jsbeeb 1.1.1

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (498) hide show
  1. package/.editorconfig +15 -0
  2. package/.git-blame-ignore-revs +3 -0
  3. package/.github/copilot-instructions.md +94 -0
  4. package/.github/workflows/claude-issue-triage.yml +105 -0
  5. package/.github/workflows/claude.yml +63 -0
  6. package/.github/workflows/release-please.yml +75 -0
  7. package/.github/workflows/test-and-deploy.yml +86 -0
  8. package/.gitmodules +6 -0
  9. package/.husky/pre-commit +1 -0
  10. package/.idea/codeStyleSettings.xml +9 -0
  11. package/.idea/codeStyles/Project.xml +62 -0
  12. package/.idea/codeStyles/codeStyleConfig.xml +5 -0
  13. package/.idea/compiler.xml +22 -0
  14. package/.idea/copyright/profiles_settings.xml +3 -0
  15. package/.idea/encodings.xml +6 -0
  16. package/.idea/inspectionProfiles/Project_Default.xml +7 -0
  17. package/.idea/jsLibraryMappings.xml +6 -0
  18. package/.idea/jsLinters/jshint.xml +85 -0
  19. package/.idea/jsLinters/jslint.xml +15 -0
  20. package/.idea/jsbeeb.iml +11 -0
  21. package/.idea/misc.xml +6 -0
  22. package/.idea/modules.xml +8 -0
  23. package/.idea/prettier.xml +7 -0
  24. package/.idea/runConfigurations/Debug.xml +5 -0
  25. package/.idea/scopes/scope_settings.xml +5 -0
  26. package/.idea/vcs.xml +8 -0
  27. package/.prettierignore +4 -0
  28. package/.prettierrc.json +1 -0
  29. package/.release-please-manifest.json +3 -0
  30. package/.vscode/launch.json +14 -0
  31. package/.vscode/settings.json +6 -0
  32. package/CHANGELOG.md +32 -0
  33. package/CLAUDE.md +136 -0
  34. package/COPYING +674 -0
  35. package/Dockerfile +22 -0
  36. package/Makefile +30 -0
  37. package/README.md +259 -0
  38. package/docker/nginx-default.conf +10 -0
  39. package/docs/pal-comb-filter-research.md +129 -0
  40. package/docs/pal-simulation-design.md +368 -0
  41. package/eslint.config.js +35 -0
  42. package/index.html +954 -0
  43. package/jsconfig.json +10 -0
  44. package/package.json +102 -0
  45. package/public/discs/README.Irq-Timing +3 -0
  46. package/public/discs/README.bcdtest +5 -0
  47. package/public/discs/README.elite +6 -0
  48. package/public/discs/README.eng_test +3 -0
  49. package/public/discs/README.protection +7 -0
  50. package/public/favicon.ico +0 -0
  51. package/public/images/botbar.png +0 -0
  52. package/public/images/cub-monitor.png +0 -0
  53. package/public/images/jsbeeb-example.png +0 -0
  54. package/public/images/placeholder.png +0 -0
  55. package/public/images/red-off-16.png +0 -0
  56. package/public/images/red-on-16.png +0 -0
  57. package/public/images/sb/CD-left.jpg +0 -0
  58. package/public/images/sb/CD-right.jpg +0 -0
  59. package/public/images/sidebar.png +0 -0
  60. package/public/images/tv.png +0 -0
  61. package/public/images/yellow-off-16.png +0 -0
  62. package/public/images/yellow-on-16.png +0 -0
  63. package/public/jsbeeb-icon.png +0 -0
  64. package/public/robots.txt +3 -0
  65. package/public/roms/ADFS1-53.rom +0 -0
  66. package/public/roms/BASIC.ROM +0 -0
  67. package/public/roms/README +4 -0
  68. package/public/roms/a01/BASIC1.rom +0 -0
  69. package/public/roms/ample.rom +0 -0
  70. package/public/roms/ats-3.0.rom +0 -0
  71. package/public/roms/b/DFS-0.9.rom +0 -0
  72. package/public/roms/b/DFS-1.2.rom +0 -0
  73. package/public/roms/b1770/dfs1770.rom +0 -0
  74. package/public/roms/b1770/zADFS.ROM +0 -0
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  76. package/public/roms/bp/zADFS.ROM +0 -0
  77. package/public/roms/bpos.rom +0 -0
  78. package/public/roms/compact/adfs210.rom +0 -0
  79. package/public/roms/compact/basic48.rom +0 -0
  80. package/public/roms/compact/basic486.rom +0 -0
  81. package/public/roms/compact/os51.rom +0 -0
  82. package/public/roms/compact/utils.rom +0 -0
