jspsych-tangram 0.0.6 → 0.0.8
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/dist/construct/index.browser.js +157 -222
- package/dist/construct/index.browser.js.map +1 -1
- package/dist/construct/index.browser.min.js +11 -11
- package/dist/construct/index.browser.min.js.map +1 -1
- package/dist/construct/index.cjs +157 -222
- package/dist/construct/index.cjs.map +1 -1
- package/dist/construct/index.d.ts +24 -0
- package/dist/construct/index.js +157 -222
- package/dist/construct/index.js.map +1 -1
- package/dist/index.cjs +168 -223
- package/dist/index.cjs.map +1 -1
- package/dist/index.d.ts +36 -0
- package/dist/index.js +168 -223
- package/dist/index.js.map +1 -1
- package/dist/prep/index.browser.js +143 -221
- package/dist/prep/index.browser.js.map +1 -1
- package/dist/prep/index.browser.min.js +13 -13
- package/dist/prep/index.browser.min.js.map +1 -1
- package/dist/prep/index.cjs +143 -221
- package/dist/prep/index.cjs.map +1 -1
- package/dist/prep/index.d.ts +12 -0
- package/dist/prep/index.js +143 -221
- package/dist/prep/index.js.map +1 -1
- package/package.json +1 -1
- package/src/core/components/board/BoardView.tsx +53 -14
- package/src/core/components/board/GameBoard.tsx +123 -7
- package/src/core/config/config.ts +19 -14
- package/src/core/domain/types.ts +1 -0
- package/src/core/io/InteractionTracker.ts +7 -16
- package/src/core/io/data-tracking.ts +3 -7
- package/src/plugins/tangram-construct/ConstructionApp.tsx +16 -1
- package/src/plugins/tangram-construct/index.ts +14 -0
- package/src/plugins/tangram-prep/PrepApp.tsx +6 -0
- package/src/plugins/tangram-prep/index.ts +7 -0
- package/tangram-construct.min.js +11 -11
- package/tangram-prep.min.js +13 -13
package/dist/prep/index.d.ts
CHANGED
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@@ -46,6 +46,12 @@ declare const info: {
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46
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default: string[];
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description: string;
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};
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49
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+
/** HTML content to display above the gameboard as instructions */
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50
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instructions: {
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type: ParameterType;
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default: undefined;
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53
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description: string;
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};
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/** Callback fired after each interaction (optional analytics hook) */
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onInteraction: {
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type: ParameterType;
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@@ -121,6 +127,12 @@ declare class TangramPrepPlugin implements JsPsychPlugin<Info> {
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default: string[];
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description: string;
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};
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/** HTML content to display above the gameboard as instructions */
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instructions: {
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type: ParameterType;
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default: undefined;
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description: string;
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};
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/** Callback fired after each interaction (optional analytics hook) */
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onInteraction: {
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type: ParameterType;
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package/dist/prep/index.js
CHANGED
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@@ -6,31 +6,34 @@ import { v4 } from 'uuid';
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6
6
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const CONFIG = {
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7
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color: {
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bands: {
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9
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silhouette: { fillEven: "#
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10
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workspace: { fillEven: "#
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silhouette: { fillEven: "#fff2ccff", fillOdd: "#fff2ccff", stroke: "#b1b1b1" },
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workspace: { fillEven: "#fff2ccff", fillOdd: "#fff2ccff", stroke: "#b1b1b1" }
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},
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completion: { fill: "#
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silhouetteMask: "#
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completion: { fill: "#ccfff2", stroke: "#13da57" },
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silhouetteMask: "#374151",
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anchors: { invalid: "#7dd3fc", valid: "#475569" },
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piece: { draggingFill: "#
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piece: { draggingFill: "#8e7cc3ff", validFill: "#8e7cc3ff", invalidFill: "#ef4444", invalidStroke: "#dc2626", selectedStroke: "#674ea7", allGreenStroke: "#86efac", borderStroke: "#674ea7" },
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ui: { light: "#60a5fa", dark: "#1d4ed8" },
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blueprint: { fill: "#374151", selectedStroke: "#111827", badgeFill: "#
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blueprint: { fill: "#374151", selectedStroke: "#111827", badgeFill: "#000000", labelFill: "#ffffff" },
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tangramDecomposition: { stroke: "#fef2cc" }
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},
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opacity: {
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blueprint: 0.
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silhouetteMask: 0.
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anchors: { valid: 0.
