kmcom-nuxt-layers 2.2.6 → 2.2.9
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/docs/FEEDS.md +197 -0
- package/docs/LAYERS-FIXES.md +101 -0
- package/docs/MIGRATION.md +627 -0
- package/docs/feed-layer.md +374 -0
- package/docs/patch-picture-provider-type.md +52 -0
- package/docs/shaderGuide.md +2071 -0
- package/docs/types-architecture.md +234 -0
- package/layers/animations/app/components/Motion/CountUp.vue +1 -2
- package/layers/animations/app/components/Motion/Magnetic.vue +1 -2
- package/layers/animations/app/components/Motion/Marquee.vue +2 -5
- package/layers/animations/app/components/Motion/MarqueeText.vue +1 -2
- package/layers/animations/app/components/Motion/Tilt.vue +1 -2
- package/layers/animations/app/composables/useCountUp.ts +4 -1
- package/layers/animations/app/composables/useMagneticElement.ts +1 -3
- package/layers/animations/app/composables/useMarqueeCopies.ts +3 -3
- package/layers/animations/app/types/animations.ts +8 -0
- package/layers/animations/app/types/index.ts +1 -0
- package/layers/animations/package.json +4 -1
- package/layers/canvas/app/components/ShaderCanvas.vue +4 -4
- package/layers/canvas/app/composables/useRendererCapabilities.ts +19 -15
- package/layers/canvas/app/types/index.ts +1 -0
- package/layers/canvas/package.json +2 -1
- package/layers/canvas/tsconfig.json +2 -1
- package/layers/content/app/components/Blog/Card.vue +5 -5
- package/layers/content/app/components/Gallery/AmbientImage.vue +3 -3
- package/layers/content/app/components/Gallery/Card.vue +3 -3
- package/layers/content/app/components/NuxtContent/Detail.vue +5 -1
- package/layers/content/app/components/NuxtContent/Surround.vue +5 -3
- package/layers/content/app/components/NuxtContent/Toc.vue +1 -1
- package/layers/content/app/components/Portfolio/Card.vue +5 -5
- package/layers/content/app/components/content/Figure.vue +3 -3
- package/layers/content/app/types/index.ts +1 -0
- package/layers/content/package.json +2 -1
- package/layers/core/app/composables/useErrorLog.ts +9 -11
- package/layers/core/app/utils/helpers.ts +14 -12
- package/layers/core/nuxt.config.ts +1 -0
- package/layers/feeds/app/plugins/feed-head.ts +1 -2
- package/layers/feeds/package.json +2 -1
- package/layers/feeds/public/feed/style.css +256 -0
- package/layers/feeds/server/routes/feed/discovery.get.ts +1 -2
- package/layers/feeds/server/utils/content-adapter.ts +3 -2
- package/layers/forms/app/components/Form/Field.vue +4 -4
- package/layers/forms/app/types/index.ts +1 -0
- package/layers/forms/package.json +2 -1
- package/layers/layout/app/components/Layout/Grid/Item.vue +33 -19
- package/layers/layout/app/components/Layout/Page/Container.vue +11 -11
- package/layers/layout/app/components/Layout/Page/Header.vue +1 -1
- package/layers/layout/app/components/Layout/Page/index.vue +1 -1
- package/layers/layout/app/components/Layout/Section/Gallery.vue +6 -1
- package/layers/layout/app/components/Layout/Section/Title.vue +1 -1
- package/layers/layout/app/types/index.ts +1 -0
- package/layers/layout/package.json +2 -1
- package/layers/mailer/app/types/index.ts +1 -0
- package/layers/mailer/app/types/mailer.ts +25 -0
- package/layers/mailer/package.json +2 -1
- package/layers/motion/package.json +2 -1
- package/layers/navigation/app/components/Links/Group.vue +1 -0
- package/layers/navigation/app/components/Links/Named.vue +2 -0
- package/layers/navigation/app/types/index.ts +1 -0
- package/layers/navigation/package.json +4 -1
- package/layers/page-transitions/package.json +4 -1
- package/layers/routing/app/types/app-config.d.ts +3 -1
- package/layers/routing/app/types/index.ts +1 -0
- package/layers/routing/package.json +2 -1
- package/layers/scripts/app/composables/useGtm.ts +1 -1
- package/layers/scripts/app/types/index.ts +1 -0
- package/layers/scripts/app/types/scripts.ts +14 -0
- package/layers/scripts/package.json +2 -1
- package/layers/scroll/app/components/Motion/ScrollScene.vue +3 -1
- package/layers/scroll/app/composables/useScrollSteps.ts +2 -9
- package/layers/scroll/app/composables/useSectionProgress.ts +2 -1
- package/layers/scroll/app/plugins/locomotive-scroll.client.ts +1 -8
- package/layers/scroll/app/types/index.ts +1 -0
- package/layers/scroll/app/types/scroll.ts +32 -0
- package/layers/scroll/package.json +3 -0
- package/layers/seo/package.json +2 -1
- package/layers/shader/app/components/Material/Fresnel.client.vue +1 -1
- package/layers/shader/app/components/Material/Image.client.vue +1 -1
- package/layers/shader/app/components/Material/Node.client.vue +7 -7
- package/layers/shader/app/components/Material/Noise.client.vue +1 -1