  83. package/public/roms/deos.rom +0 -0
  84. package/public/roms/master/anfs-4.25.rom +0 -0
  85. package/public/roms/master/mos.txt +68819 -0
  86. package/public/roms/master/mos3.20 +0 -0
  87. package/public/roms/os.rom +0 -0
  88. package/public/roms/os01.rom +0 -0
  89. package/public/roms/tube/6502Tube.rom +0 -0
  90. package/public/roms/tube/ARMeval_100.rom +0 -0
  91. package/public/roms/tube/BIOS.ROM +0 -0
  92. package/public/roms/tube/ReCo6502ROM_816 +0 -0
  93. package/public/roms/tube/Z80_120.rom +0 -0
  94. package/public/roms/us/USBASIC.rom +0 -0
  95. package/public/roms/us/USDNFS.rom +0 -0
  96. package/public/roms/usmos.rom +0 -0
  97. package/public/sounds/disc525/motor.wav +0 -0
  98. package/public/sounds/disc525/motoroff.wav +0 -0
  99. package/public/sounds/disc525/motoron.wav +0 -0
  100. package/public/sounds/disc525/seek.wav +0 -0
  101. package/public/sounds/disc525/seek2.wav +0 -0
  102. package/public/sounds/disc525/seek3.wav +0 -0
  103. package/public/sounds/disc525/step.wav +0 -0
  104. package/public/teletext/txt0.dat +0 -0
  105. package/public/teletext/txt1.dat +0 -0
  106. package/public/teletext/txt2.dat +0 -0
  107. package/public/teletext/txt3.dat +0 -0
  108. package/release-please-config.json +13 -0
  109. package/run-container.sh +92 -0
  110. package/src/6502.js +1347 -0
  111. package/src/6502.opcodes.js +1411 -0
  112. package/src/acia.js +261 -0
  113. package/src/adc.js +149 -0
  114. package/src/analogue-source.js +21 -0
  115. package/src/app/app.js +175 -0
  116. package/src/app/electron.js +20 -0
  117. package/src/app/preload.js +8 -0
  118. package/src/app-bench.js +33 -0
  119. package/src/basic/multiline-tetris +9 -0
  120. package/src/basic-tokenise.js +104 -0
  121. package/src/canvas.js +177 -0
  122. package/src/cmos.js +141 -0
  123. package/src/config.js +165 -0
  124. package/src/ddnoise.js +138 -0
  125. package/src/disc-drive.js +371 -0
  126. package/src/disc-hfe.js +396 -0
  127. package/src/disc.js +997 -0
  128. package/src/econet/L3FS.dat +0 -0
  129. package/src/econet/scsi.dat +0 -0
  130. package/src/econet.js +714 -0
  131. package/src/fake6502.js +32 -0
  132. package/src/fdc.js +248 -0
  133. package/src/filestore.js +666 -0
  134. package/src/gamepad-source.js +59 -0
  135. package/src/gamepads.js +268 -0
  136. package/src/google-drive.js +160 -0
  137. package/src/intel-fdc.js +1717 -0
  138. package/src/jsbeeb.css +363 -0
  139. package/src/keyboard.js +411 -0
  140. package/src/lib/README +1 -0
  141. package/src/lib/webgl-debug.js +911 -0
  142. package/src/main.js +1759 -0
  143. package/src/microphone-input.js +149 -0
  144. package/src/models.js +200 -0
  145. package/src/mouse-joystick-source.js +107 -0
  146. package/src/music5000-worklet.js +43 -0
  147. package/src/music5000.js +207 -0
  148. package/src/scheduler.js +148 -0
  149. package/src/serial.js +31 -0
  150. package/src/soundchip.js +314 -0
  151. package/src/sth.js +59 -0
  152. package/src/tapes.js +265 -0
  153. package/src/teletext.js +348 -0
  154. package/src/teletext_adaptor.js +172 -0
  155. package/src/teletext_data.js +1064 -0
  156. package/src/touchscreen.js +86 -0
  157. package/src/tube.js +349 -0
  158. package/src/url-params.js +256 -0
  159. package/src/utils.js +1090 -0
  160. package/src/via.js +702 -0
  161. package/src/video-filters/pal-composite.js +94 -0
  162. package/src/video-filters/passthrough-filter.js +70 -0
  163. package/src/video-filters/shaders/pal-composite.frag.glsl +147 -0
  164. package/src/video-filters/shaders/pal-composite.vert.glsl +8 -0
  165. package/src/video-filters/shaders/passthrough.frag.glsl +6 -0
  166. package/src/video-filters/shaders/passthrough.vert.glsl +7 -0
