kaplay 3001.0.8 → 3001.0.10

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Files changed (37) hide show
  1. package/CHANGELOG.md +68 -5
  2. package/README.md +3 -3
  3. package/dist/declaration/app/index.d.ts +3 -3
  4. package/dist/declaration/assets/sprite.d.ts +12 -2
  5. package/dist/declaration/assets/sprite.d.ts.map +1 -1
  6. package/dist/declaration/components/draw/shader.d.ts +6 -0
  7. package/dist/declaration/components/draw/shader.d.ts.map +1 -1
  8. package/dist/declaration/components/draw/sprite.d.ts.map +1 -1
  9. package/dist/declaration/components/misc/lifespan.d.ts.map +1 -1
  10. package/dist/declaration/components/physics/area.d.ts +4 -4
  11. package/dist/declaration/components/physics/area.d.ts.map +1 -1
  12. package/dist/declaration/components/physics/effectors.d.ts.map +1 -1
  13. package/dist/declaration/components/physics/index.d.ts +4 -4
  14. package/dist/declaration/components/transform/follow.d.ts +6 -0
  15. package/dist/declaration/components/transform/follow.d.ts.map +1 -1
  16. package/dist/declaration/components/transform/pos.d.ts +13 -4
  17. package/dist/declaration/components/transform/pos.d.ts.map +1 -1
  18. package/dist/declaration/gfx/texPacker.d.ts +1 -0
  19. package/dist/declaration/gfx/texPacker.d.ts.map +1 -1
  20. package/dist/declaration/kaplay.d.ts.map +1 -1
  21. package/dist/declaration/types.d.ts +13 -4
  22. package/dist/declaration/types.d.ts.map +1 -1
  23. package/dist/doc.d.ts +59 -14
  24. package/dist/kaboom.cjs +5 -5
  25. package/dist/kaboom.cjs.map +3 -3
  26. package/dist/kaboom.js +5 -5
  27. package/dist/kaboom.js.map +3 -3
  28. package/dist/kaboom.mjs +5 -5
  29. package/dist/kaboom.mjs.map +3 -3
  30. package/dist/kaplay.cjs +5 -5
  31. package/dist/kaplay.cjs.map +3 -3
  32. package/dist/kaplay.js +5 -5
  33. package/dist/kaplay.js.map +3 -3
  34. package/dist/kaplay.mjs +5 -5
  35. package/dist/kaplay.mjs.map +3 -3
  36. package/kaplay.webp +0 -0
  37. package/package.json +4 -3
package/CHANGELOG.md CHANGED
@@ -6,6 +6,69 @@ The format is (mostly) based on
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6
  [Keep a Changelog](https://keepachangelog.com/en/1.1.0/), and this project
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  adheres to [Semantic Versioning](https://semver.org/spec/v2.0.0.html).
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8
 
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+ ## [3001.0.10] - 2025-03-22
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+
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+ ### Added
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+
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+ - Added new option in `LoadSpriteOpt` for loading sprites in an individual
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+ spritesheet - @chqs-git
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+ ```js
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+ loadSprite(
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+ "player",
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+ "sprites/player.png",
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+ {
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+ singular: true,
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+ },
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+ );
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+ ```
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+
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+ - Frame option for load animations with singular frames (**experimental**) -
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+ @dragoncoder047
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+ ```js
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+ loadSpriteAtlas("/examples/sprites/dungeon.png", {
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+ wizard: {
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+ x: 128,
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+ y: 140,
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+ width: 144,
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+ height: 28,
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+ sliceX: 9,
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+ anims: {
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+ bouncy: {
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+ frames: [8, 5, 0, 3, 2, 3, 0, 5],
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+ speed: 10,
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+ loop: true,
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+ },
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+ },
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+ },
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+ });
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+
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+ add([sprite("wizard", { anim: "bouncy" }), pos(100, 100)]);
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+ ```
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+
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+ ### Fixed
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+
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+ - Args were not being passed to global `trigger()` - @lajbel
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+ - AreaComp.onClick now returns the correct type, KEventController, instead of
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+ void - @lajbel
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+ - Lifespan was using async - @lajbel
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+ - Wrong calculation in Vector.dot() - @andrenanninga
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+ - Fixed pointer lock undefined catch error for non-promise version - @imaginarny
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+
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+ ## [3001.0.9] - 2025-01-15
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+
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+ ### Added
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+
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+ - **(examples)** Added a new `particle` example! - @lajbel
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+
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+ ### Changed
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+
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+ - Improved `lifespan()` explanation - @lajbel
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+ - **(examples)** `particle` example renamed to `lifespan` - @lajbel
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+
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+ ### Fixed
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+
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+ - Fixed a bug where `lifespan()` was working incorrectly - @lajbel
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+
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  ## [3001.0.8] - 2025-01-15
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73
 
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  ### Fixed
@@ -19,11 +82,11 @@ adheres to [Semantic Versioning](https://semver.org/spec/v2.0.0.html).
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  - Added `kaplay({ spriteAtlasPadding })` for setting the space between the
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  sprites in the sprite atlas - @marianyp
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84
 
22
- ```js
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- kaplay({
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- spriteAtlasPadding: 10, // 10 pixels of space between each sprite
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- });
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- ```
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+ ```js
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+ kaplay({
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+ spriteAtlasPadding: 10, // 10 pixels of space between each sprite
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+ });
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+ ```
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90
 
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  ### Changed
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92
 
package/README.md CHANGED
@@ -1,6 +1,6 @@
1
- # KAPLAY
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+ # KAPLAY.js, a JavaScript game library
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2
 
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- ![KAPLAY](/kaplay.webp)
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+ ![#KAPLAY](/kaplay.webp)
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4
 
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  [**KAPLAY**](https://kaplayjs.com/) is a JavaScript library that helps you make
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  games fast and fun!
@@ -193,7 +193,7 @@ Collections of games made with KAPLAY (and Kaboom), selected by KAPLAY:
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  - Thanks to [Pixabay](https://pixabay.com/users/pixabay-1/) for the great
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  [burp](https://pixabay.com/sound-effects/burp-104984/) sound, used in `burp()`
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  function
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- - Thansk to [Kenney](https://kenney.nl/) for all used assets for examples
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+ - Thanks to [Kenney](https://kenney.nl/) for all used assets for examples
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  - [Impact Sound Pack](https://kenney.nl/assets/impact-sounds)
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  - [1-Bit Platformer Pack](https://kenney.nl/assets/1-bit-platformer-pack)
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  - Thanks to [abrudz](https://github.com/abrudz) for the amazing
@@ -1,4 +1,4 @@
1
- export * from "./app";
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- export * from "./frame";
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- export * from "./inputBindings";
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+ export * from './app';
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+ export * from './frame';
3
+ export * from './inputBindings';
4
4
  //# sourceMappingURL=index.d.ts.map
@@ -10,11 +10,11 @@ export type SpriteAnim = number | {
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  /**
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11
  * The starting frame.
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  */
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- from: number;
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+ from?: number;
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  /**
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15
  * The end frame.
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  */
17
- to: number;
17
+ to?: number;
18
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  /**
19
19
  * If this anim should be played in loop.
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20
  */
@@ -27,6 +27,12 @@ export type SpriteAnim = number | {
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27
  * This anim's speed in frames per second.
28
28
  */
29
29
  speed?: number;
30
+ /**
31
+ * List of frames for the animation.
32
+ *
33
+ * If this property exists, **from, to, and pingpong will be ignored**.
34
+ */
35
+ frames?: number[];
30
36
  };
31
37
  /**
32
38
  * A dict of name <-> animation.
@@ -60,6 +66,10 @@ export interface LoadSpriteOpt {
60
66
  * Animation configuration.
61
67
  */
62
68
  anims?: SpriteAnims;
69
+ /**
70
+ * If the sprite is a single image.
71
+ */
72
+ singular?: boolean;
63
73
  }
64
74
  export type NineSlice = {
65
75
  /**
@@ -1 +1 @@
1
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@@ -6,7 +6,13 @@ import type { Comp } from "../../types";
6
6
  * @group Component Types
7
7
  */
8
8
  export interface ShaderComp extends Comp {
9
+ /**
10
+ * Uniform values to pass to the shader.
