kitchen-simulator 1.1.1-test.8 → 1.1.1-test.82

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (997) hide show
  1. package/README.md +24 -1
  2. package/es/{KitchenConfigurator.js → LiteKitchenConfigurator.js} +45 -66
  3. package/es/{KitchenConfiguratorApp.js → LiteRenderer.js} +65 -83
  4. package/es/actions/export.js +4 -2
  5. package/es/analytics/ga4.js +1 -4
  6. package/es/assets/Window.hdr +2100 -0
  7. package/es/assets/brown_photostudio_02_1k.hdr +0 -0
  8. package/es/assets/fonts/Rene Bieder Milliard Black Italic.woff +0 -0
  9. package/es/assets/fonts/Rene Bieder Milliard Black.woff +0 -0
  10. package/es/assets/fonts/Rene Bieder Milliard Bold Italic.woff +0 -0
  11. package/es/assets/fonts/Rene Bieder Milliard Bold.woff +0 -0
  12. package/es/assets/fonts/Rene Bieder Milliard Book Italic.woff +0 -0
  13. package/es/assets/fonts/Rene Bieder Milliard Book.woff +0 -0
  14. package/es/assets/fonts/Rene Bieder Milliard ExtraBold Italic.woff +0 -0
  15. package/es/assets/fonts/Rene Bieder Milliard ExtraBold.woff +0 -0
  16. package/es/assets/fonts/Rene Bieder Milliard ExtraLight Italic.woff +0 -0
  17. package/es/assets/fonts/Rene Bieder Milliard ExtraLight.woff +0 -0
  18. package/es/assets/fonts/Rene Bieder Milliard Hairline Italic.woff +0 -0
  19. package/es/assets/fonts/Rene Bieder Milliard Hairline.woff +0 -0
  20. package/es/assets/fonts/Rene Bieder Milliard Heavy Italic.woff +0 -0
  21. package/es/assets/fonts/Rene Bieder Milliard Heavy.woff +0 -0
  22. package/es/assets/fonts/Rene Bieder Milliard Light Italic.woff +0 -0
  23. package/es/assets/fonts/Rene Bieder Milliard Light.woff +0 -0
  24. package/es/assets/fonts/Rene Bieder Milliard Medium Italic.woff +0 -0
  25. package/es/assets/fonts/Rene Bieder Milliard Medium.woff +0 -0
  26. package/es/assets/fonts/Rene Bieder Milliard SemiBold Italic.woff +0 -0
  27. package/es/assets/fonts/Rene Bieder Milliard SemiBold.woff +0 -0
  28. package/es/assets/fonts/Rene Bieder Milliard Thin Italic.woff +0 -0
  29. package/es/assets/fonts/Rene Bieder Milliard Thin.woff +0 -0
  30. package/es/assets/fonts/style.css +177 -0
  31. package/es/assets/gltf/door_closet.bin +0 -0
  32. package/es/assets/gltf/door_closet.fbx +0 -0
  33. package/es/assets/gltf/door_closet.gltf +1 -0
  34. package/es/assets/gltf/door_exterior.bin +0 -0
  35. package/es/assets/gltf/door_exterior.fbx +0 -0
  36. package/es/assets/gltf/door_exterior.gltf +1 -0
  37. package/es/assets/gltf/door_interior.bin +0 -0
  38. package/es/assets/gltf/door_interior.fbx +0 -0
  39. package/es/assets/gltf/door_interior.gltf +1 -0
  40. package/es/assets/gltf/door_sliding.bin +0 -0
  41. package/es/assets/gltf/door_sliding.fbx +0 -0
  42. package/es/assets/gltf/door_sliding.gltf +1 -0
  43. package/es/assets/gltf/doorway_framed.bin +0 -0
  44. package/es/assets/gltf/doorway_framed.fbx +0 -0
  45. package/es/assets/gltf/doorway_framed.gltf +1 -0
  46. package/es/assets/gltf/window_clear.bin +0 -0
  47. package/es/assets/gltf/window_clear.fbx +0 -0
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  49. package/es/assets/gltf/window_cross.bin +0 -0
  50. package/es/assets/gltf/window_cross.fbx +0 -0
  51. package/es/assets/gltf/window_cross.gltf +1 -0
  52. package/es/assets/gltf/window_double_hung.bin +0 -0
  53. package/es/assets/gltf/window_double_hung.fbx +0 -0
  54. package/es/assets/gltf/window_double_hung.gltf +1 -0
  55. package/es/assets/gltf/window_vertical.bin +0 -0
  56. package/es/assets/gltf/window_vertical.fbx +0 -0
  57. package/es/assets/gltf/window_vertical.gltf +1 -0
  58. package/es/assets/img/1.jpg +0 -0
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  65. package/es/assets/img/png/door/doorwaysframed.png +0 -0
  66. package/es/assets/img/png/door/doorwaysframeles.png +0 -0
  67. package/es/assets/img/png/door/doorwaysframeless.png +0 -0
  68. package/es/assets/img/png/door/exterior.png +0 -0
  69. package/es/assets/img/png/door/interior.png +0 -0
  70. package/es/assets/img/png/door/sliding.png +0 -0
  71. package/es/assets/img/png/helper/outcome.png +0 -0
  72. package/es/assets/img/png/helper/video_preview_3d.png +0 -0
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  137. package/es/assets/img/svg/check.svg +10 -0
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  141. package/es/assets/img/svg/color/Brown.svg +9 -0
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  157. package/es/assets/img/svg/disclaimer/logo-dots.svg +11 -0
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  160. package/es/assets/img/svg/door/Framed_dorway.svg +5 -0
  161. package/es/assets/img/svg/door/Frameless_dorway.svg +5 -0
  162. package/es/assets/img/svg/door/Interior.svg +7 -0
  163. package/es/assets/img/svg/door/Sliding.svg +5 -0
  164. package/es/assets/img/svg/doors_closet.svg +47 -0
  165. package/es/assets/img/svg/doors_exterior.svg +25 -0
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  941. package/lib/components/viewer3d/lrm.js +2 -1
  942. package/lib/components/viewer3d/pointer-lock-navigation.js +1 -1
  943. package/lib/components/viewer3d/ruler-utils/itemRect.js +10 -9
  944. package/lib/components/viewer3d/ruler-utils/layer3D.js +35 -34
  945. package/lib/components/viewer3d/ruler-utils/ruler3D.js +5 -7
  946. package/lib/components/viewer3d/ruler-utils/scene3D.js +3 -5
  947. package/lib/components/viewer3d/ruler-utils/state3D.js +3 -2
  948. package/lib/components/viewer3d/scene-creator.js +62 -52
  949. package/lib/components/viewer3d/three-memory-cleaner.js +1 -1
  950. package/lib/components/viewer3d/viewer3d-first-person.js +13 -17
