kitchen-simulator 11.30.0 → 11.30.2
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/es/assets/img/svg/accessories.svg +4 -4
- package/es/assets/img/svg/bottombar/elevation-back.svg +6 -6
- package/es/assets/img/svg/bottombar/elevation-front.svg +6 -6
- package/es/assets/img/svg/bottombar/elevation-left.svg +6 -6
- package/es/assets/img/svg/bottombar/elevation-right.svg +7 -7
- package/es/assets/img/svg/bottombar/elevation.svg +13 -13
- package/es/assets/img/svg/detail.svg +77 -77
- package/es/assets/img/svg/filtersActive.svg +19 -19
- package/es/assets/img/svg/invert.svg +12 -12
- package/es/assets/img/svg/menubar/login.svg +84 -84
- package/es/assets/img/svg/menubar/my_projects.svg +85 -85
- package/es/assets/img/svg/menubar/new_project.svg +110 -110
- package/es/assets/img/svg/menubar/save_project.svg +84 -84
- package/es/assets/img/svg/options.svg +3 -3
- package/es/assets/img/svg/positioning.svg +3 -3
- package/es/assets/img/svg/toggleFilters.svg +19 -19
- package/es/assets/img/svg/toolbar/shopping-cart.svg +13 -13
- package/es/assets/img/svg/wizardstep/detail_view.svg +87 -87
- package/es/assets/img/svg/wizardstep/tile_view.svg +95 -95
- package/es/class/vertex.js +7 -1
- package/es/components/viewer3d/camera-controls-module/camera-controls.module.js +556 -556
- package/es/events/external/handlers.syncScene.js +33 -0
- package/es/mappings/external-events/mapExternalEventPayload.js +4 -4
- package/es/mappings/external-events/mappers/addItemMapper.js +9 -9
- package/es/shared/domain/asset/sanitize-asset-url.js +5 -5
- package/es/shared/math/line-metrics.js +34 -0
- package/es/utils/helper.js +2 -5
- package/es/utils/skinPanelEngine.js +14 -14
- package/lib/assets/img/svg/accessories.svg +4 -4
- package/lib/assets/img/svg/bottombar/elevation-back.svg +6 -6
- package/lib/assets/img/svg/bottombar/elevation-front.svg +6 -6
- package/lib/assets/img/svg/bottombar/elevation-left.svg +6 -6
- package/lib/assets/img/svg/bottombar/elevation-right.svg +7 -7
- package/lib/assets/img/svg/bottombar/elevation.svg +13 -13
- package/lib/assets/img/svg/detail.svg +77 -77
- package/lib/assets/img/svg/filtersActive.svg +19 -19
- package/lib/assets/img/svg/invert.svg +12 -12
- package/lib/assets/img/svg/menubar/login.svg +84 -84
- package/lib/assets/img/svg/menubar/my_projects.svg +85 -85
- package/lib/assets/img/svg/menubar/new_project.svg +110 -110
- package/lib/assets/img/svg/menubar/save_project.svg +84 -84
- package/lib/assets/img/svg/options.svg +3 -3
- package/lib/assets/img/svg/positioning.svg +3 -3
- package/lib/assets/img/svg/toggleFilters.svg +19 -19
- package/lib/assets/img/svg/toolbar/shopping-cart.svg +13 -13
- package/lib/assets/img/svg/wizardstep/detail_view.svg +87 -87
- package/lib/assets/img/svg/wizardstep/tile_view.svg +95 -95
- package/lib/class/vertex.js +7 -1
- package/lib/components/viewer3d/camera-controls-module/camera-controls.module.js +556 -556
- package/lib/events/external/handlers.syncScene.js +34 -0
- package/lib/mappings/external-events/mapExternalEventPayload.js +4 -4
- package/lib/mappings/external-events/mappers/addItemMapper.js +9 -9
- package/lib/shared/domain/asset/sanitize-asset-url.js +5 -5
- package/lib/shared/math/line-metrics.js +40 -0
- package/lib/utils/helper.js +2 -5
- package/lib/utils/skinPanelEngine.js +14 -14
- package/package.json +1 -1
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@@ -7,11 +7,11 @@ import _createClass from "@babel/runtime/helpers/esm/createClass";
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function _callSuper(t, o, e) { return o = _getPrototypeOf(o), _possibleConstructorReturn(t, _isNativeReflectConstruct() ? Reflect.construct(o, e || [], _getPrototypeOf(t).constructor) : o.apply(t, e)); }
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function _isNativeReflectConstruct() { try { var t = !Boolean.prototype.valueOf.call(Reflect.construct(Boolean, [], function () {})); } catch (t) {} return (_isNativeReflectConstruct = function _isNativeReflectConstruct() { return !!t; })(); }
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function _superPropGet(t, o, e, r) { var p = _get(_getPrototypeOf(1 & r ? t.prototype : t), o, e); return 2 & r && "function" == typeof p ? function (t) { return p.apply(e, t); } : p; }
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* camera-controls
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/*!
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* camera-controls
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* https://github.com/yomotsu/camera-controls
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* Released under the MIT License.
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// see https://developer.mozilla.org/en-US/docs/Web/API/MouseEvent/buttons#value
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var CameraControls = /*#__PURE__*/function (_EventDispatcher) {
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*
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* const cameraControls = new CameraControls( camera, domElement );
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* ```
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*
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*
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*
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// How far you can dolly in and out ( PerspectiveCamera only )
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384
|
*/
|
|
385
385
|
_this.maxZoom = Infinity;
|
|
386
|
-
/**
|
|
387
|
-
* Approximate time in seconds to reach the target. A smaller value will reach the target faster.
|
|
388
|
-
* @category Properties
|
|
386
|
+
/**
|
|
387
|
+
* Approximate time in seconds to reach the target. A smaller value will reach the target faster.
|
|
388
|
+
* @category Properties
|
|
389
389
|
*/
|
|
390
390
|
_this.smoothTime = 0.25;
|
|
391
|
-
/**
|
|
392
|
-
* the smoothTime while dragging
|
|
393
|
-
* @category Properties
|
|
391
|
+
/**
|
|
392
|
+
* the smoothTime while dragging
|
|
393
|
+
* @category Properties
|
|
394
394
|
*/
|
|
395
395
|
_this.draggingSmoothTime = 0.125;
|
|
396
|
-
/**
|
|
397
|
-
* Max transition speed in unit-per-seconds
|
|
398
|
-
* @category Properties
|
|
396
|
+
/**
|
|
397
|
+
* Max transition speed in unit-per-seconds
|
|
398
|
+
* @category Properties
|
|
399
399
|
*/
|
|
400
400
|
_this.maxSpeed = Infinity;
|
|
401
|
-
/**
|
|
402
|
-
* Speed of azimuth (horizontal) rotation.
|
|
403
|
-
* @category Properties
|
|
401
|
+
/**
|
|
402
|
+
* Speed of azimuth (horizontal) rotation.
|
|
403
|
+
* @category Properties
|
|
404
404
|
*/
|
|
405
405
|
_this.azimuthRotateSpeed = 1.0;
|
|
406
|
-
/**
|
|
407
|
-
* Speed of polar (vertical) rotation.
|
|
408
|
-
* @category Properties
|
|
406
|
+
/**
|
|
407
|
+
* Speed of polar (vertical) rotation.
|
|
408
|
+
* @category Properties
|
|
409
409
|
*/
|
|
410
410
|
_this.polarRotateSpeed = 1.0;
|
|
411
|
-
/**
|
|
412
|
-
* Speed of mouse-wheel dollying.
|
|
413
|
-
* @category Properties
|
|
411
|
+
/**
|
|
412
|
+
* Speed of mouse-wheel dollying.
|
|
413
|
+
* @category Properties
|
|
414
414
|
*/
|
|
415
415
|
_this.dollySpeed = 1.0;
|
|
416
|
-
/**
|
|
417
|
-
* `true` to invert direction when dollying or zooming via drag
|
|
418
|
-
* @category Properties
|
|
416
|
+
/**
|
|
417
|
+
* `true` to invert direction when dollying or zooming via drag
|
|
418
|
+
* @category Properties
|
|
419
419
|
*/
|
|
420
420
|
_this.dollyDragInverted = false;
|
|
421
|
-
/**
|
|
422
|
-
* Speed of drag for truck and pedestal.
|
|
423
|
-
* @category Properties
|
|
421
|
+
/**
|
|
422
|
+
* Speed of drag for truck and pedestal.
|
|
423
|
+
* @category Properties
|
|
424
424
|
*/
|
|
425
425
|
_this.truckSpeed = 2.0;
|
|
426
|
-
/**
|
|
427
|
-
* `true` to enable Dolly-in to the mouse cursor coords.
|
|
428
|
-
* @category Properties
|
|
426
|
+
/**
|
|
427
|
+
* `true` to enable Dolly-in to the mouse cursor coords.
|
|
428
|
+
* @category Properties
|
|
429
429
|
*/
|
|
430
430
|
_this.dollyToCursor = false;
|
|
431
|
-
/**
|
|
432
|
-
* @category Properties
|
|
431
|
+
/**
|
|
432
|
+
* @category Properties
|
|
433
433
|
*/
|
|
434
434
|
_this.dragToOffset = false;
|
|
435
|
-
/**
|
|
436
|
-
* The same as `.screenSpacePanning` in three.js's OrbitControls.
|
|
437
|
-
* @category Properties
|
|
435
|
+
/**
|
|
436
|
+
* The same as `.screenSpacePanning` in three.js's OrbitControls.
|
|
437
|
+
* @category Properties
|
|
438
438
|
*/
|
|
439
439
|
_this.verticalDragToForward = false;
|
|
440
|
-
/**
|
|
441
|
-
* Friction ratio of the boundary.
|
|
442
|
-
* @category Properties
|
|
440
|
+
/**
|
|
441
|
+
* Friction ratio of the boundary.
|
|
442
|
+
* @category Properties
|
|
443
443
|
*/
|
|
444
444
|
_this.boundaryFriction = 0.0;
|
|
445
|
-
/**
|
|
446
|
-
* Controls how soon the `rest` event fires as the camera slows.
|
|
447
|
-
* @category Properties
|
|
445
|
+
/**
|
|
446
|
+
* Controls how soon the `rest` event fires as the camera slows.
|
|
447
|
+
* @category Properties
|
|
448
448
|
*/
|
|
449
449
|
_this.restThreshold = 0.01;
|
|
450
|
-
/**
|
|
451
|
-
* An array of Meshes to collide with camera.
|
|
452
|
-
* Be aware colliderMeshes may decrease performance. The collision test uses 4 raycasters from the camera since the near plane has 4 corners.
|
|
453
|
-
* @category Properties
|
|
450
|
+
/**
|
|
451
|
+
* An array of Meshes to collide with camera.
|
|
452
|
+
* Be aware colliderMeshes may decrease performance. The collision test uses 4 raycasters from the camera since the near plane has 4 corners.
