jssm 5.65.8 → 5.65.11
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/dist/es6/jssm.d.ts +165 -15
- package/dist/es6/jssm.js +165 -15
- package/dist/es6/version.js +1 -1
- package/dist/jssm.es5.cjs.js +1 -1
- package/dist/jssm.es5.iife.js +1 -1
- package/jssm.d.ts +165 -15
- package/package.json +1 -1
package/jssm.d.ts
CHANGED
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@@ -9,7 +9,7 @@ import { version } from './version';
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* Return the direction of an arrow - `right`, `left`, or `both`.
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*
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* ```typescript
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* import { arrow_direction } from '
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* import { arrow_direction } from 'jssm';
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*
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* arrow_direction('->'); // 'right'
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* arrow_direction('<~=>'); // 'both'
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@@ -22,7 +22,7 @@ declare function arrow_direction(arrow: JssmArrow): JssmArrowDirection;
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* Return the direction of an arrow - `right`, `left`, or `both`.
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*
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* ```typescript
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* import { arrow_left_kind } from '
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* import { arrow_left_kind } from 'jssm';
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*
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* arrow_left_kind('<-'); // 'legal'
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* arrow_left_kind('<='); // 'main'
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@@ -38,7 +38,7 @@ declare function arrow_left_kind(arrow: JssmArrow): JssmArrowKind;
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* Return the direction of an arrow - `right`, `left`, or `both`.
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*
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* ```typescript
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* import { arrow_left_kind } from '
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* import { arrow_left_kind } from 'jssm';
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*
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* arrow_left_kind('->'); // 'legal'
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* arrow_left_kind('=>'); // 'main'
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@@ -60,7 +60,7 @@ declare function arrow_right_kind(arrow: JssmArrow): JssmArrowKind;
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* probably also using {@link compile} and {@link Machine.constructor}.
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*
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* ```typescript
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* import { parse, compile, Machine } from '
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* import { parse, compile, Machine } from 'jssm';
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*
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* const intermediate = wrap_parse('a -> b;', {});
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* // [ {key:'transition', from:'a', se:{kind:'->',to:'b'}} ]
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@@ -85,7 +85,7 @@ declare function arrow_right_kind(arrow: JssmArrow): JssmArrowKind;
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* Operator {@link sm}:
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*
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* ```typescript
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* import { sm } from '
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* import { sm } from 'jssm';
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*
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* const switch = sm`on <=> off;`;
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* ```
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@@ -93,7 +93,7 @@ declare function arrow_right_kind(arrow: JssmArrow): JssmArrowKind;
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* Method {@link from}:
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*
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* ```typescript
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* import * as jssm from '
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* import * as jssm from 'jssm';
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*
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* const toggle = jssm.from('up <=> down;');
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* ```
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@@ -111,7 +111,7 @@ declare function wrap_parse(input: string, options?: Object): any;
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* {@link Machine.construct} to turn the config object into a workable machine.
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*
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* ```typescript
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-
* import { parse, compile, Machine } from '
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* import { parse, compile, Machine } from 'jssm';
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*
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* const intermediate = parse('a -> b;');
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* // [ {key:'transition', from:'a', se:{kind:'->',to:'b'}} ]
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@@ -136,7 +136,7 @@ declare function wrap_parse(input: string, options?: Object): any;
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* Operator {@link sm}:
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*
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* ```typescript
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-
* import { sm } from '
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* import { sm } from 'jssm';
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*
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* const switch = sm`on <=> off;`;
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* ```
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@@ -144,7 +144,7 @@ declare function wrap_parse(input: string, options?: Object): any;
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* Method {@link from}:
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*
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* ```typescript
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-
* import * as jssm from '
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* import * as jssm from 'jssm';
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*
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* const toggle = jssm.from('up <=> down;');
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* ```
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@@ -213,13 +213,18 @@ declare class Machine<mDT> {
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_forced_transition_hook: HookHandler | undefined;
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_any_transition_hook: HookHandler | undefined;
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constructor({ start_states, complete, transitions, machine_author, machine_comment, machine_contributor, machine_definition, machine_language, machine_license, machine_name, machine_version, state_declaration, fsl_version, dot_preamble, arrange_declaration, arrange_start_declaration, arrange_end_declaration, theme, flow, graph_layout, instance_name }: JssmGenericConfig<mDT>);
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/********
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*
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* Internal method for fabricating states. Not meant for external use.
