kmcom-nuxt-layers 1.0.1
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/.claude/rules/nuxt-layers.md +23 -0
- package/.claude/rules/typescript.md +16 -0
- package/.claude/rules/vue-components.md +34 -0
- package/.claude/settings.local.json +81 -0
- package/.editorconfig +27 -0
- package/.github/workflows/npm-publish.yml +33 -0
- package/.oxlintrc.json +10 -0
- package/.prettierignore +87 -0
- package/CLAUDE.md +71 -0
- package/apps/playground/README.md +75 -0
- package/apps/playground/app/app.config.ts +10 -0
- package/apps/playground/app/app.vue +12 -0
- package/apps/playground/app/components/AmbientBackground.client.vue +795 -0
- package/apps/playground/app/components/ShaderDemoCanvas.client.vue +636 -0
- package/apps/playground/app/components/ShaderImageDemo.client.vue +211 -0
- package/apps/playground/app/pages/ambient.vue +387 -0
- package/apps/playground/app/pages/content.vue +200 -0
- package/apps/playground/app/pages/core.vue +560 -0
- package/apps/playground/app/pages/forms.vue +645 -0
- package/apps/playground/app/pages/index.vue +257 -0
- package/apps/playground/app/pages/layout.vue +591 -0
- package/apps/playground/app/pages/locomotive-scroll.vue +738 -0
- package/apps/playground/app/pages/motion.vue +848 -0
- package/apps/playground/app/pages/shader.vue +1701 -0
- package/apps/playground/app/pages/theme.vue +115 -0
- package/apps/playground/app/pages/ui.vue +656 -0
- package/apps/playground/content/blog/hello-world.md +127 -0
- package/apps/playground/content/blog/second-post.md +99 -0
- package/apps/playground/content/blog/third-post.md +33 -0
- package/apps/playground/content/gallery/autumn-collection.md +57 -0
- package/apps/playground/content/gallery/summer-collection.md +52 -0
- package/apps/playground/content/pages/index.md +132 -0
- package/apps/playground/content/portfolio/project-one.md +90 -0
- package/apps/playground/content/portfolio/project-two.md +96 -0
- package/apps/playground/content.config.ts +93 -0
- package/apps/playground/nuxt.config.ts +99 -0
- package/apps/playground/package.json +17 -0
- package/apps/playground/public/favicon.ico +0 -0
- package/apps/playground/public/robots.txt +2 -0
- package/apps/playground/tsconfig.json +25 -0
- package/eslint.config.mjs +223 -0
- package/eslint.configCOPY.mjs +216 -0
- package/eslintconfigCURRENT.mjs +244 -0
- package/eslintconfigOLD.mjs +178 -0
- package/files for claude/Scroller.vue +31 -0
- package/files for claude/TextMarquee.vue +255 -0
- package/files for claude/gsap.client.ts +18 -0
- package/files for claude/gsap.ts +10 -0
- package/files for claude/scroll.ts +28 -0
- package/layers/content/app/assets/css/main.css +1 -0
- package/layers/content/app/components/Blog/Article.vue +29 -0
- package/layers/content/app/components/Blog/Card.vue +40 -0
- package/layers/content/app/components/Blog/List.vue +35 -0
- package/layers/content/app/components/Gallery/AmbientImage.vue +52 -0
- package/layers/content/app/components/Gallery/Card.vue +39 -0
- package/layers/content/app/components/Gallery/Detail.vue +76 -0
- package/layers/content/app/components/Gallery/Grid.vue +48 -0
- package/layers/content/app/components/Gallery/ImageDetail.vue +92 -0
- package/layers/content/app/components/Gallery/Lightbox.vue +102 -0
- package/layers/content/app/components/NuxtContent/Detail.vue +53 -0
- package/layers/content/app/components/NuxtContent/List.vue +21 -0
- package/layers/content/app/components/NuxtContent/Renderer.vue +14 -0
- package/layers/content/app/components/NuxtContent/Surround.vue +15 -0
- package/layers/content/app/components/NuxtContent/Toc.vue +18 -0
- package/layers/content/app/components/Portfolio/Card.vue +39 -0
- package/layers/content/app/components/Portfolio/ColorPalette.vue +39 -0
- package/layers/content/app/components/Portfolio/Detail.vue +49 -0
- package/layers/content/app/components/Portfolio/List.vue +44 -0
- package/layers/content/app/components/Portfolio/Typography.vue +37 -0
- package/layers/content/app/components/content/Figure.vue +31 -0
- package/layers/content/app/composables/useBlogPost.ts +3 -0
- package/layers/content/app/composables/useBlogPosts.ts +23 -0
- package/layers/content/app/composables/useCollectionItem.ts +5 -0
- package/layers/content/app/composables/useCollectionSurround.ts +9 -0
- package/layers/content/app/composables/useContentPage.ts +3 -0
- package/layers/content/app/composables/useGalleryItem.ts +3 -0
- package/layers/content/app/composables/useGalleryItems.ts +19 -0
- package/layers/content/app/composables/usePortfolioItem.ts +3 -0
- package/layers/content/app/composables/usePortfolioItems.ts +23 -0
- package/layers/content/app/pages/blog/[slug].vue +10 -0
- package/layers/content/app/pages/blog/index.vue +15 -0
- package/layers/content/app/pages/gallery/[slug]/[imageId].vue +11 -0
- package/layers/content/app/pages/gallery/[slug]/index.vue +10 -0
- package/layers/content/app/pages/gallery/index.vue +15 -0
- package/layers/content/app/pages/portfolio/[slug].vue +10 -0
- package/layers/content/app/pages/portfolio/index.vue +15 -0
- package/layers/content/app/types/content.ts +84 -0
- package/layers/content/app.config.ts +12 -0
- package/layers/content/content.config.ts +93 -0
- package/layers/content/nuxt.config.ts +31 -0
- package/layers/content/package.json +31 -0
- package/layers/content/tsconfig.json +6 -0
- package/layers/core/app/assets/css/base.css +88 -0
- package/layers/core/app/assets/css/layout.css +36 -0
- package/layers/core/app/assets/css/main.css +7 -0
- package/layers/core/app/assets/css-backup.zip +0 -0
- package/layers/core/app/components/ErrorBoundary.vue +102 -0
- package/layers/core/app/components/LoadingScreen.vue +137 -0
- package/layers/core/app/composables/useBrowser.ts +161 -0
- package/layers/core/app/composables/useCache.ts +138 -0
- package/layers/core/app/composables/useDevice.ts +36 -0
- package/layers/core/app/composables/useEnv.ts +23 -0
- package/layers/core/app/composables/useErrorLog.ts +158 -0
- package/layers/core/app/composables/useFeatures.ts +269 -0
- package/layers/core/app/composables/useLoading.ts +109 -0
- package/layers/core/app/composables/useNetworkInfo.ts +83 -0
- package/layers/core/app/composables/usePWAInfo.ts +104 -0
- package/layers/core/app/composables/useRendering.ts +97 -0
- package/layers/core/app/composables/useScreen.ts +95 -0
- package/layers/core/app/composables/useScrollGuard.ts +266 -0
- package/layers/core/app/error.vue +103 -0
- package/layers/core/app/layouts/default.vue +4 -0
- package/layers/core/app/pages/[...slug].vue +168 -0
- package/layers/core/app/pages/diagnostics.vue +228 -0
- package/layers/core/app/plugins/error-handler.ts +47 -0
- package/layers/core/app/plugins/feature-detection.client.ts +32 -0
- package/layers/core/app/plugins/init.ts +188 -0
- package/layers/core/app/plugins/loading.client.ts +54 -0
- package/layers/core/app/plugins/scroll-guard.client.ts +53 -0
- package/layers/core/app/types/detection.ts +117 -0
- package/layers/core/app/types/index.ts +10 -0
- package/layers/core/app/types/loading.ts +47 -0
- package/layers/core/app/types/runtime-config.ts +31 -0
- package/layers/core/app/types/scroll-guard.ts +25 -0
- package/layers/core/app/utils/helpers.ts +246 -0
- package/layers/core/app/utils/index.ts +8 -0
- package/layers/core/app/utils/regex.ts +6 -0
