know-thy-build 0.3.2 → 0.5.0

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package/README.md CHANGED
@@ -2,17 +2,22 @@
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  Before you write a single line of code, know what you're building, why, and how.
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- **know-thy-build** is a Socratic questioning tool for [Claude Code](https://claude.ai/claude-code). Through conversation — not forms — it helps you define your project across three layers: what problem you're solving (Project), how you'll build it technically (Technical), and what each feature looks like (Feature). The result is a set of living documents that you and your AI agents reference throughout the project's life.
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+ **know-thy-build** is a multi-agent project definition and quality assurance framework for [Claude Code](https://claude.ai/claude-code). Through Socratic dialogue — not forms — it helps you define your project, design features, establish a QA framework, and orchestrate implementation with built-in design and architecture review.
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+ The result is a set of living documents and an automated workflow where every implementation is reviewed by designer, architect, and QA agents before it ships.
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  ## Why
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  We jump into code too fast. A new project starts, and within minutes we're picking frameworks, creating files, writing functions — before we've truly asked ourselves what we're building and why.
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- The cost of skipping this step is real. Vague goals lead to wasted effort. Undefined boundaries lead to scope creep. Unspoken assumptions lead to wrong decisions — by you or by AI agents working on your behalf.
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-
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- know-thy-build exists to help you **think your project through before you build it**. It asks the questions you should be asking yourself — one at a time, each answer challenged and deepened — until you have genuine clarity.
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+ The cost of skipping this step is real:
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+ - Vague goals → wasted effort
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+ - Undefined boundaries scope creep
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+ - Unspoken assumptions → wrong decisions — by you or by AI agents
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+ - No QA framework → "done" is an opinion, not a fact
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+ - No design intent → developers guess what to build
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- That clarity doesn't stay in your head. It becomes structured documents that AI agents reference so every agent working on your project reads the same definition, follows the same principles, and builds on the same technical foundation.
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+ know-thy-build exists to **define the project, design the experience, establish what "done" means, and enforce quality through multi-agent review** all before you write a line of code.
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  ## Quick start
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@@ -20,91 +25,195 @@ That clarity doesn't stay in your head. It becomes structured documents that AI
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  npx know-thy-build
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  ```
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- Pick a language, and three commands are installed into your `.claude/commands/`:
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+ Pick a language, and six commands are installed into your `.claude/commands/`:
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- | Command | Purpose | Output |
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- |---------|---------|--------|
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- | `/know-thy-build:project` | Define what you're building and why | `PROJECT.md` |
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- | `/know-thy-build:technical` | Define how you'll build it | `TECHNICAL.md` |
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- | `/know-thy-build:feature` | Design a specific feature | `features/NNN.md` |
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+ | Command | Role | Output |
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+ |---------|------|--------|
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+ | `/know-thy-build:project` | Define what and why | `docs/PROJECT.md` |
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+ | `/know-thy-build:technical` | Define how to build | `docs/TECHNICAL.md` |
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+ | `/know-thy-build:feature` | Design a specific feature | `docs/features/NNN.md` |
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+ | `/know-thy-build:qa` | Build QA framework + test | `docs/QA.md` |
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+ | `/know-thy-build:designer` | UX deep dive | `## Design` in feature spec |
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+ | `/know-thy-build:architect` | Implementation design | Code stubs + tests |
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- ## The flow
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+ ## The pipeline
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  ```
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- :project (What & Why) → :technical (How) → :feature (specific work)
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+ Define: :project → :technical → :qa setup
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+ Per feature: :feature → :qa review → [:designer] → implement → [:architect] → QA test → ship
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  ```
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- Each layer builds on the previous. Technical decisions reference the project definition. Feature specs reference both.
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+ `[ ]` = optional, invoked when needed.
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- ### 1. Project What & Why
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+ ### Phase 1: Project Definition (once)
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  ```
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- /know-thy-build:project
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+ /know-thy-build:project What are we building and why?
