kitchen-simulator 5.10.1-react.18 → 5.10.2-react.18

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (579) hide show
  1. package/es/index.js +3 -627
  2. package/es/index.js.LICENSE.txt +45 -0
  3. package/es/index.js.map +1 -0
  4. package/package.json +9 -5
  5. package/es/@history.js +0 -2
  6. package/es/AppContext.js +0 -6
  7. package/es/LiteKitchenConfigurator.js +0 -474
  8. package/es/LiteRenderer.js +0 -363
  9. package/es/WorkSpace.js +0 -851
  10. package/es/actions/area-actions.js +0 -14
  11. package/es/actions/export.js +0 -23
  12. package/es/actions/groups-actions.js +0 -89
  13. package/es/actions/holes-actions.js +0 -119
  14. package/es/actions/items-actions.js +0 -316
  15. package/es/actions/lines-actions.js +0 -83
  16. package/es/actions/project-actions.js +0 -298
  17. package/es/actions/scene-actions.js +0 -33
  18. package/es/actions/vertices-actions.js +0 -27
  19. package/es/actions/viewer2d-actions.js +0 -58
  20. package/es/actions/viewer3d-actions.js +0 -23
  21. package/es/assets/brown_photostudio_02_1k.hdr +0 -0
  22. package/es/assets/fonts/Rene Bieder Milliard Black Italic.woff +0 -0
  23. package/es/assets/fonts/Rene Bieder Milliard Black.woff +0 -0
  24. package/es/assets/fonts/Rene Bieder Milliard Bold Italic.woff +0 -0
  25. package/es/assets/fonts/Rene Bieder Milliard Bold.woff +0 -0
  26. package/es/assets/fonts/Rene Bieder Milliard Book Italic.woff +0 -0
  27. package/es/assets/fonts/Rene Bieder Milliard Book.woff +0 -0
  28. package/es/assets/fonts/Rene Bieder Milliard ExtraBold Italic.woff +0 -0
  29. package/es/assets/fonts/Rene Bieder Milliard ExtraBold.woff +0 -0
  30. package/es/assets/fonts/Rene Bieder Milliard ExtraLight Italic.woff +0 -0
  31. package/es/assets/fonts/Rene Bieder Milliard ExtraLight.woff +0 -0
  32. package/es/assets/fonts/Rene Bieder Milliard Hairline Italic.woff +0 -0
  33. package/es/assets/fonts/Rene Bieder Milliard Hairline.woff +0 -0
  34. package/es/assets/fonts/Rene Bieder Milliard Heavy Italic.woff +0 -0
  35. package/es/assets/fonts/Rene Bieder Milliard Heavy.woff +0 -0
  36. package/es/assets/fonts/Rene Bieder Milliard Light Italic.woff +0 -0
  37. package/es/assets/fonts/Rene Bieder Milliard Light.woff +0 -0
  38. package/es/assets/fonts/Rene Bieder Milliard Medium Italic.woff +0 -0
  39. package/es/assets/fonts/Rene Bieder Milliard Medium.woff +0 -0
  40. package/es/assets/fonts/Rene Bieder Milliard SemiBold Italic.woff +0 -0
  41. package/es/assets/fonts/Rene Bieder Milliard SemiBold.woff +0 -0
  42. package/es/assets/fonts/Rene Bieder Milliard Thin Italic.woff +0 -0
  43. package/es/assets/fonts/Rene Bieder Milliard Thin.woff +0 -0
  44. package/es/assets/fonts/style.css +0 -177
  45. package/es/assets/gltf/door_closet.bin +0 -0
  46. package/es/assets/gltf/door_closet.fbx +0 -0
  47. package/es/assets/gltf/door_closet.gltf +0 -1
  48. package/es/assets/gltf/door_exterior.bin +0 -0
  49. package/es/assets/gltf/door_exterior.fbx +0 -0
  50. package/es/assets/gltf/door_exterior.gltf +0 -1
  51. package/es/assets/gltf/door_interior.bin +0 -0
  52. package/es/assets/gltf/door_interior.fbx +0 -0
  53. package/es/assets/gltf/door_interior.gltf +0 -1
  54. package/es/assets/gltf/door_sliding.bin +0 -0
  55. package/es/assets/gltf/door_sliding.fbx +0 -0
  56. package/es/assets/gltf/door_sliding.gltf +0 -1
  57. package/es/assets/gltf/doorway_framed.bin +0 -0
  58. package/es/assets/gltf/doorway_framed.fbx +0 -0
  59. package/es/assets/gltf/doorway_framed.gltf +0 -1
  60. package/es/assets/gltf/window_clear.bin +0 -0
  61. package/es/assets/gltf/window_clear.fbx +0 -0
  62. package/es/assets/gltf/window_clear.gltf +0 -1
  63. package/es/assets/gltf/window_cross.bin +0 -0
  64. package/es/assets/gltf/window_cross.fbx +0 -0
  65. package/es/assets/gltf/window_cross.gltf +0 -1
  66. package/es/assets/gltf/window_double_hung.bin +0 -0
  67. package/es/assets/gltf/window_double_hung.fbx +0 -0
  68. package/es/assets/gltf/window_double_hung.gltf +0 -1