11
+ */
9
12
  uniform?: Uniform;
13
+ /**
14
+ * The shader ID.
15
+ */
10
16
  shader: string;
11
17
  }
12
18
  export declare function shader(id: string, uniform?: Uniform | (() => Uniform)): ShaderComp;
@@ -1 +1 @@
1
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@@ -1 +1 @@
1
- {"version":3,"file":"sprite.d.ts","sourceRoot":"","sources":["../../../../src/components/draw/sprite.ts"],"names":[],"mappings":"AAGA,OAAO,KAAK,EAAE,KAAK,EAAE,UAAU,EAAE,UAAU,EAAE,MAAM,cAAc,CAAC;AAKlE,OAAO,EAAE,IAAI,EAAQ,IAAI,EAAc,MAAM,YAAY,CAAC;AAC1D,OAAO,KAAK,EACR,IAAI,EAEJ,iBAAiB,EACjB,aAAa,EAChB,MAAM,aAAa,CAAC;AACrB,OAAO,EAAU,gBAAgB,EAAE,MAAM,cAAc,CAAC;AAExD;;;;GAIG;AACH,MAAM,WAAW,UAAW,SAAQ,IAAI;IACpC,IAAI,EAAE,IAAI,CAAC,MAAM,CAAC,CAAC;IACnB;;OAEG;IACH,MAAM,EAAE,MAAM,CAAC;IACf;;OAEG;IACH,KAAK,EAAE,MAAM,CAAC;IACd;;OAEG;IACH,MAAM,EAAE,MAAM,CAAC;IACf;;OAEG;IACH,KAAK,EAAE,MAAM,CAAC;IACd;;OAEG;IACH,SAAS,EAAE,MAAM,CAAC;IAClB;;OAEG;IACH,IAAI,EAAE,IAAI,CAAC;IACX;;OAEG;IACH,IAAI,CAAC,IAAI,EAAE,MAAM,EAAE,OAAO,CAAC,EAAE,iBAAiB,GAAG,IAAI,CAAC;IACtD;;OAEG;IACH,IAAI,IAAI,IAAI,CAAC;IACb;;OAEG;IACH,SAAS,IAAI,MAAM,CAAC;IACpB;;;;OAIG;IACH,UAAU,IAAI,aAAa,GAAG,IAAI,CAAC;IACnC;;;;OAIG;IACH,OAAO,IAAI,MAAM,GAAG,SAAS,CAAC;IAC9B;;OAEG;IACH,OAAO,CAAC,IAAI,EAAE,MAAM,GAAG,OAAO,CAAC;IAC/B;;OAEG;IACH,OAAO,CAAC,IAAI,EAAE,MAAM,GAAG,UAAU,GAAG,IAAI,CAAC;IACzC;;OAEG;IACH,SAAS,EAAE,MAAM,CAAC;IAClB;;OAEG;IACH,KAAK,EAAE,OAAO,CAAC;IACf;;OAEG;IACH,KAAK,EAAE,OAAO,CAAC;IACf;;OAEG;IACH,WAAW,CAAC,MAAM,EAAE,CAAC,IAAI,EAAE,MAAM,KAAK,IAAI,GAAG,gBAAgB,CAAC;IAC9D;;OAEG;IACH,SAAS,CAAC,MAAM,EAAE,CAAC,IAAI,EAAE,MAAM,KAAK,IAAI,GAAG,gBAAgB,CAAC;IAC5D;;OAEG;IACH,UAAU,IAAI,IAAI,CAAC;CACtB;AAED;;;;GAIG;AACH,MAAM,WAAW,aAAa;IAC1B;;OAEG;IACH,KAAK,CAAC,EAAE,MAAM,CAAC;IACf;;OAEG;IACH,KAAK,CAAC,EAAE,OAAO,CAAC;IAChB;;OAEG;IACH,KAAK,CAAC,EAAE,MAAM,CAAC;IACf;;OAEG;IACH,MAAM,CAAC,EAAE,MAAM,CAAC;IAChB;;OAEG;IACH,IAAI,CAAC,EAAE,MAAM,CAAC;IACd;;OAEG;IACH,SAAS,CAAC,EAAE,MAAM,CAAC;IACnB;;OAEG;IACH,KAAK,CAAC,EAAE,OAAO,CAAC;IAChB;;OAEG;IACH,KAAK,CAAC,EAAE,OAAO,CAAC;IAChB;;OAEG;IACH,IAAI,CAAC,EAAE,IAAI,CAAC;IACZ;;OAEG;IACH,IAAI,CAAC,EAAE,OAAO,CAAC;CAClB;AAGD,wBAAgB,MAAM,CAClB,GAAG,EAAE,MAAM,GAAG,UAAU,GAAG,KAAK,CAAC,UAAU,CAAC,EAC5C,GAAG,GAAE,aAAkB,GACxB,UAAU,CAyWZ"}
1
+ {"version":3,"file":"sprite.d.ts","sourceRoot":"","sources":["../../../../src/components/draw/sprite.ts"],"names":[],"mappings":"AAGA,OAAO,KAAK,EAAE,KAAK,EAAE,UAAU,EAAE,UAAU,EAAE,MAAM,cAAc,CAAC;AAKlE,OAAO,EAAE,IAAI,EAAQ,IAAI,EAAc,MAAM,YAAY,CAAC;AAC1D,OAAO,KAAK,EACR,IAAI,EAEJ,iBAAiB,EACjB,aAAa,EAChB,MAAM,aAAa,CAAC;AACrB,OAAO,EAAU,gBAAgB,EAAE,MAAM,cAAc,CAAC;AAExD;;;;GAIG;AACH,MAAM,WAAW,UAAW,SAAQ,IAAI;IACpC,IAAI,EAAE,IAAI,CAAC,MAAM,CAAC,CAAC;IACnB;;OAEG;IACH,MAAM,EAAE,MAAM,CAAC;IACf;;OAEG;IACH,KAAK,EAAE,MAAM,CAAC;IACd;;OAEG;IACH,MAAM,EAAE,MAAM,CAAC;IACf;;OAEG;IACH,KAAK,EAAE,MAAM,CAAC;IACd;;OAEG;IACH,SAAS,EAAE,MAAM,CAAC;IAClB;;OAEG;IACH,IAAI,EAAE,IAAI,CAAC;IACX;;OAEG;IACH,IAAI,CAAC,IAAI,EAAE,MAAM,EAAE,OAAO,CAAC,EAAE,iBAAiB,GAAG,IAAI,CAAC;IACtD;;OAEG;IACH,IAAI,IAAI,IAAI,CAAC;IACb;;OAEG;IACH,SAAS,IAAI,MAAM,CAAC;IACpB;;;;OAIG;IACH,UAAU,IAAI,aAAa,GAAG,IAAI,CAAC;IACnC;;;;OAIG;IACH,OAAO,IAAI,MAAM,GAAG,SAAS,CAAC;IAC9B;;OAEG;IACH,OAAO,CAAC,IAAI,EAAE,MAAM,GAAG,OAAO,CAAC;IAC/B;;OAEG;IACH,OAAO,CAAC,IAAI,EAAE,MAAM,GAAG,UAAU,GAAG,IAAI,CAAC;IACzC;;OAEG;IACH,SAAS,EAAE,MAAM,CAAC;IAClB;;OAEG;IACH,KAAK,EAAE,OAAO,CAAC;IACf;;OAEG;IACH,KAAK,EAAE,OAAO,CAAC;IACf;;OAEG;IACH,WAAW,CAAC,MAAM,EAAE,CAAC,IAAI,EAAE,MAAM,KAAK,IAAI,GAAG,gBAAgB,CAAC;IAC9D;;OAEG;IACH,SAAS,CAAC,MAAM,EAAE,CAAC,IAAI,EAAE,MAAM,KAAK,IAAI,GAAG,gBAAgB,CAAC;IAC5D;;OAEG;IACH,UAAU,IAAI,IAAI,CAAC;CACtB;AAED;;;;GAIG;AACH,MAAM,WAAW,aAAa;IAC1B;;OAEG;IACH,KAAK,CAAC,EAAE,MAAM,CAAC;IACf;;OAEG;IACH,KAAK,CAAC,EAAE,OAAO,CAAC;IAChB;;OAEG;IACH,KAAK,CAAC,EAAE,MAAM,CAAC;IACf;;OAEG;IACH,MAAM,CAAC,EAAE,MAAM,CAAC;IAChB;;OAEG;IACH,IAAI,CAAC,EAAE,MAAM,CAAC;IACd;;OAEG;IACH,SAAS,CAAC,EAAE,MAAM,CAAC;IACnB;;OAEG;IACH,KAAK,CAAC,EAAE,OAAO,CAAC;IAChB;;OAEG;IACH,KAAK,CAAC,EAAE,OAAO,CAAC;IAChB;;OAEG;IACH,IAAI,CAAC,EAAE,IAAI,CAAC;IACZ;;OAEG;IACH,IAAI,CAAC,EAAE,OAAO,CAAC;CAClB;AAGD,wBAAgB,MAAM,CAClB,GAAG,EAAE,MAAM,GAAG,UAAU,GAAG,KAAK,CAAC,UAAU,CAAC,EAC5C,GAAG,GAAE,aAAkB,GACxB,UAAU,CA6XZ"}