- package/layers/shader/app/components/Node/Color.client.vue +17 -20
- package/layers/shader/app/components/Node/Noise.client.vue +31 -34
- package/layers/shader/app/components/Pipeline/Aurora.client.vue +4 -8
- package/layers/shader/app/components/Pipeline/BilinearGradient.client.vue +8 -11
- package/layers/shader/app/components/Pipeline/BillowNoise.client.vue +4 -8
- package/layers/shader/app/components/Pipeline/BrightnessContrast.client.vue +6 -2
- package/layers/shader/app/components/Pipeline/CellularNoise.client.vue +4 -8
- package/layers/shader/app/components/Pipeline/Checkerboard.client.vue +4 -8
- package/layers/shader/app/components/Pipeline/Circle.client.vue +5 -8
- package/layers/shader/app/components/Pipeline/Clouds.client.vue +4 -8
- package/layers/shader/app/components/Pipeline/ColorBurnBlend.client.vue +2 -19
- package/layers/shader/app/components/Pipeline/ColorDodgeBlend.client.vue +2 -19
- package/layers/shader/app/components/Pipeline/ColourRamp.client.vue +5 -9
- package/layers/shader/app/components/Pipeline/ConicGradient.client.vue +5 -8
- package/layers/shader/app/components/Pipeline/Cross.client.vue +4 -8
- package/layers/shader/app/components/Pipeline/CurlNoise.client.vue +3 -7
- package/layers/shader/app/components/Pipeline/DarkenBlend.client.vue +2 -19
- package/layers/shader/app/components/Pipeline/DayNightCycle.client.vue +5 -8
- package/layers/shader/app/components/Pipeline/DiagonalGradient.client.vue +5 -8
- package/layers/shader/app/components/Pipeline/DiamondGradient.client.vue +5 -8
- package/layers/shader/app/components/Pipeline/DifferenceBlend.client.vue +2 -19
- package/layers/shader/app/components/Pipeline/DomainWarpedNoise.client.vue +4 -8
- package/layers/shader/app/components/Pipeline/Dots.client.vue +4 -8
- package/layers/shader/app/components/Pipeline/DuoTone.client.vue +5 -9
- package/layers/shader/app/components/Pipeline/ExclusionBlend.client.vue +3 -23
- package/layers/shader/app/components/Pipeline/ExponentialFog.client.vue +4 -7
- package/layers/shader/app/components/Pipeline/FilmBurn.client.vue +4 -7
- package/layers/shader/app/components/Pipeline/Flame.client.vue +4 -8
- package/layers/shader/app/components/Pipeline/FocalGradient.client.vue +5 -8
- package/layers/shader/app/components/Pipeline/GodRays.client.vue +4 -7
- package/layers/shader/app/components/Pipeline/GradientNoise.client.vue +4 -8
- package/layers/shader/app/components/Pipeline/Grid.client.vue +4 -8
- package/layers/shader/app/components/Pipeline/Halation.client.vue +3 -7
- package/layers/shader/app/components/Pipeline/HardLightBlend.client.vue +2 -19
- package/layers/shader/app/components/Pipeline/Haze.client.vue +4 -7
- package/layers/shader/app/components/Pipeline/Hexagon.client.vue +4 -8
- package/layers/shader/app/components/Pipeline/LensFlare.client.vue +4 -7
- package/layers/shader/app/components/Pipeline/LightenBlend.client.vue +2 -19
- package/layers/shader/app/components/Pipeline/LinearGradient4.client.vue +2 -2
- package/layers/shader/app/components/Pipeline/Marble.client.vue +4 -8
- package/layers/shader/app/components/Pipeline/MonochromeTint.client.vue +3 -7
- package/layers/shader/app/components/Pipeline/MultiplyBlend.client.vue +2 -19
- package/layers/shader/app/components/Pipeline/NoisyGradient.client.vue +4 -8
- package/layers/shader/app/components/Pipeline/NoisyGradientBlend.client.vue +4 -8
- package/layers/shader/app/components/Pipeline/OverlayBlend.client.vue +2 -19
- package/layers/shader/app/components/Pipeline/Polygon.client.vue +4 -8
- package/layers/shader/app/components/Pipeline/RaymarchTunnel.client.vue +4 -7
- package/layers/shader/app/components/Pipeline/Rectangle.client.vue +4 -8
- package/layers/shader/app/components/Pipeline/RidgedNoise.client.vue +4 -8
- package/layers/shader/app/components/Pipeline/Ring.client.vue +4 -8
- package/layers/shader/app/components/Pipeline/ScreenBlend.client.vue +2 -19
- package/layers/shader/app/components/Pipeline/SkyAtmosphere.client.vue +6 -9
- package/layers/shader/app/components/Pipeline/SoftLightBlend.client.vue +2 -19
- package/layers/shader/app/components/Pipeline/SplitTone.client.vue +4 -8
- package/layers/shader/app/components/Pipeline/Star.client.vue +4 -8
- package/layers/shader/app/components/Pipeline/Stripes.client.vue +4 -8
- package/layers/shader/app/components/Pipeline/Tint.client.vue +4 -7
- package/layers/shader/app/components/Pipeline/Triangle.client.vue +4 -8
- package/layers/shader/app/components/Pipeline/ValueNoise.client.vue +4 -8
- package/layers/shader/app/components/Pipeline/VoronoiEdges.client.vue +4 -8
