json-object-editor 0.10.443 → 0.10.501

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (57) hide show
  1. package/CHANGELOG.md +10 -0
  2. package/_www/mcp-test.html +136 -0
  3. package/css/jif/Read Me.txt +5 -5
  4. package/css/jif/demo-files/demo.css +153 -153
  5. package/css/jif/demo-files/demo.js +30 -30
  6. package/css/jif/demo.html +285 -285
  7. package/css/jif/fonts/joeiconfont.svg +24 -24
  8. package/css/jif/ie7/ie7.css +45 -45
  9. package/css/jif/ie7/ie7.js +46 -46
  10. package/css/jif/selection.json +573 -573
  11. package/css/joe.css +12 -12
  12. package/css/jquery-ui-1.10.4.custom.min.css +5 -5
  13. package/css/jquery-ui.min.css +6 -6
  14. package/css/jquery.timepicker.css +72 -72
  15. package/es5-build/web-components/account-info.js +136 -136
  16. package/es5-build/web-components/capp-components.js +160 -160
  17. package/es5-build/web-components/capp-panel.js +85 -85
  18. package/es5-build/web-components/capp-view.js +73 -73
  19. package/es5-build/web-components/joe-autocomplete.js +149 -149
  20. package/es5-build/web-components/joe-button.js +132 -132
  21. package/es5-build/web-components/joe-card.js +92 -92
  22. package/es5-build/web-components/joe-component.js +74 -74
  23. package/es5-build/web-components/joe-field.js +70 -70
  24. package/es5-build/web-components/joe-list-item.js +176 -176
  25. package/es5-build/web-components/joe-user-cube.js +100 -100
  26. package/es5-build/web-components/report-components.js +133 -133
  27. package/grunt/build +86 -86
  28. package/grunt/package-lock.json +9105 -9105
  29. package/grunt/package.json +47 -47
  30. package/grunt/src +86 -86
  31. package/js/joe.js +10 -10
  32. package/js/leaflet.js +8 -8
  33. package/js/libs/adapter-latest.js +4400 -4400
  34. package/js/libs/craydent-1.9.2.js +11741 -11741
  35. package/js/libs/craydent-upload-2.0.0.js +394 -394
  36. package/js/libs/hammer.min.208.js +6 -6
  37. package/js/libs/jquery-3.5.1.min.js +2 -2
  38. package/js/libs/moment.min.js +6 -6
  39. package/js/native-shim.js +46 -46
  40. package/js/plugins/c3/c3.min.js +5 -5
  41. package/js/plugins/c3/d3.v3.min.js +4 -4
  42. package/js/plugins/threejs/Detector.js +78 -78
  43. package/js/plugins/threejs/LICENSE +21 -21
  44. package/js/plugins/threejs/MTLLoader.js +417 -417
  45. package/js/plugins/threejs/OBJLoader.js +564 -564
  46. package/js/plugins/threejs/OrbitControls.js +1037 -1037
  47. package/js/plugins/threejs/README.md +9 -9
  48. package/js/plugins/threejs/assets/female-croupier-2013-03-26.mtl +3 -3
  49. package/js/plugins/threejs/index.html +178 -178
  50. package/js/plugins/threejs/three.js +41507 -41507
  51. package/package.json +2 -2
  52. package/readme.md +113 -0
  53. package/server/init.js +7 -0
  54. package/server/modules/MCP.js +310 -0
  55. package/server/modules/Server.js +23 -2
  56. package/server/plugins/chatgpt-assistants.js +359 -359
  57. package/server/plugins/chatgpt-tools.js +79 -79
@@ -1,9 +1,9 @@
1
- # WebGL 3D Model Viewer Using three.js
2
-
3
- ## Specification
4
-
5
- * OBJ loader for loading a geometry format that is as old and widely supported as GIFs.
6
- * MTL loader for loading really simple materials.
7
- * Orbit controls to smoothly turn the camera around the model.
8
- * Nearest-neighbor filtering and a pure white ambient light to showcase pixel art textures.