  951. package/lib/components/viewer3d/viewer3d.js +301 -206
  952. package/lib/devLiteRenderer.js +46 -0
  953. package/lib/index.js +17 -89
  954. package/lib/models.js +55 -61
  955. package/lib/plugins/console-debugger.js +5 -7
  956. package/lib/plugins/export.js +1 -9
  957. package/lib/plugins/keyboard.js +2 -1
  958. package/lib/reducers/areas-reducer.js +2 -1
  959. package/lib/reducers/export.js +1 -1
  960. package/lib/reducers/groups-reducer.js +2 -1
  961. package/lib/reducers/holes-reducer.js +2 -1
  962. package/lib/reducers/items-reducer.js +2 -1
  963. package/lib/reducers/lines-reducer.js +2 -1
  964. package/lib/reducers/project-reducer.js +2 -1
  965. package/lib/reducers/scene-reducer.js +2 -1
  966. package/lib/reducers/user-reducer.js +2 -1
  967. package/lib/reducers/vertices-reducer.js +2 -1
  968. package/lib/reducers/viewer2d-reducer.js +5 -5
  969. package/lib/reducers/viewer3d-reducer.js +5 -5
  970. package/lib/styles/export.js +1 -1
  971. package/lib/styles/tabs.css +40 -0
  972. package/lib/translator/en.js +2 -1
  973. package/lib/translator/it.js +2 -1
  974. package/lib/translator/ru.js +2 -1
  975. package/lib/translator/translator.js +7 -10
  976. package/lib/utils/convert-units-lite.js +35 -0
  977. package/lib/utils/export.js +2 -2
  978. package/lib/utils/geometry.js +83 -54
  979. package/lib/utils/graph-inner-cycles.js +1 -1
  980. package/lib/utils/graph.js +7 -10
  981. package/lib/utils/helper.js +13 -14
  982. package/lib/utils/history.js +1 -1
  983. package/lib/utils/id-broker.js +7 -10
  984. package/lib/utils/molding.js +66 -71
  985. package/lib/utils/name-generator.js +7 -9
  986. package/lib/utils/objects-utils.js +5 -3
  987. package/lib/utils/process-black-list.js +3 -5
  988. package/lib/utils/react-if.js +3 -2
  989. package/lib/utils/snap-scene.js +3 -7
  990. package/lib/utils/snap.js +22 -26
  991. package/lib/utils/threeCSG.es6.js +16 -15
  992. package/lib/version.js +1 -2
  993. package/package.json +50 -60
  994. package/es/components/disclaimer/disclaimer.js +0 -117
  995. package/es/plugins/autosave.js +0 -33
  996. package/lib/components/disclaimer/disclaimer.js +0 -125
  997. package/lib/plugins/autosave.js +0 -39
@@ -1,44 +1,37 @@
1
1
  'use strict';
2
2
 
3
- function _typeof(o) { "@babel/helpers - typeof"; return _typeof = "function" == typeof Symbol && "symbol" == typeof Symbol.iterator ? function (o) { return typeof o; } : function (o) { return o && "function" == typeof Symbol && o.constructor === Symbol && o !== Symbol.prototype ? "symbol" : typeof o; }, _typeof(o); }
4
- function _readOnlyError(r) { throw new TypeError('"' + r + '" is read-only'); }
3
+ import _readOnlyError from "@babel/runtime/helpers/esm/readOnlyError";
4
+ import _defineProperty from "@babel/runtime/helpers/esm/defineProperty";
5
+ import _classCallCheck from "@babel/runtime/helpers/esm/classCallCheck";
6
+ import _createClass from "@babel/runtime/helpers/esm/createClass";
7
+ import _possibleConstructorReturn from "@babel/runtime/helpers/esm/possibleConstructorReturn";
8
+ import _getPrototypeOf from "@babel/runtime/helpers/esm/getPrototypeOf";
9
+ import _inherits from "@babel/runtime/helpers/esm/inherits";
5
10
  function ownKeys(e, r) { var t = Object.keys(e); if (Object.getOwnPropertySymbols) { var o = Object.getOwnPropertySymbols(e); r && (o = o.filter(function (r) { return Object.getOwnPropertyDescriptor(e, r).enumerable; })), t.push.apply(t, o); } return t; }
6
11
  function _objectSpread(e) { for (var r = 1; r < arguments.length; r++) { var t = null != arguments[r] ? arguments[r] : {}; r % 2 ? ownKeys(Object(t), !0).forEach(function (r) { _defineProperty(e, r, t[r]); }) : Object.getOwnPropertyDescriptors ? Object.defineProperties(e, Object.getOwnPropertyDescriptors(t)) : ownKeys(Object(t)).forEach(function (r) { Object.defineProperty(e, r, Object.getOwnPropertyDescriptor(t, r)); }); } return e; }
7
- function _defineProperty(e, r, t) { return (r = _toPropertyKey(r)) in e ? Object.defineProperty(e, r, { value: t, enumerable: !0, configurable: !0, writable: !0 }) : e[r] = t, e; }
8
- function _classCallCheck(a, n) { if (!(a instanceof n)) throw new TypeError("Cannot call a class as a function"); }
9
- function _defineProperties(e, r) { for (var t = 0; t < r.length; t++) { var o = r[t]; o.enumerable = o.enumerable || !1, o.configurable = !0, "value" in o && (o.writable = !0), Object.defineProperty(e, _toPropertyKey(o.key), o); } }
10
- function _createClass(e, r, t) { return r && _defineProperties(e.prototype, r), t && _defineProperties(e, t), Object.defineProperty(e, "prototype", { writable: !1 }), e; }
11
- function _toPropertyKey(t) { var i = _toPrimitive(t, "string"); return "symbol" == _typeof(i) ? i : i + ""; }
12
- function _toPrimitive(t, r) { if ("object" != _typeof(t) || !t) return t; var e = t[Symbol.toPrimitive]; if (void 0 !== e) { var i = e.call(t, r || "default"); if ("object" != _typeof(i)) return i; throw new TypeError("@@toPrimitive must return a primitive value."); } return ("string" === r ? String : Number)(t); }
13
12
  function _callSuper(t, o, e) { return o = _getPrototypeOf(o), _possibleConstructorReturn(t, _isNativeReflectConstruct() ? Reflect.construct(o, e || [], _getPrototypeOf(t).constructor) : o.apply(t, e)); }
14
- function _possibleConstructorReturn(t, e) { if (e && ("object" == _typeof(e) || "function" == typeof e)) return e; if (void 0 !== e) throw new TypeError("Derived constructors may only return object or undefined"); return _assertThisInitialized(t); }
