koishi-plugin-ggcevo-game 1.2.41 → 1.2.43

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Files changed (2) hide show
  1. package/lib/index.js +18 -18
  2. package/package.json +1 -1
package/lib/index.js CHANGED
@@ -351,8 +351,7 @@ function apply(ctx, config) {
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  price: 775,
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  tagEffects: {
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  "惧寒": 2,
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- "灵能": 1.5,
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- "护盾": 0.8
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+ "灵能": 1.5
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  }
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  }
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  };
@@ -372,7 +371,7 @@ function apply(ctx, config) {
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  // 新增专属模块
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  "裂甲核心": {
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  cost: 750,
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- effect: "伤害+40%,对重甲目标变更为造成120%伤害",
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+ effect: "伤害+40%,对重甲目标改为造成120%伤害",
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  exclusiveTo: "高斯步枪",
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  // 指定专属武器
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  isExclusive: true
@@ -943,7 +942,7 @@ function apply(ctx, config) {
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  const totalBosses = await ctx.database.select("ggcevo_boss").execute((row) => import_koishi.$.count(row.name));
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  if (totalBosses === 0) {
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  await activateNextBossGroup();
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- await ctx.broadcast(config.groupId, [`🔄 咕咕PVE系统已初始化,首个主宰已登场!`]);
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+ await ctx.broadcast(config.groupId, `🔄 咕咕PVE系统已初始化,首个主宰已登场!`);
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  return;
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  }
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  const now = /* @__PURE__ */ new Date();
@@ -957,10 +956,7 @@ function apply(ctx, config) {
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  groupId: group.groupId
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  });
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  await activateNextBossGroup(group.groupId);
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- await ctx.broadcast(
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- config.groupId,
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- [`🔄 新的主宰已刷新,快去挑战吧!`]
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- );
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+ await ctx.broadcast(config.groupId, `🔄 新的主宰已刷新,快去挑战吧!`);
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  }
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  }, 60 * 1e3);
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  ctx.command("ggcevo/抽奖").action(async (argv) => {
@@ -1935,7 +1931,8 @@ ${itemDetails.join("\n")}`;
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  qualityGroups[quality].push(`${itemName}${quantityText}`);
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  }
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  const order = ["t0", "t1", "t2", "t3"];
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- let message = "请在30秒内输入可兑换物品(显示格式:物品名 [剩余/总量]):\n";
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+ let message = "请在30秒内输入可兑换物品名称(显示格式:物品名 [剩余/总量]):\n";
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+ message += "注意:限量物品将在赛季更新时补货,限定物品[史蒂夫]除外。\n";
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  for (const quality of order) {
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  const items = qualityGroups[quality] || [];
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  if (!items.length) continue;
@@ -3018,7 +3015,11 @@ ${validTypes.join("、")}`;
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  { name: targetBoss.name },
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  { respawnTime }
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  );
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- const damageRecords = await ctx.database.select("ggcevo_boss_damage").where({ bossGroupId: targetBoss.groupId }).orderBy("totalDamage", "desc").execute();
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+ const damageRecords = await ctx.database.select("ggcevo_boss_damage").where({
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+ bossGroupId: targetBoss.groupId,
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+ totalDamage: { $gt: 0 }
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+ // 新增过滤条件
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+ }).orderBy("totalDamage", "desc").execute();
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  let rewardMessages = [];
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  const updatePromises = [];
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  const rewardMap = /* @__PURE__ */ new Map();
@@ -3176,7 +3177,9 @@ ${validTypes.join("、")}`;
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  type: "子代",
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  isActive: true
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  });
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- const broadcastMessages = [`⚡ ${session.username} 击破了子代 ${targetBoss.name}!`];
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+ const broadcastMessages = [
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+ `⚡ ${session.username} 击破了子代 ${targetBoss.name}!`
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+ ];
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  if (remainingMinions.length === 0) {
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  const [mainBoss] = await ctx.database.get("ggcevo_boss", {
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  groupId,
@@ -3184,12 +3187,9 @@ ${validTypes.join("、")}`;
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  isActive: true
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  });
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  if (mainBoss && !mainBoss.skills.includes("孤立无援")) {
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- const updatedSkills = [...mainBoss.skills, "孤立无援"];
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- await ctx.database.set(
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- "ggcevo_boss",
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- { name: mainBoss.name },
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- { skills: updatedSkills }
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- );
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+ await ctx.database.set("ggcevo_boss", { name: mainBoss.name }, {
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+ skills: [...mainBoss.skills, "孤立无援"]
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+ });
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  broadcastMessages.push("💥 所有子代已阵亡,主宰进入【孤立无援】状态,受到的伤害+20%!");
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  }
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  }
@@ -3234,7 +3234,7 @@ ${validTypes.join("、")}`;
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  // 金币奖励显示逻辑优化
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  `获得金币:${targetBoss.skills.includes("冰霜进化") && weaponName === "零度之下" ? 0 : initialDamage}`,
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  `目标剩余HP:${Math.max(currentHP, 0)}/${maxHP}`,
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- isDefeated ? `🎉 成功击败 ${targetBoss.name}!` : ""
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+ isDefeated ? `🎉 恭喜,您成功击败 ${targetBoss.name}!` : ""
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  ].filter((line) => line).join("\n");
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  await session.send(resultMessage);
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  if (broadcastMessage) {
package/package.json CHANGED
@@ -1,7 +1,7 @@
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  {
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  "name": "koishi-plugin-ggcevo-game",
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  "description": "《星际争霸2》咕咕虫-evolved地图的专属游戏助手插件,集成天梯排行、抽奖系统、签到福利、兑换商城等丰富功能。",
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- "version": "1.2.41",
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+ "version": "1.2.43",
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  "main": "lib/index.js",
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  "typings": "lib/index.d.ts",
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  "files": [