|
|
453
|
+
* @category Properties
|
|
454
454
|
*/
|
|
455
455
|
_this.colliderMeshes = [];
|
|
456
|
-
/**
|
|
457
|
-
* Force cancel user dragging.
|
|
458
|
-
* @category Methods
|
|
456
|
+
/**
|
|
457
|
+
* Force cancel user dragging.
|
|
458
|
+
* @category Methods
|
|
459
459
|
*/
|
|
460
460
|
// cancel will be overwritten in the constructor.
|
|
461
461
|
_this.cancel = function () {};
|
|
@@ -1014,9 +1014,9 @@ var CameraControls = /*#__PURE__*/function (_EventDispatcher) {
|
|
|
1014
1014
|
_this.update(0);
|
|
1015
1015
|
return _this;
|
|
1016
1016
|
}
|
|
1017
|
-
/**
|
|
1018
|
-
* The camera to be controlled
|
|
1019
|
-
* @category Properties
|
|
1017
|
+
/**
|
|
1018
|
+
* The camera to be controlled
|
|
1019
|
+
* @category Properties
|
|
1020
1020
|
*/
|
|
1021
1021
|
_inherits(CameraControls, _EventDispatcher);
|
|
1022
1022
|
return _createClass(CameraControls, [{
|
|
@@ -1031,10 +1031,10 @@ var CameraControls = /*#__PURE__*/function (_EventDispatcher) {
|
|
|
1031
1031
|
this._updateNearPlaneCorners();
|
|
1032
1032
|
this._needsUpdate = true;
|
|
1033
1033
|
}
|
|
1034
|
-
/**
|
|
1035
|
-
* Whether or not the controls are enabled.
|
|
1036
|
-
* `false` to disable user dragging/touch-move, but all methods works.
|
|
1037
|
-
* @category Properties
|
|
1034
|
+
/**
|
|
1035
|
+
* Whether or not the controls are enabled.
|
|
1036
|
+
* `false` to disable user dragging/touch-move, but all methods works.
|
|
1037
|
+
* @category Properties
|
|
1038
1038
|
*/
|
|
1039
1039
|
}, {
|
|
1040
1040
|
key: "enabled",
|
|
@@ -1055,29 +1055,29 @@ var CameraControls = /*#__PURE__*/function (_EventDispatcher) {
|
|
|
1055
1055
|
this._domElement.style.webkitUserSelect = '';
|
|
1056
1056
|
}
|
|
1057
1057
|
}
|
|
1058
|
-
/**
|
|
1059
|
-
* Returns `true` if the controls are active updating.
|
|
1060
|
-
* readonly value.
|
|
1061
|
-
* @category Properties
|
|
1058
|
+
/**
|
|
1059
|
+
* Returns `true` if the controls are active updating.
|
|
1060
|
+
* readonly value.
|
|
1061
|
+
* @category Properties
|
|
1062
1062
|
*/
|
|
1063
1063
|
}, {
|
|
1064
1064
|
key: "active",
|
|
1065
1065
|
get: function get() {
|
|
1066
1066
|
return !this._hasRested;
|
|
1067
1067
|
}
|
|
1068
|
-
/**
|
|
1069
|
-
* Getter for the current `ACTION`.
|
|
1070
|
-
* readonly value.
|
|
1071
|
-
* @category Properties
|
|
1068
|
+
/**
|
|
1069
|
+
* Getter for the current `ACTION`.
|
|
1070
|
+
* readonly value.
|
|
1071
|
+
* @category Properties
|
|
1072
1072
|
*/
|
|
1073
1073
|
}, {
|
|
1074
1074
|
key: "currentAction",
|
|
1075
1075
|
get: function get() {
|
|
1076
1076
|
return this._state;
|
|
1077
1077
|
}
|
|
1078
|
-
/**
|
|
1079
|
-
* get/set Current distance.
|
|
1080
|
-
* @category Properties
|
|
1078
|
+
/**
|
|
1079
|
+
* get/set Current distance.
|
|
1080
|
+
* @category Properties
|
|
1081
1081
|
*/
|
|
1082
1082
|
}, {
|
|
1083
1083
|
key: "distance",
|
|
@@ -1091,10 +1091,10 @@ var CameraControls = /*#__PURE__*/function (_EventDispatcher) {
|
|
|
1091
1091
|
this._needsUpdate = true;
|
|
1092
1092
|
}
|
|
1093
1093
|
// horizontal angle
|
|
1094
|
-
/**
|
|
1095
|
-
* get/set the azimuth angle (horizontal) in radians.
|
|
1096
|
-
* Every 360 degrees turn is added to `.azimuthAngle` value, which is accumulative.
|
|
1097
|
-
* @category Properties
|
|
1094
|
+
/**
|
|
1095
|
+
* get/set the azimuth angle (horizontal) in radians.
|
|
1096
|
+
* Every 360 degrees turn is added to `.azimuthAngle` value, which is accumulative.
|
|
1097
|
+
* @category Properties
|
|
1098
1098
|
*/
|
|
1099
1099
|
}, {
|
|
1100
1100
|
key: "azimuthAngle",
|
|
@@ -1108,9 +1108,9 @@ var CameraControls = /*#__PURE__*/function (_EventDispatcher) {
|
|
|
1108
1108
|
this._needsUpdate = true;
|
|
1109
1109
|
}
|
|
1110
1110
|
// vertical angle
|
|
1111
|
-
/**
|
|
1112
|
-
* get/set the polar angle (vertical) in radians.
|
|
1113
|
-
* @category Properties
|
|
1111
|
+
/**
|
|
1112
|
+
* get/set the polar angle (vertical) in radians.
|
|
1113
|
+
* @category Properties
|
|
1114
1114
|
*/
|
|
1115
1115
|
}, {
|
|
1116
1116
|
key: "polarAngle",
|
|
@@ -1123,9 +1123,9 @@ var CameraControls = /*#__PURE__*/function (_EventDispatcher) {
|
|
|
1123
1123
|
this._sphericalEnd.phi = polarAngle;
|
|
1124
1124
|
this._needsUpdate = true;
|
|
1125
1125
|
}
|
|
1126
|
-
/**
|
|
1127
|
-
* Whether camera position should be enclosed in the boundary or not.
|
|
1128
|
-
* @category Properties
|
|
1126
|
+
/**
|
|
1127
|
+
* Whether camera position should be enclosed in the boundary or not.
|
|
1128
|
+
* @category Properties
|
|
1129
1129
|
*/
|
|
1130
1130
|
}, {
|
|
1131
1131
|
key: "boundaryEnclosesCamera",
|
|
@@ -1136,11 +1136,11 @@ var CameraControls = /*#__PURE__*/function (_EventDispatcher) {
|
|
|
1136
1136
|
this._boundaryEnclosesCamera = boundaryEnclosesCamera;
|
|
1137
1137
|
this._needsUpdate = true;
|
|
1138
1138
|
}
|
|
1139
|
-
/**
|
|
1140
|
-
* Set drag-start, touches and wheel enable area in the domElement.
|
|
1141
|
-
* each values are between `0` and `1` inclusive, where `0` is left/top and `1` is right/bottom of the screen.
|
|
1142
|
-
* e.g. `{ x: 0, y: 0, width: 1, height: 1 }` for entire area.
|
|
1143
|
-
* @category Properties
|
|
1139
|
+
/**
|
|
1140
|
+
* Set drag-start, touches and wheel enable area in the domElement.
|
|
1141
|
+
* each values are between `0` and `1` inclusive, where `0` is left/top and `1` is right/bottom of the screen.
|
|
1142
|
+
* e.g. `{ x: 0, y: 0, width: 1, height: 1 }` for entire area.
|
|
1143
|
+
* @category Properties
|
|
1144
1144
|
*/
|
|
1145
1145
|
}, {
|
|
1146
1146
|
key: "interactiveArea",
|
|
@@ -1150,58 +1150,58 @@ var CameraControls = /*#__PURE__*/function (_EventDispatcher) {
|
|
|
1150
1150
|
this._interactiveArea.x = clamp(interactiveArea.x, 0, 1 - this._interactiveArea.width);
|
|
1151
1151
|
this._interactiveArea.y = clamp(interactiveArea.y, 0, 1 - this._interactiveArea.height);
|
|
1152
1152
|
}
|
|
1153
|
-
/**
|
|
1154
|
-
* Adds the specified event listener.
|
|
1155
|
-
* Applicable event types (which is `K`) are:
|
|
1156
|
-
* | Event name | Timing |
|
|
1157
|
-
* | ------------------- | ------ |
|
|
1158
|
-
* | `'controlstart'` | When the user starts to control the camera via mouse / touches. ¹ |
|
|
1159
|
-
* | `'control'` | When the user controls the camera (dragging). |
|
|
1160
|
-
* | `'controlend'` | When the user ends to control the camera. ¹ |
|
|
1161
|
-
* | `'transitionstart'` | When any kind of transition starts, either user control or using a method with `enableTransition = true` |
|
|
1162
|
-
* | `'update'` | When the camera position is updated. |
|
|
1163
|
-
* | `'wake'` | When the camera starts moving. |
|
|
1164
|
-
* | `'rest'` | When the camera movement is below `.restThreshold` ². |
|
|
1165
|
-
* | `'sleep'` | When the camera end moving. |
|
|
1166
|
-
*
|
|
1167
|
-
* 1. `mouseButtons.wheel` (Mouse wheel control) does not emit `'controlstart'` and `'controlend'`. `mouseButtons.wheel` uses scroll-event internally, and scroll-event happens intermittently. That means "start" and "end" cannot be detected.
|
|
1168
|
-
* 2. Due to damping, `sleep` will usually fire a few seconds after the camera _appears_ to have stopped moving. If you want to do something (e.g. enable UI, perform another transition) at the point when the camera has stopped, you probably want the `rest` event. This can be fine tuned using the `.restThreshold` parameter. See the [Rest and Sleep Example](https://yomotsu.github.io/camera-controls/examples/rest-and-sleep.html).
|
|
1169
|
-
*
|
|
1170
|
-
* e.g.
|
|
1171
|
-
* ```
|
|
1172
|
-
* cameraControl.addEventListener( 'controlstart', myCallbackFunction );
|
|
1173
|
-
* ```
|
|
1174
|
-
* @param type event name
|
|
1175
|
-
* @param listener handler function
|
|
1176
|
-
* @category Methods
|
|
1153
|
+
/**
|
|
1154
|
+
* Adds the specified event listener.
