juicyjuicy 0.0.0-stage → 0.2.0
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- package/README.md +22 -2
- package/dist/index.js +25445 -0
- package/dist/skill/SKILL.md +92 -0
- package/dist/skill/reference/engines.md +29 -0
- package/dist/skill/reference/manifest.md +45 -0
- package/dist/skill/reference/troubleshooting.md +41 -0
- package/package.json +41 -3
package/README.md
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#
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# juicyjuicy
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Publish browser games you make with Claude to [juicyjuicy.games](https://juicyjuicy.games), and get a link your friends can play.
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```bash
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npx juicyjuicy setup # once: installs the Claude Code skill and logs you in (approve in the browser)
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```
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Then ask Claude: *"Publish this game to JuicyJuicy."* Or paste *"Run npx juicyjuicy setup, then publish this game to JuicyJuicy."* into Claude Code and skip the step above. Or do it yourself:
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```bash
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npx juicyjuicy publish # upload and print the link (first time: logs in, writes juicy.json)
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npx juicyjuicy init # create or edit juicy.json
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npx juicyjuicy check # validate without uploading
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npx juicyjuicy list # your games and their versions
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npx juicyjuicy open # open the game page
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```
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Every command takes `--json` (one JSON object per line, the last one is the result) and `--yes` (never prompt). Exit codes: `0` ok, `1` fix the game or `juicy.json`, `2` log in, `3` network or server.
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Environment: `JUICY_TOKEN` (a token from juicyjuicy.games/settings/tokens, for CI) and `JUICY_API_URL` (another server, e.g. `http://localhost:3000`).
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Full guide: https://juicyjuicy.games/docs/publish
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