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*
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*/
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_new_state(state_config: JssmGenericState): StateType;
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/*********
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*
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* Get the current state of a machine.
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*
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* ```typescript
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* import * as jssm from '
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* import * as jssm from 'jssm';
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*
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* const switch = jssm.from('on <=> off;');
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* console.log( switch.state() ); // 'on'
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@@ -230,7 +235,38 @@ declare class Machine<mDT> {
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*
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*/
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state(): StateType;
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/********
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*
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* Check whether a given state is final (either has no exits or is marked
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* `complete`.)
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*
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* ```typescript
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* import { sm, state_is_final } from 'jssm';
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*
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* const final_test = sm`first -> second;`;
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*
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* console.log( final_test.state_is_final('first') ); // false
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* console.log( final_test.state_is_final('second') ); // true
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* ```
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*
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*/
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state_is_final(whichState: StateType): boolean;
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/********
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*
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* Check whether the current state is final (either has no exits or is marked
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* `complete`.)
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*
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* ```typescript
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* import { sm, state_is_final } from 'jssm';
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*
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* const final_test = sm`first -> second;`;
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*
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* console.log( final_test.is_final() ); // false
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* state.transition('second');
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* console.log( final_test.is_final() ); // true
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* ```
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*
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*/
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is_final(): boolean;
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graph_layout(): string;
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dot_preamble(): string;
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@@ -253,7 +289,7 @@ declare class Machine<mDT> {
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* these states is not guaranteed.
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*
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* ```typescript
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-
* import * as jssm from '
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* import * as jssm from 'jssm';
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*
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* const switch = jssm.from('on <=> off;');
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* console.log( switch.states() ); // ['on', 'off']
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@@ -267,16 +303,45 @@ declare class Machine<mDT> {
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* Check whether the machine knows a given state.
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*
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* ```typescript
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* import * as jssm from '
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* import * as jssm from 'jssm';
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*
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* const switch = jssm.from('on <=> off;');
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*
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* console.log( switch.has_state('off') ); // true
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* console.log( switch.has_state('dance') ); // false
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* ```
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*
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*/
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has_state(whichState: StateType): boolean;
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/*********
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*
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* Lists all edges of a machine.
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*
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* ```typescript
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* const lswitch = sm`on 'toggle' <=> 'toggle' off;`;
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*
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* lswitch.list_edges();
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* [
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* {
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* from: 'on',
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* to: 'off',
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* kind: 'main',
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* forced_only: false,
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* main_path: true,
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* action: 'toggle'
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* },
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* {
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* from: 'off',
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* to: 'on',
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* kind: 'main',
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* forced_only: false,
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* main_path: true,
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* action: 'toggle'
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* }
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* ]
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* ```
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*
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*/
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list_edges(): Array<JssmTransition<mDT>>;
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list_named_transitions(): Map<StateType, number>;
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list_actions(): Array<StateType>;
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flow(): FslDirection;
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get_transition_by_state_names(from: StateType, to: StateType): number;
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lookup_transition_for(from: StateType, to: StateType): JssmTransition<mDT>;
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/********
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*
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* List all transitions attached to the current state, sorted by entrance and
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* exit. The order of each sublist is not defined. A node could appear in
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* both lists.
