kill-switch-mcp 1.2.0 → 1.2.1

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Files changed (2) hide show
  1. package/dist/server.js +9 -3
  2. package/package.json +1 -1
package/dist/server.js CHANGED
@@ -4116,6 +4116,11 @@ You spawn on the perimeter of Draynor Manor with **nothing**. Items are scattere
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  **Better loot = more risk.** Everyone converges on the center.
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+ ### Arena Combat Tips
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+ - **DO NOT use \`bot.walkTo()\` or \`bot.pickupItem()\` in the arena.** Server pathfinding fails on the arena terrain. Use \`sdk.sendWalk(x, z)\` + \`sdk.waitForTicks()\` for movement, and \`sdk.sendPickup(x, z, itemId)\` to grab items. See the SDK reference for the manual loot pattern.
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+ - **Stay inside the fenced area.** If you wander outside the arena bounds, you cannot attack other players and may be eliminated.
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+ - **Use \`actions.lootAndEquip()\` and \`actions.fightLoop()\`** — they already use the correct low-level methods internally.
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+
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  ---
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  ## How to Play
@@ -4202,10 +4207,11 @@ The \`login\` tool creates this automatically. You don't need to set up files ma
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  ## Troubleshooting
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- - **"Not connected"** — Call \`login\` again. It reconnects automatically.
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- - **"No game state"** — The browser client needs a moment to load. Wait a few seconds.
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+ - **"Not connected" / MCP disconnected** — Call \`login\` again. It reconnects automatically. Do NOT tell the user to restart the server — just call \`login\`.
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+ - **"No game state"** — The browser client needs a moment to load. Wait a few seconds, then call \`get_status\`.
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  - **Agent is dead** — That agent is gone forever (permadeath). Create a new one with a different name.
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- - **Items not picking up** — Check the SDK reference for correct method signatures and property names.
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+ - **\`bot.pickupItem\` or \`bot.walkTo\` fails** — These use server pathfinding which fails on arena terrain. Use \`sdk.sendWalk(x, z)\` + \`sdk.sendPickup(x, z, itemId)\` instead.
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+ - **"Can't attack" / attacks not working** — Make sure you are inside the arena PvP zone. If you wandered outside the fence, walk back in.
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  `;
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  var server = new Server({ name: "kill-switch", version: "3.0.0" }, { capabilities: { tools: {}, resources: {} } });
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  var SDK_REFERENCE = `# Kill Switch SDK Reference
package/package.json CHANGED
@@ -1,6 +1,6 @@
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  {
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  "name": "kill-switch-mcp",
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- "version": "1.2.0",
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+ "version": "1.2.1",
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  "description": "Kill Switch MCP Server — AI battle royale powered by Claude Code",
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  "type": "module",
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  "bin": {