koishi-plugin-ggcevo-game 1.3.31 → 1.3.33
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/lib/index.js +3 -3
- package/package.json +1 -1
package/lib/index.js
CHANGED
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@@ -1046,7 +1046,7 @@ function apply(ctx, config) {
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type: "可重复任务",
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description: "每一个成功人士的背后总有默默付出的辅助,而你,我的朋友,理应获得补助",
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target: 2,
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-
price:
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1049
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+
price: 50,
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redCrystalCost: 0,
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condition: "使用伽马枪攻击异形并成功使辐射层数+1"
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}
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@@ -1672,7 +1672,7 @@ function apply(ctx, config) {
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}, "handleStructuralArmor"),
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// 吸血效果处理(返回综合系数)
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handleBloodEffects: /* @__PURE__ */ __name(function(targetBoss, currentHP, maxHP) {
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-
if (!targetBoss.skills.includes("吸血唾液")
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if (!targetBoss.skills.includes("吸血唾液")) return null;
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const bloodStacks = targetBoss.Skillcountpoints || 0;
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let damageMultiplier = 0;
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const messages = [];
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@@ -1694,7 +1694,7 @@ function apply(ctx, config) {
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return { damageMultiplier, messages };
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}, "handleBloodEffects"),
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handleBloodCount: /* @__PURE__ */ __name(async function(ctx2, targetBoss, currentHP, maxHP) {
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-
if (!targetBoss.skills.includes("吸血唾液")
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+
if (!targetBoss.skills.includes("吸血唾液")) {
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return null;
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}
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let messages = [];
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