9
- * All libraries taken from the [three.js](https://github.com/mrdoob/three.js/) repository.
1
+ # WebGL 3D Model Viewer Using three.js
2
+
3
+ ## Specification
4
+
5
+ * OBJ loader for loading a geometry format that is as old and widely supported as GIFs.
6
+ * MTL loader for loading really simple materials.
7
+ * Orbit controls to smoothly turn the camera around the model.
8
+ * Nearest-neighbor filtering and a pure white ambient light to showcase pixel art textures.
9
+ * All libraries taken from the [three.js](https://github.com/mrdoob/three.js/) repository.
@@ -1,3 +1,3 @@
1
- newmtl default
2
- Ks 0 0 0
3
- map_Kd female-croupier-2013-03-26.png
1
+ newmtl default
2
+ Ks 0 0 0
3
+ map_Kd female-croupier-2013-03-26.png
@@ -1,178 +1,178 @@
1
- <!DOCTYPE html>
2
- <html>
3
- <head>
4
-
5
- <title>Three.js Viewer</title>
6
-
7
- <meta charset="utf-8">
8
- <meta name="viewport" content="width=device-width, initial-scale=1">
9
-
10
- <script src="three.js"></script>
11
- <script src="Detector.js"></script>
12
- <script src="OrbitControls.js"></script>
13
- <script src="OBJLoader.js"></script>
14
- <script src="MTLLoader.js"></script>
15
- <script src="http://localhost:2099/JsonObjectEditor/js/libs/craydent-1.9.2.js"></script>
16
-
17
- <style>
18
- body {
19
- overflow: hidden;
20
- margin: 0;
21
- padding: 0;
22
- background: #fff;
23
- }
24
- </style>
25
-
26
- </head>
27
- <body>
28
-
29
- <script>
30
-
31
- if (!Detector.webgl) {
32
- Detector.addGetWebGLMessage();
33
- }
34
-
35
- var container;
36
-
37
- var camera, controls, scene, renderer;
38
- var lighting, ambient, keyLight, fillLight, backLight;
39
-
40
- var windowHalfX = window.innerWidth / 2;
41
- var windowHalfY = window.innerHeight / 2;
42
-
43
- init();
44
- animate();
45
-
46
- function init() {
47
-
48
- container = document.createElement('div');
49
- document.body.appendChild(container);
50
-
51
- /* Camera */
52
-
53
- camera = new THREE.PerspectiveCamera(45, window.innerWidth / window.innerHeight, 1, 1000);
54
- camera.position.z = 3;
55
-
56
- /* Scene */
57
-
58
- scene = new THREE.Scene();
59
- lighting = false;
60
-
61
- ambient = new THREE.AmbientLight(0xffffff, 1.0);
62
- scene.add(ambient);
63
-
64
- keyLight = new THREE.DirectionalLight(new THREE.Color('hsl(30, 100%, 75%)'), 1.0);
65
- keyLight.position.set(-100, 0, 100);
66
-
67
- fillLight = new THREE.DirectionalLight(new THREE.Color('hsl(240, 100%, 75%)'), 0.75);
68
- fillLight.position.set(100, 0, 100);
69
-
70
- backLight = new THREE.DirectionalLight(0xffffff, 1.0);
71
- backLight.position.set(100, 0, -100).normalize();
72
-
73
- /* Model */
74
- var dir = $GET('dir')||'';
75
- if(dir){dir = dir+'/';}
76
- var model = $GET('model')||'female-croupier-2013-03-26';
77
- var mtlLoader = new THREE.MTLLoader();
78
- mtlLoader.setBaseUrl('assets/'+dir);
79
- mtlLoader.setPath('assets/'+dir);
80
- mtlLoader.load(model+'.mtl', function (materials) {
81
-
82
- materials.preload();
83
-
84
- //materials.materials.default.map.magFilter = THREE.NearestFilter;
85
- //materials.materials.default.map.minFilter = THREE.LinearFilter;
86
-
87
- var objLoader = new THREE.OBJLoader();