@@ -1 +1 @@
1
- {"version":3,"file":"lifespan.d.ts","sourceRoot":"","sources":["../../../../src/components/misc/lifespan.ts"],"names":[],"mappings":"AAEA,OAAO,KAAK,EAAE,SAAS,EAAW,MAAM,aAAa,CAAC;AAGtD;;;;GAIG;AACH,MAAM,WAAW,eAAe;IAC5B;;OAEG;IACH,IAAI,CAAC,EAAE,MAAM,CAAC;CACjB;AAED,wBAAgB,QAAQ,CAAC,IAAI,EAAE,MAAM,EAAE,GAAG,GAAE,eAAoB,GAAG,SAAS,CAuB3E"}
1
+ {"version":3,"file":"lifespan.d.ts","sourceRoot":"","sources":["../../../../src/components/misc/lifespan.ts"],"names":[],"mappings":"AAEA,OAAO,KAAK,EAAE,SAAS,EAAW,MAAM,aAAa,CAAC;AAGtD;;;;GAIG;AACH,MAAM,WAAW,eAAe;IAC5B;;OAEG;IACH,IAAI,CAAC,EAAE,MAAM,CAAC;CACjB;AAED,wBAAgB,QAAQ,CAAC,IAAI,EAAE,MAAM,EAAE,GAAG,GAAE,eAAoB,GAAG,SAAS,CA6B3E"}
@@ -68,7 +68,7 @@ export interface AreaComp extends Comp {
68
68
  *
69
69
  * @since v2000.1
70
70
  */
71
- onClick(f: () => void, btn?: MouseButton): void;
71
+ onClick(f: () => void, btn?: MouseButton): KEventController;
72
72
  /**
73
73
  * Register an event runs once when hovered.
74
74
  *
@@ -92,19 +92,19 @@ export interface AreaComp extends Comp {
92
92
  *
93
93
  * @since v2001.0
94
94
  */
95
- onCollide(tag: Tag, f: (obj: GameObj, col?: Collision) => void): void;
95
+ onCollide(tag: Tag, f: (obj: GameObj, col?: Collision) => void): KEventController;
96
96
  /**
97
97
  * Register an event runs once when collide with another game obj.
98
98
  *
99
99
  * @since v2000.1
100
100
  */
101
- onCollide(f: (obj: GameObj, col?: Collision) => void): void;
101
+ onCollide(f: (obj: GameObj, col?: Collision) => void): KEventController;
102
102
  /**
103
103
  * Register an event runs every frame when collide with another game obj with certain tag.
104
104
  *
105
105
  * @since v3000.0
106
106
  */
107
- onCollideUpdate(tag: Tag, f: (obj: GameObj, col?: Collision) => void): KEventController;
107
+ onCollideUpdate(tag: Tag, f: (obj: GameObj, col?: Collision) => KEventController): KEventController;
108
108
  /**
109
109
  * Register an event runs every frame when collide with another game obj.
110
110
  *
@@ -1 +1 @@
1
- {"version":3,"file":"area.d.ts","sourceRoot":"","sources":["../../../../src/components/physics/area.ts"],"names":[],"mappings":"AAcA,OAAO,EAEH,OAAO,EAGP,IAAI,EAEP,MAAM,iBAAiB,CAAC;AACzB,OAAO,KAAK,EACR,SAAS,EACT,IAAI,EACJ,MAAM,EACN,OAAO,EACP,WAAW,EACX,KAAK,EACL,GAAG,EACN,MAAM,aAAa,CAAC;AACrB,OAAO,KAAK,EAAE,gBAAgB,EAAE,MAAM,cAAc,CAAC;AAOrD,wBAAgB,QAAQ,YAEvB;AAED;;;;GAIG;AACH,MAAM,WAAW,QAAS,SAAQ,IAAI;IAClC;;OAEG;IACH,IAAI,EAAE;QACF;;WAEG;QACH,KAAK,EAAE,KAAK,GAAG,IAAI,CAAC;QACpB;;WAEG;QACH,KAAK,EAAE,IAAI,CAAC;QACZ;;WAEG;QACH,MAAM,EAAE,IAAI,CAAC;QACb;;WAEG;QACH,MAAM,EAAE,MAAM,GAAG,IAAI,CAAC;KACzB,CAAC;IACF;;;;OAIG;IACH,eAAe,EAAE,GAAG,EAAE,CAAC;IACvB;;OAEG;IACH,SAAS,IAAI,OAAO,CAAC;IACrB;;OAEG;IACH,UAAU,IAAI,OAAO,CAAC;IACtB;;;;OAIG;IACH,cAAc,CAAC,KAAK,EAAE,OAAO,CAAC,QAAQ,CAAC,GAAG,SAAS,GAAG,IAAI,CAAC;IAC3D;;;;OAIG;IACH,aAAa,IAAI,SAAS,EAAE,CAAC;IAC7B;;OAEG;IACH,WAAW,CAAC,CAAC,EAAE,OAAO,CAAC,QAAQ,CAAC,GAAG,OAAO,CAAC;IAC3C;;OAEG;IACH,aAAa,CAAC,CAAC,EAAE,OAAO,CAAC,QAAQ,CAAC,GAAG,OAAO,CAAC;IAC7C;;;;OAIG;IACH,OAAO,CAAC,CAAC,EAAE,MAAM,IAAI,EAAE,GAAG,CAAC,EAAE,WAAW,GAAG,IAAI,CAAC;IAChD;;;;OAIG;IACH,OAAO,CAAC,MAAM,EAAE,MAAM,IAAI,GAAG,gBAAgB,CAAC;IAC9C;;;;OAIG;IACH,aAAa,CAAC,MAAM,EAAE,MAAM,IAAI,GAAG,gBAAgB,CAAC;IACpD;;;;OAIG;IACH,UAAU,CAAC,MAAM,EAAE,MAAM,IAAI,GAAG,gBAAgB,CAAC;IACjD;;;;OAIG;IACH,SAAS,CAAC,GAAG,EAAE,GAAG,EAAE,CAAC,EAAE,CAAC,GAAG,EAAE,OAAO,EAAE,GAAG,CAAC,EAAE,SAAS,KAAK,IAAI,GAAG,IAAI,CAAC;IACtE;;;;OAIG;IACH,SAAS,CAAC,CAAC,EAAE,CAAC,GAAG,EAAE,OAAO,EAAE,GAAG,CAAC,EAAE,SAAS,KAAK,IAAI,GAAG,IAAI,CAAC;IAC5D;;;;OAIG;IACH,eAAe,CACX,GAAG,EAAE,GAAG,EACR,CAAC,EAAE,CAAC,GAAG,EAAE,OAAO,EAAE,GAAG,CAAC,EAAE,SAAS,KAAK,IAAI,GAC3C,gBAAgB,CAAC;IACpB;;;;OAIG;IACH,eAAe,CACX,CAAC,EAAE,CAAC,GAAG,EAAE,OAAO,EAAE,GAAG,CAAC,EAAE,SAAS,KAAK,IAAI,GAC3C,gBAAgB,CAAC;IACpB;;;;OAIG;IACH,YAAY,CAAC,GAAG,EAAE,GAAG,EAAE,CAAC,EAAE,CAAC,GAAG,EAAE,OAAO,KAAK,IAAI,GAAG,gBAAgB,CAAC;IACpE;;;;OAIG;IACH,YAAY,CAAC,CAAC,EAAE,CAAC,GAAG,EAAE,OAAO,KAAK,IAAI,GAAG,IAAI,CAAC;IAC9C;;OAEG;IACH,QAAQ,CAAC,CAAC,EAAE,IAAI,GAAG,OAAO,CAAC;IAC3B;;OAEG;IACH,gBAAgB,CAAC,GAAG,EAAE,OAAO,GAAG,IAAI,CAAC;IACrC;;;;OAIG;IACH,SAAS,IAAI,KAAK,CAAC;IACnB;;OAEG;IACH,SAAS,IAAI,OAAO,CAAC;IACrB;;OAEG;IACH,UAAU,IAAI,OAAO,CAAC;CACzB;AAED;;;;GAIG;AACH,MAAM,WAAW,WAAW;IACxB;;;;;;;;;;;;OAYG;IACH,KAAK,CAAC,EAAE,KAAK,CAAC;IACd;;OAEG;IACH,KAAK,CAAC,EAAE,MAAM,GAAG,IAAI,CAAC;IACtB;;OAEG;IACH,MAAM,CAAC,EAAE,IAAI,CAAC;IACd;;OAEG;IACH,MAAM,CAAC,EAAE,MAAM,CAAC;IAChB;;;;OAIG;IACH,eAAe,CAAC,EAAE,GAAG,EAAE,CAAC;CAC3B;AAED,wBAAgB,IAAI,CAAC,GAAG,GAAE,WAAgB,GAAG,QAAQ,CA8UpD"}
1
+ {"version":3,"file":"area.d.ts","sourceRoot":"","sources":["../../../../src/components/physics/area.ts"],"names":[],"mappings":"AAcA,OAAO,EAEH,OAAO,EAGP,IAAI,EAEP,MAAM,iBAAiB,CAAC;AACzB,OAAO,KAAK,EACR,SAAS,EACT,IAAI,EACJ,MAAM,EACN,OAAO,EACP,WAAW,EACX,KAAK,EACL,GAAG,EACN,MAAM,aAAa,CAAC;AACrB,OAAO,KAAK,EAAE,gBAAgB,EAAE,MAAM,cAAc,CAAC;AAOrD,wBAAgB,QAAQ,YAEvB;AAED;;;;GAIG;AACH,MAAM,WAAW,QAAS,SAAQ,IAAI;IAClC;;OAEG;IACH,IAAI,EAAE;QACF;;WAEG;QACH,KAAK,EAAE,KAAK,GAAG,IAAI,CAAC;QACpB;;WAEG;QACH,KAAK,EAAE,IAAI,CAAC;QACZ;;WAEG;QACH,MAAM,EAAE,IAAI,CAAC;QACb;;WAEG;QACH,MAAM,EAAE,MAAM,GAAG,IAAI,CAAC;KACzB,CAAC;IACF;;;;OAIG;IACH,eAAe,EAAE,GAAG,EAAE,CAAC;IACvB;;OAEG;IACH,SAAS,IAAI,OAAO,CAAC;IACrB;;OAEG;IACH,UAAU,IAAI,OAAO,CAAC;IACtB;;;;OAIG;IACH,cAAc,CAAC,KAAK,EAAE,OAAO,CAAC,QAAQ,CAAC,GAAG,SAAS,GAAG,IAAI,CAAC;IAC3D;;;;OAIG;IACH,aAAa,IAAI,SAAS,EAAE,CAAC;IAC7B;;OAEG;IACH,WAAW,CAAC,CAAC,EAAE,OAAO,CAAC,QAAQ,CAAC,GAAG,OAAO,CAAC;IAC3C;;OAEG;IACH,aAAa,CAAC,CAAC,EAAE,OAAO,CAAC,QAAQ,CAAC,GAAG,OAAO,CAAC;IAC7C;;;;OAIG;IACH,OAAO,CAAC,CAAC,EAAE,MAAM,IAAI,EAAE,GAAG,CAAC,EAAE,WAAW,GAAG,gBAAgB,CAAC;IAC5D;;;;OAIG;IACH,OAAO,CAAC,MAAM,EAAE,MAAM,IAAI,GAAG,gBAAgB,CAAC;IAC9C;;;;OAIG;IACH,aAAa,CAAC,MAAM,EAAE,MAAM,IAAI,GAAG,gBAAgB,CAAC;IACpD;;;;OAIG;IACH,UAAU,CAAC,MAAM,EAAE,MAAM,IAAI,GAAG,gBAAgB,CAAC;IACjD;;;;OAIG;IACH,SAAS,CACL,GAAG,EAAE,GAAG,EACR,CAAC,EAAE,CAAC,GAAG,EAAE,OAAO,EAAE,GAAG,CAAC,EAAE,SAAS,KAAK,IAAI,GAC3C,gBAAgB,CAAC;IACpB;;;;OAIG;IACH,SAAS,CAAC,CAAC,EAAE,CAAC,GAAG,EAAE,OAAO,EAAE,GAAG,CAAC,EAAE,SAAS,KAAK,IAAI,GAAG,gBAAgB,CAAC;IACxE;;;;OAIG;IACH,eAAe,CACX,GAAG,EAAE,GAAG,EACR,CAAC,EAAE,CAAC,GAAG,EAAE,OAAO,EAAE,GAAG,CAAC,EAAE,SAAS,KAAK,gBAAgB,GACvD,gBAAgB,CAAC;IACpB;;;;OAIG;IACH,eAAe,CACX,CAAC,EAAE,CAAC,GAAG,EAAE,OAAO,EAAE,GAAG,CAAC,EAAE,SAAS,KAAK,IAAI,GAC3C,gBAAgB,CAAC;IACpB;;;;OAIG;IACH,YAAY,CAAC,GAAG,EAAE,GAAG,EAAE,CAAC,EAAE,CAAC,GAAG,EAAE,OAAO,KAAK,IAAI,GAAG,gBAAgB,CAAC;IACpE;;;;OAIG;IACH,YAAY,CAAC,CAAC,EAAE,CAAC,GAAG,EAAE,OAAO,KAAK,IAAI,GAAG,IAAI,CAAC;IAC9C;;OAEG;IACH,QAAQ,CAAC,CAAC,EAAE,IAAI,GAAG,OAAO,CAAC;IAC3B;;OAEG;IACH,gBAAgB,CAAC,GAAG,EAAE,OAAO,GAAG,IAAI,CAAC;IACrC;;;;OAIG;IACH,SAAS,IAAI,KAAK,CAAC;IACnB;;OAEG;IACH,SAAS,IAAI,OAAO,CAAC;IACrB;;OAEG;IACH,UAAU,IAAI,OAAO,CAAC;CACzB;AAED;;;;GAIG;AACH,MAAM,WAAW,WAAW;IACxB;;;;;;;;;;;;OAYG;IACH,KAAK,CAAC,EAAE,KAAK,CAAC;IACd;;OAEG;IACH,KAAK,CAAC,EAAE,MAAM,GAAG,IAAI,CAAC;IACtB;;OAEG;IACH,MAAM,CAAC,EAAE,IAAI,CAAC;IACd;;OAEG;IACH,MAAM,CAAC,EAAE,MAAM,CAAC;IAChB;;;;OAIG;IACH,eAAe,CAAC,EAAE,GAAG,EAAE,CAAC;CAC3B;AAED,wBAAgB,IAAI,CAAC,GAAG,GAAE,WAAgB,GAAG,QAAQ,CA8UpD"}