- package/layers/shader/app/components/Pipeline/Water.client.vue +5 -8
- package/layers/shader/app/components/Pipeline/WaveBendLayer.client.vue +4 -7
- package/layers/shader/app/components/Pipeline/WaveColourLayer.client.vue +3 -7
- package/layers/shader/app/components/Pipeline/Wood.client.vue +4 -8
- package/layers/shader/app/components/Preset/Aurora.client.vue +15 -21
- package/layers/shader/app/components/Preset/Flow.client.vue +2 -1
- package/layers/shader/app/components/Preset/GradientMesh.client.vue +2 -1
- package/layers/shader/app/components/Preset/Nebula.client.vue +2 -1
- package/layers/shader/app/components/Preset/Ocean.client.vue +2 -1
- package/layers/shader/app/components/Preset/ThemeAurora.client.vue +30 -90
- package/layers/shader/app/components/Preset/ThemeBubble.client.vue +30 -91
- package/layers/shader/app/components/Preset/ThemeFlow.client.vue +30 -90
- package/layers/shader/app/components/Preset/ThemeGradient.client.vue +30 -91
- package/layers/shader/app/components/Preset/ThemeLavaLamp.client.vue +30 -90
- package/layers/shader/app/components/Preset/ThemePlasma.client.vue +30 -90
- package/layers/shader/app/components/Preset/ThemeWave.client.vue +30 -90
- package/layers/shader/app/components/Shader/Background.client.vue +4 -4
- package/layers/shader/app/components/Shader/Host.client.vue +31 -33
- package/layers/shader/app/components/Shader/Runtime.client.vue +15 -23
- package/layers/shader/app/composables/useAmbientMaterials.ts +53 -51
- package/layers/shader/app/composables/useShaderMixBlend.ts +26 -0
- package/layers/shader/app/composables/useThemePreset.ts +75 -0
- package/layers/shader/app/shaders/common/noise.ts +2 -7
- package/layers/shader/app/shaders/types.ts +6 -6
- package/layers/shader/app/types/tsl.ts +7 -25
- package/layers/shader/app/types/uniforms.ts +2 -1
- package/layers/shader/app/utils/tsl/color.ts +7 -1
- package/layers/shader/package.json +2 -1
- package/layers/theme/app/components/ThemePicker/Colors.vue +1 -3
- package/layers/theme/app/types/app-config.d.ts +4 -2
- package/layers/theme/app/types/index.ts +1 -0
- package/layers/theme/app/types/theme.ts +3 -18
- package/layers/theme/package.json +2 -1
- package/layers/theme/server/plugins/theme-fouc.ts +1 -1
- package/layers/transitions/package.json +4 -1
- package/layers/typography/app/components/Typography/CodeBlock.vue +2 -2
- package/layers/typography/app/components/Typography/Headline.vue +2 -2
- package/layers/typography/app/components/Typography/HeadlineScreen.vue +1 -1
- package/layers/typography/app/components/Typography/QuoteBlock.vue +4 -1
- package/layers/typography/app/components/Typography/TextStroke.vue +2 -0
- package/layers/typography/app/components/Typography/index.vue +36 -27
- package/layers/typography/app/composables/typography.ts +27 -21
- package/layers/typography/app/types/colors.ts +9 -29
- package/layers/typography/app/types/index.ts +2 -0
- package/layers/typography/package.json +4 -1
- package/layers/ui/package.json +2 -1
- package/layers/visual/app/app.config.ts +5 -2
- package/layers/visual/app/components/Accent/Blob.vue +20 -20
- package/layers/visual/app/components/Accent/Scene.vue +2 -2
- package/layers/visual/app/components/Base/Modal.vue +2 -2
- package/layers/visual/app/components/Gradient/Background.vue +2 -2
- package/layers/visual/app/components/Gradient/Text.vue +2 -2
- package/layers/visual/app/components/Media/Picture.vue +3 -1
- package/layers/visual/app/components/Progress/Bar.vue +6 -6
- package/layers/visual/app/components/Tint/Overlay.vue +14 -14
- package/layers/visual/app/composables/accent.ts +10 -8
- package/layers/visual/app/composables/tint.ts +7 -7
- package/layers/visual/app/types/index.ts +6 -0
- package/layers/visual/app/types/media.ts +4 -2
- package/layers/visual/app/types/tint.ts +2 -1
- package/layers/visual/package.json +4 -1
- package/package.json +6 -2
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<script setup lang="ts">
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import { Color, Vector2
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import { Color, Vector2 } from 'three'
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*/
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}
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const posNode = uniform(new Vector2(...position))
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const colorNode =
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<script setup lang="ts">
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import { Color } from 'three'
