kitchen-simulator 3.1.11 → 3.1.13

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@@ -723,7 +723,7 @@ function updateAttributeOfSelectedElement(element, attrPayload, state, layer, ca
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  } else {
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  attributesFormData = attributesFormData.set(attributeName, value);
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  // update the distances from wall
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- var _GeometryUtils$calcDi = GeometryUtils.calcDistancesFromItemToWalls(attributesFormData, layer, catalog),
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+ var _GeometryUtils$calcDi = GeometryUtils.calcDistancesFromItemToWalls(attributesFormData, layer),
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  PointArray = _GeometryUtils$calcDi.PointArray;
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  attributesFormData = attributesFormData.set('distArray', PointArray);
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  }
@@ -1039,14 +1039,14 @@ function movePan2D3D(props, payload, state) {
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  case RIGHT:
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  window.interval = setTimeout(function () {
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  window.tDKeyDown({
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- keyCode: 39
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+ keyCode: 37
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  });
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  }, 50);
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  break;
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  case LEFT:
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  window.interval = setTimeout(function () {
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  window.tDKeyDown({
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- keyCode: 37
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+ keyCode: 39
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  });
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  }, 50);
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  break;
@@ -1059,7 +1059,7 @@ export function handleExternalEvent(_x10) {
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  function _handleExternalEvent() {
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  _handleExternalEvent = _asyncToGenerator(/*#__PURE__*/_regeneratorRuntime.mark(function _callee9(props) {
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  var _evt$payload3, _evt$payload4;
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- var evt, state, layerId, layer, _evt$payload, cdsItems, itemKeys, _loop3, i, _props$onInternalEven, sLineCnt, element, _state$viewer2D, _evt$payload$initialP, mouseX, mouseY, v2d, vPosX, vPosY, layerID, defaulTitle, _Object$keys, _evt$payload5, doorStyle, itemCDS, isAll, _layerId, _cdsItems, allItems, selectedItemId, _itemKeys, _loop4, _i2, _props$onInternalEven2, _evt$payload6, roomShapeType, width, height, _doorStyle, value, _value, _evt$payload7, moldingInfo, isGlobal, distElement, _distElement, _evt$payload8, option, _value2, _layerId2, _layer, _layer$getIn, selectedLines, selectedHoles, selectedItems, _i4, _i5, _i6, _evt$payload9, _evt$payload0, _evt$payload1, _evt$payload10, _layerID, _layer2, orginalItemInfo, originalItem, originalItemPos, replaceItem, _props$onInternalEven3, sceneData, currentTexture, _t5;
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+ var evt, state, layerId, layer, _evt$payload, cdsItems, itemKeys, _loop3, i, _props$onInternalEven, sLineCnt, _state$getIn, element, cds, _cds$find, currentCdsId, _state$viewer2D, _evt$payload$initialP, mouseX, mouseY, v2d, vPosX, vPosY, layerID, defaulTitle, _Object$keys, _evt$payload5, doorStyle, itemCDS, isAll, _layerId, _cdsItems, allItems, selectedItemId, _itemKeys, _loop4, _i2, _props$onInternalEven2, _evt$payload6, roomShapeType, width, height, _doorStyle, value, _value, _evt$payload7, moldingInfo, isGlobal, distElement, _distElement, _evt$payload8, option, _value2, _layerId2, _layer, _layer$getIn, selectedLines, selectedHoles, selectedItems, _i4, _i5, _i6, _evt$payload9, _evt$payload0, _evt$payload1, _evt$payload10, _layerID, _layer2, orginalItemInfo, originalItem, originalItemPos, replaceItem, _props$onInternalEven3, sceneData, currentTexture, _t5;
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  return _regeneratorRuntime.wrap(function (_context1) {
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  while (1) switch (_context1.prev = _context1.next) {
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  case 0:
@@ -1081,7 +1081,11 @@ function _handleExternalEvent() {
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  return _regeneratorRuntime.wrap(function (_context8) {
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  while (1) switch (_context8.prev = _context8.next) {
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  case 0:
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- it = evt === null || evt === void 0 || (_evt$payload2 = evt.payload) === null || _evt$payload2 === void 0 || (_evt$payload2 = _evt$payload2.layers['layer-1']) === null || _evt$payload2 === void 0 ? void 0 : _evt$payload2.items[itemKeys[i]];
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+ it = evt === null || evt === void 0 || (_evt$payload2 = evt.payload) === null || _evt$payload2 === void 0 || (_evt$payload2 = _evt$payload2.layers['layer-1']) === null || _evt$payload2 === void 0 ? void 0 : _evt$payload2.items[itemKeys[i]]; //////// check altitude of item property and change length from _length (convert length from 'in' fo 'cm')
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+ if (it.properties.altitude.length !== convert(it.properties.altitude._length).from('in').to('cm')) {
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+ it.properties.altitude.length = convert(it.properties.altitude._length).from('in').to('cm');
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+ }
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+ /////////
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  if (!cdsItems.some(function (v) {
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  var _it$doorStyle;
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  return it.itemID === v.itemID && it.name === v.name && ((_it$doorStyle = it.doorStyle) === null || _it$doorStyle === void 0 || (_it$doorStyle = _it$doorStyle.doorStyles) === null || _it$doorStyle === void 0 ? void 0 : _it$doorStyle.cabinet_door_style_id) === v.cdsId;
@@ -1172,7 +1176,19 @@ function _handleExternalEvent() {
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  _context1.next = 11;
