kaplay-ui 0.10.0 → 0.11.0

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package/README.md CHANGED
@@ -26,6 +26,22 @@ npm install kaplay-ui
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  ### Buttons
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+ #### Icon Button
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+
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+ ```javascript
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+ import kaplay from "kaplay";
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+ import "kaplay/global";
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+
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+ import { addIconButton } from "kaplay-ui/buttons";
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+
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+ kaplay();
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+
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+ loadSprite("arrow", "sprites/arrow.png");
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+
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+ // Add a text button with an onClick handler
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+ addIconButton("arrow", () => go("game"));
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+ ```
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+
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  #### Text Button
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  Here's some quick examples of how to add text buttons using Kaplay UI:
package/buttons/index.js CHANGED
@@ -3,7 +3,6 @@ import "kaplay/global";
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  /**
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  * Adds a clickable button with custom text
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  * @param {string} txt - Button text to display
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- * @param {Function} [onClick] - Click event handler (default is () => {}))
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  * @param {number} x - The x postion to set (default is center().x).
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  * @param {number} y - The x postion to set (default is center().y)
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  * @param {number} w - Width of button (default is 120)
@@ -14,7 +13,6 @@ import "kaplay/global";
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  */
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  export const addTextButton = (
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  txt,
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- onClick = () => {},
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  x = center().x,
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  y = center().y,
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  w = 120,
@@ -47,12 +45,6 @@ export const addTextButton = (
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  // Button text
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  btn.add([text(txt, { size: txtSize }), anchor("center"), color(0, 0, 0)]);
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- // On click handler
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- btn.onClick(() => {
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- setCursor("default");
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- onClick();
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- });
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-
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  btn.onHover(() => {
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  setCursor("pointer");
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  if (hoverFx) {
package/package.json CHANGED
@@ -1,6 +1,6 @@
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  {
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  "name": "kaplay-ui",
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- "version": "0.10.0",
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+ "version": "0.11.0",
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  "description": "UI components for KAPLAY",
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  "main": "index.js",
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  "repository": {