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import { mix, uniform, vec4 } from 'three/tsl'
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import { blendLighten } from '../../shaders/common/blend'
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import type { TSLNode } from '../../shaders/types'
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const {
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color = '#808080',
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}>()
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watch(
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useShaderMixBlend(
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blendLighten,
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(v) => {
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colorNode.value.set(v)
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}
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)
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watch(
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opacityNode.value = v
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}
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)
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useShaderStage(
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(prev) => vec4(mix(prev.xyz, blendLighten(prev.xyz, colorNode), opacityNode), prev.w),
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order
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)
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</script>
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@@ -1,8 +1,9 @@
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<script setup lang="ts">
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import { Color
|
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import { Color } from 'three'
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import { float, mix, sin, time, uniform, vec4 } from 'three/tsl'
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4
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import { fbm2D } from '../../shaders/common/noise'
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import { hexToVec3Uniform } from '../../utils/tsl/color'
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const {
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colorA = '#f5f0e8',
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@@ -31,13 +32,8 @@
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}>()
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return uniform(new Vector3(c.r, c.g, c.b))
|
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}
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|
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const colorANode = toVec3Node(colorA)
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const colorBNode = toVec3Node(colorB)
|
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const colorANode = hexToVec3Uniform(colorA)
|
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|
+
const colorBNode = hexToVec3Uniform(colorB)
|
|
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|
const freqNode = uniform(frequency)
|
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|
const noiseScaleNode = uniform(noiseScale)
|
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|
const noiseStrNode = uniform(noiseStrength)
|
|
@@ -1,8 +1,9 @@
|
|
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1
1
|
<script setup lang="ts">
|
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|
-
import { Color
|
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2
|
+
import { Color } from 'three'
|
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3
3
|
import { uniform, vec4 } from 'three/tsl'
|
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4
|
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|
import { desaturate } from '../../shaders/common/blend'
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+
import { hexToVec3Uniform } from '../../utils/tsl/color'
|
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|
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|
const {
|
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|
color = '#4466aa',
|
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@@ -16,12 +17,7 @@
|
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order?: number
|
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|
}>()
|
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-
|
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|
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const c = new Color(hex)
