kitchen-simulator 5.0.0-test.66 → 5.0.0-test.68
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/package.json +1 -1
- package/src/_KitchenConfigurator.jsx +1 -1
- package/src/catalog/factories/wall-factory-3d.js +1 -1
- package/src/catalog/properties/property-lenght-measure.jsx +1 -1
- package/src/catalog/properties/property-length-measure.jsx +1 -1
- package/src/catalog/properties/property-length-measure_hole.jsx +1 -1
- package/src/catalog/utils/exporter.js +1 -1
- package/src/catalog/utils/item-loader.jsx +1 -1
- package/src/class/item.js +1 -1
- package/src/components/viewer2d/area.jsx +1 -1
- package/src/components/viewer2d/grids/grid-horizontal-streak.jsx +1 -1
- package/src/components/viewer2d/grids/grid-streak.jsx +1 -1
- package/src/components/viewer2d/grids/grid-vertical-streak.jsx +1 -1
- package/src/components/viewer2d/item.jsx +1 -1
- package/src/components/viewer2d/ruler.jsx +1 -1
- package/src/components/viewer2d/rulerDist.jsx +1 -1
- package/src/components/viewer2d/viewer2d.jsx +1 -1
- package/src/components/viewer3d/ruler-utils/itemRect.jsx +91 -91
- package/src/components/viewer3d/ruler-utils/layer3D.jsx +528 -528
- package/src/components/viewer3d/ruler-utils/scene3D.jsx +1 -1
- package/src/components/viewer3d/scene-creator.js +1 -1
- package/src/components/viewer3d/viewer3d.jsx +1 -1
- package/src/models.js +1 -1
- package/src/reducers/viewer2d-reducer.js +1 -1
- package/src/reducers/viewer3d-reducer.js +1 -1
- package/src/utils/geometry.js +2 -2
- package/src/utils/graph-inner-cycles.js +1 -1
- package/src/utils/helper.js +1 -1
- package/src/utils/molding.js +973 -973
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@@ -1,528 +1,528 @@
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import React from 'react';
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import Ruler3D from './ruler3D';
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import convert from 'convert-units';
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import { GeometryUtils } from '../../../utils/export';
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import { returnReplaceableDeepSearchType } from '../../../components/viewer2d/utils';
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import { DELTA, DISTANCE_EPSILON, DECIMAL_PLACES_2 } from '../../../constants';
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import { formatNumber, isNonZeroText } from '../../../utils/math';
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export default function Layer3D({
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layer,
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frontRect,
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lineLength,
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ceilHeight,
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catalog,
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scene,
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scale,
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mode,
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line,
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viewScale,
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downloadFlag
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}) {
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const { width, height } = frontRect;
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let v0 = layer.vertices.get(line.vertices.get(0));
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let v1 = layer.vertices.get(line.vertices.get(1));
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const l0 = { x: v0.x, y: v0.y };
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const l1 = { x: v1.x, y: v1.y };
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const rulerSpace = 50 * viewScale;
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const lineSpace = 25 * viewScale;
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let rulerLines = [],
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rulerData = [],
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baseItems = [],
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wallItems = [],
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basePosArray = [
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{ x: width / 2, y: height / 2 },
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{ x: -width / 2, y: height / 2 }
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],
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wallPosArray = [
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{ x: -width / 2, y: -height / 2 },
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{ x: width / 2, y: -height / 2 }
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],
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left_count = 0,
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right_count = 0,
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leftBaseItems = [],
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rightBaseItems = [],
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leftWallItems = [],
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rightWallItems = [],
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toler_unit = 'mm';
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// get length between 2 points
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const getLength = (vertex0, vertex1) => {
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return Math.sqrt(
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Math.pow(vertex0.x - vertex1.x, 2) + Math.pow(vertex0.y - vertex1.y, 2)
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);
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};
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// determin if this line(vertex0, vertex1) is snapped into wall
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const isSnapped = (vertex0, vertex1) => {
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let itemSnapped = false;
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let delta = GeometryUtils.distancePointFromLineSegment(
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l0,
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l1,
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(vertex0.x + vertex1.x) / 2,
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(vertex0.y + vertex1.y) / 2
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);
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if (delta < DISTANCE_EPSILON) {
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itemSnapped = true;
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}