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-
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blueprint: 0.4,
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silhouetteMask: 0.25,
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//anchors: { valid: 0.80, invalid: 0.50 },
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anchors: { invalid: 0, valid: 0 },
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piece: { invalid: 0.35, dragging: 0.75, locked: 1, normal: 1 }
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},
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size: {
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stroke: { bandPx:
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stroke: { bandPx: 5, pieceSelectedPx: 3, allGreenStrokePx: 10, pieceBorderPx: 2, tangramDecompositionPx: 1 },
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anchorRadiusPx: { valid: 1, invalid: 1 },
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28
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-
badgeFontPx:
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30
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badgeFontPx: 16,
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centerBadge: { fractionOfOuterR: 0.15, minPx: 20, marginPx: 4 }
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},
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layout: {
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grid: { stepPx: 20, unitPx: 40 },
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paddingPx: 1,
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viewportScale: 0.8,
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constraints: {
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workspaceDiamAnchors: 10,
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// num anchors req'd to be on diagonal
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@@ -42,7 +45,7 @@ const CONFIG = {
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},
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game: {
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snapRadiusPx: 15,
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45
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-
showBorders:
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48
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+
showBorders: false,
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hideTouchingBorders: true
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47
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}
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};
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@@ -813,150 +816,11 @@ function rectForBand(layout, sector, band, pad = 0.85) {
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813
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return { cx, cy, w, h };
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814
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}
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815
818
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816
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-
function
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817
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-
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818
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for (let i = 0; i < poly.length; i++) {
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819
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const current = poly[i];
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820
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-
const next = poly[(i + 1) % poly.length];
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821
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if (current && next) {
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822
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strokePaths.push(`M ${current.x} ${current.y} L ${next.x} ${next.y}`);
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823
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}
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824
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}
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825
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return strokePaths;
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826
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-
}
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827
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-
function edgeToUnitSegments$1(start, end, gridSize) {
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828
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const segments = [];
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829
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const startGrid = {
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830
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x: Math.round(start.x / gridSize),
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831
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y: Math.round(start.y / gridSize)
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832
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};
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833
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const endGrid = {
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834
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x: Math.round(end.x / gridSize),
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835
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y: Math.round(end.y / gridSize)
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836
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-
};