|
|
1155
|
+
* Applicable event types (which is `K`) are:
|
|
1156
|
+
* | Event name | Timing |
|
|
1157
|
+
* | ------------------- | ------ |
|
|
1158
|
+
* | `'controlstart'` | When the user starts to control the camera via mouse / touches. ¹ |
|
|
1159
|
+
* | `'control'` | When the user controls the camera (dragging). |
|
|
1160
|
+
* | `'controlend'` | When the user ends to control the camera. ¹ |
|
|
1161
|
+
* | `'transitionstart'` | When any kind of transition starts, either user control or using a method with `enableTransition = true` |
|
|
1162
|
+
* | `'update'` | When the camera position is updated. |
|
|
1163
|
+
* | `'wake'` | When the camera starts moving. |
|
|
1164
|
+
* | `'rest'` | When the camera movement is below `.restThreshold` ². |
|
|
1165
|
+
* | `'sleep'` | When the camera end moving. |
|
|
1166
|
+
*
|
|
1167
|
+
* 1. `mouseButtons.wheel` (Mouse wheel control) does not emit `'controlstart'` and `'controlend'`. `mouseButtons.wheel` uses scroll-event internally, and scroll-event happens intermittently. That means "start" and "end" cannot be detected.
|
|
1168
|
+
* 2. Due to damping, `sleep` will usually fire a few seconds after the camera _appears_ to have stopped moving. If you want to do something (e.g. enable UI, perform another transition) at the point when the camera has stopped, you probably want the `rest` event. This can be fine tuned using the `.restThreshold` parameter. See the [Rest and Sleep Example](https://yomotsu.github.io/camera-controls/examples/rest-and-sleep.html).
|
|
1169
|
+
*
|
|
1170
|
+
* e.g.
|
|
1171
|
+
* ```
|
|
1172
|
+
* cameraControl.addEventListener( 'controlstart', myCallbackFunction );
|
|
1173
|
+
* ```
|
|
1174
|
+
* @param type event name
|
|
1175
|
+
* @param listener handler function
|
|
1176
|
+
* @category Methods
|
|
1177
1177
|
*/
|
|
1178
1178
|
}, {
|
|
1179
1179
|
key: "addEventListener",
|
|
1180
1180
|
value: function addEventListener(type, listener) {
|
|
1181
1181
|
_superPropGet(CameraControls, "addEventListener", this, 3)([type, listener]);
|
|
1182
1182
|
}
|
|
1183
|
-
/**
|
|
1184
|
-
* Removes the specified event listener
|
|
1185
|
-
* e.g.
|
|
1186
|
-
* ```
|
|
1187
|
-
* cameraControl.addEventListener( 'controlstart', myCallbackFunction );
|
|
1188
|
-
* ```
|
|
1189
|
-
* @param type event name
|
|
1190
|
-
* @param listener handler function
|
|
1191
|
-
* @category Methods
|
|
1183
|
+
/**
|
|
1184
|
+
* Removes the specified event listener
|
|
1185
|
+
* e.g.
|
|
1186
|
+
* ```
|
|
1187
|
+
* cameraControl.addEventListener( 'controlstart', myCallbackFunction );
|
|
1188
|
+
* ```
|
|
1189
|
+
* @param type event name
|
|
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|
+
* @param listener handler function
|
|
1191
|
+
* @category Methods
|
|
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1192
|
*/
|
|
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}, {
|
|
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|
key: "removeEventListener",
|
|
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|
value: function removeEventListener(type, listener) {
|
|
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|
_superPropGet(CameraControls, "removeEventListener", this, 3)([type, listener]);
|
|
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1197
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}
|
|
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|
-
/**
|
|
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|
-
* Rotate azimuthal angle(horizontal) and polar angle(vertical).
|
|
1200
|
-
* Every value is added to the current value.
|
|
1201
|
-
* @param azimuthAngle Azimuth rotate angle. In radian.
|
|
1202
|
-
* @param polarAngle Polar rotate angle. In radian.
|
|
1203
|
-
* @param enableTransition Whether to move smoothly or immediately
|
|
1204
|
-
* @category Methods
|
|
1198
|
+
/**
|
|
1199
|
+
* Rotate azimuthal angle(horizontal) and polar angle(vertical).
|
|
1200
|
+
* Every value is added to the current value.
|
|
1201
|
+
* @param azimuthAngle Azimuth rotate angle. In radian.
|
|
1202
|
+
* @param polarAngle Polar rotate angle. In radian.
|
|
1203
|
+
* @param enableTransition Whether to move smoothly or immediately
|
|
1204
|
+
* @category Methods
|
|
1205
1205
|
*/
|
|
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1206
|
}, {
|
|
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|
key: "rotate",
|
|
@@ -1209,16 +1209,16 @@ var CameraControls = /*#__PURE__*/function (_EventDispatcher) {
|
|
|
1209
1209
|
var enableTransition = arguments.length > 2 && arguments[2] !== undefined ? arguments[2] : false;
|
|
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|
return this.rotateTo(this._sphericalEnd.theta + azimuthAngle, this._sphericalEnd.phi + polarAngle, enableTransition);
|
|
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1211
|
}
|
|
1212
|
-
/**
|
|
1213
|
-
* Rotate azimuthal angle(horizontal) to the given angle and keep the same polar angle(vertical) target.
|
|
1214
|
-
*
|
|
1215
|
-
* e.g.
|
|
1216
|
-
* ```
|
|
1217
|
-
* cameraControls.rotateAzimuthTo( 30 * THREE.MathUtils.DEG2RAD, true );
|
|
1218
|
-
* ```
|
|
1219
|
-
* @param azimuthAngle Azimuth rotate angle. In radian.
|
|
1220
|
-
* @param enableTransition Whether to move smoothly or immediately
|
|
1221
|
-
* @category Methods
|
|
1212
|
+
/**
|
|
1213
|
+
* Rotate azimuthal angle(horizontal) to the given angle and keep the same polar angle(vertical) target.
|
|
1214
|
+
*
|
|
1215
|
+
* e.g.
|
|
1216
|
+
* ```
|
|
1217
|
+
* cameraControls.rotateAzimuthTo( 30 * THREE.MathUtils.DEG2RAD, true );
|
|
1218
|
+
* ```
|
|
1219
|
+
* @param azimuthAngle Azimuth rotate angle. In radian.
|
|
1220
|
+
* @param enableTransition Whether to move smoothly or immediately
|
|
1221
|
+
* @category Methods
|
|
1222
1222
|
*/
|
|
1223
1223
|
}, {
|
|
1224
1224
|
key: "rotateAzimuthTo",
|
|
@@ -1226,16 +1226,16 @@ var CameraControls = /*#__PURE__*/function (_EventDispatcher) {
|
|
|
1226
1226
|
var enableTransition = arguments.length > 1 && arguments[1] !== undefined ? arguments[1] : false;
|
|
1227
1227
|
return this.rotateTo(azimuthAngle, this._sphericalEnd.phi, enableTransition);
|
|
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1228
|
}
|
|
1229
|
-
/**
|
|
1230
|
-
* Rotate polar angle(vertical) to the given angle and keep the same azimuthal angle(horizontal) target.
|
|
1231
|
-
*
|
|
1232
|
-
* e.g.
|
|
1233
|
-
* ```
|
|
1234
|
-
* cameraControls.rotatePolarTo( 30 * THREE.MathUtils.DEG2RAD, true );
|
|
1235
|
-
* ```
|
|
1236
|
-
* @param polarAngle Polar rotate angle. In radian.
|
|
1237
|
-
* @param enableTransition Whether to move smoothly or immediately
|
|
1238
|
-
* @category Methods
|
|
1229
|
+
/**
|
|
1230
|
+
* Rotate polar angle(vertical) to the given angle and keep the same azimuthal angle(horizontal) target.
|
|
1231
|
+
*
|
|
1232
|
+
* e.g.
|
|
1233
|
+
* ```
|
|
1234
|
+
* cameraControls.rotatePolarTo( 30 * THREE.MathUtils.DEG2RAD, true );
|
|
1235
|
+
* ```
|
|
1236
|
+
* @param polarAngle Polar rotate angle. In radian.
|
|
1237
|
+
* @param enableTransition Whether to move smoothly or immediately
|
|
1238
|
+
* @category Methods
|
|
1239
1239
|
*/
|
|
1240
1240
|
}, {
|
|
1241
1241
|
key: "rotatePolarTo",
|
|
@@ -1243,43 +1243,43 @@ var CameraControls = /*#__PURE__*/function (_EventDispatcher) {
|
|
|
1243
1243
|
var enableTransition = arguments.length > 1 && arguments[1] !== undefined ? arguments[1] : false;
|
|
1244
1244
|
return this.rotateTo(this._sphericalEnd.theta, polarAngle, enableTransition);
|
|
1245
1245
|
}
|
|
1246
|
-
/**
|
|
1247
|
-
* Rotate azimuthal angle(horizontal) and polar angle(vertical) to the given angle.
|
|
1248
|
-
* Camera view will rotate over the orbit pivot absolutely:
|
|
1249
|
-
*
|
|
1250
|
-
* azimuthAngle
|
|
1251
|
-
* ```
|
|
1252
|
-
* 0º
|
|
1253
|
-
* \
|
|
1254
|
-
* 90º -----+----- -90º
|
|
1255
|
-
* \
|
|
1256
|
-
* 180º
|
|
1257
|
-
* ```
|
|
1258
|
-
* | direction | angle |
|
|
1259
|
-
* | --------- | ---------------------- |
|
|
1260
|
-
* | front | 0º |
|
|
1261
|
-
* | left | 90º (`Math.PI / 2`) |
|
|
1262
|
-
* | right | -90º (`- Math.PI / 2`) |
|
|
1263
|
-
* | back | 180º (`Math.PI`) |
|
|
1264
|
-
*
|
|
1265
|
-
* polarAngle
|
|
1266
|
-
* ```
|
|
1267
|
-
* 180º
|
|
1268
|
-
* |
|
|
1269
|
-
* 90º
|
|
1270
|
-
* |
|
|
1271
|
-
* 0º
|
|
1272
|
-
* ```
|
|
1273
|
-
* | direction | angle |
|
|
1274
|
-
* | -------------------- | ---------------------- |
|
|
1275
|
-
* | top/sky | 180º (`Math.PI`) |
|
|
1276
|
-
* | horizontal from view | 90º (`Math.PI / 2`) |
|
|
1277
|
-
* | bottom/floor | 0º |
|
|
1278
|
-
*
|
|
1279
|
-
* @param azimuthAngle Azimuth rotate angle to. In radian.
|
|
1280
|
-
* @param polarAngle Polar rotate angle to. In radian.
|
|
1281
|
-
* @param enableTransition Whether to move smoothly or immediately
|
|
1282
|
-
* @category Methods
|
|
1246
|
+
/**
|
|
1247
|
+
* Rotate azimuthal angle(horizontal) and polar angle(vertical) to the given angle.
