kitchen-simulator 1.1.1-test.8 → 1.1.1-test.80

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (999) hide show
  1. package/README.md +24 -1
  2. package/es/{KitchenConfigurator.js → LiteKitchenConfigurator.js} +45 -66
  3. package/es/{KitchenConfiguratorApp.js → LiteRenderer.js} +65 -83
  4. package/es/actions/export.js +4 -2
  5. package/es/actions/user-actions.js +58 -0
  6. package/es/analytics/ga4.js +1 -4
  7. package/es/assets/Window.hdr +2100 -0
  8. package/es/assets/brown_photostudio_02_1k.hdr +0 -0
  9. package/es/assets/fonts/Rene Bieder Milliard Black Italic.woff +0 -0
  10. package/es/assets/fonts/Rene Bieder Milliard Black.woff +0 -0
  11. package/es/assets/fonts/Rene Bieder Milliard Bold Italic.woff +0 -0
  12. package/es/assets/fonts/Rene Bieder Milliard Bold.woff +0 -0
  13. package/es/assets/fonts/Rene Bieder Milliard Book Italic.woff +0 -0
  14. package/es/assets/fonts/Rene Bieder Milliard Book.woff +0 -0
  15. package/es/assets/fonts/Rene Bieder Milliard ExtraBold Italic.woff +0 -0
  16. package/es/assets/fonts/Rene Bieder Milliard ExtraBold.woff +0 -0
  17. package/es/assets/fonts/Rene Bieder Milliard ExtraLight Italic.woff +0 -0
  18. package/es/assets/fonts/Rene Bieder Milliard ExtraLight.woff +0 -0
  19. package/es/assets/fonts/Rene Bieder Milliard Hairline Italic.woff +0 -0
  20. package/es/assets/fonts/Rene Bieder Milliard Hairline.woff +0 -0
  21. package/es/assets/fonts/Rene Bieder Milliard Heavy Italic.woff +0 -0
  22. package/es/assets/fonts/Rene Bieder Milliard Heavy.woff +0 -0
  23. package/es/assets/fonts/Rene Bieder Milliard Light Italic.woff +0 -0
  24. package/es/assets/fonts/Rene Bieder Milliard Light.woff +0 -0
  25. package/es/assets/fonts/Rene Bieder Milliard Medium Italic.woff +0 -0
  26. package/es/assets/fonts/Rene Bieder Milliard Medium.woff +0 -0
  27. package/es/assets/fonts/Rene Bieder Milliard SemiBold Italic.woff +0 -0
  28. package/es/assets/fonts/Rene Bieder Milliard SemiBold.woff +0 -0
  29. package/es/assets/fonts/Rene Bieder Milliard Thin Italic.woff +0 -0
  30. package/es/assets/fonts/Rene Bieder Milliard Thin.woff +0 -0
  31. package/es/assets/fonts/style.css +177 -0
  32. package/es/assets/gltf/door_closet.bin +0 -0
  33. package/es/assets/gltf/door_closet.fbx +0 -0
  34. package/es/assets/gltf/door_closet.gltf +1 -0
  35. package/es/assets/gltf/door_exterior.bin +0 -0
  36. package/es/assets/gltf/door_exterior.fbx +0 -0
  37. package/es/assets/gltf/door_exterior.gltf +1 -0
  38. package/es/assets/gltf/door_interior.bin +0 -0
  39. package/es/assets/gltf/door_interior.fbx +0 -0
  40. package/es/assets/gltf/door_interior.gltf +1 -0
  41. package/es/assets/gltf/door_sliding.bin +0 -0
  42. package/es/assets/gltf/door_sliding.fbx +0 -0
  43. package/es/assets/gltf/door_sliding.gltf +1 -0
  44. package/es/assets/gltf/doorway_framed.bin +0 -0
  45. package/es/assets/gltf/doorway_framed.fbx +0 -0
  46. package/es/assets/gltf/doorway_framed.gltf +1 -0
  47. package/es/assets/gltf/window_clear.bin +0 -0
  48. package/es/assets/gltf/window_clear.fbx +0 -0
  49. package/es/assets/gltf/window_clear.gltf +1 -0
  50. package/es/assets/gltf/window_cross.bin +0 -0
  51. package/es/assets/gltf/window_cross.fbx +0 -0
  52. package/es/assets/gltf/window_cross.gltf +1 -0
  53. package/es/assets/gltf/window_double_hung.bin +0 -0
  54. package/es/assets/gltf/window_double_hung.fbx +0 -0
  55. package/es/assets/gltf/window_double_hung.gltf +1 -0
  56. package/es/assets/gltf/window_vertical.bin +0 -0
  57. package/es/assets/gltf/window_vertical.fbx +0 -0
  58. package/es/assets/gltf/window_vertical.gltf +1 -0
  59. package/es/assets/img/1.jpg +0 -0
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  61. package/es/assets/img/Toggle.png +0 -0
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  65. package/es/assets/img/png/door/closet.png +0 -0
  66. package/es/assets/img/png/door/doorwaysframed.png +0 -0
  67. package/es/assets/img/png/door/doorwaysframeles.png +0 -0
  68. package/es/assets/img/png/door/doorwaysframeless.png +0 -0
  69. package/es/assets/img/png/door/exterior.png +0 -0
  70. package/es/assets/img/png/door/interior.png +0 -0
  71. package/es/assets/img/png/door/sliding.png +0 -0
  72. package/es/assets/img/png/helper/outcome.png +0 -0
  73. package/es/assets/img/png/helper/video_preview_3d.png +0 -0
  74. package/es/assets/img/png/helper/video_preview_start.png +0 -0
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  109. package/es/assets/img/svg/bottombar/arrow-plus.svg +11 -0
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  112. package/es/assets/img/svg/bottombar/collapse.svg +3 -0
  113. package/es/assets/img/svg/bottombar/elevation-back.svg +6 -0
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  120. package/es/assets/img/svg/bottombar/incm_toggle.svg +39 -0
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  136. package/es/assets/img/svg/bottombar/zoomin.svg +29 -0
  137. package/es/assets/img/svg/bottombar/zoomout.svg +26 -0
  138. package/es/assets/img/svg/check.svg +10 -0
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  141. package/es/assets/img/svg/color/Blue.svg +3 -0
  142. package/es/assets/img/svg/color/Brown.svg +9 -0
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  145. package/es/assets/img/svg/color/Gray.svg +3 -0
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  150. package/es/assets/img/svg/color/White.svg +3 -0
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  157. package/es/assets/img/svg/disclaimer/background.svg +758 -0
  158. package/es/assets/img/svg/disclaimer/logo-dots.svg +11 -0
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  161. package/es/assets/img/svg/door/Framed_dorway.svg +5 -0
  162. package/es/assets/img/svg/door/Frameless_dorway.svg +5 -0
  163. package/es/assets/img/svg/door/Interior.svg +7 -0
  164. package/es/assets/img/svg/door/Sliding.svg +5 -0
  165. package/es/assets/img/svg/doors_closet.svg +47 -0
  166. package/es/assets/img/svg/doors_exterior.svg +25 -0
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  940. package/lib/components/viewer3d/grids/grid-vertical-streak.js +3 -2
  941. package/lib/components/viewer3d/lrm.js +2 -1
  942. package/lib/components/viewer3d/pointer-lock-navigation.js +1 -1
  943. package/lib/components/viewer3d/ruler-utils/itemRect.js +10 -9
  944. package/lib/components/viewer3d/ruler-utils/layer3D.js +35 -34
  945. package/lib/components/viewer3d/ruler-utils/ruler3D.js +5 -7
  946. package/lib/components/viewer3d/ruler-utils/scene3D.js +3 -5
  947. package/lib/components/viewer3d/ruler-utils/state3D.js +3 -2
  948. package/lib/components/viewer3d/scene-creator.js +62 -52
  949. package/lib/components/viewer3d/three-memory-cleaner.js +1 -1
  950. package/lib/components/viewer3d/viewer3d-first-person.js +13 -17
  951. package/lib/components/viewer3d/viewer3d.js +301 -206
  952. package/lib/devLiteRenderer.js +46 -0
  953. package/lib/index.js +17 -89
  954. package/lib/models.js +55 -61
  955. package/lib/plugins/console-debugger.js +5 -7
  956. package/lib/plugins/export.js +1 -9
  957. package/lib/plugins/keyboard.js +2 -1
  958. package/lib/reducers/areas-reducer.js +2 -1
  959. package/lib/reducers/export.js +1 -1
  960. package/lib/reducers/groups-reducer.js +2 -1
  961. package/lib/reducers/holes-reducer.js +2 -1
  962. package/lib/reducers/items-reducer.js +2 -1
