kitchen-simulator 2.0.44 → 2.0.46
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/es/class/item.js +2 -2
- package/es/class/project.js +9 -7
- package/lib/class/item.js +2 -2
- package/lib/class/project.js +9 -7
- package/package.json +1 -1
package/es/class/item.js
CHANGED
|
@@ -1098,11 +1098,12 @@ var Item = /*#__PURE__*/function () {
|
|
|
1098
1098
|
state = state.merge({
|
|
1099
1099
|
doorStyle: doorStyle
|
|
1100
1100
|
});
|
|
1101
|
-
console.log('doorStyle =>', doorStyle);
|
|
1102
1101
|
var _state8 = state,
|
|
1103
1102
|
scene = _state8.scene;
|
|
1104
1103
|
var layerID = scene.get('selectedLayer');
|
|
1105
1104
|
var layers = scene.layers.get(layerID);
|
|
1105
|
+
layers.mergeIn(['doorStyle'], fromJS(doorStyle));
|
|
1106
|
+
console.log('state =>', state.toJS());
|
|
1106
1107
|
var items = layers.items;
|
|
1107
1108
|
items.forEach(function (data) {
|
|
1108
1109
|
{
|
|
@@ -1119,7 +1120,6 @@ var Item = /*#__PURE__*/function () {
|
|
|
1119
1120
|
});
|
|
1120
1121
|
}
|
|
1121
1122
|
});
|
|
1122
|
-
console.log('state =>', state.toJS());
|
|
1123
1123
|
return {
|
|
1124
1124
|
updatedState: state
|
|
1125
1125
|
};
|
package/es/class/project.js
CHANGED
|
@@ -59,7 +59,6 @@ var Project = /*#__PURE__*/function () {
|
|
|
59
59
|
}, {
|
|
60
60
|
key: "loadProject",
|
|
61
61
|
value: function loadProject(state, sceneJSON) {
|
|
62
|
-
var _sceneJSON$layers$lay;
|
|
63
62
|
var doorStyle = state.doorStyle;
|
|
64
63
|
var layerID = state.scene.selectedLayer;
|
|
65
64
|
var _viewer2D = state.viewer2D;
|
|
@@ -94,12 +93,15 @@ var Project = /*#__PURE__*/function () {
|
|
|
94
93
|
}
|
|
95
94
|
|
|
96
95
|
// making layer's doorStyle when changing room shape
|
|
97
|
-
|
|
98
|
-
|
|
99
|
-
|
|
100
|
-
|
|
101
|
-
|
|
102
|
-
}
|
|
96
|
+
// THIS LOGIC WAS MOVED TO SET INITIAL DOOR STYLE
|
|
97
|
+
// if (isEmpty(sceneJSON?.layers[layerID]?.doorStyle)) {
|
|
98
|
+
// let newlayer = {
|
|
99
|
+
// ...sceneJSON?.layers[layerID],
|
|
100
|
+
// doorStyle: doorStyle.toJS()
|
|
101
|
+
// };
|
|
102
|
+
// sceneJSON && (sceneJSON.layers[layerID] = newlayer);
|
|
103
|
+
// }
|
|
104
|
+
|
|
103
105
|
var newScene = new Scene(sceneJSON);
|
|
104
106
|
state = new State({
|
|
105
107
|
scene: newScene.toJS(),
|
package/lib/class/item.js
CHANGED
|
@@ -1105,11 +1105,12 @@ var Item = exports["default"] = /*#__PURE__*/function () {
|
|
|
1105
1105
|
state = state.merge({
|
|
1106
1106
|
doorStyle: doorStyle
|
|
1107
1107
|
});
|
|
1108
|
-
console.log('doorStyle =>', doorStyle);
|
|
1109
1108
|
var _state8 = state,
|
|
1110
1109
|
scene = _state8.scene;
|
|
1111
1110
|
var layerID = scene.get('selectedLayer');
|
|
1112
1111
|
var layers = scene.layers.get(layerID);
|
|
1112
|
+
layers.mergeIn(['doorStyle'], (0, _immutable.fromJS)(doorStyle));
|
|
1113
|
+
console.log('state =>', state.toJS());
|
|
1113
1114
|
var items = layers.items;
|
|
1114
1115
|
items.forEach(function (data) {
|
|
1115
1116
|
{
|
|
@@ -1126,7 +1127,6 @@ var Item = exports["default"] = /*#__PURE__*/function () {
|
|
|
1126
1127
|
});
|
|
1127
1128
|
}
|
|
1128
1129
|
});
|
|
1129
|
-
console.log('state =>', state.toJS());
|
|
1130
1130
|
return {
|
|
1131
1131
|
updatedState: state
|
|
1132
1132
|
};
|
package/lib/class/project.js
CHANGED
|
@@ -68,7 +68,6 @@ var Project = exports["default"] = /*#__PURE__*/function () {
|
|
|
68
68
|
}, {
|
|
69
69
|
key: "loadProject",
|
|
70
70
|
value: function loadProject(state, sceneJSON) {
|
|
71
|
-
var _sceneJSON$layers$lay;
|
|
72
71
|
var doorStyle = state.doorStyle;
|
|
73
72
|
var layerID = state.scene.selectedLayer;
|
|
74
73
|
var _viewer2D = state.viewer2D;
|
|
@@ -103,12 +102,15 @@ var Project = exports["default"] = /*#__PURE__*/function () {
|
|
|
103
102
|
}
|
|
104
103
|
|
|
105
104
|
// making layer's doorStyle when changing room shape
|
|
106
|
-
|
|
107
|
-
|
|
108
|
-
|
|
109
|
-
|
|
110
|
-
|
|
111
|
-
}
|
|
105
|
+
// THIS LOGIC WAS MOVED TO SET INITIAL DOOR STYLE
|
|
106
|
+
// if (isEmpty(sceneJSON?.layers[layerID]?.doorStyle)) {
|
|
107
|
+
// let newlayer = {
|
|
108
|
+
// ...sceneJSON?.layers[layerID],
|
|
109
|
+
// doorStyle: doorStyle.toJS()
|
|
110
|
+
// };
|
|
111
|
+
// sceneJSON && (sceneJSON.layers[layerID] = newlayer);
|
|
112
|
+
// }
|
|
113
|
+
|
|
112
114
|
var newScene = new _models.Scene(sceneJSON);
|
|
113
115
|
state = new _models.State({
|
|
114
116
|
scene: newScene.toJS(),
|