kitchen-simulator 11.0.0 → 11.2.0
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
package/es/class/item.js
CHANGED
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@@ -105,7 +105,7 @@ var Item = /*#__PURE__*/function () {
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105
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}
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if (item.category === 'cabinet') {
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107
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if (isDuplication && refItem) {
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108
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-
var _refItem$ccdf, _refItem$get;
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108
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+
var _refItem$ccdf, _refItem$get, _refItem$properties, _refItem$properties$g;
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item = item.merge({
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doorStyle: refItem.doorStyle
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});
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@@ -115,6 +115,10 @@ var Item = /*#__PURE__*/function () {
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if (!isEmpty(refCcdf)) item = item.merge({
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ccdf: refCcdf
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});
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118
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+
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119
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// Preserve altitude so wall cabinets don't drop to the floor on duplicate.
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120
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var refAlt = refItem === null || refItem === void 0 || (_refItem$properties = refItem.properties) === null || _refItem$properties === void 0 || (_refItem$properties$g = _refItem$properties.get) === null || _refItem$properties$g === void 0 ? void 0 : _refItem$properties$g.call(_refItem$properties, 'altitude');
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121
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+
if (refAlt) item = item.setIn(['properties', 'altitude'], refAlt);
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} else {
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var _layer$doorStyle, _temp, _ref, _temp$doorStyles$cds$, _temp2, _temp3, _state5;
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var layer = state.getIn(['scene', 'layers', layerID]);
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@@ -273,27 +277,13 @@ var Item = /*#__PURE__*/function () {
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} else if (applyScope === DOORSTYLE_SCOPE_MULTIPLE) {
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idSet = new Set(targetItemIDs);
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}
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276
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-
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277
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-
// If host returns an empty ccdf_list, remove assets3d of persisted ccdf from affected instances.
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278
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-
// This keeps SYNC payload from sending stale `items[].ccdf`.
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279
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-
if (ccdf_list.length === 0) {
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280
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layer.items.forEach(function (it) {
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281
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var _idSet;
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282
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var should = applyScope === DOORSTYLE_SCOPE_ALL ? true : (_idSet = idSet) === null || _idSet === void 0 ? void 0 : _idSet.has(it.id);
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283
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-
if (!should) return;
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284
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-
state = state.deleteIn(['scene', 'layers', layerID, 'items', it.id, 'ccdf', 'assets3d']);
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285
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});
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286
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return {
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287
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-
updatedState: state
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288
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-
};
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289
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-
}
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var desiredDoorFinishId = doorFinishId !== null && doorFinishId !== void 0 ? doorFinishId : this.__getDesiredDoorFinishId(layer);
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if (!desiredDoorFinishId) return {
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updatedState: state
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};
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layer.items.forEach(function (it) {
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295
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-
var
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-
var should = applyScope === DOORSTYLE_SCOPE_ALL ? true : (
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285
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+
var _idSet, _picked$door_finish_i;
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var should = applyScope === DOORSTYLE_SCOPE_ALL ? true : (_idSet = idSet) === null || _idSet === void 0 ? void 0 : _idSet.has(it.id);
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if (!should) return;
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// Join key: scene_cabinet_id (instance id).
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@@ -9,7 +9,5 @@ export function isWarningCabinet(item) {
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var _js$ccdf;
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var js = toJSIfNeeded(item);
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var isCabinet = (js === null || js === void 0 ? void 0 : js.category) === ITEM_TYPE.CABINET;
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12
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-
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var hasAssets3d = !!assets3d && Array.isArray(assets3d) && assets3d.length > 0;
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return isCabinet && !hasAssets3d;
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12
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return isCabinet && !(js !== null && js !== void 0 && (_js$ccdf = js.ccdf) !== null && _js$ccdf !== void 0 && _js$ccdf.is_available_in_current_door_finish);
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}
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package/lib/class/item.js
CHANGED
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@@ -112,7 +112,7 @@ var Item = exports["default"] = /*#__PURE__*/function () {
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}
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if (item.category === 'cabinet') {
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if (isDuplication && refItem) {
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115
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-
var _refItem$ccdf, _refItem$get;
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115
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var _refItem$ccdf, _refItem$get, _refItem$properties, _refItem$properties$g;
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item = item.merge({
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doorStyle: refItem.doorStyle
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});
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@@ -122,6 +122,10 @@ var Item = exports["default"] = /*#__PURE__*/function () {
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if (!(0, _utils.isEmpty)(refCcdf)) item = item.merge({
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ccdf: refCcdf
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});
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+
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// Preserve altitude so wall cabinets don't drop to the floor on duplicate.
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var refAlt = refItem === null || refItem === void 0 || (_refItem$properties = refItem.properties) === null || _refItem$properties === void 0 || (_refItem$properties$g = _refItem$properties.get) === null || _refItem$properties$g === void 0 ? void 0 : _refItem$properties$g.call(_refItem$properties, 'altitude');
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if (refAlt) item = item.setIn(['properties', 'altitude'], refAlt);
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} else {
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var _layer$doorStyle, _temp, _ref, _temp$doorStyles$cds$, _temp2, _temp3, _state5;
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var layer = state.getIn(['scene', 'layers', layerID]);
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@@ -280,27 +284,13 @@ var Item = exports["default"] = /*#__PURE__*/function () {
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} else if (applyScope === _constants.DOORSTYLE_SCOPE_MULTIPLE) {
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idSet = new Set(targetItemIDs);
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}
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283
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-
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// If host returns an empty ccdf_list, remove assets3d of persisted ccdf from affected instances.
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285
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-
// This keeps SYNC payload from sending stale `items[].ccdf`.
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286
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if (ccdf_list.length === 0) {
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287
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layer.items.forEach(function (it) {
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var _idSet;
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var should = applyScope === _constants.DOORSTYLE_SCOPE_ALL ? true : (_idSet = idSet) === null || _idSet === void 0 ? void 0 : _idSet.has(it.id);
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-
if (!should) return;
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state = state.deleteIn(['scene', 'layers', layerID, 'items', it.id, 'ccdf', 'assets3d']);
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});
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return {
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updatedState: state
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};
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}
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var desiredDoorFinishId = doorFinishId !== null && doorFinishId !== void 0 ? doorFinishId : this.__getDesiredDoorFinishId(layer);
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if (!desiredDoorFinishId) return {
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updatedState: state
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};
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layer.items.forEach(function (it) {
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var
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var should = applyScope === _constants.DOORSTYLE_SCOPE_ALL ? true : (
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var _idSet, _picked$door_finish_i;
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var should = applyScope === _constants.DOORSTYLE_SCOPE_ALL ? true : (_idSet = idSet) === null || _idSet === void 0 ? void 0 : _idSet.has(it.id);
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if (!should) return;
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// Join key: scene_cabinet_id (instance id).
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@@ -14,7 +14,5 @@ function isWarningCabinet(item) {
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var _js$ccdf;
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var js = (0, _immutable.toJSIfNeeded)(item);
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var isCabinet = (js === null || js === void 0 ? void 0 : js.category) === _constants.ITEM_TYPE.CABINET;
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-
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var hasAssets3d = !!assets3d && Array.isArray(assets3d) && assets3d.length > 0;
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return isCabinet && !hasAssets3d;
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return isCabinet && !(js !== null && js !== void 0 && (_js$ccdf = js.ccdf) !== null && _js$ccdf !== void 0 && _js$ccdf.is_available_in_current_door_finish);
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}
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