jsxgraph 1.14.0 → 1.14.1
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/CHANGELOG.md +33 -3
- package/distrib/docs/3d_linspace3d.js.html +16 -10
- package/distrib/docs/3d_point3d.js.html +0 -5
- package/distrib/docs/3d_sphere3d.js.html +92 -69
- package/distrib/docs/3d_view3d.js.html +24 -16
- package/distrib/docs/Angle.html +7 -7
- package/distrib/docs/CircumcircleSector.html +2 -2
- package/distrib/docs/Conic.html +1 -1
- package/distrib/docs/Ellipse.html +23 -1
- package/distrib/docs/Hyperbola.html +24 -1
- package/distrib/docs/JXG.Board.infobox.html +1 -1
- package/distrib/docs/JXG.Board_.html +130 -130
- package/distrib/docs/JXG.CanvasRenderer.html +10 -10
- package/distrib/docs/JXG.Composition.html +3 -3
- package/distrib/docs/JXG.GeometryElement.html +26 -26
- package/distrib/docs/JXG.Math.Numerics.html +45 -47
- package/distrib/docs/JXG.Math.Statistics.html +14 -15
- package/distrib/docs/JXG.Math.Tiling.html +3 -7
- package/distrib/docs/JXG.Math.html +101 -83
- package/distrib/docs/JXG.Point3D.html +2 -2
- package/distrib/docs/JXG.SVGRenderer.html +12 -12
- package/distrib/docs/JXG.Sphere3D.html +1255 -2
- package/distrib/docs/JXG.View3D.html +29 -29
- package/distrib/docs/JXG.html +20 -20
- package/distrib/docs/MajorSector.html +1 -1
- package/distrib/docs/MinorSector.html +1 -1
- package/distrib/docs/NonReflexAngle.html +1 -1
- package/distrib/docs/Parabola.html +1 -1
- package/distrib/docs/Point3D.html +1 -1
- package/distrib/docs/ReflexAngle.html +1 -1
- package/distrib/docs/Sector.html +12 -12
- package/distrib/docs/Sphere3D.html +17 -1
- package/distrib/docs/View3D.html +1 -1
- package/distrib/docs/base_board.js.html +63 -13
- package/distrib/docs/base_composition.js.html +3 -3
- package/distrib/docs/base_constants.js.html +1 -1
- package/distrib/docs/base_element.js.html +2 -1
- package/distrib/docs/base_text.js.html +2 -2
- package/distrib/docs/element_conic.js.html +35 -1
- package/distrib/docs/element_sector.js.html +6 -3
- package/distrib/docs/index.html +1 -1
- package/distrib/docs/math_math.js.html +64 -35
- package/distrib/docs/math_numerics.js.html +13 -12
- package/distrib/docs/math_statistics.js.html +19 -19
- package/distrib/docs/math_tiling.js.html +6 -288
- package/distrib/docs/parser_jessiecode.js.html +1 -1
- package/distrib/docs/renderer_canvas.js.html +7 -6
- package/distrib/docs/renderer_svg.js.html +15 -7
- package/distrib/docs/scripts/jsxgraphcore.js +2 -2
- package/distrib/docs/styles/jsxgraph.css +1 -1
- package/distrib/docs/utils_type.js.html +11 -4
- package/distrib/geogebra.min.js +1 -1
- package/distrib/geonext.min.js +1 -1
- package/distrib/index.d.ts +11 -0
- package/distrib/intergeo.min.js +1 -1
- package/distrib/jsxgraph.css +1 -1
- package/distrib/jsxgraphcore.js +2 -2
- package/distrib/jsxgraphcore.mjs +2 -2
- package/distrib/jsxgraphcore.mjs.map +1 -1
- package/distrib/jsxgraphsrc.js +380 -496
- package/distrib/jsxgraphsrc.mjs +380 -496
- package/distrib/jsxgraphsrc.mjs.map +1 -1
- package/package.json +10 -12
- package/src/3d/linspace3d.js +16 -10
- package/src/3d/point3d.js +0 -5
- package/src/3d/sphere3d.js +92 -69
- package/src/3d/view3d.js +24 -16
- package/src/base/board.js +63 -13
- package/src/base/composition.js +3 -3
- package/src/base/constants.js +1 -1
- package/src/base/element.js +2 -1
- package/src/base/text.js +2 -2
- package/src/element/conic.js +35 -1
- package/src/element/sector.js +6 -3
- package/src/index.d.ts +11 -0
- package/src/math/math.js +64 -35
- package/src/math/numerics.js +13 -12
- package/src/math/statistics.js +19 -19
- package/src/math/tiling.js +6 -288
- package/src/parser/jessiecode.js +1 -1
- package/src/renderer/canvas.js +7 -6
- package/src/renderer/svg.js +15 -7
- package/src/utils/type.js +11 -4
- package/src/unused/bst.js +0 -475
- package/src/unused/heap.js +0 -135
- package/src/unused/locus.js +0 -162
- package/src/unused/server/JXG.py +0 -74
- package/src/unused/server/JXGServer.py +0 -94
- package/src/unused/server/JXGServerModule.py +0 -9
- package/src/unused/server/README.md +0 -63
- package/src/unused/server/RStats.py +0 -45
- package/src/unused/server/YahooFinance.py +0 -81
- package/src/unused/server/fft.py +0 -136
- package/src/unused/server/geoloci.py +0 -210
- package/src/unused/server/jxggroebner.py +0 -219
- package/src/unused/server/jxgtestplugin.py +0 -19
- package/src/unused/server/server.js +0 -280
- package/src/unused/sketch.js +0 -2895
- package/src/unused/symbolic.js +0 -416
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|
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<p class="summary">Generate value of a uniform distributed random variable in the interval [a, b]
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<p class="summary">Generate value of a uniform distributed random variable in the interval <code>[a, b]</code>.</p>
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--></p>
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<p class="tag-description"><p>The Theil-Sen estimator can be used to determine a more robust linear regression of a set of sample
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points than least squares regression in <a href="JXG.Math.Numerics.html#.regressionPolynomial">JXG.Math.Numerics.regressionPolynomial</a>.</p>
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<p>If the function should be applied to an array a of points
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JavaScript array.map
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<pre>
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</pre></p>
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+