- package/layers/core/app.config.ts +193 -0
- package/layers/core/nuxt.config.ts +84 -0
- package/layers/core/package.json +25 -0
- package/layers/core/tailwind.config.js +28 -0
- package/layers/core/tsconfig.json +6 -0
- package/layers/forms/app/components/Form/Contact.vue +78 -0
- package/layers/forms/app/components/Form/Field.vue +85 -0
- package/layers/forms/app/composables/useFormSchema.ts +35 -0
- package/layers/forms/app/config/fields.ts +104 -0
- package/layers/forms/app/types/fields.ts +60 -0
- package/layers/forms/app.config.ts +12 -0
- package/layers/forms/nuxt.config.ts +17 -0
- package/layers/forms/package.json +17 -0
- package/layers/forms/tsconfig.json +6 -0
- package/layers/layout/.nuxtrc +1 -0
- package/layers/layout/CLAUDE.MD +186 -0
- package/layers/layout/GRID_SYSTEM.md +993 -0
- package/layers/layout/README.md +73 -0
- package/layers/layout/app/assets/css/layout/grids.css +180 -0
- package/layers/layout/app/assets/css/main.css +1 -0
- package/layers/layout/app/components/Layout/Grid/Debug.vue +79 -0
- package/layers/layout/app/components/Layout/Grid/Item.vue +180 -0
- package/layers/layout/app/components/Layout/Page/Container.vue +100 -0
- package/layers/layout/app/components/Layout/Page/Header.vue +33 -0
- package/layers/layout/app/components/Layout/Section/Gallery.vue +68 -0
- package/layers/layout/app/components/Layout/Section/Hero.vue +71 -0
- package/layers/layout/app/components/Layout/Section/Split.vue +56 -0
- package/layers/layout/app/components/Layout/Section/index.vue +39 -0
- package/layers/layout/app/composables/GridPlacement.ts +31 -0
- package/layers/layout/app/composables/useGridConfig.ts +27 -0
- package/layers/layout/app/types/layouts.ts +37 -0
- package/layers/layout/app.config.ts +97 -0
- package/layers/layout/nuxt.config.ts +14 -0
- package/layers/layout/package.json +14 -0
- package/layers/layout/tailwind.config.js +28 -0
- package/layers/layout/tsconfig.json +6 -0
- package/layers/motion/README.md +107 -0
- package/layers/motion/TASKS.MD +16 -0
- package/layers/motion/app/assets/css/main.css +111 -0
- package/layers/motion/app/components/Motion/Marquee.vue +171 -0
- package/layers/motion/app/components/Motion/Parallax.vue +75 -0
- package/layers/motion/app/components/Motion/ScrollLink.vue +49 -0
- package/layers/motion/app/components/Motion/ScrollProgress.vue +127 -0
- package/layers/motion/app/components/Motion/ScrollStats.vue +102 -0
- package/layers/motion/app/components/Motion/Staggered.vue +73 -0
- package/layers/motion/app/components/Motion/TextReveal.vue +101 -0
- package/layers/motion/app/components/Motion/Transition.vue +89 -0
- package/layers/motion/app/components/Motion/VelocityEffect.vue +139 -0
- package/layers/motion/app/components/Motion/index.vue +16 -0
- package/layers/motion/app/composables/useGsap.ts +21 -0
- package/layers/motion/app/composables/useMotion.ts +137 -0
- package/layers/motion/app/composables/useSmoothScroll.ts +154 -0
- package/layers/motion/app/plugins/gsap.client.ts +15 -0
- package/layers/motion/app/plugins/locomotive-scroll.client.ts +49 -0
- package/layers/motion/app/utils/gsapAnimations.ts +122 -0
- package/layers/motion/app.config.ts +30 -0
- package/layers/motion/nuxt.config.ts +19 -0
- package/layers/motion/package.json +17 -0
- package/layers/motion/tsconfig.json +6 -0
- package/layers/shader/AGENTS.MD +195 -0
- package/layers/shader/additional-modular-tsl-shaders-for-claude/.prettierignore +6 -0
- package/layers/shader/additional-modular-tsl-shaders-for-claude/.prettierrc +18 -0
- package/layers/shader/additional-modular-tsl-shaders-for-claude/LICENSE +21 -0
- package/layers/shader/additional-modular-tsl-shaders-for-claude/README.md +100 -0
- package/layers/shader/additional-modular-tsl-shaders-for-claude/index.html +13 -0
- package/layers/shader/additional-modular-tsl-shaders-for-claude/jsconfig.json +30 -0
- package/layers/shader/additional-modular-tsl-shaders-for-claude/package.json +18 -0
- package/layers/shader/additional-modular-tsl-shaders-for-claude/pnpm-lock.yaml +633 -0
- package/layers/shader/additional-modular-tsl-shaders-for-claude/public/vite.svg +1 -0
- package/layers/shader/additional-modular-tsl-shaders-for-claude/src/components/sketch/webgpu_sketch.js +128 -0
- package/layers/shader/additional-modular-tsl-shaders-for-claude/src/components/sketches_dropdown/index.css +87 -0
- package/layers/shader/additional-modular-tsl-shaders-for-claude/src/components/sketches_dropdown/sketches_dropdown.js +169 -0
- package/layers/shader/additional-modular-tsl-shaders-for-claude/src/index.css +25 -0
- package/layers/shader/additional-modular-tsl-shaders-for-claude/src/main.js +93 -0
- package/layers/shader/additional-modular-tsl-shaders-for-claude/src/router.js +43 -0
- package/layers/shader/additional-modular-tsl-shaders-for-claude/src/sketches/flare-1.js +68 -0
- package/layers/shader/additional-modular-tsl-shaders-for-claude/src/sketches/noise/dawn-1.js +56 -0
- package/layers/shader/additional-modular-tsl-shaders-for-claude/src/tsl/distortion/bulge_distortion.js +35 -0
- package/layers/shader/additional-modular-tsl-shaders-for-claude/src/tsl/distortion/swirl_distortion.js +35 -0
- package/layers/shader/additional-modular-tsl-shaders-for-claude/src/tsl/distortion/wave_distortion.js +43 -0
- package/layers/shader/additional-modular-tsl-shaders-for-claude/src/tsl/noise/common.js +145 -0
- package/layers/shader/additional-modular-tsl-shaders-for-claude/src/tsl/noise/curl_noise_3d.js +53 -0
- package/layers/shader/additional-modular-tsl-shaders-for-claude/src/tsl/noise/curl_noise_4d.js +55 -0
- package/layers/shader/additional-modular-tsl-shaders-for-claude/src/tsl/noise/fbm.js +163 -0
- package/layers/shader/additional-modular-tsl-shaders-for-claude/src/tsl/noise/perlin_noise_3d.js +70 -0
- package/layers/shader/additional-modular-tsl-shaders-for-claude/src/tsl/noise/simplex_noise_3d.js +59 -0
- package/layers/shader/additional-modular-tsl-shaders-for-claude/src/tsl/noise/simplex_noise_4d.js +72 -0
- package/layers/shader/additional-modular-tsl-shaders-for-claude/src/tsl/noise/turbulence.js +41 -0
- package/layers/shader/additional-modular-tsl-shaders-for-claude/src/tsl/patterns/canvas_weave_pattern.js +26 -0
- package/layers/shader/additional-modular-tsl-shaders-for-claude/src/tsl/patterns/grain_texture_pattern.js +10 -0
- package/layers/shader/additional-modular-tsl-shaders-for-claude/src/tsl/patterns/led_pattern.js +45 -0
- package/layers/shader/additional-modular-tsl-shaders-for-claude/src/tsl/patterns/pixellation_pattern.js +15 -0
- package/layers/shader/additional-modular-tsl-shaders-for-claude/src/tsl/patterns/speckled_noise_pattern.js +34 -0
- package/layers/shader/additional-modular-tsl-shaders-for-claude/src/tsl/patterns/vignette_pattern.js +21 -0
- package/layers/shader/additional-modular-tsl-shaders-for-claude/src/tsl/post_processing/bulge_distortion_effect.js +27 -0
- package/layers/shader/additional-modular-tsl-shaders-for-claude/src/tsl/post_processing/chromatic_aberration_effect.js +45 -0
- package/layers/shader/additional-modular-tsl-shaders-for-claude/src/tsl/post_processing/crt_scanline_effect.js +45 -0
- package/layers/shader/additional-modular-tsl-shaders-for-claude/src/tsl/post_processing/dither_effect.js +126 -0
