koishi-plugin-cocoyyy-console 1.1.3-alpha.3 → 1.1.3-alpha.5
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/lib/index.js +3 -3
- package/package.json +1 -1
package/lib/index.js
CHANGED
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@@ -2428,7 +2428,8 @@ var gameList = [
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];
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var commandList = [
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"gamelist",
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2431
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-
"startgame"
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2431
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+
"startgame",
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2432
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+
"endgame"
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];
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function registerGameCommands(ctx, game_config, ai_config) {
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if (game_config?.config_path) {
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@@ -2486,7 +2487,6 @@ function registerGameCommands(ctx, game_config, ai_config) {
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if (!is_at_bot(session)) return;
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}
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if (!now_game) return "未开始游戏";
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-
if (now_game == gameList[0].command) return;
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if (is_thinking) return "正在思考,请耐心等待...";
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try {
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is_thinking = true;
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@@ -2494,7 +2494,6 @@ function registerGameCommands(ctx, game_config, ai_config) {
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let resp_text = "";
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switch (now_game) {
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case gameList[0].command:
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-
await session.send("正在结束游戏...");
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resp_text = await endSituationPuzzle(ai_config);
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now_game = null;
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return checkResp(resp_text);
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@@ -2540,6 +2539,7 @@ async function situationPuzzleMiddleware(session, ai_config) {
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const withoutTags = content.replace(/<[^>]+>/g, " ");
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const text = withoutTags.replace(/\s+/g, " ").trim();
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try {
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+
if (is_thinking) return "正在思考,请耐心等待...";
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is_thinking = true;
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if (text.includes("reroll")) {
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const resp2 = await rerollSituationPuzzle(ai_config);
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