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837
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const dx = endGrid.x - startGrid.x;
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838
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-
const dy = endGrid.y - startGrid.y;
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839
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-
if (dx === 0 && dy === 0) return [];
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840
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-
const steps = Math.max(Math.abs(dx), Math.abs(dy));
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841
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-
const stepX = dx / steps;
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842
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-
const stepY = dy / steps;
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843
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-
for (let i = 0; i < steps; i++) {
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844
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-
const aX = Math.round(startGrid.x + i * stepX);
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845
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-
const aY = Math.round(startGrid.y + i * stepY);
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846
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const bX = Math.round(startGrid.x + (i + 1) * stepX);
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847
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const bY = Math.round(startGrid.y + (i + 1) * stepY);
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848
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-
segments.push({
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849
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a: { x: aX, y: aY },
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850
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b: { x: bX, y: bY }
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851
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-
});
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852
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-
}
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853
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-
return segments;
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854
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-
}
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855
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-
function getHiddenEdgesForPolygon(piece, polyIndex, allPiecesInSector, getBlueprint, getPrimitive) {
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856
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-
let blueprint;
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857
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-
try {
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858
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-
blueprint = getBlueprint(piece.blueprintId);
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859
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-
} catch (error) {
|
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860
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-
console.warn("getBlueprint failed in getHiddenEdgesForPolygon:", error);
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861
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-
return [];
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862
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-
}
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863
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-
if (!blueprint?.shape) {
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864
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-
return [];
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865
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-
}
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866
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-
const poly = blueprint.shape[polyIndex];
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867
|
-
if (!poly) return [];
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868
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-
const gridSize = CONFIG.layout.grid.stepPx;
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869
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-
const bb = boundsOfBlueprint(blueprint, getPrimitive);
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870
|
-
const ox = piece.pos.x - bb.min.x;
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871
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-
const oy = piece.pos.y - bb.min.y;
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872
|
-
const translatedPoly = poly.map((vertex) => ({
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873
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-
x: vertex.x + ox,
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874
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-
y: vertex.y + oy
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875
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-
}));
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876
|
-
const hiddenEdges = [];
|
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877
|
-
for (let i = 0; i < translatedPoly.length; i++) {
|
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878
|
-
const current = translatedPoly[i];
|
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879
|
-
const next = translatedPoly[(i + 1) % translatedPoly.length];
|
|
880
|
-
if (!current || !next) {
|
|
881
|
-
hiddenEdges.push(false);
|
|
882
|
-
continue;
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|
883
|
-
}
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884
