kitchen-simulator 2.0.43 → 2.0.45
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/es/class/item.js +2 -1
- package/es/class/project.js +9 -7
- package/lib/class/item.js +2 -1
- package/lib/class/project.js +9 -7
- package/package.json +1 -1
package/es/class/item.js
CHANGED
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@@ -1102,6 +1102,8 @@ var Item = /*#__PURE__*/function () {
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1102
1102
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scene = _state8.scene;
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1103
1103
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var layerID = scene.get('selectedLayer');
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1104
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var layers = scene.layers.get(layerID);
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1105
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+
layers.mergeIn(['doorStyle'], doorStyle);
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1106
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+
console.log('state =>', state.toJS());
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var items = layers.items;
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items.forEach(function (data) {
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{
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@@ -1118,7 +1120,6 @@ var Item = /*#__PURE__*/function () {
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});
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}
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});
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1121
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-
console.log('state =>', state.toJS());
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return {
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updatedState: state
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1124
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};
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package/es/class/project.js
CHANGED
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@@ -59,7 +59,6 @@ var Project = /*#__PURE__*/function () {
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}, {
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key: "loadProject",
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value: function loadProject(state, sceneJSON) {
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62
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-
var _sceneJSON$layers$lay;
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var doorStyle = state.doorStyle;
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var layerID = state.scene.selectedLayer;
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var _viewer2D = state.viewer2D;
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@@ -94,12 +93,15 @@ var Project = /*#__PURE__*/function () {
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}
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95
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// making layer's doorStyle when changing room shape
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97
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-
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98
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-
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-
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-
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-
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-
}
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96
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+
// THIS LOGIC WAS MOVED TO SET INITIAL DOOR STYLE
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97
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// if (isEmpty(sceneJSON?.layers[layerID]?.doorStyle)) {
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98
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// let newlayer = {
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// ...sceneJSON?.layers[layerID],
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// doorStyle: doorStyle.toJS()
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// };
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// sceneJSON && (sceneJSON.layers[layerID] = newlayer);
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// }
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+
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var newScene = new Scene(sceneJSON);
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state = new State({
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scene: newScene.toJS(),
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package/lib/class/item.js
CHANGED
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@@ -1109,6 +1109,8 @@ var Item = exports["default"] = /*#__PURE__*/function () {
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scene = _state8.scene;
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var layerID = scene.get('selectedLayer');
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1111
1111
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var layers = scene.layers.get(layerID);
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1112
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+
layers.mergeIn(['doorStyle'], doorStyle);
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1113
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console.log('state =>', state.toJS());
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var items = layers.items;
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items.forEach(function (data) {
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{
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@@ -1125,7 +1127,6 @@ var Item = exports["default"] = /*#__PURE__*/function () {
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});
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}
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});
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1128
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-
console.log('state =>', state.toJS());
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return {
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updatedState: state
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};
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package/lib/class/project.js
CHANGED
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@@ -68,7 +68,6 @@ var Project = exports["default"] = /*#__PURE__*/function () {
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}, {
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key: "loadProject",
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value: function loadProject(state, sceneJSON) {
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-
var _sceneJSON$layers$lay;
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var doorStyle = state.doorStyle;
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var layerID = state.scene.selectedLayer;
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var _viewer2D = state.viewer2D;
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@@ -103,12 +102,15 @@ var Project = exports["default"] = /*#__PURE__*/function () {
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}
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// making layer's doorStyle when changing room shape
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-
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-
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-
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-
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-
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-
}
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105
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+
// THIS LOGIC WAS MOVED TO SET INITIAL DOOR STYLE
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106
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// if (isEmpty(sceneJSON?.layers[layerID]?.doorStyle)) {
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107
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// let newlayer = {
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// ...sceneJSON?.layers[layerID],
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// doorStyle: doorStyle.toJS()
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// };
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111
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// sceneJSON && (sceneJSON.layers[layerID] = newlayer);
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// }
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var newScene = new _models.Scene(sceneJSON);
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state = new _models.State({
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scene: newScene.toJS(),
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