  69. package/es/assets/gltf/window_vertical.bin +0 -0
  70. package/es/assets/gltf/window_vertical.fbx +0 -0
  71. package/es/assets/gltf/window_vertical.gltf +0 -1
  72. package/es/assets/img/TKC_thumbnail.png +0 -0
  73. package/es/assets/img/Toggle.png +0 -0
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  75. package/es/assets/img/loading/loading_1.svg +0 -11
  76. package/es/assets/img/loading_large.gif +0 -0
  77. package/es/assets/img/png/door/closet.png +0 -0
  78. package/es/assets/img/png/door/doorwaysframed.png +0 -0
  79. package/es/assets/img/png/door/doorwaysframeles.png +0 -0
  80. package/es/assets/img/png/door/doorwaysframeless.png +0 -0
  81. package/es/assets/img/png/door/exterior.png +0 -0
  82. package/es/assets/img/png/door/interior.png +0 -0
  83. package/es/assets/img/png/door/sliding.png +0 -0
  84. package/es/assets/img/png/helper/outcome.png +0 -0
  85. package/es/assets/img/png/helper/video_preview_3d.png +0 -0
  86. package/es/assets/img/png/helper/video_preview_start.png +0 -0
  87. package/es/assets/img/project_img.png +0 -0
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  105. package/es/assets/img/svg/2d_delete_object1.svg +0 -33
  106. package/es/assets/img/svg/2d_lock_object.svg +0 -33
  107. package/es/assets/img/svg/3d_item_move.svg +0 -106
  108. package/es/assets/img/svg/3d_item_rotation.svg +0 -76
  109. package/es/assets/img/svg/3d_item_warning_edit.svg +0 -77
  110. package/es/assets/img/svg/3d_item_warning_info.svg +0 -81
  111. package/es/assets/img/svg/accessories.svg +0 -4
  112. package/es/assets/img/svg/angle_icon.svg +0 -39
  113. package/es/assets/img/svg/blank_div.svg +0 -14
  114. package/es/assets/img/svg/bottombar/2d3d_button.svg +0 -3
  115. package/es/assets/img/svg/bottombar/2d3d_button_active.svg +0 -3
  116. package/es/assets/img/svg/bottombar/2d3d_toggle.svg +0 -4
  117. package/es/assets/img/svg/bottombar/2d3d_toggle_active.svg +0 -4
  118. package/es/assets/img/svg/bottombar/arrow-down.svg +0 -3
  119. package/es/assets/img/svg/bottombar/arrow-left.svg +0 -3
  120. package/es/assets/img/svg/bottombar/arrow-minus.svg +0 -3
  121. package/es/assets/img/svg/bottombar/arrow-plus.svg +0 -11
  122. package/es/assets/img/svg/bottombar/arrow-right.svg +0 -3
  123. package/es/assets/img/svg/bottombar/arrow-up.svg +0 -3
  124. package/es/assets/img/svg/bottombar/collapse.svg +0 -3
  125. package/es/assets/img/svg/bottombar/elevation-back.svg +0 -6
  126. package/es/assets/img/svg/bottombar/elevation-front.svg +0 -6
  127. package/es/assets/img/svg/bottombar/elevation-left.svg +0 -6
  128. package/es/assets/img/svg/bottombar/elevation-right.svg +0 -7
  129. package/es/assets/img/svg/bottombar/elevation.svg +0 -13
  130. package/es/assets/img/svg/bottombar/expand.svg +0 -3
  131. package/es/assets/img/svg/bottombar/help.svg +0 -72
  132. package/es/assets/img/svg/bottombar/incm_toggle.svg +0 -39
  133. package/es/assets/img/svg/bottombar/pan_1.svg +0 -57
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  138. package/es/assets/img/svg/bottombar/settings.svg +0 -23
  139. package/es/assets/img/svg/bottombar/spin-down.svg +0 -76
  140. package/es/assets/img/svg/bottombar/spin-left.svg +0 -75
  141. package/es/assets/img/svg/bottombar/spin-right.svg +0 -75
  142. package/es/assets/img/svg/bottombar/spin-up.svg +0 -76
  143. package/es/assets/img/svg/bottombar/spin_1.svg +0 -48
  144. package/es/assets/img/svg/bottombar/spin_2.svg +0 -31
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  148. package/es/assets/img/svg/bottombar/zoomin.svg +0 -29
  149. package/es/assets/img/svg/bottombar/zoomout.svg +0 -26
  150. package/es/assets/img/svg/check.svg +0 -10
  151. package/es/assets/img/svg/close.svg +0 -11
  152. package/es/assets/img/svg/color/Black.svg +0 -3
  153. package/es/assets/img/svg/color/Blue.svg +0 -3
  154. package/es/assets/img/svg/color/Brown.svg +0 -9
  155. package/es/assets/img/svg/color/Cream.svg +0 -3