|
|
1248
|
+
* Camera view will rotate over the orbit pivot absolutely:
|
|
1249
|
+
*
|
|
1250
|
+
* azimuthAngle
|
|
1251
|
+
* ```
|
|
1252
|
+
* 0º
|
|
1253
|
+
* \
|
|
1254
|
+
* 90º -----+----- -90º
|
|
1255
|
+
* \
|
|
1256
|
+
* 180º
|
|
1257
|
+
* ```
|
|
1258
|
+
* | direction | angle |
|
|
1259
|
+
* | --------- | ---------------------- |
|
|
1260
|
+
* | front | 0º |
|
|
1261
|
+
* | left | 90º (`Math.PI / 2`) |
|
|
1262
|
+
* | right | -90º (`- Math.PI / 2`) |
|
|
1263
|
+
* | back | 180º (`Math.PI`) |
|
|
1264
|
+
*
|
|
1265
|
+
* polarAngle
|
|
1266
|
+
* ```
|
|
1267
|
+
* 180º
|
|
1268
|
+
* |
|
|
1269
|
+
* 90º
|
|
1270
|
+
* |
|
|
1271
|
+
* 0º
|
|
1272
|
+
* ```
|
|
1273
|
+
* | direction | angle |
|
|
1274
|
+
* | -------------------- | ---------------------- |
|
|
1275
|
+
* | top/sky | 180º (`Math.PI`) |
|
|
1276
|
+
* | horizontal from view | 90º (`Math.PI / 2`) |
|
|
1277
|
+
* | bottom/floor | 0º |
|
|
1278
|
+
*
|
|
1279
|
+
* @param azimuthAngle Azimuth rotate angle to. In radian.
|
|
1280
|
+
* @param polarAngle Polar rotate angle to. In radian.
|
|
1281
|
+
* @param enableTransition Whether to move smoothly or immediately
|
|
1282
|
+
* @category Methods
|
|
1283
1283
|
*/
|
|
1284
1284
|
}, {
|
|
1285
1285
|
key: "rotateTo",
|
|
@@ -1299,11 +1299,11 @@ var CameraControls = /*#__PURE__*/function (_EventDispatcher) {
|
|
|
1299
1299
|
var resolveImmediately = !enableTransition || approxEquals(this._spherical.theta, this._sphericalEnd.theta, this.restThreshold) && approxEquals(this._spherical.phi, this._sphericalEnd.phi, this.restThreshold);
|
|
1300
1300
|
return this._createOnRestPromise(resolveImmediately);
|
|
1301
1301
|
}
|
|
1302
|
-
/**
|
|
1303
|
-
* Dolly in/out camera position.
|
|
1304
|
-
* @param distance Distance of dollyIn. Negative number for dollyOut.
|
|
1305
|
-
* @param enableTransition Whether to move smoothly or immediately.
|
|
1306
|
-
* @category Methods
|
|
1302
|
+
/**
|
|
1303
|
+
* Dolly in/out camera position.
|
|
1304
|
+
* @param distance Distance of dollyIn. Negative number for dollyOut.
|
|
1305
|
+
* @param enableTransition Whether to move smoothly or immediately.
|
|
1306
|
+
* @category Methods
|
|
1307
1307
|
*/
|
|
1308
1308
|
}, {
|
|
1309
1309
|
key: "dolly",
|
|
@@ -1311,11 +1311,11 @@ var CameraControls = /*#__PURE__*/function (_EventDispatcher) {
|
|
|
1311
1311
|
var enableTransition = arguments.length > 1 && arguments[1] !== undefined ? arguments[1] : false;
|
|
1312
1312
|
return this.dollyTo(this._sphericalEnd.radius - distance, enableTransition);
|
|
1313
1313
|
}
|
|
1314
|
-
/**
|
|
1315
|
-
* Dolly in/out camera position to given distance.
|
|
1316
|
-
* @param distance Distance of dolly.
|
|
1317
|
-
* @param enableTransition Whether to move smoothly or immediately.
|
|
1318
|
-
* @category Methods
|
|
1314
|
+
/**
|
|
1315
|
+
* Dolly in/out camera position to given distance.
|
|
1316
|
+
* @param distance Distance of dolly.
|
|
1317
|
+
* @param enableTransition Whether to move smoothly or immediately.
|
|
1318
|
+
* @category Methods
|
|
1319
1319
|
*/
|
|
1320
1320
|
}, {
|
|
1321
1321
|
key: "dollyTo",
|
|
@@ -1348,12 +1348,12 @@ var CameraControls = /*#__PURE__*/function (_EventDispatcher) {
|
|
|
1348
1348
|
var resolveImmediately = !enableTransition || approxEquals(this._spherical.radius, this._sphericalEnd.radius, this.restThreshold);
|
|
1349
1349
|
return this._createOnRestPromise(resolveImmediately);
|
|
1350
1350
|
}
|
|
1351
|
-
/**
|
|
1352
|
-
* Dolly in, but does not change the distance between the target and the camera, and moves the target position instead.
|
|
1353
|
-
* Specify a negative value for dolly out.
|
|
1354
|
-
* @param distance Distance of dolly.
|
|
1355
|
-
* @param enableTransition Whether to move smoothly or immediately.
|
|
1356
|
-
* @category Methods
|
|
1351
|
+
/**
|
|
1352
|
+
* Dolly in, but does not change the distance between the target and the camera, and moves the target position instead.
|
|
1353
|
+
* Specify a negative value for dolly out.
|
|
1354
|
+
* @param distance Distance of dolly.
|
|
1355
|
+
* @param enableTransition Whether to move smoothly or immediately.
|
|
1356
|
+
* @category Methods
|
|
1357
1357
|
*/
|
|
1358
1358
|
}, {
|
|
1359
1359
|
key: "dollyInFixed",
|
|
@@ -1366,12 +1366,12 @@ var CameraControls = /*#__PURE__*/function (_EventDispatcher) {
|
|
|
1366
1366
|
var resolveImmediately = !enableTransition || approxEquals(this._target.x, this._targetEnd.x, this.restThreshold) && approxEquals(this._target.y, this._targetEnd.y, this.restThreshold) && approxEquals(this._target.z, this._targetEnd.z, this.restThreshold);
|
|
1367
1367
|
return this._createOnRestPromise(resolveImmediately);
|
|
1368
1368
|
}
|
|
1369
|
-
/**
|
|
1370
|
-
* Zoom in/out camera. The value is added to camera zoom.
|
|
1371
|
-
* Limits set with `.minZoom` and `.maxZoom`
|
|
1372
|
-
* @param zoomStep zoom scale
|
|
1373
|
-
* @param enableTransition Whether to move smoothly or immediately
|
|
1374
|
-
* @category Methods
|
|
1369
|
+
/**
|
|
1370
|
+
* Zoom in/out camera. The value is added to camera zoom.
|
|
1371
|
+
* Limits set with `.minZoom` and `.maxZoom`
|
|
1372
|
+
* @param zoomStep zoom scale
|
|
1373
|
+
* @param enableTransition Whether to move smoothly or immediately
|
|
1374
|
+
* @category Methods
|
|
1375
1375
|
*/
|
|
1376
1376
|
}, {
|
|
1377
1377
|
key: "zoom",
|
|
@@ -1379,12 +1379,12 @@ var CameraControls = /*#__PURE__*/function (_EventDispatcher) {
|
|
|
1379
1379
|
var enableTransition = arguments.length > 1 && arguments[1] !== undefined ? arguments[1] : false;
|
|
1380
1380
|
return this.zoomTo(this._zoomEnd + zoomStep, enableTransition);
|
|
1381
1381
|
}
|
|
1382
|
-
/**
|
|
1383
|
-
* Zoom in/out camera to given scale. The value overwrites camera zoom.
|
|
1384
|
-
* Limits set with .minZoom and .maxZoom
|
|
1385
|
-
* @param zoom
|
|
1386
|
-
* @param enableTransition
|
|
1387
|
-
* @category Methods
|
|
1382
|
+
/**
|
|
1383
|
+
* Zoom in/out camera to given scale. The value overwrites camera zoom.
|
|
1384
|
+
* Limits set with .minZoom and .maxZoom
|
|
1385
|
+
* @param zoom
|
|
1386
|
+
* @param enableTransition
|
|
1387
|
+
* @category Methods
|
|
1388
1388
|
*/
|
|
1389
1389
|
}, {
|
|
1390
1390
|
key: "zoomTo",
|
|
@@ -1400,9 +1400,9 @@ var CameraControls = /*#__PURE__*/function (_EventDispatcher) {
|
|
|
1400
1400
|
this._changedZoom = 0;
|
|
1401
1401
|
return this._createOnRestPromise(resolveImmediately);
|
|
1402
1402
|
}
|
|
1403
|
-
/**
|
|
1404
|
-
* @deprecated `pan()` has been renamed to `truck()`
|
|
1405
|
-
* @category Methods
|
|
1403
|
+
/**
|
|
1404
|
+
* @deprecated `pan()` has been renamed to `truck()`
|
|
1405
|
+
* @category Methods
|
|
1406
1406
|
*/
|
|
1407
1407
|
}, {
|
|
1408
1408
|
key: "pan",
|
|
@@ -1411,12 +1411,12 @@ var CameraControls = /*#__PURE__*/function (_EventDispatcher) {
|
|
|
1411
1411
|
console.warn('`pan` has been renamed to `truck`');
|
|
1412
1412
|
return this.truck(x, y, enableTransition);
|
|
1413
1413
|
}
|
|
1414
|
-
/**
|
|
1415
|
-
* Truck and pedestal camera using current azimuthal angle
|
|
1416
|
-
* @param x Horizontal translate amount
|
|
1417
|
-
* @param y Vertical translate amount
|
|
1418
|
-
* @param enableTransition Whether to move smoothly or immediately
|
|
1419
|
-
* @category Methods
|
|
1414
|
+
/**
|
|
1415
|
+
* Truck and pedestal camera using current azimuthal angle
|
|
1416
|
+
* @param x Horizontal translate amount
|
|
1417
|
+
* @param y Vertical translate amount
|
|
1418
|
+
* @param enableTransition Whether to move smoothly or immediately
|
|
1419
|
+
* @category Methods
|
|
1420
1420
|
*/
|
|
1421
1421
|
}, {
|
|
1422
1422
|
key: "truck",
|
|
@@ -1431,11 +1431,11 @@ var CameraControls = /*#__PURE__*/function (_EventDispatcher) {
|
|
|
1431
1431
|
var to = _v3B.copy(this._targetEnd).add(offset);
|
|
1432
1432
|
return this.moveTo(to.x, to.y, to.z, enableTransition);
|
|
1433
1433
|
}
|
|
1434
|
-
/**
|
|
1435
|
-
* Move forward / backward.
|
|
1436
|
-
* @param distance Amount to move forward / backward. Negative value to move backward
|
|
1437
|
-
* @param enableTransition Whether to move smoothly or immediately
|
|
1438
|
-
* @category Methods
|
|
1434
|
+
/**
|
|
1435
|
+
* Move forward / backward.
|
|
1436
|
+
* @param distance Amount to move forward / backward. Negative value to move backward
|
|
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* @param enableTransition Whether to move smoothly or immediately
|
|
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+
* @category Methods
|
|
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*/
|
|
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}, {
|
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key: "forward",
|
|
@@ -1447,11 +1447,11 @@ var CameraControls = /*#__PURE__*/function (_EventDispatcher) {
|
|
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var to = _v3B.copy(this._targetEnd).add(_v3A);
|
|
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return this.moveTo(to.x, to.y, to.z, enableTransition);
|
|
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}
|
|
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-
/**
|
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* Move up / down.
