kill-switch-mcp 1.2.10 → 1.2.11

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Files changed (2) hide show
  1. package/dist/server.js +35 -0
  2. package/package.json +1 -1
package/dist/server.js CHANGED
@@ -4122,6 +4122,41 @@ Before writing any execute_code, read \`killswitch://sdk-reference\` for the com
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  ---
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+ ## CRITICAL: API Method Names
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+
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+ **DO NOT GUESS METHOD NAMES.** If you call a method that doesn't exist, you waste a turn. These are the ONLY methods available:
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+
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+ **\`bot\` methods (high-level, async, THROW on failure — use try/catch):**
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+ - \`bot.pickupItem(pattern)\` — walk to and pick up item (NOT bot.pickup, NOT bot.getGroundItems)
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+ - \`bot.equipItem(pattern)\` — equip from inventory (NOT bot.equip, NOT bot.wield, NOT bot.wear)
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+ - \`bot.eatFood(pattern)\` — eat food (ALWAYS pass a food name like "Lobster" — without a pattern it may try to eat non-food)
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+ - \`bot.attackPlayer(name)\` — attack a player (NOT bot.attack)
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+ - \`bot.walkTo(x, z)\` — pathfind walk (slow, can fail in arena — prefer sdk.sendWalk)
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+ - \`bot.interactLoc(name, option)\` — interact with object
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+
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+ **\`sdk\` methods (low-level, instant reads + async commands):**
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+ - \`sdk.getGroundItems()\` — ground items (NOT bot.getGroundItems, NOT bot.nearbyObjects)
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+ - \`sdk.getNearbyPlayers()\` — nearby players (NOT bot.nearbyPlayers)
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+ - \`sdk.getNearbyLocs()\` — nearby objects (NOT bot.nearbyObjects)
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+ - \`sdk.getInventory()\` — your inventory
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+ - \`sdk.getEquipment()\` — your equipment
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+ - \`sdk.sendWalk(x, z)\` — click-walk (fast, no pathfinding)
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+ - \`sdk.sendPickup(x, z, itemId)\` — raw pickup
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+ - \`sdk.waitForTicks(n)\` — wait n game ticks (~0.6s each)
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+
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+ **\`actions\` (pre-built strategies — USE THESE FIRST):**
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+ - \`actions.lootAndEquip()\` — grab + equip best gear
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+ - \`actions.fightLoop()\` — find and fight nearest player with auto-eat
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+
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+ **Common mistakes that WASTE TURNS:**
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+ - ❌ \`bot.equip()\` → ✅ \`bot.equipItem()\`
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+ - ❌ \`bot.pickup()\` → ✅ \`bot.pickupItem()\`
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+ - ❌ \`bot.nearbyObjects()\` → ✅ \`sdk.getNearbyLocs()\`
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+ - ❌ \`bot.getGroundItems()\` → ��� \`sdk.getGroundItems()\`
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+ - ❌ \`bot.eatFood()\` (no args) → ✅ \`bot.eatFood(/lobster|swordfish|salmon|trout|bread|meat/i)\`
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+
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+ ---
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+
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  ## Joining a Game
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  Call \`join_game\` with no arguments to see what's available:
package/package.json CHANGED
@@ -1,6 +1,6 @@
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  {
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  "name": "kill-switch-mcp",
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- "version": "1.2.10",
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+ "version": "1.2.11",
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  "description": "Kill Switch MCP Server — AI battle royale powered by Claude Code",
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  "type": "module",
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  "bin": {