  156. package/es/assets/img/svg/color/Dark.svg +0 -9
  157. package/es/assets/img/svg/color/Gray.svg +0 -3
  158. package/es/assets/img/svg/color/Green.svg +0 -3
  159. package/es/assets/img/svg/color/Light.svg +0 -9
  160. package/es/assets/img/svg/color/Medium.svg +0 -9
  161. package/es/assets/img/svg/color/Unfinished.svg +0 -9
  162. package/es/assets/img/svg/color/White.svg +0 -3
  163. package/es/assets/img/svg/color/White.svg.bak +0 -3
  164. package/es/assets/img/svg/color/stone2.jpg +0 -0
  165. package/es/assets/img/svg/color/wood2.jpg +0 -0
  166. package/es/assets/img/svg/copy.svg +0 -11
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  168. package/es/assets/img/svg/detail.svg +0 -77
  169. package/es/assets/img/svg/disclaimer/background.svg +0 -758
  170. package/es/assets/img/svg/disclaimer/logo-dots.svg +0 -11
  171. package/es/assets/img/svg/door/Closet.svg +0 -11
  172. package/es/assets/img/svg/door/Exterior.svg +0 -5
  173. package/es/assets/img/svg/door/Framed_dorway.svg +0 -5
  174. package/es/assets/img/svg/door/Frameless_dorway.svg +0 -5
  175. package/es/assets/img/svg/door/Interior.svg +0 -7
  176. package/es/assets/img/svg/door/Sliding.svg +0 -5
  177. package/es/assets/img/svg/doors_closet.svg +0 -47
  178. package/es/assets/img/svg/doors_exterior.svg +0 -25
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@@ -1,303 +0,0 @@
1
- import React from 'react';
2
- import * as Three from 'three';
3
- import { loadGLTF, scaleObject } from "../../utils/load-obj";
4
- import { OBJTYPE_MESH } from "../../../constants";
5
- var cached3DWindow = null;
6
- export default {
7
- name: 'Double Hung Window',
8
- prototype: 'holes',
9
- info: {
10
- title: 'Double Hung',
11
- tag: ['window'],
12
- description: 'Double Hung Window',
13
- image: '/assets/img/svg/window/Double_hung.svg',
14
- url: '/assets/gltf/window_double_hung.gltf'
15
- },
16
- properties: {
17
- width: {
18
- label: 'Width',
19
- type: 'length-measure',
20
- defaultValue: {
21
- length: 86.36
22
- }
23
- },
24
- height: {
25
- label: 'Height',
26
- type: 'length-measure',
27
- defaultValue: {
28
- length: 100
29
- }
30
- },
31
- altitude: {
32
- label: 'Distance from floor',
33
- type: 'length-measure',
34
- defaultValue: {
35
- length: 121.92
36
- }
37
- },
38
- thickness: {
39
- label: 'Thickness',
40
- type: 'length-measure',
41
- defaultValue: {
42
- length: 6
43
- }
44
- }
45
- // flip: {
46
- // label: 'Flip',
47
- // type: 'checkbox',
48
- // defaultValue: 'false',
49
- // },
50
- },
51
- render2D: function render2D(element, layer, scene) {
52
- var STYLE_HOLE_BASE = {
53
- stroke: 'rgb(73, 73, 73)',
54
- strokeWidth: '1px',
55
- strokeDasharray: '9,5',
56
- fill: 'rgb(73, 73, 73)'
57
- };
58
- var STYLE_HOLE_SELECTED = {
59
- stroke: '#0096fd',
60
- strokeWidth: '1px',
61
- strokeDasharray: '9,5',
62
- fill: '#0096fd',
63
- cursor: 'move'
64
- };
65
- var STYLE_ARC_BASE = {
66
- stroke: 'rgb(73, 73, 73)',
67
- strokeWidth: '1px',
68
- strokeDasharray: '9,5',
69
- fill: 'none'
70
- };
71
- var STYLE_ARC_SELECTED = {
72
- stroke: '#0096fd',
73
- strokeWidth: '1px',
74
- strokeDasharray: '9,5',
75
- fill: 'none',
76
- cursor: 'move'
77
- };
78
- var STYLE_STR0 = {
79
- fill: 'rgb(185, 185, 185)',
80
- stroke: '#494949',
81
- strokeWidth: '1',
82
- strokeMiterlimit: '2.61313'
83
- };
84
- var STYLE_STR0_S = {
85
- fill: 'rgb(185, 185, 185)',
86
- stroke: '#0096fd',
87
- strokeWidth: '1',
88
- strokeMiterlimit: '2.61313'
89
- };
90
- var STYLE_STR1 = {
91
- fill: 'none',
92
- stroke: '#494949',
93
- strokeWidth: '1',
94
- strokeLinecap: 'round',
95
- strokeLinejoin: 'round',
96
- strokeMiterlimit: '2.61313',
97
- strokeDasharray: '23.860041 11.930021'
98
- };
99
- var STYLE_FILL2 = {
100
- fill: '#1183B7'
101
- };
102
- var STYLE_FNT0 = {
103
- fill: 'white',
104
- fontWeight: 'normal',
105
- fontSize: '12px',
106
- fontFamily: 'Proxima Nova Rg'
107
- };
108
- //let line = layer.lines.get(hole.line);
109