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return itemSnapped;
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};
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// get array of wallItem and baseITem in layer
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layer.items.forEach(item => {
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let val = {
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pos: { x: item.x, y: item.y },
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rotRad: (item.rotation / 180) * Math.PI
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};
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let catid = item.type;
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let cat = catalog.elements[catid];
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if (!cat) cat = catalog.elements[returnReplaceableDeepSearchType(catid)];
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let width = convert(item.properties.getIn(['width', '_length']))
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.from(item.properties.getIn(['width', '_unit']))
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.to(scene.unit);
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let height = convert(item.properties.getIn(['height', '_length']))
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.from(item.properties.getIn(['height', '_unit']))
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.to(scene.unit);
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let depth = convert(item.properties.getIn(['depth', '_length']))
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.from(item.properties.getIn(['depth', '_unit']))
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.to(scene.unit);
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let altitude = convert(item.properties.getIn(['altitude', '_length']))
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.from(item.properties.getIn(['altitude', '_unit']))
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.to(scene.unit);
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val.size = { width, height, depth, altitude };
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val.layoutpos = cat && cat.info.layoutpos;
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val.is_corner = cat && cat.info.is_corner;
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val.item = item.toJS();
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let calcrect = GeometryUtils.getCalcRectFromItem3D(val);
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if (
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isSnapped(calcrect.rect[3], calcrect.rect[2]) ||
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isSnapped(calcrect.rect[2], calcrect.rect[1]) ||
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isSnapped(calcrect.rect[0], calcrect.rect[3])
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) {
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if (calcrect.itemInfo.properties.altitude.length) {
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wallItems.push(calcrect);
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} else {
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baseItems.push(calcrect);
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}
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}
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});
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// sort function
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const sortFunc = (a, b) => {
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return a.pos.x - b.pos.x;
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};
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const negSortFunc = (a, b) => -sortFunc(a, b);
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// get item's pos array about baseItem, then sort - baseItems' order is right: (width/2) -> left: (-width/2)
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if (baseItems.length) {
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baseItems.forEach(item => {
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let vertex0, vertex1;
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if (isSnapped(item.rect[3], item.rect[2])) {
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vertex0 = {
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x:
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-frontRect.width / 2 +
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convert(getLength(item.rect[3], v0)).from('cm').to(layer.unit) *
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scale,
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y: height / 2
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};
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vertex1 = {
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x:
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-frontRect.width / 2 +
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convert(getLength(item.rect[2], v0)).from('cm').to(layer.unit) *
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scale,
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y: height / 2
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};
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} else if (isSnapped(item.rect[2], item.rect[1])) {
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vertex0 = {
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x:
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-frontRect.width / 2 +
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convert(getLength(item.rect[2], v0)).from('cm').to(layer.unit) *
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scale,
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y: height / 2
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};
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vertex1 = {
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x:
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-frontRect.width / 2 +
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convert(getLength(item.rect[1], v0)).from('cm').to(layer.unit) *
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scale,
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y: height / 2
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};
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} else if (isSnapped(item.rect[0], item.rect[3])) {
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vertex0 = {
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x:
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-frontRect.width / 2 +
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convert(getLength(item.rect[0], v0)).from('cm').to(layer.unit) *
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scale,
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y: height / 2
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};
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vertex1 = {
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x:
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-frontRect.width / 2 +
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convert(getLength(item.rect[3], v0)).from('cm').to(layer.unit) *
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scale,
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y: height / 2
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};
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}
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basePosArray.push(vertex0);
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basePosArray.push(vertex1);
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// determin which side(left or right) item is closer to. If item is closer to left side, it will be included in leftBaseITems
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let distLeft = getLength(item.pos, v0);
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let distRight = getLength(item.pos, v1);
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if (distLeft < distRight) {
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leftBaseItems.push(item);
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} else {
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rightBaseItems.push(item);
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}
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});
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}
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basePosArray.sort((a, b) => {
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return b.x - a.x;
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});
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// get item's pos array about wallItem, then sort - wallItems' order is left: (-width/2) -> right: (width/2)
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if (wallItems.length) {
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wallItems.forEach(item => {
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let vertex0, vertex1;
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if (isSnapped(item.rect[3], item.rect[2])) {
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vertex0 = {
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x:
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-frontRect.width / 2 +
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convert(getLength(item.rect[3], v0)).from('cm').to(layer.unit) *
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scale,
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y: -height / 2
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};
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vertex1 = {
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x:
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-frontRect.width / 2 +
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convert(getLength(item.rect[2], v0)).from('cm').to(layer.unit) *
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scale,
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y: -height / 2
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};
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} else if (isSnapped(item.rect[2], item.rect[1])) {
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vertex0 = {
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x:
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-frontRect.width / 2 +
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convert(getLength(item.rect[2], v0)).from('cm').to(layer.unit) *
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scale,
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y: -height / 2
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};
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vertex1 = {
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x:
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-frontRect.width / 2 +
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convert(getLength(item.rect[1], v0)).from('cm').to(layer.unit) *
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scale,
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y: -height / 2
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};
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} else if (isSnapped(item.rect[0], item.rect[3])) {
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vertex0 = {
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x:
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-frontRect.width / 2 +
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convert(getLength(item.rect[0], v0)).from('cm').to(layer.unit) *
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scale,
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y: -height / 2
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};
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vertex1 = {
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x:
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-frontRect.width / 2 +
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convert(getLength(item.rect[3], v0)).from('cm').to(layer.unit) *
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scale,
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y: -height / 2
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};
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}
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wallPosArray.push(vertex0);
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wallPosArray.push(vertex1);
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// determin which side(left or right) item is closer to. If item is closer to left side, it will be included in leftBaseITems
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let distLeft = getLength(item.pos, v0);
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let distRight = getLength(item.pos, v1);
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if (distLeft < distRight) {
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rightWallItems.push(item);
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} else {
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leftWallItems.push(item);
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}