  963. package/lib/reducers/lines-reducer.js +2 -1
  964. package/lib/reducers/project-reducer.js +2 -1
  965. package/lib/reducers/scene-reducer.js +2 -1
  966. package/lib/reducers/user-reducer.js +2 -1
  967. package/lib/reducers/vertices-reducer.js +2 -1
  968. package/lib/reducers/viewer2d-reducer.js +5 -5
  969. package/lib/reducers/viewer3d-reducer.js +5 -5
  970. package/lib/styles/export.js +1 -1
  971. package/lib/styles/tabs.css +40 -0
  972. package/lib/translator/en.js +2 -1
  973. package/lib/translator/it.js +2 -1
  974. package/lib/translator/ru.js +2 -1
  975. package/lib/translator/translator.js +7 -10
  976. package/lib/utils/convert-units-lite.js +35 -0
  977. package/lib/utils/export.js +2 -2
  978. package/lib/utils/geometry.js +83 -54
  979. package/lib/utils/graph-inner-cycles.js +1 -1
  980. package/lib/utils/graph.js +7 -10
  981. package/lib/utils/helper.js +13 -14
  982. package/lib/utils/history.js +1 -1
  983. package/lib/utils/id-broker.js +7 -10
  984. package/lib/utils/molding.js +66 -71
  985. package/lib/utils/name-generator.js +7 -9
  986. package/lib/utils/objects-utils.js +5 -3
  987. package/lib/utils/process-black-list.js +3 -5
  988. package/lib/utils/react-if.js +3 -2
  989. package/lib/utils/snap-scene.js +3 -7
  990. package/lib/utils/snap.js +22 -26
  991. package/lib/utils/threeCSG.es6.js +16 -15
  992. package/lib/version.js +1 -2
  993. package/package.json +50 -60
  994. package/es/components/disclaimer/disclaimer.js +0 -117
  995. package/es/components/export.js +0 -9
  996. package/es/plugins/autosave.js +0 -33
  997. package/lib/components/disclaimer/disclaimer.js +0 -125
  998. package/lib/components/export.js +0 -33
  999. package/lib/plugins/autosave.js +0 -39
@@ -1,10 +1,18 @@
1
1
  'use strict';
2
2
 
3
- function _typeof(o) { "@babel/helpers - typeof"; return _typeof = "function" == typeof Symbol && "symbol" == typeof Symbol.iterator ? function (o) { return typeof o; } : function (o) { return o && "function" == typeof Symbol && o.constructor === Symbol && o !== Symbol.prototype ? "symbol" : typeof o; }, _typeof(o); }
3
+ var _interopRequireDefault = require("@babel/runtime/helpers/interopRequireDefault");
4
+ var _typeof = require("@babel/runtime/helpers/typeof");
4
5
  Object.defineProperty(exports, "__esModule", {
5
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  value: true
6
7
  });
7
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  exports["default"] = void 0;
9
+ var _readOnlyError2 = _interopRequireDefault(require("@babel/runtime/helpers/readOnlyError"));
10
+ var _defineProperty2 = _interopRequireDefault(require("@babel/runtime/helpers/defineProperty"));
11
+ var _classCallCheck2 = _interopRequireDefault(require("@babel/runtime/helpers/classCallCheck"));
12
+ var _createClass2 = _interopRequireDefault(require("@babel/runtime/helpers/createClass"));
13
+ var _possibleConstructorReturn2 = _interopRequireDefault(require("@babel/runtime/helpers/possibleConstructorReturn"));
14
+ var _getPrototypeOf2 = _interopRequireDefault(require("@babel/runtime/helpers/getPrototypeOf"));
15
+ var _inherits2 = _interopRequireDefault(require("@babel/runtime/helpers/inherits"));
8
16
  var _react = _interopRequireDefault(require("react"));
9
17
  var _propTypes = _interopRequireDefault(require("prop-types"));
10
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  var _reactDom = _interopRequireDefault(require("react-dom"));
@@ -16,7 +24,7 @@ var SharedStyle = _interopRequireWildcard(require("../../shared-style"));
16
24
  var _constants = require("../../constants");
17
25
  var _util = require("util");
18
26
  var _geometry = require("../../utils/geometry");
19
- var _convertUnits = _interopRequireDefault(require("convert-units"));
27
+ var _convertUnitsLite = require("../../utils/convert-units-lite");
20
28
  var _export = require("../../utils/export");
21
29
  var _helper = require("../../utils/helper");
22
30
  var _RGBELoader = require("three/examples/jsm/loaders/RGBELoader");
@@ -24,30 +32,17 @@ var _cameraControls = _interopRequireDefault(require("camera-controls"));
24
32
  var _utils = require("../viewer2d/utils");
25
33
  var _objectsUtils = require("../../utils/objects-utils");
26
34
  function _interopRequireWildcard(e, t) { if ("function" == typeof WeakMap) var r = new WeakMap(), n = new WeakMap(); return (_interopRequireWildcard = function _interopRequireWildcard(e, t) { if (!t && e && e.__esModule) return e; var o, i, f = { __proto__: null, "default": e }; if (null === e || "object" != _typeof(e) && "function" != typeof e) return f; if (o = t ? n : r) { if (o.has(e)) return o.get(e); o.set(e, f); } for (var _t in e) "default" !== _t && {}.hasOwnProperty.call(e, _t) && ((i = (o = Object.defineProperty) && Object.getOwnPropertyDescriptor(e, _t)) && (i.get || i.set) ? o(f, _t, i) : f[_t] = e[_t]); return f; })(e, t); }
27
- function _interopRequireDefault(e) { return e && e.__esModule ? e : { "default": e }; }
28
- function _readOnlyError(r) { throw new TypeError('"' + r + '" is read-only'); }
29
35
  function ownKeys(e, r) { var t = Object.keys(e); if (Object.getOwnPropertySymbols) { var o = Object.getOwnPropertySymbols(e); r && (o = o.filter(function (r) { return Object.getOwnPropertyDescriptor(e, r).enumerable; })), t.push.apply(t, o); } return t; }
30
- function _objectSpread(e) { for (var r = 1; r < arguments.length; r++) { var t = null != arguments[r] ? arguments[r] : {}; r % 2 ? ownKeys(Object(t), !0).forEach(function (r) { _defineProperty(e, r, t[r]); }) : Object.getOwnPropertyDescriptors ? Object.defineProperties(e, Object.getOwnPropertyDescriptors(t)) : ownKeys(Object(t)).forEach(function (r) { Object.defineProperty(e, r, Object.getOwnPropertyDescriptor(t, r)); }); } return e; }
31
- function _defineProperty(e, r, t) { return (r = _toPropertyKey(r)) in e ? Object.defineProperty(e, r, { value: t, enumerable: !0, configurable: !0, writable: !0 }) : e[r] = t, e; }
32
- function _classCallCheck(a, n) { if (!(a instanceof n)) throw new TypeError("Cannot call a class as a function"); }
33
- function _defineProperties(e, r) { for (var t = 0; t < r.length; t++) { var o = r[t]; o.enumerable = o.enumerable || !1, o.configurable = !0, "value" in o && (o.writable = !0), Object.defineProperty(e, _toPropertyKey(o.key), o); } }
34
- function _createClass(e, r, t) { return r && _defineProperties(e.prototype, r), t && _defineProperties(e, t), Object.defineProperty(e, "prototype", { writable: !1 }), e; }
35
- function _toPropertyKey(t) { var i = _toPrimitive(t, "string"); return "symbol" == _typeof(i) ? i : i + ""; }
36
- function _toPrimitive(t, r) { if ("object" != _typeof(t) || !t) return t; var e = t[Symbol.toPrimitive]; if (void 0 !== e) { var i = e.call(t, r || "default"); if ("object" != _typeof(i)) return i; throw new TypeError("@@toPrimitive must return a primitive value."); } return ("string" === r ? String : Number)(t); }
37
- function _callSuper(t, o, e) { return o = _getPrototypeOf(o), _possibleConstructorReturn(t, _isNativeReflectConstruct() ? Reflect.construct(o, e || [], _getPrototypeOf(t).constructor) : o.apply(t, e)); }
38
- function _possibleConstructorReturn(t, e) { if (e && ("object" == _typeof(e) || "function" == typeof e)) return e; if (void 0 !== e) throw new TypeError("Derived constructors may only return object or undefined"); return _assertThisInitialized(t); }