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+ /know-thy-build:technical How do we build it? (stack, architecture, testing strategy)
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+ /know-thy-build:qa Set up the QA framework (environment, behavioral axes, test profiles)
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  ```
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- A conversation that explores:
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+ These three commands run once at project start. They produce the foundation documents that every subsequent command reads.
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+
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+ ### Phase 2: Feature Development (per feature, repeating)
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- - **Problem** — What triggered this? Root cause? Who suffers? Current alternatives?
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- - **Vision** What changes when solved? Your approach? Core value?
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- - **Output** What does the user concretely receive? Files, commands, formats?
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- - **Experience & Boundaries** User journey? Aha moment? What is this NOT?
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- - **Success** — Measurable metrics? Leading indicators? MVP criteria?
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- - **Open Questions** Risks? Unvalidated assumptions? Technical unknowns?
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- - **Principles** — Non-negotiable rules? AI agent autonomy? Speed vs quality?
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+ ```
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+ /know-thy-build:feature Define the feature (problem, value, stories, AC, design intent)
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+ /know-thy-build:qa Define test cases for this feature (what "done" means)
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+ /know-thy-build:designer [optional] Deep UX analysis (heuristics, prototyping, accessibility)
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+ implement Build the feature
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+ /know-thy-build:architect [optional] Code design for complex features (stubs, tests, sub-agents)
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+ /know-thy-build:qa Test the running product against QA.md test cases
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+ ```
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- Not every area needs equal depth. The conversation follows you, not a script.
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+ A feature is complete ONLY when all its test cases in `docs/QA.md` pass with evidence.
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- Result: `PROJECT.md` — the project's identity and compass.
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+ ---
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- ### 2. Technical — How
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+ ## Roles
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+
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+ ### Project — What & Why
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  ```
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- /know-thy-build:technical
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+ /know-thy-build:project
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  ```
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- Requires `PROJECT.md`. Scans your codebase for existing technical context (package.json, Dockerfile, etc.) and doesn't re-ask what's already visible.
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+ Socratic conversation that explores: Problem, Persona, Competitive Landscape, Vision, Output, User Journey, Boundaries, Success, Risks, Principles.
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+ Also generates a **Development Workflow** in `CLAUDE.md` — the orchestrator model that enforces multi-agent review for all implementation.
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+ Result: `docs/PROJECT.md`
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+ ### Technical — How
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- Explores:
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+ ```
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+ /know-thy-build:technical
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+ ```
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- - **Tech Stack** Language, framework, key dependencies and why each choice
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- - **Architecture** — Components, interactions, structural pattern
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- - **Data** — Storage, key entities, formats
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- - **Interfaces** — CLI commands, API endpoints, input/output contracts
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- - **Constraints** — Performance, security, deployment, platforms
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+ Requires `docs/PROJECT.md`. Explores: Tech Stack (with structured comparison research), Architecture (with Component Responsibility Map), Data, Interfaces, Testing Strategy, Error & Resilience, Constraints.
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- Depth matches project scale. A CLI tool might only need Stack + Interfaces.
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+ Every significant decision is recorded as a **Technical Decision Record (TDR)** — context, options, decision, rationale, consequences, validation method. Includes a **Technical Adversarial Review** (Minimalist, Operator, Future Developer) and **Risk-First Validation**.
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- Result: `TECHNICAL.md` — the technical foundation.
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+ Result: `docs/TECHNICAL.md`
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- ### 3. Feature — Specific work
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+ ### Feature — Specific Work
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  ```
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  /know-thy-build:feature
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  ```
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- References both `PROJECT.md` and `TECHNICAL.md`. Features are numbered sequentially.
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+ References both `docs/PROJECT.md` and `docs/TECHNICAL.md`. 3-pass exploration:
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- Each feature spec covers:
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- - **What** concrete description
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- - **Why** motivation, link to project vision
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- - **Scope** — includes / excludes
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- - **Done When** — acceptance criteria checklist
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- - **Approach** — technical notes (optional)
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+ - **Pass 1**: Problem → Value → User Stories → Solution → Scope
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+ - **Pass 2**: Acceptance Criteria (Given-When-Then → AC → edge cases → verification)
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+ - **Pass 3** (UI features): Design Intent Map (action → outcome → decision → QA verification)
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- Features are quick — 3-8 exchanges. Create new ones or edit existing ones by number.