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});
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}
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wallPosArray.sort((a, b) => {
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return a.x - b.x;
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});
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// leftItems = leftBaseItems + inverted leftWallItems : Here, it's different between BaseItem's order and WallItem's order
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leftBaseItems.sort(sortFunc);
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leftWallItems.sort(negSortFunc);
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rightBaseItems.sort(negSortFunc);
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rightWallItems.sort(sortFunc);
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let leftItems = leftBaseItems.concat(leftWallItems);
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let rightItems = rightBaseItems.concat(rightWallItems);
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// To display side dimensions, set rulerLines about leftItems
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leftItems.forEach((item, idx) => {
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let forwardItems = [];
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let distLine = 0;
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let itemHeight = convert(item.size.height).from(scene.unit).to(layer.unit);
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for (let i = 0; i < idx; i++) {
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forwardItems.push(leftItems[i]);
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}
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if (
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!forwardItems.filter(
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it =>
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it.itemInfo.properties.altitude._length ===
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item.itemInfo.properties.altitude._length &&
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it.itemInfo.properties.height._length ===
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item.itemInfo.properties.height._length
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).length
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) {
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if (item.itemInfo.properties.altitude._length) {
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if (isSnapped(item.rect[3], item.rect[2])) {
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distLine = convert(getLength(item.rect[2], v1))
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.from(scene.unit)
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.to(layer.unit);
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} else if (isSnapped(item.rect[2], item.rect[1])) {
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distLine = convert(getLength(item.rect[1], v1))
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.from(scene.unit)
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.to(layer.unit);
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}
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let itemAltitude = convert(item.size.altitude)
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.from(scene.unit)
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.to(layer.unit);
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if (
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ceilHeight - (itemAltitude + itemHeight) >
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convert(DELTA).from(toler_unit).to(layer.unit)
|
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294
|
-
) {
|
|
295
|
-
rulerLines.push({
|
|
296
|
-
v0: { x: width / 2, y: -height / 2 },
|
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297
|
-
v1: {
|
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298
|
-
x: width / 2,
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299
|
-
y: height / 2 - (itemHeight + itemAltitude) * scale
|
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300
|
-
},
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301
|
-
text: formatNumber(
|
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302
|
-
ceilHeight - (itemAltitude + itemHeight),
|
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303
|
-
DECIMAL_PLACES_2
|
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304
|
-
),
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305
|
-
space: rulerSpace + right_count * lineSpace
|
|
306
|
-
});
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307
|
-
}
|
|
308
|
-
rulerLines.push({
|
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309
|
-
v0: {
|
|
310
|
-
x: width / 2 - distLine * scale,
|
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311
|
-
y: height / 2 - (itemHeight + itemAltitude) * scale
|
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312
|
-
},
|
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313
|
-
v1: {
|
|
314
|
-
x: width / 2 - distLine * scale,
|
|
315
|
-
y: height / 2 - itemAltitude * scale
|
|
316
|
-
},
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317
|
-
text: formatNumber(itemHeight, DECIMAL_PLACES_2),
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318
|
-
space: rulerSpace + distLine * scale + right_count * lineSpace
|
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319
|
-
});
|
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320
|
-
rulerLines.push({
|
|
321
|
-
v0: {
|
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322
|
-
x: width / 2,
|
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323
|
-
y: height / 2 - itemAltitude * scale
|
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324
|
-
},
|
|
325
|
-
v1: { x: width / 2, y: height / 2 },
|
|
326
|
-
text: formatNumber(itemAltitude, DECIMAL_PLACES_2),
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327
|
-
space: rulerSpace + right_count * lineSpace
|
|
328
|
-
});
|
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329
|
-
right_count++;
|
|
330
|
-
} else {
|
|
331
|
-
if (isSnapped(item.rect[3], item.rect[2])) {
|
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332
|
-
distLine = convert(getLength(item.rect[3], v0))
|
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333
|
-
.from(scene.unit)
|
|
334
|
-
.to(layer.unit);
|
|
335
|
-
} else if (isSnapped(item.rect[2], item.rect[1])) {
|
|
336
|
-
distLine = convert(getLength(item.rect[2], v0))
|
|
337
|
-
.from(scene.unit)
