kippy 0.5.0 → 0.5.1
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- package/dist/physics.js +5 -2
- package/package.json +1 -1
package/dist/physics.js
CHANGED
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@@ -179,6 +179,11 @@ export class Physics {
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179
179
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// Check collision
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180
180
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const collisionResult = this.checkCollision(entity, other);
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181
181
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if (collisionResult.info) {
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182
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+
// Wake if contacting an awake body
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183
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+
if (!entity.body?.isSleeping || !other.body?.isSleeping) {
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184
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+
entity.body?.wake();
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185
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+
other.body?.wake();
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186
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+
}
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182
187
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// Track collision
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183
188
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if (!currentCollisions.has(entity)) {
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184
189
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currentCollisions.set(entity, new Map());
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@@ -189,8 +194,6 @@ export class Physics {
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189
194
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this.collisionPairs.get(other)?.has(entity));
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190
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if (!wasColliding) {
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191
196
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// ENTER
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192
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-
entity.body?.wake();
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193
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-
other.body?.wake();
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194
197
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if (collisionResult.isTrigger) {
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195
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entity.onTriggerEnter?.(other);
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196
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other.onTriggerEnter?.(entity);
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