koishi-plugin-cocoyyy-console 1.1.0-beta.1 → 1.1.0-beta.2

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Files changed (2) hide show
  1. package/lib/index.js +7 -3
  2. package/package.json +1 -1
package/lib/index.js CHANGED
@@ -1519,6 +1519,9 @@ async function callOpenRouter(api_url, api_key, api_model = "gpt-4o-mini", messa
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  let err = null;
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  if (typeof reply === "string") {
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  responseText = reply.trim();
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+ if (!responseText) {
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+ err = "OpenRouter 返回空内容";
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+ }
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  } else if (Array.isArray(reply)) {
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  responseText = reply.map((part) => part?.text ?? "").join("").trim();
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  if (!responseText) {
@@ -2142,17 +2145,17 @@ function registerGameCommands(ctx, game_config, ai_config) {
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  return `[所有命令都需要@bot]
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  游戏列表:
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  ${gameList.map((item) => item.command + ": " + item.name).join("\n ")}
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- 输入对应指令开始游戏,如果遇到问题请联系开发人员。`;
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+ 输入@bot startgame [游戏]开始游戏,如果遇到问题请联系开发人员。`;
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  });
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  ctx.command("startgame <参数>", "开始游戏,参数为游戏名称").action(async ({ session }, ...args) => {
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  if (!dev_mode) {
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  if (!is_at_bot(session)) return;
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  }
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  const game = args?.[0];
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- if (!game) return "请提供正确格式,如:@bot start game [游戏]";
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+ if (!game) return "请提供正确格式,如:@bot startgame [游戏]";
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  switch (game) {
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  case gameList[0].command:
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- await session.send("正在开始游戏,后续问答请参照格式:@bot [问题]");
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+ await session.send("正在开始游戏...后续问答请参照格式:@bot [问题]");
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  const resp = await startSituationPuzzle(ai_config);
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  return checkResp(resp);
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  default:
@@ -2174,6 +2177,7 @@ function registerGameMiddleware(ctx, ai_config) {
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  const { content, uid, userId } = session;
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  if (ctx.bots[uid]) return next();
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  if (!is_at_bot(session)) return next();
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+ logger.info("[game middleware Info]: " + session.content);
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  const resp = await questSituationPuzzle(session.content, ai_config);
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  return checkResp(resp);
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  });
package/package.json CHANGED
@@ -1,7 +1,7 @@
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  {
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  "name": "koishi-plugin-cocoyyy-console",
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  "description": "自用koishi插件,功能包含复读,记录黑历史,*人等",
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- "version": "1.1.0-beta.1",
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+ "version": "1.1.0-beta.2",
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  "main": "lib/index.js",
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  "typings": "lib/index.d.ts",
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  "contributors": [