|
|
338
|
-
.to(layer.unit);
|
|
339
|
-
}
|
|
340
|
-
rulerLines.push({
|
|
341
|
-
v0: { x: -width / 2 + distLine * scale, y: height / 2 },
|
|
342
|
-
v1: {
|
|
343
|
-
x: -width / 2 + distLine * scale,
|
|
344
|
-
y: height / 2 - itemHeight * scale
|
|
345
|
-
},
|
|
346
|
-
text: formatNumber(itemHeight, DECIMAL_PLACES_2),
|
|
347
|
-
space: rulerSpace + distLine * scale + left_count * lineSpace
|
|
348
|
-
});
|
|
349
|
-
rulerLines.push({
|
|
350
|
-
v0: { x: -width / 2, y: height / 2 - itemHeight * scale },
|
|
351
|
-
v1: { x: -width / 2, y: -height / 2 },
|
|
352
|
-
text: formatNumber(ceilHeight - itemHeight, DECIMAL_PLACES_2),
|
|
353
|
-
space: rulerSpace + left_count * lineSpace
|
|
354
|
-
});
|
|
355
|
-
left_count++;
|
|
356
|
-
}
|
|
357
|
-
}
|
|
358
|
-
});
|
|
359
|
-
|
|
360
|
-
// To display side dimensions, set rulerLines about rightItems
|
|
361
|
-
rightItems.forEach((item, idx) => {
|
|
362
|
-
let forwardItems = [];
|
|
363
|
-
let distLine = 0;
|
|
364
|
-
let itemHeight = convert(item.size.height).from(scene.unit).to(layer.unit);
|
|
365
|
-
for (let i = 0; i < idx; i++) {
|
|
366
|
-
forwardItems.push(rightItems[i]);
|
|
367
|
-
}
|
|
368
|
-
if (
|
|
369
|
-
!forwardItems.filter(
|
|
370
|
-
it =>
|
|
371
|
-
it.itemInfo.properties.altitude._length ===
|
|
372
|
-
item.itemInfo.properties.altitude._length &&
|
|
373
|
-
it.itemInfo.properties.height._length ===
|
|
374
|
-
item.itemInfo.properties.height._length
|
|
375
|
-
).length
|
|
376
|
-
) {
|
|
377
|
-
if (item.itemInfo.properties.altitude._length) {
|
|
378
|
-
if (isSnapped(item.rect[3], item.rect[2])) {
|
|
379
|
-
distLine = convert(getLength(item.rect[3], v0))
|
|
380
|
-
.from(scene.unit)
|
|
381
|
-
.to(layer.unit);
|
|
382
|
-
} else if (isSnapped(item.rect[2], item.rect[1])) {
|
|
383
|
-
distLine = convert(getLength(item.rect[2], v0))
|
|
384
|
-
.from(scene.unit)
|
|
385
|
-
.to(layer.unit);
|
|
386
|
-
}
|
|
387
|
-
let itemHeight = convert(item.size.height)
|
|
388
|
-
.from(scene.unit)
|
|
389
|
-
.to(layer.unit);
|
|
390
|
-
let itemAltitude = convert(item.size.altitude)
|
|
391
|
-
.from(scene.unit)
|
|
392
|
-
.to(layer.unit);
|
|
393
|
-
rulerLines.push({
|
|
394
|
-
v0: { x: -width / 2, y: height / 2 },
|
|
395
|
-
v1: {
|
|
396
|
-
x: -width / 2,
|
|
397
|
-
y: height / 2 - itemAltitude * scale
|
|
398
|
-
},
|
|
399
|
-
text: formatNumber(itemAltitude, DECIMAL_PLACES_2),
|
|
400
|
-
space: rulerSpace + left_count * lineSpace
|
|
401
|
-
});
|
|
402
|
-
rulerLines.push({
|
|
403
|
-
v0: {
|
|
404
|
-
x: -width / 2 + distLine * scale,
|
|
405
|
-
y: height / 2 - itemAltitude * scale
|
|
406
|
-
},
|
|
407
|
-
v1: {
|
|
408
|
-
x: -width / 2 + distLine * scale,
|
|
409
|
-
y: height / 2 - (itemAltitude + itemHeight) * scale
|
|
410
|
-
},
|
|
411
|
-
text: formatNumber(itemHeight, DECIMAL_PLACES_2),
|
|
412
|
-
space: rulerSpace + +distLine * scale + left_count * lineSpace
|
|
413
|
-
});
|
|
414
|
-
if (
|
|
415
|
-
ceilHeight - (itemAltitude + itemHeight) >
|
|
416
|
-
convert(DELTA).from(toler_unit).to(layer.unit)
|
|
417
|
-
) {
|
|
418
|
-
rulerLines.push({
|
|
419
|
-
v0: {
|
|
420
|
-
x: -width / 2,
|
|
421
|
-
y: height / 2 - (itemAltitude + itemHeight) * scale
|
|
422
|
-
},
|
|
423
|
-
v1: { x: -width / 2, y: -height / 2 },
|
|
424
|
-
text: formatNumber(
|
|
425
|
-
ceilHeight - (itemAltitude + itemHeight),
|
|
426
|
-
DECIMAL_PLACES_2
|
|
427
|
-
),
|
|
428
|
-
space: rulerSpace + left_count * lineSpace
|
|
429
|
-
});
|
|
430
|
-
}
|
|
431
|
-
|
|
432
|
-
left_count++;
|
|
433
|
-
} else {
|
|
434
|
-
if (isSnapped(item.rect[3], item.rect[2])) {
|
|
435
|
-
distLine = convert(getLength(item.rect[2], v1))
|
|
436
|
-
.from(scene.unit)
|
|
437
|
-
.to(layer.unit);
|
|
438
|
-
} else if (isSnapped(item.rect[2], item.rect[1])) {
|
|
439
|
-
distLine = convert(getLength(item.rect[1], v1))
|
|
440
|
-
.from(scene.unit)
|
|
441
|
-
.to(layer.unit);
|
|
442
|
-
}
|
|
443
|
-
rulerLines.push({
|
|
444
|
-
v0: { x: width / 2, y: -height / 2 },
|
|
445
|
-
v1: { x: width / 2, y: height / 2 - itemHeight * scale },
|
|
446
|
-
text: formatNumber(ceilHeight - itemHeight, DECIMAL_PLACES_2),
|
|
447
|
-
space: rulerSpace + right_count * lineSpace
|
|
448
|
-
});
|
|
449
|
-
rulerLines.push({
|
|
450
|
-
v0: {
|
|
451
|
-
x: width / 2 - distLine * scale,
|
|
452
|
-
y: height / 2 - itemHeight * scale
|
|
453
|
-
},
|
|
454
|
-
v1: { x: width / 2 - distLine * scale, y: height / 2 },
|
|
455
|
-
text: formatNumber(itemHeight, DECIMAL_PLACES_2),
|
|
456
|
-
space: rulerSpace + distLine * scale + right_count * lineSpace
|
|
457
|
-
});
|
|
458
|
-
right_count++;
|
|
459
|
-
}
|
|
460
|
-
}
|
|
461
|
-
});
|
|
462
|
-
|
|
463
|
-
// To display wall line dimensions, set rulerLines
|
|
464
|
-
rulerLines.push({
|
|
465
|
-
v0: { x: width / 2, y: -height / 2 },
|
|
466
|
-
v1: { x: width / 2, y: height / 2 },
|
|
467
|
-
text: ceilHeight,
|
|
468
|
-
space: rulerSpace + lineSpace * right_count
|
|
469
|
-
});
|
|
470
|
-
rulerLines.push({
|
|
471
|
-
v0: { x: -width / 2, y: height / 2 },
|
|
472
|
-
v1: { x: -width / 2, y: -height / 2 },
|
|
473
|
-
text: ceilHeight,
|
|
474
|
-
space: rulerSpace + lineSpace * left_count
|
|
475
|
-
});
|
|
476
|
-
rulerLines.push({
|
|
477
|
-
v0: { x: width / 2, y: height / 2 },
|
|
478
|
-
v1: { x: -width / 2, y: height / 2 },
|
|
479
|
-
text: formatNumber(lineLength, DECIMAL_PLACES_2),
|
|
480
|
-
space: rulerSpace + (baseItems.length ? lineSpace : 0)
|
|
481
|
-
});
|
|
482
|
-
rulerLines.push({
|
|
483
|
-
v0: { x: -width / 2, y: -height / 2 },
|
|
484
|
-
v1: { x: width / 2, y: -height / 2 },
|
|
485
|
-
text: formatNumber(lineLength, DECIMAL_PLACES_2),
|
|
486
|
-
space: rulerSpace + (wallItems.length ? lineSpace : 0)
|
|
487
|
-
});
|
|
488
|
-
|
|
489
|
-
// To display wallItems dimensions, set rulerLines with wallPosArray
|
|
490
|
-
if (wallItems.length) {
|
|
491
|
-
for (let i = 0; i < wallPosArray.length - 1; i++) {
|
|
492
|
-
let dist = getLength(wallPosArray[i], wallPosArray[i + 1]) / scale;
|
|
493
|
-
rulerLines.push({
|
|
494
|
-
v0: wallPosArray[i],
|
|
495
|
-
v1: wallPosArray[i + 1],
|
|
496
|
-
space: rulerSpace,
|
|
497
|
-
text: formatNumber(dist, DECIMAL_PLACES_2)
|
|
498
|
-
});
|
|
499
|
-
}
|
|
500
|
-
}
|
|
501
|
-
|
|
502
|
-
// To display baseItems dimensions, set rulerLines with basePosArray
|
|
503
|
-
if (baseItems.length) {
|
|
504
|
-
for (let j = 0; j < basePosArray.length - 1; j++) {
|
|
505
|
-
let dist = getLength(basePosArray[j], basePosArray[j + 1]) / scale;
|
|
506
|
-
rulerLines.push({
|
|
507
|
-
v0: basePosArray[j],
|
|
508
|
-
v1: basePosArray[j + 1],
|
|
509
|
-
space: rulerSpace,
|
|
510
|
-