|
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-
* @param height Amount to move up / down. Negative value to move down
|
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-
* @param enableTransition Whether to move smoothly or immediately
|
|
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-
* @category Methods
|
|
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+
/**
|
|
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+
* Move up / down.
|
|
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+
* @param height Amount to move up / down. Negative value to move down
|
|
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+
* @param enableTransition Whether to move smoothly or immediately
|
|
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+
* @category Methods
|
|
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*/
|
|
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}, {
|
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key: "elevate",
|
|
@@ -1460,13 +1460,13 @@ var CameraControls = /*#__PURE__*/function (_EventDispatcher) {
|
|
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_v3A.copy(this._camera.up).multiplyScalar(height);
|
|
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return this.moveTo(this._targetEnd.x + _v3A.x, this._targetEnd.y + _v3A.y, this._targetEnd.z + _v3A.z, enableTransition);
|
|
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}
|
|
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-
/**
|
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-
* Move target position to given point.
|
|
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-
* @param x x coord to move center position
|
|
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-
* @param y y coord to move center position
|
|
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-
* @param z z coord to move center position
|
|
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-
* @param enableTransition Whether to move smoothly or immediately
|
|
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|
-
* @category Methods
|
|
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|
+
/**
|
|
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|
+
* Move target position to given point.
|
|
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|
+
* @param x x coord to move center position
|
|
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+
* @param y y coord to move center position
|
|
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|
+
* @param z z coord to move center position
|
|
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|
+
* @param enableTransition Whether to move smoothly or immediately
|
|
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|
+
* @category Methods
|
|
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1470
|
*/
|
|
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1471
|
}, {
|
|
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key: "moveTo",
|
|
@@ -1482,14 +1482,14 @@ var CameraControls = /*#__PURE__*/function (_EventDispatcher) {
|
|
|
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|
var resolveImmediately = !enableTransition || approxEquals(this._target.x, this._targetEnd.x, this.restThreshold) && approxEquals(this._target.y, this._targetEnd.y, this.restThreshold) && approxEquals(this._target.z, this._targetEnd.z, this.restThreshold);
|
|
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return this._createOnRestPromise(resolveImmediately);
|
|
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|
}
|
|
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|
-
/**
|
|
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-
* Look in the given point direction.
|
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|
-
* @param x point x.
|
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|
-
* @param y point y.
|
|
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|
-
* @param z point z.
|
|
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-
* @param enableTransition Whether to move smoothly or immediately.
|
|
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|
-
* @returns Transition end promise
|
|
1492
|
-
* @category Methods
|
|
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|
+
/**
|
|
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|
+
* Look in the given point direction.
|
|
1487
|
+
* @param x point x.
|
|
1488
|
+
* @param y point y.
|
|
1489
|
+
* @param z point z.
|
|
1490
|
+
* @param enableTransition Whether to move smoothly or immediately.
|
|
1491
|
+
* @returns Transition end promise
|
|
1492
|
+
* @category Methods
|
|
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1493
|
*/
|
|
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|
}, {
|
|
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|
key: "lookInDirectionOf",
|
|
@@ -1500,18 +1500,18 @@ var CameraControls = /*#__PURE__*/function (_EventDispatcher) {
|
|
|
1500
1500
|
var position = direction.multiplyScalar(-this._sphericalEnd.radius).add(this._targetEnd);
|
|
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|
return this.setPosition(position.x, position.y, position.z, enableTransition);
|
|
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1502
|
}
|
|
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|
-
/**
|
|
1504
|
-
* Fit the viewport to the box or the bounding box of the object, using the nearest axis. paddings are in unit.
|
|
1505
|
-
* set `cover: true` to fill enter screen.
|
|
1506
|
-
* e.g.
|
|
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|
-
* ```
|
|
1508
|
-
* cameraControls.fitToBox( myMesh );
|
|
1509
|
-
* ```
|
|
1510
|
-
* @param box3OrObject Axis aligned bounding box to fit the view.
|
|
1511
|
-
* @param enableTransition Whether to move smoothly or immediately.
|
|
1512
|
-
* @param options | `<object>` { cover: boolean, paddingTop: number, paddingLeft: number, paddingBottom: number, paddingRight: number }
|
|
1513
|
-
* @returns Transition end promise
|
|
1514
|
-
* @category Methods
|
|
1503
|
+
/**
|
|
1504
|
+
* Fit the viewport to the box or the bounding box of the object, using the nearest axis. paddings are in unit.
|
|
1505
|
+
* set `cover: true` to fill enter screen.
|
|
1506
|
+
* e.g.
|
|
1507
|
+
* ```
|
|
1508
|
+
* cameraControls.fitToBox( myMesh );
|
|
1509
|
+
* ```
|
|
1510
|
+
* @param box3OrObject Axis aligned bounding box to fit the view.
|
|
1511
|
+
* @param enableTransition Whether to move smoothly or immediately.
|
|
1512
|
+
* @param options | `<object>` { cover: boolean, paddingTop: number, paddingLeft: number, paddingBottom: number, paddingRight: number }
|
|
1513
|
+
* @returns Transition end promise
|
|
1514
|
+
* @category Methods
|
|
1515
1515
|
*/
|
|
1516
1516
|
}, {
|
|
1517
1517
|
key: "fitToBox",
|
|
@@ -1598,11 +1598,11 @@ var CameraControls = /*#__PURE__*/function (_EventDispatcher) {
|
|
|
1598
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|
}
|
|
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|
return Promise.all(promises);
|
|
1600
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|
}
|
|
1601
|
-
/**
|
|
1602
|
-
* Fit the viewport to the sphere or the bounding sphere of the object.
|
|
1603
|
-
* @param sphereOrMesh
|
|
1604
|
-
* @param enableTransition
|
|
1605
|
-
* @category Methods
|
|
1601
|
+
/**
|
|
1602
|
+
* Fit the viewport to the sphere or the bounding sphere of the object.
|
|
1603
|
+
* @param sphereOrMesh
|
|
1604
|
+
* @param enableTransition
|
|
1605
|
+
* @category Methods
|
|
1606
1606
|
*/
|
|
1607
1607
|
}, {
|
|
1608
1608
|
key: "fitToSphere",
|
|
@@ -1624,16 +1624,16 @@ var CameraControls = /*#__PURE__*/function (_EventDispatcher) {
|
|
|
1624
1624
|
promises.push(this.setFocalOffset(0, 0, 0, enableTransition));
|
|
1625
1625
|
return Promise.all(promises);
|
|
1626
1626
|
}
|
|
1627
|
-
/**
|
|
1628
|
-
* Look at the `target` from the `position`.
|
|
1629
|
-
* @param positionX
|
|
1630
|
-
* @param positionY
|
|
1631
|
-
* @param positionZ
|
|
1632
|
-
* @param targetX
|
|
1633
|
-
* @param targetY
|
|
1634
|
-
* @param targetZ
|
|
1635
|
-
* @param enableTransition
|
|
1636
|
-
* @category Methods
|
|
1627
|
+
/**
|
|
1628
|
+
* Look at the `target` from the `position`.
|
|
1629
|
+
* @param positionX
|
|
1630
|
+
* @param positionY
|
|
1631
|
+
* @param positionZ
|
|
1632
|
+
* @param targetX
|
|
1633
|
+
* @param targetY
|
|
1634
|
+
* @param targetZ
|
|
1635
|
+
* @param enableTransition
|
|
1636
|
+
* @category Methods
|
|
1637
1637
|
*/
|
|
1638
1638
|
}, {
|
|
1639
1639
|
key: "setLookAt",
|
|
@@ -1657,23 +1657,23 @@ var CameraControls = /*#__PURE__*/function (_EventDispatcher) {
|
|
|
1657
1657
|
var resolveImmediately = !enableTransition || approxEquals(this._target.x, this._targetEnd.x, this.restThreshold) && approxEquals(this._target.y, this._targetEnd.y, this.restThreshold) && approxEquals(this._target.z, this._targetEnd.z, this.restThreshold) && approxEquals(this._spherical.theta, this._sphericalEnd.theta, this.restThreshold) && approxEquals(this._spherical.phi, this._sphericalEnd.phi, this.restThreshold) && approxEquals(this._spherical.radius, this._sphericalEnd.radius, this.restThreshold);
|
|
1658
1658
|
return this._createOnRestPromise(resolveImmediately);
|
|
1659
1659
|
}
|
|
1660
|
-
/**
|
|
1661
|
-
* Similar to setLookAt, but it interpolates between two states.
|
|
1662
|
-
* @param positionAX
|
|
1663
|
-
* @param positionAY
|
|
1664
|
-
* @param positionAZ
|
|
1665
|
-
* @param targetAX
|
|
1666
|
-
* @param targetAY
|
|
1667
|
-
* @param targetAZ
|
|
1668
|
-
* @param positionBX
|
|
1669
|
-
* @param positionBY
|
|
1670
|
-
* @param positionBZ
|
|
1671
|
-
* @param targetBX
|
|
1672
|
-
* @param targetBY
|
|
1673
|
-
* @param targetBZ
|
|
1674
|
-
* @param t
|
|
1675
|
-
* @param enableTransition
|
|
1676
|
-
* @category Methods
|
|
1660
|
+
/**
|
|
1661
|
+
* Similar to setLookAt, but it interpolates between two states.
|
|
1662
|
+
* @param positionAX
|
|
1663
|
+
* @param positionAY
|
|
1664
|
+
* @param positionAZ
|
|
1665
|
+
* @param targetAX
|
|
1666
|
+
* @param targetAY
|
|
1667
|
+
* @param targetAZ
|
|
1668
|
+
* @param positionBX
|
|
1669
|
+
* @param positionBY
|
|
1670
|
+
* @param positionBZ
|
|
1671
|
+
* @param targetBX
|
|
1672
|
+
* @param targetBY
|
|
1673
|
+
* @param targetBZ
|
|
1674
|
+
* @param t
|
|
1675
|
+
* @param enableTransition
|
|
1676
|
+
* @category Methods
|
|
1677
1677
|
*/
|
|
1678
1678
|
}, {
|
|
1679
1679
|
key: "lerpLookAt",
|
|
@@ -1704,14 +1704,14 @@ var CameraControls = /*#__PURE__*/function (_EventDispatcher) {
|
|
|
1704
1704
|
var resolveImmediately = !enableTransition || approxEquals(this._target.x, this._targetEnd.x, this.restThreshold) && approxEquals(this._target.y, this._targetEnd.y, this.restThreshold) && approxEquals(this._target.z, this._targetEnd.z, this.restThreshold) && approxEquals(this._spherical.theta, this._sphericalEnd.theta, this.restThreshold) && approxEquals(this._spherical.phi, this._sphericalEnd.phi, this.restThreshold) && approxEquals(this._spherical.radius, this._sphericalEnd.radius, this.restThreshold);
|
|
1705
1705
|
return this._createOnRestPromise(resolveImmediately);
|
|
1706
1706
|
}
|
|
1707
|
-
/**
|
|
1708
|
-
* Set angle and distance by given position.