15
- function _assertThisInitialized(e) { if (void 0 === e) throw new ReferenceError("this hasn't been initialised - super() hasn't been called"); return e; }
16
13
  function _isNativeReflectConstruct() { try { var t = !Boolean.prototype.valueOf.call(Reflect.construct(Boolean, [], function () {})); } catch (t) {} return (_isNativeReflectConstruct = function _isNativeReflectConstruct() { return !!t; })(); }
17
- function _getPrototypeOf(t) { return _getPrototypeOf = Object.setPrototypeOf ? Object.getPrototypeOf.bind() : function (t) { return t.__proto__ || Object.getPrototypeOf(t); }, _getPrototypeOf(t); }
18
- function _inherits(t, e) { if ("function" != typeof e && null !== e) throw new TypeError("Super expression must either be null or a function"); t.prototype = Object.create(e && e.prototype, { constructor: { value: t, writable: !0, configurable: !0 } }), Object.defineProperty(t, "prototype", { writable: !1 }), e && _setPrototypeOf(t, e); }
19
- function _setPrototypeOf(t, e) { return _setPrototypeOf = Object.setPrototypeOf ? Object.setPrototypeOf.bind() : function (t, e) { return t.__proto__ = e, t; }, _setPrototypeOf(t, e); }
20
14
  import React from 'react';
21
15
  import PropTypes from 'prop-types';
22
16
  import ReactDOM from 'react-dom';
23
17
  import * as Three from 'three';
24
- import { parseData, updateScene, visibleTransformBox, getDistances, fVLine, deleteSpecifiedMeshObjects, createBacksplash, checkCabinetOverlap } from "./scene-creator";
25
- import { disposeScene } from "./three-memory-cleaner";
26
- import { disposeObject } from "./three-memory-cleaner";
18
+ import { checkCabinetOverlap, createBacksplash, deleteSpecifiedMeshObjects, fVLine, getDistances, parseData, updateScene, visibleTransformBox } from "./scene-creator";
19
+ import { disposeObject, disposeScene } from "./three-memory-cleaner";
27
20
  import diff from 'immutablediff';
28
21
  import * as SharedStyle from "../../shared-style";
29
- import { MODE_DRAWING_ITEM_3D, MODE_IDLE_3D, MODE_3D_VIEW, UNIT_CENTIMETER, MODE_DRAWING_HOLE_3D, SECONDARY_PURPLE_COLOR, MODE_ELEVATION_VIEW, MODE_DRAGGING_ITEM_3D, MODE_ROTATING_ITEM_3D, WALL_CABINET_LAYOUTPOS, BASE_CABINET_LAYOUTPOS, TALL_CABINET_LAYOUTPOS } from "../../constants";
22
+ import { BASE_CABINET_LAYOUTPOS, MODE_3D_VIEW, MODE_DRAGGING_ITEM_3D, MODE_DRAWING_HOLE_3D, MODE_DRAWING_ITEM_3D, MODE_ELEVATION_VIEW, MODE_IDLE_3D, MODE_ROTATING_ITEM_3D, SECONDARY_PURPLE_COLOR, TALL_CABINET_LAYOUTPOS, UNIT_CENTIMETER, WALL_CABINET_LAYOUTPOS } from "../../constants";
30
23
  import { isUndefined } from 'util';
31
24
  import { verticesDistance } from "../../utils/geometry";
32
- import convert from 'convert-units';
25
+ import { convert } from "../../utils/convert-units-lite";
33
26
  import { GeometryUtils } from "../../utils/export";
34
27
  import { handleCamRect, isElevationView, isEmpty } from "../../utils/helper";
35
28
  import { RGBELoader } from 'three/examples/jsm/loaders/RGBELoader';
36
29
  import CameraControls from 'camera-controls';
30
+ import { returnReplaceableDeepSearchType } from "../viewer2d/utils";
31
+ import { getAllMeshes, vectorIntersectWithMesh } from "../../utils/objects-utils";
37
32
  CameraControls.install({
38
33
  THREE: Three
39
34
  });
40
- import { returnReplaceableDeepSearchType } from "../viewer2d/utils";
41
- import { getAllMeshes, vectorIntersectWithMesh } from "../../utils/objects-utils";
42
35
  var Scene3DViewer = /*#__PURE__*/function (_React$Component) {
43
36
  function Scene3DViewer(props) {
44
37
  var _this;
@@ -278,7 +271,7 @@ var Scene3DViewer = /*#__PURE__*/function (_React$Component) {
278
271
  lines.push(data);
279
272
  });
280
273
  var _loop3 = function _loop3() {
281
- var data = lines[_i17];
274
+ var data = lines[_i15];
282
275
  var realVec = [];
283
276
  data.vertices.forEach(function (vec) {
284
277
  realVec.push(vec);
@@ -289,7 +282,7 @@ var Scene3DViewer = /*#__PURE__*/function (_React$Component) {
289
282
  return 1; // break
290
283
  }
291
284
  };
292
- for (var _i17 = 0; _i17 < lines.length; _i17++) {
285
+ for (var _i15 = 0; _i15 < lines.length; _i15++) {
293
286
  if (_loop3()) break;
294
287
  }
295
288
  var vertices = [];
@@ -299,11 +292,11 @@ var Scene3DViewer = /*#__PURE__*/function (_React$Component) {
299
292
  });
300
293
  vertices.push(vertices[0]);
301
294
  var fLen = vertices.length - 1;
302
- for (var _i18 = 0; _i18 < fLen; _i18++) {
303
- var sX = vertices[_i18].x;
304
- var sY = vertices[_i18].y;
305
- var eX = vertices[_i18 + 1].x;
306
- var eY = vertices[_i18 + 1].y;
295
+ for (var _i16 = 0; _i16 < fLen; _i16++) {
296
+ var sX = vertices[_i16].x;
297
+ var sY = vertices[_i16].y;
298
+ var eX = vertices[_i16 + 1].x;
299
+ var eY = vertices[_i16 + 1].y;
307
300
  var len = Math.sqrt((eX - sX) * (eX - sX) + (eY - sY) * (eY - sY));
308
301
  for (var cLen = 200; cLen < len; cLen += 200) {
309
302
  var cX = sX + (eX - sX) * cLen / len;
@@ -380,6 +373,9 @@ var Scene3DViewer = /*#__PURE__*/function (_React$Component) {
380
373
  var allRect;
381
374
  var allArea;
382
375
 
376
+ // FLAG FOR initial phase of drawing an item
377
+ var isInitialPhase = true;
378
+
383
379
  // end snap function variable///////////////////////
384
380
  var backsplashVisible = false;
385
381
  var holeItems = GeometryUtils.getHoleItems(layer);
@@ -1358,7 +1354,6 @@ var Scene3DViewer = /*#__PURE__*/function (_React$Component) {
1358
1354
  if (!_this2.props.downloadFlag && !_this2.props.state.mode.includes('ING')) {
1359
1355
  _this2.props.setToolbar('');
1360
1356