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+ Result: `docs/features/NNN.md`
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+
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+ ### QA — Test the Product
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+ ```
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+ /know-thy-build:qa
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+ ```
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+
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+ Produces and maintains `docs/QA.md` — the single source of truth for all testing.
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+ **Three modes:**
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+ | Mode | When | What |
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+ |------|------|------|
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+ | **SETUP** | After `:technical` | Build QA framework: environment, tools, behavioral axes, test profiles, failure injection methods |
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+ | **REVIEW** | After each `:feature` | Define executable test cases per feature — this IS the definition of "done" |
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+ | **TEST** | After implementation | Actually run the product, execute test cases, capture evidence |
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+
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+ **Research-grounded approach** (PersonaTester FSE 2026, τ-bench CMU 2026, VISTA 2026):
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+
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+ - **Behavioral Testing Axes** instead of character personas — orthogonal axes (Mindset × Strategy × Habit × Cooperation) combined into test profiles
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+ - **Turn-level behavior instructions** instead of narrative descriptions — "3초 안에 반응 없으면 새로고침하라" not "act like an impatient user"
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+ - **Failure State Injection** — network failure, resource deletion, session expiry, concurrent mutation (+42% unique failures vs UI-only, VISTA 2026)
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+ - **QA Self-Check** — metrics to prevent "easy mode" (scenario diversity, unique failures, cooperation drift)
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+ - **Insight Synthesis** — patterns, failure taxonomy, actionable recommendations (not just pass/fail)
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+ Result: `docs/QA.md`
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+ ### Designer — User Experience (Deep Dive)
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+ ```
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+ /know-thy-build:designer
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+ ```
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- Result: `features/001.md`, `features/002.md`, ...
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+ Optional. For features with complex UI that need deeper analysis than the feature's Pass 3 Design Intent.
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+ Produces a **Design Intent Map** — every user action traced to the design decision that enables it. Includes flow decomposition, state catalog, visual direction, prototyping, Nielsen heuristic evaluation, accessibility audit, cognitive walkthrough.
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+ **Anti-Slop Protocol** — explicit list of AI-generated design clichés to avoid.
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+ Result: `## Design` section in the feature spec + prototype artifact(s)
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+ ### Architect — Implementation Design
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+ ```
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+ /know-thy-build:architect
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+ ```
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+ Optional. For Architectural features (new subsystem, multi-component, structural change). Uses **Program Sketching** — creates code scaffolds with Design by Contract comments (PRE/POST/WHY/EXAMPLE) and signature tests, then orchestrates sub-agents.
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+ Includes CRC Cards, Adversarial Review (Minimalist/Implementer/Skeptic), Over-Specification Prevention, Hardest-First Vertical Slice.
