koishi-plugin-ggcevo-game 1.3.1 → 1.3.3

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Files changed (2) hide show
  1. package/lib/index.js +7 -7
  2. package/package.json +1 -1
package/lib/index.js CHANGED
@@ -407,7 +407,7 @@ function apply(ctx, config) {
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  },
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  "伽马枪": {
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  id: 10,
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- type: "能量武器",
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+ type: "热能武器",
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  damage: 24,
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  description: "一种高度危险性的武器,设计用辐射照射并伤害敌人",
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  price: 825,
@@ -763,7 +763,7 @@ function apply(ctx, config) {
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  effect: "升级空间站科技花费的金币是原价的80%",
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  requirements: "将一个空间站科技升至3级或以上",
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  Jobtransfer: true,
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- costcoins: 3e3
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+ costcoins: 5e3
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  },
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  {
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  professionName: "总工程师",
@@ -1373,7 +1373,7 @@ function apply(ctx, config) {
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  skillUpdates,
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  messages: [
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  `❄️ ${targetBoss.name} 触发【冰霜环绕】,自身回复45%最大生命值(+${healAmount}HP)`,
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- `🌪️ 【寒霜地狱】降临!所有存活的主宰和存活的子代将获得30%减伤效果`
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+ `🌪️ 【寒霜地狱】降临!主宰和所有存活的子代将获得30%减伤效果`
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  ]
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  };
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  }, "handleFrostSurround"),
@@ -2071,15 +2071,15 @@ function apply(ctx, config) {
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  if (itemConfig2.id === 2) {
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  if (!target) return {
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  success: false,
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- message: "该武器使用需要选择合适的目标。"
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+ message: "您未选择合适的目标。"
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  };
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  const targetboss = await ctx.database.get("ggcevo_boss", {
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  name: target,
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  isActive: true
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  });
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- if (!targetboss.length || targetboss[0].Skillcountpoints === 0) return {
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+ if (!targetboss.length || targetboss[0].Skillcountpoints === 0 || targetboss[0].tags.includes("建筑")) return {
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  success: false,
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- message: "您选择的不是合法目标(目标未存活/目标无技能计数)。"
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+ message: "您选择的不是合法目标(目标已死亡/目标的技能计数为0/目标拥有“建筑”标签)。"
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  };
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  await ctx.database.set(
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  "ggcevo_boss",
@@ -2088,7 +2088,7 @@ function apply(ctx, config) {
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  );
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  return {
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  success: true,
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- message: `成功使用${itemName},您的目标${target}已重置其技能计数`
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+ message: `成功使用 ${itemName},已重置 ${target} 的技能计数`
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  };
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  }
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  return {
package/package.json CHANGED
@@ -1,7 +1,7 @@
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  {
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  "name": "koishi-plugin-ggcevo-game",
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  "description": "《星际争霸2》咕咕虫-evolved地图的专属游戏助手插件,集成天梯排行、抽奖系统、签到福利、兑换商城等丰富功能。",
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- "version": "1.3.1",
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+ "version": "1.3.3",
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  "main": "lib/index.js",
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  "typings": "lib/index.d.ts",
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  "files": [