- package/layers/shader/additional-modular-tsl-shaders-for-claude/src/tsl/post_processing/grain_texture_effect.js +21 -0
- package/layers/shader/additional-modular-tsl-shaders-for-claude/src/tsl/post_processing/halftone_effect.js +44 -0
- package/layers/shader/additional-modular-tsl-shaders-for-claude/src/tsl/post_processing/led_effect.js +31 -0
- package/layers/shader/additional-modular-tsl-shaders-for-claude/src/tsl/post_processing/pixellation_effect.js +29 -0
- package/layers/shader/additional-modular-tsl-shaders-for-claude/src/tsl/post_processing/swirl_distortion_effect.js +25 -0
- package/layers/shader/additional-modular-tsl-shaders-for-claude/src/tsl/post_processing/vignette_effect.js +22 -0
- package/layers/shader/additional-modular-tsl-shaders-for-claude/src/tsl/post_processing/wave_distortion_effect.js +27 -0
- package/layers/shader/additional-modular-tsl-shaders-for-claude/src/tsl/utils/color/cosine_palette.js +15 -0
- package/layers/shader/additional-modular-tsl-shaders-for-claude/src/tsl/utils/color/tonemapping.js +151 -0
- package/layers/shader/additional-modular-tsl-shaders-for-claude/src/tsl/utils/function/bloom.js +13 -0
- package/layers/shader/additional-modular-tsl-shaders-for-claude/src/tsl/utils/function/bloom_edge_pattern.js +20 -0
- package/layers/shader/additional-modular-tsl-shaders-for-claude/src/tsl/utils/function/domain_index.js +11 -0
- package/layers/shader/additional-modular-tsl-shaders-for-claude/src/tsl/utils/function/median3.js +22 -0
- package/layers/shader/additional-modular-tsl-shaders-for-claude/src/tsl/utils/function/repeating_pattern.js +13 -0
- package/layers/shader/additional-modular-tsl-shaders-for-claude/src/tsl/utils/function/screen_aspect_uv.js +14 -0
- package/layers/shader/additional-modular-tsl-shaders-for-claude/src/tsl/utils/lighting.js +60 -0
- package/layers/shader/additional-modular-tsl-shaders-for-claude/src/tsl/utils/math/complex.js +86 -0
- package/layers/shader/additional-modular-tsl-shaders-for-claude/src/tsl/utils/math/coordinates.js +119 -0
- package/layers/shader/additional-modular-tsl-shaders-for-claude/src/tsl/utils/sdf/operations.js +24 -0
- package/layers/shader/additional-modular-tsl-shaders-for-claude/src/tsl/utils/sdf/shapes.js +182 -0
- package/layers/shader/additional-modular-tsl-shaders-for-claude/src/utils/math.js +33 -0
- package/layers/shader/additional-modular-tsl-shaders-for-claude/vite.config.js +23 -0
- package/layers/shader/app/assets/css/main.css +41 -0
- package/layers/shader/app/components/Effect/Bloom.vue +8 -0
- package/layers/shader/app/components/Effect/ChromaticAberration.vue +8 -0
- package/layers/shader/app/components/Effect/PostProcessing.vue +20 -0
- package/layers/shader/app/components/Material/AmbientAurora.vue +172 -0
- package/layers/shader/app/components/Material/AmbientFlow.vue +175 -0
- package/layers/shader/app/components/Material/AmbientGradientMesh.vue +173 -0
- package/layers/shader/app/components/Material/AmbientNebula.vue +181 -0
- package/layers/shader/app/components/Material/AmbientOcean.vue +161 -0
- package/layers/shader/app/components/Material/Fresnel.vue +89 -0
- package/layers/shader/app/components/Material/Gradient.vue +185 -0
- package/layers/shader/app/components/Material/Image.vue +232 -0
- package/layers/shader/app/components/Material/Node.vue +79 -0
- package/layers/shader/app/components/Material/Noise.vue +141 -0
- package/layers/shader/app/components/Mesh/Plane.vue +27 -0
- package/layers/shader/app/components/Shader/Background.vue +159 -0
- package/layers/shader/app/components/Shader/Canvas.vue +97 -0
- package/layers/shader/app/components/Shader/Debug.vue +66 -0
- package/layers/shader/app/components/WebGPUCanvas.client.vue +245 -0
- package/layers/shader/app/composables/useAmbientMaterials.ts +452 -0
- package/layers/shader/app/composables/useMousePosition.ts +94 -0
- package/layers/shader/app/composables/useRendererCapabilities.ts +111 -0
- package/layers/shader/app/composables/useShader.ts +148 -0
- package/layers/shader/app/composables/useShaderTime.ts +146 -0
- package/layers/shader/app/composables/useTSLNodes.ts +112 -0
- package/layers/shader/app/composables/useUniforms.ts +188 -0
- package/layers/shader/app/plugins/shader.client.ts +30 -0
- package/layers/shader/app/shaders/common/blend.ts +255 -0
- package/layers/shader/app/shaders/common/effects.ts +299 -0
- package/layers/shader/app/shaders/common/grain.ts +453 -0
- package/layers/shader/app/shaders/common/index.ts +22 -0
- package/layers/shader/app/shaders/common/lighting.ts +146 -0
- package/layers/shader/app/shaders/common/math.ts +250 -0
- package/layers/shader/app/shaders/common/noise.ts +823 -0
- package/layers/shader/app/shaders/common/noiseHelpers.ts +114 -0
- package/layers/shader/app/shaders/common/palette.ts +319 -0
- package/layers/shader/app/shaders/common/patterns.ts +216 -0
- package/layers/shader/app/shaders/common/sdf.ts +224 -0
- package/layers/shader/app/shaders/common/shapes.ts +366 -0
- package/layers/shader/app/shaders/common/tonemapping.ts +172 -0
- package/layers/shader/app/shaders/common/uv.ts +396 -0
- package/layers/shader/app/shaders/createMaterial.ts +314 -0
- package/layers/shader/app/shaders/index.ts +282 -0
- package/layers/shader/app/shaders/layers/aurora.ts +146 -0
- package/layers/shader/app/shaders/layers/index.ts +19 -0
- package/layers/shader/app/shaders/layers/meshGradient.ts +152 -0
- package/layers/shader/app/shaders/layers/paperShading.ts +148 -0
- package/layers/shader/app/shaders/layers/shaderGradient.ts +152 -0
- package/layers/shader/app/shaders/layers/stripe.ts +137 -0
- package/layers/shader/app/shaders/types.ts +12 -0
- package/layers/shader/app/types/index.ts +4 -0
- package/layers/shader/app/types/materials.ts +45 -0
- package/layers/shader/app/types/renderer.ts +50 -0
- package/layers/shader/app/types/tsl.ts +39 -0
- package/layers/shader/app/types/uniforms.ts +21 -0
- package/layers/shader/app/utils/tsl/animation.ts +251 -0
- package/layers/shader/app/utils/tsl/color.ts +189 -0
- package/layers/shader/app/utils/tsl/index.ts +84 -0
- package/layers/shader/app/utils/tsl/math.ts +111 -0
- package/layers/shader/app/utils/tsl/noise.ts +195 -0
- package/layers/shader/app/utils/tsl/patterns.ts +183 -0
- package/layers/shader/app/utils/tsl/uv.ts +145 -0
- package/layers/shader/app.config.ts +18 -0
- package/layers/shader/modular-tsl-shaders-for-claude/common/blend.tsl +1 -0
- package/layers/shader/modular-tsl-shaders-for-claude/common/noise.tsl +1 -0
- package/layers/shader/modular-tsl-shaders-for-claude/common/shapes.tsl +1 -0
- package/layers/shader/modular-tsl-shaders-for-claude/common/vertexFresnel.tsl +9 -0
- package/layers/shader/modular-tsl-shaders-for-claude/common/vertexPlane.tsl +6 -0
- package/layers/shader/modular-tsl-shaders-for-claude/effects/background.tsl +1 -0
- package/layers/shader/modular-tsl-shaders-for-claude/effects/gradient.tsl +1 -0
- package/layers/shader/modular-tsl-shaders-for-claude/effects/gradientLegend.tsl +1 -0
- package/layers/shader/modular-tsl-shaders-for-claude/effects/simpleGradient.tsl +1 -0
- package/layers/shader/modular-tsl-shaders-for-claude/layers/aurora.ts +1 -0
- package/layers/shader/modular-tsl-shaders-for-claude/layers/fragmentsTech.ts +1 -0
- package/layers/shader/modular-tsl-shaders-for-claude/layers/fresnel.ts +1 -0
