koishi-plugin-ggcevo-game 1.2.46 → 1.2.47

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Files changed (2) hide show
  1. package/lib/index.js +3 -3
  2. package/package.json +1 -1
package/lib/index.js CHANGED
@@ -637,7 +637,7 @@ function apply(ctx, config) {
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  },
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  "冷适应": {
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  effect: 0,
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- description: "受到10次寒冷伤害后,永久获得“惧热”标签,同时免疫寒冷伤害"
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+ description: "受到5次寒冷伤害后,永久获得“惧热”标签,同时免疫寒冷伤害"
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  }
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  };
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  const bossPool = [
@@ -1095,7 +1095,7 @@ function apply(ctx, config) {
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  await ctx2.database.set("ggcevo_boss", { name: targetBoss.name }, {
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  Skillcountpoints: newCount
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  });
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- if (newCount >= 10 && !targetBoss.label.includes("惧热")) {
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+ if (newCount >= 5 && !targetBoss.label.includes("惧热")) {
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  const newLabels = [.../* @__PURE__ */ new Set([...targetBoss.label, "惧热"])];
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  await ctx2.database.set("ggcevo_boss", { name: targetBoss.name }, {
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  tags: newLabels
@@ -1108,7 +1108,7 @@ function apply(ctx, config) {
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  }, "handleColdAdaptation"),
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  // 新增冷适应免疫处理函数(模仿冰霜进化)
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  handleColdAdaptationImmunity: /* @__PURE__ */ __name(function(targetBoss, weaponName) {
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- if (targetBoss.type === "主宰" && targetBoss.name === "莽兽" && targetBoss.skills.includes("冷适应") && targetBoss.Skillcountpoints >= 10 && weaponName === "零度之下") {
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+ if (targetBoss.type === "主宰" && targetBoss.name === "莽兽" && targetBoss.skills.includes("冷适应") && targetBoss.Skillcountpoints >= 5 && weaponName === "零度之下") {
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  return {
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  initialDamage: 0,
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  messages: [`❄️ ${targetBoss.name} 触发【冷适应】免疫寒冷伤害!`]
package/package.json CHANGED
@@ -1,7 +1,7 @@
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  {
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  "name": "koishi-plugin-ggcevo-game",
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  "description": "《星际争霸2》咕咕虫-evolved地图的专属游戏助手插件,集成天梯排行、抽奖系统、签到福利、兑换商城等丰富功能。",
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- "version": "1.2.46",
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+ "version": "1.2.47",
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  "main": "lib/index.js",
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  "typings": "lib/index.d.ts",
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  "files": [