jssm 5.119.0 → 5.120.0

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package/README.md CHANGED
@@ -18,7 +18,7 @@ Please edit the file it's derived from, instead: `./src/md/readme_base.md`
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- * Generated for version 5.119.0 at 5/13/2026, 4:03:07 PM
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+ * Generated for version 5.119.0 at 5/13/2026, 4:32:50 PM
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  -->
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  # jssm 5.119.0
@@ -120,6 +120,65 @@ usage patterns.
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+ <br/>
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+ ## Command-line interface
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+ `jssm` ships a CLI for rendering FSL machines to images and other formats.
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+ ### Installation
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+ ```sh
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+ npm install -g jssm
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+ ```
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+ This installs three binaries: `fsl` (the dispatcher), `jssm` (alias for `fsl`), and `fsl-render` (the render plugin).
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+ ### Render
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+ Render a single machine to SVG (default):
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+ ```sh
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+ fsl render machine.fsl
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+ # → machine.svg next to input
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+ ```
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+ Specify a format:
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+ ```sh
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+ fsl render machine.fsl --target=png --width=800
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+ fsl render machine.fsl --target=dot --stdout > machine.dot
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+ ```
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+ Render multiple machines:
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+ ```sh
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+ fsl render *.fsl --target=svg --out-dir=./diagrams
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+ ```
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+ Pipe FSL via stdin:
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+ ```sh
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+ cat machine.fsl | fsl render --target=dot | dot -Tpng > out.png
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+ ```
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+ ### Plugin architecture
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+ Every `fsl-<name>` executable on PATH is dispatched when you run `fsl <name>`. Third-party plugins follow the same contract as first-party `fsl-render`. See `notes/superpowers/specs/2026-05-12-fsl-cli-design.md` for the contract.
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+ ### Library API
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+ The same render functions are available programmatically:
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+ ```js
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+ import { render, renderSet } from 'jssm/cli';
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+ const result = await render(fslText, { target: 'svg' });
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+ if (result.kind === 'text') console.log(result.content);
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+ ```
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+
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  <br/>
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  ## Web Components
package/dist/cdn/viz.js CHANGED
@@ -21038,7 +21038,7 @@ var constants = /*#__PURE__*/Object.freeze({
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  * Useful for runtime diagnostics and for embedding in serialized machine
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  * snapshots so that deserializers can detect version-skew.
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  */
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- const version = "5.119.0";
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+ const version = "5.120.0";
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  // whargarbl lots of these return arrays could/should be sets
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  const { state_name_chars, state_name_first_chars, action_label_chars } = constants;