- package/layers/shader/modular-tsl-shaders-for-claude/layers/linearGradient.ts +1 -0
- package/layers/shader/modular-tsl-shaders-for-claude/layers/meshGradient.ts +1 -0
- package/layers/shader/modular-tsl-shaders-for-claude/layers/noise.ts +1 -0
- package/layers/shader/modular-tsl-shaders-for-claude/layers/paperShading.ts +1 -0
- package/layers/shader/modular-tsl-shaders-for-claude/layers/radial.ts +1 -0
- package/layers/shader/modular-tsl-shaders-for-claude/layers/shaderGradient.ts +1 -0
- package/layers/shader/modular-tsl-shaders-for-claude/layers/stripe.ts +1 -0
- package/layers/shader/modular-tsl-shaders-for-claude/materials/createMaterial.ts +1 -0
- package/layers/shader/modular-tsl-shaders-for-claude/utils/glslUtils.ts +1 -0
- package/layers/shader/modular-tsl-shaders-for-claude/utils/palette.ts +1 -0
- package/layers/shader/nuxt.config.ts +48 -0
- package/layers/shader/package.json +17 -0
- package/layers/shader/tsconfig.json +6 -0
- package/layers/theme/app/assets/css/theme.css +47 -0
- package/layers/theme/app/components/ThemePicker/AccentButton.vue +51 -0
- package/layers/theme/app/components/ThemePicker/Colors.vue +22 -0
- package/layers/theme/app/components/ThemePicker/Menu.vue +108 -0
- package/layers/theme/app/components/ThemePicker/MenuButton.vue +9 -0
- package/layers/theme/app/composables/useThemePreferences.ts +158 -0
- package/layers/theme/app/plugins/theme.client.ts +5 -0
- package/layers/theme/app/types/theme.ts +34 -0
- package/layers/theme/app.config.ts +14 -0
- package/layers/theme/nuxt.config.ts +46 -0
- package/layers/theme/package.json +14 -0
- package/layers/theme/server/plugins/theme-fouc.ts +51 -0
- package/layers/theme/tsconfig.json +7 -0
- package/layers/ui/CLAUDE.MD +325 -0
- package/layers/ui/app/assets/css/main.css +4 -0
- package/layers/ui/app/components/Links/Group.vue +38 -0
- package/layers/ui/app/components/Links/Named.vue +32 -0
- package/layers/ui/app/components/Media/Picture.vue +41 -0
- package/layers/ui/app/components/Site/Title.vue +15 -0
- package/layers/ui/app/components/Typography/CodeBlock.vue +37 -0
- package/layers/ui/app/components/Typography/Headline.vue +73 -0
- package/layers/ui/app/components/Typography/QuoteBlock.vue +13 -0
- package/layers/ui/app/components/Typography/TextStroke.vue +109 -0
- package/layers/ui/app/components/Typography/index.vue +49 -0
- package/layers/ui/app/composables/color.ts +36 -0
- package/layers/ui/app/composables/picture.ts +145 -0
- package/layers/ui/app/composables/typography.ts +77 -0
- package/layers/ui/app/layouts/default.vue +4 -0
- package/layers/ui/app/pages/index.vue +236 -0
- package/layers/ui/app/types/breakpoints.ts +179 -0
- package/layers/ui/app/types/colors.ts +29 -0
- package/layers/ui/app/types/media.ts +185 -0
- package/layers/ui/app/types/typography.ts +108 -0
- package/layers/ui/app/utils/regex.ts +6 -0
- package/layers/ui/app.config.ts +12 -0
- package/layers/ui/nuxt.config.ts +38 -0
- package/layers/ui/package.json +14 -0
- package/layers/ui/tsconfig.json +6 -0
- package/package.json +128 -0
- package/playgroundOLD/app.config.ts +5 -0
- package/playgroundOLD/nuxt.config.ts +12 -0
- package/pnpm-workspace.yaml +6 -0
- package/prettier.config.cjs +19 -0
- package/stylelint.config.mjs +111 -0
- package/turbo.json +16 -0
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<script setup lang="ts">
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// @ts-nocheck - TSL types are complex
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import { Color, DoubleSide } from 'three'
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import {
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add,
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cos,
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length,
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mix,
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mul,
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sin,
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smoothstep,
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sub,
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time as tslTime,
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uniform,
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uv,
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vec2,
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vec3,
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} from 'three/tsl'
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import { MeshBasicNodeMaterial } from 'three/webgpu'
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import { fbm2D, simplexNoise2D } from '../../shaders/common/noise'
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const props = withDefaults(
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defineProps<{
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speed?: number
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intensity?: number
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color1?: string
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color2?: string
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color3?: string
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color4?: string
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mouseX?: number
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mouseY?: number
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mouseInteraction?: boolean
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mouseStrength?: number
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}>(),
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{
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speed: 1.0,
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intensity: 1.0,
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color1: '#667eea',
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color2: '#764ba2',
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color3: '#f093fb',
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color4: '#f5576c',
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mouseX: 0.5,
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mouseY: 0.5,
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mouseInteraction: true,
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mouseStrength: 0.3,
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}
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)
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// Create reactive uniforms
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const speedUniform = uniform(props.speed)
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const intensityUniform = uniform(props.intensity)
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const mouseXUniform = uniform(props.mouseX)
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const mouseYUniform = uniform(props.mouseY)
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const mouseStrengthUniform = uniform(props.mouseStrength)
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const color1Uniform = uniform(new Color(props.color1))
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const color2Uniform = uniform(new Color(props.color2))