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+ Result: Code stubs + test suites + `## Architecture Notes` in feature spec
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+ ---
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+ ## Multi-Agent Development Workflow
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+ When you run `/know-thy-build:project`, it generates a **Development Workflow** in your `CLAUDE.md`. This workflow enforces:
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+ ```
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+ User Session (Orchestrator only — never implements directly)
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+
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+ ├── Dispatches Implementation Sub-Agent
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+ │ ├── Pre-work: reads PROJECT.md, TECHNICAL.md, feature spec, QA.md
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+ │ ├── Implements within defined scope
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+ │ │
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+ │ └── Post-implementation Review Loop
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+ │ ├── Designer Review Agent (Design Intent verification)
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+ │ ├── Architect Review Agent (code quality, patterns, structure)
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+ │ │ └── Both must pass before QA begins
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+ │ └── QA Review Agent (runs the product, executes test cases)
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+ │ └── All test cases must be ✅ with evidence
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+
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+ └── Loop until all reviewers pass → Feature complete
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+ ```
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+ ## Documents Produced
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+ | Document | Created by | Purpose |
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+ |----------|-----------|---------|
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+ | `docs/PROJECT.md` | `:project` | Project identity, persona, vision, principles |
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+ | `docs/TECHNICAL.md` | `:technical` | Tech stack, architecture, TDRs, testing strategy |
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+ | `docs/QA.md` | `:qa` | Test environment, behavioral axes, test cases, results |
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+ | `docs/features/NNN.md` | `:feature` + `:designer` + `:architect` | Feature spec, design intent, architecture notes |
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+ | `CLAUDE.md` | `:project` | Project compass + development workflow |
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+ | Code stubs + tests | `:architect` | Implementation scaffolds |
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  ## Evolution
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  All documents support evolution. Run the same command again on a completed document:
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- - `/know-thy-build:project` on a complete `PROJECT.md` evolve mode
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- - `/know-thy-build:technical` on a complete `TECHNICAL.md` → evolve mode
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- - `/know-thy-build:feature` edit existing features by number
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+ | Command | On complete document | Effect |
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+ |---------|---------------------|--------|
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+ | `:project` | `docs/PROJECT.md` | Evolve mode — what changed and why |
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+ | `:technical` | `docs/TECHNICAL.md` | Evolve mode — update TDRs, re-run adversarial review |
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+ | `:feature` | `docs/features/NNN.md` | Edit by number |
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+ | `:qa` | `docs/QA.md` | Re-test after changes, regression check |
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+ | `:designer` | `## Design` section | Update design, re-verify |
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  Changes are tracked with reasoning in a changelog — not just *what* changed, but *why*.
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+ ### Migration from v0.3.x
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+ If you have existing `PROJECT.md`, `TECHNICAL.md`, or `features/` at your project root, they will be automatically moved to `docs/` the next time you run any `/know-thy-build:*` command. References in `CLAUDE.md` are updated automatically.
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  ## Session resilience
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  All conversations track state in document frontmatter. If a session breaks, run the same command again — it picks up where you left off.
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  | `complete` | Done — running again enters evolve mode |
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  | `evolving` | Evolve in progress — will resume |
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- ## Global install
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- ```bash
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- npx know-thy-build --global # install to ~/.claude/commands/
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- ```
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- Commands become available in all projects.
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- ## Language support
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+ ## Install options
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  ```bash
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- npx know-thy-build # interactive prompt
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- npx know-thy-build --lang ko # Korean
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- npx know-thy-build --lang ja # Japanese
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- npx know-thy-build --lang en # English (default)
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+ npx know-thy-build # Install in current project
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+ npx know-thy-build --global # Install to ~/.claude/commands/ (all projects)
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+ npx know-thy-build --lang ko # Skip language prompt (Korean)
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  ```
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  Supported shortcuts: `en`, `ko`, `ja`, `zh`, `es`, `fr`, `de`, `pt` — or pass any language name directly.
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  know-thy-build draws on established techniques from philosophy, software engineering, and AI research.
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- ### Core method: Socratic Prompting
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+ ### Socratic Prompting
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- The tool applies the [Socratic method](https://en.wikipedia.org/wiki/Socratic_method) — questioning to surface latent knowledge rather than providing answers directly. In Plato's *Meno*, Socrates demonstrates that learning is **recollection** (anamnesis): the right questions draw out what the learner already knows. know-thy-build operates on the same premise — you already know what you want to build, you just haven't articulated it yet.
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+ The tool applies the [Socratic method](https://en.wikipedia.org/wiki/Socratic_method) — questioning to surface latent knowledge. In Plato's *Meno*, Socrates demonstrates that learning is **recollection**: the right questions draw out what the learner already knows. know-thy-build operates on the same premise — you already know what you want to build, you just haven't articulated it yet.