- //let epsilon = line.properties.get('thickness') / 2;
110
-
111
- var EPSILON = 3;
112
- var lineWidth = element.properties.get('thickness').get('length');
113
- // let flip = element.properties.get('flip');
114
- var holeWidth = element.properties.get('width').get('length');
115
- var holePath = "M".concat(0, " ", -EPSILON, " L").concat(holeWidth, " ").concat(-EPSILON, " L").concat(holeWidth, " ").concat(EPSILON, " L", 0, " ").concat(EPSILON, " z");
116
- var arcPath = "M".concat(0, ",", 0, " A", holeWidth, ",").concat(holeWidth, " 0 0,1 ").concat(holeWidth, ",").concat(holeWidth);
117
- var holeStyle = element.selected ? STYLE_HOLE_SELECTED : STYLE_HOLE_BASE;
118
- var arcStyle = element.selected ? STYLE_ARC_SELECTED : STYLE_ARC_BASE;
119
- var rectStyle = element.selected ? STYLE_STR0_S : STYLE_STR0;
120
- var length = element.properties.get('width').get('length');
121
- // if(flip == false) {
122
- return /*#__PURE__*/React.createElement("g", {
123
- transform: "translate(".concat(-length / 2, ", 0)")
124
- }, /*#__PURE__*/React.createElement("rect", {
125
- style: rectStyle,
126
- x: "0",
127
- y: -lineWidth / 2,
128
- width: holeWidth,
129
- height: lineWidth
130
- }));
131
- // }
132
- // else{
133
- // return (
134
- // <g transform={`translate(${-length / 2}, 0)`}>
135
- // {/* <path d={arcPath} style={arcStyle} transform={`translate(${0},${-holeWidth}) scale(${1},${1}) rotate(${0})`}/>
136
- // <line x1={0} y1={- holeWidth - EPSILON} x2={0} y2={0 - EPSILON} style={holeStyle} transform={`scale(${1},${1})`}/> */}
137
- // <rect style={rectStyle} x="0" y={-lineWidth/2} width={holeWidth} height={lineWidth}/>
138
- // <rect style={STYLE_FILL2} x={holeWidth - 16} y="-8.5" width="18" height="17" rx="1.27" ry="1.27"/>
139
- // <text x={holeWidth - 15} y="4.5" style={STYLE_FNT0}>W3</text>
140
- // </g>
141
- // )
142
- // }
143
- },
144
- render3D: function render3D(element, layer, scene) {
145
- var onLoadItem = function onLoadItem(object) {
146
- var venetian = new Three.Object3D();
147
- var width = element.properties.get('width').get('length');
148
- var height = element.properties.get('height').get('length');
149
- var thickness = element.properties.get('thickness').get('length');
150
- scaleObject(object, [90, 100, 6], [width, height, thickness]);
151
- if (element.selected) {
152
- var box = new Three.BoxHelper(object, 0x99c3fb);
153
- box.material.linewidth = 2;
154
- box.material.depthTest = false;
155
- box.renderOrder = 1000;
156
- object.add(box);
157
- }
158
-
159
- //let normalMap = require('./texture.png');
160
- //let t = new Three.TextureLoader().load(normalMap);
161
- var examplecolor = new Three.Color(0xffffff);
162
- var mat2 = new Three.MeshStandardMaterial({
163
- color: examplecolor,
164
- metalness: 0.1,
165
- roughness: 0.9
166
- });
167
- //mat2.map = t;
168
- // mat2.envMap = textureCube;
169
-
170
- for (var j = 0; j < object.children.length; j++) {
171
- if (object.children[j].type === OBJTYPE_MESH) {
172
- object.children[j].material = mat2;
173
- object.children[j].receiveShadow = true;
174
- }
175
- }
176
- venetian.add(object);
177
- //venetian.add(createTenda());
178
-
179
- return object;
180
- };
181
- if (cached3DWindow) {
182
- return Promise.resolve(onLoadItem(cached3DWindow.clone()));
183
- }
184
- return loadGLTF(element.url).then(function (object) {
185
- cached3DWindow = object;
186
- return onLoadItem(cached3DWindow.clone());
187
- });
188
- function createTenda() {
189
- var venetian = new Three.Object3D();
190
-
191
- //colors
192
- var white = new Three.MeshLambertMaterial({
193
- color: 0xffffff,
194
- opacity: 0.5,
195
- transparent: true
196
- });
197
- var grey = new Three.MeshLambertMaterial({
198
- color: 0xcccccc
199
- });
200
- var roundedRectShape = new Three.Shape();
201
- var x = 0;
202
- var y = 0;
203
- var width = 1;
204
- var height = 18;
205
- var radius = 0.25;
206
- roundedRectShape.moveTo(x, y + radius);
207
- roundedRectShape.lineTo(x, y + height - radius);