39
- function _assertThisInitialized(e) { if (void 0 === e) throw new ReferenceError("this hasn't been initialised - super() hasn't been called"); return e; }
36
+ function _objectSpread(e) { for (var r = 1; r < arguments.length; r++) { var t = null != arguments[r] ? arguments[r] : {}; r % 2 ? ownKeys(Object(t), !0).forEach(function (r) { (0, _defineProperty2["default"])(e, r, t[r]); }) : Object.getOwnPropertyDescriptors ? Object.defineProperties(e, Object.getOwnPropertyDescriptors(t)) : ownKeys(Object(t)).forEach(function (r) { Object.defineProperty(e, r, Object.getOwnPropertyDescriptor(t, r)); }); } return e; }
37
+ function _callSuper(t, o, e) { return o = (0, _getPrototypeOf2["default"])(o), (0, _possibleConstructorReturn2["default"])(t, _isNativeReflectConstruct() ? Reflect.construct(o, e || [], (0, _getPrototypeOf2["default"])(t).constructor) : o.apply(t, e)); }
40
38
  function _isNativeReflectConstruct() { try { var t = !Boolean.prototype.valueOf.call(Reflect.construct(Boolean, [], function () {})); } catch (t) {} return (_isNativeReflectConstruct = function _isNativeReflectConstruct() { return !!t; })(); }
41
- function _getPrototypeOf(t) { return _getPrototypeOf = Object.setPrototypeOf ? Object.getPrototypeOf.bind() : function (t) { return t.__proto__ || Object.getPrototypeOf(t); }, _getPrototypeOf(t); }
42
- function _inherits(t, e) { if ("function" != typeof e && null !== e) throw new TypeError("Super expression must either be null or a function"); t.prototype = Object.create(e && e.prototype, { constructor: { value: t, writable: !0, configurable: !0 } }), Object.defineProperty(t, "prototype", { writable: !1 }), e && _setPrototypeOf(t, e); }
43
- function _setPrototypeOf(t, e) { return _setPrototypeOf = Object.setPrototypeOf ? Object.setPrototypeOf.bind() : function (t, e) { return t.__proto__ = e, t; }, _setPrototypeOf(t, e); }
44
39
  _cameraControls["default"].install({
45
40
  THREE: Three
46
41
  });
47
42
  var Scene3DViewer = exports["default"] = /*#__PURE__*/function (_React$Component) {
48
43
  function Scene3DViewer(props) {
49
44
  var _this;
50
- _classCallCheck(this, Scene3DViewer);
45
+ (0, _classCallCheck2["default"])(this, Scene3DViewer);
51
46
  _this = _callSuper(this, Scene3DViewer, [props]);
52
47
  _this.state = {
53
48
  isLoading: false,
@@ -109,8 +104,8 @@ var Scene3DViewer = exports["default"] = /*#__PURE__*/function (_React$Component
109
104
  _this.renderer.domElement.style.display = 'none';
110
105
  return _this;
111
106
  }
112
- _inherits(Scene3DViewer, _React$Component);
113
- return _createClass(Scene3DViewer, [{
107
+ (0, _inherits2["default"])(Scene3DViewer, _React$Component);
108
+ return (0, _createClass2["default"])(Scene3DViewer, [{
114
109
  key: "componentDidMount",
115
110
  value: function componentDidMount(nextProps) {
116
111
  var _this2 = this;
@@ -283,18 +278,18 @@ var Scene3DViewer = exports["default"] = /*#__PURE__*/function (_React$Component
283
278
  lines.push(data);
284
279
  });
285
280
  var _loop3 = function _loop3() {
286
- var data = lines[_i17];
281
+ var data = lines[_i15];
287
282
  var realVec = [];
288
283
  data.vertices.forEach(function (vec) {
289
284
  realVec.push(vec);
290
285
  });
291
286
  if (aVertices.includes(realVec[0]) && aVertices.includes(realVec[1])) {
292
- height = (0, _convertUnits["default"])(layer.ceilHeight).from(layer.unit).to(_constants.UNIT_CENTIMETER);
287
+ height = (0, _convertUnitsLite.convert)(layer.ceilHeight).from(layer.unit).to(_constants.UNIT_CENTIMETER);
293
288
  // height = data.properties.getIn(['height', 'length']);
294
289
  return 1; // break
295
290
  }
296
291
  };
297
- for (var _i17 = 0; _i17 < lines.length; _i17++) {
292
+ for (var _i15 = 0; _i15 < lines.length; _i15++) {
298
293
  if (_loop3()) break;
299
294
  }
300
295
  var vertices = [];
@@ -304,11 +299,11 @@ var Scene3DViewer = exports["default"] = /*#__PURE__*/function (_React$Component
304
299
  });
305
300
  vertices.push(vertices[0]);
306
301
  var fLen = vertices.length - 1;
307
- for (var _i18 = 0; _i18 < fLen; _i18++) {
308
- var sX = vertices[_i18].x;
309
- var sY = vertices[_i18].y;
310
- var eX = vertices[_i18 + 1].x;
311
- var eY = vertices[_i18 + 1].y;
302
+ for (var _i16 = 0; _i16 < fLen; _i16++) {
303
+ var sX = vertices[_i16].x;
304
+ var sY = vertices[_i16].y;
305
+ var eX = vertices[_i16 + 1].x;
306
+ var eY = vertices[_i16 + 1].y;
312
307
  var len = Math.sqrt((eX - sX) * (eX - sX) + (eY - sY) * (eY - sY));
313
308
  for (var cLen = 200; cLen < len; cLen += 200) {
314
309
  var cX = sX + (eX - sX) * cLen / len;
@@ -385,6 +380,9 @@ var Scene3DViewer = exports["default"] = /*#__PURE__*/function (_React$Component
385
380
  var allRect;
386
381
  var allArea;
387
382
 
383
+ // FLAG FOR initial phase of drawing an item
384
+ var isInitialPhase = true;
385
+
388
386
  // end snap function variable///////////////////////
389
387
  var backsplashVisible = false;
390
388
  var holeItems = _export.GeometryUtils.getHoleItems(layer);
@@ -834,7 +832,7 @@ var Scene3DViewer = exports["default"] = /*#__PURE__*/function (_React$Component
834
832
  var tRot = layer.getIn(['items', target.userData.itemId]) ? layer.getIn(['items', target.userData.itemId]).rotation : 0;
835
833
  var item = layer.getIn(['items', source.userData.itemId]);
836
834
  var layoutType = item.layoutpos;
837
- var altitudeLength = (0, _convertUnits["default"])(item.properties.getIn(['altitude', '_length'])).from('in').to('cm');
835
+ var altitudeLength = (0, _convertUnitsLite.convert)(item.properties.getIn(['altitude', '_length'])).from('in').to('cm');
838
836
  var sBounding = source.children[0].userData;
839
837
  var tBounding = target.children[0].userData;
840
838
  var tPos = target.position.clone();
@@ -935,7 +933,7 @@ var Scene3DViewer = exports["default"] = /*#__PURE__*/function (_React$Component
935
933
  return;
936
934
  } else {
937
935
  var _layoutType = _item3.layoutpos;
938
- var _altitudeLength = (0, _convertUnits["default"])(_item3.properties.getIn(['altitude', '_length'])).from('in').to('cm');
936
+ var _altitudeLength = (0, _convertUnitsLite.convert)(_item3.properties.getIn(['altitude', '_length'])).from('in').to('cm');
939
937
  var _sBounding = source.children[0].userData;
940
938
  var _width = _sBounding.max.x - _sBounding.min.x;
941
939
  var _height = _sBounding.max.y - _sBounding.min.y;
@@ -1200,7 +1198,7 @@ var Scene3DViewer = exports["default"] = /*#__PURE__*/function (_React$Component
1200
1198
  var properties = allItemRect.cur.itemInfo.properties;
1201
1199
  altitude = properties.getIn(['altitude', '_length']);
1202
1200
  var unit = properties.getIn(['altitude', '_unit']) || 'in';
1203
- altitude = (0, _convertUnits["default"])(altitude).from(unit).to(_this2.props.state.scene.unit);
1201
+ altitude = (0, _convertUnitsLite.convert)(altitude).from(unit).to(_this2.props.state.scene.unit);
1204
1202
  }
1205
1203
  getPoint(event, altitude);
1206
1204
  var state = _this2.props.state;
@@ -1292,7 +1290,7 @@ var Scene3DViewer = exports["default"] = /*#__PURE__*/function (_React$Component
1292
1290
  var _properties = allItemRect.cur.itemInfo.properties;
1293
1291
  alti = _properties.getIn(['altitude', '_length']);
1294
1292
  var _unit = _properties.getIn(['altitude', '_unit']) || 'in';
1295
