jssm 5.65.1 → 5.65.4

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package/jssm.d.ts CHANGED
@@ -4,12 +4,168 @@ JssmMachineInternalState, JssmParseTree, JssmStateDeclaration, JssmArrow, JssmAr
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  import { seq, weighted_rand_select, weighted_sample_select, histograph, weighted_histo_key } from './jssm_util';
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  import { shapes, gviz_shapes, named_colors } from './jssm_constants';
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  import { version } from './version';
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+ /*********
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+ *
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+ * Return the direction of an arrow - `right`, `left`, or `both`.
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+ *
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+ * ```typescript
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+ * import { arrow_direction } from './jssm';
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+ *
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+ * arrow_direction('->'); // 'right'
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+ * arrow_direction('<~=>'); // 'both'
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+ * ```
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+ *
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+ */
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  declare function arrow_direction(arrow: JssmArrow): JssmArrowDirection;
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+ /*********
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+ *
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+ * Return the direction of an arrow - `right`, `left`, or `both`.
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+ *
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+ * ```typescript
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+ * import { arrow_left_kind } from './jssm';
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+ *
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+ * arrow_left_kind('<-'); // 'legal'
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+ * arrow_left_kind('<='); // 'main'
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+ * arrow_left_kind('<~'); // 'forced'
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+ * arrow_left_kind('<->'); // 'legal'
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+ * arrow_left_kind('->'); // 'none'
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+ * ```
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+ *
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+ */
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  declare function arrow_left_kind(arrow: JssmArrow): JssmArrowKind;
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+ /*********
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+ *
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+ * Return the direction of an arrow - `right`, `left`, or `both`.
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+ *
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+ * ```typescript
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+ * import { arrow_left_kind } from './jssm';
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+ *
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+ * arrow_left_kind('->'); // 'legal'
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+ * arrow_left_kind('=>'); // 'main'
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+ * arrow_left_kind('~>'); // 'forced'
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+ * arrow_left_kind('<->'); // 'legal'
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+ * arrow_left_kind('<-'); // 'none'
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+ * ```
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+ *
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+ */
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  declare function arrow_right_kind(arrow: JssmArrow): JssmArrowKind;
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+ /*********
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+ *
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+ * This method wraps the parser call that comes from the peg grammar,
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+ * {@link parse}. Generally neither this nor that should be used directly
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+ * unless you mean to develop plugins or extensions for the machine.
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+ *
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+ * Parses the intermediate representation of a compiled string down to a
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+ * machine configuration object. If you're using this (probably don't,) you're
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+ * probably also using {@link compile} and {@link Machine.constructor}.
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+ *
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+ * ```typescript
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+ * import { parse, compile, Machine } from './jssm';
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+ *
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+ * const intermediate = wrap_parse('a -> b;', {});
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+ * // [ {key:'transition', from:'a', se:{kind:'->',to:'b'}} ]
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+ *
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+ * const cfg = compile(intermediate);
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+ * // { start_states:['a'], transitions: [{ from:'a', to:'b', kind:'legal', forced_only:false, main_path:false }] }
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+ *
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+ * const machine = new Machine(cfg);
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+ * // Machine { _instance_name: undefined, _state: 'a', ...
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+ * ```
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+ *
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+ * This method is mostly for plugin and intermediate tool authors, or people
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+ * who need to work with the machine's intermediate representation.
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+ *
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+ * # Hey!
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+ *
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+ * Most people looking at this want either the `sm` operator or method `from`,
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+ * which perform all the steps in the chain. The library's author mostly uses
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+ * operator `sm`, and mostly falls back to `.from` when needing to parse
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+ * strings dynamically instead of from template literals.
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+ *
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+ * Operator {@link sm}:
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+ *
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+ * ```typescript
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+ * import { sm } from './jssm';
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+ *
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+ * const switch = sm`on <=> off;`;
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+ * ```
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+ *
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+ * Method {@link from}:
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+ *
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+ * ```typescript
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+ * import * as jssm from './jssm';
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+ *
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+ * const toggle = jssm.from('up <=> down;');
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+ * ```
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+ *
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+ * `wrap_parse` itself is an internal convenience method for alting out an
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+ * object as the options call. Not generally meant for external use.
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+ *
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+ */
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  declare function wrap_parse(input: string, options?: Object): any;
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+ /*********
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+ *
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+ * Compile a machine's JSON intermediate representation to a config object. If
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+ * you're using this (probably don't,) you're probably also using
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+ * {@link parse} to get the IR, and the object constructor
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+ * {@link Machine.construct} to turn the config object into a workable machine.
