jskelet 0.1.1 → 0.1.3

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Files changed (66) hide show
  1. package/AGENTS.md +5 -0
  2. package/CHANGELOG.md +129 -2
  3. package/README.md +21 -7
  4. package/bin/jskelet.mjs +6 -6
  5. package/docs/03-routing.md +48 -9
  6. package/docs/04-render-ve-sablonlar.md +2 -2
  7. package/docs/05-islands.md +59 -6
  8. package/docs/06-cache.md +240 -26
  9. package/docs/07-yapilandirma.md +108 -7
  10. package/docs/08-build.md +4 -4
  11. package/docs/09-dev-araclari.md +5 -0
  12. package/docs/12-panel-ve-oturum.md +384 -0
  13. package/docs/README.md +25 -2
  14. package/docs/en/01-getting-started.md +292 -0
  15. package/docs/en/02-architecture.md +305 -0
  16. package/docs/en/03-routing.md +493 -0
  17. package/docs/en/04-rendering.md +504 -0
  18. package/docs/en/05-islands.md +492 -0
  19. package/docs/en/06-caching.md +640 -0
  20. package/docs/en/07-configuration.md +789 -0
  21. package/docs/en/08-build.md +383 -0
  22. package/docs/en/09-dev-tools.md +314 -0
  23. package/docs/en/10-deployment.md +332 -0
  24. package/docs/en/11-migration.md +360 -0
  25. package/docs/en/12-dashboards-and-sessions.md +392 -0
  26. package/docs/en/README.md +112 -0
  27. package/package.json +4 -2
  28. package/src/build/build.mjs +1 -1
  29. package/src/build/tasks/client.mjs +2 -2
  30. package/src/build/tasks/fonts.mjs +3 -3
  31. package/src/build/tasks/icons.mjs +1 -1
  32. package/src/build/tasks/images.mjs +2 -2
  33. package/src/client/devtools/overlay.js +196 -164
  34. package/src/client/devtools/report.js +96 -96
  35. package/src/client/form.js +192 -0
  36. package/src/client/index.js +10 -1
  37. package/src/client/registry.js +78 -4
  38. package/src/client/swap.js +188 -0
  39. package/src/config/defaults.js +83 -0
  40. package/src/config/index.js +129 -18
  41. package/src/config/pattern.js +1 -1
  42. package/src/dev-server.mjs +1 -1
  43. package/src/http/control-flow.js +16 -1
  44. package/src/http/cookies.js +257 -0
  45. package/src/http/request-context.js +162 -0
  46. package/src/index.js +26 -2
  47. package/src/init.mjs +32 -31
  48. package/src/log.mjs +8 -2
  49. package/src/logo.png +0 -0
  50. package/src/runtime/alias-hooks.mjs +1 -1
  51. package/src/server/assets.js +1 -1
  52. package/src/server/create-app.js +12 -4
  53. package/src/server/data-cache.js +244 -0
  54. package/src/server/dev/devtools.js +6 -2
  55. package/src/server/dev/report.js +8 -1
  56. package/src/server/dev/version-check.mjs +139 -0
  57. package/src/server/head-hints.js +1 -1
  58. package/src/server/html-cache.js +32 -6
  59. package/src/server/middleware/csrf.js +134 -0
  60. package/src/server/prewarm.js +164 -19
  61. package/src/server/render.js +256 -20
  62. package/src/server/router.js +14 -7
  63. package/src/server/status-page.js +1 -1
  64. package/src/version.mjs +9 -4
  65. package/src/views/components/loader.js +1 -1
  66. package/src/views/helpers/tags.js +53 -1
@@ -0,0 +1,383 @@
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+ # 08 — Build
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+
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+ This document describes every job `jskelet build` does and the order it does them
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+ in: font copying, icon sprite generation, Tailwind CSS compilation, the island
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+ bundle via esbuild, image optimisation, writing the manifest and precompression.
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+ It also covers how hashed assets reach the templates through
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+ `asset()`/`hasAsset()`, why Tailwind's `@source` directives are mandatory and how
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+ optional peer dependencies behave. How the output is served at runtime is in
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+ [02-architecture.md](./02-architecture.md), and the watch flow that triggers the
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+ build is in [09-dev-tools.md](./09-dev-tools.md).
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+
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+ ## The pipeline and its order
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+
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+ ```
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+ 1. Fonts if config.fonts is set
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+ 2. Icon sprite if config.icons !== false
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+ 3. CSS if the styles entry file exists
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+ 4. Client JS if client/entries/ exists
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+ 5. Images if config.images !== false, not watch, and sharp is installed
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+ 6. Manifest .jskelet/manifest.json
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+ 7. Precompress if not watch
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+ ```
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+
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+ The order is not arbitrary:
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+
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+ - **CSS comes after the icon sprite.** The sprite is an asset and produces no
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+ classes, but it does give a manifest key.