208
- roundedRectShape.quadraticCurveTo(x, y + height, x + radius, y + height);
209
- roundedRectShape.lineTo(x + width - radius, y + height);
210
- roundedRectShape.quadraticCurveTo(x + width, y + height, x + width, y + height - radius);
211
- roundedRectShape.lineTo(x + width, y + radius);
212
- roundedRectShape.quadraticCurveTo(x + width, y, x + width - radius, y);
213
- roundedRectShape.lineTo(x + radius, y);
214
- roundedRectShape.quadraticCurveTo(x, y, x, y + radius);
215
- var holePath1 = new Three.Path();
216
- holePath1.moveTo(0.5, 0.6);
217
- holePath1.arc(0, 0.7, 0.15, 0, Math.PI, false);
218
- holePath1.arc(0.15, -0.09, 0.15, Math.PI, 0, false);
219
- roundedRectShape.holes.push(holePath1);
220
- var holePath2 = new Three.Path();
221
- holePath2.moveTo(0.5, 4.6);
222
- holePath2.arc(0, 0.7, 0.15, 0, Math.PI, false);
223
- holePath2.arc(0.15, -0.09, 0.15, Math.PI, 0, false);
224
- roundedRectShape.holes.push(holePath2);
225
- var holePath3 = new Three.Path();
226
- holePath3.moveTo(0.5, 8.6);
227
- holePath3.arc(0, 0.7, 0.15, 0, Math.PI, false);
228
- holePath3.arc(0.15, -0.09, 0.15, Math.PI, 0, false);
229
- roundedRectShape.holes.push(holePath3);
230
- var holePath4 = new Three.Path();
231
- holePath4.moveTo(0.5, 12.6);
232
- holePath4.arc(0, 0.7, 0.15, 0, Math.PI, false);
233
- holePath4.arc(0.15, -0.09, 0.15, Math.PI, 0, false);
234
- roundedRectShape.holes.push(holePath4);
235
- var holePath5 = new Three.Path();
236
- holePath5.moveTo(0.5, 16.6);
237
- holePath5.arc(0, 0.7, 0.15, 0, Math.PI, false);
238
- holePath5.arc(0.15, -0.09, 0.15, Math.PI, 0, false);
239
- roundedRectShape.holes.push(holePath5);
240
- var extrudeSettings = {
241
- steps: 1,
242
- depth: 0.2,
243
- bevelEnabled: false,
244
- bevelThickness: 0.4,
245
- bevelSize: 0.4,
246
- bevelSegments: 1
247
- };
248
- for (var i = 0; i < 25; i += 0.7) {
249
- var geometry = new Three.ExtrudeGeometry(roundedRectShape, extrudeSettings);
250
- var mesh = new Three.Mesh(geometry, grey);
251
- mesh.position.set(0, i, 0.86);
252
- mesh.rotation.z += Math.PI / 2;
253
- mesh.rotation.x += -Math.PI / 2;
254
- venetian.add(mesh);
255
- }
256
- for (var j = -1.25; j > -19; j += -4) {
257
- var geometry1 = new Three.CylinderGeometry(0.105, 0.105, 26, 32);
258
- var tubo = new Three.Mesh(geometry1, white);
259
- tubo.position.set(j, 12.5, 0.35);
260
- venetian.add(tubo);
261
- }
262
- var roundedRectShape2 = new Three.Shape();
263
- var x1 = 0;
264
- var y1 = 0;
265
- var width1 = 1;
266
- var height1 = 18;
267
- var radius1 = 0.25;
268
- roundedRectShape2.moveTo(x1, y1 + radius1);
269
- roundedRectShape2.lineTo(x1, y1 + height1 - radius1);
270
- roundedRectShape2.quadraticCurveTo(x1, y1 + height1, x1 + radius1, y1 + height1);
271
- roundedRectShape2.lineTo(x1 + width1 - radius1, y1 + height1);
272
- roundedRectShape2.quadraticCurveTo(x1 + width1, y1 + height1, x1 + width1, y1 + height1 - radius1);
273
- roundedRectShape2.lineTo(x1 + width1, y1 + radius1);
274
- roundedRectShape2.quadraticCurveTo(x1 + width1, y1, x1 + width1 - radius1, y1);
275
- roundedRectShape2.lineTo(x1 + radius1, y1);
276
- roundedRectShape2.quadraticCurveTo(x1, y1, x1, y1 + radius1);
277
- var extrudeSettings2 = {
278
- steps: 1,
279
- depth: 0.4,
280
- bevelEnabled: false,
281
- bevelThickness: 0.4,
282
- bevelSize: 0.4,
283
- bevelSegments: 1
284
- };
285
- for (var k = -0.5; k < 27; k += 26) {
286
- var geometry2 = new Three.ExtrudeGeometry(roundedRectShape2, extrudeSettings2);
287
- var mesh2 = new Three.Mesh(geometry2, grey);
288
- mesh2.position.set(0, k, 1);
289
- mesh2.rotation.z += Math.PI / 2;
290
- mesh2.rotation.x += -Math.PI / 2;
291
- venetian.add(mesh2);
292
- }
293
- var valueObject = new Three.Box3().setFromObject(venetian);
294
- var deltaX = Math.abs(valueObject.max.x - valueObject.min.x);
295
- var deltaY = Math.abs(valueObject.max.y - valueObject.min.y);
296
- var deltaZ = Math.abs(valueObject.max.z - valueObject.min.z);
297