|
|
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|
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return uniform(new Vector3(c.r, c.g, c.b))
|
|
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|
-
}
|
|
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|
-
|
|
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|
-
const colorNode = toVec3Node(color)
|
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|
+
const colorNode = hexToVec3Uniform(color)
|
|
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|
const desatNode = uniform(desaturation)
|
|
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|
watch(
|
|
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|
() => color,
|
|
@@ -1,9 +1,5 @@
|
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1
|
<script setup lang="ts">
|
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|
-
import { Color } from 'three'
|
|
3
|
-
import { mix, uniform, vec4 } from 'three/tsl'
|
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|
-
|
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5
2
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import { blendMultiply } from '../../shaders/common/blend'
|
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|
-
import type { TSLNode } from '../../shaders/types'
|
|
7
3
|
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4
|
const {
|
|
9
5
|
color = '#808080',
|
|
@@ -15,23 +11,10 @@
|
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order?: number
|
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|
}>()
|
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|
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-
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|
-
|
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watch(
|
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|
+
useShaderMixBlend(
|
|
15
|
+
blendMultiply,
|
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16
|
() => color,
|
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22
|
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(v) => {
|
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23
|
-
colorNode.value.set(v)
|
|
24
|
-
}
|
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|
-
)
|
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|
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watch(
|
|
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17
|
() => opacity,
|
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|
-
(v) => {
|
|
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|
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opacityNode.value = v
|
|
30
|
-
}
|
|
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|
-
)
|
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|
-
|
|
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|
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useShaderStage(
|
|
34
|
-
(prev) => vec4(mix(prev.xyz, blendMultiply(prev.xyz, colorNode), opacityNode), prev.w),
|
|
35
18
|
order
|
|
36
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|
)
|
|
37
20
|
</script>
|
|
@@ -1,8 +1,9 @@
|
|
|
1
1
|
<script setup lang="ts">
|
|
2
|
-
import { Color
|
|
2
|
+
import { Color } from 'three'
|
|
3
3
|
import { float, mix, time, uniform, vec4 } from 'three/tsl'
|
|
4
4
|
|
|
5
5
|
import { fbm2D } from '../../shaders/common/noise'
|
|
6
|
+
import { hexToVec3Uniform } from '../../utils/tsl/color'
|
|
6
7
|
|
|
7
8
|
/** Linear gradient with per-pixel FBM noise offset — living, organic gradient. */
|
|
8
9
|
const {
|
|
@@ -27,13 +28,8 @@
|
|
|
27
28
|
order?: number
|
|
28
29
|
}>()
|
|
29
30
|
|
|
30
|
-
|
|
31
|
-
|
|
32
|
-
return uniform(new Vector3(c.r, c.g, c.b))
|
|
33
|
-
}
|
|
34
|
-
|
|
35
|
-
const colorANode = toVec3Node(colorA)
|
|
36
|
-
const colorBNode = toVec3Node(colorB)
|
|
31
|
+
const colorANode = hexToVec3Uniform(colorA)
|
|
32
|
+
const colorBNode = hexToVec3Uniform(colorB)
|
|
37
33
|
const angleNode = uniform((angle * Math.PI) / 180)
|
|
38
34
|
const noiseStrNode = uniform(noiseStrength)
|
|
39
35
|
const noiseScaleNode = uniform(noiseScale)
|
|
@@ -1,8 +1,9 @@
|
|
|
1
1
|
<script setup lang="ts">
|
|
2
|
-
import { Color
|
|
2
|
+
import { Color } from 'three'
|
|
3
3
|
import { cos, float, mix, sin, smoothstep, time, uniform, vec2, vec4 } from 'three/tsl'
|
|
4
4
|
|
|
5
5
|
import { simplexNoise2D } from '../../shaders/common/noise'
|
|
6
|
+
import { hexToVec3Uniform } from '../../utils/tsl/color'
|
|
6
7
|
|
|
7
8
|
/**
|
|
8
9
|
* Self-contained Grainient/Shadertoy gradient pattern.