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+ - **Precompress is last:** everything that gets compressed must already be
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+ produced.
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+ - **Images never run on a watch pass:** re-encoding with `sharp` is expensive.
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+
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+ Tasks only run if the relevant configuration exists. A project that does not
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+ define any fonts never sees the font step; this is the build-side counterpart of
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+ the principle that "the framework does not impose its own assumptions on every
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+ project".
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+
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+ The terminal output gives aligned step lines and an `output` block at the end:
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+ the raw and brotli size of every asset, largest to smallest.
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+
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+ ## The manifest and hashed assets
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+
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+ The build output is written under `public/assets/` with **content-hashed** names,
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+ and the logical name → public URL mapping is put in the `.jskelet/manifest.json`
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+ file:
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+
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+ ```json
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+ {
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+ "app.css": "/assets/app.4f2a1b9c07.css",
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+ "sprite.svg": "/assets/sprite.dc973997bd.svg",
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+ "main.js": "/assets/js/main.9E1AB2C3.js",
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+ "inter-400.woff2": "/fonts/inter-400.woff2"
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+ }
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+ ```
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+
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+ The hash is the first 10 hex characters of sha256: more than enough against
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+ collisions and it keeps file names readable. Because they are hashed, these files
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+ can be given `Cache-Control: public, max-age=31536000, immutable`.
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+
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+ ### `asset(name)` and `hasAsset(name)`
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+
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+ They are passed to templates automatically; in server code,
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+ `import { asset, hasAsset } from "jskelet"`.
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+
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+ ```ejs
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+ <% if (hasAsset('app.css')) { %>
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+ <link rel="stylesheet" href="<%= asset('app.css') %>">
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+ <% } %>
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+ ```
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+
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+ - `asset(name)` returns the hashed URL if it is in the manifest, otherwise
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+ `/assets/<name>`.
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+ - `hasAsset(name)` tells you whether it is in the manifest.
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+
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+ If the build has not run, the application still comes up: `hasAsset()` is false
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+ and the layout never emits the stylesheet and script tags. When `jskelet build`
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+ is forgotten you get an unstyled but working page instead of an error. If the
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+ manifest is missing entirely, a warning is printed once:
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+ ``[assets] no manifest — run `jskelet build`.``
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+
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+ The manifest is re-read **on every request in dev** (watch builds change the
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+ hashes) and once in prod.
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+
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+ ### Manifest consistency in watch mode
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+
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+ On a watch pass, a recompiled asset is written to a new hash and the old one is
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+ deleted. That is why the manifest has to be updated too (`patchManifest`):
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+ otherwise the HTML asks for the deleted file, gets a 404, and the page stays
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+ unstyled or JS-less for the rest of the dev session. Both the CSS and the client
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+ tasks patch their own key on every pass; the other keys are preserved.
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+
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+ ## CSS — Tailwind v4
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+
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+ The entry file is `paths.styles` (default `styles/globals.css`). If the file does
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+ not exist, the step is skipped with a warning.
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+
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+ The pipeline: PostCSS + `@tailwindcss/postcss` → minification with lightningcss
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+ (if present) → `writeAsset("app.css", …)`.
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+
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+ - **The PostCSS pipeline is set up once:** Tailwind's own cache lives in the
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+ plugin instance; recreating it on every compile slows watch passes down
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+ noticeably.
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+ - **lightningcss is optional:** without it, Tailwind's own output is used, and it
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+ is only a few kB bigger.
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+ - The output is a single file and the layout loads it render-blocking. The
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+ measurement-based reasoning for not producing a separate "critical CSS" is in
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+ [02-architecture.md](./02-architecture.md).
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+
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+ ### `@source` directives are mandatory
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+
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+ Tailwind v4's class scanning depends on the `@source` directives inside
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+ `globals.css`. Automatic detection only scans the directory the stylesheet lives
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+ in, so the variants used in templates (things like `data-[active=false]:…`) get
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+ **silently dropped**.
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+
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+ ```css
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+ @import "tailwindcss" source(none);
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+
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+ @source "../views";
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+ @source "../client";
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+ @source "../routes";
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+
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+ .wrapper {
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+ max-width: 48rem;
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+ margin-inline: auto;
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+ padding-inline: 1rem;
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+ padding-block: 2rem;
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+ }
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+ ```
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+
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+ `source(none)` turns automatic detection off and makes the scanning fully
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+ explicit. **When you add a new top-level directory, add the `@source` line as
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+ well** — this is the most common reason for classes "sometimes not working".