|
-
const edgeSegments = edgeToUnitSegments$1(current, next, gridSize);
|
|
885
|
-
let isTouching = false;
|
|
886
|
-
if (piece.blueprintId.startsWith("comp:")) {
|
|
887
|
-
for (let otherPolyIndex = 0; otherPolyIndex < blueprint.shape.length; otherPolyIndex++) {
|
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888
|
-
if (otherPolyIndex === polyIndex) continue;
|
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889
|
-
const otherPoly = blueprint.shape[otherPolyIndex];
|
|
890
|
-
if (!otherPoly) continue;
|
|
891
|
-
const otherTranslatedPoly = otherPoly.map((vertex) => ({
|
|
892
|
-
x: vertex.x + ox,
|
|
893
|
-
y: vertex.y + oy
|
|
894
|
-
}));
|
|
895
|
-
for (let j = 0; j < otherTranslatedPoly.length; j++) {
|
|
896
|
-
const otherCurrent = otherTranslatedPoly[j];
|
|
897
|
-
const otherNext = otherTranslatedPoly[(j + 1) % otherTranslatedPoly.length];
|
|
898
|
-
if (!otherCurrent || !otherNext) continue;
|
|
899
|
-
const otherEdgeSegments = edgeToUnitSegments$1(otherCurrent, otherNext, gridSize);
|
|
900
|
-
for (const edgeSeg of edgeSegments) {
|
|
901
|
-
const isShared = otherEdgeSegments.some(
|
|
902
|
-
(otherSeg) => (
|
|
903
|
-
// Check if segments share the same endpoints (identical or reversed)
|
|
904
|
-
edgeSeg.a.x === otherSeg.a.x && edgeSeg.a.y === otherSeg.a.y && edgeSeg.b.x === otherSeg.b.x && edgeSeg.b.y === otherSeg.b.y || edgeSeg.a.x === otherSeg.b.x && edgeSeg.a.y === otherSeg.b.y && edgeSeg.b.x === otherSeg.a.x && edgeSeg.b.y === otherSeg.a.y
|
|
905
|
-
)
|
|
906
|
-
);
|
|
907
|
-
if (isShared) {
|
|
908
|
-
isTouching = true;
|
|
909
|
-
break;
|
|
910
|
-
}
|
|
911
|
-
}
|
|
912
|
-
if (isTouching) break;
|
|
913
|
-
}
|
|
914
|
-
if (isTouching) break;
|
|
915
|
-
}
|
|
916
|
-
}
|
|
917
|
-
if (!isTouching && CONFIG.game.hideTouchingBorders) {
|
|
918
|
-
for (const otherPiece of allPiecesInSector) {
|
|
919
|
-
if (otherPiece.id === piece.id) continue;
|
|
920
|
-
const otherBlueprint = getBlueprint(otherPiece.blueprintId);
|
|
921
|
-
if (!otherBlueprint?.shape) continue;
|
|
922
|
-
const otherBb = boundsOfBlueprint(otherBlueprint, getPrimitive);
|
|
923
|
-
const otherOx = otherPiece.pos.x - otherBb.min.x;
|
|
924
|
-
const otherOy = otherPiece.pos.y - otherBb.min.y;
|
|
925
|
-
for (const otherPoly of otherBlueprint.shape) {
|
|
926
|
-
const otherTranslatedPoly = otherPoly.map((vertex) => ({
|
|
927
|
-
x: vertex.x + otherOx,
|
|
928
|
-
y: vertex.y + otherOy
|
|
929
|
-
}));
|
|
930
|
-
for (let j = 0; j < otherTranslatedPoly.length; j++) {
|
|
931
|
-
const otherCurrent = otherTranslatedPoly[j];
|
|
932
|
-
const otherNext = otherTranslatedPoly[(j + 1) % otherTranslatedPoly.length];
|
|
933
|
-
if (!otherCurrent || !otherNext) continue;
|
|
934
|
-
const otherEdgeSegments = edgeToUnitSegments$1(otherCurrent, otherNext, gridSize);
|
|
935
|
-
for (const edgeSeg of edgeSegments) {
|
|
936
|
-
const isShared = otherEdgeSegments.some(
|
|
937
|
-
(otherSeg) => (
|
|
938
|
-
// Check if segments share the same endpoints (identical or reversed)
|
|
939
|
-
edgeSeg.a.x === otherSeg.a.x && edgeSeg.a.y === otherSeg.a.y && edgeSeg.b.x === otherSeg.b.x && edgeSeg.b.y === otherSeg.b.y || edgeSeg.a.x === otherSeg.b.x && edgeSeg.a.y === otherSeg.b.y && edgeSeg.b.x === otherSeg.a.x && edgeSeg.b.y === otherSeg.a.y
|
|
940
|
-
)
|
|
941
|
-
);
|
|
942
|
-
if (isShared) {
|
|
943
|
-
isTouching = true;
|
|
944
|
-
break;
|
|
945
|
-
}
|
|
946
|
-
}
|
|
947
|
-
if (isTouching) break;
|
|
948
|
-
}
|
|
949
|
-
if (isTouching) break;
|
|
950
|
-
}
|
|
951
|
-
if (isTouching) break;
|
|
952
|
-
}
|
|
953
|
-
}
|
|
954
|
-
hiddenEdges.push(isTouching);
|
|
955
|
-
}
|
|
956
|
-
return hiddenEdges;
|
|
819
|
+
function shouldShowBorders() {
|
|
820
|
+
return CONFIG.game.showBorders;
|
|
957
821
|
}
|
|
958
822
|
function shouldUseSelectiveBorders(blueprintId) {
|
|
959
|
-
return
|
|
823
|
+
return CONFIG.game.showBorders;
|
|
960
824
|
}
|
|
961
825
|
|
|
962
826
|
function pathD(poly) {
|
|
@@ -974,11 +838,13 @@ function BoardView(props) {
|
|
|
974
838
|
placedSilBySector,
|
|
975
839
|
anchorDots,
|
|
976
840
|
pieces,
|
|
841
|
+
scaleS,
|
|
977
842
|
clickMode,
|
|
978
843
|
draggingId,
|
|
979
844
|
selectedPieceId,
|
|
980
845
|
dragInvalid,
|
|
981
846
|
lockedPieceId,
|
|
847
|
+
showTangramDecomposition,
|
|
982
848
|
svgRef,
|
|
983
849
|
setPieceRef,
|
|
984
850
|
onPiecePointerDown,
|
|
@@ -1044,7 +910,7 @@ function BoardView(props) {
|
|
|
1044
910
|
onPointerDown: (e) => {
|
|
1045
911
|
onRootPointerDown(e);
|
|
1046
912
|
},
|
|
1047
|
-
style: { background: "#
|
|
913
|
+
style: { background: "#f5f5f5", touchAction: "none", userSelect: "none" }
|
|
1048
914
|
},
|
|
1049
915
|
layout.sectors.map((s, i) => {
|
|
1050
916
|
const done = !!controller.state.sectors[s.id].completedAt;
|
|
@@ -1064,11 +930,12 @@ function BoardView(props) {
|
|
|
1064
930
|
const isDragging = draggingId === p.id;
|
|
1065
931
|
const locked = p.sectorId && controller.isSectorCompleted(p.sectorId);
|
|
1066
932
|
const isConnectivityLocked = lockedPieceId === p.id;
|
|
1067
|
-
|
|
933
|
+
selectedPieceId === p.id;
|
|
1068
934
|
const isCarriedInvalid = isDragging && dragInvalid;
|
|
1069
935
|
const translateX = p.x - bb.min.x;
|
|
1070
936
|
const translateY = p.y - bb.min.y;
|
|
1071
937
|
return /* @__PURE__ */ React.createElement("g", { key: p.id, ref: setPieceRef(p.id), transform: `translate(${translateX}, ${translateY})`, style: { cursor: locked ? "default" : clickMode ? "pointer" : "grab" }, pointerEvents: clickMode && isDragging ? "none" : "auto" }, ("shape" in bp ? bp.shape : []).map((poly, idx) => {
|
|
938
|
+
const showBorders = shouldShowBorders();
|
|
1072
939
|
shouldUseSelectiveBorders(p.blueprintId);
|
|
1073
940
|
return /* @__PURE__ */ React.createElement(React.Fragment, { key: idx }, /* @__PURE__ */ React.createElement(
|
|
1074
941
|
"path",
|
|