  167. package/src/video.js +794 -0
  168. package/src/wd-fdc.js +1344 -0
  169. package/src/web/audio-handler.js +146 -0
  170. package/src/web/audio-renderer.js +115 -0
  171. package/src/web/debug.js +529 -0
  172. package/tests/integration/RmwX.asm +47 -0
  173. package/tests/integration/TestInstructionsSource +27 -0
  174. package/tests/integration/TestTimingsResults +27 -0
  175. package/tests/integration/TestTimingsSource +61 -0
  176. package/tests/integration/bcd.js +23 -0
  177. package/tests/integration/dormann.js +101 -0
  178. package/tests/integration/dp111timing.js +42 -0
  179. package/tests/integration/ensure-submodules.js +25 -0
  180. package/tests/integration/nops.bas +119 -0
  181. package/tests/integration/nops.js +24 -0
  182. package/tests/integration/protection.js +26 -0
  183. package/tests/integration/rmw.js +69 -0
  184. package/tests/integration/teletext/expected_bug_469.png +0 -0
  185. package/tests/integration/teletext/expected_flash_0.png +0 -0
  186. package/tests/integration/teletext/expected_flash_1.png +0 -0
  187. package/tests/integration/teletext/expected_hoglet_held_char.png +0 -0
  188. package/tests/integration/teletext/expected_reveal_flash_0.png +0 -0
  189. package/tests/integration/teletext/expected_reveal_flash_1.png +0 -0
  190. package/tests/integration/teletext.js +126 -0
  191. package/tests/integration/timings.js +56 -0
  192. package/tests/integration/via.js +1125 -0
  193. package/tests/suite/README.md +7 -0
  194. package/tests/suite/Test Suite 2.15.txt +373 -0
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  457. package/tests/suite/bin/txan +0 -0
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  460. package/tests/suite/cbm-hackers-post.html +178 -0
  461. package/tests/suite/cbm-hackers-post.md +78 -0
  462. package/tests/test-machine.js +288 -0
  463. package/tests/test-suite.js +147 -0
  464. package/tests/test.css +7 -0
  465. package/tests/unit/gzip/test-1 +0 -0
  466. package/tests/unit/gzip/test-1.gz +0 -0
  467. package/tests/unit/gzip/test-2 +0 -0
  468. package/tests/unit/gzip/test-2.gz +0 -0
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  473. package/tests/unit/test-adc.js +307 -0
  474. package/tests/unit/test-bcd.js +30 -0
  475. package/tests/unit/test-cmos.js +266 -0
  476. package/tests/unit/test-disc-drive.js +85 -0
  477. package/tests/unit/test-disc-hfe.js +347 -0
  478. package/tests/unit/test-disc.js +232 -0
  479. package/tests/unit/test-fifo.js +35 -0
  480. package/tests/unit/test-gamepad-source.js +67 -0
  481. package/tests/unit/test-gzip.js +22 -0
  482. package/tests/unit/test-intel-fdc.js +93 -0
  483. package/tests/unit/test-keyboard.js +410 -0
  484. package/tests/unit/test-mouse-joystick-source.js +128 -0
  485. package/tests/unit/test-scheduler.js +190 -0
  486. package/tests/unit/test-serial.js +154 -0
  487. package/tests/unit/test-teletext-adaptor.js +359 -0
  488. package/tests/unit/test-tokenise.js +65 -0
  489. package/tests/unit/test-url-params.js +398 -0
  490. package/tests/unit/test-utils.js +276 -0
  491. package/tests/unit/test-video.js +498 -0
  492. package/tests/unit/test-zip.js +56 -0
  493. package/tests/unit/zip/test-mixed.zip +0 -0
  494. package/tests/unit/zip/test-rom.zip +0 -0
  495. package/tests/unit/zip/test-ssd.zip +0 -0
  496. package/tools/fir-generator.js +80 -0
  497. package/tools/vite-plugin-fir-shader.js +131 -0
  498. package/vite.config.js +34 -0
@@ -0,0 +1,148 @@
1
+ const MaxHeadroom = 0xffffffff;
2
+
3
+ export class Scheduler {
4
+ static get MaxHeadroom() {
5
+ return MaxHeadroom;
6
+ }
7
+
8
+ constructor() {
9
+ /** @type {ScheduledTask|null} */
10
+ this.scheduled = null;
11
+ this.epoch = 0;
12
+ }
13
+
14
+ /**
15
+ * Schedule a task to run after a delay.
