jssm 5.143.23 → 5.143.25

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
package/README.md CHANGED
@@ -18,10 +18,10 @@ Please edit the file it's derived from, instead: `./src/md/readme_base.md`
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- * Generated for version 5.143.23 at 6/12/2026, 1:50:43 PM
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+ * Generated for version 5.143.25 at 6/12/2026, 2:28:30 PM
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  -->
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- # jssm 5.143.23
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+ # jssm 5.143.25
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  [**Try the live editor**](https://stonecypher.github.io/jssm-viz-demo/graph_explorer.html) ·
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  [Documentation](https://stonecypher.github.io/jssm/docs/) ·
@@ -281,7 +281,7 @@ That decision shows up everywhere downstream:
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  or run `npm run benny` against your own machine.
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  - **More thoroughly tested than any other JavaScript state-machine
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- library.** 7,009 tests at 100.0% line coverage
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+ library.** 7,013 tests at 100.0% line coverage
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  ([report](https://coveralls.io/github/StoneCypher/jssm)), plus
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  fuzz testing via `fast-check`, with parser test data across ten natural
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  languages and Emoji.
@@ -414,11 +414,11 @@ If your contribution is missing here, please open an issue.
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  <br/>
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- ***7,009 tests***, run 81,853 times.
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+ ***7,013 tests***, run 81,857 times.
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- - 6,253 specs with 100.0% coverage
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- - 756 fuzz tests with 83.6% coverage
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- - 5,870 TypeScript lines - 1.2 tests per line, 13.9 generated tests per line
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+ - 6,257 specs with 100.0% coverage
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+ - 756 fuzz tests with 83.4% coverage
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+ - 5,880 TypeScript lines - 1.2 tests per line, 13.9 generated tests per line
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  [![Actions Status](https://github.com/StoneCypher/jssm/workflows/Node%20CI/badge.svg)](https://github.com/StoneCypher/jssm/actions)
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  [![NPM version](https://img.shields.io/npm/v/jssm.svg)](https://www.npmjs.com/package/jssm)
@@ -21804,7 +21804,9 @@ function compile(tree) {
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  throw new JssmError(undefined, `A state may only bind a property once (${sd.state} re-binds ${decl.name})`, { source_location: nth_matching_loc(tree, (n) => n.key === 'state_declaration' && n.name === sd.state, 1) });
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  }
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  else {
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- result_cfg.state_property.push({ name: label, default_value: decl.value });
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+ // property/state carry the unserialized pair so the constructor can
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+ // validate bindings without JSON.parse-ing label back apart (#734)
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+ result_cfg.state_property.push({ name: label, default_value: decl.value, property: decl.name, state: sd.state });
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  }
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  }
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  });
@@ -22400,7 +22402,7 @@ var constants = /*#__PURE__*/Object.freeze({
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  * Useful for runtime diagnostics and for embedding in serialized machine
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  * snapshots so that deserializers can detect version-skew.
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  */
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- const version = "5.143.23";
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+ const version = "5.143.25";
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  // whargarbl lots of these return arrays could/should be sets
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  const { state_name_chars, state_name_first_chars, action_label_chars } = constants;
@@ -22734,6 +22736,7 @@ class Machine {
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  this._default_properties = new Map();
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  this._state_properties = new Map();
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  this._required_properties = new Set();
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+ this._state_property_first_state = new Map();
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  this._state_style = state_style_condense(default_state_config, this);
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  this._active_state_style = state_style_condense(default_active_state_config, this);
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  this._hooked_state_style = state_style_condense(default_hooked_state_config, this);
@@ -22921,6 +22924,19 @@ class Machine {
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  if (Array.isArray(state_property)) {
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  state_property.forEach(sp => {
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  this._state_properties.set(sp.name, sp.default_value);
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+ // Record the unserialized (property, state) pair for post-build
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+ // validation. The compiler writes both fields; a hand-built config
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+ // that carries only the serialized name pays one JSON.parse here,
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+ // which is what every binding used to pay at validation time (#734).
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+ let j_property = sp.property, j_state = sp.state;
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+ if ((j_property === undefined) || (j_state === undefined)) {
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+ const inside = JSON.parse(sp.name);
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+ j_property = inside[0];
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+ j_state = inside[1];
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+ }
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+ if (!(this._state_property_first_state.has(j_property))) {
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+ this._state_property_first_state.set(j_property, j_state);
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+ }
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  });
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  }
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  // set initial state either from the specified or the start state list. validate admission behavior.