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- - Chang, ["Prompting Large Language Models With the Socratic Method"](https://arxiv.org/abs/2303.08769) (2023) — adapts Socratic strategies into LLM prompting templates
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- - Princeton NLP, ["The Socratic Method for Self-Discovery in Large Language Models"](https://princeton-nlp.github.io/SocraticAI/) — explicitly connects Socratic dialogue to self-discovery in LLMs
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- - [SocraticLM](https://proceedings.neurips.cc/paper_files/paper/2024/hash/9bae399d1f34b8650351c1bd3692aeae-Abstract-Conference.html) (NeurIPS 2024 Spotlight) — Socratic teaching paradigm outperforming GPT-4 by >12%
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+ - Chang, ["Prompting Large Language Models With the Socratic Method"](https://arxiv.org/abs/2303.08769) (2023)
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+ - Princeton NLP, ["The Socratic Method for Self-Discovery in Large Language Models"](https://princeton-nlp.github.io/SocraticAI/)
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+ - [SocraticLM](https://proceedings.neurips.cc/paper_files/paper/2024/hash/9bae399d1f34b8650351c1bd3692aeae-Abstract-Conference.html) (NeurIPS 2024 Spotlight)
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- ### Dialectical reasoning
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+ ### Dialectical Reasoning
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- Each exchange follows a thesis-antithesis-synthesis cycle: the user states what they want (thesis), the tool challenges it (antithesis), and a refined understanding emerges (synthesis). This is [Hegelian dialectic](https://en.wikipedia.org/wiki/Dialectic#Hegelian_dialectic) applied to project definition.
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+ Each exchange follows a thesis-antithesis-synthesis cycle. This is [Hegelian dialectic](https://en.wikipedia.org/wiki/Dialectic#Hegelian_dialectic) applied to project definition.
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  - ["Self-reflecting LLMs: A Hegelian Dialectical Approach"](https://arxiv.org/abs/2501.14917) (2025)
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- ### Requirements elicitation
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+ ### Requirements Elicitation
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- In software engineering, [requirements elicitation](https://en.wikipedia.org/wiki/Requirements_elicitation) is the process of discovering what stakeholders actually need — a discipline that recognizes requirements are *discovered*, not merely captured.
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+ [Requirements elicitation](https://en.wikipedia.org/wiki/Requirements_elicitation) is the process of discovering what stakeholders actually need — requirements are *discovered*, not merely captured.
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  - Zave & Jackson, "Four Dark Corners of Requirements Engineering" (1997, ACM TOSEM)
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  - ["AI-based Multiagent Approach for Requirements Elicitation and Analysis"](https://arxiv.org/abs/2409.00038) (2024)
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- ### Design Thinking (Define phase)
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+ ### Behavioral Testing Research
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- know-thy-build's output maps to the **Define** phase of [Design Thinking](https://web.stanford.edu/~mshanks/MichaelShanks/files/509554.pdf) (Stanford d.school) — synthesizing fuzzy intuitions into a structured problem statement that guides everything that follows.
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+ The QA framework is grounded in 2026 research on AI agent-based testing:
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- ### The Rubber Duck, upgraded
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- [Rubber duck debugging](https://en.wikipedia.org/wiki/Rubber_duck_debugging) works because articulating forces clarity. know-thy-build is a rubber duck that talks back — one that not only forces articulation but actively probes weak spots and challenges surface-level answers.
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+ - [PersonaTester](https://arxiv.org/abs/2603.24160) (FSE 2026) — orthogonal behavioral axes for test persona definition
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+ - [Mind the Sim2Real Gap](https://arxiv.org/abs/2603.11245) (CMU 2026) — LLM simulators inflate success rates vs human baselines
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+ - [VISTA](https://arxiv.org/abs/2606.11079) (2026) QA quality self-measurement, failure state injection (+42%)
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+ - [NCUser](https://arxiv.org/abs/2509.23124) (ICLR 2026) — non-cooperative user axes
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+ - [Persona Policies](https://arxiv.org/abs/2605.12894) (UW 2026) — turn-level behavior instructions outperform character descriptions
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+ - [CANDOR](https://arxiv.org/abs/2506.02943) (TOSEM 2026) — role separation: oracle accuracy requires requirement understanding
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  ### Multi-Agent Debate
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- Even within a single facilitator, know-thy-build adopts multiple perspectives questioning like a PM, challenging like an architect, probing edge cases like QA. The principle that opposing viewpoints produce better outcomes is well-established.