<p>If the function should be applied to an array <code>a</code> of <em>points</em>, a coords array can be generated with
|
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+
JavaScript <code>array.map</code>:</p>
|
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|
+
<pre class="prettyprint source"><code>JXG.Math.Statistics.TheilSenRegression(a.map(el => el.coords));
|
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</code></pre></p>
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<pre class="prettyprint"><code>var board = JXG.JSXGraph.initBoard('jxgbox', { boundingbox: [-6,6,6,-6], axis : true });
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a[2]=board.create('point', [0,3]);
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var a = [];
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a[0] = board.create('point', [0, 0]);
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a[2] = board.create('point', [0, 3]);
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<a href="https://en.wikipedia.org/wiki/Marsaglia_polar_method">https://en.wikipedia.org/wiki/Marsaglia_polar_method</a
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<a href="https://en.wikipedia.org/wiki/Marsaglia_polar_method">https://en.wikipedia.org/wiki/Marsaglia_polar_method</a>..
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See also D. E. Knuth, The art of computer programming, vol 2, p. 117.</p></p>
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<p class="tag-description"><p>Generate value of a random variable with exponential distribution, i.e.
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\(f(x; \lambda) = \lambda
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+
\(f(x; \lambda) = \lambda \cdot e^{-\lambda x}\) if \(x \geq 0\) and \(f(x; \lambda) = 0\) if \(x < 0\).
|
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See <a href="https://en.wikipedia.org/wiki/Exponential_distribution">https://en.wikipedia.org/wiki/Exponential_distribution</a>.
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Algorithm: D.E. Knuth, TAOCP 2, p. 128.</p></p>
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<p class="tag-description"><p>Generate value of a random variable with Students-t-distribution with ν degrees of freedom.
|
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5834
|
-
See <a href="https://en.wikipedia.org/wiki/Student%
|
|
5833
|
+
See <a href="https://en.wikipedia.org/wiki/Student%2527s_t-distribution">https://en.wikipedia.org/wiki/Student%27s_t-distribution</a>.</p></p>
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|
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|
<h4 class="name" id=".randomUniform"><span class="type-signature type-signature-static">(static) </span>randomUniform(<span class="signature-param">a</span>, <span class="signature-param">b</span>)<span class="type-signature"></span></h4>
|
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<p class="tag-description"><p>Generate value of a uniform distributed random variable in the interval [a, b]
|
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5984
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<p class="tag-description"><p>Generate value of a uniform distributed random variable in the interval <code>[a, b]</code>.</p></p>
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@@ -163,8 +163,8 @@
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<p class="tag-description"><p>Rectangulate (partition it into rectangles) a given two dimensional domain.
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The number of rectangles the original rectangle is divided into depends on the parameters stepsU and stepsV
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Input are the ranges of u and v, as well as stepsU and stepsV which are static.</p></p>
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The number of rectangles the original rectangle is divided into depends on the parameters <code>stepsU</code> and <code>stepsV</code>.
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Input are the ranges of \(u\) and \(v\), as well as <code>stepsU</code> and <code>stepsV</code> which are static.</p></p>
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@@ -503,11 +503,7 @@ From this element its function F is used.</p></td>
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<p class="tag-description"><p>Triangulate (partition it into triangles) a given two dimensional domain.
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The number of triangles the original rectangle is divided into depends on the parameters stepsU and stepsV.
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Input are the ranges of u and v, as well as stepsU and stepsV which are static.
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If the optional parameter stepsV is not given or is equal to 0, the rectangle is partitioned into
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nearly equilateral triangles.
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Otherwise, the shape of the triangles depends on the ratio of stepsU / stepsV.</p></p>
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The number of triangles the original rectangle is divided into depends on the parameters<code> </code>stepsU<code>and</code>stepsV<code>. Input are the ranges of \\(u\\) and \\(v\\), as well as </code>stepsU<code>and</code>stepsV<code>which are static. If the optional parameter</code>stepsV<code>is not given or is equal to 0, the rectangle is partitioned into nearly equilateral triangles. Otherwise, the shape of the triangles depends on the ratio of</code>stepsU / stepsV`.</p></p>
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