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  break;
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  }
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- element = evt.payload;
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+ element = evt.payload; ///// filter the tempPlaceholders using layer-doorstyle-cds
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+ cds = (_state$getIn = state.getIn(['scene', 'layers', 'layer-1', 'doorStyle'])) === null || _state$getIn === void 0 ? void 0 : _state$getIn.cds;
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+ if (cds) {
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+ currentCdsId = (_cds$find = cds.find(function (c) {
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+ return c.itemID === element.itemID;
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+ })) === null || _cds$find === void 0 ? void 0 : _cds$find.cabinet_door_style_id;
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+ if (currentCdsId && element.structure_json.tempPlaceholders.length > 0) {
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+ element.structure_json.tempPlaceholders[0] = element.structure_json.tempPlaceholders.find(function (tPlaceholder) {
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+ return tPlaceholder.id === currentCdsId;
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+ });
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+ }
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+ }
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+ /////
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  _context1.next = 10;
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  return addItemToCatalog(element, state, props.catalog, props.projectActions);
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  case 10:
@@ -1227,7 +1243,7 @@ function _handleExternalEvent() {
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  return itCDS.itemID === item.itemID;
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  })) === null || _itemCDS$find === void 0 ? void 0 : _itemCDS$find.cabinet_door_style_id;
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  if (cdsId && !_cdsItems.some(function (v) {
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- return it.itemID === v.itemID && it.name === v.name && cdsId === v.cdsId;
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+ return item.itemID === v.itemID && item.name === v.name && cdsId === v.cdsId;
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  })) _cdsItems.push({
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  itemID: item.itemID,
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  prototype: item.prototype,
@@ -12,7 +12,7 @@ var SharedStyle = _interopRequireWildcard(require("../../shared-style"));
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  var _RGBELoader = require("three/examples/jsm/loaders/RGBELoader");
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  function _interopRequireWildcard(e, t) { if ("function" == typeof WeakMap) var r = new WeakMap(), n = new WeakMap(); return (_interopRequireWildcard = function _interopRequireWildcard(e, t) { if (!t && e && e.__esModule) return e; var o, i, f = { __proto__: null, "default": e }; if (null === e || "object" != _typeof(e) && "function" != typeof e) return f; if (o = t ? n : r) { if (o.has(e)) return o.get(e); o.set(e, f); } for (var _t in e) "default" !== _t && {}.hasOwnProperty.call(e, _t) && ((i = (o = Object.defineProperty) && Object.getOwnPropertyDescriptor(e, _t)) && (i.get || i.set) ? o(f, _t, i) : f[_t] = e[_t]); return f; })(e, t); }
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  var params = {
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- envMap: "HDR",
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+ envMap: 'HDR',
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  roughness: 0.9,
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  metalness: 0.8,
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  exposure: 1.0
@@ -67,7 +67,7 @@ var assignUVs = function assignUVs(geometry) {
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  var y3 = position.getY(i + 2);
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  uvArray.push((x1 + offset.x) / range.x, (y1 + offset.y) / range.y, (x2 + offset.x) / range.x, (y2 + offset.y) / range.y, (x3 + offset.x) / range.x, (y3 + offset.y) / range.y);
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  }
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- geometry.setAttribute("uv", new Three.BufferAttribute(new Float32Array(uvArray), 2));
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+ geometry.setAttribute('uv', new Three.BufferAttribute(new Float32Array(uvArray), 2));
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  geometry.needsUpdate = true;
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  };
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  function createArea(element, layer, scene, textures) {
@@ -78,15 +78,15 @@ function createArea(element, layer, scene, textures) {
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  var texture = element.texture;
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  texture.lengthRepeatScale = 0.01;
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  texture.heightRepeatScale = 0.01;
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- var color = element.properties.get("patternColor");
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+ var color = element.properties.get('patternColor');
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  if (element.selected) {
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  color = SharedStyle.AREA_MESH_COLOR.selected;
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  } else {
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  color = SharedStyle.AREA_MESH_COLOR.unselected;
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  }
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- if (texture.uri === undefined || texture.uri == "") {
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+ if (texture.uri === undefined || texture.uri == '') {
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  // @todo THIS IS A TEMPORARY FIX TO HAVE A DEFAULT FLOOR TEXTURE
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- texture.uri = layer.floorStyle.uri || "https://media.test.diydesignspace.com/uploads/CountTop/202203162950_2/texture/oak-barcelona-s.jpg";
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+ texture.uri = layer.floorStyle.uri || 'https://media.test.diydesignspace.com/uploads/CountTop/202203162950_2/texture/oak-barcelona-s.jpg';
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  }
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  var shape = new _three.Shape();
