koin.js 1.0.1 → 1.0.3
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/dist/index.js +2 -2
- package/dist/index.js.map +1 -1
- package/dist/index.mjs +2 -2
- package/dist/index.mjs.map +1 -1
- package/package.json +1 -1
package/dist/index.js
CHANGED
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@@ -980,7 +980,7 @@ var PlayerControls = React5.memo(function PlayerControls2({
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] });
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return /* @__PURE__ */ jsxRuntime.jsxs(jsxRuntime.Fragment, { children: [
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/* @__PURE__ */ jsxRuntime.jsx(MobileControlDrawer_default, { systemColor, children: controlsContent }),
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-
/* @__PURE__ */ jsxRuntime.jsx("div", { className: "hidden sm:flex w-full items-center justify-between gap-2 px-4 py-2 bg-black
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+
/* @__PURE__ */ jsxRuntime.jsx("div", { className: "hidden sm:flex w-full items-center justify-between gap-2 px-4 py-2 bg-black backdrop-blur-sm border-t border-white/10 shrink-0 overflow-x-auto", children: controlsContent })
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] });
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});
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var PlayerControls_default = PlayerControls;
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@@ -7677,7 +7677,7 @@ var GamePlayer = React5.memo(function GamePlayer2(props) {
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onSelectBios: props.onSelectBios ? handleBiosSelection : void 0
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}
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),
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-
/* @__PURE__ */ jsxRuntime.jsx(
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+
isFullscreen2 && /* @__PURE__ */ jsxRuntime.jsx(
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VirtualController,
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{
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system,
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