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*
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* const lswitch = sm`on 'toggle' <=> 'toggle' off;`;
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* const light = sm`red 'next' -> green 'next' -> yellow 'next' -> red; [red yellow green] 'shutdown' ~> off 'start' -> red;`;
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*
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* light.state(); // 'red'
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* light.list_transitions(); // { entrances: [ 'yellow', 'off' ], exits: [ 'green', 'off' ] }
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*
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*/
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list_transitions(whichState?: StateType): JssmTransitionList;
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/********
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*
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* List all entrances attached to the current state. Please note that the
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* order of the list is not defined.
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*
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* const lswitch = sm`on 'toggle' <=> 'toggle' off;`;
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* const light = sm`red 'next' -> green 'next' -> yellow 'next' -> red; [red yellow green] 'shutdown' ~> off 'start' -> red;`;
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*
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* light.state(); // 'red'
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* light.list_entrances(); // [ 'yellow', 'off' ]
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*
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*/
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list_entrances(whichState?: StateType): Array<StateType>;
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/********
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*
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* List all exits attached to the current state. Please note that the order
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* of the list is not defined.
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*
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* const lswitch = sm`on 'toggle' <=> 'toggle' off;`;
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* const light = sm`red 'next' -> green 'next' -> yellow 'next' -> red; [red yellow green] 'shutdown' ~> off 'start' -> red;`;
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*
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* light.state(); // 'red'
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* light.list_exits(); // [ 'green', 'off' ]
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*
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*/
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list_exits(whichState?: StateType): Array<StateType>;
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probable_exits_for(whichState: StateType): Array<JssmTransition<mDT>>;
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probabilistic_transition(): boolean;
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probabilistic_walk(n: number): Array<StateType>;
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probabilistic_histo_walk(n: number): Map<StateType, number>;
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/********
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*
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* List all actions available from this state. Please note that the order of
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* the actions is not guaranteed.
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*
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* ```typescript
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* import { sm } from 'jssm';
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*
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* const machine = sm`
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* red 'next' -> green 'next' -> yellow 'next' -> red;
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* [red yellow green] 'shutdown' ~> off 'start' -> red;
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* `;
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*
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* console.log( machine.state() ); // logs 'red'
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* console.log( machine.actions() ); // logs ['next', 'shutdown']
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*
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* machine.action('next'); // true
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* console.log( machine.state() ); // logs 'green'
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* console.log( machine.actions() ); // logs ['next', 'shutdown']
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*
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* machine.action('shutdown'); // true
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* console.log( machine.state() ); // logs 'off'
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* console.log( machine.actions() ); // logs ['start']
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*
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* machine.action('start'); // true
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* console.log( machine.state() ); // logs 'red'
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* console.log( machine.actions() ); // logs ['next', 'shutdown']
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* ```
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*
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*/
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actions(whichState?: StateType): Array<StateType>;
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/********
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*
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* List all states that have a specific action attached. Please note that
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* the order of the states is not guaranteed.
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*
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* ```typescript
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* import { sm } from 'jssm';
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*
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* const machine = sm`
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* red 'next' -> green 'next' -> yellow 'next' -> red;
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* [red yellow green] 'shutdown' ~> off 'start' -> red;
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* `;
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*
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* console.log( machine.list_states_having_action('next') ); // ['red', 'green', 'yellow']
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* console.log( machine.list_states_having_action('start') ); // ['off']
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* ```
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*
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*/
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list_states_having_action(whichState: StateType): Array<StateType>;
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list_exit_actions(whichState?: StateType): Array<StateType>;
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probable_action_exits(whichState?: StateType): Array<any>;
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@@ -338,7 +488,7 @@ declare class Machine<mDT> {
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*
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*
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* ```typescript
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* import * as jssm from '
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* import * as jssm from 'jssm';
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*
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* const switch = jssm.from('on <=> off;');
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* ```
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@@ -355,7 +505,7 @@ declare function sm<mDT>(template_strings: TemplateStringsArray, ...remainder: a
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* template expression.
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*
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* ```typescript
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358
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-
* import * as jssm from '
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+
* import * as jssm from 'jssm';
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*
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* const switch = jssm.from('on <=> off;');
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* ```
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