@@ -22940,32 +22956,25 @@ class Machine {
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  }
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  // done building, do checks
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  // assert all props are valid
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- // _state_properties keys are always JSON.stringify([string, string]),
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- // built by name_bind_prop_and_state which throws on non-strings so the
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- // non-array / non-string else-arms below are unreachable, not untested.
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- this._state_properties.forEach((_value, key) => {
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- const inside = JSON.parse(key);
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- /* v8 ignore else */
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- if (Array.isArray(inside)) {
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- const j_property = inside[0];
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- /* v8 ignore else */
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- if (typeof j_property === 'string') {
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- const j_state = inside[1];
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- /* v8 ignore else */
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- if (typeof j_state === 'string') {
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- if (!(this.known_prop(j_property))) {
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- throw new JssmError(this, `State "${j_state}" has property "${j_property}" which is not globally declared`);
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- }
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- }
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- }
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+ // provenance pairs were recorded at insertion — first state per property,
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+ // in first-binding order replacing the old JSON.parse of every
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+ // serialized key; the error fires for the same binding it always did,
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+ // because the first property in first-binding order whose name is
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+ // undeclared owns the earliest undeclared binding.
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+ this._state_property_first_state.forEach((j_state, j_property) => {
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+ if (!(this.known_prop(j_property))) {
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+ throw new JssmError(this, `State "${j_state}" has property "${j_property}" which is not globally declared`);
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  }
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  });
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  // assert all required properties are serviced
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+ // states() allocates a fresh array per call, so take it once rather than
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+ // once per required property
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+ const all_states_for_props = this.states();
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  this._required_properties.forEach(dp_key => {
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  if (this._default_properties.has(dp_key)) {
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  throw new JssmError(this, `The property "${dp_key}" is required, but also has a default; these conflict`);
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  }
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- this.states().forEach(s => {
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+ all_states_for_props.forEach(s => {
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  const bound_name = name_bind_prop_and_state(dp_key, s);
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  if (!(this._state_properties.has(bound_name))) {
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  throw new JssmError(this, `State "${s}" is missing required property "${dp_key}"`);
@@ -25212,7 +25221,19 @@ class Machine {
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  const edgeId = (to_id === undefined) ? undefined : this._edge_id_by_pair.get(pair_key(this._state_id, to_id));
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  if ((edgeId !== undefined) && (!(this._edges[edgeId].forced_only))) {
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  if (this._has_transition_hooks || this._has_post_transition_hooks) {
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- trans_type = this.edges_between(this._state, newStateOrAction)[0].kind; // TODO this won't do the right thing if various edges have different types
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+ // first matching outbound edge's kind, without building the result
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+ // array edges_between allocated here on every hooked transition.
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+ // First-match semantics are kept deliberately: _edge_map is
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+ // last-wins for multi-edge (from, to) pairs, so lookup_transition_for
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+ // could disagree with the old edges_between(...)[0]. #735
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+ // TODO this won't do the right thing if various edges have different types
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+ for (const ob_eid of this._outbound_edge_ids.get(this._state)) {
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+ const ob_edge = this._edges[ob_eid];
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+ if (ob_edge.to === newStateOrAction) {
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+ trans_type = ob_edge.kind;
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+ break;
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+ }
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+ }
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  }
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  valid = true;
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  newState = newStateOrAction;
@@ -25226,6 +25247,11 @@ class Machine {
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  // unchanged for all downstream uses without introducing an impossible
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  // (uncoverable) branch; the value is only dereferenced under the guards
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  // that imply it was built. #670
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+ // NOTE (#735): the { ...hook_args, hook_name } spreads at the four
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+ // everything-hook sites are contractual, not waste — handlers may capture
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+ // their context, and each captured context must durably carry its own
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+ // hook_name (pinned by the simultaneous-everything-hook specs). A shared
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+ // mutated object cannot satisfy that; do not "optimize" the spreads away.