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const color3Uniform = uniform(new Color(props.color3))
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const color4Uniform = uniform(new Color(props.color4))
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// Watch prop changes
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watch(
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() => props.speed,
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(val) => (speedUniform.value = val)
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)
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watch(
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() => props.intensity,
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(val) => (intensityUniform.value = val)
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)
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watch(
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() => props.mouseX,
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(val) => (mouseXUniform.value = val)
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)
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watch(
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() => props.mouseY,
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(val) => (mouseYUniform.value = val)
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)
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watch(
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() => props.mouseStrength,
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(val) => (mouseStrengthUniform.value = val)
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)
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watch(
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() => props.color1,
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(val) => (color1Uniform.value = new Color(val))
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)
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watch(
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() => props.color2,
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(val) => (color2Uniform.value = new Color(val))
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)
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watch(
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() => props.color3,
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(val) => (color3Uniform.value = new Color(val))
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)
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watch(
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() => props.color4,
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(val) => (color4Uniform.value = new Color(val))
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)
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const material = computed(() => {
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const mat = new MeshBasicNodeMaterial()
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// Time animation
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const time = tslTime.mul(speedUniform).mul(0.2)
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// UV coordinates
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const uvCoord = uv()
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// Mouse offset
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const mouseOffset = vec2(
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sub(mouseXUniform, 0.5).mul(props.mouseInteraction ? mouseStrengthUniform : 0),
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sub(mouseYUniform, 0.5).mul(props.mouseInteraction ? mouseStrengthUniform : 0)
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)
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const adjustedUV = add(uvCoord, mul(mouseOffset, 0.1))
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// Create smooth flowing noise
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const n1UV = add(mul(adjustedUV, 1.5), vec2(time, mul(time, 0.5)))
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const n1 = add(mul(simplexNoise2D(n1UV), 0.5), 0.5)
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const n2UV = add(mul(adjustedUV, 2.0), vec2(mul(time, -0.7), mul(time, 0.3)))
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const n2 = add(mul(simplexNoise2D(n2UV), 0.5), 0.5)
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const n3UV = add(mul(adjustedUV, 1.2), vec2(mul(time, 0.4), mul(time, -0.6)))
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const n3 = add(mul(simplexNoise2D(n3UV), 0.5), 0.5)
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const n4 = add(
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mul(
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fbm2D(add(mul(adjustedUV, 0.8), mul(time, 0.2)), { octaves: 3, lacunarity: 2.0, gain: 0.5 }),
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0.5
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),
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0.5
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)
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// Animated gradient positions (mesh control points)
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const p1 = vec2(add(0.2, mul(sin(mul(time, 0.5)), 0.2)), add(0.3, mul(cos(mul(time, 0.4)), 0.2)))
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const p2 = vec2(
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add(0.8, mul(cos(mul(time, 0.6)), 0.15)),
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add(0.2, mul(sin(mul(time, 0.5)), 0.15))
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)
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const p3 = vec2(add(0.3, mul(sin(mul(time, 0.7)), 0.2)), add(0.8, mul(cos(mul(time, 0.3)), 0.15)))
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const p4 = vec2(add(0.7, mul(cos(mul(time, 0.4)), 0.2)), add(0.7, mul(sin(mul(time, 0.6)), 0.2)))
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// Distance-based blending from each control point
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const d1 = sub(1.0, smoothstep(0.0, 0.8, length(sub(adjustedUV, p1))))
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const d2 = sub(1.0, smoothstep(0.0, 0.8, length(sub(adjustedUV, p2))))
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const d3 = sub(1.0, smoothstep(0.0, 0.8, length(sub(adjustedUV, p3))))
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const d4 = sub(1.0, smoothstep(0.0, 0.8, length(sub(adjustedUV, p4))))
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// Color mixing based on distance and noise
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let colorNode = mul(vec3(color1Uniform), d1)
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colorNode = mix(colorNode, vec3(color2Uniform), mul(d2, n1))
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colorNode = mix(colorNode, vec3(color3Uniform), mul(d3, n2))
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colorNode = mix(colorNode, vec3(color4Uniform), mul(d4, n3))
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// Add subtle brightness variation