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  shape.moveTo(vertices[0].x, vertices[0].y);
@@ -94,7 +94,7 @@ function createArea(element, layer, scene, textures) {
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  shape.lineTo(vertices[i].x, vertices[i].y);
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  }
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  function loadFloorENV() {
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- return new _RGBELoader.RGBELoader().load("/assets/Window.hdr", function (texture) {
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+ return new _RGBELoader.RGBELoader().load('/assets/Window.hdr', function (texture) {
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  texture.mapping = Three.EquirectangularReflectionMapping;
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  return texture;
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  });
@@ -114,8 +114,8 @@ function createArea(element, layer, scene, textures) {
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  /* Create holes for the area */
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  element.holes.forEach(function (holeID) {
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  var holeCoords = [];
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- layer.getIn(["areas", holeID, "vertices"]).forEach(function (vertexID) {
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- var _layer$getIn = layer.getIn(["vertices", vertexID]),
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+ layer.getIn(['areas', holeID, 'vertices']).forEach(function (vertexID) {
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+ var _layer$getIn = layer.getIn(['vertices', vertexID]),
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  x = _layer$getIn.x,
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  y = _layer$getIn.y;
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  holeCoords.push([x, y]);
@@ -142,7 +142,7 @@ function createArea(element, layer, scene, textures) {
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  var area = new _three.Mesh(shapeGeometry, areaMaterial);
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  area.rotation.x -= Math.PI / 2;
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  area.receiveShadow = true;
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- area.name = "floor";
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+ area.name = 'floor';
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  // This mesh is use for creating ceiling mesh
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  var shapeGeometry2 = new Three.ShapeGeometry(shape);
@@ -153,7 +153,7 @@ function createArea(element, layer, scene, textures) {
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  area2.castShadow = true;
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  area2.rotation.x -= Math.PI / 2;
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  area2.receiveShadow = true;
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- area2.name = "floorSupport";
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+ area2.name = 'floorSupport';
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  var floorSupport = area2.clone();
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  area.userData.floorSupport = floorSupport;
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  return Promise.resolve(area);
@@ -163,13 +163,13 @@ function updatedArea(element, layer, scene, textures, mesh, oldElement, differen
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  selfDestroy();
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  return selfBuild();
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  };
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- var floor = mesh.getObjectByName("floor");
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+ var floor = mesh.getObjectByName('floor');
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  floor.receiveShadow = true;
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- if (differences[0] == "selected") {
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+ if (differences[0] == 'selected') {
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  var color = element.selected ? SharedStyle.AREA_MESH_COLOR.selected : SharedStyle.AREA_MESH_COLOR.unselected;
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  floor.material.color.set(color);
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- } else if (differences[0] == "properties") {
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- if (differences[1] === "texture") {
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+ } else if (differences[0] == 'properties') {
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+ if (differences[1] === 'texture') {
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  return noPerf();
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  }
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  } else return noPerf();
@@ -13,12 +13,12 @@ var _constants = require("../../../constants");
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  function _interopRequireWildcard(e, t) { if ("function" == typeof WeakMap) var r = new WeakMap(), n = new WeakMap(); return (_interopRequireWildcard = function _interopRequireWildcard(e, t) { if (!t && e && e.__esModule) return e; var o, i, f = { __proto__: null, "default": e }; if (null === e || "object" != _typeof(e) && "function" != typeof e) return f; if (o = t ? n : r) { if (o.has(e)) return o.get(e); o.set(e, f); } for (var _t in e) "default" !== _t && {}.hasOwnProperty.call(e, _t) && ((i = (o = Object.defineProperty) && Object.getOwnPropertyDescriptor(e, _t)) && (i.get || i.set) ? o(f, _t, i) : f[_t] = e[_t]); return f; })(e, t); }
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  var cached3DWindow = null;
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  var _default = exports["default"] = {
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- name: 'Clear Window',
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+ name: 'Window',
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  prototype: 'holes',
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  info: {
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  title: 'Clear',
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  tag: ['window'],
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- description: 'Clear Window',
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+ description: 'Window',
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  image: '/assets/img/svg/window/Clear.svg',
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  url: '/assets/gltf/window_clear.gltf'
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  },