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+ *
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+ * ```typescript
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+ * import { parse, compile, Machine } from './jssm';
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+ *
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+ * const intermediate = parse('a -> b;');
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+ * // [ {key:'transition', from:'a', se:{kind:'->',to:'b'}} ]
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+ *
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+ * const cfg = compile(intermediate);
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+ * // { start_states:['a'], transitions: [{ from:'a', to:'b', kind:'legal', forced_only:false, main_path:false }] }
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+ *
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+ * const machine = new Machine(cfg);
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+ * // Machine { _instance_name: undefined, _state: 'a', ...
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+ * ```
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+ *
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+ * This method is mostly for plugin and intermediate tool authors, or people
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+ * who need to work with the machine's intermediate representation.
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+ *
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+ * # Hey!
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+ *
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+ * Most people looking at this want either the `sm` operator or method `from`,
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+ * which perform all the steps in the chain. The library's author mostly uses
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+ * operator `sm`, and mostly falls back to `.from` when needing to parse
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+ * strings dynamically instead of from template literals.
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+ *
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+ * Operator {@link sm}:
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+ *
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+ * ```typescript
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+ * import { sm } from './jssm';
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+ *
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+ * const switch = sm`on <=> off;`;
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+ * ```
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+ *
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+ * Method {@link from}:
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+ *
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+ * ```typescript
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+ * import * as jssm from './jssm';
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+ *
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+ * const toggle = jssm.from('up <=> down;');
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+ * ```
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+ *
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+ */
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  declare function compile<mDT>(tree: JssmParseTree): JssmGenericConfig<mDT>;
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+ /*********
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+ *
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+ * An internal convenience wrapper for parsing then compiling a machine string.
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+ * Not generally meant for external use. Please see {@link compile} or
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+ * {@link sm}.
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+ *
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+ */
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  declare function make<mDT>(plan: string): JssmGenericConfig<mDT>;
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+ /*********
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+ *
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+ * An internal method meant to take a series of declarations and fold them into
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+ * a single multi-faceted declaration, in the process of building a state. Not
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+ * generally meant for external use.
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+ *
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+ */
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  declare function transfer_state_properties(state_decl: JssmStateDeclaration): JssmStateDeclaration;
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  declare class Machine<mDT> {
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  _state: StateType;
@@ -129,6 +285,39 @@ declare class Machine<mDT> {
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  instance_name(): string | undefined;
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  sm(template_strings: TemplateStringsArray, ...remainder: any[]): Machine<mDT>;
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  }
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+ /*********
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+ *
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+ * Create a state machine from a template string. This is one of the two main
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+ * paths for working with JSSM, alongside {@link from}.
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+ *
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+ * Use this method when you want to work directly and conveniently with a
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+ * constant template expression. Use `.from` when you want to pull from
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+ * dynamic strings.
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+ *
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+ *
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+ * ```typescript
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+ * import * as jssm from './jssm';
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+ *
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+ * const switch = jssm.from('on <=> off;');
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+ * ```
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+ *
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+ */
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  declare function sm<mDT>(template_strings: TemplateStringsArray, ...remainder: any[]): Machine<mDT>;
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+ /*********
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+ *
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+ * Create a state machine from an implementation string. This is one of the
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+ * two main paths for working with JSSM, alongside {@link sm}.
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+ *
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+ * Use this method when you want to conveniently pull a state machine from a
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+ * string dynamically. Use operator `sm` when you just want to work with a
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+ * template expression.
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+ *
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+ * ```typescript
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+ * import * as jssm from './jssm';
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+ *
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+ * const switch = jssm.from('on <=> off;');
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+ * ```
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+ *
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+ */
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  declare function from<mDT>(MachineAsString: string, ExtraConstructorFields?: Partial<JssmGenericConfig<mDT>> | undefined): Machine<mDT>;
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  export { version, transfer_state_properties, Machine, make, wrap_parse as parse, compile, sm, from, arrow_direction, arrow_left_kind, arrow_right_kind, seq, weighted_rand_select, histograph, weighted_sample_select, weighted_histo_key, shapes, gviz_shapes, named_colors };
package/package.json CHANGED
@@ -1,6 +1,6 @@
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  {
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  "name": "jssm",
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- "version": "5.65.1",
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+ "version": "5.65.4",
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  "engines": {
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  "node": ">=10.0.0"
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  },
@@ -45,6 +45,7 @@
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  "vet": "npm run eslint && npm run audit",
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  "benny": "node ./src/buildjs/benchmark.js",
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  "build": "npm run vet && npm run test && npm run site && npm run docs && npm run benny",
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+ "buildnb": "npm run vet && npm run test && npm run site && npm run docs",
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  "qbuild": "npm run test",
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  "ci_build": "npm run vet && npm run test",
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  "minify": "mv dist/es6/jssm-dot.js dist/es6/jssm-dot.nonmin.js && terser dist/es6/jssm-dot.nonmin.js > dist/es6/jssm-dot.js",