|
|
@@ -48,13 +49,8 @@
|
|
|
48
49
|
|
|
49
50
|
const DEG2RAD = Math.PI / 180
|
|
50
51
|
|
|
51
|
-
|
|
52
|
-
|
|
53
|
-
return uniform(new Vector3(c.r, c.g, c.b))
|
|
54
|
-
}
|
|
55
|
-
|
|
56
|
-
const colorANode = toVec3Node(colorA)
|
|
57
|
-
const colorBNode = toVec3Node(colorB)
|
|
52
|
+
const colorANode = hexToVec3Uniform(colorA)
|
|
53
|
+
const colorBNode = hexToVec3Uniform(colorB)
|
|
58
54
|
const noiseScaleNode = uniform(noiseScale)
|
|
59
55
|
const rotAmountNode = uniform(rotationAmount * DEG2RAD)
|
|
60
56
|
const warpFreqNode = uniform(warpFrequency)
|
|
@@ -1,9 +1,5 @@
|
|
|
1
1
|
<script setup lang="ts">
|
|
2
|
-
import { Color } from 'three'
|
|
3
|
-
import { mix, uniform, vec4 } from 'three/tsl'
|
|
4
|
-
|
|
5
2
|
import { blendOverlay } from '../../shaders/common/blend'
|
|
6
|
-
import type { TSLNode } from '../../shaders/types'
|
|
7
3
|
|
|
8
4
|
const {
|
|
9
5
|
color = '#808080',
|
|
@@ -15,23 +11,10 @@
|
|
|
15
11
|
order?: number
|
|
16
12
|
}>()
|
|
17
13
|
|
|
18
|
-
|
|
19
|
-
|
|
20
|
-
watch(
|
|
14
|
+
useShaderMixBlend(
|
|
15
|
+
blendOverlay,
|
|
21
16
|
() => color,
|
|
22
|
-
(v) => {
|
|
23
|
-
colorNode.value.set(v)
|
|
24
|
-
}
|
|
25
|
-
)
|
|
26
|
-
watch(
|
|
27
17
|
() => opacity,
|
|
28
|
-
(v) => {
|
|
29
|
-
opacityNode.value = v
|
|
30
|
-
}
|
|
31
|
-
)
|
|
32
|
-
|
|
33
|
-
useShaderStage(
|
|
34
|
-
(prev) => vec4(mix(prev.xyz, blendOverlay(prev.xyz, colorNode), opacityNode), prev.w),
|
|
35
18
|
order
|
|
36
19
|
)
|
|
37
20
|
</script>
|
|
@@ -1,8 +1,9 @@
|
|
|
1
1
|
<script setup lang="ts">
|
|
2
|
-
import { Color
|
|
2
|
+
import { Color } from 'three'
|
|
3
3
|
import { float, mix, uniform, vec4 } from 'three/tsl'
|
|
4
4
|
|
|
5
5
|
import { polygon } from '../../shaders/common/shapes'
|
|
6
|
+
import { hexToVec3Uniform } from '../../utils/tsl/color'
|
|
6
7
|
|
|
7
8
|
const {
|
|
8
9
|
colorA = '#000000',
|
|
@@ -24,13 +25,8 @@
|
|
|
24
25
|
order?: number
|
|
25
26
|
}>()
|
|
26
27
|
|
|
27
|
-
|
|
28
|
-
|
|
29
|
-
return uniform(new Vector3(c.r, c.g, c.b))
|
|
30
|
-
}
|
|
31
|
-
|
|
32
|
-
const colorANode = toVec3Node(colorA)
|
|
33
|
-
const colorBNode = toVec3Node(colorB)
|
|
28
|
+
const colorANode = hexToVec3Uniform(colorA)
|
|
29
|
+
const colorBNode = hexToVec3Uniform(colorB)
|
|
34
30
|
const radiusNode = uniform(radius)
|
|
35
31
|
const softnessNode = uniform(softness)
|
|
36
32
|
const rotationNode = uniform((rotation * Math.PI) / 180)
|
|
@@ -1,5 +1,5 @@
|
|
|
1
1
|
<script setup lang="ts">
|
|
2
|
-
import { Color
|
|
2
|
+
import { Color } from 'three'
|
|
3
3
|
import {
|
|
4
4
|
abs,
|
|
5
5
|
Break,
|
|
@@ -17,6 +17,7 @@
|
|
|
17
17
|
} from 'three/tsl'
|
|
18
18
|
|
|
19
19
|
import type { TSLNode } from '../../shaders/types'
|
|
20
|
+
import { hexToVec3Uniform } from '../../utils/tsl/color'
|
|
20
21
|
|
|
21
22
|
const {
|
|
22
23
|
radius = 0.8,
|
|
@@ -42,12 +43,8 @@
|
|
|
42
43
|
const radiusNode = uniform(radius)
|
|
43
44
|
const speedNode = uniform(speed)
|
|
44
45
|
|
|
45
|
-
|
|
46
|
-
|
|
47
|
-
return uniform(new Vector3(c.r, c.g, c.b))
|
|
48
|
-
}
|
|
49
|
-
const colorANode = toVec3Node(colorA)
|
|
50
|
-
const colorBNode = toVec3Node(colorB)
|
|
46
|
+
const colorANode = hexToVec3Uniform(colorA)
|
|
47
|
+
const colorBNode = hexToVec3Uniform(colorB)
|
|
51
48
|
|
|
52
49
|
watch(
|
|
53
50
|
() => radius,
|
|
@@ -1,8 +1,9 @@
|
|
|
1
1
|
<script setup lang="ts">
|
|
2
|
-
import { Color
|
|
2
|
+
import { Color } from 'three'
|
|
3
3
|
import { float, mix, uniform, vec4 } from 'three/tsl'
|
|
4
4
|
|
|
5
5
|
import { roundedRect } from '../../shaders/common/shapes'
|
|
6
|
+