- alti = (0, _convertUnits["default"])(alti).from(_unit).to(_this2.props.state.scene.unit);
1293
+ alti = (0, _convertUnitsLite.convert)(alti).from(_unit).to(_this2.props.state.scene.unit);
1296
1294
  }
1297
1295
  getPoint({
1298
1296
  offsetX: event.offsetX - 50,
@@ -1356,14 +1354,13 @@ var Scene3DViewer = exports["default"] = /*#__PURE__*/function (_React$Component
1356
1354
  var properties = allItemRect.cur.itemInfo.properties;
1357
1355
  altitude = properties.getIn(['altitude', '_length']);
1358
1356
  var unit = properties.getIn(['altitude', '_unit']) || 'in';
1359
- altitude = (0, _convertUnits["default"])(altitude).from(unit).to(_this2.props.state.scene.unit);
1357
+ altitude = (0, _convertUnitsLite.convert)(altitude).from(unit).to(_this2.props.state.scene.unit);
1360
1358
  }
1361
1359
  scene3D.remove(angleObj);
1362
1360
  scene3D.remove(toolObj);
1363
1361
  if (!_this2.props.downloadFlag && !_this2.props.state.mode.includes('ING')) {
1364
1362
  _this2.props.setToolbar('');
1365
1363
  }
1366
- getPoint(event, altitude);
1367
1364
  if (_this2.props.state.mode == _constants.MODE_DRAWING_ITEM_3D) {
1368
1365
  if (Point.x > _this2.props.state.scene.width) Point.x = _this2.props.state.width;
1369
1366
  if (Point.y > _this2.props.state.scene.height) Point.y = _this2.props.state.height;
@@ -1373,9 +1370,9 @@ var Scene3DViewer = exports["default"] = /*#__PURE__*/function (_React$Component
1373
1370
  actions.itemsActions.endDrawingItem(_this2.props.state.scene.selectedLayer, sPoint.x, sPoint.y);
1374
1371
  } else {
1375
1372
  removeSnapBox();
1376
- var polygon = lineRect(layer);
1373
+ var polygon = _export.GeometryUtils.getPoylgonPoints(layer);
1377
1374
  // if cursor is outside of room
1378
- if (!_export.GeometryUtils.ContainsPoint(polygon, Point.x, Point.y)) {
1375
+ if (polygon.length > 0 && !_export.GeometryUtils.ContainsPoint(polygon, Point.x, Point.y)) {
1379
1376
  actions.itemsActions.endDrawingItem(_this2.props.state.scene.selectedLayer, sPoint.x, sPoint.y);
1380
1377
  } else {
1381
1378
  actions.itemsActions.updateDraggingItemChanged(targetPoint.x, -targetPoint.z, selectedObject.layerID, selectedObject.itemID);
@@ -1384,6 +1381,7 @@ var Scene3DViewer = exports["default"] = /*#__PURE__*/function (_React$Component
1384
1381
  }
1385
1382
  }
1386
1383
  bMove = false;
1384
+ isInitialPhase = true;
1387
1385
  return;
1388
1386
  }
1389
1387
  if (_this2.props.state.mode == _constants.MODE_DRAGGING_ITEM_3D) {
@@ -1392,6 +1390,7 @@ var Scene3DViewer = exports["default"] = /*#__PURE__*/function (_React$Component
1392
1390
  if (_this2.props.state.mode == _constants.MODE_ROTATING_ITEM_3D) {
1393
1391
  _this2.context.itemsActions.endRotatingItem3D(sPoint.x, sPoint.y);
1394
1392
  }
1393
+ getPoint(event, altitude);
1395
1394
  if (_this2.props.state.mode == _constants.MODE_DRAWING_HOLE_3D) {
1396
1395
  gridPlanOrigin = gridPlane.position;
1397
1396
  gridMatrix.copy(gridPlane.matrixWorld).invert();
@@ -1545,7 +1544,7 @@ var Scene3DViewer = exports["default"] = /*#__PURE__*/function (_React$Component
1545
1544
  var _properties2 = allItemRect.cur.itemInfo.properties;
1546
1545
  alti = _properties2.getIn(['altitude', '_length']);
1547
1546
  var _unit2 = _properties2.getIn(['altitude', '_unit']) || 'in';
1548
- alti = (0, _convertUnits["default"])(alti).from(_unit2).to(_this2.props.state.scene.unit);
1547
+ alti = (0, _convertUnitsLite.convert)(alti).from(_unit2).to(_this2.props.state.scene.unit);
1549
1548
  }
1550
1549
  getPoint(event, alti);
1551
1550
  if (bRotate) {
@@ -1610,6 +1609,164 @@ var Scene3DViewer = exports["default"] = /*#__PURE__*/function (_React$Component
1610
1609
  }
1611
1610
  }
1612
1611
  };
1612
+ this.mouseEnterEvent = function (event) {
1613
+ if (_this2.props.state.mode !== _constants.MODE_DRAWING_ITEM_3D) return;
1614
+ // if not initial moment of drawing an item
1615
+ if (!isInitialPhase) return;
1616
+ var bNormalFlow = true;
1617
+ _this2.getSelectedObject();
1618
+ var layer = _this2.props.state.scene.getIn(['layers', selectedObject.layerID]);
1619
+ var mX = Point.x - sPoint.x;
1620
+ var mY = Point.y - sPoint.y;
1621
+ var item3D = planData.sceneGraph.layers[selectedObject.layerID].items[selectedObject.itemID];
1622
+ (0, _sceneCreator.deleteSpecifiedMeshObjects)('TransformBox');
1623
+ (0, _sceneCreator.deleteSpecifiedMeshObjects)('WarningBox' + selectedObject.itemID);
1624
+ var item = layer.getIn(['items', selectedObject.itemID]);
1625
+ if (!item3D || !item) return;
1626
+ if (item.counterTop.uri == '') item.counterTop.uri = layer.counterTop.uri;
1627
+ var sRot = item.rotation;
1628
+ var originPos = item3D.position.clone();
1629
+ var tPos = new Three.Vector2(mX + originPos.x, mY - originPos.z);
1630
+ var sBounding = item3D.children[0].userData;
1631
+ var swidth = sBounding.max.x - sBounding.min.x;
1632
+ var sdepth = sBounding.max.z - sBounding.min.z;
1633
+ var sVertices = _this2.getRectPoints(swidth, sdepth, tPos.clone(), sRot % 360 / 180 * Math.PI);
1634
+ prepareSnap(layer);
1635
+
1636
+ // calc altitude
1637
+ var altitude = 0;
1638
+ if (allItemRect && allItemRect.cur && allItemRect.cur.itemInfo !== undefined) {
1639
+ var properties = allItemRect.cur.itemInfo.properties;
1640
+ altitude = properties.getIn(['altitude', '_length']);
1641
+ var unit = properties.getIn(['altitude', '_unit']) || 'in';
1642
+ altitude = (0, _convertUnitsLite.convert)(altitude).from(unit).to(_this2.props.state.scene.unit);
1643
+ }
1644
+ // We need to set cam position since when MODE_DRAWING_ITEM_3D mouse down event
1645
+ // is not emited so cam position is not valid
1646
+ gridPlanOrigin = gridPlane.position;
1647
+ gridMatrix.copy(gridPlane.matrixWorld).invert();
1648
+ camPos = camera.position;
1649
+
1650
+ // calc cursor position
1651
+ getPoint(event, altitude);
1652
+ var polygon = _export.GeometryUtils.getPoylgonPoints(layer);
1653
+
1654
+ // if no wall (no area)
1655
+ if (!polygon.length) {
1656
+ // place the item at cursor position
1657
+ actions.itemsActions.updateDraggingItemChanged(Point.x, Point.y, selectedObject.layerID, selectedObject.itemID);
1658
+ return;
1659
+ }
1660
+
1661
+ // calc snap
1662
+ var _GeometryUtils$calcCr = _export.GeometryUtils.calcCreateSnap(allItemRect, allItemSnap, allLineRects, allLineSnap, allRect, Point.x, Point.y, polygon),
1663
+ cx = _GeometryUtils$calcCr.cx,
1664
+ cy = _GeometryUtils$calcCr.cy,
1665
+ crot = _GeometryUtils$calcCr.crot,
1666
+ rotRad = _GeometryUtils$calcCr.rotRad;
1667
+ var finalPosition = {
1668
+ x: cx,
1669
+ y: cy,
1670
+ rot: crot,
1671
+ rotRad: rotRad
1672
+ };
1673
+
1674
+ // calc current item rect
1675
+ var itemRect = _objectSpread(_objectSpread({}, allItemRect.cur), {}, {
1676
+ pos: {
1677
+ x: Point.x,
1678
+ y: Point.y
1679
+ }
1680
+ });
1681
+
1682
+ // if cursor position is inside the room
1683
+ if (_export.GeometryUtils.ContainsPoint(polygon, Point.x, Point.y)) {
1684
+ // if cursor position is available to place the item
1685
+ if (_export.GeometryUtils.validRect(itemRect, allRect)) {
1686
+ actions.itemsActions.updateDraggingItemChanged(Point.x, Point.y, selectedObject.layerID, selectedObject.itemID);
1687
+ sPoint.set(Point.x, Point.y);
1688
+ bNormalFlow = false;
1689
+ }
1690
+ } else {
1691
+ // if cursor is outside the room and there is no snap candidate,
1692
+ // then place the item at any free position inside the room.