  }
1361
- getPoint(event, altitude);
1362
1357
  if (_this2.props.state.mode == MODE_DRAWING_ITEM_3D) {
1363
1358
  if (Point.x > _this2.props.state.scene.width) Point.x = _this2.props.state.width;
1364
1359
  if (Point.y > _this2.props.state.scene.height) Point.y = _this2.props.state.height;
@@ -1368,9 +1363,9 @@ var Scene3DViewer = /*#__PURE__*/function (_React$Component) {
1368
1363
  actions.itemsActions.endDrawingItem(_this2.props.state.scene.selectedLayer, sPoint.x, sPoint.y);
1369
1364
  } else {
1370
1365
  removeSnapBox();
1371
- var polygon = lineRect(layer);
1366
+ var polygon = GeometryUtils.getPoylgonPoints(layer);
1372
1367
  // if cursor is outside of room
1373
- if (!GeometryUtils.ContainsPoint(polygon, Point.x, Point.y)) {
1368
+ if (polygon.length > 0 && !GeometryUtils.ContainsPoint(polygon, Point.x, Point.y)) {
1374
1369
  actions.itemsActions.endDrawingItem(_this2.props.state.scene.selectedLayer, sPoint.x, sPoint.y);
1375
1370
  } else {
1376
1371
  actions.itemsActions.updateDraggingItemChanged(targetPoint.x, -targetPoint.z, selectedObject.layerID, selectedObject.itemID);
@@ -1379,6 +1374,7 @@ var Scene3DViewer = /*#__PURE__*/function (_React$Component) {
1379
1374
  }
1380
1375
  }
1381
1376
  bMove = false;
1377
+ isInitialPhase = true;
1382
1378
  return;
1383
1379
  }
1384
1380
  if (_this2.props.state.mode == MODE_DRAGGING_ITEM_3D) {
@@ -1387,6 +1383,7 @@ var Scene3DViewer = /*#__PURE__*/function (_React$Component) {
1387
1383
  if (_this2.props.state.mode == MODE_ROTATING_ITEM_3D) {
1388
1384
  _this2.context.itemsActions.endRotatingItem3D(sPoint.x, sPoint.y);
1389
1385
  }
1386
+ getPoint(event, altitude);
1390
1387
  if (_this2.props.state.mode == MODE_DRAWING_HOLE_3D) {
1391
1388
  gridPlanOrigin = gridPlane.position;
1392
1389
  gridMatrix.copy(gridPlane.matrixWorld).invert();
@@ -1605,6 +1602,164 @@ var Scene3DViewer = /*#__PURE__*/function (_React$Component) {
1605
1602
  }
1606
1603
  }
1607
1604
  };
1605
+ this.mouseEnterEvent = function (event) {
1606
+ if (_this2.props.state.mode !== MODE_DRAWING_ITEM_3D) return;
1607
+ // if not initial moment of drawing an item
1608
+ if (!isInitialPhase) return;
1609
+ var bNormalFlow = true;
1610
+ _this2.getSelectedObject();
1611
+ var layer = _this2.props.state.scene.getIn(['layers', selectedObject.layerID]);
1612
+ var mX = Point.x - sPoint.x;
1613
+ var mY = Point.y - sPoint.y;
1614
+ var item3D = planData.sceneGraph.layers[selectedObject.layerID].items[selectedObject.itemID];
1615
+ deleteSpecifiedMeshObjects('TransformBox');
1616
+ deleteSpecifiedMeshObjects('WarningBox' + selectedObject.itemID);
1617
+ var item = layer.getIn(['items', selectedObject.itemID]);
1618
+ if (!item3D || !item) return;
1619
+ if (item.counterTop.uri == '') item.counterTop.uri = layer.counterTop.uri;
1620
+ var sRot = item.rotation;
1621
+ var originPos = item3D.position.clone();
1622
+ var tPos = new Three.Vector2(mX + originPos.x, mY - originPos.z);
1623
+ var sBounding = item3D.children[0].userData;
1624
+ var swidth = sBounding.max.x - sBounding.min.x;
1625
+ var sdepth = sBounding.max.z - sBounding.min.z;
1626
+ var sVertices = _this2.getRectPoints(swidth, sdepth, tPos.clone(), sRot % 360 / 180 * Math.PI);
1627
+ prepareSnap(layer);
1628
+
1629
+ // calc altitude
1630
+ var altitude = 0;
1631
+ if (allItemRect && allItemRect.cur && allItemRect.cur.itemInfo !== undefined) {
1632
+ var properties = allItemRect.cur.itemInfo.properties;
1633
+ altitude = properties.getIn(['altitude', '_length']);
1634
+ var unit = properties.getIn(['altitude', '_unit']) || 'in';
1635
+ altitude = convert(altitude).from(unit).to(_this2.props.state.scene.unit);
1636
+ }
1637
+ // We need to set cam position since when MODE_DRAWING_ITEM_3D mouse down event
1638
+ // is not emited so cam position is not valid
1639
+ gridPlanOrigin = gridPlane.position;
1640
+ gridMatrix.copy(gridPlane.matrixWorld).invert();
1641
+ camPos = camera.position;
1642
+
1643
+ // calc cursor position
1644
+ getPoint(event, altitude);
1645
+ var polygon = GeometryUtils.getPoylgonPoints(layer);
1646
+
1647
+ // if no wall (no area)
1648
+ if (!polygon.length) {
1649
+ // place the item at cursor position
1650
+ actions.itemsActions.updateDraggingItemChanged(Point.x, Point.y, selectedObject.layerID, selectedObject.itemID);
1651
+ return;
1652
+ }
1653
+
1654
+ // calc snap
1655
+ var _GeometryUtils$calcCr = GeometryUtils.calcCreateSnap(allItemRect, allItemSnap, allLineRects, allLineSnap, allRect, Point.x, Point.y, polygon),
1656
+ cx = _GeometryUtils$calcCr.cx,
1657
+ cy = _GeometryUtils$calcCr.cy,
1658
+ crot = _GeometryUtils$calcCr.crot,
1659
+ rotRad = _GeometryUtils$calcCr.rotRad;
1660
+ var finalPosition = {
1661
+ x: cx,
1662
+ y: cy,
1663
+ rot: crot,
1664
+ rotRad: rotRad
1665
+ };
1666
+
1667
+ // calc current item rect
1668
+ var itemRect = _objectSpread(_objectSpread({}, allItemRect.cur), {}, {
1669
+ pos: {
1670
+ x: Point.x,
1671
+ y: Point.y
1672
+ }
1673
+ });
1674
+
1675
+ // if cursor position is inside the room
1676
+ if (GeometryUtils.ContainsPoint(polygon, Point.x, Point.y)) {
1677
+ // if cursor position is available to place the item
1678
+ if (GeometryUtils.validRect(itemRect, allRect)) {
1679
+ actions.itemsActions.updateDraggingItemChanged(Point.x, Point.y, selectedObject.layerID, selectedObject.itemID);
1680
+ sPoint.set(Point.x, Point.y);
1681
+ bNormalFlow = false;
1682
+ }
1683
+ } else {
1684
+ // if cursor is outside the room and there is no snap candidate,
1685
+ // then place the item at any free position inside the room.