text: formatNumber(dist, DECIMAL_PLACES_2)
|
|
511
|
-
});
|
|
512
|
-
}
|
|
513
|
-
}
|
|
514
|
-
|
|
515
|
-
rulerLines.forEach(line => {
|
|
516
|
-
if (isNonZeroText(line.text))
|
|
517
|
-
rulerData.push(
|
|
518
|
-
<Ruler3D
|
|
519
|
-
line={line}
|
|
520
|
-
layer={layer}
|
|
521
|
-
viewScale={viewScale}
|
|
522
|
-
downloadFlag={downloadFlag}
|
|
523
|
-
/>
|
|
524
|
-
);
|
|
525
|
-
});
|
|
526
|
-
|
|
527
|
-
return <g opacity={layer.opacity}>{rulerData}</g>;
|
|
528
|
-
}
|
|
1
|
+
import React from 'react';
|
|
2
|
+
import Ruler3D from './ruler3D';
|
|
3
|
+
import * as convert from 'convert-units';
|
|
4
|
+
import { GeometryUtils } from '../../../utils/export';
|
|
5
|
+
import { returnReplaceableDeepSearchType } from '../../../components/viewer2d/utils';
|
|
6
|
+
import { DELTA, DISTANCE_EPSILON, DECIMAL_PLACES_2 } from '../../../constants';
|
|
7
|
+
import { formatNumber, isNonZeroText } from '../../../utils/math';
|
|
8
|
+
|
|
9
|
+
export default function Layer3D({
|
|
10
|
+
layer,
|
|
11
|
+
frontRect,
|
|
12
|
+
lineLength,
|
|
13
|
+
ceilHeight,
|
|
14
|
+
catalog,
|
|
15
|
+
scene,
|
|
16
|
+
scale,
|
|
17
|
+
mode,
|
|
18
|
+
line,
|
|
19
|
+
viewScale,
|
|
20
|
+
downloadFlag
|
|
21
|
+
}) {
|
|
22
|
+
const { width, height } = frontRect;
|
|
23
|
+
let v0 = layer.vertices.get(line.vertices.get(0));
|
|
24
|
+
let v1 = layer.vertices.get(line.vertices.get(1));
|
|
25
|
+
const l0 = { x: v0.x, y: v0.y };
|
|
26
|
+
const l1 = { x: v1.x, y: v1.y };
|
|
27
|
+
const rulerSpace = 50 * viewScale;
|
|
28
|
+
const lineSpace = 25 * viewScale;
|
|
29
|
+
let rulerLines = [],
|
|
30
|
+
rulerData = [],
|
|
31
|
+
baseItems = [],
|
|
32
|
+
wallItems = [],
|
|
33
|
+
basePosArray = [
|
|
34
|
+
{ x: width / 2, y: height / 2 },
|
|
35
|
+
{ x: -width / 2, y: height / 2 }
|
|
36
|
+
],
|
|
37
|
+
wallPosArray = [
|
|
38
|
+
{ x: -width / 2, y: -height / 2 },
|
|
39
|
+
{ x: width / 2, y: -height / 2 }
|
|
40
|
+
],
|
|
41
|
+
left_count = 0,
|
|
42
|
+
right_count = 0,
|
|
43
|
+
leftBaseItems = [],
|
|
44
|
+
rightBaseItems = [],
|
|
45
|
+
leftWallItems = [],
|
|
46
|
+
rightWallItems = [],
|
|
47
|
+
toler_unit = 'mm';
|
|
48
|
+
|
|
49
|
+
// get length between 2 points
|
|
50
|
+
const getLength = (vertex0, vertex1) => {
|
|
51
|
+
return Math.sqrt(
|
|
52
|
+
Math.pow(vertex0.x - vertex1.x, 2) + Math.pow(vertex0.y - vertex1.y, 2)
|
|
53
|
+
);
|
|
54
|
+
};
|
|
55
|
+
|
|
56
|
+
// determin if this line(vertex0, vertex1) is snapped into wall
|
|
57
|
+
const isSnapped = (vertex0, vertex1) => {
|
|
58
|
+
let itemSnapped = false;
|
|
59
|
+
let delta = GeometryUtils.distancePointFromLineSegment(
|
|
60
|
+
l0,
|
|
61
|
+
l1,
|
|
62
|
+
(vertex0.x + vertex1.x) / 2,
|
|
63
|
+
(vertex0.y + vertex1.y) / 2
|
|
64
|
+
);
|
|
65
|
+
if (delta < DISTANCE_EPSILON) {
|
|
66
|
+
itemSnapped = true;
|
|
67
|
+
}
|
|
68
|
+
return itemSnapped;
|
|
69
|
+
};
|
|
70
|
+
|
|
71
|
+
// get array of wallItem and baseITem in layer
|
|
72
|
+
layer.items.forEach(item => {
|
|
73
|
+
let val = {
|
|
74
|
+
pos: { x: item.x, y: item.y },
|
|
75
|
+
rotRad: (item.rotation / 180) * Math.PI
|
|
76
|
+
};
|
|
77
|
+
let catid = item.type;
|
|
78
|
+
let cat = catalog.elements[catid];
|
|
79
|
+
if (!cat) cat = catalog.elements[returnReplaceableDeepSearchType(catid)];
|
|
80
|
+
let width = convert(item.properties.getIn(['width', '_length']))
|
|
81
|
+
.from(item.properties.getIn(['width', '_unit']))
|
|
82
|
+
.to(scene.unit);
|
|
83
|
+
let height = convert(item.properties.getIn(['height', '_length']))
|
|
84
|
+
.from(item.properties.getIn(['height', '_unit']))
|
|
85
|
+
.to(scene.unit);
|
|
86
|
+
let depth = convert(item.properties.getIn(['depth', '_length']))
|
|
87
|
+
.from(item.properties.getIn(['depth', '_unit']))
|
|
88
|
+
.to(scene.unit);
|
|
89
|
+
let altitude = convert(item.properties.getIn(['altitude', '_length']))
|
|
90
|
+
.from(item.properties.getIn(['altitude', '_unit']))
|
|
91
|
+
.to(scene.unit);
|
|
92
|
+
val.size = { width, height, depth, altitude };
|
|
93
|
+
val.layoutpos = cat && cat.info.layoutpos;
|
|
94
|
+
val.is_corner = cat && cat.info.is_corner;
|
|
95
|
+
val.item = item.toJS();
|
|
96
|
+
let calcrect = GeometryUtils.getCalcRectFromItem3D(val);
|
|
97
|
+
|
|
98
|
+
if (
|
|
99
|
+
isSnapped(calcrect.rect[3], calcrect.rect[2]) ||
|
|
100
|
+
isSnapped(calcrect.rect[2], calcrect.rect[1]) ||
|
|
101
|
+
isSnapped(calcrect.rect[0], calcrect.rect[3])
|
|
102
|
+
) {
|
|
103
|
+
if (calcrect.itemInfo.properties.altitude.length) {
|
|
104
|
+
wallItems.push(calcrect);
|
|
105
|
+
} else {
|
|
106
|
+
baseItems.push(calcrect);
|
|
107
|
+
}
|
|
108
|
+
}
|
|
109
|
+
});
|
|
110
|
+
|
|
111
|
+
// sort function
|
|
112
|
+
const sortFunc = (a, b) => {
|
|
113
|
+
return a.pos.x - b.pos.x;
|
|
114
|
+
};
|
|
115
|
+
const negSortFunc = (a, b) => -sortFunc(a, b);
|
|
116
|
+
|
|
117
|
+
// get item's pos array about baseItem, then sort - baseItems' order is right: (width/2) -> left: (-width/2)
|
|
118
|
+
if (baseItems.length) {
|
|
119
|
+
baseItems.forEach(item => {
|
|
120
|
+
let vertex0, vertex1;
|
|
121
|
+
if (isSnapped(item.rect[3], item.rect[2])) {
|
|
122
|
+
vertex0 = {
|
|
123
|
+
x:
|
|
124
|
+
-frontRect.width / 2 +
|
|
125
|
+
convert(getLength(item.rect[3], v0)).from('cm').to(layer.unit) *
|
|
126
|
+
scale,
|
|
127
|
+
y: height / 2
|
|
128
|
+
};
|
|
129
|
+
vertex1 = {
|
|
130
|
+
x:
|
|
131
|
+
-frontRect.width / 2 +
|
|
132
|
+
convert(getLength(item.rect[2], v0)).from('cm').to(layer.unit) *
|
|
133
|
+
scale,
|
|
134
|
+
y: height / 2
|
|
135
|
+
};
|
|
136
|
+
} else if (isSnapped(item.rect[2], item.rect[1])) {
|
|
137
|
+
vertex0 = {
|
|
138
|
+
x:
|
|
139
|
+
-frontRect.width / 2 +
|
|
140
|
+
convert(getLength(item.rect[2], v0)).from('cm').to(layer.unit) *
|
|
141
|
+
scale,
|
|
142
|
+
y: height / 2
|
|
143
|
+
};
|
|
144
|
+
vertex1 = {
|
|
145
|
+
x:
|
|
146
|
+
-frontRect.width / 2 +
|
|
147
|
+
convert(getLength(item.rect[1], v0)).from('cm').to(layer.unit) *
|
|
148
|
+
scale,
|
|
149
|
+
y: height / 2
|
|
150
|
+
};
|
|
151
|
+
} else if (isSnapped(item.rect[0], item.rect[3])) {
|
|
152
|
+
vertex0 = {
|
|
153
|
+
x:
|
|
154
|
+
-frontRect.width / 2 +
|
|
155
|
+
convert(getLength(item.rect[0], v0)).from('cm').to(layer.unit) *
|
|
156
|
+
scale,
|
|
157
|
+
y: height / 2
|
|
158
|
+
};
|
|
159
|
+
vertex1 = {
|
|
160
|
+
x:
|
|
161
|
+
-frontRect.width / 2 +
|
|
162
|
+
convert(getLength(item.rect[3], v0)).from('cm').to(layer.unit) *
|
|
163
|
+
scale,
|
|
164
|
+
y: height / 2
|
|
165
|
+
};
|
|
166
|
+
}
|
|
167
|
+
basePosArray.push(vertex0);
|
|
168
|
+
basePosArray.push(vertex1);
|
|
169
|
+
|
|
170
|
+