- venetian.position.x += width1 / 0.025;
298
- venetian.position.y += -height1 / 0.4;
299
- venetian.scale.set(5.2 * width1 / deltaZ, 5.45 * height1 / deltaY, 2.5 * thickness / deltaX);
300
- return venetian;
301
- }
302
- }
303
- };
@@ -1,276 +0,0 @@
1
- import React from 'react';
2
- import * as Three from 'three';
3
- import { loadGLTF, scaleObject } from "../../utils/load-obj";
4
- import { OBJTYPE_MESH } from "../../../constants";
5
- var cached3DWindow = null;
6
- var STYLE_HOLE_BASE = {
7
- stroke: '#000',
8
- strokeWidth: '3px',
9
- fill: '#000'
10
- };
11
- var STYLE_HOLE_SELECTED = {
12
- stroke: '#0096fd',
13
- strokeWidth: '3px',
14
- fill: '#0096fd',
15
- cursor: 'move'
16
- };
17
- var EPSILON = 3;
18
- export default {
19
- name: 'window-vertical',
20
- prototype: 'holes',
21
- info: {
22
- tag: ['window'],
23
- title: 'Vertical',
24
- description: 'Vertical Window',
25
- image: '/assets/img/svg/window/Vertical.svg',
26
- url: '/assets/gltf/window_vertical.gltf'
27
- },
28
- properties: {
29
- width: {
30
- label: 'width',
31
- type: 'length-measure',
32
- defaultValue: {
33
- length: 86.36
34
- }
35
- },
36
- height: {
37
- label: 'height',
38
- type: 'length-measure',
39
- defaultValue: {
40
- length: 100
41
- }
42
- },
43
- altitude: {
44
- label: 'Distance from floor',
45
- type: 'length-measure',
46
- defaultValue: {
47
- length: 121.92
48
- }
49
- },
50
- thickness: {
51
- label: 'thickness',
52
- type: 'length-measure',
53
- defaultValue: {
54
- length: 6
55
- }
56
- }
57
- },
58
- render2D: function render2D(element, layer, scene) {
59
- var STYLE_HOLE_BASE = {
60
- stroke: 'rgb(73, 73, 73)',
61
- strokeWidth: '1px',
62
- strokeDasharray: '9,5',
63
- fill: 'rgb(73, 73, 73)'
64
- };
65
- var STYLE_HOLE_SELECTED = {
66
- stroke: '#0096fd',
67
- strokeWidth: '1px',
68
- strokeDasharray: '9,5',
69
- fill: '#0096fd',
70
- cursor: 'move'
71
- };
72
- var STYLE_ARC_BASE = {
73
- stroke: 'rgb(73, 73, 73)',
74
- strokeWidth: '1px',
75
- strokeDasharray: '9,5',
76
- fill: 'none'
77
- };
78
- var STYLE_ARC_SELECTED = {
79
- stroke: '#0096fd',
80
- strokeWidth: '1px',
81
- strokeDasharray: '9,5',
82
- fill: 'none',
83
- cursor: 'move'
84
- };
85
- var STYLE_STR0 = {
86
- fill: 'rgb(185, 185, 185)',
87
- stroke: '#494949',
88
- strokeWidth: '1',
89
- strokeMiterlimit: '2.61313'
90
- };
91
- var STYLE_STR0_S = {
92
- fill: 'rgb(185, 185, 185)',
93
- stroke: '#0096fd',
94
- strokeWidth: '1',
95
- strokeMiterlimit: '2.61313'
96
- };
97
- var STYLE_STR1 = {
98
- fill: 'none',
99
- stroke: '#494949',
100
- strokeWidth: '1',
101
- strokeLinecap: 'round',
102
- strokeLinejoin: 'round',
103
- strokeMiterlimit: '2.61313',
104
- strokeDasharray: '23.860041 11.930021'
105
- };
106
- var STYLE_FILL2 = {
107
- fill: '#1183B7'
108
- };
109
- var STYLE_FNT0 = {
110
- fill: 'white',
111
- fontWeight: 'normal',
112
- fontSize: '12px',
113
- fontFamily: 'Proxima Nova Rg'
114
- };
115
- //let line = layer.lines.get(hole.line);
116
- //let epsilon = line.properties.get('thickness') / 2;
117
-
118
- var EPSILON = 3;
119
- var lineWidth = element.properties.get('thickness').get('length');
120
- var flip = element.properties.get('flip');
121
- var holeWidth = element.properties.get('width').get('length');
122
- var holePath = "M".concat(0, " ", -EPSILON, " L").concat(holeWidth, " ").concat(-EPSILON, " L").concat(holeWidth, " ").concat(EPSILON, " L", 0, " ").concat(EPSILON, " z");
123
- var arcPath = "M".concat(0, ",", 0, " A", holeWidth, ",").concat(holeWidth, " 0 0,1 ").concat(holeWidth, ",").concat(holeWidth);
124
- var holeStyle = element.selected ? STYLE_HOLE_SELECTED : STYLE_HOLE_BASE;
125
- var arcStyle = element.selected ? STYLE_ARC_SELECTED : STYLE_ARC_BASE;
126
- var rectStyle = element.selected ? STYLE_STR0_S : STYLE_STR0;
127
- var length = element.properties.get('width').get('length');
128
- return /*#__PURE__*/React.createElement("g", {
129
- transform: "translate(".concat(-length / 2, ", 0)")
130