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+
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+ ### CSS watch scope
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+
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+ In watch mode three targets are watched: the directory the stylesheet lives in,
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+ `views` and `client`. Template and island files are watched too because the
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+ Tailwind classes come from there; watching only `styles/` would not rebuild when
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+ a new utility is written. Changes are coalesced over 120 ms.
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+
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+ ## Client JS — esbuild
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+
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+ Every `.js` file inside `client/entries/*.js` is an entry. If the directory does
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+ not exist or is empty, the step is skipped.
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+
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+ esbuild settings:
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+
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+ | Setting | Value | Reason |
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+ | --- | --- | --- |
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+ | `bundle`, `splitting` | `true` | Shared modules move into a shared chunk |
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+ | `format` | `esm` | `type="module"` scripts |
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+ | `target` | `chrome111`, `edge111`, `firefox111`, `safari16.4` | The lower bound of the ESM + dynamic import + `IntersectionObserver` island model; transpiling to anything older grows the output without winning a single visitor |
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+ | `minify` | `true` | — |
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+ | `sourcemap` | `true` | Diagnostics in the browser |
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+ | `entryNames` | `[name].[hash]` | `immutable` cache |
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+ | `chunkNames` | `chunks/[name].[hash]` | — |
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+ | `legalComments` | `none` | — |
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+
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+ The output lands under `public/assets/js/` and is cleaned first on every pass.
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+ `browserslist` is not read; the target list is hard-coded.
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+
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+ ### The `@/` alias
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+
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+ On the esbuild side, `@/` resolves to the project root and extension completion
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+ is performed (`.js`, `.mjs`, `.json`, `/index.js`). The same behaviour as
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+ `alias-hooks.mjs` on the Node side, so the modules under `lib/` can use the same
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+ import style both on the server and in the browser.
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+
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+ ### Inlining `clientEnv`
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+
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+ There is no `process` in the browser; modules shared with the server still read
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+ `process.env`. The keys declared through `config.clientEnv` plus `NODE_ENV` are
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+ defined as a single object at build time, which means that reading a key not in
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+ the list returns `undefined` instead of crashing. Details:
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+ [07-configuration.md](./07-configuration.md).
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+
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+ ### Manifest keys
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+
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+ Only **real entries** go into the manifest: dynamic imports also carry an
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+ `entryPoint`, and if they were not filtered out every island would become a
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+ separate manifest key. The key is the file name itself (`main.js`, `chart.js`),
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+ the value is the hashed URL.
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+
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+ That is why a controller writing `entries: ["chart.js"]` does not have to know
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+ the hash ([05-islands.md](./05-islands.md)).
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+
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+ ### `metafile.json`
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+
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+ The esbuild metafile is written to the `.jskelet/metafile.json` file; the chunk
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+ analysis in the dev panel reads the input/output breakdown from there. If the
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+ write fails, the build does not go down — the analysis data is best-effort. **The
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+ runtime does not depend on this file.**
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+
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+ ## Fonts
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+
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+ Self-hosted font files instead of `next/font/google`.
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+
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+ The files sit under `public/fonts/` with **fixed names** (no hash), because the
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+ `url()` paths inside `@font-face` are written by hand; hashing them would force
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+ the stylesheet to change on every build too.
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+
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+ If a file is missing, it is downloaded from Google Fonts **once** and is
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+ **expected to be committed**: having the build depend on the network is fragile
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+ in CI. If the download fails, a warning is printed and the page falls back to the
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+ system font stack — the build does not stop.
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+
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+ Only the latin subset (`U+0000-00FF`) is downloaded: the others are dead weight
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+ for most sites, and without `unicode-range` downloading all of them multiplies
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+ the font size.
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+
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+ Usage is written by hand in the stylesheet:
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+
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+ ```css
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+ @font-face {
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+ font-family: "Inter";
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+ font-style: normal;
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+ font-weight: 400;
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+ font-display: swap;
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+ src: url("/fonts/inter-400.woff2") format("woff2");
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+ }
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+ ```
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+
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+ Because the `.woff2` extension and the `/fonts/` prefix are in the default
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+ `static` rules, these files automatically get an `immutable` cache.
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+
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+ ## Icon sprite
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+
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+ From the individual SVGs inside `@phosphor-icons/core`, it produces a `<symbol>`
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+ set for **only the icons actually used in the source**. Shipping the whole set
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+ means 1500+ icons, i.e. several megabytes; usage scanning typically keeps the
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+ sprite at 10-30 symbols.