@@ -1079,51 +946,38 @@ function BoardView(props) {
|
|
|
1079
946
|
stroke: "none",
|
|
1080
947
|
onPointerDown: (e) => onPiecePointerDown(e, p)
|
|
1081
948
|
}
|
|
1082
|
-
),
|
|
1083
|
-
// For pieces with selective borders: render individual edge strokes with edge detection
|
|
1084
|
-
(() => {
|
|
1085
|
-
const allPiecesInSector = pieces.filter((piece) => piece.sectorId === p.sectorId);
|
|
1086
|
-
const pieceAsPiece = { ...p, pos: { x: p.x, y: p.y } };
|
|
1087
|
-
const allPiecesAsPieces = allPiecesInSector.map((piece) => ({ ...piece, pos: { x: piece.x, y: piece.y } }));
|
|
1088
|
-
const hiddenEdges = getHiddenEdgesForPolygon(pieceAsPiece, idx, allPiecesAsPieces, (id) => controller.getBlueprint(id), (kind) => controller.getPrimitive(kind));
|
|
1089
|
-
const draggedPiece = draggingId ? allPiecesInSector.find((piece) => piece.id === draggingId) : null;
|
|
1090
|
-
let wasTouchingDraggedPiece;
|
|
1091
|
-
if (p.blueprintId.startsWith("comp:")) {
|
|
1092
|
-
const internalHiddenEdges = getHiddenEdgesForPolygon(pieceAsPiece, idx, [], (id) => controller.getBlueprint(id), (kind) => controller.getPrimitive(kind));
|
|
1093
|
-
const externalHiddenEdges = draggedPiece ? getHiddenEdgesForPolygon(pieceAsPiece, idx, [{ ...draggedPiece, pos: { x: draggedPiece.x, y: draggedPiece.y } }], (id) => controller.getBlueprint(id), (kind) => controller.getPrimitive(kind)) : new Array(hiddenEdges.length).fill(false);
|
|
1094
|
-
wasTouchingDraggedPiece = externalHiddenEdges.map((external, i) => external && !internalHiddenEdges[i]);
|
|
1095
|
-
} else {
|
|
1096
|
-
wasTouchingDraggedPiece = draggedPiece ? getHiddenEdgesForPolygon(pieceAsPiece, idx, [{ ...draggedPiece, pos: { x: draggedPiece.x, y: draggedPiece.y } }], (id) => controller.getBlueprint(id), (kind) => controller.getPrimitive(kind)) : new Array(hiddenEdges.length).fill(false);
|
|
1097
|
-
}
|
|
1098
|
-
return generateEdgeStrokePaths(poly).map((strokePath, strokeIdx) => {
|
|
1099
|
-
const wasHiddenDueToDraggedPiece = wasTouchingDraggedPiece[strokeIdx] || false;
|
|
1100
|
-
let isHidden;
|
|
1101
|
-
if (isDragging && p.blueprintId.startsWith("comp:")) {
|
|
1102
|
-
const internalHiddenEdges = getHiddenEdgesForPolygon(pieceAsPiece, idx, [], (id) => controller.getBlueprint(id), (kind) => controller.getPrimitive(kind));
|
|
1103
|
-
isHidden = internalHiddenEdges[strokeIdx] || false;
|
|
1104
|
-
} else {
|
|
1105
|
-
isHidden = isDragging ? false : (hiddenEdges[strokeIdx] || false) && !wasHiddenDueToDraggedPiece;
|
|
1106
|
-
}
|
|
1107
|
-
return /* @__PURE__ */ React.createElement(
|
|
1108
|
-
"path",
|
|
1109
|
-
{
|
|
1110
|
-
key: `stroke-${idx}-${strokeIdx}`,
|
|
1111
|
-
d: strokePath,
|
|
1112
|
-
fill: "none",
|
|
1113
|
-
stroke: isHidden ? "none" : isConnectivityLocked ? CONFIG.color.piece.invalidStroke : isCarriedInvalid ? CONFIG.color.piece.invalidStroke : isSelected || isDragging ? CONFIG.color.piece.selectedStroke : CONFIG.color.piece.borderStroke,
|
|
1114
|
-
strokeWidth: isHidden ? 0 : isSelected || isDragging ? CONFIG.size.stroke.pieceSelectedPx : CONFIG.size.stroke.pieceBorderPx,
|
|
1115
|
-
onPointerDown: (e) => onPiecePointerDown(e, p)
|
|
1116
|
-
}
|
|
1117
|
-
);
|
|
1118
|
-
});
|
|
1119
|
-
})()
|
|
1120
|
-
) ));
|
|
949
|
+
), showBorders);
|
|
1121
950
|
}));
|
|
1122
951
|
}),
|
|
1123
952
|
layout.sectors.map((s) => {
|
|
1124
|
-
const
|
|
1125
|
-
if (
|
|
1126
|
-
|
|
953
|
+
const sectorCfg = controller.state.cfg.sectors.find((ss) => ss.id === s.id);
|
|
954
|
+
if (showTangramDecomposition && sectorCfg?.silhouette.primitiveDecomposition) {
|
|
955
|
+
const primitiveDecomposition = sectorCfg.silhouette.primitiveDecomposition;
|
|
956
|
+
const rect = rectForBand(layout, s, "silhouette", 1);
|
|
957
|
+
const rawPolys = primitiveDecomposition.map((primInfo) => primInfo.polygon);
|
|
958
|
+
const placedPolys = placeSilhouetteGridAlignedAsPolys(rawPolys, scaleS, { cx: rect.cx, cy: rect.cy });
|
|
959
|
+
return /* @__PURE__ */ React.createElement("g", { key: `sil-decomposed-${s.id}`, pointerEvents: "none" }, placedPolys.map((scaledPoly, i) => /* @__PURE__ */ React.createElement(React.Fragment, { key: `prim-${i}` }, /* @__PURE__ */ React.createElement(
|
|
960
|
+
"path",
|
|
961
|
+
{
|
|
962
|
+
d: pathD(scaledPoly),
|
|
963
|
+
fill: CONFIG.color.silhouetteMask,
|
|
964
|
+
opacity: CONFIG.opacity.silhouetteMask,
|
|
965
|
+
stroke: "none"
|
|
966
|
+
}
|
|
967
|
+
), /* @__PURE__ */ React.createElement(
|
|
968
|
+
"path",
|
|
969
|
+
{
|
|
970
|
+
d: pathD(scaledPoly),
|
|
971
|
+
fill: "none",
|
|
972
|
+
stroke: CONFIG.color.tangramDecomposition.stroke,
|
|
973
|
+
strokeWidth: CONFIG.size.stroke.tangramDecompositionPx
|
|
974
|
+
}
|
|
975
|
+
))));
|
|
976
|
+
} else {
|
|
977
|
+
const placedPolys = placedSilBySector.get(s.id) ?? [];
|
|
978
|
+
if (!placedPolys.length) return null;
|
|
979
|
+
return /* @__PURE__ */ React.createElement("g", { key: `sil-${s.id}`, pointerEvents: "none" }, placedPolys.map((poly, i) => /* @__PURE__ */ React.createElement("path", { key: i, d: pathD(poly), fill: CONFIG.color.silhouetteMask, opacity: CONFIG.opacity.silhouetteMask })));
|
|
980
|
+
}
|
|
1127
981
|
}),
|
|
1128
982
|
anchorDots.map(({ sectorId, valid, invalid }) => {
|
|
1129
983
|
const isInnerRing = sectorId === "inner-ring";
|
|
@@ -2585,7 +2439,7 @@ function useClickController(controller, layout, pieces, clickMode, draggingId, s
|
|
|
2585
2439
|
}
|
|
2586
2440
|
|
|
2587
2441
|
class InteractionTracker {
|
|
2588
|
-
constructor(controller, callbacks,
|
|
2442
|
+
constructor(controller, callbacks, trialParams) {
|
|
2589
2443
|
this.gridStep = CONFIG.layout.grid.stepPx;
|
|
2590
2444
|
// Interaction state
|
|
2591
2445
|
this.interactionIndex = 0;
|
|
@@ -2602,8 +2456,7 @@ class InteractionTracker {
|
|
|
2602
2456
|
this.createdMacros = [];
|
|
2603
2457
|
this.controller = controller;
|
|
2604
2458
|
this.callbacks = callbacks;
|
|
2605
|
-
this.