@@ -1 +1 @@
1
- {"version":3,"file":"effectors.d.ts","sourceRoot":"","sources":["../../../../src/components/physics/effectors.ts"],"names":[],"mappings":"AACA,OAAO,EAAE,OAAO,EAAE,IAAI,EAAQ,MAAM,YAAY,CAAC;AACjD,OAAO,KAAK,EAAE,IAAI,EAAE,OAAO,EAAE,MAAM,aAAa,CAAC;AAGjD,OAAO,KAAK,EAAE,QAAQ,EAAE,MAAM,QAAQ,CAAC;AAEvC,MAAM,MAAM,sBAAsB,GAAG;IACjC,KAAK,EAAE,MAAM,CAAC;IACd,cAAc,CAAC,EAAE,MAAM,CAAC;IACxB,UAAU,CAAC,EAAE,MAAM,CAAC;CACvB,CAAC;AAEF,MAAM,WAAW,mBAAoB,SAAQ,IAAI;IAC7C,KAAK,EAAE,MAAM,CAAC;IACd,cAAc,EAAE,MAAM,CAAC;IACvB,UAAU,EAAE,MAAM,CAAC;CACtB;AAED,wBAAgB,eAAe,CAC3B,IAAI,EAAE,sBAAsB,GAC7B,mBAAmB,CAiBrB;AAED,MAAM,MAAM,mBAAmB,GAAG;IAC9B,cAAc,CAAC,EAAE,OAAO,CAAC;IACzB,UAAU,EAAE,MAAM,CAAC;IACnB,cAAc,EAAE,MAAM,CAAC;IACvB,cAAc,CAAC,EAAE,MAAM,CAAC;IACxB,UAAU,CAAC,EAAE,MAAM,CAAC;CAEvB,CAAC;AAEF,MAAM,WAAW,gBAAiB,SAAQ,IAAI;IAC1C,cAAc,EAAE,OAAO,CAAC;IACxB,UAAU,EAAE,MAAM,CAAC;IACnB,cAAc,EAAE,MAAM,CAAC;IACvB,cAAc,EAAE,MAAM,CAAC;IACvB,UAAU,CAAC,EAAE,MAAM,CAAC;CAEvB;AAED,wBAAgB,YAAY,CAAC,IAAI,EAAE,mBAAmB,GAAG,gBAAgB,CAuBxE;AAED,MAAM,MAAM,SAAS,GAAG,UAAU,GAAG,eAAe,GAAG,gBAAgB,CAAC;AAExE,MAAM,MAAM,oBAAoB,GAAG;IAC/B,cAAc,EAAE,MAAM,CAAC;IACvB,cAAc,EAAE,MAAM,CAAC;IACvB,aAAa,CAAC,EAAE,MAAM,CAAC;IACvB,SAAS,CAAC,EAAE,SAAS,CAAC;IACtB,UAAU,CAAC,EAAE,MAAM,CAAC;CAEvB,CAAC;AAEF,MAAM,WAAW,iBAAkB,SAAQ,IAAI;IAC3C,cAAc,EAAE,MAAM,CAAC;IACvB,cAAc,EAAE,MAAM,CAAC;IACvB,aAAa,EAAE,MAAM,CAAC;IACtB,SAAS,EAAE,SAAS,CAAC;IACrB,UAAU,EAAE,MAAM,CAAC;CAEtB;AAED,wBAAgB,aAAa,CAAC,IAAI,EAAE,oBAAoB,GAAG,iBAAiB,CA8B3E;AAED,MAAM,MAAM,oBAAoB,GAAG;IAC/B,KAAK,CAAC,EAAE,IAAI,CAAC;CAChB,CAAC;AAEF,MAAM,WAAW,iBAAkB,SAAQ,IAAI;IAC3C,KAAK,CAAC,EAAE,IAAI,CAAC;CAChB;AAED,wBAAgB,aAAa,CAAC,IAAI,EAAE,oBAAoB,GAAG,iBAAiB,CAW3E;AAED,MAAM,MAAM,uBAAuB,GAAG;IAClC,UAAU,CAAC,EAAE,MAAM,CAAC;IACpB,SAAS,CAAC,EAAE,OAAO,CAAC;CACvB,CAAC;AAEF,MAAM,WAAW,oBAAqB,SAAQ,IAAI;IAC9C,UAAU,EAAE,MAAM,CAAC;IACnB,SAAS,EAAE,OAAO,CAAC;CACtB;AAED,wBAAgB,gBAAgB,CAC5B,GAAG,EAAE,uBAAuB,GAC7B,oBAAoB,CAiBtB;AAED,MAAM,MAAM,uBAAuB,GAAG;IAClC,YAAY,EAAE,MAAM,CAAC;IACrB,OAAO,CAAC,EAAE,MAAM,CAAC;IACjB,UAAU,CAAC,EAAE,MAAM,CAAC;IACpB,WAAW,CAAC,EAAE,MAAM,CAAC;IACrB,SAAS,CAAC,EAAE,MAAM,CAAC;IACnB,aAAa,CAAC,EAAE,MAAM,CAAC;IACvB,aAAa,CAAC,EAAE,MAAM,CAAC;CAC1B,CAAC;AAEF,MAAM,WAAW,oBAAqB,SAAQ,IAAI;IAC9C,YAAY,EAAE,MAAM,CAAC;IACrB,OAAO,EAAE,MAAM,CAAC;IAChB,UAAU,EAAE,MAAM,CAAC;IACnB,WAAW,EAAE,MAAM,CAAC;IACpB,SAAS,EAAE,MAAM,CAAC;IAClB,aAAa,EAAE,MAAM,CAAC;IACtB,aAAa,EAAE,MAAM,CAAC;IACtB,aAAa,CAAC,IAAI,EAAE,OAAO,CAAC,QAAQ,CAAC,EAAE,aAAa,EAAE,OAAO,GAAG,IAAI,CAAC;IACrE,SAAS,CAAC,IAAI,EAAE,OAAO,CAAC,QAAQ,CAAC,EAAE,aAAa,EAAE,OAAO,GAAG,IAAI,CAAC;CACpE;AAED,wBAAgB,gBAAgB,CAC5B,IAAI,EAAE,uBAAuB,GAC9B,oBAAoB,CAoDtB"}
1
+ {"version":3,"file":"effectors.d.ts","sourceRoot":"","sources":["../../../../src/components/physics/effectors.ts"],"names":[],"mappings":"AAEA,OAAO,EAAE,OAAO,EAAE,IAAI,EAAQ,MAAM,YAAY,CAAC;AACjD,OAAO,KAAK,EAAE,IAAI,EAAE,OAAO,EAAE,MAAM,aAAa,CAAC;AAGjD,OAAO,KAAK,EAAE,QAAQ,EAAE,MAAM,QAAQ,CAAC;AAEvC,MAAM,MAAM,sBAAsB,GAAG;IACjC,KAAK,EAAE,MAAM,CAAC;IACd,cAAc,CAAC,EAAE,MAAM,CAAC;IACxB,UAAU,CAAC,EAAE,MAAM,CAAC;CACvB,CAAC;AAEF,MAAM,WAAW,mBAAoB,SAAQ,IAAI;IAC7C,KAAK,EAAE,MAAM,CAAC;IACd,cAAc,EAAE,MAAM,CAAC;IACvB,UAAU,EAAE,MAAM,CAAC;CACtB;AAED,wBAAgB,eAAe,CAC3B,IAAI,EAAE,sBAAsB,GAC7B,mBAAmB,CAiBrB;AAED,MAAM,MAAM,mBAAmB,GAAG;IAC9B,cAAc,CAAC,EAAE,OAAO,CAAC;IACzB,UAAU,EAAE,MAAM,CAAC;IACnB,cAAc,EAAE,MAAM,CAAC;IACvB,cAAc,CAAC,EAAE,MAAM,CAAC;IACxB,UAAU,CAAC,EAAE,MAAM,CAAC;CAEvB,CAAC;AAEF,MAAM,WAAW,gBAAiB,SAAQ,IAAI;IAC1C,cAAc,EAAE,OAAO,CAAC;IACxB,UAAU,EAAE,MAAM,CAAC;IACnB,cAAc,EAAE,MAAM,CAAC;IACvB,cAAc,EAAE,MAAM,CAAC;IACvB,UAAU,CAAC,EAAE,MAAM,CAAC;CAEvB;AAED,wBAAgB,YAAY,CAAC,IAAI,EAAE,mBAAmB,GAAG,gBAAgB,CAuBxE;AAED,MAAM,MAAM,SAAS,GAAG,UAAU,GAAG,eAAe,GAAG,gBAAgB,CAAC;AAExE,MAAM,MAAM,oBAAoB,GAAG;IAC/B,cAAc,EAAE,MAAM,CAAC;IACvB,cAAc,EAAE,MAAM,CAAC;IACvB,aAAa,CAAC,EAAE,MAAM,CAAC;IACvB,SAAS,CAAC,EAAE,SAAS,CAAC;IACtB,UAAU,CAAC,EAAE,MAAM,CAAC;CAEvB,CAAC;AAEF,MAAM,WAAW,iBAAkB,SAAQ,IAAI;IAC3C,cAAc,EAAE,MAAM,CAAC;IACvB,cAAc,EAAE,MAAM,CAAC;IACvB,aAAa,EAAE,MAAM,CAAC;IACtB,SAAS,EAAE,SAAS,CAAC;IACrB,UAAU,EAAE,MAAM,CAAC;CAEtB;AAED,wBAAgB,aAAa,CAAC,IAAI,EAAE,oBAAoB,GAAG,iBAAiB,CA8B3E;AAED,MAAM,MAAM,oBAAoB,GAAG;IAC/B,KAAK,CAAC,EAAE,IAAI,CAAC;CAChB,CAAC;AAEF,MAAM,WAAW,iBAAkB,SAAQ,IAAI;IAC3C,KAAK,CAAC,EAAE,IAAI,CAAC;CAChB;AAED,wBAAgB,aAAa,CAAC,IAAI,EAAE,oBAAoB,GAAG,iBAAiB,CAW3E;AAED,MAAM,MAAM,uBAAuB,GAAG;IAClC,UAAU,CAAC,EAAE,MAAM,CAAC;IACpB,SAAS,CAAC,EAAE,OAAO,CAAC;CACvB,CAAC;AAEF,MAAM,WAAW,oBAAqB,SAAQ,IAAI;IAC9C,UAAU,EAAE,MAAM,CAAC;IACnB,SAAS,EAAE,OAAO,CAAC;CACtB;AAED,wBAAgB,gBAAgB,CAC5B,GAAG,EAAE,uBAAuB,GAC7B,oBAAoB,CAiBtB;AAED,MAAM,MAAM,uBAAuB,GAAG;IAClC,YAAY,EAAE,MAAM,CAAC;IACrB,OAAO,CAAC,EAAE,MAAM,CAAC;IACjB,UAAU,CAAC,EAAE,MAAM,CAAC;IACpB,WAAW,CAAC,EAAE,MAAM,CAAC;IACrB,SAAS,CAAC,EAAE,MAAM,CAAC;IACnB,aAAa,CAAC,EAAE,MAAM,CAAC;IACvB,aAAa,CAAC,EAAE,MAAM,CAAC;CAC1B,CAAC;AAEF,MAAM,WAAW,oBAAqB,SAAQ,IAAI;IAC9C,YAAY,EAAE,MAAM,CAAC;IACrB,OAAO,EAAE,MAAM,CAAC;IAChB,UAAU,EAAE,MAAM,CAAC;IACnB,WAAW,EAAE,MAAM,CAAC;IACpB,SAAS,EAAE,MAAM,CAAC;IAClB,aAAa,EAAE,MAAM,CAAC;IACtB,aAAa,EAAE,MAAM,CAAC;IACtB,aAAa,CAAC,IAAI,EAAE,OAAO,CAAC,QAAQ,CAAC,EAAE,aAAa,EAAE,OAAO,GAAG,IAAI,CAAC;IACrE,SAAS,CAAC,IAAI,EAAE,OAAO,CAAC,QAAQ,CAAC,EAAE,aAAa,EAAE,OAAO,GAAG,IAAI,CAAC;CACpE;AAED,wBAAgB,gBAAgB,CAC5B,IAAI,EAAE,uBAAuB,GAC9B,oBAAoB,CAoDtB"}
@@ -1,5 +1,5 @@
1
- export * from "./area";
2
- export * from "./body";
3
- export * from "./doubleJump";
4
- export * from "./effectors";
1
+ export * from './area';
2
+ export * from './body';
3
+ export * from './doubleJump';
4
+ export * from './effectors';
5
5
  //# sourceMappingURL=index.d.ts.map
@@ -7,7 +7,13 @@ import type { Comp, GameObj } from "../../types";
7
7
  */
8
8
  export interface FollowComp extends Comp {
9
9
  follow: {
10
+ /**
11
+ * The object to follow.
12
+ */
10
13
  obj: GameObj;
14
+ /**
15
+ * The offset to follow the object by.
16
+ */
11
17
  offset: Vec2;
12
18
  };
13
19
  }
@@ -1 +1 @@
1
- {"version":3,"file":"follow.d.ts","sourceRoot":"","sources":["../../../../src/components/transform/follow.ts"],"names":[],"mappings":"AAAA,OAAO,EAAE,IAAI,EAAQ,MAAM,iBAAiB,CAAC;AAC7C,OAAO,KAAK,EAAE,IAAI,EAAE,OAAO,EAAE,MAAM,aAAa,CAAC;AAGjD;;;;GAIG;AACH,MAAM,WAAW,UAAW,SAAQ,IAAI;IACpC,MAAM,EAAE;QACJ,GAAG,EAAE,OAAO,CAAC;QACb,MAAM,EAAE,IAAI,CAAC;KAChB,CAAC;CACL;AAED,wBAAgB,MAAM,CAAC,GAAG,EAAE,OAAO,EAAE,MAAM,CAAC,EAAE,IAAI,GAAG,UAAU,CAmB9D"}
1
+ {"version":3,"file":"follow.d.ts","sourceRoot":"","sources":["../../../../src/components/transform/follow.ts"],"names":[],"mappings":"AAAA,OAAO,EAAE,IAAI,EAAQ,MAAM,iBAAiB,CAAC;AAC7C,OAAO,KAAK,EAAE,IAAI,EAAE,OAAO,EAAE,MAAM,aAAa,CAAC;AAGjD;;;;GAIG;AACH,MAAM,WAAW,UAAW,SAAQ,IAAI;IACpC,MAAM,EAAE;QACJ;;WAEG;QACH,GAAG,EAAE,OAAO,CAAC;QACb;;WAEG;QACH,MAAM,EAAE,IAAI,CAAC;KAChB,CAAC;CACL;AAED,wBAAgB,MAAM,CAAC,GAAG,EAAE,OAAO,EAAE,MAAM,CAAC,EAAE,IAAI,GAAG,UAAU,CAmB9D"}
@@ -27,39 +27,48 @@ export interface PosComp extends Comp {
27
27
  moveTo(dest: Vec2, speed?: number): void;
28
28
  moveTo(x: number, y: number, speed?: number): void;
29
29
  /**
30
- * Get the position of the object on the screen.
30
+ * Get / Set the position of the object on the screen.
31
+ *
32
+ * @since v2000.0
31
33
  */
32
- screenPos(): Vec2 | null;
34
+ screenPos(newPos?: Vec2): Vec2 | null;
33
35
  /**
34
- * Get the position of the object relative to the root.
36
+ * Get / Set the position of the object relative to the root.