|
|
1709
|
-
* An alias of `setLookAt()`, without target change. Thus keep gazing at the current target
|
|
1710
|
-
* @param positionX
|
|
1711
|
-
* @param positionY
|
|
1712
|
-
* @param positionZ
|
|
1713
|
-
* @param enableTransition
|
|
1714
|
-
* @category Methods
|
|
1707
|
+
/**
|
|
1708
|
+
* Set angle and distance by given position.
|
|
1709
|
+
* An alias of `setLookAt()`, without target change. Thus keep gazing at the current target
|
|
1710
|
+
* @param positionX
|
|
1711
|
+
* @param positionY
|
|
1712
|
+
* @param positionZ
|
|
1713
|
+
* @param enableTransition
|
|
1714
|
+
* @category Methods
|
|
1715
1715
|
*/
|
|
1716
1716
|
}, {
|
|
1717
1717
|
key: "setPosition",
|
|
@@ -1719,14 +1719,14 @@ var CameraControls = /*#__PURE__*/function (_EventDispatcher) {
|
|
|
1719
1719
|
var enableTransition = arguments.length > 3 && arguments[3] !== undefined ? arguments[3] : false;
|
|
1720
1720
|
return this.setLookAt(positionX, positionY, positionZ, this._targetEnd.x, this._targetEnd.y, this._targetEnd.z, enableTransition);
|
|
1721
1721
|
}
|
|
1722
|
-
/**
|
|
1723
|
-
* Set the target position where gaze at.
|
|
1724
|
-
* An alias of `setLookAt()`, without position change. Thus keep the same position.
|
|
1725
|
-
* @param targetX
|
|
1726
|
-
* @param targetY
|
|
1727
|
-
* @param targetZ
|
|
1728
|
-
* @param enableTransition
|
|
1729
|
-
* @category Methods
|
|
1722
|
+
/**
|
|
1723
|
+
* Set the target position where gaze at.
|
|
1724
|
+
* An alias of `setLookAt()`, without position change. Thus keep the same position.
|
|
1725
|
+
* @param targetX
|
|
1726
|
+
* @param targetY
|
|
1727
|
+
* @param targetZ
|
|
1728
|
+
* @param enableTransition
|
|
1729
|
+
* @category Methods
|
|
1730
1730
|
*/
|
|
1731
1731
|
}, {
|
|
1732
1732
|
key: "setTarget",
|
|
@@ -1738,13 +1738,13 @@ var CameraControls = /*#__PURE__*/function (_EventDispatcher) {
|
|
|
1738
1738
|
this._sphericalEnd.phi = clamp(this._sphericalEnd.phi, this.minPolarAngle, this.maxPolarAngle);
|
|
1739
1739
|
return promise;
|
|
1740
1740
|
}
|
|
1741
|
-
/**
|
|
1742
|
-
* Set focal offset using the screen parallel coordinates. z doesn't affect in Orthographic as with Dolly.
|
|
1743
|
-
* @param x
|
|
1744
|
-
* @param y
|
|
1745
|
-
* @param z
|
|
1746
|
-
* @param enableTransition
|
|
1747
|
-
* @category Methods
|
|
1741
|
+
/**
|
|
1742
|
+
* Set focal offset using the screen parallel coordinates. z doesn't affect in Orthographic as with Dolly.
|
|
1743
|
+
* @param x
|
|
1744
|
+
* @param y
|
|
1745
|
+
* @param z
|
|
1746
|
+
* @param enableTransition
|
|
1747
|
+
* @category Methods
|
|
1748
1748
|
*/
|
|
1749
1749
|
}, {
|
|
1750
1750
|
key: "setFocalOffset",
|
|
@@ -1757,13 +1757,13 @@ var CameraControls = /*#__PURE__*/function (_EventDispatcher) {
|
|
|
1757
1757
|
var resolveImmediately = !enableTransition || approxEquals(this._focalOffset.x, this._focalOffsetEnd.x, this.restThreshold) && approxEquals(this._focalOffset.y, this._focalOffsetEnd.y, this.restThreshold) && approxEquals(this._focalOffset.z, this._focalOffsetEnd.z, this.restThreshold);
|
|
1758
1758
|
return this._createOnRestPromise(resolveImmediately);
|
|
1759
1759
|
}
|
|
1760
|
-
/**
|
|
1761
|
-
* Set orbit point without moving the camera.
|
|
1762
|
-
* SHOULD NOT RUN DURING ANIMATIONS. `setOrbitPoint()` will immediately fix the positions.
|
|
1763
|
-
* @param targetX
|
|
1764
|
-
* @param targetY
|
|
1765
|
-
* @param targetZ
|
|
1766
|
-
* @category Methods
|
|
1760
|
+
/**
|
|
1761
|
+
* Set orbit point without moving the camera.
|
|
1762
|
+
* SHOULD NOT RUN DURING ANIMATIONS. `setOrbitPoint()` will immediately fix the positions.
|
|
1763
|
+
* @param targetX
|
|
1764
|
+
* @param targetY
|
|
1765
|
+
* @param targetZ
|
|
1766
|
+
* @category Methods
|
|
1767
1767
|
*/
|
|
1768
1768
|
}, {
|
|
1769
1769
|
key: "setOrbitPoint",
|
|
@@ -1784,10 +1784,10 @@ var CameraControls = /*#__PURE__*/function (_EventDispatcher) {
|
|
|
1784
1784
|
this.setFocalOffset(-_v3A.x, _v3A.y, -_v3A.z, false);
|
|
1785
1785
|
this.moveTo(targetX, targetY, targetZ, false);
|
|
1786
1786
|
}
|
|
1787
|
-
/**
|
|
1788
|
-
* Set the boundary box that encloses the target of the camera. box3 is in THREE.Box3
|
|
1789
|
-
* @param box3
|
|
1790
|
-
* @category Methods
|
|
1787
|
+
/**
|
|
1788
|
+
* Set the boundary box that encloses the target of the camera. box3 is in THREE.Box3
|
|
1789
|
+
* @param box3
|
|
1790
|
+
* @category Methods
|
|
1791
1791
|
*/
|
|
1792
1792
|
}, {
|
|
1793
1793
|
key: "setBoundary",
|
|
@@ -1802,14 +1802,14 @@ var CameraControls = /*#__PURE__*/function (_EventDispatcher) {
|
|
|
1802
1802
|
this._boundary.clampPoint(this._targetEnd, this._targetEnd);
|
|
1803
1803
|
this._needsUpdate = true;
|
|
1804
1804
|
}
|
|
1805
|
-
/**
|
|
1806
|
-
* Set (or unset) the current viewport.
|
|
1807
|
-
* Set this when you want to use renderer viewport and .dollyToCursor feature at the same time.
|
|
1808
|
-
* @param viewportOrX
|
|
1809
|
-
* @param y
|
|
1810
|
-
* @param width
|
|
1811
|
-
* @param height
|
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-
* @category Methods
|
|
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+
/**
|
|
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+
* Set (or unset) the current viewport.
|
|
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|
+
* Set this when you want to use renderer viewport and .dollyToCursor feature at the same time.
|
|
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|
+
* @param viewportOrX
|
|
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|
+
* @param y
|
|
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|
+
* @param width
|
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|
+
* @param height
|
|
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+
* @category Methods
|
|
1813
1813
|
*/
|
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}, {
|
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key: "setViewport",
|
|
@@ -1828,13 +1828,13 @@ var CameraControls = /*#__PURE__*/function (_EventDispatcher) {
|
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|
this._viewport.copy(viewportOrX);
|
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}
|
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}
|
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|
-
/**
|
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* Calculate the distance to fit the box.
|
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* @param width box width
|
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|
-
* @param height box height
|
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|
-
* @param depth box depth
|
|
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|
-
* @returns distance
|
|
1837
|
-
* @category Methods
|
|
1831
|
+
/**
|
|
1832
|
+
* Calculate the distance to fit the box.
|
|
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|
+
* @param width box width
|
|
1834
|
+
* @param height box height
|
|
1835
|
+
* @param depth box depth
|
|
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|
+
* @returns distance
|
|
1837
|
+
* @category Methods
|
|
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1838
|
*/
|
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1839
|
}, {
|
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1840
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key: "getDistanceToFitBox",
|
|
@@ -1847,11 +1847,11 @@ var CameraControls = /*#__PURE__*/function (_EventDispatcher) {
|
|
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1847
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var heightToFit = (cover ? boundingRectAspect > aspect : boundingRectAspect < aspect) ? height : width / aspect;
|
|
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1848
|
return heightToFit * 0.5 / Math.tan(fov * 0.5) + depth * 0.5;
|
|
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1849
|
}
|
|
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|
-
/**
|
|
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|
-
* Calculate the distance to fit the sphere.
|
|
1852
|
-
* @param radius sphere radius
|
|
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|
-
* @returns distance
|
|
1854
|
-
* @category Methods
|
|
1850
|
+
/**
|
|
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|
+
* Calculate the distance to fit the sphere.
|
|
1852
|
+
* @param radius sphere radius
|
|
1853
|
+
* @returns distance
|
|
1854
|
+
* @category Methods
|
|
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1855
|
*/
|
|
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1856
|
}, {
|
|
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1857
|
key: "getDistanceToFitSphere",
|
|
@@ -1863,11 +1863,11 @@ var CameraControls = /*#__PURE__*/function (_EventDispatcher) {
|
|
|
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1863
|
var fov = 1 < this._camera.aspect ? vFOV : hFOV;
|
|
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|
return radius / Math.sin(fov * 0.5);
|
|
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1865
|
}
|
|
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|
-
/**
|
|
1867
|
-
* Returns the orbit center position, where the camera looking at.
|
|
1868
|
-
* @param out The receiving Vector3 instance to copy the result
|
|
1869
|
-
* @param receiveEndValue Whether receive the transition end coords or current. default is `true`
|
|
1870
|
-
* @category Methods
|
|
1866
|
+
/**
|
|
1867
|
+
* Returns the orbit center position, where the camera looking at.
|
|
1868
|
+
* @param out The receiving Vector3 instance to copy the result
|
|
1869
|
+
* @param receiveEndValue Whether receive the transition end coords or current. default is `true`
|
|
1870
|
+
* @category Methods
|
|
1871
1871
|
*/
|
|
1872
1872
|
}, {
|
|
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1873
|
key: "getTarget",
|
|
@@ -1876,11 +1876,11 @@ var CameraControls = /*#__PURE__*/function (_EventDispatcher) {
|
|
|
1876
1876
|
var _out = !!out && out.isVector3 ? out : new THREE.Vector3();
|
|
1877
1877
|
return _out.copy(receiveEndValue ? this._targetEnd : this._target);
|
|
1878
1878
|
}
|
|
1879
|
-
/**
|
|
1880
|
-
* Returns the camera position.