|
|
2606
|
-
this.gameId = gameId || v4();
|
|
2459
|
+
this.trialParams = trialParams;
|
|
2607
2460
|
this.trialStartTime = Date.now();
|
|
2608
2461
|
this.controller.setTrackingCallbacks({
|
|
2609
2462
|
onSectorCompleted: (sectorId) => this.recordSectorCompletion(sectorId)
|
|
@@ -2651,8 +2504,6 @@ class InteractionTracker {
|
|
|
2651
2504
|
const event = {
|
|
2652
2505
|
// Metadata
|
|
2653
2506
|
interactionId: v4(),
|
|
2654
|
-
trialId: this.trialId,
|
|
2655
|
-
gameId: this.gameId,
|
|
2656
2507
|
interactionIndex: this.interactionIndex++,
|
|
2657
2508
|
// Interaction type
|
|
2658
2509
|
interactionType,
|
|
@@ -2769,13 +2620,10 @@ class InteractionTracker {
|
|
|
2769
2620
|
}));
|
|
2770
2621
|
const data = {
|
|
2771
2622
|
trialType: "construction",
|
|
2772
|
-
trialId: this.trialId,
|
|
2773
|
-
gameId: this.gameId,
|
|
2774
|
-
trialNum: 0,
|
|
2775
|
-
// TODO: Plugin should provide this
|
|
2776
2623
|
trialStartTime: this.trialStartTime,
|
|
2777
2624
|
trialEndTime,
|
|
2778
2625
|
totalDuration,
|
|
2626
|
+
trialParams: this.trialParams,
|
|
2779
2627
|
endReason,
|
|
2780
2628
|
completionTimes: this.completionTimes,
|
|
2781
2629
|
finalBlueprintState,
|
|
@@ -2794,13 +2642,10 @@ class InteractionTracker {
|
|
|
2794
2642
|
}));
|
|
2795
2643
|
const data = {
|
|
2796
2644
|
trialType: "prep",
|
|
2797
|
-
trialId: this.trialId,
|
|
2798
|
-
gameId: this.gameId,
|
|
2799
|
-
trialNum: 0,
|
|
2800
|
-
// TODO: Plugin should provide this
|
|
2801
2645
|
trialStartTime: this.trialStartTime,
|
|
2802
2646
|
trialEndTime,
|
|
2803
2647
|
totalDuration,
|
|
2648
|
+
trialParams: this.trialParams,
|
|
2804
2649
|
endReason: "submit",
|
|
2805
2650
|
createdMacros: finalMacros,
|
|
2806
2651
|
quickstashMacros,
|
|
@@ -3058,6 +2903,9 @@ function GameBoard(props) {
|
|
|
3058
2903
|
maxQuickstashSlots,
|
|
3059
2904
|
maxCompositeSize,
|
|
3060
2905
|
mode,
|
|
2906
|
+
showTangramDecomposition,
|
|
2907
|
+
instructions,
|
|
2908
|
+
trialParams,
|
|
3061
2909
|
width: _width,
|
|
3062
2910
|
height: _height,
|
|
3063
2911
|
onSectorComplete,
|
|
@@ -3067,6 +2915,7 @@ function GameBoard(props) {
|
|
|
3067
2915
|
onTrialEnd,
|
|
3068
2916
|
onControllerReady
|
|
3069
2917
|
} = props;
|
|
2918
|
+
const [timeRemaining, setTimeRemaining] = React.useState(timeLimitMs > 0 ? Math.floor(timeLimitMs / 1e3) : 0);
|
|
3070
2919
|
const controller = React.useMemo(() => {
|
|
3071
2920
|
const gameConfig = {
|
|
3072
2921
|
n: sectors.length,
|
|
@@ -3093,8 +2942,8 @@ function GameBoard(props) {
|
|
|
3093
2942
|
const callbacks = {};
|
|
3094
2943
|
if (onInteraction) callbacks.onInteraction = onInteraction;
|
|
3095
2944
|
if (onTrialEnd) callbacks.onTrialEnd = onTrialEnd;
|
|
3096
|
-
return new InteractionTracker(controller, callbacks);
|
|
3097
|
-
}, [controller, onInteraction, onTrialEnd]);
|
|
2945
|
+
return new InteractionTracker(controller, callbacks, trialParams);
|
|
2946
|
+
}, [controller, onInteraction, onTrialEnd, trialParams]);
|
|
3098
2947
|
React.useEffect(() => {
|
|
3099
2948
|
if (onControllerReady) {
|
|
3100
2949
|
onControllerReady(controller);
|
|
@@ -3174,22 +3023,22 @@ function GameBoard(props) {
|
|
|
3174
3023
|
}), [handleSectorComplete, onPiecePlace, onPieceRemove]);
|
|
3175
3024
|
const getGameboardStyle = () => {
|
|
3176
3025
|
const baseStyle = {
|
|
3177
|
-
margin: "
|
|
3026
|