// determin which side(left or right) item is closer to. If item is closer to left side, it will be included in leftBaseITems
|
|
171
|
+
let distLeft = getLength(item.pos, v0);
|
|
172
|
+
let distRight = getLength(item.pos, v1);
|
|
173
|
+
if (distLeft < distRight) {
|
|
174
|
+
leftBaseItems.push(item);
|
|
175
|
+
} else {
|
|
176
|
+
rightBaseItems.push(item);
|
|
177
|
+
}
|
|
178
|
+
});
|
|
179
|
+
}
|
|
180
|
+
basePosArray.sort((a, b) => {
|
|
181
|
+
return b.x - a.x;
|
|
182
|
+
});
|
|
183
|
+
|
|
184
|
+
// get item's pos array about wallItem, then sort - wallItems' order is left: (-width/2) -> right: (width/2)
|
|
185
|
+
if (wallItems.length) {
|
|
186
|
+
wallItems.forEach(item => {
|
|
187
|
+
let vertex0, vertex1;
|
|
188
|
+
if (isSnapped(item.rect[3], item.rect[2])) {
|
|
189
|
+
vertex0 = {
|
|
190
|
+
x:
|
|
191
|
+
-frontRect.width / 2 +
|
|
192
|
+
convert(getLength(item.rect[3], v0)).from('cm').to(layer.unit) *
|
|
193
|
+
scale,
|
|
194
|
+
y: -height / 2
|
|
195
|
+
};
|
|
196
|
+
vertex1 = {
|
|
197
|
+
x:
|
|
198
|
+
-frontRect.width / 2 +
|
|
199
|
+
convert(getLength(item.rect[2], v0)).from('cm').to(layer.unit) *
|
|
200
|
+
scale,
|
|
201
|
+
y: -height / 2
|
|
202
|
+
};
|
|
203
|
+
} else if (isSnapped(item.rect[2], item.rect[1])) {
|
|
204
|
+
vertex0 = {
|
|
205
|
+
x:
|
|
206
|
+
-frontRect.width / 2 +
|
|
207
|
+
convert(getLength(item.rect[2], v0)).from('cm').to(layer.unit) *
|
|
208
|
+
scale,
|
|
209
|
+
y: -height / 2
|
|
210
|
+
};
|
|
211
|
+
vertex1 = {
|
|
212
|
+
x:
|
|
213
|
+
-frontRect.width / 2 +
|
|
214
|
+
convert(getLength(item.rect[1], v0)).from('cm').to(layer.unit) *
|
|
215
|
+
scale,
|
|
216
|
+
y: -height / 2
|
|
217
|
+
};
|
|
218
|
+
} else if (isSnapped(item.rect[0], item.rect[3])) {
|
|
219
|
+
vertex0 = {
|
|
220
|
+
x:
|
|
221
|
+
-frontRect.width / 2 +
|
|
222
|
+
convert(getLength(item.rect[0], v0)).from('cm').to(layer.unit) *
|
|
223
|
+
scale,
|
|
224
|
+
y: -height / 2
|
|
225
|
+
};
|
|
226
|
+
vertex1 = {
|
|
227
|
+
x:
|
|
228
|
+
-frontRect.width / 2 +
|
|
229
|
+
convert(getLength(item.rect[3], v0)).from('cm').to(layer.unit) *
|
|
230
|
+
scale,
|
|
231
|
+
y: -height / 2
|
|
232
|
+
};
|
|
233
|
+
}
|
|
234
|
+
wallPosArray.push(vertex0);
|
|
235
|
+
wallPosArray.push(vertex1);
|
|
236
|
+
|
|
237
|
+
// determin which side(left or right) item is closer to. If item is closer to left side, it will be included in leftBaseITems
|
|
238
|
+
let distLeft = getLength(item.pos, v0);
|
|
239
|
+
let distRight = getLength(item.pos, v1);
|
|
240
|
+
if (distLeft < distRight) {
|
|
241
|
+
rightWallItems.push(item);
|
|
242
|
+
} else {
|
|
243
|
+
leftWallItems.push(item);
|
|
244
|
+
}
|
|
245
|
+
});
|
|
246
|
+
}
|
|
247
|
+
wallPosArray.sort((a, b) => {
|
|
248
|
+
return a.x - b.x;
|
|
249
|
+
});
|
|
250
|
+
|
|
251
|
+
// leftItems = leftBaseItems + inverted leftWallItems : Here, it's different between BaseItem's order and WallItem's order
|
|
252
|
+
leftBaseItems.sort(sortFunc);
|
|
253
|
+
leftWallItems.sort(negSortFunc);
|
|
254
|
+
|
|
255
|
+
rightBaseItems.sort(negSortFunc);
|
|
256
|
+
rightWallItems.sort(sortFunc);
|
|
257
|
+
let leftItems = leftBaseItems.concat(leftWallItems);
|
|
258
|
+
let rightItems = rightBaseItems.concat(rightWallItems);
|
|
259
|
+
|
|
260
|
+
// To display side dimensions, set rulerLines about leftItems
|
|
261
|
+
leftItems.forEach((item, idx) => {
|
|
262
|
+
let forwardItems = [];
|
|
263
|
+
let distLine = 0;
|
|
264
|
+
let itemHeight = convert(item.size.height).from(scene.unit).to(layer.unit);
|
|
265
|
+
for (let i = 0; i < idx; i++) {
|
|
266
|
+
forwardItems.push(leftItems[i]);
|
|
267
|
+
}
|
|
268
|
+
if (
|
|
269
|
+
!forwardItems.filter(
|
|
270
|
+
it =>
|
|
271
|
+
it.itemInfo.properties.altitude._length ===
|
|
272
|
+
item.itemInfo.properties.altitude._length &&
|
|
273
|
+
it.itemInfo.properties.height._length ===
|
|
274
|
+
item.itemInfo.properties.height._length
|
|
275
|
+
).length
|
|
276
|
+
) {
|
|
277
|
+
if (item.itemInfo.properties.altitude._length) {
|
|
278
|
+
if (isSnapped(item.rect[3], item.rect[2])) {
|
|
279
|
+
distLine = convert(getLength(item.rect[2], v1))
|
|
280
|
+
.from(scene.unit)
|
|
281
|
+
.to(layer.unit);
|
|
282
|
+
} else if (isSnapped(item.rect[2], item.rect[1])) {
|
|
283
|
+
distLine = convert(getLength(item.rect[1], v1))
|
|
284
|
+
.from(scene.unit)
|
|
285
|
+
.to(layer.unit);
|
|
286
|
+
}
|
|
287
|
+
let itemAltitude = convert(item.size.altitude)
|
|
288
|
+
.from(scene.unit)
|
|
289
|
+
.to(layer.unit);
|
|
290
|
+
|
|
291
|
+
if (
|
|
292
|
+
ceilHeight - (itemAltitude + itemHeight) >
|
|
293
|
+
convert(DELTA).from(toler_unit).to(layer.unit)
|
|
294
|
+
) {
|
|
295
|
+
rulerLines.push({
|
|
296
|
+
v0: { x: width / 2, y: -height / 2 },
|
|
297
|
+
v1: {
|
|
298
|
+
x: width / 2,
|
|
299
|
+
y: height / 2 - (itemHeight + itemAltitude) * scale
|
|
300
|
+
},
|
|
301
|
+
text: formatNumber(
|
|
302
|
+
ceilHeight - (itemAltitude + itemHeight),
|
|
303
|
+
DECIMAL_PLACES_2
|
|
304
|
+
),
|
|
305
|
+
space: rulerSpace + right_count * lineSpace
|
|
306
|
+
});
|
|
307
|
+
}
|
|
308
|
+
rulerLines.push({
|
|
309
|
+
v0: {
|
|
310
|
+
x: width / 2 - distLine * scale,
|
|
311
|
+
y: height / 2 - (itemHeight + itemAltitude) * scale
|
|
312
|
+
},
|
|
313
|
+
v1: {
|
|
314
|
+
x: width / 2 - distLine * scale,
|
|
315
|
+
y: height / 2 - itemAltitude * scale
|
|
316
|
+
},
|
|
317
|
+
text: formatNumber(itemHeight, DECIMAL_PLACES_2),
|
|
318
|
+
space: rulerSpace + distLine * scale + right_count * lineSpace
|
|
319
|
+
});
|
|
320
|
+
rulerLines.push({
|
|
321
|
+
v0: {
|
|
322
|
+
x: width / 2,
|
|
323
|
+
y: height / 2 - itemAltitude * scale
|
|
324
|
+
},
|
|
325
|
+
v1: { x: width / 2, y: height / 2 },
|
|
326
|
+
text: formatNumber(itemAltitude, DECIMAL_PLACES_2),
|
|
327
|
+
space: rulerSpace + right_count * lineSpace
|
|
328
|
+
});
|
|
329
|
+
right_count++;
|
|
330
|
+
} else {
|
|
331
|
+
if (isSnapped(item.rect[3], item.rect[2])) {
|
|
332
|
+
distLine = convert(getLength(item.rect[3], v0))
|
|
333
|
+
.from(scene.unit)
|
|
334
|
+
.to(layer.unit);
|
|
335
|
+
} else if (isSnapped(item.rect[2], item.rect[1])) {
|
|
336
|
+
distLine = convert(getLength(item.rect[2], v0))
|
|
337
|
+
.from(scene.unit)
|
|
338
|
+
.to(layer.unit);
|
|
339
|
+
}
|
|
340
|
+
rulerLines.push({
|
|
341
|
+
v0: { x: -width / 2 + distLine * scale, y: height / 2 },
|
|
342
|
+
v1: {
|
|
343
|
+
x: -width / 2 + distLine * scale,
|
|
344
|
+
y: height / 2 - itemHeight * scale
|
|
345
|
+
},
|
|
346
|
+
text: formatNumber(itemHeight, DECIMAL_PLACES_2),
|
|
347
|
+
space: rulerSpace + distLine * scale + left_count * lineSpace
|
|
348
|
+
});
|
|
349
|
+
rulerLines.push({
|
|
350
|
+