16
+ * @param {ScheduledTask} task
17
+ * @param {number} delay
18
+ */
19
+ schedule(task, delay) {
20
+ if (task.scheduler !== this) {
21
+ throw new Error("Wrong scheduler for task, or non-task");
22
+ }
23
+ if (task.scheduled()) {
24
+ throw new Error("Task is already scheduled");
25
+ }
26
+
27
+ const expireEpoch = delay + this.epoch;
28
+ task.expireEpoch = expireEpoch;
29
+ task._scheduled = true;
30
+
31
+ let before = this.scheduled;
32
+ let prev = null;
33
+ while (before && before.expireEpoch <= expireEpoch) {
34
+ prev = before;
35
+ before = before.next;
36
+ }
37
+ task.next = before;
38
+ task.prev = prev;
39
+ if (task.next) task.next.prev = task;
40
+ if (task.prev) {
41
+ task.prev.next = task;
42
+ } else {
43
+ this.scheduled = task;
44
+ }
45
+ }
46
+
47
+ /**
48
+ * Cancel a task.
49
+ * @param {ScheduledTask} task
50
+ */
51
+ cancel(task) {
52
+ if (!task.scheduled()) return;
53
+ if (!task.prev) {
54
+ // First element, we need to update the head element.
55
+ this.scheduled = task.next;
56
+ } else {
57
+ task.prev.next = task.next;
58
+ }
59
+ if (task.next) {
60
+ task.next.prev = task.prev;
61
+ }
62
+ task.next = task.prev = null;
63
+ task._scheduled = false;
64
+ }
65
+
66
+ /**
67
+ * Run all tasks that are due in the next ticks.
68
+ * @param {number} ticks number of cycles to run
69
+ */
70
+ polltime(ticks) {
71
+ const targetEpoch = this.epoch + ticks;
72
+ while (this.scheduled && this.scheduled.expireEpoch <= targetEpoch) {
73
+ const head = this.scheduled;
74
+ this.epoch = head.expireEpoch;
75
+ head.cancel(); // cancel first
76
+ head.onExpire(); // expiry may reschedule
77
+ }
78
+ this.epoch = targetEpoch;
79
+ }
80
+
81
+ /**
82
+ * The minimum number of cycles that can be run without needing to polltime.
83
+ * @returns {number} number of cycles
84
+ */
85
+ headroom() {
86
+ if (this.scheduled === null) return MaxHeadroom;
87
+ return this.scheduled.expireEpoch - this.epoch;
88
+ }
89
+
90
+ /**
91
+ * Create a new task.