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+
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+ - Symbol id: `<kebab-name>-<weight>`, e.g. `arrow-right-bold`.
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+ - The package is resolved from the **application's** `node_modules` (the icon set
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+ is the application's devDependency); if it is not installed, the step is
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+ silently skipped.
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+ - The scanned directories default to `views`, `client`, `routes`, `lib`; they can
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+ be changed with `icons.scan`. Scanned extensions: `.ejs`, `.js`, `.mjs`.
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+ - Weights: `thin`, `light`, `regular`, `bold`, `fill`, `duotone`. An
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+ unrecognised weight counts as `regular`.
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+
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+ ### What the scan finds
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+
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+ | Form in the source | Is it found |
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+ | --- | --- |
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+ | `icon({ name: "ArrowRight", weight: "bold" })` | ✓ name + weight |
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+ | `icon({ name: cond ? "A" : "B" })` | ✓ both constant names |
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+ | `data-icon="flag:fill"` or `"data-icon": "flag:fill"` | ✓ |
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+ | `icon: "XLogo"` / `iconName: "XLogo"` (in configuration lists) | ✓ name; weights are the ones collected from indirect calls |
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+ | `icon({ name: item.icon })` | ✗ the name is not statically visible |
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+
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+ There are two safety nets for the last row: configuration fields that carry a
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+ name (`icon: "XLogo"`) are also searched, and in development `icon()` reads the
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+ symbols in the sprite and prints a one-off warning for a missing one:
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+
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+ ```
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+ [icon] missing from sprite: x-logo-regular — write the name as a literal or add
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+ it to the build/tasks/icons.mjs scan.
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+ ```
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+
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+ If you see this warning, either write the name as a constant, or add the relevant
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+ directory to the `icons.scan` list, or keep the name in a configuration field in
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+ the form `icon: "XLogo"`.
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+
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+ Names that cannot be found in Phosphor are warned about as a summary at the end
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+ of the build: `N icons missing → …`
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+
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+ ## Image optimisation
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+
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+ The build-time counterpart of the `next/image` optimizer. For the png/jpg files
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+ placed by hand under `public/`, it produces webp at a few widths and writes them
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+ to the `.jskelet/images.json` manifest. `image()` looks at that manifest and adds
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+ `srcset` plus intrinsic `width`/`height`; the calling side changes nothing
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+ ([04-rendering.md](./04-rendering.md)).
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+
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+ - The outputs land hashed under `public/assets/img/`, which means they fall
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+ within the scope of the `immutable` cache and precompression.
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+ - **The source files stay where they are:** an image not in the manifest is
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+ always served as the original.
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+ - The `assets` and `fonts` directories are always skipped; additional ones with
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+ `images.skip`.
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+ - The widths are used with the ones larger than the source dropped, and the
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+ source's own width (at most 1920) always makes it into the list. Above 1920 is
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+ wasteful even on retina screens.
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+ - The variant hash is derived from the **source + the width**: the same content
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+ gives the same file name on every build, so the `immutable` cache does not go
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+ stale.
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+ - The encoder signature is written into the manifest (`webp-q78-e4`). When the
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+ quality setting changes, the signature changes with it and every image is
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+ re-encoded; otherwise outputs produced with the old setting would silently
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+ remain.
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+ - If the source has not changed and the outputs are still in place, nothing is
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+ re-encoded. In a large `public/` directory this brings the build time down from
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+ minutes to seconds.
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+ - A single corrupt/unreadable image does not bring the build down: a warning is
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+ printed and, because it is not in the manifest, the original file continues to
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+ be served.
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+ - Old outputs that no longer appear in the manifest are deleted.
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+
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+ This step requires `sharp`. If it is not installed the step is silently skipped
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+ and `image()` falls back to the original file. It never runs on a watch pass.
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+
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+ ## Precompress
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+
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+ Produces brotli (quality 11) and gzip (level 9) copies of the built assets:
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+ `app.<hash>.css.br`, `app.<hash>.css.gz`, …
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+
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+ - Only `public/assets/` is covered: the files there are hashed and `immutable`,
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+ meaning their contents never change and recompressing them on every request is
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+ wasted CPU. Compressing once at build time with quality 11 both zeroes out the
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+ server load and gives a ratio you could never afford at runtime (as against
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+ quality 5 at request time).
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+ - Files placed by hand under `public/` are left to runtime compression, because
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+ they are small and requested rarely.
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+ - Compressed extensions: `.css`, `.js`, `.mjs`, `.svg`, `.json`, `.xml`,
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+ `.txt`, `.map`. Already-compressed formats (woff2, png, jpg, webp) are skipped.