1693
+ if (!_export.GeometryUtils.ContainsPoint(polygon, cx, cy)) {
1694
+ var points = [];
1695
+ var point = [];
1696
+
1697
+ // rebuild variable to be passed to getCentriodOfPolygon
1698
+ // polygon: [ x0, y0, x1, y1, ... ] ==> points: [[x0, y0], [x1, y1], ...]
1699
+ polygon === null || polygon === void 0 || polygon.forEach(function (value, index) {
1700
+ point.push(value);
1701
+ if (index % 2) {
1702
+ points.push(point);
1703
+ point = [];
1704
+ }
1705
+ });
1706
+
1707
+ // calc center position of the room
1708
+ var centerPos = _export.GeometryUtils.getCentroidOfPolygon(points);
1709
+ var itemRect1 = _objectSpread(_objectSpread({}, allItemRect.cur), {}, {
1710
+ pos: {
1711
+ x: centerPos.x,
1712
+ y: centerPos.y
1713
+ }
1714
+ });
1715
+ var itemRect2 = _objectSpread(_objectSpread({}, allItemRect.cur), {}, {
1716
+ pos: {
1717
+ x: centerPos.x,
1718
+ y: centerPos.y
1719
+ },
1720
+ rotRad: allItemRect.cur.rotRad + Math.PI / 2
1721
+ });
1722
+
1723
+ // find a free position in the room
1724
+ if (_export.GeometryUtils.validRect(itemRect1, allRect)) {
1725
+ actions.itemsActions.updateDraggingItemChanged(centerPos.x, centerPos.y, selectedObject.layerID, selectedObject.itemID);
1726
+ sPoint.set(centerPos.x, centerPos.y);
1727
+ bNormalFlow = false;
1728
+ } else if (_export.GeometryUtils.validRect(itemRect2, allRect)) {
1729
+ finalPosition = {
1730
+ x: centerPos.x,
1731
+ y: centerPos.y,
1732
+ rotRad: itemRect2.rotRad,
1733
+ rot: itemRect2.rotRad / Math.PI * 180
1734
+ };
1735
+ sPoint.set(centerPos.x, centerPos.y);
1736
+ }
1737
+ }
1738
+ }
1739
+ var nPos = new Three.Vector2(cx, cy);
1740
+ if (!_this2.collisionHoleCheck(item3D, nPos, item.rotation, {
1741
+ userData: {
1742
+ itemId: null
1743
+ }
1744
+ }, item, _this2.context.catalog)) {
1745
+ _this2.collisionSlide(item3D, originPos, layer, sVertices, tPos, item);
1746
+ }
1747
+ itemRect = _objectSpread(_objectSpread({}, allItemRect.cur), {}, {
1748
+ pos: {
1749
+ x: finalPosition.x,
1750
+ y: finalPosition.y
1751
+ },
1752
+ rotRad: finalPosition.rotRad
1753
+ });
1754
+
1755
+ // if the room is fullfilled with items or can't calc snap correctly
1756
+ if (!_export.GeometryUtils.validRect(itemRect, allRect)) {
1757
+ // then place the item at cursor position
1758
+ actions.itemsActions.updateDraggingItemChanged(Point.x, Point.y, selectedObject.layerID, selectedObject.itemID);
1759
+ sPoint.set(Point.x, Point.y);
1760
+ bNormalFlow = false;
1761
+ }
1762
+ if (bNormalFlow) {
1763
+ actions.itemsActions.updateDraggingItemChanged(finalPosition.x, finalPosition.y, selectedObject.layerID, selectedObject.itemID);
1764
+ actions.itemsActions.updateRotatingItemChanged(finalPosition.rot, selectedObject.layerID, selectedObject.itemID);
1765
+ sPoint.set(finalPosition.x, finalPosition.y);
1766
+ }
1767
+ isInitialPhase = false;
1768
+ _this2.handleAfterMovingItem();
1769
+ };
1613
1770
  this.mouseMoveEvent = function (event) {
1614
1771
  event.preventDefault();
1615
1772
  backsplashVisible = false;
@@ -1618,7 +1775,7 @@ var Scene3DViewer = exports["default"] = /*#__PURE__*/function (_React$Component
1618
1775
  var properties = allItemRect.cur.itemInfo.properties;
1619
1776
  altitude = properties.getIn(['altitude', '_length']);
1620
1777
  var unit = properties.getIn(['altitude', '_unit']) || 'in';
1621
- altitude = (0, _convertUnits["default"])(altitude).from(unit).to(_this2.props.state.scene.unit);
1778
+ altitude = (0, _convertUnitsLite.convert)(altitude).from(unit).to(_this2.props.state.scene.unit);
1622
1779
  }
1623
1780
  if (_this2.props.state.mode === _constants.MODE_DRAWING_HOLE_3D) {
1624
1781
  gridPlanOrigin = gridPlane.position;
@@ -1650,49 +1807,22 @@ var Scene3DViewer = exports["default"] = /*#__PURE__*/function (_React$Component
1650
1807
  camPos = camera.position;
1651
1808
  getPoint(event, altitude);
1652
1809
  if (Point.x > _this2.props.state.scene.width || Point.x < 0 || Point.y > _this2.props.state.scene.height || Point.y < 0) return;
1653
- var _layerID = _this2.props.state.scene.selectedLayer;
1654
- selectedObject = {
1655
- layerID: _layerID
1656
- };
1657
- var _layer = _this2.props.state.scene.getIn(['layers', selectedObject.layerID]);
1658
- var polygon = lineRect(_layer);
1659
- var isCursorInArea = _export.GeometryUtils.ContainsPoint(polygon, Point.x, Point.y);
1810
+ _this2.getSelectedObject();
1660
1811
  var _drawingSupport = _this2.props.state.drawingSupport;
1661
1812
  if (!_drawingSupport.has('currentID')) {
1662
- var initialX = Point.x,
1663
- initialY = Point.y;
1664
-
1665
- // if cursor is outside the room area,
1666
- // place the item at center of room area.