92
+ * @param {function(): void} onExpire function to call when the task expires
93
+ * @returns {ScheduledTask} a handle to the new task
94
+ */
95
+ newTask(onExpire) {
96
+ return new ScheduledTask(this, onExpire);
97
+ }
98
+ }
99
+
100
+ class ScheduledTask {
101
+ /**
102
+ * @param {Scheduler} scheduler
103
+ * @param {function(): void} onExpire
104
+ */
105
+ constructor(scheduler, onExpire) {
106
+ this.scheduler = scheduler;
107
+ this.prev = null;
108
+ this.next = null;
109
+ this.expireEpoch = 0;
110
+ this.onExpire = onExpire;
111
+ this._scheduled = false;
112
+ }
113
+
114
+ scheduled() {
115
+ return this._scheduled;
116
+ }
117
+
118
+ /**
119
+ * @param {number} delay
120
+ */
121
+ schedule(delay) {
122
+ this.scheduler.schedule(this, delay);
123
+ }
124
+
125
+ /**
126
+ * @param {number} delay
127
+ */
128
+ reschedule(delay) {
129
+ this.scheduler.cancel(this);
130
+ this.scheduler.schedule(this, delay);
131
+ }
132
+
133
+ cancel() {
134
+ this.scheduler.cancel(this);
135
+ }
136
+
137
+ /**
138
+ * @param {boolean} state
139
+ * @param {number} delay
140
+ */
141
+ ensureScheduled(state, delay) {
142
+ if (state) {
143
+ if (!this.scheduled()) this.schedule(delay);
144
+ } else {
145
+ this.cancel();
146
+ }
147
+ }
148
+ }
package/src/serial.js ADDED
@@ -0,0 +1,31 @@
1
+ "use strict";
2
+
3
+ const table = [19200, 9600, 4800, 2400, 1200, 300, 150, 75];
4
+
5
+ export class Serial {
6
+ constructor(acia) {
7
+ this.acia = acia;
8
+ this.reset();
9
+ }
10
+
11
+ reset() {
12
+ this.reg = 0;
13
+ this.transmitRate = 0;
14
+ this.receiveRate = 0;
15
+ }
16
+
17
+ write(addr, val) {
18
+ val &= 0xff;
19
+ this.reg = val;
20
+ this.transmitRate = val & 0x07;
21
+ this.receiveRate = (val >>> 3) & 0x07;
22
+ this.acia.setSerialReceive(table[this.receiveRate]);
23
+ this.acia.setMotor(!!(val & 0x80));
24
+ this.acia.selectRs423(!!(val & 0x40));
25
+ }
26
+
27
+ read() {
28
+ this.write(0, 0xfe);
29
+ return 0;
30
+ }
31
+ }
@@ -0,0 +1,314 @@
1
+ const volumeTable = new Float32Array(16);
2
+ (() => {
3
+ let f = 1.0;
4
+ for (let i = 0; i < 15; ++i) {
5
+ volumeTable[i] = f / 4; // Bakes in the per channel volume
6
+ f *= Math.pow(10, -0.1);
7
+ }
8
+ volumeTable[15] = 0;
9
+ })();
10
+
11
+ function makeSineTable(attenuation) {
12
+ const sineTable = new Float32Array(8192);
13
+ for (let i = 0; i < sineTable.length; ++i) {
14
+ sineTable[i] = Math.sin((2 * Math.PI * i) / sineTable.length) * attenuation;
15
+ }
16
+ return sineTable;
17
+ }
18
+
19
+ export class SoundChip {
20
+ constructor(onBuffer) {
21
+ this._onBuffer = onBuffer;
22
+ // 4MHz input signal. Internal divide-by-8
23
+ this.soundchipFreq = 4000000.0 / 8;
24
+ const sampleRate = this.soundchipFreq;
25
+ // Square wave changes every time a counter hits zero: A full wave needs to be 2x counter zeros.
26
+ this.waveDecrementPerSecond = this.soundchipFreq / 2;
27
+ // Each sample in the buffer represents (1/sampleRate) time, so each time
28
+ // we generate a sample, we need to decrement the counters by this amount:
29
+ this.sampleDecrement = this.waveDecrementPerSecond / sampleRate;
30
+ // How many samples are generated per CPU cycle.