import { hexToVec3Uniform } from '../../utils/tsl/color'
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7
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const {
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colorA = '#000000',
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@@ -22,13 +23,8 @@
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order?: number
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}>()
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-
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-
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return uniform(new Vector3(c.r, c.g, c.b))
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-
}
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-
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-
const colorANode = toVec3Node(colorA)
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-
const colorBNode = toVec3Node(colorB)
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+
const colorANode = hexToVec3Uniform(colorA)
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+
const colorBNode = hexToVec3Uniform(colorB)
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28
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const widthNode = uniform(width)
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const heightNode = uniform(height)
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const cornerNode = uniform(cornerRadius)
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@@ -1,8 +1,9 @@
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1
1
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<script setup lang="ts">
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2
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-
import { Color
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2
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+
import { Color } from 'three'
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3
3
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import { float, mix, time, uniform, vec4 } from 'three/tsl'
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4
4
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5
5
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import { ridgedFbm2d } from '../../shaders/common/noise'
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6
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+
import { hexToVec3Uniform } from '../../utils/tsl/color'
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6
7
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7
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const {
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colorA = '#000000',
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@@ -18,13 +19,8 @@
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order?: number
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}>()
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-
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-
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-
return uniform(new Vector3(c.r, c.g, c.b))
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24
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-
}
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25
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-
|
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26
|
-
const colorANode = toVec3Node(colorA)
|
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27
|
-
const colorBNode = toVec3Node(colorB)
|
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22
|
+
const colorANode = hexToVec3Uniform(colorA)
