koishi-plugin-ggcevo-game 1.2.42 → 1.2.44
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/lib/index.js +16 -16
- package/package.json +1 -1
package/lib/index.js
CHANGED
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@@ -942,7 +942,7 @@ function apply(ctx, config) {
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942
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const totalBosses = await ctx.database.select("ggcevo_boss").execute((row) => import_koishi.$.count(row.name));
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if (totalBosses === 0) {
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await activateNextBossGroup();
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945
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-
await ctx.broadcast(config.groupId,
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945
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+
await ctx.broadcast(config.groupId, `🔄 咕咕PVE系统已初始化,首个主宰已登场!`);
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return;
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}
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const now = /* @__PURE__ */ new Date();
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@@ -956,10 +956,7 @@ function apply(ctx, config) {
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groupId: group.groupId
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});
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await activateNextBossGroup(group.groupId);
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959
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-
await ctx.broadcast(
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960
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config.groupId,
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961
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[`🔄 新的主宰已刷新,快去挑战吧!`]
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-
);
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+
await ctx.broadcast(config.groupId, `🔄 新的主宰已刷新,快去挑战吧!`);
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}
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}, 60 * 1e3);
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ctx.command("ggcevo/抽奖").action(async (argv) => {
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@@ -2513,7 +2510,7 @@ ${achievementList.join("\n")}`;
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pageNum < totalPages ? `输入 pk榜 ${pageNum + 1} 查看下一页` : "已是最后一页"
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].join("\n");
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});
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2516
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-
ctx.command("ggcevo/切换pk状态", "切换玩家对战状态").alias("切换pk").action(async ({ session }) => {
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2513
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+
ctx.command("ggcevo/切换pk状态", "切换玩家对战状态").alias("切换pk", "pk状态", "pk开关").action(async ({ session }) => {
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const [profile] = await ctx.database.get("sc2arcade_player", { userId: session.userId });
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if (!profile) return "您暂未绑定句柄。";
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const handle = `${profile.regionId}-S2-${profile.realmId}-${profile.profileId}`;
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@@ -2559,7 +2556,7 @@ ${achievementList.join("\n")}`;
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day: "2-digit"
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})}`;
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});
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-
ctx.command("ggcevo/武器库 [type]").usage("输入“武器库”查看类型,或“武器库 类型”查看详细武器信息").action(async ({ session }, type) => {
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ctx.command("ggcevo/武器库 [type]").alias("武器商店", "武器商城", "武器商场").usage("输入“武器库”查看类型,或“武器库 类型”查看详细武器信息").action(async ({ session }, type) => {
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const typeStats = Object.values(weaponConfig).reduce((stats, weapon) => {
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stats[weapon.type] = (stats[weapon.type] || 0) + 1;
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return stats;
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@@ -3018,7 +3015,11 @@ ${validTypes.join("、")}`;
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{ name: targetBoss.name },
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{ respawnTime }
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);
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-
const damageRecords = await ctx.database.select("ggcevo_boss_damage").where({
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3018
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const damageRecords = await ctx.database.select("ggcevo_boss_damage").where({
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bossGroupId: targetBoss.groupId,
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totalDamage: { $gt: 0 }
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// 新增过滤条件
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}).orderBy("totalDamage", "desc").execute();
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let rewardMessages = [];
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const updatePromises = [];
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const rewardMap = /* @__PURE__ */ new Map();
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@@ -3176,7 +3177,9 @@ ${validTypes.join("、")}`;
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type: "子代",
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isActive: true
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});
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-
const broadcastMessages = [
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const broadcastMessages = [
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`⚡ ${session.username} 击破了子代 ${targetBoss.name}!`
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];
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if (remainingMinions.length === 0) {
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const [mainBoss] = await ctx.database.get("ggcevo_boss", {
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groupId,
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@@ -3184,12 +3187,9 @@ ${validTypes.join("、")}`;
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isActive: true
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});
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if (mainBoss && !mainBoss.skills.includes("孤立无援")) {
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-
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-
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-
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{ name: mainBoss.name },
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3191
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{ skills: updatedSkills }
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3192
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);
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3190
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await ctx.database.set("ggcevo_boss", { name: mainBoss.name }, {
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skills: [...mainBoss.skills, "孤立无援"]
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});
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broadcastMessages.push("💥 所有子代已阵亡,主宰进入【孤立无援】状态,受到的伤害+20%!");
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}
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}
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@@ -3234,7 +3234,7 @@ ${validTypes.join("、")}`;
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// 金币奖励显示逻辑优化
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`获得金币:${targetBoss.skills.includes("冰霜进化") && weaponName === "零度之下" ? 0 : initialDamage}`,
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`目标剩余HP:${Math.max(currentHP, 0)}/${maxHP}`,
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3237
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-
isDefeated ? `🎉
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+
isDefeated ? `🎉 恭喜,您成功击败 ${targetBoss.name}!` : ""
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].filter((line) => line).join("\n");
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await session.send(resultMessage);
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if (broadcastMessage) {
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