|
|
1881
|
-
* @param out The receiving Vector3 instance to copy the result
|
|
1882
|
-
* @param receiveEndValue Whether receive the transition end coords or current. default is `true`
|
|
1883
|
-
* @category Methods
|
|
1879
|
+
/**
|
|
1880
|
+
* Returns the camera position.
|
|
1881
|
+
* @param out The receiving Vector3 instance to copy the result
|
|
1882
|
+
* @param receiveEndValue Whether receive the transition end coords or current. default is `true`
|
|
1883
|
+
* @category Methods
|
|
1884
1884
|
*/
|
|
1885
1885
|
}, {
|
|
1886
1886
|
key: "getPosition",
|
|
@@ -1889,11 +1889,11 @@ var CameraControls = /*#__PURE__*/function (_EventDispatcher) {
|
|
|
1889
1889
|
var _out = !!out && out.isVector3 ? out : new THREE.Vector3();
|
|
1890
1890
|
return _out.setFromSpherical(receiveEndValue ? this._sphericalEnd : this._spherical).applyQuaternion(this._yAxisUpSpaceInverse).add(receiveEndValue ? this._targetEnd : this._target);
|
|
1891
1891
|
}
|
|
1892
|
-
/**
|
|
1893
|
-
* Returns the spherical coordinates of the orbit.
|
|
1894
|
-
* @param out The receiving Spherical instance to copy the result
|
|
1895
|
-
* @param receiveEndValue Whether receive the transition end coords or current. default is `true`
|
|
1896
|
-
* @category Methods
|
|
1892
|
+
/**
|
|
1893
|
+
* Returns the spherical coordinates of the orbit.
|
|
1894
|
+
* @param out The receiving Spherical instance to copy the result
|
|
1895
|
+
* @param receiveEndValue Whether receive the transition end coords or current. default is `true`
|
|
1896
|
+
* @category Methods
|
|
1897
1897
|
*/
|
|
1898
1898
|
}, {
|
|
1899
1899
|
key: "getSpherical",
|
|
@@ -1902,11 +1902,11 @@ var CameraControls = /*#__PURE__*/function (_EventDispatcher) {
|
|
|
1902
1902
|
var _out = out || new THREE.Spherical();
|
|
1903
1903
|
return _out.copy(receiveEndValue ? this._sphericalEnd : this._spherical);
|
|
1904
1904
|
}
|
|
1905
|
-
/**
|
|
1906
|
-
* Returns the focal offset, which is how much the camera appears to be translated in screen parallel coordinates.
|
|
1907
|
-
* @param out The receiving Vector3 instance to copy the result
|
|
1908
|
-
* @param receiveEndValue Whether receive the transition end coords or current. default is `true`
|
|
1909
|
-
* @category Methods
|
|
1905
|
+
/**
|
|
1906
|
+
* Returns the focal offset, which is how much the camera appears to be translated in screen parallel coordinates.
|
|
1907
|
+
* @param out The receiving Vector3 instance to copy the result
|
|
1908
|
+
* @param receiveEndValue Whether receive the transition end coords or current. default is `true`
|
|
1909
|
+
* @category Methods
|
|
1910
1910
|
*/
|
|
1911
1911
|
}, {
|
|
1912
1912
|
key: "getFocalOffset",
|
|
@@ -1915,9 +1915,9 @@ var CameraControls = /*#__PURE__*/function (_EventDispatcher) {
|
|
|
1915
1915
|
var _out = !!out && out.isVector3 ? out : new THREE.Vector3();
|
|
1916
1916
|
return _out.copy(receiveEndValue ? this._focalOffsetEnd : this._focalOffset);
|
|
1917
1917
|
}
|
|
1918
|
-
/**
|
|
1919
|
-
* Normalize camera azimuth angle rotation between 0 and 360 degrees.
|
|
1920
|
-
* @category Methods
|
|
1918
|
+
/**
|
|
1919
|
+
* Normalize camera azimuth angle rotation between 0 and 360 degrees.
|
|
1920
|
+
* @category Methods
|
|
1921
1921
|
*/
|
|
1922
1922
|
}, {
|
|
1923
1923
|
key: "normalizeRotations",
|
|
@@ -1926,10 +1926,10 @@ var CameraControls = /*#__PURE__*/function (_EventDispatcher) {
|
|
|
1926
1926
|
if (this._sphericalEnd.theta < 0) this._sphericalEnd.theta += PI_2;
|
|
1927
1927
|
this._spherical.theta += PI_2 * Math.round((this._sphericalEnd.theta - this._spherical.theta) / PI_2);
|
|
1928
1928
|
}
|
|
1929
|
-
/**
|
|
1930
|
-
* Reset all rotation and position to defaults.
|
|
1931
|
-
* @param enableTransition
|
|
1932
|
-
* @category Methods
|
|
1929
|
+
/**
|
|
1930
|
+
* Reset all rotation and position to defaults.
|
|
1931
|
+
* @param enableTransition
|
|
1932
|
+
* @category Methods
|
|
1933
1933
|
*/
|
|
1934
1934
|
}, {
|
|
1935
1935
|
key: "reset",
|
|
@@ -1944,9 +1944,9 @@ var CameraControls = /*#__PURE__*/function (_EventDispatcher) {
|
|
|
1944
1944
|
var promises = [this.setLookAt(this._position0.x, this._position0.y, this._position0.z, this._target0.x, this._target0.y, this._target0.z, enableTransition), this.setFocalOffset(this._focalOffset0.x, this._focalOffset0.y, this._focalOffset0.z, enableTransition), this.zoomTo(this._zoom0, enableTransition)];
|
|
1945
1945
|
return Promise.all(promises);
|
|
1946
1946
|
}
|
|
1947
|
-
/**
|
|
1948
|
-
* Set current camera position as the default position.
|
|
1949
|
-
* @category Methods
|
|
1947
|
+
/**
|
|
1948
|
+
* Set current camera position as the default position.
|
|
1949
|
+
* @category Methods
|
|
1950
1950
|
*/
|
|
1951
1951
|
}, {
|
|
1952
1952
|
key: "saveState",
|
|
@@ -1957,10 +1957,10 @@ var CameraControls = /*#__PURE__*/function (_EventDispatcher) {
|
|
|
1957
1957
|
this._zoom0 = this._zoom;
|
|
1958
1958
|
this._focalOffset0.copy(this._focalOffset);
|
|
1959
1959
|
}
|
|
1960
|
-
/**
|
|
1961
|
-
* Sync camera-up direction.
|
|
1962
|
-
* When camera-up vector is changed, `.updateCameraUp()` must be called.
|
|
1963
|
-
* @category Methods
|
|
1960
|
+
/**
|
|
1961
|
+
* Sync camera-up direction.
|
|
1962
|
+
* When camera-up vector is changed, `.updateCameraUp()` must be called.
|
|
1963
|
+
* @category Methods
|
|
1964
1964
|
*/
|
|
1965
1965
|
}, {
|
|
1966
1966
|
key: "updateCameraUp",
|
|
@@ -1968,10 +1968,10 @@ var CameraControls = /*#__PURE__*/function (_EventDispatcher) {
|
|
|
1968
1968
|
this._yAxisUpSpace.setFromUnitVectors(this._camera.up, _AXIS_Y);
|
|
1969
1969
|
this._yAxisUpSpaceInverse.copy(this._yAxisUpSpace).invert();
|
|
1970
1970
|
}
|
|
1971
|
-
/**
|
|
1972
|
-
* Apply current camera-up direction to the camera.
|
|
1973
|
-
* The orbit system will be re-initialized with the current position.
|
|
1974
|
-
* @category Methods
|
|
1971
|
+
/**
|
|
1972
|
+
* Apply current camera-up direction to the camera.
|
|
1973
|
+
* The orbit system will be re-initialized with the current position.
|
|
1974
|
+
* @category Methods
|
|
1975
1975
|
*/
|
|
1976
1976
|
}, {
|
|
1977
1977
|
key: "applyCameraUp",
|
|
@@ -1988,12 +1988,12 @@ var CameraControls = /*#__PURE__*/function (_EventDispatcher) {
|
|
|
1988
1988
|
this.updateCameraUp();
|
|
1989
1989
|
this.setPosition(position.x, position.y, position.z);
|
|
1990
1990
|
}
|
|
1991
|
-
/**
|
|
1992
|
-
* Update camera position and directions.
|
|
1993
|
-
* This should be called in your tick loop every time, and returns true if re-rendering is needed.
|
|
1994
|
-
* @param delta
|
|
1995
|
-
* @returns updated
|
|
1996
|
-
* @category Methods
|
|
1991
|
+
/**
|
|
1992
|
+
* Update camera position and directions.
|
|
1993
|
+
* This should be called in your tick loop every time, and returns true if re-rendering is needed.
|
|
1994
|
+
* @param delta
|
|
1995
|
+
* @returns updated
|
|
1996
|
+
* @category Methods
|
|
1997
1997
|
*/
|
|
1998
1998
|
}, {
|
|
1999
1999
|
key: "update",
|
|
@@ -2173,9 +2173,9 @@ var CameraControls = /*#__PURE__*/function (_EventDispatcher) {
|
|
|
2173
2173
|
this._needsUpdate = false;
|
|
2174
2174
|
return updated;
|
|
2175
2175
|
}
|
|
2176
|
-
/**
|
|
2177
|
-
* Get all state in JSON string
|
|
2178
|
-
* @category Methods
|
|
2176
|
+
/**
|
|
2177
|
+
* Get all state in JSON string
|
|
2178
|
+
* @category Methods
|
|
2179
2179
|
*/
|
|
2180
2180
|
}, {
|
|
2181
2181
|
key: "toJSON",
|
|
@@ -2206,11 +2206,11 @@ var CameraControls = /*#__PURE__*/function (_EventDispatcher) {
|
|
|
2206
2206
|
focalOffset0: this._focalOffset0.toArray()
|
|
2207
2207
|
});
|
|
2208
2208
|
}
|
|
2209
|
-
/**
|
|
2210
|
-
* Reproduce the control state with JSON. enableTransition is where anim or not in a boolean.
|
|
2211
|
-
* @param json
|
|
2212
|
-
* @param enableTransition
|
|
2213
|
-
* @category Methods
|
|
2209
|
+
/**
|
|
2210
|
+
* Reproduce the control state with JSON. enableTransition is where anim or not in a boolean.
|
|
2211
|
+
* @param json
|
|
2212
|
+
* @param enableTransition
|
|
2213
|
+
* @category Methods
|
|
2214
2214
|
*/
|
|
2215
2215
|
}, {
|
|
2216
2216
|
key: "fromJSON",
|
|
@@ -2244,9 +2244,9 @@ var CameraControls = /*#__PURE__*/function (_EventDispatcher) {
|
|
|
2244
2244
|
this.setFocalOffset(obj.focalOffset[0], obj.focalOffset[1], obj.focalOffset[2], enableTransition);
|
|
2245
2245
|
this._needsUpdate = true;
|
|
2246
2246
|
}
|
|
2247
|
-
/**
|
|
2248
|
-
* Attach all internal event handlers to enable drag control.