+
margin: "10px",
|
|
3178
3027
|
display: "flex",
|
|
3179
3028
|
alignItems: "center",
|
|
3180
3029
|
justifyContent: "center",
|
|
3181
3030
|
position: "relative"
|
|
3182
3031
|
};
|
|
3183
3032
|
if (layoutMode === "circle") {
|
|
3184
|
-
const size = Math.min(window.innerWidth *
|
|
3033
|
+
const size = Math.min(window.innerWidth * CONFIG.layout.viewportScale, window.innerHeight * CONFIG.layout.viewportScale);
|
|
3185
3034
|
return {
|
|
3186
3035
|
...baseStyle,
|
|
3187
3036
|
width: `${size}px`,
|
|
3188
3037
|
height: `${size}px`
|
|
3189
3038
|
};
|
|
3190
3039
|
} else {
|
|
3191
|
-
const maxWidth = Math.min(window.innerWidth *
|
|
3192
|
-
const maxHeight = Math.min(window.innerWidth *
|
|
3040
|
+
const maxWidth = Math.min(window.innerWidth * CONFIG.layout.viewportScale, window.innerHeight * CONFIG.layout.viewportScale * 2);
|
|
3041
|
+
const maxHeight = Math.min(window.innerWidth * CONFIG.layout.viewportScale / 2, window.innerHeight * CONFIG.layout.viewportScale);
|
|
3193
3042
|
return {
|
|
3194
3043
|
...baseStyle,
|
|
3195
3044
|
width: `${maxWidth}px`,
|
|
@@ -3358,7 +3207,68 @@ function GameBoard(props) {
|
|
|
3358
3207
|
force();
|
|
3359
3208
|
e.stopPropagation();
|
|
3360
3209
|
};
|
|
3361
|
-
|
|
3210
|
+
React.useEffect(() => {
|
|
3211
|
+
if (timeLimitMs === 0) return;
|
|
3212
|
+
const interval = setInterval(() => {
|
|
3213
|
+
setTimeRemaining((prev) => {
|
|
3214
|
+
if (prev <= 1) {
|
|
3215
|
+
clearInterval(interval);
|
|
3216
|
+
return 0;
|
|
3217
|
+
}
|
|
3218
|
+
return prev - 1;
|
|
3219
|
+
});
|
|
3220
|
+
}, 1e3);
|
|
3221
|
+
return () => clearInterval(interval);
|
|
3222
|
+
}, [timeLimitMs]);
|
|
3223
|
+
const formatTime = (seconds) => {
|
|
3224
|
+
const mins = Math.floor(seconds / 60);
|
|
3225
|
+
const secs = Math.floor(seconds % 60);
|
|
3226
|
+
return `${mins.toString().padStart(2, "0")}:${secs.toString().padStart(2, "0")}`;
|
|
3227
|
+
};
|
|
3228
|
+
const containerStyle = {
|
|
3229
|
+
display: "flex",
|
|
3230
|
+
flexDirection: "column",
|
|
3231
|
+
width: "100%"
|
|
3232
|
+
// minHeight: '100vh'
|
|
3233
|
+
};
|
|
3234
|
+
const headerStyle = {
|
|
3235
|
+
display: "flex",
|
|
3236
|
+
flexDirection: "row",
|
|
3237
|
+
justifyContent: "space-between",
|
|
3238
|
+
alignItems: "center",
|
|
3239
|
+
padding: "20px",
|
|
3240
|
+
background: "#f5f5f5",
|
|
3241
|
+
flex: "0 0 auto"
|
|
3242
|
+
};
|
|
3243
|
+
const instructionsStyle = {
|
|
3244
|
+
flexGrow: 1,
|
|
3245
|
+
fontSize: "20px",
|
|
3246
|
+
lineHeight: 1.5,
|
|
3247
|
+
marginRight: "20px"
|
|
3248
|
+
};
|
|
3249
|
+
const timerStyle = {
|
|
3250
|
+
fontSize: "24px",
|
|
3251
|
+
fontWeight: "bold",
|
|
3252
|
+
fontFamily: "monospace",
|
|
3253
|
+
color: "#333",
|
|
3254
|
+
minWidth: "80px",
|
|
3255
|
+
textAlign: "right"
|
|
3256
|
+
};
|
|
3257
|
+
const gameboardWrapperStyle = {
|
|
3258
|
+
flex: "1 1 auto",
|
|
3259
|
+
display: "flex",
|
|
3260
|
+
alignItems: "center",
|
|
3261
|
+
justifyContent: "center",
|
|
3262
|
+
overflow: "hidden"
|
|
3263
|
+
};
|
|
3264
|
+
return /* @__PURE__ */ React.createElement("div", { className: "tangram-trial-container", style: containerStyle }, (instructions || timeLimitMs > 0) && /* @__PURE__ */ React.createElement("div", { className: "tangram-header", style: headerStyle }, instructions && /* @__PURE__ */ React.createElement(
|
|
3265
|
+