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+ - Files under 1 KB are skipped: the gain does not cover the header cost.
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+ - `.br`/`.gz` copies left over from the previous pass are deleted first, so they
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+ cannot go stale.
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+ - It does not run in watch mode: quality-11 brotli on every change is slow.
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+
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+ These files are served by the `staticPrecompressed` middleware; if there is no
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+ copy, the request is handed over to `express.static`
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+ ([02-architecture.md](./02-architecture.md)).
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+
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+ ## Optional peer dependencies
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+
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+ | Package | The step that needs it | What happens without it |
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+ | --- | --- | --- |
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+ | `postcss` | CSS | The CSS step **throws** (a required import) |
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+ | `@tailwindcss/postcss` | CSS | The CSS step **throws** |
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+ | `tailwindcss` | CSS (peer) | Tailwind directives cannot be resolved |
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+ | `lightningcss` | CSS minification | Tailwind's output is used, a few kB bigger |
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+ | `sharp` | Image optimisation | The step is skipped; `image()` uses the original |
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+ | `@phosphor-icons/core` | Icon sprite | The step is skipped; `icon()` produces an empty `<use>` |
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+
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+ If you are not going to use CSS, simply never create the `paths.styles` file: the
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+ step is skipped with a warning and postcss is not needed.
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+
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+ The packages are resolved from the **application's** `node_modules`, not the
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+ framework's own. If the framework is installed via a `file:` or workspace link,
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+ its source files run in their own directory and a plain `import "postcss"` looks
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+ at the framework's tree — not yours. That is why resolution is started from the
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+ application root.
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+
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+ ## Suggested `.gitignore`
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+
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+ ```
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+ node_modules/
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+ .jskelet/
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+ public/assets/
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+ .env
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+ ```
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+
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+ `public/fonts/` **should be committed** (so the build does not depend on the
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+ network), `public/assets/` should not be (it is regenerated on every build).
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+
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+ ## `jskelet start` and a missing build
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+
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+ `jskelet start` first looks at the `.jskelet/manifest.json` file; if it is
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+ missing, it runs the build itself. In a Docker image the build has already
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+ happened so this is a no-op; the point is that someone running `npm start`
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+ directly does not end up facing an unstyled page.
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+
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+ ## Diagnostics: common situations
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+
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+ - **No styles at all.** The build has not run (`hasAsset('app.css')` is false) or
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+ the `paths.styles` file does not exist. Check the `CSS` line in the build
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+ output.
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+ - **Some Tailwind classes do not work.** They were written in a directory whose
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+ `@source` directive is missing.
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+ - **An icon looks empty.** That symbol is not in the sprite; in dev, look for the
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+ `[icon] missing from sprite` warning.
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+ - **The islands never open.** `main.js` is not in the manifest (the entry
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+ directory is empty or the build was skipped) or there is a build error.
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+ - **The page suddenly went unstyled in dev.** The manifest and the file on disk
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+ have diverged; restarting `jskelet dev` is enough.
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+
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+ ## What's next
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+
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+ - The watch flow and CSS hot-swap: [09-dev-tools.md](./09-dev-tools.md)
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+ - Prod build + start and Docker: [10-deployment.md](./10-deployment.md)
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+ - Using `entries` and the island bundle: [05-islands.md](./05-islands.md)
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+ # 09 — Development tools
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+
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+ This document explains what `jskelet dev` does and why it does it that way: how
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+ the two child processes are managed, the shape of the terminal output, the
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+ watched directories and the reason a custom watcher was written instead of using
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+ `node --watch`, the distinction between CSS hot-swap and a full reload, the
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+ devtools overlay opened with `Alt+D`, the detailed report page, and the dev gate
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+ built on `DEV_TOKEN`. The build steps themselves are in
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+ [08-build.md](./08-build.md).
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+
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+ ## The `jskelet dev` flow
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+
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+ The command manages two long-lived child processes in a single terminal:
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+
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+ ```
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+ jskelet dev
17
+ ├─ build watch node src/build/build.mjs --watch
18
+ └─ server node [--env-file=.env] --import <register.mjs> src/start.mjs
19
+ ```
20
+
21
+ `NODE_ENV=development` is assigned here in a platform-independent way — no
22
+ `cross-env` needed. The child processes also receive `JSKELET_CHILD=1`
23
+ (suppresses the build banner) and, if a TTY is present, `JSKELET_COLOR=1`
24
+ (forces color on piped output).
25
+
26
+ Startup order: banner → build steps → server ready → `Ready` summary. The
27
+ summary is printed once both the build and the server are ready; otherwise it
28
+ got buried among the build lines arriving afterwards.