88
- objLoader.setMaterials(materials);
89
- objLoader.setPath('assets/'+dir);
90
- objLoader.load(model+'.obj', function (object) {
91
-
92
- scene.add(object);
93
-
94
- });
95
-
96
- });
97
-
98
- /* Renderer */
99
-
100
- renderer = new THREE.WebGLRenderer();
101
- renderer.setPixelRatio(window.devicePixelRatio);
102
- renderer.setSize(window.innerWidth, window.innerHeight);
103
- renderer.setClearColor(new THREE.Color('#fff'));
104
-
105
- container.appendChild(renderer.domElement);
106
-
107
- /* Controls */
108
-
109
- controls = new THREE.OrbitControls(camera, renderer.domElement);
110
- controls.enableDamping = true;
111
- controls.dampingFactor = 0.5;
112
- controls.enableZoom = true;
113
-
114
- /* Events */
115
-
116
- window.addEventListener('resize', onWindowResize, false);
117
- window.addEventListener('keydown', onKeyboardEvent, false);
118
-
119
- }
120
-
121
- function onWindowResize() {
122
-
123
- windowHalfX = window.innerWidth / 2;
124
- windowHalfY = window.innerHeight / 2;
125
-
126
- camera.aspect = window.innerWidth / window.innerHeight;
127
- camera.updateProjectionMatrix();
128
-
129
- renderer.setSize(window.innerWidth, window.innerHeight);
130
-
131
- }
132
-
133
- function onKeyboardEvent(e) {
134
-
135
- if (e.code === 'KeyL') {
136
-
137
- lighting = !lighting;
138
-
139
- if (lighting) {
140
-
141
- ambient.intensity = 0.25;
142
- scene.add(keyLight);
143
- scene.add(fillLight);
144
- scene.add(backLight);
145
-
146
- } else {
147
-
148
- ambient.intensity = 1.0;
149
- scene.remove(keyLight);
150
- scene.remove(fillLight);
151
- scene.remove(backLight);
152
-
153
- }
154
-
155
- }
156
-
157
- }
158
-
159
- function animate() {
160
-
161
- requestAnimationFrame(animate);
162
-
163
- controls.update();
164
-
165
- render();
166
-
167
- }
168
-
169
- function render() {
170
-
171
- renderer.render(scene, camera);
172
-
173
- }
174
-
175
- </script>
176
-
177
- </body>
178
- </html>
1
+ <!DOCTYPE html>
2
+ <html>
3
+ <head>
4
+
5
+ <title>Three.js Viewer</title>
6
+
7
+ <meta charset="utf-8">
8
+ <meta name="viewport" content="width=device-width, initial-scale=1">
9
+
10
+ <script src="three.js"></script>
11
+ <script src="Detector.js"></script>
12
+ <script src="OrbitControls.js"></script>
13
+ <script src="OBJLoader.js"></script>
14
+ <script src="MTLLoader.js"></script>
15
+ <script src="http://localhost:2099/JsonObjectEditor/js/libs/craydent-1.9.2.js"></script>
16
+
17
+ <style>
18
+ body {
19
+ overflow: hidden;
20
+ margin: 0;
21
+ padding: 0;
22
+ background: #fff;
23
+ }
24
+ </style>
25
+
26
+ </head>
27
+ <body>
28
+
29
+ <script>
30
+
31
+ if (!Detector.webgl) {
32
+ Detector.addGetWebGLMessage();
33
+ }
34
+
35
+ var container;
36
+
37
+ var camera, controls, scene, renderer;
38
+ var lighting, ambient, keyLight, fillLight, backLight;
39
+
40
+ var windowHalfX = window.innerWidth / 2;
41
+ var windowHalfY = window.innerHeight / 2;
42
+
43
+ init();
44
+ animate();
45
+
46
+ function init() {
47
+
48
+ container = document.createElement('div');
49
+ document.body.appendChild(container);
50
+
51
+ /* Camera */
52
+
53