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+ know-thy-build adopts multiple perspectives through specialized roles (project, technical, feature, designer, QA, architect) each with its own adversarial review protocol.
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  - Liang et al., ["Encouraging Divergent Thinking in Large Language Models through Multi-Agent Debate"](https://arxiv.org/abs/2305.19118) (EMNLP 2024)
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+ ### Design Thinking
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+ The output maps to the **Define** phase of [Design Thinking](https://web.stanford.edu/~mshanks/MichaelShanks/files/509554.pdf) (Stanford d.school).
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  ## License
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  MIT
package/bin/cli.js CHANGED
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  console.log(`
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  Done! Installed ${scope} (${lang})
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- Open Claude Code and run:
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+ Pipeline:
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- /know-thy-build:project Define your project (What & Why)
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- /know-thy-build:technical Define technical foundation (How)
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- /know-thy-build:feature Design a feature
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+ Define (once):
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+ /know-thy-build:project Define your project (What & Why)
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+ /know-thy-build:technical Define technical foundation (How)
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+ /know-thy-build:qa Set up QA framework (environment + test axes)
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+
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+ Per feature (repeat):
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+ /know-thy-build:feature Design a feature (stories + AC + design intent)
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+ /know-thy-build:qa Define test cases (what "done" means)
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+ /know-thy-build:designer [optional] UX deep dive (heuristics, prototyping)
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+ /know-thy-build:architect [optional] Code design (stubs, tests, sub-agents)
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+
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+ Start with /know-thy-build:project
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  `);
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  }
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  if (args.includes("--help") || args.includes("-h")) {
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  console.log(`
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- know-thy-build - Socratic project definition tool
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+ know-thy-build — Multi-agent project definition & QA framework for Claude Code
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  Usage:
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  npx know-thy-build Install in current project
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  npx know-thy-build --global Install globally (~/.claude/commands/)
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  npx know-thy-build --lang ko Skip language prompt
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+ Commands installed:
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+ :project Define what and why → docs/PROJECT.md
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+ :technical Define how to build → docs/TECHNICAL.md
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+ :qa QA framework + test the product → docs/QA.md
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+ :feature Design a specific feature → docs/features/NNN.md
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+ :designer UX deep dive (optional) → ## Design in feature spec
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+ :architect Implementation design (optional) → Code stubs + tests
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+
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  Options:
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159
  --global, -g Install to ~/.claude/commands/ (available in all projects)
143
160
  --lang, -l Language shortcut: ko, en, ja, zh, es, fr, de, pt
package/package.json CHANGED
@@ -1,7 +1,7 @@
1
1
  {
2
2
  "name": "know-thy-build",
3
- "version": "0.3.2",
4
- "description": "Socratic project definition tool for Claude Code",
3
+ "version": "0.5.0",
4
+ "description": "Multi-agent project definition & QA framework for Claude Code — Socratic dialogue, behavioral testing axes, design intent, orchestrated review",
5
5
  "bin": {
6
6
  "know-thy-build": "./bin/cli.js"
7
7
  },
@@ -11,10 +11,15 @@
11
11
  ],
12
12
  "keywords": [
13
13
  "claude-code",
14
- "constitution",
15
- "project-setup",
14
+ "project-definition",
15
+ "multi-agent",
16
+ "qa-framework",
17
+ "socratic",
16
18
  "ai-agent",
17
- "socratic"
19
+ "design-intent",
20
+ "behavioral-testing",
21
+ "code-review",
22
+ "orchestration"
18
23
  ],
19
24
  "license": "MIT",
20
25
  "type": "module",