- }, /*#__PURE__*/React.createElement("rect", {
131
- style: rectStyle,
132
- x: "0",
133
- y: -lineWidth / 2,
134
- width: holeWidth,
135
- height: lineWidth
136
- }));
137
- },
138
- render3D: function render3D(element, layer, scene) {
139
- var onLoadItem = function onLoadItem(object) {
140
- var width = element.properties.get('width').get('length');
141
- var height = element.properties.get('height').get('length');
142
- var thickness = element.properties.get('thickness').get('length');
143
- scaleObject(object, [90, 100, 6], [width, height, thickness]);
144
- if (element.selected) {
145
- var box = new Three.BoxHelper(object, 0x99c3fb);
146
- box.material.linewidth = 2;
147
- box.material.depthTest = false;
148
- box.renderOrder = 1000;
149
- object.add(box);
150
- }
151
-
152
- //let normalMap = require('./texture.png');
153
- //let t = new Three.TextureLoader().load(normalMap);
154
- var examplecolor = new Three.Color(0xffffff);
155
- var mat2 = new Three.MeshStandardMaterial({
156
- color: examplecolor,
157
- metalness: 0.1,
158
- roughness: 0.9
159
- });
160
- //mat2.map = t;
161
- // mat2.envMap = textureCube;
162
-
163
- for (var j = 0; j < object.children.length; j++) {
164
- if (object.children[j].type === OBJTYPE_MESH) {
165
- if (object.children[j].name.includes('_glass')) object.children[j].scale.z /= 2;
166
- object.children[j].material = mat2;
167
- object.children[j].receiveShadow = true;
168
- }
169
- }
170
- return object;
171
- };
172
- if (cached3DWindow) {
173
- return Promise.resolve(onLoadItem(cached3DWindow.clone()));
174
- }
175
- return loadGLTF(element.url).then(function (object) {
176
- cached3DWindow = object;
177
- return onLoadItem(cached3DWindow.clone());
178
- });
179
-
180
- // function createTenda() {
181
-
182
- // let radialWave = function (u, v) {
183
- // let r = 10;
184
- // let x = Math.sin(u) * 3 * r;
185
- // let z = Math.sin(v / 2) * 2 * r;
186
- // let y = (Math.sin(u * 2 * Math.PI) + Math.cos(v * 2 * Math.PI)) * .5;
187
-
188
- // return new Three.Vector3(x, y, z);
189
- // };
190
-
191
- // //color
192
- // let white = new Three.MeshLambertMaterial({ color: 0xeae6ca });
193
-
194
- // let Tenda = new Three.Object3D();
195
-
196
- // let mesh = createMesh(new Three.ParametricGeometry(radialWave, 20, 20));
197
- // mesh.rotation.x += Math.PI / 2;
198
- // mesh.rotation.y += Math.PI / 2;
199
- // mesh.position.y += 3.1;
200
- // mesh.position.x += .05;
201
- // mesh.scale.set(.125, .125, .125);
202
-
203
- // let mesh2 = mesh.clone();
204
- // mesh2.rotation.x += Math.PI;
205
- // mesh2.position.set(1.4, 0, 0.06);
206
-
207
- // Tenda.add(mesh);
208
- // Tenda.add(mesh2);
209
-
210
- // for (let i = -.7; i > -3.4; i -= .45) {
211
- // let geometry = new Three.TorusGeometry(.08, .016, 32, 32, 2 * Math.PI);
212
- // let torus = new Three.Mesh(geometry, white);
213
-
214
- // if (i == -1.15)
215
- // torus.position.set(i, 3.14, .045);
216
- // else if (i == -2.5)
217
- // torus.position.set(i, 3.14, -.01);
218
- // else
219
- // torus.position.set(i, 3.14, .04);
220
- // torus.rotation.y += Math.PI / 2;
221
- // Tenda.add(torus);
222
- // }
223
-
224
- // let geometryAsta = new Three.CylinderGeometry(0.02, 0.02, 1.25, 32);
225
- // let asta = new Three.Mesh(geometryAsta, white);
226
- // asta.position.set(-1.1, 3.18, 0.02);
227
- // asta.rotation.z += Math.PI / 2;
228
- // Tenda.add(asta);
229
-
230
- // let asta2 = asta.clone();
231
- // asta2.position.set(-2.5, 3.18, 0.02);
232
- // Tenda.add(asta2);
233
-
234
- // let geometrySphereUp = new Three.SphereGeometry(0.04, 32, 32);
235
- // let sphere = new Three.Mesh(geometrySphereUp, white);
236
- // sphere.position.set(-.5, 3.18, 0.02);
237
- // sphere.rotation.x += Math.PI / 2;
238
- // sphere.scale.set(0.8, 1, 1);
239
- // Tenda.add(sphere);
240
-
241
- // let sphere2 = sphere.clone();
242
- // sphere2.position.x += -1.2;
243
- // Tenda.add(sphere2);
244
-
245
- // let sphere3 = sphere.clone();
246
- // sphere3.position.x += -1.4;