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  const hook_args_obj = (this._has_hooks || this._has_post_hooks)
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  ? {
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  data: this._data,
@@ -25585,10 +25611,15 @@ class Machine {
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  cause: 'transition'
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  });
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  }
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- if (this.state_is_terminal(newState)) {
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+ // one state-record fetch answers both checks; newState is known-valid
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+ // here, and the public state_is_terminal / state_is_complete pair would
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+ // each redo has_state plus its own map walk. Same predicates:
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+ // terminal = no exits, complete = the constructor-set flag. #735
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+ const new_state_rec = this._states.get(newState);
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+ if (new_state_rec.to.length === 0) {
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  this._fire('terminal', { state: newState, data: newData_after });
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  }
25591
- if (this.state_is_complete(newState)) {
25622
+ if (new_state_rec.complete) {
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25623
  this._fire('complete', { state: newState, data: newData_after });
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25624
  }
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  }
package/dist/cdn/viz.js CHANGED
@@ -21829,7 +21829,9 @@ function compile(tree) {
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  throw new JssmError(undefined, `A state may only bind a property once (${sd.state} re-binds ${decl.name})`, { source_location: nth_matching_loc(tree, (n) => n.key === 'state_declaration' && n.name === sd.state, 1) });
21830
21830
  }
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21831
  else {
21832
- result_cfg.state_property.push({ name: label, default_value: decl.value });
21832
+ // property/state carry the unserialized pair so the constructor can
21833
+ // validate bindings without JSON.parse-ing label back apart (#734)
21834
+ result_cfg.state_property.push({ name: label, default_value: decl.value, property: decl.name, state: sd.state });
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21835
  }
21834
21836
  }
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21837
  });
@@ -22425,7 +22427,7 @@ var constants = /*#__PURE__*/Object.freeze({
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22427
  * Useful for runtime diagnostics and for embedding in serialized machine
22426
22428
  * snapshots so that deserializers can detect version-skew.
22427
22429
  */
22428
- const version = "5.143.23";
22430
+ const version = "5.143.25";
22429
22431
 
22430
22432
  // whargarbl lots of these return arrays could/should be sets
22431
22433
  const { state_name_chars, state_name_first_chars, action_label_chars } = constants;
@@ -22759,6 +22761,7 @@ class Machine {
22759
22761
  this._default_properties = new Map();
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22762
  this._state_properties = new Map();
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22763
  this._required_properties = new Set();
22764
+ this._state_property_first_state = new Map();
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22765
  this._state_style = state_style_condense(default_state_config, this);
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22766
  this._active_state_style = state_style_condense(default_active_state_config, this);
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  this._hooked_state_style = state_style_condense(default_hooked_state_config, this);
@@ -22946,6 +22949,19 @@ class Machine {
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22949
  if (Array.isArray(state_property)) {
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22950
  state_property.forEach(sp => {
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22951
  this._state_properties.set(sp.name, sp.default_value);
22952
+ // Record the unserialized (property, state) pair for post-build
22953
+ // validation. The compiler writes both fields; a hand-built config
22954
+ // that carries only the serialized name pays one JSON.parse here,
22955
+ // which is what every binding used to pay at validation time (#734).
22956
+ let j_property = sp.property, j_state = sp.state;
22957
+ if ((j_property === undefined) || (j_state === undefined)) {
22958
+ const inside = JSON.parse(sp.name);
22959
+ j_property = inside[0];
22960
+ j_state = inside[1];
22961
+ }
22962
+ if (!(this._state_property_first_state.has(j_property))) {
22963
+ this._state_property_first_state.set(j_property, j_state);
22964
+ }
22949
22965
  });
22950
22966
  }
22951
22967
  // set initial state either from the specified or the start state list. validate admission behavior.
@@ -22965,32 +22981,25 @@ class Machine {
22965
22981
  }
22966
22982
  // done building, do checks
22967
22983
  // assert all props are valid
22968
- // _state_properties keys are always JSON.stringify([string, string]),
22969
- // built by name_bind_prop_and_state which throws on non-strings so the
22970
- // non-array / non-string else-arms below are unreachable, not untested.
22971
- this._state_properties.forEach((_value, key) => {
22972
- const inside = JSON.parse(key);
22973
- /* v8 ignore else */
22974
- if (Array.isArray(inside)) {
22975
- const j_property = inside[0];
22976
- /* v8 ignore else */
22977
- if (typeof j_property === 'string') {
22978
- const j_state = inside[1];
22979
- /* v8 ignore else */
22980
- if (typeof j_state === 'string') {
22981
- if (!(this.known_prop(j_property))) {
22982
- throw new JssmError(this, `State "${j_state}" has property "${j_property}" which is not globally declared`);
22983
- }
22984
- }
22985
- }
22984
+ // provenance pairs were recorded at insertion — first state per property,
22985
+ // in first-binding order replacing the old JSON.parse of every
22986
+ // serialized key; the error fires for the same binding it always did,
22987
+ // because the first property in first-binding order whose name is
22988
+ // undeclared owns the earliest undeclared binding.