31
+ this.samplesPerCycle = sampleRate / 2000000;
32
+ this.minCyclesWELow = 14; // Somewhat empirically derived; Repton 2 has only 14 cycles between WE low and WE high (@0x2caa)
33
+
34
+ this.registers = new Uint16Array(4);
35
+ this.counter = new Float32Array(4);
36
+ this.outputBit = [false, false, false, false];
37
+ this.volume = new Float32Array(4);
38
+ this.generators = [
39
+ this.toneChannel.bind(this),
40
+ this.toneChannel.bind(this),
41
+ this.toneChannel.bind(this),
42
+ this.noiseChannel.bind(this),
43
+ this.sineChannel.bind(this),
44
+ ];
45
+
46
+ this.sineTable = makeSineTable(1 / this.generators.length);
47
+ this.sineStep = 0;
48
+ this.sineOn = false;
49
+ this.sineTime = 0;
50
+
51
+ this.lfsr = 0;
52
+ this.shiftLfsr = this.shiftLfsrWhiteNoise.bind(this);
53
+
54
+ this.enabled = true;
55
+ this.scheduler = { epoch: 0 };
56
+ this.lastRunEpoch = 0;
57
+ this.activeTask = null;
58
+
59
+ this.residual = 0;
60
+ this.position = 0;
61
+ this.buffer = new Float32Array(512);
62
+
63
+ this.latchedRegister = 0;
64
+ this.slowDataBus = 0;
65
+ this.active = false;
66
+
67
+ this.toneGenerator = {
68
+ mute: () => {
69
+ this.catchUp();
70
+ this.sineOn = false;
71
+ },
72
+ tone: (freq) => {
73
+ this.catchUp();
74
+ this.sineOn = true;
75
+ this.sineStep = (freq / sampleRate) * this.sineTable.length;
76
+ },
77
+ };
78
+ }
79
+
80
+ sineChannel(channel, out, offset, length) {
81
+ if (!this.sineOn) return;
82
+
83
+ for (let i = 0; i < length; ++i) {
84
+ out[i + offset] += this.sineTable[this.sineTime & (this.sineTable.length - 1)];
85
+ this.sineTime += this.sineStep;
86
+ }
87
+ while (this.sineTime > this.sineTable.length) this.sineTime -= this.sineTable.length;
88
+ }
89
+
90
+ _doChannelStep(channel, addAmount) {
91
+ const newValue = this.counter[channel] - this.sampleDecrement;
92
+ if (newValue < 0) {
93
+ this.counter[channel] = Math.max(0, newValue + addAmount);
94
+ this.outputBit[channel] = !this.outputBit[channel];
95
+ return this.outputBit[channel];
96
+ } else {
97
+ this.counter[channel] = newValue;
98
+ return false;
99
+ }
100
+ }
101
+
102
+ toneChannel(channel, out, offset, length) {
103
+ const reg = this.registers[channel] === 0 ? 1024 : this.registers[channel];
104
+ const vol = this.volume[channel];
105
+ for (let i = 0; i < length; ++i) {
106
+ this._doChannelStep(channel, reg);
107
+ out[i + offset] += this.outputBit[channel] * vol;
108
+ }
109
+ }
110
+
111
+ shiftLfsrWhiteNoise() {
112
+ const bit = (this.lfsr & 1) ^ ((this.lfsr & (1 << 1)) >>> 1);
113
+ this.lfsr = (this.lfsr >>> 1) | (bit << 14);
114
+ }
115
+
116
+ shiftLfsrPeriodicNoise() {
117
+ this.lfsr >>= 1;
118
+ if (this.lfsr === 0) this.lfsr = 1 << 14;
119
+ }
120
+
121
+ noisePoked() {
122
+ this.shiftLfsr =
123
+ this.registers[3] & 4 ? this.shiftLfsrWhiteNoise.bind(this) : this.shiftLfsrPeriodicNoise.bind(this);
124
+ this.lfsr = 1 << 14;
125
+ }
126
+
127
+ addFor(channel) {
128
+ channel = channel | 0;
129
+ switch (this.registers[channel] & 3) {
130
+ case 0:
131
+ return 0x10;
132
+ case 1:
133
+ return 0x20;
134
+ case 2:
135
+ return 0x40;
136
+ case 3:
137
+ return this.registers[channel - 1];
138
+ }
139
+ }
140
+
141
+ noiseChannel(channel, out, offset, length) {
142
+ const add = this.addFor(channel),
143
+ vol = this.volume[channel];
144
+ for (let i = 0; i < length; ++i) {