29
+
30
+ The server signals readiness with a single line inside `startServer`:
31
+
32
+ ```
33
+ jskelet → http://localhost:3000 (development)
34
+ ```
35
+
36
+ The shape of this line is a contract; the dev script parses it and prints the
37
+ summary line accordingly.
38
+
39
+ ### The shape of the terminal output
40
+
41
+ Child process output does not stream through as-is. There are two regions and
42
+ they never mix:
43
+
44
+ 1. **Startup:** banner, aligned build lines, `Ready` summary.
45
+ 2. **Runtime:** timestamped, single-line events (HTTP requests, CSS rebuild,
46
+ server restart).
47
+
48
+ Error stacks are turned into a framed box: because stack lines arrive in
49
+ fragments, they are collected after a short silence (60 ms), the error name and
50
+ message are parsed, the first three frames are shown, and the project root is
51
+ shortened to `.`. When you are developing your own framework, not losing the
52
+ error in the stream is the detail that genuinely makes a difference.
53
+
54
+ Color carries meaning: `✓` green, `✖` red, `⚠` yellow, `↻` cyan; durations and
55
+ paths gray. No decorative color is used. If `NO_COLOR` is set, no color is used
56
+ at all.
57
+
58
+ `Ctrl+C` (SIGINT/SIGTERM) shuts down all child processes. If a child exits with
59
+ a non-zero code (other than an expected restart), an error is printed and the
60
+ dev process exits too.
61
+
62
+ ## Watch directories
63
+
64
+ Server restarts are managed by the framework's own watcher.
65
+
66
+ ```js
67
+ WATCH_DIRS = [
68
+ config.dirs.routes,
69
+ config.dirs.views,
70
+ <root>/lib,
71
+ ...config.watch, // jskelet.config.mjs → watch
72
+ ]
73
+ ```
74
+
75
+ The `jskelet.config.mjs` file itself is watched as well: when the config
76
+ changes, both the server and the build must come up with the new settings.
77
+
78
+ Watched extensions: `.js`, `.mjs`, `.json`, `.ejs`.
79
+
80
+ `views` is watched too, because most components live in
81
+ `views/components/**.js` and, since those modules are imported into the server
82
+ once, changes made without a restart never reached the browser (that "I edited
83
+ the template and nothing changed" feeling comes from here).
84
+
85
+ `client/` and `styles/` are **not** in this list: esbuild and the CSS watchers
86
+ handle them on their own ([08-build.md](./08-build.md)).
87
+
88
+ If a directory cannot be watched, a warning is printed and no automatic restart
89
+ happens for that directory; everything else keeps working.
90
+
91
+ ### Why `node --watch` was not used
92
+
93
+ Even when given `--watch-path`, Node watched the project root in this setup.
94
+ Whenever build output (`public/assets`, `manifest.json`) or the dev tooling log
95
+ was written, the server restarted for nothing — in fact a self-feeding loop was
96
+ set up: restart → startup warning → write → restart.
97
+
98
+ The custom watcher does three things:
99
+
100
+ 1. **Watches only server sources.**
101
+ 2. **Coalesces changes** (250 ms) and reports which files changed.
102
+ 3. **Filters out phantom events.** On Windows, `fs.watch` can emit events for a
103
+ file's neighbors when it is written; without comparing `mtime`, a single save
104
+ turned into two restarts. Current timestamps are read up front at startup, so
105
+ the first phantom event is filtered out as well.
106
+
107
+ The restart line shows the changed file, or how many changed:
108
+
109
+ ```
110
+ 21:04:12 ↻ server restarting… routes/10-pages.mjs
111
+ 21:04:12 server restarted 412ms
112
+ ```
113
+
114
+ If `JSKELET_VERBOSE=1` is set, all files are listed when more than one changed.
115
+
116
+ ## CSS hot-swap and full reload
117
+
118
+ The dev server watches `.jskelet/manifest.json` and broadcasts events to the
119
+ browser over an SSE channel (`<devBasePath>/events`). Since the manifest is
120
+ rewritten on every build round, change detection is done through the manifest.
121
+
122
+ | What changed | Behavior |
123
+ | --- | --- |
124
+ | Only `app.css` | **CSS hot-swap:** the stylesheet is swapped, the page is not reloaded. State and scroll position are preserved. |
125
+ | `main.js`, the sprite, another asset, or more than one key | **Full reload** |
126
+
127
+ In both cases the HTML cache is cleared first: the stored HTML carries the old
128
+ hashed asset URLs and, if not cleared, the page keeps asking for a deleted file.
129
+
130
+ Manifest events are coalesced over 120 ms. If watching is not supported, live
131
+ reload is disabled and everything else keeps working.