1667
- if (!isCursorInArea && polygon.length > 0) {
1668
- // rebuild polygon variable to be suitable for getCentroid() function
1669
- var points = [];
1670
- var point = [];
1671
- polygon === null || polygon === void 0 || polygon.forEach(function (value, index) {
1672
- point.push(value);
1673
- if (index % 2 === 1) {
1674
- points.push(point);
1675
- point = [];
1676
- }
1677
- });
1678
- var centroid = _export.GeometryUtils.getCentroidOfPolygon(points);
1679
- initialX = centroid[0];
1680
- initialY = centroid[1];
1681
- }
1682
- _this2.context.itemsActions.updateDrawingItem(_this2.props.state.scene.selectedLayer, initialX, initialY);
1683
- sPoint.set(initialX, initialY);
1813
+ _this2.context.itemsActions.updateDrawingItem(selectedObject.layerID, Point.x, Point.y);
1814
+ sPoint.set(Point.x, Point.y);
1684
1815
  } else {
1685
- var itemID = _this2.props.state.drawingSupport.get('currentID');
1686
- selectedObject.itemID = itemID;
1687
1816
  var mX = Point.x - sPoint.x;
1688
1817
  var mY = Point.y - sPoint.y;
1818
+ var _layer = _this2.props.state.scene.getIn(['layers', selectedObject.layerID]);
1689
1819
  var item3D = planData.sceneGraph.layers[selectedObject.layerID].items[selectedObject.itemID];
1690
1820
  (0, _sceneCreator.deleteSpecifiedMeshObjects)('TransformBox');
1691
- (0, _sceneCreator.deleteSpecifiedMeshObjects)('WarningBox' + itemID);
1692
- var item = _layer.items.getIn([selectedObject.itemID]);
1821
+ (0, _sceneCreator.deleteSpecifiedMeshObjects)('WarningBox' + selectedObject.itemID);
1822
+ var item = _layer.getIn(['items', selectedObject.itemID]);
1823
+ if (!item3D || !item) return;
1693
1824
  if (item.counterTop.uri == '') item.counterTop.uri = _layer.counterTop.uri;
1694
1825
  var sRot = item.rotation;
1695
- if (!item3D) return;
1696
1826
  var originPos = item3D.position.clone();
1697
1827
  var tPos = new Three.Vector2(mX + originPos.x, mY - originPos.z);
1698
1828
  var sBounding = item3D.children[0].userData;
@@ -1711,78 +1841,28 @@ var Scene3DViewer = exports["default"] = /*#__PURE__*/function (_React$Component
1711
1841
  }
1712
1842
  }, item, _this2.context.catalog)) {
1713
1843
  _this2.collisionSlide(item3D, originPos, _layer, sVertices, tPos, item);
1714
- //return;
1715
1844
  }
1716
- if (polygon.length > 0) {
1717
- var PolygonSect = _export.GeometryUtils.ContainsPoint(polygon, _nx, _ny);
1845
+ var polygonPoint = _export.GeometryUtils.getPoylgonPoints(_layer);
1846
+ if (polygonPoint.length > 0) {
1847
+ var PolygonSect = _export.GeometryUtils.ContainsPoint(polygonPoint, _nx, _ny);
1718
1848
  if (!PolygonSect) {
1719
- var _GeometryUtils$calcCr = _export.GeometryUtils.calcCreateSnap(allItemRect, allItemSnap, allLineRects, allLineSnap, allRect, Point.x, Point.y, polygon),
1720
- cx = _GeometryUtils$calcCr.cx,
1721
- cy = _GeometryUtils$calcCr.cy,
1722
- crot = _GeometryUtils$calcCr.crot;
1849
+ var _GeometryUtils$calcCr2 = _export.GeometryUtils.calcCreateSnap(allItemRect, allItemSnap, allLineRects, allLineSnap, allRect, Point.x, Point.y, polygonPoint),
1850
+ cx = _GeometryUtils$calcCr2.cx,
1851
+ cy = _GeometryUtils$calcCr2.cy,
1852
+ crot = _GeometryUtils$calcCr2.crot;
1723
1853
  _nx = cx;
1724
1854
  _ny = cy;
1725
1855
  rot = crot;
1726
1856
  }
1727
1857
  }
1728
- if (polygon.length > 0) {
1729
- var isSnapInArea = _export.GeometryUtils.ContainsPoint(polygon, _nx, _ny);
1730
- if (!isSnapInArea) return;
1858
+ if (polygonPoint.length > 0) {
1859
+ var isSect = _export.GeometryUtils.ContainsPoint(polygonPoint, _nx, _ny);
1860
+ if (!isSect) return;
1731
1861
  }
1732
1862
  actions.itemsActions.updateDraggingItemChanged(_nx, _ny, selectedObject.layerID, selectedObject.itemID);
1733
1863
  actions.itemsActions.updateRotatingItemChanged(rot, selectedObject.layerID, selectedObject.itemID);
1734
1864
  sPoint.set(_nx, _ny);
1735
- (0, _sceneCreator.getDistances)(_layer);
1736
- var pointArray = [],
1737
- cnt = 0;
1738
- pointArray.push([_sceneCreator.fVLine[0].userData.distance, 90]);
1739
- pointArray.push([_sceneCreator.fVLine[1].userData.distance, -90]);
1740
- pointArray.push([_sceneCreator.fVLine[2].userData.distance, 180]);
1741
- pointArray.push([_sceneCreator.fVLine[3].userData.distance, 0]);
1742
- pointArray.forEach(function (pointElement, index) {
1743
- if (pointElement[0] == undefined) pointArray[index][0] = 0;
1744
- });
1745
- pointArray.forEach(function (pointElement) {
1746
- if (pointElement[0] == 0) cnt++;
1747
- });
1748
- if (cnt == 4 || cnt == 3) {
1749
- pointArray[0][0] = 100;
1750
- pointArray[1][0] = 100;
1751
- }
1752
- actions.itemsActions.storeDistArray(_layer.id, item.id, pointArray);
1753
- var minDis = _sceneCreator.fVLine[0].userData.distance;
1754
- var snapObj = _sceneCreator.fVLine[0];
1755
- var iPos = item3D.position.clone();
1756
- var snapDis = Math.sqrt((iPos.x - targetPoint.x) * (iPos.x - targetPoint.x) + (iPos.z - targetPoint.z) * (iPos.z - targetPoint.z));
1757
- if (snapDis >= 100 && snapObj != null) {
1758
- removeSnapBox();
1759
- backsplashVisible = false;
1760
- //console.log('1 snap no');
1761
- }
1762
- for (var _i11 = 1; _i11 < _sceneCreator.fVLine.length; _i11++) {
1763
- if (minDis > _sceneCreator.fVLine[_i11].userData.distance) {
1764
- minDis = _sceneCreator.fVLine[_i11].userData.distance;
1765
- snapObj = _sceneCreator.fVLine[_i11];
1766
- }
1767
- }
1768
- if (snapBox == null) {
1769
- snapFlag = false;
1770
- }
1771
- actions.sceneActions.updateMovingState(false);
1772
- if (minDis < snapDelta && !snapFlag) {
1773
- _this2.snap(snapObj, _layer);
1774
- snapFlag = true;
1775
- //console.log('1 snap Yes')
1776
- (0, _sceneCreator.getDistances)(_layer, true);
1777
- var _i12 = 0;
1778
- for (_i12 = 0; _i12 < _sceneCreator.fVLine.length; _i12++) {
1779
- if (_sceneCreator.fVLine[_i12].userData.distance < snapDelta) {
1780
- break;
1781
- }
1782
- }
1783
- if (_i12 === _sceneCreator.fVLine.length) backsplashVisible = false;else backsplashVisible = true;
1784
- }
1785
- actions.itemsActions.setBacksplashVisible(selectedObject.itemID, backsplashVisible);
1865
+ _this2.handleAfterMovingItem();
1786
1866
  }
1787
1867
  }
1788
1868
  if (bRotate) {
@@ -1850,78 +1930,28 @@ var Scene3DViewer = exports["default"] = /*#__PURE__*/function (_React$Component
1850
1930
  _this2.collisionSlide(_item3D2, _originPos, _layer3, _sVertices, _tPos4, _item5);
1851
1931
  //return;
1852
1932
  }
1853