v0: { x: -width / 2, y: height / 2 - itemHeight * scale },
|
|
351
|
+
v1: { x: -width / 2, y: -height / 2 },
|
|
352
|
+
text: formatNumber(ceilHeight - itemHeight, DECIMAL_PLACES_2),
|
|
353
|
+
space: rulerSpace + left_count * lineSpace
|
|
354
|
+
});
|
|
355
|
+
left_count++;
|
|
356
|
+
}
|
|
357
|
+
}
|
|
358
|
+
});
|
|
359
|
+
|
|
360
|
+
// To display side dimensions, set rulerLines about rightItems
|
|
361
|
+
rightItems.forEach((item, idx) => {
|
|
362
|
+
let forwardItems = [];
|
|
363
|
+
let distLine = 0;
|
|
364
|
+
let itemHeight = convert(item.size.height).from(scene.unit).to(layer.unit);
|
|
365
|
+
for (let i = 0; i < idx; i++) {
|
|
366
|
+
forwardItems.push(rightItems[i]);
|
|
367
|
+
}
|
|
368
|
+
if (
|
|
369
|
+
!forwardItems.filter(
|
|
370
|
+
it =>
|
|
371
|
+
it.itemInfo.properties.altitude._length ===
|
|
372
|
+
item.itemInfo.properties.altitude._length &&
|
|
373
|
+
it.itemInfo.properties.height._length ===
|
|
374
|
+
item.itemInfo.properties.height._length
|
|
375
|
+
).length
|
|
376
|
+
) {
|
|
377
|
+
if (item.itemInfo.properties.altitude._length) {
|
|
378
|
+
if (isSnapped(item.rect[3], item.rect[2])) {
|
|
379
|
+
distLine = convert(getLength(item.rect[3], v0))
|
|
380
|
+
.from(scene.unit)
|
|
381
|
+
.to(layer.unit);
|
|
382
|
+
} else if (isSnapped(item.rect[2], item.rect[1])) {
|
|
383
|
+
distLine = convert(getLength(item.rect[2], v0))
|
|
384
|
+
.from(scene.unit)
|
|
385
|
+
.to(layer.unit);
|
|
386
|
+
}
|
|
387
|
+
let itemHeight = convert(item.size.height)
|
|
388
|
+
.from(scene.unit)
|
|
389
|
+
.to(layer.unit);
|
|
390
|
+
let itemAltitude = convert(item.size.altitude)
|
|
391
|
+
.from(scene.unit)
|
|
392
|
+
.to(layer.unit);
|
|
393
|
+
rulerLines.push({
|
|
394
|
+
v0: { x: -width / 2, y: height / 2 },
|
|
395
|
+
v1: {
|
|
396
|
+
x: -width / 2,
|
|
397
|
+
y: height / 2 - itemAltitude * scale
|
|
398
|
+
},
|
|
399
|
+
text: formatNumber(itemAltitude, DECIMAL_PLACES_2),
|
|
400
|
+
space: rulerSpace + left_count * lineSpace
|
|
401
|
+
});
|
|
402
|
+
rulerLines.push({
|
|
403
|
+
v0: {
|
|
404
|
+
x: -width / 2 + distLine * scale,
|
|
405
|
+
y: height / 2 - itemAltitude * scale
|
|
406
|
+
},
|
|
407
|
+
v1: {
|
|
408
|
+
x: -width / 2 + distLine * scale,
|
|
409
|
+
y: height / 2 - (itemAltitude + itemHeight) * scale
|
|
410
|
+
},
|
|
411
|
+
text: formatNumber(itemHeight, DECIMAL_PLACES_2),
|
|
412
|
+
space: rulerSpace + +distLine * scale + left_count * lineSpace
|
|
413
|
+
});
|
|
414
|
+
if (
|
|
415
|
+
ceilHeight - (itemAltitude + itemHeight) >
|
|
416
|
+
convert(DELTA).from(toler_unit).to(layer.unit)
|
|
417
|
+
) {
|
|
418
|
+
rulerLines.push({
|
|
419
|
+
v0: {
|
|
420
|
+
x: -width / 2,
|
|
421
|
+
y: height / 2 - (itemAltitude + itemHeight) * scale
|
|
422
|
+
},
|
|
423
|
+
v1: { x: -width / 2, y: -height / 2 },
|
|
424
|
+
text: formatNumber(
|
|
425
|
+
ceilHeight - (itemAltitude + itemHeight),
|
|
426
|
+
DECIMAL_PLACES_2
|
|
427
|
+
),
|
|
428
|
+
space: rulerSpace + left_count * lineSpace
|
|
429
|
+
});
|
|
430
|
+
}
|
|
431
|
+
|
|
432
|
+
left_count++;
|
|
433
|
+
} else {
|
|
434
|
+
if (isSnapped(item.rect[3], item.rect[2])) {
|
|
435
|
+
distLine = convert(getLength(item.rect[2], v1))
|
|
436
|
+
.from(scene.unit)
|
|
437
|
+
.to(layer.unit);
|
|
438
|
+
} else if (isSnapped(item.rect[2], item.rect[1])) {
|
|
439
|
+
distLine = convert(getLength(item.rect[1], v1))
|
|
440
|
+
.from(scene.unit)
|
|
441
|
+
.to(layer.unit);
|
|
442
|
+
}
|
|
443
|
+
rulerLines.push({
|
|
444
|
+
v0: { x: width / 2, y: -height / 2 },
|
|
445
|
+
v1: { x: width / 2, y: height / 2 - itemHeight * scale },
|
|
446
|
+
text: formatNumber(ceilHeight - itemHeight, DECIMAL_PLACES_2),
|
|
447
|
+
space: rulerSpace + right_count * lineSpace
|
|
448
|
+
});
|
|
449
|
+
rulerLines.push({
|
|
450
|
+
v0: {
|
|
451
|
+
x: width / 2 - distLine * scale,
|
|
452
|
+
y: height / 2 - itemHeight * scale
|
|
453
|
+
},
|
|
454
|
+
v1: { x: width / 2 - distLine * scale, y: height / 2 },
|
|
455
|
+
text: formatNumber(itemHeight, DECIMAL_PLACES_2),
|
|
456
|
+
space: rulerSpace + distLine * scale + right_count * lineSpace
|
|
457
|
+
});
|
|
458
|
+
right_count++;
|
|
459
|
+
}
|
|
460
|
+
}
|
|
461
|
+
});
|
|
462
|
+
|
|
463
|
+
// To display wall line dimensions, set rulerLines
|
|
464
|
+
rulerLines.push({
|
|
465
|
+
v0: { x: width / 2, y: -height / 2 },
|
|
466
|
+
v1: { x: width / 2, y: height / 2 },
|
|
467
|
+
text: ceilHeight,
|
|
468
|
+
space: rulerSpace + lineSpace * right_count
|
|
469
|
+
});
|
|
470
|
+
rulerLines.push({
|
|
471
|
+
v0: { x: -width / 2, y: height / 2 },
|
|
472
|
+
v1: { x: -width / 2, y: -height / 2 },
|
|
473
|
+
text: ceilHeight,
|
|
474
|
+
space: rulerSpace + lineSpace * left_count
|
|
475
|
+
});
|
|
476
|
+
rulerLines.push({
|
|
477
|
+
v0: { x: width / 2, y: height / 2 },
|
|
478
|
+
v1: { x: -width / 2, y: height / 2 },
|
|
479
|
+
text: formatNumber(lineLength, DECIMAL_PLACES_2),
|
|
480
|
+
space: rulerSpace + (baseItems.length ? lineSpace : 0)
|
|
481
|
+
});
|
|
482
|
+
rulerLines.push({
|
|
483
|
+
v0: { x: -width / 2, y: -height / 2 },
|
|
484
|
+
v1: { x: width / 2, y: -height / 2 },
|
|
485
|
+
text: formatNumber(lineLength, DECIMAL_PLACES_2),
|
|
486
|
+
space: rulerSpace + (wallItems.length ? lineSpace : 0)
|
|
487
|
+
});
|
|
488
|
+
|
|
489
|
+
// To display wallItems dimensions, set rulerLines with wallPosArray
|
|
490
|
+
if (wallItems.length) {
|
|
491
|
+
for (let i = 0; i < wallPosArray.length - 1; i++) {
|
|
492
|
+
let dist = getLength(wallPosArray[i], wallPosArray[i + 1]) / scale;
|
|
493
|
+
rulerLines.push({
|
|
494
|
+
v0: wallPosArray[i],
|
|
495
|
+
v1: wallPosArray[i + 1],
|
|
496
|
+
space: rulerSpace,
|
|
497
|
+
text: formatNumber(dist, DECIMAL_PLACES_2)
|
|
498
|
+
});
|
|
499
|
+
}
|
|
500
|
+
}
|
|
501
|
+
|
|
502
|
+
// To display baseItems dimensions, set rulerLines with basePosArray
|
|
503
|
+
if (baseItems.length) {
|
|
504
|
+
for (let j = 0; j < basePosArray.length - 1; j++) {
|
|
505
|
+
let dist = getLength(basePosArray[j], basePosArray[j + 1]) / scale;
|
|
506
|
+
rulerLines.push({
|
|
507
|
+
v0: basePosArray[j],
|
|
508
|
+
v1: basePosArray[j + 1],
|
|
509
|
+
space: rulerSpace,
|
|
510
|
+
text: formatNumber(dist, DECIMAL_PLACES_2)
|
|
511
|
+
});
|
|
512
|
+
}
|
|
513
|
+
}
|
|
514
|
+
|
|
515
|
+
rulerLines.forEach(line => {
|
|
516
|
+
if (isNonZeroText(line.text))
|
|
517
|
+
rulerData.push(
|
|
518
|
+
<Ruler3D
|
|
519
|
+
line={line}
|
|
520
|
+
layer={layer}
|
|
521
|
+
viewScale={viewScale}
|
|
522
|
+
downloadFlag={downloadFlag}
|
|
523
|
+
/>
|
|
524
|
+
);
|
|
525
|
+
});
|
|
526
|
+
|
|
527
|
+
return <g opacity={layer.opacity}>{rulerData}</g>;
|
|
528
|
+
}
|