jsgar 4.3.0 → 4.3.1
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/dist/gar.umd.js +4 -3
- package/gar.js +4 -3
- package/package.json +1 -1
package/dist/gar.umd.js
CHANGED
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@@ -123,6 +123,7 @@
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/**
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* Reset all connection-related state:
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* server/client topic/key mappings, counters, grace flags, and records.
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+
* Note: Clients must call this to safely reconnect before running start() on a separate thread
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*/
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clearConnectionState() {
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// Server assigned topic/key <-> name mappings
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@@ -155,9 +156,6 @@
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* @param {number} [openTimeout=20] - Connection timeout in seconds
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*/
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async connect(openTimeout = 20) {
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-
// Before attempting a new connection, clear any previous state
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-
this.clearConnectionState();
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-
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let scaledOpenTimeout = openTimeout * this.timeoutScale;
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while (this.running && !this.connected) {
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@@ -521,6 +519,9 @@
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* Start the client and send introduction message.
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*/
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start() {
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// Before attempting a new connection, clear any previous state
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this.clearConnectionState();
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+
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this.running = true;
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const introMsg = {
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message_type: 'Introduction',
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package/gar.js
CHANGED
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@@ -117,6 +117,7 @@ class GARClient {
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/**
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* Reset all connection-related state:
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* server/client topic/key mappings, counters, grace flags, and records.
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+
* Note: Clients must call this to safely reconnect before running start() on a separate thread
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*/
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clearConnectionState() {
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// Server assigned topic/key <-> name mappings
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@@ -149,9 +150,6 @@ class GARClient {
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* @param {number} [openTimeout=20] - Connection timeout in seconds
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*/
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async connect(openTimeout = 20) {
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-
// Before attempting a new connection, clear any previous state
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-
this.clearConnectionState();
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-
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let scaledOpenTimeout = openTimeout * this.timeoutScale;
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while (this.running && !this.connected) {
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@@ -515,6 +513,9 @@ class GARClient {
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* Start the client and send introduction message.
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*/
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start() {
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+
// Before attempting a new connection, clear any previous state
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this.clearConnectionState();
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+
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this.running = true;
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const introMsg = {
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message_type: 'Introduction',
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