22989
+ this._state_property_first_state.forEach((j_state, j_property) => {
22990
+ if (!(this.known_prop(j_property))) {
22991
+ throw new JssmError(this, `State "${j_state}" has property "${j_property}" which is not globally declared`);
22986
22992
  }
22987
22993
  });
22988
22994
  // assert all required properties are serviced
22995
+ // states() allocates a fresh array per call, so take it once rather than
22996
+ // once per required property
22997
+ const all_states_for_props = this.states();
22989
22998
  this._required_properties.forEach(dp_key => {
22990
22999
  if (this._default_properties.has(dp_key)) {
22991
23000
  throw new JssmError(this, `The property "${dp_key}" is required, but also has a default; these conflict`);
22992
23001
  }
22993
- this.states().forEach(s => {
23002
+ all_states_for_props.forEach(s => {
22994
23003
  const bound_name = name_bind_prop_and_state(dp_key, s);
22995
23004
  if (!(this._state_properties.has(bound_name))) {
22996
23005
  throw new JssmError(this, `State "${s}" is missing required property "${dp_key}"`);
@@ -25237,7 +25246,19 @@ class Machine {
25237
25246
  const edgeId = (to_id === undefined) ? undefined : this._edge_id_by_pair.get(pair_key(this._state_id, to_id));
25238
25247
  if ((edgeId !== undefined) && (!(this._edges[edgeId].forced_only))) {
25239
25248
  if (this._has_transition_hooks || this._has_post_transition_hooks) {
25240
- trans_type = this.edges_between(this._state, newStateOrAction)[0].kind; // TODO this won't do the right thing if various edges have different types
25249
+ // first matching outbound edge's kind, without building the result
25250
+ // array edges_between allocated here on every hooked transition.
25251
+ // First-match semantics are kept deliberately: _edge_map is
25252
+ // last-wins for multi-edge (from, to) pairs, so lookup_transition_for
25253
+ // could disagree with the old edges_between(...)[0]. #735
25254
+ // TODO this won't do the right thing if various edges have different types
25255
+ for (const ob_eid of this._outbound_edge_ids.get(this._state)) {
25256
+ const ob_edge = this._edges[ob_eid];
25257
+ if (ob_edge.to === newStateOrAction) {
25258
+ trans_type = ob_edge.kind;
25259
+ break;
25260
+ }
25261
+ }
25241
25262
  }
25242
25263
  valid = true;
25243
25264
  newState = newStateOrAction;
@@ -25251,6 +25272,11 @@ class Machine {
25251
25272
  // unchanged for all downstream uses without introducing an impossible
25252
25273
  // (uncoverable) branch; the value is only dereferenced under the guards
25253
25274
  // that imply it was built. #670
25275
+ // NOTE (#735): the { ...hook_args, hook_name } spreads at the four
25276
+ // everything-hook sites are contractual, not waste — handlers may capture
25277
+ // their context, and each captured context must durably carry its own
25278
+ // hook_name (pinned by the simultaneous-everything-hook specs). A shared
25279
+ // mutated object cannot satisfy that; do not "optimize" the spreads away.
25254
25280
  const hook_args_obj = (this._has_hooks || this._has_post_hooks)
25255
25281
  ? {
25256
25282
  data: this._data,
@@ -25610,10 +25636,15 @@ class Machine {
25610
25636
  cause: 'transition'
25611
25637
  });
25612
25638
  }
25613
- if (this.state_is_terminal(newState)) {
25639
+ // one state-record fetch answers both checks; newState is known-valid
25640
+ // here, and the public state_is_terminal / state_is_complete pair would
25641
+ // each redo has_state plus its own map walk. Same predicates:
25642
+ // terminal = no exits, complete = the constructor-set flag. #735
25643
+ const new_state_rec = this._states.get(newState);
25644
+ if (new_state_rec.to.length === 0) {
25614
25645
  this._fire('terminal', { state: newState, data: newData_after });
25615
25646
  }
25616
- if (this.state_is_complete(newState)) {
25647
+ if (new_state_rec.complete) {
25617
25648
  this._fire('complete', { state: newState, data: newData_after });
25618
25649
  }
25619
25650
  }