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const brightness = add(0.9, mul(0.1, n4))
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colorNode = mul(colorNode, brightness, intensityUniform)
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// Soft vignette
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const dist = length(sub(uvCoord, 0.5))
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const vig = sub(1.0, mul(dist, 0.3))
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colorNode = mul(colorNode, vig)
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mat.colorNode = colorNode
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mat.side = DoubleSide
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return mat
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})
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defineExpose({ material })
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</script>
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<template>
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<primitive :object="material" attach="material" />
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</template>
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@@ -0,0 +1,181 @@
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<script setup lang="ts">
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// @ts-nocheck - TSL types are complex
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import { Color, DoubleSide } from 'three'
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import {
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add,
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exp,
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length,
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mix,
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9
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mul,
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10
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smoothstep,
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11
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sub,
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12
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time as tslTime,
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uniform,
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14
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uv,
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15
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vec2,
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vec3,
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} from 'three/tsl'
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import { MeshBasicNodeMaterial } from 'three/webgpu'
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import { fbm3D, ridgedFbm2d, voronoi2D } from '../../shaders/common/noise'
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import { cosinePalette } from '../../shaders/common/palette'
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const props = withDefaults(
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defineProps<{
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speed?: number
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intensity?: number
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color1?: string
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color2?: string
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color3?: string
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color4?: string
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mouseX?: number
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mouseY?: number
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mouseInteraction?: boolean
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mouseStrength?: number
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}>(),
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{
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speed: 1.0,
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intensity: 1.0,
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color1: '#1a0a2e',
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color2: '#ff6b6b',
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color3: '#4ecdc4',
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color4: '#ffe66d',
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mouseX: 0.5,
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mouseY: 0.5,
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mouseInteraction: true,
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mouseStrength: 0.3,
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}
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)
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// Create reactive uniforms
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const speedUniform = uniform(props.speed)
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const intensityUniform = uniform(props.intensity)
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const mouseXUniform = uniform(props.mouseX)
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const mouseYUniform = uniform(props.mouseY)
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const mouseStrengthUniform = uniform(props.mouseStrength)
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const color1Uniform = uniform(new Color(props.color1))
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const color2Uniform = uniform(new Color(props.color2))
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const color3Uniform = uniform(new Color(props.color3))
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const color4Uniform = uniform(new Color(props.color4))
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// Watch prop changes
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watch(
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() => props.speed,
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(val) => (speedUniform.value = val)
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)
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watch(
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() => props.intensity,
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(val) => (intensityUniform.value = val)
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)
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watch(
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() => props.mouseX,
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(val) => (mouseXUniform.value = val)
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)
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watch(
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() => props.mouseY,
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(val) => (mouseYUniform.value = val)
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)
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watch(
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() => props.mouseStrength,
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(val) => (mouseStrengthUniform.value = val)