247
- // Tenda.add(sphere3);
248
-
249
- // let sphere4 = sphere.clone();
250
- // sphere4.position.x += -2.6;
251
- // Tenda.add(sphere4);
252
-
253
- // let valueObject = new Three.Box3().setFromObject(Tenda);
254
-
255
- // let deltaX = Math.abs(valueObject.max.x - valueObject.min.x);
256
- // let deltaY = Math.abs(valueObject.max.y - valueObject.min.y);
257
- // let deltaZ = Math.abs(valueObject.max.z - valueObject.min.z);
258
-
259
- // Tenda.position.x += width / 1.48;
260
- // Tenda.position.y += -height / 2.1;
261
- // Tenda.position.z += thickness / 1024;
262
- // Tenda.scale.set(width / deltaX, height / deltaY, thickness / deltaZ);
263
-
264
- // return Tenda;
265
- // }
266
-
267
- // function createMesh(geom) {
268
- // geom.applyMatrix(new Three.Matrix4().makeTranslation(-25, 0, -25));
269
- // let meshMaterial = new Three.MeshLambertMaterial({ color: 0xffffff, opacity: 0.9, transparent: true });
270
- // meshMaterial.side = Three.DoubleSide;
271
-
272
- // let plane = new Three.Mesh(geom, meshMaterial);
273
- // return plane;
274
- // }
275
- }
276
- };
@@ -1,79 +0,0 @@
1
- import { WallFactory } from "../../factories/export";
2
- import wallImage from "./wall.png";
3
- import plasterTexture from "./textures/plaster.jpg";
4
- import plasterNormal from "./textures/plaster-normal.jpg";
5
- import bricksTexture from "./textures/bricks.jpg";
6
- import bricksNormal from "./textures/bricks-normal.jpg";
7
- import paintedTexture from "./textures/painted.jpg";
8
- import paintedNormal from "./textures/painted-normal.jpg";
9
- import mordenTexture from "./textures/morden.jpg";
10
- import mordenNormal from "./textures/morden-normal.jpg";
11
- var info = {
12
- title: 'wall',
13
- tag: ['wall'],
14
- description: 'Wall with bricks or painted',
15
- image: wallImage,
16
- visibility: {
17
- catalog: true,
18
- layerElementsVisible: true
19
- }
20
- };
21
- var textures = {
22
- plaster: {
23
- name: 'Plaster',
24
- uri: plasterTexture,
25
- lengthRepeatScale: 0.005,
26
- heightRepeatScale: 0.005,
27
- normal: {
28
- uri: plasterNormal,
29
- lengthRepeatScale: 0.005,
30
- heightRepeatScale: 0.005,
31
- normalScaleX: 0.4,
32
- normalScaleY: 0.4,
33
- color: '#000000'
34
- }
35
- },
36
- bricks: {
37
- name: 'Bricks',
38
- uri: bricksTexture,
39
- lengthRepeatScale: 0.009,
40
- heightRepeatScale: 0.009,
41
- normal: {
42
- uri: bricksNormal,
43
- lengthRepeatScale: 0.009,
44
- heightRepeatScale: 0.009,
45
- normalScaleX: 0.4,
46
- normalScaleY: 0.4,
47
- color: '#000000'
48
- }
49
- },
50
- painted: {
51
- name: 'Painted',
52
- uri: paintedTexture,
53
- lengthRepeatScale: 0.005,
54
- heightRepeatScale: 0.005,
55
- normal: {
56
- uri: paintedNormal,
57
- lengthRepeatScale: 0.005,
58
- heightRepeatScale: 0.005,
59
- normalScaleX: 0.4,
60
- normalScaleY: 0.4,
61
- color: '#000000'
62
- }
63
- },
64
- morden: {
65
- name: 'Morden',
66
- uri: mordenTexture,
67
- lengthRepeatScale: 0.005,
68
- heightRepeatScale: 0.005,
69
- normal: {
70
- uri: mordenNormal,
71
- lengthRepeatScale: 0.005,
72
- heightRepeatScale: 0.005,
73
- normalScaleX: 0.4,
74
- normalScaleY: 0.4,
75
- color: '#000000'
76
- }
77
- }
78
- };
79
- export default WallFactory('wall', info, textures);
@@ -1,26 +0,0 @@
1
- import { loadGLTF } from "../../utils/load-obj";
2
- var cached3DMolding = null;
3
- export default {
4
- name: 'Dcm',
5
- prototype: 'molding',
6
- info: {
7
- title: 'Dcm',
8
- tag: ['molding'],
9
- description: 'dcm',
10
- image: '/assets/img/svg/toolbar/dcm.png',
11
- url: '/assets/model/DCM.gltf'
12
- },
13
- properties: {},
14
- render3D: function render3D(element, layer, scene) {
15
- var onLoadItem = function onLoadItem(object) {
16
- return object;
17
- };
18
- if (cached3DMolding) {
19
- return Promise.resolve(onLoadItem(cached3DMolding.clone()));
20
- }
21
- return loadGLTF(element.url).then(function (object) {
22
- cached3DMolding = object;
23
- return onLoadItem(cached3DMolding.clone());
24
- });
25
- }
26
- };