|
|
2249
|
-
* @category Methods
|
|
2247
|
+
/**
|
|
2248
|
+
* Attach all internal event handlers to enable drag control.
|
|
2249
|
+
* @category Methods
|
|
2250
2250
|
*/
|
|
2251
2251
|
}, {
|
|
2252
2252
|
key: "connect",
|
|
@@ -2259,8 +2259,8 @@ var CameraControls = /*#__PURE__*/function (_EventDispatcher) {
|
|
|
2259
2259
|
this._addAllEventListeners(domElement);
|
|
2260
2260
|
this._getClientRect(this._elementRect);
|
|
2261
2261
|
}
|
|
2262
|
-
/**
|
|
2263
|
-
* Detach all internal event handlers to disable drag control.
|
|
2262
|
+
/**
|
|
2263
|
+
* Detach all internal event handlers to disable drag control.
|
|
2264
2264
|
*/
|
|
2265
2265
|
}, {
|
|
2266
2266
|
key: "disconnect",
|
|
@@ -2272,9 +2272,9 @@ var CameraControls = /*#__PURE__*/function (_EventDispatcher) {
|
|
|
2272
2272
|
this._domElement = undefined;
|
|
2273
2273
|
}
|
|
2274
2274
|
}
|
|
2275
|
-
/**
|
|
2276
|
-
* Dispose the cameraControls instance itself, remove all eventListeners.
|
|
2277
|
-
* @category Methods
|
|
2275
|
+
/**
|
|
2276
|
+
* Dispose the cameraControls instance itself, remove all eventListeners.
|
|
2277
|
+
* @category Methods
|
|
2278
2278
|
*/
|
|
2279
2279
|
}, {
|
|
2280
2280
|
key: "dispose",
|
|
@@ -2391,8 +2391,8 @@ var CameraControls = /*#__PURE__*/function (_EventDispatcher) {
|
|
|
2391
2391
|
}
|
|
2392
2392
|
return distance;
|
|
2393
2393
|
}
|
|
2394
|
-
/**
|
|
2395
|
-
* Get its client rect and package into given `DOMRect` .
|
|
2394
|
+
/**
|
|
2395
|
+
* Get its client rect and package into given `DOMRect` .
|
|
2396
2396
|
*/
|
|
2397
2397
|
}, {
|
|
2398
2398
|
key: "_getClientRect",
|
|
@@ -2436,10 +2436,10 @@ var CameraControls = /*#__PURE__*/function (_EventDispatcher) {
|
|
|
2436
2436
|
}, {
|
|
2437
2437
|
key: "_removeAllEventListeners",
|
|
2438
2438
|
value: function _removeAllEventListeners() {}
|
|
2439
|
-
/**
|
|
2440
|
-
* backward compatible
|
|
2441
|
-
* @deprecated use smoothTime (in seconds) instead
|
|
2442
|
-
* @category Properties
|
|
2439
|
+
/**
|
|
2440
|
+
* backward compatible
|
|
2441
|
+
* @deprecated use smoothTime (in seconds) instead
|
|
2442
|
+
* @category Properties
|
|
2443
2443
|
*/
|
|
2444
2444
|
}, {
|
|
2445
2445
|
key: "dampingFactor",
|
|
@@ -2447,18 +2447,18 @@ var CameraControls = /*#__PURE__*/function (_EventDispatcher) {
|
|
|
2447
2447
|
console.warn('.dampingFactor has been deprecated. use smoothTime (in seconds) instead.');
|
|
2448
2448
|
return 0;
|
|
2449
2449
|
}
|
|
2450
|
-
/**
|
|
2451
|
-
* backward compatible
|
|
2452
|
-
* @deprecated use smoothTime (in seconds) instead
|
|
2453
|
-
* @category Properties
|
|
2450
|
+
/**
|
|
2451
|
+
* backward compatible
|
|
2452
|
+
* @deprecated use smoothTime (in seconds) instead
|
|
2453
|
+
* @category Properties
|
|
2454
2454
|
*/,
|
|
2455
2455
|
set: function set(_) {
|
|
2456
2456
|
console.warn('.dampingFactor has been deprecated. use smoothTime (in seconds) instead.');
|
|
2457
2457
|
}
|
|
2458
|
-
/**
|
|
2459
|
-
* backward compatible
|
|
2460
|
-
* @deprecated use draggingSmoothTime (in seconds) instead
|
|
2461
|
-
* @category Properties
|
|
2458
|
+
/**
|
|
2459
|
+
* backward compatible
|
|
2460
|
+
* @deprecated use draggingSmoothTime (in seconds) instead
|
|
2461
|
+
* @category Properties
|
|
2462
2462
|
*/
|
|
2463
2463
|
}, {
|
|
2464
2464
|
key: "draggingDampingFactor",
|
|
@@ -2466,10 +2466,10 @@ var CameraControls = /*#__PURE__*/function (_EventDispatcher) {
|
|
|
2466
2466
|
console.warn('.draggingDampingFactor has been deprecated. use draggingSmoothTime (in seconds) instead.');
|
|
2467
2467
|
return 0;
|
|
2468
2468
|
}
|
|
2469
|
-
/**
|
|
2470
|
-
* backward compatible
|
|
2471
|
-
* @deprecated use draggingSmoothTime (in seconds) instead
|
|
2472
|
-
* @category Properties
|
|
2469
|
+
/**
|
|
2470
|
+
* backward compatible
|
|
2471
|
+
* @deprecated use draggingSmoothTime (in seconds) instead
|
|
2472
|
+
* @category Properties
|
|
2473
2473
|
*/,
|
|
2474
2474
|
set: function set(_) {
|
|
2475
2475
|
console.warn('.draggingDampingFactor has been deprecated. use draggingSmoothTime (in seconds) instead.');
|
|
@@ -2477,44 +2477,44 @@ var CameraControls = /*#__PURE__*/function (_EventDispatcher) {
|
|
|
2477
2477
|
}], [{
|
|
2478
2478
|
key: "install",
|
|
2479
2479
|
value:
|
|
2480
|
-
/**
|
|
2481
|
-
* Injects THREE as the dependency. You can then proceed to use CameraControls.
|
|
2482
|
-
*
|
|
2483
|
-
* e.g
|
|
2484
|
-
* ```javascript
|
|
2485
|
-
* CameraControls.install( { THREE: THREE } );
|
|
2486
|
-
* ```
|
|
2487
|
-
*
|
|
2488
|
-
* Note: If you do not wish to use enter three.js to reduce file size(tree-shaking for example), make a subset to install.
|
|
2489
|
-
*
|
|
2490
|
-
* ```js
|
|
2491
|
-
* import {
|
|
2492
|
-
* Vector2,
|
|
2493
|
-
* Vector3,
|
|
2494
|
-
* Vector4,
|
|
2495
|
-
* Quaternion,
|
|
2496
|
-
* Matrix4,
|
|
2497
|
-
* Spherical,
|
|
2498
|
-
* Box3,
|
|
2499
|
-
* Sphere,
|
|
2500
|
-
* Raycaster,
|
|
2501
|
-
* MathUtils,
|
|
2502
|
-
* } from 'three';
|
|
2503
|
-
*
|
|
2504
|
-
* const subsetOfTHREE = {
|
|
2505
|
-
* Vector2 : Vector2,
|
|
2506
|
-
* Vector3 : Vector3,
|
|
2507
|
-
* Vector4 : Vector4,
|
|
2508
|
-
* Quaternion: Quaternion,
|
|
2509
|
-
* Matrix4 : Matrix4,
|
|
2510
|
-
* Spherical : Spherical,
|
|
2511
|
-
* Box3 : Box3,
|
|
2512
|
-
* Sphere : Sphere,
|
|
2513
|
-
* Raycaster : Raycaster,
|
|
2514
|
-
* };
|
|
2515
|
-
|
|
2516
|
-
* ```
|
|
2517
|
-
* @category Statics
|
|
2480
|
+
/**
|
|
2481
|
+
* Injects THREE as the dependency. You can then proceed to use CameraControls.
|
|
2482
|
+
*
|
|
2483
|
+
* e.g
|
|
2484
|
+
* ```javascript
|
|
2485
|
+
* CameraControls.install( { THREE: THREE } );
|
|
2486
|
+
* ```
|
|
2487
|
+
*
|
|
2488
|
+
* Note: If you do not wish to use enter three.js to reduce file size(tree-shaking for example), make a subset to install.
|
|
2489
|
+
*
|
|
2490
|
+
* ```js
|
|
2491
|
+
* import {
|
|
2492
|
+
* Vector2,
|
|
2493
|
+
* Vector3,
|
|
2494
|
+
* Vector4,
|
|
2495
|
+
* Quaternion,
|
|
2496
|
+
* Matrix4,
|
|
2497
|
+
* Spherical,
|
|
2498
|
+
* Box3,
|
|
2499
|
+
* Sphere,
|
|
2500
|
+
* Raycaster,
|
|
2501
|
+
* MathUtils,
|
|
2502
|
+
* } from 'three';
|
|
2503
|
+
*
|
|
2504
|
+
* const subsetOfTHREE = {
|
|
2505
|
+
* Vector2 : Vector2,
|
|
2506
|
+
* Vector3 : Vector3,
|
|
2507
|
+
* Vector4 : Vector4,
|
|
2508
|
+
* Quaternion: Quaternion,
|
|
2509
|
+
* Matrix4 : Matrix4,
|
|
2510
|
+
* Spherical : Spherical,
|
|
2511
|
+
* Box3 : Box3,
|
|
2512
|
+
* Sphere : Sphere,
|
|
2513
|
+
* Raycaster : Raycaster,
|
|
2514
|
+
* };
|
|
2515
|
+
* CameraControls.install( { THREE: subsetOfTHREE } );
|
|
2516
|
+
* ```
|
|
2517
|
+
* @category Statics
|
|
2518
2518
|
*/
|
|
2519
2519
|
function install(libs) {
|
|
2520
2520
|
THREE = libs.THREE;
|
|
@@ -2541,9 +2541,9 @@ var CameraControls = /*#__PURE__*/function (_EventDispatcher) {
|
|
|
2541
2541
|
_rotationMatrix = new THREE.Matrix4();
|
|
2542
2542
|
_raycaster = new THREE.Raycaster();
|
|
2543
2543
|
}
|
|
2544
|
-
/**
|
|
2545
|
-
* list all ACTIONs
|
|
2546
|
-
* @category Statics
|
|
2544
|
+
/**
|
|
2545
|
+
* list all ACTIONs
|
|
2546
|
+
* @category Statics
|
|
2547
2547
|
*/
|
|
2548
2548
|
}, {
|
|
2549
2549
|
key: "ACTION",
|