145
+ if (this._doChannelStep(channel, add)) this.shiftLfsr();
146
+ out[i + offset] += (this.lfsr & 1) * vol;
147
+ }
148
+ }
149
+
150
+ debugPokeAll(c0, v0, c1, v1, c2, v2, c3, v3) {
151
+ this.catchUp();
152
+ this.registers[0] = c0 & 0xffffff;
153
+ this.registers[1] = c1 & 0xffffff;
154
+ this.registers[2] = c2 & 0xffffff;
155
+ this.registers[3] = c3 & 0xffffff;
156
+ this.volume[0] = volumeTable[v0];
157
+ this.volume[1] = volumeTable[v1];
158
+ this.volume[2] = volumeTable[v2];
159
+ this.volume[3] = volumeTable[v3];
160
+ this.noisePoked();
161
+ }
162
+
163
+ generate(out, offset, length) {
164
+ offset = offset | 0;
165
+ length = length | 0;
166
+ for (let i = 0; i < length; ++i) {
167
+ out[i + offset] = 0.0;
168
+ }
169
+ if (!this.enabled) return;
170
+ for (let i = 0; i < this.generators.length; ++i) {
171
+ this.generators[i](i, out, offset, length);
172
+ }
173
+ }
174
+
175
+ catchUp() {
176
+ const cyclesPending = this.scheduler.epoch - this.lastRunEpoch;
177
+ if (cyclesPending > 0) this.advance(cyclesPending);
178
+ this.lastRunEpoch = this.scheduler.epoch;
179
+ }
180
+
181
+ setScheduler(scheduler_) {
182
+ this.scheduler = scheduler_;
183
+ this.lastRunEpoch = this.scheduler.epoch;
184
+ this.activeTask = this.scheduler.newTask(() => {
185
+ if (this.active) this.poke(this.slowDataBus);
186
+ });
187
+ }
188
+
189
+ render(out, offset, length) {
190
+ this.catchUp();
191
+ const fromBuffer = this.position > length ? length : this.position;
192
+ for (let i = 0; i < fromBuffer; ++i) {
193
+ out[offset + i] = this.buffer[i];
194
+ }
195
+ offset += fromBuffer;
196
+ length -= fromBuffer;
197
+ for (let i = fromBuffer; i < this.position; ++i) {
198
+ this.buffer[i - fromBuffer] = this.buffer[i];
199
+ }
200
+ this.position -= fromBuffer;
201
+ if (length !== 0) {
202
+ this.generate(out, offset, length);
203
+ }
204
+ }
205
+
206
+ advance(cycles) {
207
+ const num = cycles * this.samplesPerCycle + this.residual;
208
+ let rounded = num | 0;
209
+ this.residual = num - rounded;
210
+ const bufferLength = this.buffer.length;
211
+ while (rounded > 0) {
212
+ const leftInBuffer = bufferLength - this.position;
213
+ const numSamplesToGenerate = Math.min(rounded, leftInBuffer);
214
+ this.generate(this.buffer, this.position, numSamplesToGenerate);
215
+ this.position += numSamplesToGenerate;
216
+ rounded -= numSamplesToGenerate;
217
+
218
+ if (this.position === bufferLength) {
219
+ this._onBuffer(this.buffer);
220
+ this.buffer = new Float32Array(bufferLength);
221
+ this.position = 0;
222
+ }
223
+ }
224
+ }
225
+
226
+ poke(value) {
227
+ this.catchUp();
228
+
229
+ let command;
230
+ if (value & 0x80) {
231
+ this.latchedRegister = value & 0x70;
232
+ command = value & 0xf0;
233
+ } else {
234
+ command = this.latchedRegister;
235
+ }
236
+ const channel = (command >> 5) & 0x03;
237
+
238
+ if (command & 0x10) {
239
+ // Volume setting
240
+ const newVolume = value & 0x0f;
241
+ this.volume[channel] = volumeTable[newVolume];
242
+ } else if (channel === 3) {
243
+ // For noise channel we always update the bottom bits.
244
+ this.registers[channel] = value & 0x0f;
245
+ this.noisePoked();
246
+ } else if (command & 0x80) {
247
+ // Low period bits.
248
+ this.registers[channel] = (this.registers[channel] & ~0x0f) | (value & 0x0f);
249
+ } else {
250
+ // High period bits.