- var polygonPoint = lineRect(_layer3);
1854
- if (polygonPoint.length > 0) {
1855
- var _PolygonSect = _export.GeometryUtils.ContainsPoint(polygonPoint, _nx3, _ny3);
1933
+ var _polygonPoint = _export.GeometryUtils.getPoylgonPoints(_layer3);
1934
+ if (_polygonPoint.length > 0) {
1935
+ var _PolygonSect = _export.GeometryUtils.ContainsPoint(_polygonPoint, _nx3, _ny3);
1856
1936
  if (!_PolygonSect) {
1857
- var _GeometryUtils$calcCr2 = _export.GeometryUtils.calcCreateSnap(allItemRect, allItemSnap, allLineRects, allLineSnap, allRect, Point.x, Point.y, polygonPoint),
1858
- _cx3 = _GeometryUtils$calcCr2.cx,
1859
- _cy = _GeometryUtils$calcCr2.cy,
1860
- _crot = _GeometryUtils$calcCr2.crot;
1937
+ var _GeometryUtils$calcCr3 = _export.GeometryUtils.calcCreateSnap(allItemRect, allItemSnap, allLineRects, allLineSnap, allRect, Point.x, Point.y, _polygonPoint),
1938
+ _cx3 = _GeometryUtils$calcCr3.cx,
1939
+ _cy = _GeometryUtils$calcCr3.cy,
1940
+ _crot = _GeometryUtils$calcCr3.crot;
1861
1941
  _nx3 = _cx3;
1862
1942
  _ny3 = _cy;
1863
1943
  _rot = _crot;
1864
1944
  }
1865
1945
  }
1866
- var _polygon = lineRect(_layer3);
1867
- if (_polygon.length > 0) {
1868
- var Sect = _export.GeometryUtils.ContainsPoint(_polygon, _nx3, _ny3);
1946
+ var polygon = _export.GeometryUtils.getPoylgonPoints(_layer3);
1947
+ if (polygon.length > 0) {
1948
+ var Sect = _export.GeometryUtils.ContainsPoint(polygon, _nx3, _ny3);
1869
1949
  if (!Sect) return;
1870
1950
  }
1871
1951
  actions.itemsActions.updateDraggingItemChanged(_nx3, _ny3, selectedObject.layerID, selectedObject.itemID);
1872
1952
  actions.itemsActions.updateRotatingItemChanged(_rot, selectedObject.layerID, selectedObject.itemID);
1873
1953
  sPoint.set(_nx3, _ny3);
1874
- (0, _sceneCreator.getDistances)(_layer3);
1875
- var _pointArray = [],
1876
- _cnt = 0;
1877
- _pointArray.push([_sceneCreator.fVLine[0].userData.distance, 90]);
1878
- _pointArray.push([_sceneCreator.fVLine[1].userData.distance, -90]);
1879
- _pointArray.push([_sceneCreator.fVLine[2].userData.distance, 180]);
1880
- _pointArray.push([_sceneCreator.fVLine[3].userData.distance, 0]);
1881
- _pointArray.forEach(function (pointElement, index) {
1882
- if (pointElement[0] == undefined) _pointArray[index][0] = 0;
1883
- });
1884
- _pointArray.forEach(function (pointElement) {
1885
- if (pointElement[0] == 0) _cnt++;
1886
- });
1887
- if (_cnt == 4 || _cnt == 3) {
1888
- _pointArray[0][0] = 100;
1889
- _pointArray[1][0] = 100;
1890
- }
1891
- actions.itemsActions.storeDistArray(_layer3.id, _item5.id, _pointArray);
1892
- var _minDis = _sceneCreator.fVLine[0].userData.distance;
1893
- var _snapObj = _sceneCreator.fVLine[0];
1894
- var _iPos = _item3D2.position.clone();
1895
- var _snapDis = Math.sqrt((_iPos.x - targetPoint.x) * (_iPos.x - targetPoint.x) + (_iPos.z - targetPoint.z) * (_iPos.z - targetPoint.z));
1896
- if (_snapDis >= 100 && _snapObj != null) {
1897
- removeSnapBox();
1898
- backsplashVisible = false;
1899
- //console.log('1 snap no');
1900
- }
1901
- for (var _i13 = 1; _i13 < _sceneCreator.fVLine.length; _i13++) {
1902
- if (_minDis > _sceneCreator.fVLine[_i13].userData.distance) {
1903
- _minDis = _sceneCreator.fVLine[_i13].userData.distance;
1904
- _snapObj = _sceneCreator.fVLine[_i13];
1905
- }
1906
- }
1907
- if (snapBox == null) {
1908
- snapFlag = false;
1909
- }
1910
- actions.sceneActions.updateMovingState(false);
1911
- if (_minDis < snapDelta && !snapFlag) {
1912
- _this2.snap(_snapObj, _layer3);
1913
- snapFlag = true;
1914
- //console.log('1 snap Yes')
1915
- (0, _sceneCreator.getDistances)(_layer3, true);
1916
- var _i14 = 0;
1917
- for (_i14 = 0; _i14 < _sceneCreator.fVLine.length; _i14++) {
1918
- if (_sceneCreator.fVLine[_i14].userData.distance < snapDelta) {
1919
- break;
1920
- }
1921
- }
1922
- if (_i14 === _sceneCreator.fVLine.length) backsplashVisible = false;else backsplashVisible = true;
1923
- }
1924
- actions.itemsActions.setBacksplashVisible(selectedObject.itemID, backsplashVisible);
1954
+ _this2.handleAfterMovingItem();
1925
1955
  }
1926
1956
  }
1927
1957
  if (!bMove && !bRotate && !bMoveUP) {
@@ -1934,13 +1964,13 @@ var Scene3DViewer = exports["default"] = /*#__PURE__*/function (_React$Component
1934
1964
  rayDirection = rayDirection.normalize();
1935
1965
  var meshes = (0, _objectsUtils.getAllMeshes)(toIntersect);
1936
1966
  var intersects = raycaster.intersectObjects(meshes, true);
1937
- var _i15;
1967
+ var _i11;
1938
1968
  if (intersects.length > 0 && !isNaN(intersects[0].distance)) {
1939
- for (_i15 = 0; _i15 < intersects.length; _i15++) {
1940
- if (intersects[_i15].object.name === 'warningObj') break;
1969
+ for (_i11 = 0; _i11 < intersects.length; _i11++) {
1970
+ if (intersects[_i11].object.name === 'warningObj') break;
1941
1971
  }
1942
- if (intersects[_i15] !== undefined) {
1943
- var distance = Math.sqrt(Math.pow((intersects[_i15].uv.x - 0.5) * 50, 2) + Math.pow((intersects[_i15].uv.y - 0.75) * 100, 2));
1972
+ if (intersects[_i11] !== undefined) {
1973
+ var distance = Math.sqrt(Math.pow((intersects[_i11].uv.x - 0.5) * 50, 2) + Math.pow((intersects[_i11].uv.y - 0.75) * 100, 2));
1944
1974
  if (distance <= 20) {
1945
1975
  var infoPos = {
1946
1976
  x: 0,
@@ -1966,6 +1996,61 @@ var Scene3DViewer = exports["default"] = /*#__PURE__*/function (_React$Component
1966
1996
  }
1967
1997
  document.getElementById('warning_box_2d').style.display = 'none';
1968
1998
  };
1999
+
2000
+ // handle snapBox, distArray, backsplash
2001
+ this.handleAfterMovingItem = function () {
2002
+ var layer = _this2.props.state.scene.getIn(['layers', selectedObject.layerID]);
2003
+ var item3D = planData.sceneGraph.layers[selectedObject.layerID].items[selectedObject.itemID];
2004
+ (0, _sceneCreator.getDistances)(layer);
2005
+ var pointArray = [],
2006
+ cnt = 0;
2007
+ pointArray.push([_sceneCreator.fVLine[0].userData.distance, 90]);
2008
+ pointArray.push([_sceneCreator.fVLine[1].userData.distance, -90]);
2009
+ pointArray.push([_sceneCreator.fVLine[2].userData.distance, 180]);
2010
+ pointArray.push([_sceneCreator.fVLine[3].userData.distance, 0]);
2011
+ pointArray.forEach(function (pointElement, index) {
2012
+ if (pointElement[0] == undefined) pointArray[index][0] = 0;
2013
+ });
2014
+ pointArray.forEach(function (pointElement) {
2015
+ if (pointElement[0] == 0) cnt++;
2016
+ });
2017
+ if (cnt == 4 || cnt == 3) {
2018
+ pointArray[0][0] = 100;