132
+
133
+ When the server restarts, the overlay figures it out from the **boot id**: every
134
+ process broadcasts a unique `boot` value, the overlay sees the change, shows the
135
+ "restarted" note and does not reset its own state.
136
+
137
+ ## Devtools overlay
138
+
139
+ A floating bubble in the bottom right; opened with `Alt+D`, closed with `Esc` or
140
+ by clicking the backdrop. It is only emitted by the layout when
141
+ `NODE_ENV=development`:
142
+
143
+ ```ejs
144
+ <% if (devtools) { %>
145
+ <script type="module" src="<%= devBasePath %>/overlay.js"></script>
146
+ <% } %>
147
+ ```
148
+
149
+ The overlay file is **not part of the build.** The server serves it raw from the
150
+ framework package; that is why there is no bundler involved, it works as a
151
+ single file, and it adds nothing to the production output. The entire UI lives
152
+ inside a shadow DOM and does not mix with the page's CSS.
153
+
154
+ What it shows:
155
+
156
+ - **Errors:** browser-side JS errors, resource loading errors
157
+ (`img`/`script`/`link`), and the server's `console.error` / `console.warn`
158
+ output. On the server side `console` is wrapped so warnings do not get lost in
159
+ the terminal.
160
+ - **Requests:** the method, path, status, duration and `X-JSkelet-Cache` value
161
+ of every HTML request. The same lines are printed to the terminal too.
162
+ - **Web Vitals:** TTFB, FCP, LCP, CLS, INP, DCL, load, long task count and
163
+ blocking time.
164
+ - **Prewarm:** the progress of the warming round; it can be triggered manually
165
+ from the panel, and individual paths can be retried.
166
+ - **Process:** pid, Node version, uptime, RSS and heap usage.
167
+ - **Version:** the installed JSkelet version compared against the `latest` tag
168
+ on npm. When a newer release exists, the **Server** tab grows an `update` chip
169
+ and a line that copies the upgrade command. The lookup runs once, 1.5 seconds
170
+ after boot, is cached for six hours in `os.tmpdir()` and is skipped silently
171
+ when the registry is unreachable. Set `JSKELET_VERSION_CHECK=0` to disable it.
172
+
173
+ Warming requests (`user-agent: jskelet-prewarm`) are filtered out of both the
174
+ terminal and the request list: hundreds of requests should not flood the view.
175
+ Progress appears in the badge next to the bubble.
176
+
177
+ ### Why state is written to `os.tmpdir()`
178
+
179
+ If request and error records lived in process memory, history would be erased on
180
+ every restart and the overlay would come up empty. So the records are carried
181
+ across restarts in a file.
182
+
183
+ The file is **not written into the project tree**: every write triggered the
184
+ watcher and restarted the server, which set up a self-feeding loop (restart →
185
+ startup warning → write → restart). Instead, the file is written to
186
+ `os.tmpdir()/jskelet-devtools-<hash of the project root>.json`; thanks to the
187
+ hash, multiple JSkelet projects on the same machine do not overwrite each
188
+ other's records.
189
+
190
+ The write happens after 300 ms of silence rather than on every request, and its
191
+ failure does not stop the dev flow. At most 50 requests and 50 errors are kept.
192
+
193
+ The panel's open/closed state, its active tab and the browser error log are kept
194
+ in tab memory (`sessionStorage`), so after a reload the panel comes back with
195
+ the same tab.
196
+
197
+ ## Report page
198
+
199
+ The bubble shows the current state; the report page produces a view of the whole
200
+ site. The address:
201
+
202
+ ```
203
+ http://localhost:3000/__jskelet/dev/report
204
+ ```
205
+
206
+ (Or wherever `brand.devBasePath` points, if you changed it.)
207
+
208
+ Its contents:
209
+
210
+ - **Pages:** the Web Vitals measurements of every visited page, resource count
211
+ and total bytes (broken down by type), island status (how many are ready, and
212
+ their names), API calls made in the browser, and the size/duration/cache
213
+ status of the SSR output. Pages that were never visited but were warmed are
214
+ listed too: the SSR side is known, the client measurements stay empty.
215
+ - **Server API calls:** outbound `fetch` calls made during SSR — URL, host,
216
+ method, status, duration, bytes. `globalThis.fetch` is only wrapped in
217
+ development; the production path is left untouched. Requests to our own server
218
+ (warming, health check) do not count as API calls.
219
+ - **Build output:** the raw/gzip/brotli size of every asset in the manifest, and
220
+ chunk analysis from esbuild's metafile — the size of each output, which
221
+ sources it is made of, which chunks it imports. Sources are reduced to
222
+ readable groups (package name or parent folder), so the question "which
223
+ library accounts for 40 kB of this chunk" can be answered.