1686
+ if (!GeometryUtils.ContainsPoint(polygon, cx, cy)) {
1687
+ var points = [];
1688
+ var point = [];
1689
+
1690
+ // rebuild variable to be passed to getCentriodOfPolygon
1691
+ // polygon: [ x0, y0, x1, y1, ... ] ==> points: [[x0, y0], [x1, y1], ...]
1692
+ polygon === null || polygon === void 0 || polygon.forEach(function (value, index) {
1693
+ point.push(value);
1694
+ if (index % 2) {
1695
+ points.push(point);
1696
+ point = [];
1697
+ }
1698
+ });
1699
+
1700
+ // calc center position of the room
1701
+ var centerPos = GeometryUtils.getCentroidOfPolygon(points);
1702
+ var itemRect1 = _objectSpread(_objectSpread({}, allItemRect.cur), {}, {
1703
+ pos: {
1704
+ x: centerPos.x,
1705
+ y: centerPos.y
1706
+ }
1707
+ });
1708
+ var itemRect2 = _objectSpread(_objectSpread({}, allItemRect.cur), {}, {
1709
+ pos: {
1710
+ x: centerPos.x,
1711
+ y: centerPos.y
1712
+ },
1713
+ rotRad: allItemRect.cur.rotRad + Math.PI / 2
1714
+ });
1715
+
1716
+ // find a free position in the room
1717
+ if (GeometryUtils.validRect(itemRect1, allRect)) {
1718
+ actions.itemsActions.updateDraggingItemChanged(centerPos.x, centerPos.y, selectedObject.layerID, selectedObject.itemID);
1719
+ sPoint.set(centerPos.x, centerPos.y);
1720
+ bNormalFlow = false;
1721
+ } else if (GeometryUtils.validRect(itemRect2, allRect)) {
1722
+ finalPosition = {
1723
+ x: centerPos.x,
1724
+ y: centerPos.y,
1725
+ rotRad: itemRect2.rotRad,
1726
+ rot: itemRect2.rotRad / Math.PI * 180
1727
+ };
1728
+ sPoint.set(centerPos.x, centerPos.y);
1729
+ }
1730
+ }
1731
+ }
1732
+ var nPos = new Three.Vector2(cx, cy);
1733
+ if (!_this2.collisionHoleCheck(item3D, nPos, item.rotation, {
1734
+ userData: {
1735
+ itemId: null
1736
+ }
1737
+ }, item, _this2.context.catalog)) {
1738
+ _this2.collisionSlide(item3D, originPos, layer, sVertices, tPos, item);
1739
+ }
1740
+ itemRect = _objectSpread(_objectSpread({}, allItemRect.cur), {}, {
1741
+ pos: {
1742
+ x: finalPosition.x,
1743
+ y: finalPosition.y
1744
+ },
1745
+ rotRad: finalPosition.rotRad
1746
+ });
1747
+
1748
+ // if the room is fullfilled with items or can't calc snap correctly
1749
+ if (!GeometryUtils.validRect(itemRect, allRect)) {
1750
+ // then place the item at cursor position
1751
+ actions.itemsActions.updateDraggingItemChanged(Point.x, Point.y, selectedObject.layerID, selectedObject.itemID);
1752
+ sPoint.set(Point.x, Point.y);
1753
+ bNormalFlow = false;
1754
+ }
1755
+ if (bNormalFlow) {
1756
+ actions.itemsActions.updateDraggingItemChanged(finalPosition.x, finalPosition.y, selectedObject.layerID, selectedObject.itemID);
1757
+ actions.itemsActions.updateRotatingItemChanged(finalPosition.rot, selectedObject.layerID, selectedObject.itemID);
1758
+ sPoint.set(finalPosition.x, finalPosition.y);
1759
+ }
1760
+ isInitialPhase = false;
1761
+ _this2.handleAfterMovingItem();
1762
+ };
1608
1763
  this.mouseMoveEvent = function (event) {
1609
1764
  event.preventDefault();
1610
1765
  backsplashVisible = false;
@@ -1645,49 +1800,22 @@ var Scene3DViewer = /*#__PURE__*/function (_React$Component) {
1645
1800
  camPos = camera.position;
1646
1801
  getPoint(event, altitude);
1647
1802
  if (Point.x > _this2.props.state.scene.width || Point.x < 0 || Point.y > _this2.props.state.scene.height || Point.y < 0) return;
1648
- var _layerID = _this2.props.state.scene.selectedLayer;
1649
- selectedObject = {
1650
- layerID: _layerID
1651
- };
1652
- var _layer = _this2.props.state.scene.getIn(['layers', selectedObject.layerID]);
1653
- var polygon = lineRect(_layer);
1654
- var isCursorInArea = GeometryUtils.ContainsPoint(polygon, Point.x, Point.y);
1803
+ _this2.getSelectedObject();
1655
1804
  var _drawingSupport = _this2.props.state.drawingSupport;
1656
1805
  if (!_drawingSupport.has('currentID')) {
1657
- var initialX = Point.x,
1658
- initialY = Point.y;
1659
-
1660
- // if cursor is outside the room area,
1661
- // place the item at center of room area.