251
+ this.registers[channel] = (this.registers[channel] & 0x0f) | ((value & 0x3f) << 4);
252
+ }
253
+ }
254
+
255
+ updateSlowDataBus(slowDataBus, active) {
256
+ this.slowDataBus = slowDataBus;
257
+ this.active = active;
258
+ // TODO: this probably isn't modeled correctly. Currently the sound chip "notices" a new data bus value some
259
+ // fixed number of cycles after WE (write enable) is triggered. In reality, the sound chip likely pulls data off
260
+ // the bus at a fixed point in its cycle, iff WE is active.
261
+ if (active) {
262
+ this.activeTask.ensureScheduled(true, this.minCyclesWELow);
263
+ }
264
+ }
265
+
266
+ reset(hard) {
267
+ if (!hard) return;
268
+ for (let i = 0; i < 4; ++i) {
269
+ this.counter[i] = 0;
270
+ this.registers[i] = 0;
271
+ // Real hardware would be volumeTable[0] but that's really quite loud and surprising...
272
+ this.volume[i] = volumeTable[8];
273
+ }
274
+ this.noisePoked();
275
+ this.lastRunEpoch = this.scheduler.epoch;
276
+ }
277
+
278
+ enable(e) {
279
+ this.enabled = e;
280
+ }
281
+
282
+ mute() {
283
+ this.enabled = false;
284
+ }
285
+
286
+ unmute() {
287
+ this.enabled = true;
288
+ }
289
+ }
290
+
291
+ export class FakeSoundChip {
292
+ reset() {}
293
+
294
+ enable() {}
295
+
296
+ catchUp() {}
297
+
298
+ mute() {}
299
+
300
+ unmute() {}
301
+
302
+ render() {}
303
+
304
+ updateSlowDataBus() {}
305
+
306
+ setScheduler() {}
307
+
308
+ constructor() {
309
+ this.toneGenerator = {
310
+ mute: () => {},
311
+ tone: () => {},
312
+ };
313
+ }
314
+ }
package/src/sth.js ADDED
@@ -0,0 +1,59 @@
1
+ "use strict";
2
+
3
+ import * as utils from "./utils.js";
4
+
5
+ const catalogUrl = "reclist.php?sort=name&filter=.zip";
6
+ const sthArchive = "www.stairwaytohell.com/bbc/archive";
7
+
8
+ async function _fetchAndParseCatalog(url) {
9
+ const response = await fetch(url);
10
+ if (!response.ok) {
11
+ throw new Error("Network response was not ok");
12
+ }
13
+ const parser = new DOMParser();
14
+ const doc = parser.parseFromString(await response.text(), "text/html");
15
+ const result = [];
16
+ doc.querySelectorAll("tr td:nth-child(3) a").forEach((link) => {
17
+ const href = link.getAttribute("href");
18
+ if (href.indexOf(".zip") > 0) result.push(href);
19
+ });
20
+ result.sort();
21
+ return result;
22
+ }
23
+
24
+ export class StairwayToHell {
25
+ constructor(onStart, onCat, onError, tape) {
26
+ this._baseUrl = `${document.location.protocol}//${sthArchive}/${tape ? "tape" : "disk"}images/`;
27
+ this._catalog = [];
28
+ this._onStart = onStart;
29
+ this._onCat = onCat;
30
+ this._onError = onError;
31
+ }
32
+
33
+ async populate() {
34
+ this._onStart();
35
+ if (this._catalog.length === 0) {
36
+ try {
37
+ this._catalog = await _fetchAndParseCatalog(this._baseUrl + catalogUrl);
38
+ } catch (error) {
39
+ console.error("Failed to fetch catalog:", error);
40
+ if (this._onError) this._onError();
41
+ return;
42
+ }
43
+ }
44
+ if (this._onCat) this._onCat(this._catalog);
45
+ }
46
+
47
+ async fetch(file) {
48
+ const name = this._baseUrl + file;
49
+ console.log("Loading ZIP from " + name);
50
+ const response = await fetch(name);
51
+ if (!response.ok) throw new Error("Network response was not ok");
52
+ try {
53
+ return utils.unzipDiscImage(new Uint8Array(await response.arrayBuffer())).data;
54
+ } catch (error) {
55
+ console.error("Failed to fetch file:", error);
56
+ throw error;
57
+ }
58
+ }
59
+ }