|
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23
|
+
const colorBNode = hexToVec3Uniform(colorB)
|
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28
24
|
const scaleNode = uniform(scale)
|
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29
25
|
const speedNode = uniform(speed)
|
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30
26
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watch(
|
|
@@ -1,8 +1,9 @@
|
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|
1
1
|
<script setup lang="ts">
|
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2
|
-
import { Color
|
|
2
|
+
import { Color } from 'three'
|
|
3
3
|
import { float, mix, uniform, vec4 } from 'three/tsl'
|
|
4
4
|
|
|
5
5
|
import { ring } from '../../shaders/common/shapes'
|
|
6
|
+
import { hexToVec3Uniform } from '../../utils/tsl/color'
|
|
6
7
|
|
|
7
8
|
const {
|
|
8
9
|
colorA = '#000000',
|
|
@@ -20,13 +21,8 @@
|
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20
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|
order?: number
|
|
21
22
|
}>()
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22
23
|
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23
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-
|
|
24
|
-
|
|
25
|
-
return uniform(new Vector3(c.r, c.g, c.b))
|
|
26
|
-
}
|
|
27
|
-
|
|
28
|
-
const colorANode = toVec3Node(colorA)
|
|
29
|
-
const colorBNode = toVec3Node(colorB)
|
|
24
|
+
const colorANode = hexToVec3Uniform(colorA)
|
|
25
|
+
const colorBNode = hexToVec3Uniform(colorB)
|
|
30
26
|
const innerNode = uniform(innerRadius)
|
|
31
27
|
const outerNode = uniform(outerRadius)
|
|
32
28
|
const softnessNode = uniform(softness)
|
|
@@ -1,9 +1,5 @@
|
|
|
1
1
|
<script setup lang="ts">
|
|
2
|
-
import { Color } from 'three'
|
|
3
|
-
import { mix, uniform, vec4 } from 'three/tsl'
|
|
4
|
-
|
|
5
2
|
import { blendScreen } from '../../shaders/common/blend'
|
|
6
|
-
import type { TSLNode } from '../../shaders/types'
|
|
7
3
|
|
|
8
4
|
const {
|
|
9
5
|
color = '#808080',
|
|
@@ -15,23 +11,10 @@
|
|
|
15
11
|
order?: number
|
|
16
12
|
}>()
|
|
17
13
|
|
|
18
|
-
|
|
19
|
-
|
|
20
|
-
watch(
|
|
14
|
+
useShaderMixBlend(
|
|
15
|
+
blendScreen,
|
|
21
16
|
() => color,
|
|
22
|
-
(v) => {
|
|
23
|
-
colorNode.value.set(v)
|
|
24
|
-
}
|
|
25
|
-
)
|
|
26
|
-
watch(
|
|
27
17
|
() => opacity,
|
|
28
|
-
(v) => {
|
|
29
|
-
opacityNode.value = v
|
|
30
|
-
}
|
|
31
|
-
)
|
|
32
|
-
|
|
33
|
-
useShaderStage(
|
|
34
|
-
(prev) => vec4(mix(prev.xyz, blendScreen(prev.xyz, colorNode), opacityNode), prev.w),
|
|
35
18
|
order
|
|
36
19
|
)
|
|
37
20
|
</script>
|
|
@@ -2,6 +2,8 @@
|
|
|
2
2
|
import { Color, Vector3 } from 'three'
|
|
3
3
|
import { clamp, dot, float, mix, pow, uniform, vec4 } from 'three/tsl'
|
|
4
4
|
|
|
5
|
+
import { hexToVec3Uniform } from '../../utils/tsl/color'
|
|
6
|
+
|
|
5
7
|
const {
|
|
6
8
|
zenith = '#1a3a8a',
|
|
7
9
|
horizon = '#7ab0d8',
|
|
@@ -26,15 +28,10 @@
|
|
|
26
28
|
order?: number
|
|
27
29
|
}>()
|
|
28
30
|
|
|
29
|
-
|
|
30
|
-
|
|
31
|
-
|
|
32
|
-
|
|
33
|
-
|
|
34
|
-
const zenithNode = toVec3Node(zenith)
|
|
35
|
-
const horizonNode = toVec3Node(horizon)
|
|
36
|
-
const groundNode = toVec3Node(ground)
|
|
37
|
-
const sunColorNode = toVec3Node(sunColor)
|
|
31
|
+
const zenithNode = hexToVec3Uniform(zenith)
|
|
32
|
+
const horizonNode = hexToVec3Uniform(horizon)
|
|
33
|
+
const groundNode = hexToVec3Uniform(ground)
|
|
34
|
+
const sunColorNode = hexToVec3Uniform(sunColor)
|
|
38
35
|
const sunPowerNode = uniform(sunPower)
|
|
39
36
|
|
|
40
37
|
const sunDir = new Vector3(...sunDirection).normalize()
|