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)
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watch(
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() => props.color1,
|
|
83
|
+
(val) => (color1Uniform.value = new Color(val))
|
|
84
|
+
)
|
|
85
|
+
watch(
|
|
86
|
+
() => props.color2,
|
|
87
|
+
(val) => (color2Uniform.value = new Color(val))
|
|
88
|
+
)
|
|
89
|
+
watch(
|
|
90
|
+
() => props.color3,
|
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91
|
+
(val) => (color3Uniform.value = new Color(val))
|
|
92
|
+
)
|
|
93
|
+
watch(
|
|
94
|
+
() => props.color4,
|
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95
|
+
(val) => (color4Uniform.value = new Color(val))
|
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+
)
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97
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+
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|
98
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+
const material = computed(() => {
|
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+
const mat = new MeshBasicNodeMaterial()
|
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+
|
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101
|
+
// Time animation
|
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102
|
+
const time = tslTime.mul(speedUniform).mul(0.15)
|
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103
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+
|
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104
|
+
// UV centered at origin
|
|
105
|
+
const uvCoord = sub(uv(), 0.5)
|
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+
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|
107
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+
// Mouse offset
|
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+
const mouseOffset = vec2(
|
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|
+
sub(mouseXUniform, 0.5).mul(props.mouseInteraction ? mouseStrengthUniform : 0),
|
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|
+
sub(mouseYUniform, 0.5).mul(props.mouseInteraction ? mouseStrengthUniform : 0)
|
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|
+
)
|
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|
+
const adjustedUV = add(uvCoord, mouseOffset)
|
|
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|
+
|
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114
|
+
// Multiple noise layers for depth
|
|
115
|
+
const n1Pos = vec3(mul(adjustedUV.x, 2.0), mul(adjustedUV.y, 2.0), mul(time, 0.5))
|
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+
const n1 = add(mul(fbm3D(n1Pos, { octaves: 5, lacunarity: 2.0, gain: 0.5 }), 0.5), 0.5)
|
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+
|
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118
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+
const n2Pos = vec3(
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add(mul(adjustedUV.x, 3.0), 10.0),
|
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add(mul(adjustedUV.y, 3.0), 10.0),
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mul(time, 0.3)
|
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+
)
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123
|
+
const n2 = add(mul(fbm3D(n2Pos, { octaves: 4, lacunarity: 2.0, gain: 0.5 }), 0.5), 0.5)
|
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+
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125
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+
const n3 = add(
|
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mul(
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ridgedFbm2d(add(mul(adjustedUV, 4.0), mul(time, 0.2)), {
|
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128
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+
octaves: 4,
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+
lacunarity: 2.0,
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gain: 0.5,
|
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+
}),
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0.5
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),
|
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0.5
|
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+
)
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+
|
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137
|
+
// Voronoi for stars/clusters
|
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138
|
+
const vor = voronoi2D(add(mul(adjustedUV, 8.0), mul(time, 0.1)), 1.0)
|
|
139
|
+
const stars = mul(smoothstep(0.1, 0.0, vor.x), vor.y)
|
|
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|
+
|
|
141
|
+
// Color layers
|
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|
+
const layer1 = mix(vec3(color1Uniform), vec3(color2Uniform), n1)
|
|
143
|
+
const layer2 = mix(vec3(color3Uniform), vec3(color4Uniform), n2)
|
|
144
|
+
|
|
145
|
+
// Cosine palette for extra color variation
|
|
146
|
+
const palette = cosinePalette(
|
|
147
|
+
n3,
|
|
148
|
+
vec3(0.5, 0.5, 0.5),
|
|
149
|
+
vec3(0.5, 0.5, 0.5),
|
|
150
|
+
vec3(1.0, 0.7, 0.4),
|
|
151
|
+
vec3(0.0, 0.15, 0.2)
|
|
152
|
+
)
|
|
153
|
+
|
|
154
|
+
// Combine layers
|
|
155
|
+
let colorNode = mix(layer1, layer2, mul(n2, 0.7))
|
|
156
|
+
colorNode = mix(colorNode, palette, mul(n3, 0.4))
|
|
157
|
+
|
|
158
|
+
// Add central glow
|
|
159
|
+
const dist = length(uvCoord)
|
|
160
|
+
const glow = mul(exp(mul(dist, -2.0)), 0.5)
|
|
161
|
+
colorNode = add(colorNode, mul(vec3(color2Uniform), glow))
|
|
162
|
+
|
|
163
|
+
// Add stars
|
|
164
|
+
colorNode = add(colorNode, mul(vec3(1.0, 0.95, 0.9), stars, 2.0))
|
|
165
|
+
|
|
166
|
+
// Vignette
|
|
167
|
+
const vig = sub(1.0, mul(dist, 0.8))
|
|
168
|
+
colorNode = mul(colorNode, vig, intensityUniform)
|
|
169
|
+
|
|
170
|
+
mat.colorNode = colorNode
|
|
171
|
+
mat.side = DoubleSide
|
|
172
|
+
|
|
173
|
+
return mat
|
|
174
|
+
})
|
|
175
|
+
|
|
176
|
+
defineExpose({ material })
|
|
177
|
+
</script>
|
|
178
|
+
|
|
179
|
+
<template>
|
|
180
|
+
<primitive :object="material" attach="material" />
|
|
181
|
+
</template>
|
|
@@ -0,0 +1,161 @@
|
|
|
1
|
+
<script setup lang="ts">
|
|
2
|
+
// @ts-nocheck - TSL types are complex
|
|
3
|
+
import { Color, DoubleSide } from 'three'
|
|
4
|
+
import {
|
|
5
|
+
add,
|
|
6
|
+
exp,
|
|
7
|
+
length,
|
|
8
|
+
mix,
|
|
9
|
+
mul,
|
|
10
|
+
pow,
|
|
11
|
+
sin,
|
|
12
|
+
smoothstep,
|
|
13
|
+
sub,
|
|
14
|
+
time as tslTime,
|
|
15
|
+
uniform,
|
|
16
|
+
uv,
|
|
17
|
+
vec2,
|
|
18
|
+
vec3,
|
|
19
|
+
} from 'three/tsl'
|
|
20
|
+
import { MeshBasicNodeMaterial } from 'three/webgpu'
|
|
21
|
+
import { simplexNoise2D } from '../../shaders/common/noise'
|
|
22
|
+
|
|
23
|
+
const props = withDefaults(
|
|
24
|
+
defineProps<{
|
|
25
|
+
speed?: number
|
|
26
|
+
intensity?: number
|
|
27
|
+
color1?: string
|
|
28
|
+
color2?: string
|
|
29
|
+
color3?: string
|
|
30
|
+
mouseX?: number
|
|
31
|
+
mouseY?: number
|
|
32
|
+
mouseInteraction?: boolean
|
|
33
|
+
mouseStrength?: number
|
|
34
|
+
}>(),
|
|
35
|
+
{
|
|
36
|
+
speed: 1.0,
|
|
37
|
+
intensity: 1.0,
|
|
38
|
+
color1: '#0a1628',
|
|
39
|
+
color2: '#1e3a5f',
|
|
40
|
+