1662
- if (!isCursorInArea && polygon.length > 0) {
1663
- // rebuild polygon variable to be suitable for getCentroid() function
1664
- var points = [];
1665
- var point = [];
1666
- polygon === null || polygon === void 0 || polygon.forEach(function (value, index) {
1667
- point.push(value);
1668
- if (index % 2 === 1) {
1669
- points.push(point);
1670
- point = [];
1671
- }
1672
- });
1673
- var centroid = GeometryUtils.getCentroidOfPolygon(points);
1674
- initialX = centroid[0];
1675
- initialY = centroid[1];
1676
- }
1677
- _this2.context.itemsActions.updateDrawingItem(_this2.props.state.scene.selectedLayer, initialX, initialY);
1678
- sPoint.set(initialX, initialY);
1806
+ _this2.context.itemsActions.updateDrawingItem(selectedObject.layerID, Point.x, Point.y);
1807
+ sPoint.set(Point.x, Point.y);
1679
1808
  } else {
1680
- var itemID = _this2.props.state.drawingSupport.get('currentID');
1681
- selectedObject.itemID = itemID;
1682
1809
  var mX = Point.x - sPoint.x;
1683
1810
  var mY = Point.y - sPoint.y;
1811
+ var _layer = _this2.props.state.scene.getIn(['layers', selectedObject.layerID]);
1684
1812
  var item3D = planData.sceneGraph.layers[selectedObject.layerID].items[selectedObject.itemID];
1685
1813
  deleteSpecifiedMeshObjects('TransformBox');
1686
- deleteSpecifiedMeshObjects('WarningBox' + itemID);
1687
- var item = _layer.items.getIn([selectedObject.itemID]);
1814
+ deleteSpecifiedMeshObjects('WarningBox' + selectedObject.itemID);
1815
+ var item = _layer.getIn(['items', selectedObject.itemID]);
1816
+ if (!item3D || !item) return;
1688
1817
  if (item.counterTop.uri == '') item.counterTop.uri = _layer.counterTop.uri;
1689
1818
  var sRot = item.rotation;
1690
- if (!item3D) return;
1691
1819
  var originPos = item3D.position.clone();
1692
1820
  var tPos = new Three.Vector2(mX + originPos.x, mY - originPos.z);
1693
1821
  var sBounding = item3D.children[0].userData;
@@ -1706,78 +1834,28 @@ var Scene3DViewer = /*#__PURE__*/function (_React$Component) {
1706
1834
  }
1707
1835
  }, item, _this2.context.catalog)) {
1708
1836
  _this2.collisionSlide(item3D, originPos, _layer, sVertices, tPos, item);
1709
- //return;
1710
1837
  }
1711
- if (polygon.length > 0) {
1712
- var PolygonSect = GeometryUtils.ContainsPoint(polygon, _nx, _ny);
1838
+ var polygonPoint = GeometryUtils.getPoylgonPoints(_layer);
1839
+ if (polygonPoint.length > 0) {
1840
+ var PolygonSect = GeometryUtils.ContainsPoint(polygonPoint, _nx, _ny);
1713
1841
  if (!PolygonSect) {
1714
- var _GeometryUtils$calcCr = GeometryUtils.calcCreateSnap(allItemRect, allItemSnap, allLineRects, allLineSnap, allRect, Point.x, Point.y, polygon),
1715
- cx = _GeometryUtils$calcCr.cx,
1716
- cy = _GeometryUtils$calcCr.cy,
1717
- crot = _GeometryUtils$calcCr.crot;
1842
+ var _GeometryUtils$calcCr2 = GeometryUtils.calcCreateSnap(allItemRect, allItemSnap, allLineRects, allLineSnap, allRect, Point.x, Point.y, polygonPoint),
1843
+ cx = _GeometryUtils$calcCr2.cx,
1844
+ cy = _GeometryUtils$calcCr2.cy,
1845
+ crot = _GeometryUtils$calcCr2.crot;
1718
1846
  _nx = cx;
1719
1847
  _ny = cy;
1720
1848
  rot = crot;
1721
1849
  }
1722
1850
  }
1723
- if (polygon.length > 0) {
1724
- var isSnapInArea = GeometryUtils.ContainsPoint(polygon, _nx, _ny);
1725
- if (!isSnapInArea) return;
1851
+ if (polygonPoint.length > 0) {
1852
+ var isSect = GeometryUtils.ContainsPoint(polygonPoint, _nx, _ny);
1853
+ if (!isSect) return;
1726
1854
  }
1727
1855
  actions.itemsActions.updateDraggingItemChanged(_nx, _ny, selectedObject.layerID, selectedObject.itemID);
1728
1856
  actions.itemsActions.updateRotatingItemChanged(rot, selectedObject.layerID, selectedObject.itemID);
1729
1857
  sPoint.set(_nx, _ny);
1730
- getDistances(_layer);
1731
- var pointArray = [],
1732
- cnt = 0;
1733
- pointArray.push([fVLine[0].userData.distance, 90]);
1734
- pointArray.push([fVLine[1].userData.distance, -90]);
1735
- pointArray.push([fVLine[2].userData.distance, 180]);
1736
- pointArray.push([fVLine[3].userData.distance, 0]);
1737
- pointArray.forEach(function (pointElement, index) {
1738
- if (pointElement[0] == undefined) pointArray[index][0] = 0;
1739
- });
1740
- pointArray.forEach(function (pointElement) {
1741
- if (pointElement[0] == 0) cnt++;
1742
- });
1743
- if (cnt == 4 || cnt == 3) {
1744
- pointArray[0][0] = 100;
1745
- pointArray[1][0] = 100;
1746
- }
1747
- actions.itemsActions.storeDistArray(_layer.id, item.id, pointArray);
1748
- var minDis = fVLine[0].userData.distance;
1749
- var snapObj = fVLine[0];
1750
- var iPos = item3D.position.clone();
1751
- var snapDis = Math.sqrt((iPos.x - targetPoint.x) * (iPos.x - targetPoint.x) + (iPos.z - targetPoint.z) * (iPos.z - targetPoint.z));
1752
- if (snapDis >= 100 && snapObj != null) {
1753
- removeSnapBox();
1754
- backsplashVisible = false;
1755
- //console.log('1 snap no');
1756
- }
1757
- for (var _i11 = 1; _i11 < fVLine.length; _i11++) {
1758
- if (minDis > fVLine[_i11].userData.distance) {
1759
- minDis = fVLine[_i11].userData.distance;
1760
- snapObj = fVLine[_i11];
1761
- }
1762
- }
1763
- if (snapBox == null) {
1764
- snapFlag = false;
1765
- }
1766
- actions.sceneActions.updateMovingState(false);
1767
- if (minDis < snapDelta && !snapFlag) {
1768
- _this2.snap(snapObj, _layer);
1769