224
+ - **HTML cache:** entry count and a dump (key, bytes, status, whether it is
225
+ stale, how many seconds until it expires, which encodings are stored).
226
+ - **Prewarm:** the full result of the last round.
227
+ - **Request and error logs.**
228
+
229
+ Measurements live on the server, not in the browser tab; resetting is done from
230
+ the server as well. Size calculations are not repeated unless the file changed.
231
+
232
+ The report layer is only loaded in development and never enters the production
233
+ output.
234
+
235
+ ## Dev endpoints
236
+
237
+ Under `brand.devBasePath` (default `/__jskelet/dev`):
238
+
239
+ | Path | Method | Job |
240
+ | --- | --- | --- |
241
+ | `/overlay.js` | GET | The overlay script |
242
+ | `/logo.png` | GET | The overlay logo |
243
+ | `/events` | GET | SSE: live reload and CSS hot-swap events |
244
+ | `/stats` | GET | Current statistics (the overlay polls every 2 seconds) |
245
+ | `/report` | GET | The report page (HTML) |
246
+ | `/report.js` | GET | The report page's script |
247
+ | `/report/data` | GET | The report's single data source (JSON) |
248
+ | `/vitals` | POST | The measurement bundle sent by the overlay |
249
+ | `/report/clear` | POST | Resets page measurements and server API records |
250
+ | `/prewarm` | POST | Triggers warming manually. If the body has `paths`, only those paths; 409 if warming is already running. |
251
+ | `/clear` | POST | Resets the request and error logs |
252
+
253
+ All of these endpoints are mounted by `mountDevtools()` only when
254
+ `NODE_ENV=development`; thanks to the dynamic import, nothing is loaded into the
255
+ production process.
256
+
257
+ ## Dev gate — `DEV_TOKEN`
258
+
259
+ To hide an environment that is not public yet: while `DEV_TOKEN` is set,
260
+ **every** request without the token gets a 404.
261
+
262
+ ```bash
263
+ DEV_TOKEN=a-long-random-string npm start
264
+ ```
265
+
266
+ Access:
267
+
268
+ ```
269
+ https://staging.example.com/?dev_token=a-long-random-string
270
+ ```
271
+
272
+ Behavior:
273
+
274
+ - **404, not 403.** A 403 confirms the environment exists; a 404 acts as if it
275
+ never did.
276
+ - Once the token arrives as a query parameter, it is written to a cookie
277
+ (`Path=/`, `SameSite=Lax`, 14 days), so sharing the link is enough. The cookie
278
+ and parameter name is `brand.devTokenCookie` (default `dev_token`).
279
+ - The **exact** paths in the `devGateBypass` list are open under all conditions.
280
+ Default: `/api/healthcheck`, `/robots.txt`, `/sitemap.xml`,
281
+ `/site.webmanifest`, `/favicon.ico`. If your health check lives at a different
282
+ path, remember to add it to this list, otherwise your orchestrator will see a
283
+ 404.
284
+ - Without `DEV_TOKEN` the middleware is entirely disabled and costs nothing in
285
+ production.
286
+ - Since warming makes requests to its own server, it carries the token as a
287
+ cookie; without it every page gets a 404 and the cache never fills up
288
+ ([06-caching.md](./06-caching.md)).
289
+
290
+ In the middleware chain the gate sits after `headers` and **before**
291
+ `redirects`: an environment that is not public yet should not leak even its
292
+ redirect rules.
293
+
294
+ ## Differences between development and production
295
+
296
+ | Topic | Development | Production |
297
+ | --- | --- | --- |
298
+ | EJS template cache | Off | On |
299
+ | Manifest reading | On every request | Once |
300
+ | Image manifest | On every call | Once |
301
+ | Broken route module | Warn + skip | Throw |
302
+ | Devtools and report | Mounted | Never loaded |
303
+ | `globalThis.fetch` | Wrapped (measurement) | Untouched |
304
+ | Prewarm concurrency | 2 | 4 |
305
+ | Prewarm delay | 3000 ms | 500 ms |
306
+ | Missing icon warning | Emitted | Not emitted |
307
+ | Precompress | Does not run in watch | Runs |
308
+ | Image optimization | Does not run in watch | Runs |
309
+
310
+ ## What's next
311
+
312
+ - Details of the build steps: [08-build.md](./08-build.md)
313
+ - Going to production: [10-deployment.md](./10-deployment.md)
314
+ - Reading and clearing the cache: [06-caching.md](./06-caching.md)