+ camera = new THREE.PerspectiveCamera(45, window.innerWidth / window.innerHeight, 1, 1000);
54
+ camera.position.z = 3;
55
+
56
+ /* Scene */
57
+
58
+ scene = new THREE.Scene();
59
+ lighting = false;
60
+
61
+ ambient = new THREE.AmbientLight(0xffffff, 1.0);
62
+ scene.add(ambient);
63
+
64
+ keyLight = new THREE.DirectionalLight(new THREE.Color('hsl(30, 100%, 75%)'), 1.0);
65
+ keyLight.position.set(-100, 0, 100);
66
+
67
+ fillLight = new THREE.DirectionalLight(new THREE.Color('hsl(240, 100%, 75%)'), 0.75);
68
+ fillLight.position.set(100, 0, 100);
69
+
70
+ backLight = new THREE.DirectionalLight(0xffffff, 1.0);
71
+ backLight.position.set(100, 0, -100).normalize();
72
+
73
+ /* Model */
74
+ var dir = $GET('dir')||'';
75
+ if(dir){dir = dir+'/';}
76
+ var model = $GET('model')||'female-croupier-2013-03-26';
77
+ var mtlLoader = new THREE.MTLLoader();
78
+ mtlLoader.setBaseUrl('assets/'+dir);
79
+ mtlLoader.setPath('assets/'+dir);
80
+ mtlLoader.load(model+'.mtl', function (materials) {
81
+
82
+ materials.preload();
83
+
84
+ //materials.materials.default.map.magFilter = THREE.NearestFilter;
85
+ //materials.materials.default.map.minFilter = THREE.LinearFilter;
86
+
87
+ var objLoader = new THREE.OBJLoader();
88
+ objLoader.setMaterials(materials);
89
+ objLoader.setPath('assets/'+dir);
90
+ objLoader.load(model+'.obj', function (object) {
91
+
92
+ scene.add(object);
93
+
94
+ });
95
+
96
+ });
97
+
98
+ /* Renderer */
99
+
100
+ renderer = new THREE.WebGLRenderer();
101
+ renderer.setPixelRatio(window.devicePixelRatio);
102
+ renderer.setSize(window.innerWidth, window.innerHeight);
103
+ renderer.setClearColor(new THREE.Color('#fff'));
104
+
105
+ container.appendChild(renderer.domElement);
106
+
107
+ /* Controls */
108
+
109
+ controls = new THREE.OrbitControls(camera, renderer.domElement);
110
+ controls.enableDamping = true;
111
+ controls.dampingFactor = 0.5;
112
+ controls.enableZoom = true;
113
+
114
+ /* Events */
115
+
116
+ window.addEventListener('resize', onWindowResize, false);
117
+ window.addEventListener('keydown', onKeyboardEvent, false);
118
+
119
+ }
120
+
121
+ function onWindowResize() {
122
+
123
+ windowHalfX = window.innerWidth / 2;
124
+ windowHalfY = window.innerHeight / 2;
125
+
126
+ camera.aspect = window.innerWidth / window.innerHeight;
127
+ camera.updateProjectionMatrix();
128
+
129
+ renderer.setSize(window.innerWidth, window.innerHeight);
130
+
131
+ }
132
+
133
+ function onKeyboardEvent(e) {
134
+
135
+ if (e.code === 'KeyL') {
136
+
137
+ lighting = !lighting;
138
+
139
+ if (lighting) {
140
+
141
+ ambient.intensity = 0.25;
142
+ scene.add(keyLight);
143
+ scene.add(fillLight);
144
+ scene.add(backLight);
145
+
146
+ } else {
147
+
148
+ ambient.intensity = 1.0;
149
+ scene.remove(keyLight);
150
+ scene.remove(fillLight);
151
+ scene.remove(backLight);
152
+
153
+ }
154
+
155
+ }
156
+
157
+ }
158
+
159
+ function animate() {
160
+
161
+ requestAnimationFrame(animate);
162
+
163
+ controls.update();
164
+
165
+ render();
166
+
167
+ }
168
+
169
+ function render() {
170
+
171
+ renderer.render(scene, camera);
172
+
173
+ }
174
+
175
+ </script>
176
+
177
+ </body>
178
+ </html>