- snapFlag = true;
1770
- //console.log('1 snap Yes')
1771
- getDistances(_layer, true);
1772
- var _i12 = 0;
1773
- for (_i12 = 0; _i12 < fVLine.length; _i12++) {
1774
- if (fVLine[_i12].userData.distance < snapDelta) {
1775
- break;
1776
- }
1777
- }
1778
- if (_i12 === fVLine.length) backsplashVisible = false;else backsplashVisible = true;
1779
- }
1780
- actions.itemsActions.setBacksplashVisible(selectedObject.itemID, backsplashVisible);
1858
+ _this2.handleAfterMovingItem();
1781
1859
  }
1782
1860
  }
1783
1861
  if (bRotate) {
@@ -1845,78 +1923,28 @@ var Scene3DViewer = /*#__PURE__*/function (_React$Component) {
1845
1923
  _this2.collisionSlide(_item3D2, _originPos, _layer3, _sVertices, _tPos4, _item5);
1846
1924
  //return;
1847
1925
  }
1848
- var polygonPoint = lineRect(_layer3);
1849
- if (polygonPoint.length > 0) {
1850
- var _PolygonSect = GeometryUtils.ContainsPoint(polygonPoint, _nx3, _ny3);
1926
+ var _polygonPoint = GeometryUtils.getPoylgonPoints(_layer3);
1927
+ if (_polygonPoint.length > 0) {
1928
+ var _PolygonSect = GeometryUtils.ContainsPoint(_polygonPoint, _nx3, _ny3);
1851
1929
  if (!_PolygonSect) {
1852
- var _GeometryUtils$calcCr2 = GeometryUtils.calcCreateSnap(allItemRect, allItemSnap, allLineRects, allLineSnap, allRect, Point.x, Point.y, polygonPoint),
1853
- _cx3 = _GeometryUtils$calcCr2.cx,
1854
- _cy = _GeometryUtils$calcCr2.cy,
1855
- _crot = _GeometryUtils$calcCr2.crot;
1930
+ var _GeometryUtils$calcCr3 = GeometryUtils.calcCreateSnap(allItemRect, allItemSnap, allLineRects, allLineSnap, allRect, Point.x, Point.y, _polygonPoint),
1931
+ _cx3 = _GeometryUtils$calcCr3.cx,
1932
+ _cy = _GeometryUtils$calcCr3.cy,
1933
+ _crot = _GeometryUtils$calcCr3.crot;
1856
1934
  _nx3 = _cx3;
1857
1935
  _ny3 = _cy;
1858
1936
  _rot = _crot;
1859
1937
  }
1860
1938
  }
1861
- var _polygon = lineRect(_layer3);
1862
- if (_polygon.length > 0) {
1863
- var Sect = GeometryUtils.ContainsPoint(_polygon, _nx3, _ny3);
1939
+ var polygon = GeometryUtils.getPoylgonPoints(_layer3);
1940
+ if (polygon.length > 0) {
1941
+ var Sect = GeometryUtils.ContainsPoint(polygon, _nx3, _ny3);
1864
1942
  if (!Sect) return;
1865
1943
  }
1866
1944
  actions.itemsActions.updateDraggingItemChanged(_nx3, _ny3, selectedObject.layerID, selectedObject.itemID);
1867
1945
  actions.itemsActions.updateRotatingItemChanged(_rot, selectedObject.layerID, selectedObject.itemID);
1868
1946
  sPoint.set(_nx3, _ny3);
1869
- getDistances(_layer3);
1870
- var _pointArray = [],
1871
- _cnt = 0;
1872
- _pointArray.push([fVLine[0].userData.distance, 90]);
1873
- _pointArray.push([fVLine[1].userData.distance, -90]);
1874
- _pointArray.push([fVLine[2].userData.distance, 180]);
1875
- _pointArray.push([fVLine[3].userData.distance, 0]);
1876
- _pointArray.forEach(function (pointElement, index) {
1877
- if (pointElement[0] == undefined) _pointArray[index][0] = 0;
1878
- });
1879
- _pointArray.forEach(function (pointElement) {
1880
- if (pointElement[0] == 0) _cnt++;
1881
- });
1882
- if (_cnt == 4 || _cnt == 3) {
1883
- _pointArray[0][0] = 100;
1884
- _pointArray[1][0] = 100;
1885
- }
1886
- actions.itemsActions.storeDistArray(_layer3.id, _item5.id, _pointArray);
1887
- var _minDis = fVLine[0].userData.distance;
1888
- var _snapObj = fVLine[0];
1889
- var _iPos = _item3D2.position.clone();
1890
- var _snapDis = Math.sqrt((_iPos.x - targetPoint.x) * (_iPos.x - targetPoint.x) + (_iPos.z - targetPoint.z) * (_iPos.z - targetPoint.z));
1891
- if (_snapDis >= 100 && _snapObj != null) {
1892
- removeSnapBox();
1893
- backsplashVisible = false;
1894
- //console.log('1 snap no');
1895
- }
1896
- for (var _i13 = 1; _i13 < fVLine.length; _i13++) {
1897
- if (_minDis > fVLine[_i13].userData.distance) {
1898
- _minDis = fVLine[_i13].userData.distance;
1899
- _snapObj = fVLine[_i13];
1900
- }
1901
- }
1902
- if (snapBox == null) {
1903
- snapFlag = false;
1904
- }
1905
- actions.sceneActions.updateMovingState(false);
1906
- if (_minDis < snapDelta && !snapFlag) {
1907
- _this2.snap(_snapObj, _layer3);
1908
- snapFlag = true;
1909
- //console.log('1 snap Yes')
1910
- getDistances(_layer3, true);
1911
- var _i14 = 0;
1912
- for (_i14 = 0; _i14 < fVLine.length; _i14++) {
1913
- if (fVLine[_i14].userData.distance < snapDelta) {
1914
- break;
1915
- }
1916
- }
1917
- if (_i14 === fVLine.length) backsplashVisible = false;else backsplashVisible = true;
1918
- }
1919
- actions.itemsActions.setBacksplashVisible(selectedObject.itemID, backsplashVisible);
1947
+ _this2.handleAfterMovingItem();
1920
1948
  }
1921
1949
  }
1922
1950
  if (!bMove && !bRotate && !bMoveUP) {
@@ -1929,13 +1957,13 @@ var Scene3DViewer = /*#__PURE__*/function (_React$Component) {
1929
1957
  rayDirection = rayDirection.normalize();
1930
1958
  var meshes = getAllMeshes(toIntersect);
1931
1959
  var intersects = raycaster.intersectObjects(meshes, true);
1932
- var _i15;
1960
+ var _i11;
1933
1961
  if (intersects.length > 0 && !isNaN(intersects[0].distance)) {
1934
- for (_i15 = 0; _i15 < intersects.length; _i15++) {
1935
- if (intersects[_i15].object.name === 'warningObj') break;
1962
+ for (_i11 = 0; _i11 < intersects.length; _i11++) {
1963
+ if (intersects[_i11].object.name === 'warningObj') break;
1936
1964
  }
1937
- if (intersects[_i15] !== undefined) {