37
+ *
38
+ * @since v2000.0
35
39
  */
36
- worldPos(): Vec2 | null;
40
+ worldPos(newPos?: Vec2): Vec2 | null;
37
41
  /**
38
42
  * Transform a local point (relative to this) to a screen point (relative to the camera)
39
43
  */
40
44
  toScreen(this: GameObj<PosComp | FixedComp>, p: Vec2): Vec2;
41
45
  /**
42
46
  * Transform a local point (relative to this) to a world point (relative to the root)
47
+ *
43
48
  * @since v3001.0
44
49
  */
45
50
  toWorld(this: GameObj<PosComp>, p: Vec2): Vec2;
46
51
  /**
47
52
  * Transform a screen point (relative to the camera) to a local point (relative to this)
53
+ *
48
54
  * @since v3001.0
49
55
  */
50
56
  fromScreen(this: GameObj<PosComp | FixedComp>, p: Vec2): Vec2;
51
57
  /**
52
58
  * Transform a world point (relative to the root) to a local point (relative to this)
59
+ *
53
60
  * @since v3001.0
54
61
  */
55
62
  fromWorld(this: GameObj<PosComp>, p: Vec2): Vec2;
56
63
  /**
57
64
  * Transform a point relative to this to a point relative to other
65
+ *
58
66
  * @since v3001.0
59
67
  */
60
68
  toOther(this: GameObj<PosComp>, other: GameObj<PosComp>, p: Vec2): Vec2;
61
69
  /**
62
70
  * Transform a point relative to other to a point relative to this
71
+ *
63
72
  * @since v3001.0
64
73
  */
65
74
  fromOther(this: GameObj<PosComp>, other: GameObj<PosComp>, p: Vec2): Vec2;
@@ -1 +1 @@
1
- {"version":3,"file":"pos.d.ts","sourceRoot":"","sources":["../../../../src/components/transform/pos.ts"],"names":[],"mappings":"AAKA,OAAO,EAAE,IAAI,EAAQ,KAAK,QAAQ,EAAE,MAAM,iBAAiB,CAAC;AAC5D,OAAO,KAAK,EAAE,IAAI,EAAE,OAAO,EAAE,MAAM,aAAa,CAAC;AACjD,OAAO,KAAK,EAAE,SAAS,EAAE,MAAM,SAAS,CAAC;AAEzC;;;;GAIG;AACH,MAAM,WAAW,OAAQ,SAAQ,IAAI;IACjC;;OAEG;IACH,GAAG,EAAE,IAAI,CAAC;IACV;;OAEG;IACH,IAAI,CAAC,IAAI,EAAE,MAAM,EAAE,IAAI,EAAE,MAAM,GAAG,IAAI,CAAC;IACvC,IAAI,CAAC,GAAG,EAAE,IAAI,GAAG,IAAI,CAAC;IACtB;;OAEG;IACH,MAAM,CAAC,EAAE,EAAE,MAAM,EAAE,EAAE,EAAE,MAAM,GAAG,IAAI,CAAC;IACrC,MAAM,CAAC,CAAC,EAAE,IAAI,GAAG,IAAI,CAAC;IACtB;;OAEG;IACH,MAAM,CAAC,IAAI,EAAE,IAAI,EAAE,KAAK,CAAC,EAAE,MAAM,GAAG,IAAI,CAAC;IACzC,MAAM,CAAC,CAAC,EAAE,MAAM,EAAE,CAAC,EAAE,MAAM,EAAE,KAAK,CAAC,EAAE,MAAM,GAAG,IAAI,CAAC;IACnD;;OAEG;IACH,SAAS,IAAI,IAAI,GAAG,IAAI,CAAC;IACzB;;OAEG;IACH,QAAQ,IAAI,IAAI,GAAG,IAAI,CAAC;IACxB;;OAEG;IACH,QAAQ,CAAC,IAAI,EAAE,OAAO,CAAC,OAAO,GAAG,SAAS,CAAC,EAAE,CAAC,EAAE,IAAI,GAAG,IAAI,CAAC;IAC5D;;;OAGG;IACH,OAAO,CAAC,IAAI,EAAE,OAAO,CAAC,OAAO,CAAC,EAAE,CAAC,EAAE,IAAI,GAAG,IAAI,CAAC;IAC/C;;;OAGG;IACH,UAAU,CAAC,IAAI,EAAE,OAAO,CAAC,OAAO,GAAG,SAAS,CAAC,EAAE,CAAC,EAAE,IAAI,GAAG,IAAI,CAAC;IAC9D;;;OAGG;IACH,SAAS,CAAC,IAAI,EAAE,OAAO,CAAC,OAAO,CAAC,EAAE,CAAC,EAAE,IAAI,GAAG,IAAI,CAAC;IACjD;;;OAGG;IACH,OAAO,CAAC,IAAI,EAAE,OAAO,CAAC,OAAO,CAAC,EAAE,KAAK,EAAE,OAAO,CAAC,OAAO,CAAC,EAAE,CAAC,EAAE,IAAI,GAAG,IAAI,CAAC;IACxE;;;OAGG;IACH,SAAS,CAAC,IAAI,EAAE,OAAO,CAAC,OAAO,CAAC,EAAE,KAAK,EAAE,OAAO,CAAC,OAAO,CAAC,EAAE,CAAC,EAAE,IAAI,GAAG,IAAI,CAAC;CAC7E;AAED,wBAAgB,GAAG,CAAC,GAAG,IAAI,EAAE,QAAQ,GAAG,OAAO,CAmI9C"}
1
+ {"version":3,"file":"pos.d.ts","sourceRoot":"","sources":["../../../../src/components/transform/pos.ts"],"names":[],"mappings":"AAKA,OAAO,EAAE,IAAI,EAAQ,KAAK,QAAQ,EAAE,MAAM,iBAAiB,CAAC;AAC5D,OAAO,KAAK,EAAE,IAAI,EAAE,OAAO,EAAE,MAAM,aAAa,CAAC;AACjD,OAAO,KAAK,EAAE,SAAS,EAAE,MAAM,SAAS,CAAC;AAEzC;;;;GAIG;AACH,MAAM,WAAW,OAAQ,SAAQ,IAAI;IACjC;;OAEG;IACH,GAAG,EAAE,IAAI,CAAC;IACV;;OAEG;IACH,IAAI,CAAC,IAAI,EAAE,MAAM,EAAE,IAAI,EAAE,MAAM,GAAG,IAAI,CAAC;IACvC,IAAI,CAAC,GAAG,EAAE,IAAI,GAAG,IAAI,CAAC;IACtB;;OAEG;IACH,MAAM,CAAC,EAAE,EAAE,MAAM,EAAE,EAAE,EAAE,MAAM,GAAG,IAAI,CAAC;IACrC,MAAM,CAAC,CAAC,EAAE,IAAI,GAAG,IAAI,CAAC;IACtB;;OAEG;IACH,MAAM,CAAC,IAAI,EAAE,IAAI,EAAE,KAAK,CAAC,EAAE,MAAM,GAAG,IAAI,CAAC;IACzC,MAAM,CAAC,CAAC,EAAE,MAAM,EAAE,CAAC,EAAE,MAAM,EAAE,KAAK,CAAC,EAAE,MAAM,GAAG,IAAI,CAAC;IACnD;;;;OAIG;IACH,SAAS,CAAC,MAAM,CAAC,EAAE,IAAI,GAAG,IAAI,GAAG,IAAI,CAAC;IACtC;;;;OAIG;IACH,QAAQ,CAAC,MAAM,CAAC,EAAE,IAAI,GAAG,IAAI,GAAG,IAAI,CAAC;IACrC;;OAEG;IACH,QAAQ,CAAC,IAAI,EAAE,OAAO,CAAC,OAAO,GAAG,SAAS,CAAC,EAAE,CAAC,EAAE,IAAI,GAAG,IAAI,CAAC;IAC5D;;;;OAIG;IACH,OAAO,CAAC,IAAI,EAAE,OAAO,CAAC,OAAO,CAAC,EAAE,CAAC,EAAE,IAAI,GAAG,IAAI,CAAC;IAC/C;;;;OAIG;IACH,UAAU,CAAC,IAAI,EAAE,OAAO,CAAC,OAAO,GAAG,SAAS,CAAC,EAAE,CAAC,EAAE,IAAI,GAAG,IAAI,CAAC;IAC9D;;;;OAIG;IACH,SAAS,CAAC,IAAI,EAAE,OAAO,CAAC,OAAO,CAAC,EAAE,CAAC,EAAE,IAAI,GAAG,IAAI,CAAC;IACjD;;;;OAIG;IACH,OAAO,CAAC,IAAI,EAAE,OAAO,CAAC,OAAO,CAAC,EAAE,KAAK,EAAE,OAAO,CAAC,OAAO,CAAC,EAAE,CAAC,EAAE,IAAI,GAAG,IAAI,CAAC;IACxE;;;;OAIG;IACH,SAAS,CAAC,IAAI,EAAE,OAAO,CAAC,OAAO,CAAC,EAAE,KAAK,EAAE,OAAO,CAAC,OAAO,CAAC,EAAE,CAAC,EAAE,IAAI,GAAG,IAAI,CAAC;CAC7E;AAED,wBAAgB,GAAG,CAAC,GAAG,IAAI,EAAE,QAAQ,GAAG,OAAO,CAmI9C"}
@@ -14,6 +14,7 @@ export default class TexPacker {
14
14
