juicyjuicy 0.0.0-stage → 0.2.0

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package/README.md CHANGED
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- # Temporary Holding Version
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+ # juicyjuicy
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- This version is a temporary placeholder for this package. An operational version to replace this has been submitted for review and is awaiting a staged release.
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+ Publish browser games you make with Claude to [juicyjuicy.games](https://juicyjuicy.games), and get a link your friends can play.
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+
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+ ```bash
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+ npx juicyjuicy setup # once: installs the Claude Code skill and logs you in (approve in the browser)
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+ ```
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+
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+ Then ask Claude: *"Publish this game to JuicyJuicy."* Or paste *"Run npx juicyjuicy setup, then publish this game to JuicyJuicy."* into Claude Code and skip the step above. Or do it yourself:
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+
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+ ```bash
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+ npx juicyjuicy publish # upload and print the link (first time: logs in, writes juicy.json)
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+ npx juicyjuicy init # create or edit juicy.json
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+ npx juicyjuicy check # validate without uploading
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+ npx juicyjuicy list # your games and their versions
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+ npx juicyjuicy open # open the game page
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+ ```
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+
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+ Every command takes `--json` (one JSON object per line, the last one is the result) and `--yes` (never prompt). Exit codes: `0` ok, `1` fix the game or `juicy.json`, `2` log in, `3` network or server.
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+ Environment: `JUICY_TOKEN` (a token from juicyjuicy.games/settings/tokens, for CI) and `JUICY_API_URL` (another server, e.g. `http://localhost:3000`).
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+ Full guide: https://juicyjuicy.games/docs/publish