1938
- var distance = Math.sqrt(Math.pow((intersects[_i15].uv.x - 0.5) * 50, 2) + Math.pow((intersects[_i15].uv.y - 0.75) * 100, 2));
1965
+ if (intersects[_i11] !== undefined) {
1966
+ var distance = Math.sqrt(Math.pow((intersects[_i11].uv.x - 0.5) * 50, 2) + Math.pow((intersects[_i11].uv.y - 0.75) * 100, 2));
1939
1967
  if (distance <= 20) {
1940
1968
  var infoPos = {
1941
1969
  x: 0,
@@ -1961,6 +1989,61 @@ var Scene3DViewer = /*#__PURE__*/function (_React$Component) {
1961
1989
  }
1962
1990
  document.getElementById('warning_box_2d').style.display = 'none';
1963
1991
  };
1992
+
1993
+ // handle snapBox, distArray, backsplash
1994
+ this.handleAfterMovingItem = function () {
1995
+ var layer = _this2.props.state.scene.getIn(['layers', selectedObject.layerID]);
1996
+ var item3D = planData.sceneGraph.layers[selectedObject.layerID].items[selectedObject.itemID];
1997
+ getDistances(layer);
1998
+ var pointArray = [],
1999
+ cnt = 0;
2000
+ pointArray.push([fVLine[0].userData.distance, 90]);
2001
+ pointArray.push([fVLine[1].userData.distance, -90]);
2002
+ pointArray.push([fVLine[2].userData.distance, 180]);
2003
+ pointArray.push([fVLine[3].userData.distance, 0]);
2004
+ pointArray.forEach(function (pointElement, index) {
2005
+ if (pointElement[0] == undefined) pointArray[index][0] = 0;
2006
+ });
2007
+ pointArray.forEach(function (pointElement) {
2008
+ if (pointElement[0] == 0) cnt++;
2009
+ });
2010
+ if (cnt == 4 || cnt == 3) {
2011
+ pointArray[0][0] = 100;
2012
+ pointArray[1][0] = 100;
2013
+ }
2014
+ actions.itemsActions.storeDistArray(selectedObject.layerID, selectedObject.itemID, pointArray);
2015
+ var minDis = fVLine[0].userData.distance;
2016
+ var snapObj = fVLine[0];
2017
+ var iPos = item3D.position.clone();
2018
+ var snapDis = Math.sqrt((iPos.x - targetPoint.x) * (iPos.x - targetPoint.x) + (iPos.z - targetPoint.z) * (iPos.z - targetPoint.z));
2019
+ if (snapDis >= 100 && snapObj != null) {
2020
+ removeSnapBox();
2021
+ backsplashVisible = false;
2022
+ }
2023
+ for (var _i12 = 1; _i12 < fVLine.length; _i12++) {
2024
+ if (minDis > fVLine[_i12].userData.distance) {
2025
+ minDis = fVLine[_i12].userData.distance;
2026
+ snapObj = fVLine[_i12];
2027
+ }
2028
+ }
2029
+ if (snapBox == null) {
2030
+ snapFlag = false;
2031
+ }
2032
+ actions.sceneActions.updateMovingState(false);
2033
+ if (minDis < snapDelta && !snapFlag) {
2034
+ _this2.snap(snapObj, layer);
2035
+ snapFlag = true;
2036
+ getDistances(layer, true);
2037
+ var _i13 = 0;
2038
+ for (_i13 = 0; _i13 < fVLine.length; _i13++) {
2039
+ if (fVLine[_i13].userData.distance < snapDelta) {
2040
+ break;
2041
+ }
2042
+ }
2043
+ if (_i13 === fVLine.length) backsplashVisible = false;else backsplashVisible = true;
2044
+ }
2045
+ actions.itemsActions.setBacksplashVisible(selectedObject.itemID, backsplashVisible);
2046
+ };
1964
2047
  this.onkeydown = function (event) {
1965
2048
  if (_this2.props.keyDownEnable && !isElevationView(state.mode)) {
1966
2049
  switch (event.keyCode) {
@@ -2016,6 +2099,14 @@ var Scene3DViewer = /*#__PURE__*/function (_React$Component) {
2016
2099
  this.handleKeyDown = function (event) {
2017
2100
  _this2.onkeydown(event);
2018
2101
  };
2102
+ this.getSelectedObject = function () {
2103
+ var layerID = _this2.props.state.scene.selectedLayer;
2104
+ var itemID = _this2.props.state.drawingSupport.get('currentID');
2105
+ selectedObject = {
2106
+ layerID: layerID,
2107
+ itemID: itemID
2108
+ };
2109
+ };
2019
2110
 
2020
2111
  // Renderer & Event listener
2021
2112
 
@@ -2024,6 +2115,7 @@ var Scene3DViewer = /*#__PURE__*/function (_React$Component) {
2024
2115
  if (!this.props.downloadFlag) {
2025
2116
  this.renderer.domElement.addEventListener('mousedown', this.mouseDownEvent);
2026
2117
  this.renderer.domElement.addEventListener('mouseup', this.mouseUpEvent);
2118
+ this.renderer.domElement.addEventListener('mouseenter', this.mouseEnterEvent);
2027
2119
  this.renderer.domElement.addEventListener('mousemove', this.mouseMoveEvent);
2028
2120
  window.addEventListener('keydown', this.onkeydown);
2029
2121
  window.SPKeyDown = this.handleKeyDown;
@@ -2164,9 +2256,9 @@ var Scene3DViewer = /*#__PURE__*/function (_React$Component) {
2164
2256
  function render() {
2165
2257
  var delta = clock.getDelta(); // Get time delta for smooth updates
2166
2258
  if (!isElevationView(state.mode)) cameraControls.update(delta);
2167
- for (var _i16 = 0; _i16 < lights.length; _i16++) {
2168
- lights[_i16].light.position.set(planData.plan.position.x + lights[_i16].x, planData.plan.position.y + lights[_i16].height - 10, planData.plan.position.z - lights[_i16].y);
2169
- lights[_i16].target.position.set(planData.plan.position.x + lights[_i16].x, planData.plan.position.y, planData.plan.position.z - lights[_i16].y);
2259
+ for (var _i14 = 0; _i14 < lights.length; _i14++) {
2260
+ lights[_i14].light.position.set(planData.plan.position.x + lights[_i14].x, planData.plan.position.y + lights[_i14].height - 10, planData.plan.position.z - lights[_i14].y);
2261
+ lights[_i14].target.position.set(planData.plan.position.x + lights[_i14].x, planData.plan.position.y, planData.plan.position.z - lights[_i14].y);
2170
2262
  }
2171
2263
  camera.updateMatrix();
2172
2264
  camera.updateMatrixWorld();