  private gfx;
15
15
  private padding;
16
16
  constructor(gfx: GfxCtx, w: number, h: number, padding: number);
17
+ add_single(img: ImageSource): [Texture, Quad, number];
17
18
  add(img: ImageSource): [Texture, Quad, number];
18
19
  free(): void;
19
20
  }
@@ -1 +1 @@
1
- {"version":3,"file":"texPacker.d.ts","sourceRoot":"","sources":["../../../src/gfx/texPacker.ts"],"names":[],"mappings":"AAAA,OAAO,EAAE,KAAK,MAAM,EAAE,OAAO,EAAE,MAAM,QAAQ,CAAC;AAC9C,OAAO,EAAE,IAAI,EAAQ,MAAM,cAAc,CAAC;AAC1C,OAAO,KAAK,EAAE,WAAW,EAAE,MAAM,UAAU,CAAC;AAE5C,MAAM,CAAC,OAAO,OAAO,SAAS;IAC1B,OAAO,CAAC,aAAa,CAAa;IAClC,OAAO,CAAC,QAAQ,CAAiB;IACjC,OAAO,CAAC,WAAW,CAAiB;IACpC,OAAO,CAAC,gBAAgB,CAIT;IACf,OAAO,CAAC,MAAM,CAAoB;IAClC,OAAO,CAAC,GAAG,CAA2B;IACtC,OAAO,CAAC,CAAC,CAAa;IACtB,OAAO,CAAC,CAAC,CAAa;IACtB,OAAO,CAAC,SAAS,CAAa;IAC9B,OAAO,CAAC,GAAG,CAAS;IACpB,OAAO,CAAC,OAAO,CAAS;gBAEZ,GAAG,EAAE,MAAM,EAAE,CAAC,EAAE,MAAM,EAAE,CAAC,EAAE,MAAM,EAAE,OAAO,EAAE,MAAM;IAe9D,GAAG,CAAC,GAAG,EAAE,WAAW,GAAG,CAAC,OAAO,EAAE,IAAI,EAAE,MAAM,CAAC;IAiE9C,IAAI;CAQP"}
1
+ {"version":3,"file":"texPacker.d.ts","sourceRoot":"","sources":["../../../src/gfx/texPacker.ts"],"names":[],"mappings":"AAAA,OAAO,EAAE,KAAK,MAAM,EAAE,OAAO,EAAE,MAAM,QAAQ,CAAC;AAC9C,OAAO,EAAE,IAAI,EAAQ,MAAM,cAAc,CAAC;AAC1C,OAAO,KAAK,EAAE,WAAW,EAAE,MAAM,UAAU,CAAC;AAE5C,MAAM,CAAC,OAAO,OAAO,SAAS;IAC1B,OAAO,CAAC,aAAa,CAAa;IAClC,OAAO,CAAC,QAAQ,CAAiB;IACjC,OAAO,CAAC,WAAW,CAAiB;IACpC,OAAO,CAAC,gBAAgB,CAIT;IACf,OAAO,CAAC,MAAM,CAAoB;IAClC,OAAO,CAAC,GAAG,CAA2B;IACtC,OAAO,CAAC,CAAC,CAAa;IACtB,OAAO,CAAC,CAAC,CAAa;IACtB,OAAO,CAAC,SAAS,CAAa;IAC9B,OAAO,CAAC,GAAG,CAAS;IACpB,OAAO,CAAC,OAAO,CAAS;gBAEZ,GAAG,EAAE,MAAM,EAAE,CAAC,EAAE,MAAM,EAAE,CAAC,EAAE,MAAM,EAAE,OAAO,EAAE,MAAM;IAgB9D,UAAU,CAAC,GAAG,EAAE,WAAW,GAAG,CAAC,OAAO,EAAE,IAAI,EAAE,MAAM,CAAC;IAMrD,GAAG,CAAC,GAAG,EAAE,WAAW,GAAG,CAAC,OAAO,EAAE,IAAI,EAAE,MAAM,CAAC;IA+D9C,IAAI;CAQP"}
@@ -1 +1 @@
1
- {"version":3,"file":"kaplay.d.ts","sourceRoot":"","sources":["../../src/kaplay.ts"],"names":[],"mappings":"AAEA,OAAO,EAAE,KAAK,UAAU,EAAW,MAAM,OAAO,CAAC;AA4JjD,OAAO,KAAK,EAGR,SAAS,EACT,cAAc,EACd,SAAS,EAET,YAAY,EACZ,UAAU,EAEb,MAAM,SAAS,CAAC;AA2HjB,eAAO,MAAM,EAAE,EAgBC,cAAc,CAAC;AAE/B;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;GAiCG;AACH,QAAA,MAAM,MAAM,GACR,QAAQ,SAAS,UAAU,CAAC,OAAO,CAAC,gBACpC,QAAQ,SAAS,UAAU,OAC3B,YAAY,SAAS,MAAM,mCAErB,SAAS,CAAC,QAAQ,EAAE,QAAQ,CAAC,KAGpC,QAAQ,SAAS,CAAC,SAAS,CAAC,GAAG,SAAS,CAAC,QAAQ,EAAE,YAAY,CAAC,GAC7D,SAAS,CAAC,QAAQ,EAAE,YAAY,CAAC,GAAG,YAAY,CAAC,QAAQ,CA6iC9D,CAAC;AAEF,OAAO,EAAE,MAAM,EAAE,CAAC"}
1
+ {"version":3,"file":"kaplay.d.ts","sourceRoot":"","sources":["../../src/kaplay.ts"],"names":[],"mappings":"AAEA,OAAO,EAAE,KAAK,UAAU,EAAW,MAAM,OAAO,CAAC;AA4JjD,OAAO,KAAK,EAGR,SAAS,EACT,cAAc,EACd,SAAS,EAET,YAAY,EACZ,UAAU,EAEb,MAAM,SAAS,CAAC;AA2HjB,eAAO,MAAM,EAAE,EAgBC,cAAc,CAAC;AAE/B;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;GAiCG;AACH,QAAA,MAAM,MAAM,GACR,QAAQ,SAAS,UAAU,CAAC,OAAO,CAAC,gBACpC,QAAQ,SAAS,UAAU,OAC3B,YAAY,SAAS,MAAM,mCAErB,SAAS,CAAC,QAAQ,EAAE,QAAQ,CAAC,KAGpC,QAAQ,SAAS,CAAC,SAAS,CAAC,GAAG,SAAS,CAAC,QAAQ,EAAE,YAAY,CAAC,GAC7D,SAAS,CAAC,QAAQ,EAAE,YAAY,CAAC,GAAG,YAAY,CAAC,QAAQ,CAkjC9D,CAAC;AAEF,OAAO,EAAE,MAAM,EAAE,CAAC"}
@@ -1038,11 +1038,13 @@ export interface KAPLAYCtx<TButtonDef extends ButtonsDef = {}, TButton extends s
1038
1038
  *
1039
1039
  * @example
1040
1040
  * ```js
1041
- * // spawn an explosion, destroy after 1 seconds, start fading away after 0.5 second
1041
+ * // spawn an explosion, destroy after 1.5 seconds (time + fade)
1042
1042
  * add([
1043
1043
  * sprite("explosion", { anim: "burst", }),
1044
- * lifespan(1, { fade: 0.5 }),
1045
- * ])
1044
+ * lifespan(1, {
1045
+ * fade: 0.5 // it start fading 0.5 second after time
1046
+ * }),
1047
+ * ]);
1046
1048
  * ```
1047
1049
  *
1048
1050
  * @returns The lifespan comp.
@@ -4168,7 +4170,7 @@ export interface KAPLAYCtx<TButtonDef extends ButtonsDef = {}, TButton extends s
4168
4170
  * @since v2000.0
4169
4171
  * @group Level
4170
4172
  */
4171
- addLevel(map: string[], opt: LevelOpt): GameObj;
4173
+ addLevel(map: string[], opt: LevelOpt): GameObj<PosComp | LevelComp>;
4172
4174
  /**
4173
4175
  * Get data from local storage, if not present can set to a default value.
4174
4176
  *
@@ -6082,6 +6084,13 @@ export interface SpriteCurAnim {
6082
6084
  timer: number;
6083
6085
  loop: boolean;
6084
6086
  speed: number;
6087
+ /**
6088
+ * The current index relative to the start of the
6089
+ * associated `frames` array for this animation.
6090
+ * This may be greater than the number of frames
6091
+ * in the sprite.
6092
+ */
6093
+ frameIndex: number;
6085
6094
  pingpong: boolean;
6086
6095
  onEnd: () => void;
6087
6096
  }