"div",
|
|
3266
|
+
{
|
|
3267
|
+
className: "tangram-instructions",
|
|
3268
|
+
style: instructionsStyle,
|
|
3269
|
+
dangerouslySetInnerHTML: { __html: instructions }
|
|
3270
|
+
}
|
|
3271
|
+
), timeLimitMs > 0 && /* @__PURE__ */ React.createElement("div", { className: "tangram-timer", style: timerStyle }, formatTime(timeRemaining))), /* @__PURE__ */ React.createElement("div", { className: "tangram-gameboard-wrapper", style: gameboardWrapperStyle }, /* @__PURE__ */ React.createElement("div", { className: "tangram-gameboard", style: getGameboardStyle() }, /* @__PURE__ */ React.createElement(
|
|
3362
3272
|
BoardView,
|
|
3363
3273
|
{
|
|
3364
3274
|
controller,
|
|
@@ -3384,9 +3294,11 @@ function GameBoard(props) {
|
|
|
3384
3294
|
onPointerMove,
|
|
3385
3295
|
onPointerUp,
|
|
3386
3296
|
onCenterBadgePointerDown,
|
|
3297
|
+
showTangramDecomposition: showTangramDecomposition ?? false,
|
|
3298
|
+
scaleS,
|
|
3387
3299
|
...eventCallbacks
|
|
3388
3300
|
}
|
|
3389
|
-
));
|
|
3301
|
+
))));
|
|
3390
3302
|
}
|
|
3391
3303
|
|
|
3392
3304
|
const U = 40;
|
|
@@ -3552,8 +3464,9 @@ function startPrepTrial(display_element, params, jsPsych) {
|
|
|
3552
3464
|
onInteraction,
|
|
3553
3465
|
onTrialEnd
|
|
3554
3466
|
} = params;
|
|
3467
|
+
const { onInteraction: _, onTrialEnd: __, ...trialParams } = params;
|
|
3555
3468
|
const PRIMITIVE_BLUEPRINTS_ORDERED = [...PRIMITIVE_BLUEPRINTS].sort((a, b) => primitiveOrder.indexOf(a.kind) - primitiveOrder.indexOf(b.kind));
|
|
3556
|
-
const prepSectors = Array.from({ length: numQuickstashSlots }, (
|
|
3469
|
+
const prepSectors = Array.from({ length: numQuickstashSlots }, (_2, i) => ({
|
|
3557
3470
|
id: `prep-sector-${i}`,
|
|
3558
3471
|
tangramId: `prep-sector-${i}`,
|
|
3559
3472
|
// dummy value since prep mode doesn't have tangrams
|
|
@@ -3637,6 +3550,8 @@ function startPrepTrial(display_element, params, jsPsych) {
|
|
|
3637
3550
|
// Enable prep-specific behavior
|
|
3638
3551
|
minPiecesPerMacro,
|
|
3639
3552
|
requireAllSlots,
|
|
3553
|
+
trialParams,
|
|
3554
|
+
...params.instructions && { instructions: params.instructions },
|
|
3640
3555
|
onControllerReady: handleControllerReady,
|
|
3641
3556
|
...onInteraction && { onInteraction },
|
|
3642
3557
|
...onTrialEnd && { onTrialEnd }
|
|
@@ -3690,6 +3605,12 @@ const info = {
|
|
|
3690
3605
|
default: ["square", "smalltriangle", "parallelogram", "medtriangle", "largetriangle"],
|
|
3691
3606
|
description: "Array of primitive names in the order they should be displayed"
|
|
3692
3607
|
},
|
|
3608
|
+
/** HTML content to display above the gameboard as instructions */
|
|
3609
|
+
instructions: {
|
|
3610
|
+
type: ParameterType.STRING,
|
|
3611
|
+
default: void 0,
|
|
3612
|
+
description: "HTML content to display above the gameboard as instructions"
|
|
3613
|
+
},
|
|
3693
3614
|
/** Callback fired after each interaction (optional analytics hook) */
|
|
3694
3615
|
onInteraction: {
|
|
3695
3616
|
type: ParameterType.FUNCTION,
|
|
@@ -3741,6 +3662,7 @@ class TangramPrepPlugin {
|
|
|
3741
3662
|
requireAllSlots: trial.require_all_slots,
|
|
3742
3663
|
quickstashMacros: trial.quickstash_macros,
|
|
3743
3664
|
primitiveOrder: trial.primitive_order,
|
|
3665
|
+
instructions: trial.instructions,
|
|
3744
3666
|
onInteraction: trial.onInteraction,
|
|
3745
3667
|
onTrialEnd: wrappedOnTrialEnd
|
|
3746
3668
|
};
|