color3: '#7ec8e3',
|
|
41
|
+
mouseX: 0.5,
|
|
42
|
+
mouseY: 0.5,
|
|
43
|
+
mouseInteraction: true,
|
|
44
|
+
mouseStrength: 0.5,
|
|
45
|
+
}
|
|
46
|
+
)
|
|
47
|
+
|
|
48
|
+
// Create reactive uniforms
|
|
49
|
+
const speedUniform = uniform(props.speed)
|
|
50
|
+
const intensityUniform = uniform(props.intensity)
|
|
51
|
+
const mouseXUniform = uniform(props.mouseX)
|
|
52
|
+
const mouseYUniform = uniform(props.mouseY)
|
|
53
|
+
const mouseStrengthUniform = uniform(props.mouseStrength)
|
|
54
|
+
const color1Uniform = uniform(new Color(props.color1))
|
|
55
|
+
const color2Uniform = uniform(new Color(props.color2))
|
|
56
|
+
const color3Uniform = uniform(new Color(props.color3))
|
|
57
|
+
|
|
58
|
+
// Watch prop changes
|
|
59
|
+
watch(
|
|
60
|
+
() => props.speed,
|
|
61
|
+
(val) => (speedUniform.value = val)
|
|
62
|
+
)
|
|
63
|
+
watch(
|
|
64
|
+
() => props.intensity,
|
|
65
|
+
(val) => (intensityUniform.value = val)
|
|
66
|
+
)
|
|
67
|
+
watch(
|
|
68
|
+
() => props.mouseX,
|
|
69
|
+
(val) => (mouseXUniform.value = val)
|
|
70
|
+
)
|
|
71
|
+
watch(
|
|
72
|
+
() => props.mouseY,
|
|
73
|
+
(val) => (mouseYUniform.value = val)
|
|
74
|
+
)
|
|
75
|
+
watch(
|
|
76
|
+
() => props.mouseStrength,
|
|
77
|
+
(val) => (mouseStrengthUniform.value = val)
|
|
78
|
+
)
|
|
79
|
+
watch(
|
|
80
|
+
() => props.color1,
|
|
81
|
+
(val) => (color1Uniform.value = new Color(val))
|
|
82
|
+
)
|
|
83
|
+
watch(
|
|
84
|
+
() => props.color2,
|
|
85
|
+
(val) => (color2Uniform.value = new Color(val))
|
|
86
|
+
)
|
|
87
|
+
watch(
|
|
88
|
+
() => props.color3,
|
|
89
|
+
(val) => (color3Uniform.value = new Color(val))
|
|
90
|
+
)
|
|
91
|
+
|
|
92
|
+
const material = computed(() => {
|
|
93
|
+
const mat = new MeshBasicNodeMaterial()
|
|
94
|
+
|
|
95
|
+
// Time animation
|
|
96
|
+
const time = tslTime.mul(speedUniform).mul(0.3)
|
|
97
|
+
|
|
98
|
+
// UV coordinates
|
|
99
|
+
const uvCoord = uv()
|
|
100
|
+
|
|
101
|
+
// Mouse position for ripples
|
|
102
|
+
const mousePos = vec2(mouseXUniform, mouseYUniform)
|
|
103
|
+
const mouseDist = length(sub(uvCoord, mousePos))
|
|
104
|
+
|
|
105
|
+
// Mouse ripple effect
|
|
106
|
+
const ripple = mul(
|
|
107
|
+
sin(sub(mul(mouseDist, 30.0), mul(time, 5.0))),
|
|
108
|
+
exp(mul(mouseDist, -5.0)),
|
|
109
|
+
props.mouseInteraction ? mouseStrengthUniform : 0
|
|
110
|
+
)
|
|
111
|
+
|
|
112
|
+
// Wave layers
|
|
113
|
+
const wave1 = add(mul(sin(add(mul(uvCoord.x, 8.0), time, mul(ripple, 2.0))), 0.5), 0.5)
|
|
114
|
+
const wave2 = add(
|
|
115
|
+
mul(sin(add(sub(mul(uvCoord.x, 12.0), mul(time, 0.7)), mul(uvCoord.y, 3.0))), 0.5),
|
|
116
|
+
0.5
|
|
117
|
+
)
|
|
118
|
+
const wave3 = simplexNoise2D(
|
|
119
|
+
vec2(add(mul(uvCoord.x, 4.0), mul(time, 0.5)), add(mul(uvCoord.y, 2.0), mul(time, 0.3)))
|
|
120
|
+
)
|
|
121
|
+
|
|
122
|
+
// Caustics-like pattern
|
|
123
|
+
const caustic1UV = add(mul(uvCoord, 10.0), mul(time, 0.5))
|
|
124
|
+
const caustic1 = add(mul(simplexNoise2D(caustic1UV), 0.5), 0.5)
|
|
125
|
+
const caustic2UV = add(sub(mul(uvCoord, 15.0), mul(time, 0.3)), 5.0)
|
|
126
|
+
const caustic2 = add(mul(simplexNoise2D(caustic2UV), 0.5), 0.5)
|
|
127
|
+
const caustics = pow(mul(caustic1, caustic2), 2.0)
|
|
128
|
+
|
|
129
|
+
// Foam on wave peaks
|
|
130
|
+
const foam = smoothstep(0.7, 0.9, mul(wave1, wave2))
|
|
131
|
+
|
|
132
|
+
// Depth gradient
|
|
133
|
+
const depth = add(mul(uvCoord.y, 0.5), 0.3)
|
|
134
|
+
|
|
135
|
+
// Color mixing
|
|
136
|
+
let colorNode = mix(vec3(color1Uniform), vec3(color2Uniform), add(depth, mul(wave3, 0.2)))
|
|
137
|
+
colorNode = mix(colorNode, vec3(color3Uniform), mul(caustics, 0.3, intensityUniform))
|
|
138
|
+
colorNode = add(colorNode, mul(vec3(1.0, 1.0, 1.0), foam, 0.3))
|
|
139
|
+
|
|
140
|
+
// Add shimmer
|
|
141
|
+
const shimmerUV = add(mul(uvCoord, 30.0), mul(time, 2.0))
|
|
142
|
+
const shimmer = mul(simplexNoise2D(shimmerUV), 0.05, intensityUniform)
|
|
143
|
+
colorNode = add(colorNode, shimmer)
|
|
144
|
+
|
|
145
|
+
// Subtle vignette
|
|
146
|
+
const dist = length(sub(uvCoord, 0.5))
|
|
147
|
+
const vig = sub(1.0, mul(dist, 0.5))
|
|
148
|
+
colorNode = mul(colorNode, vig)
|
|
149
|
+
|
|
150
|
+
mat.colorNode = colorNode
|
|
151
|
+
mat.side = DoubleSide
|
|
152
|
+
|
|
153
|
+
return mat
|
|
154
|
+
})
|
|
155
|
+
|
|
156
|
+
defineExpose({ material })
|
|
157
|
+
</script>
|
|
158
|
+
|
|
159
|
+
<template>
|
|
160
|
+
<primitive :object="material" attach="material" />
|
|
161
|
+
</template>
|
|
@@ -0,0 +1,89 @@
|
|
|
1
|
+
<script setup lang="ts">
|
|
2
|
+
import { Color, DoubleSide } from 'three'
|
|
3
|
+
import {
|
|
4
|
+
dot,
|
|
5
|
+
float,
|
|
6
|
+
mix,
|
|
7
|
+
normalize,
|
|
8
|
+
normalView,
|
|
9
|
+
positionViewDirection,
|
|
10
|
+
pow,
|
|
11
|
+
uniform,
|
|
12
|
+
vec3,
|
|
13
|
+
} from 'three/tsl'
|
|
14
|
+
import { MeshBasicNodeMaterial } from 'three/webgpu'
|
|
15
|
+
|
|
16
|
+
const props = withDefaults(
|
|
17
|
+
defineProps<{
|
|
18
|
+
baseColor?: string
|
|
19
|
+
fresnelColor?: string
|
|
20
|
+
power?: number
|
|
21
|
+
intensity?: number
|
|
22
|
+
transparent?: boolean
|
|
23
|
+
}>(),
|
|
24
|
+
{
|
|
25
|
+
baseColor: '#1e1b4b',
|
|
26
|
+
fresnelColor: '#22d3ee',
|
|
27
|
+
power: 2,
|
|
28
|
+
intensity: 1,
|
|
29
|
+
transparent: false,
|
|
30
|
+
}
|
|
31
|
+
)
|
|
32
|
+
|
|
33
|
+
// Create reactive uniforms
|
|
34
|
+
const baseColorUniform = uniform(new Color(props.baseColor))
|
|
35
|
+
const fresnelColorUniform = uniform(new Color(props.fresnelColor))
|
|
36
|
+
const powerUniform = uniform(props.power)
|
|
37
|
+
const intensityUniform = uniform(props.intensity)
|
|
38
|
+
|
|
39
|
+
// Watch prop changes
|
|
40
|
+
watch(
|
|
41
|
+
() => props.baseColor,
|
|
42
|
+
(val) => {
|
|
43
|
+
baseColorUniform.value = new Color(val)
|
|
44
|
+
}
|
|
45
|
+
)
|
|
46
|
+
watch(
|
|
47
|
+
() => props.fresnelColor,
|
|
48
|
+
(val) => {
|
|
49
|
+
fresnelColorUniform.value = new Color(val)
|
|
50
|
+
}
|
|
51
|
+
)
|
|
52
|
+
watch(
|
|
53
|
+
() => props.power,
|
|
54
|
+
(val) => {
|
|
55
|
+
powerUniform.value = val
|
|
56
|
+
}
|
|
57
|
+
)
|
|
58
|
+
watch(
|
|
59
|
+
() => props.intensity,
|
|
60
|
+
(val) => {
|
|
61
|
+
intensityUniform.value = val
|
|
62
|
+
}
|
|
63
|
+
)
|
|
64
|
+
|
|
65
|
+
const material = computed(() => {
|
|
66
|
+
const mat = new MeshBasicNodeMaterial()
|
|
67
|
+
|
|
68
|
+
// Calculate fresnel with reactive uniforms
|
|
69
|
+
const viewDir = normalize(positionViewDirection.negate())
|
|
70
|
+
const normal = normalize(normalView)
|
|
71
|
+
const nDotV = dot(normal, viewDir).clamp(0, 1)
|
|
72
|
+
const fresnelFactor = pow(float(1).sub(nDotV), powerUniform).mul(intensityUniform)
|
|
73
|
+
|
|
74
|
+
// Mix colors based on fresnel using reactive uniforms
|
|
75
|
+
const colorNode = mix(vec3(baseColorUniform), vec3(fresnelColorUniform), fresnelFactor)
|
|
76
|
+
|
|
77
|
+
mat.colorNode = colorNode as any
|
|
78
|
+
mat.transparent = props.transparent
|
|
79
|
+
mat.side = DoubleSide
|
|
80
|
+
|
|
81
|
+
return mat
|
|
82
|
+
})
|
|
83
|
+
|
|
84
|
+
defineExpose({ material })
|
|
85
|
+
</script>
|
|
86
|
+
|
|
87
|
+
<template>
|
|
88
|
+
<primitive :object="material" attach="material" />
|
|
89
|
+
</template>
|