2019
+ pointArray[1][0] = 100;
2020
+ }
2021
+ actions.itemsActions.storeDistArray(selectedObject.layerID, selectedObject.itemID, pointArray);
2022
+ var minDis = _sceneCreator.fVLine[0].userData.distance;
2023
+ var snapObj = _sceneCreator.fVLine[0];
2024
+ var iPos = item3D.position.clone();
2025
+ var snapDis = Math.sqrt((iPos.x - targetPoint.x) * (iPos.x - targetPoint.x) + (iPos.z - targetPoint.z) * (iPos.z - targetPoint.z));
2026
+ if (snapDis >= 100 && snapObj != null) {
2027
+ removeSnapBox();
2028
+ backsplashVisible = false;
2029
+ }
2030
+ for (var _i12 = 1; _i12 < _sceneCreator.fVLine.length; _i12++) {
2031
+ if (minDis > _sceneCreator.fVLine[_i12].userData.distance) {
2032
+ minDis = _sceneCreator.fVLine[_i12].userData.distance;
2033
+ snapObj = _sceneCreator.fVLine[_i12];
2034
+ }
2035
+ }
2036
+ if (snapBox == null) {
2037
+ snapFlag = false;
2038
+ }
2039
+ actions.sceneActions.updateMovingState(false);
2040
+ if (minDis < snapDelta && !snapFlag) {
2041
+ _this2.snap(snapObj, layer);
2042
+ snapFlag = true;
2043
+ (0, _sceneCreator.getDistances)(layer, true);
2044
+ var _i13 = 0;
2045
+ for (_i13 = 0; _i13 < _sceneCreator.fVLine.length; _i13++) {
2046
+ if (_sceneCreator.fVLine[_i13].userData.distance < snapDelta) {
2047
+ break;
2048
+ }
2049
+ }
2050
+ if (_i13 === _sceneCreator.fVLine.length) backsplashVisible = false;else backsplashVisible = true;
2051
+ }
2052
+ actions.itemsActions.setBacksplashVisible(selectedObject.itemID, backsplashVisible);
2053
+ };
1969
2054
  this.onkeydown = function (event) {
1970
2055
  if (_this2.props.keyDownEnable && !(0, _helper.isElevationView)(state.mode)) {
1971
2056
  switch (event.keyCode) {
@@ -2021,6 +2106,14 @@ var Scene3DViewer = exports["default"] = /*#__PURE__*/function (_React$Component
2021
2106
  this.handleKeyDown = function (event) {
2022
2107
  _this2.onkeydown(event);
2023
2108
  };
2109
+ this.getSelectedObject = function () {
2110
+ var layerID = _this2.props.state.scene.selectedLayer;
2111
+ var itemID = _this2.props.state.drawingSupport.get('currentID');
2112
+ selectedObject = {
2113
+ layerID: layerID,
2114
+ itemID: itemID
2115
+ };
2116
+ };
2024
2117
 
2025
2118
  // Renderer & Event listener
2026
2119
 
@@ -2029,6 +2122,7 @@ var Scene3DViewer = exports["default"] = /*#__PURE__*/function (_React$Component
2029
2122
  if (!this.props.downloadFlag) {
2030
2123
  this.renderer.domElement.addEventListener('mousedown', this.mouseDownEvent);
2031
2124
  this.renderer.domElement.addEventListener('mouseup', this.mouseUpEvent);
2125
+ this.renderer.domElement.addEventListener('mouseenter', this.mouseEnterEvent);
2032
2126
  this.renderer.domElement.addEventListener('mousemove', this.mouseMoveEvent);
2033
2127
  window.addEventListener('keydown', this.onkeydown);
2034
2128
  window.SPKeyDown = this.handleKeyDown;
@@ -2078,7 +2172,7 @@ var Scene3DViewer = exports["default"] = /*#__PURE__*/function (_React$Component
2078
2172
  // In elevation view, set Orthographic camera's position, angle and rotation about selected line
2079
2173
  var layers = scene.layers;
2080
2174
  var selectedLayer = layers.get(scene.selectedLayer);
2081
- var ceilHeight = (0, _convertUnits["default"])(selectedLayer.ceilHeight).from(selectedLayer.unit).to(scene.unit);
2175
+ var ceilHeight = (0, _convertUnitsLite.convert)(selectedLayer.ceilHeight).from(selectedLayer.unit).to(scene.unit);
2082
2176
  var lines = [];
2083
2177
  var selectedLine = selectedLayer.lines.get(selectedLayer.selected.lines.toJS()[0]);
2084
2178
  var vertex0 = selectedLayer.vertices.get(selectedLine.vertices.get(0));
@@ -2169,9 +2263,9 @@ var Scene3DViewer = exports["default"] = /*#__PURE__*/function (_React$Component
2169
2263
  function render() {
2170
2264
  var delta = clock.getDelta(); // Get time delta for smooth updates
2171
2265
  if (!(0, _helper.isElevationView)(state.mode)) cameraControls.update(delta);
2172
- for (var _i16 = 0; _i16 < lights.length; _i16++) {
2173
- lights[_i16].light.position.set(planData.plan.position.x + lights[_i16].x, planData.plan.position.y + lights[_i16].height - 10, planData.plan.position.z - lights[_i16].y);
2174
- lights[_i16].target.position.set(planData.plan.position.x + lights[_i16].x, planData.plan.position.y, planData.plan.position.z - lights[_i16].y);
2266
+ for (var _i14 = 0; _i14 < lights.length; _i14++) {
2267
+ lights[_i14].light.position.set(planData.plan.position.x + lights[_i14].x, planData.plan.position.y + lights[_i14].height - 10, planData.plan.position.z - lights[_i14].y);
2268
+ lights[_i14].target.position.set(planData.plan.position.x + lights[_i14].x, planData.plan.position.y, planData.plan.position.z - lights[_i14].y);
2175
2269
  }
2176
2270
  camera.updateMatrix();
2177
2271
  camera.updateMatrixWorld();
@@ -2215,7 +2309,7 @@ var Scene3DViewer = exports["default"] = /*#__PURE__*/function (_React$Component
2215
2309
  var indexAttribute = line.geometry.getIndex();
2216
2310
  var firstFaceIndices = undefined;
2217
2311
  if (indexAttribute && indexAttribute.length > 0) {
2218
- [indexAttribute.getX(0), indexAttribute.getX(1), indexAttribute.getX(2)], _readOnlyError("firstFaceIndices");
2312
+ [indexAttribute.getX(0), indexAttribute.getX(1), indexAttribute.getX(2)], (0, _readOnlyError2["default"])("firstFaceIndices");
2219
2313
  }
2220
2314
  if (firstFaceIndices == undefined) return;
2221
2315
  // normal vector of the line
@@ -2312,7 +2406,7 @@ var Scene3DViewer = exports["default"] = /*#__PURE__*/function (_React$Component
2312
2406
  var width = nextProps.width,
2313
2407
  height = nextProps.height;
2314
2408
  var selectedLayer = nextProps.state.getIn(['scene', 'layers', nextProps.state.scene.selectedLayer]);
2315
- var ceilHeight = (0, _convertUnits["default"])(selectedLayer.ceilHeight).from(selectedLayer.unit).to(nextProps.state.scene.unit);
2409
+ var ceilHeight = (0, _convertUnitsLite.convert)(selectedLayer.ceilHeight).from(selectedLayer.unit).to(nextProps.state.scene.unit);
2316
2410
  var actions = {
2317
2411
  areaActions: this.context.areaActions,
2318
2412
  holesActions: this.context.holesActions,
@@ -2530,4 +2624,5 @@ Scene3DViewer.contextTypes = {
2530
2624
  sceneActions: _propTypes["default"].object.isRequired,
2531
2625
  projectActions: _propTypes["default"].object.isRequired,
2532
2626
  catalog: _propTypes["default"].object
2533
- };
2627
+ };
2628
+ module.exports = exports.default;