jp.ui.app.toolkit 1.0.49 → 1.0.51

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (58) hide show
  1. package/dist/index.d.ts +275 -1180
  2. package/dist/index.js +1 -1
  3. package/dist/index.js.map +1 -1
  4. package/dist/src/app/dummy-application.d.ts +6 -0
  5. package/dist/src/data/hooks.d.ts +24 -2
  6. package/dist/src/data/middleware/index.d.ts +2 -1
  7. package/dist/src/data/middleware/one-table-tournament-status/one-table-tournament-status-screen-middleware.d.ts +1 -0
  8. package/dist/src/data/requests/index.d.ts +2 -0
  9. package/dist/src/data/requests/many-tables-tournament/index.d.ts +7 -0
  10. package/dist/src/data/requests/many-tables-tournament/many-tables-tournament-buy-ticket-request.d.ts +2 -0
  11. package/dist/src/data/requests/many-tables-tournament/many-tables-tournament-join-tournament-request.d.ts +2 -0
  12. package/dist/src/data/requests/many-tables-tournament/many-tables-tournament-leave-tournament-request.d.ts +2 -0
  13. package/dist/src/data/requests/many-tables-tournament/many-tables-tournament-move-on-the-table-request.d.ts +2 -0
  14. package/dist/src/data/requests/many-tables-tournament/many-tables-tournament-status-request.d.ts +3 -0
  15. package/dist/src/data/requests/many-tables-tournament/many-tables-tournament-table-list-request.d.ts +3 -0
  16. package/dist/src/data/requests/many-tables-tournament/many-tables-tournament-watch-the-table-request.d.ts +2 -0
  17. package/dist/src/data/requests/one-table-tournament/index.d.ts +5 -0
  18. package/dist/src/data/requests/one-table-tournament/one-table-tournament-join-tournament-request.d.ts +2 -0
  19. package/dist/src/data/requests/one-table-tournament/one-table-tournament-leave-tournament-request.d.ts +2 -0
  20. package/dist/src/data/requests/one-table-tournament/one-table-tournament-move-on-the-table-request.d.ts +2 -0
  21. package/dist/src/data/requests/one-table-tournament/one-table-tournament-status-request.d.ts +3 -0
  22. package/dist/src/data/requests/one-table-tournament/one-table-tournament-watch-the-table-request.d.ts +2 -0
  23. package/dist/src/data/slices/index.d.ts +79 -14
  24. package/dist/src/data/slices/many-tables-tournament-status-screen-slice.d.ts +31 -0
  25. package/dist/src/data/slices/many-tables-tournament-table-list-screen-slice.d.ts +31 -0
  26. package/dist/src/data/slices/menu-screen-slice.d.ts +4 -4
  27. package/dist/src/data/slices/one-table-tournament-status-screen-slice.d.ts +31 -0
  28. package/dist/src/data/slices/shop-screen-slice.d.ts +4 -4
  29. package/dist/src/data/slices/tables-screen-slice.d.ts +4 -4
  30. package/dist/src/data/slices/ws-connector-slice.d.ts +1 -1
  31. package/dist/src/data/store.d.ts +25 -1
  32. package/dist/src/screens/index.d.ts +3 -1
  33. package/dist/src/screens/many-tables-tournament-status/many-tables-tournament-status-screen.d.ts +2 -0
  34. package/dist/src/screens/many-tables-tournament-table-list/many-tables-tournament-table-list-screen.d.ts +2 -0
  35. package/dist/src/screens/one-table-tournament-status/one-table-tournament-status-screen.d.ts +2 -0
  36. package/dist/src/types/route.type.d.ts +1 -1
  37. package/dist/src/utils/client-logger.d.ts +20 -0
  38. package/dist/src/utils/config.d.ts +14 -1
  39. package/dist/src/utils/global-storage.enum.d.ts +17 -2
  40. package/dist/src/utils/header.d.ts +2 -2
  41. package/dist/src/utils/index.d.ts +1 -2
  42. package/dist/src/utils/ws-connector.d.ts +2 -2
  43. package/package.json +1 -1
  44. package/dist/src/app/poker-application.d.ts +0 -6
  45. package/dist/src/data/app-state.d.ts +0 -4
  46. package/dist/src/data/middleware/table/game-table-deactivate-screen-middleware.d.ts +0 -3
  47. package/dist/src/data/middleware/table/game-table-init-screen-middleware.d.ts +0 -3
  48. package/dist/src/data/middleware/table/game-table-screen-back-click-middleware.d.ts +0 -3
  49. package/dist/src/data/middleware/table/game-table-screen-move-button-click-middleware.d.ts +0 -3
  50. package/dist/src/data/middleware/ws/ws-connector-middleware.d.ts +0 -1
  51. package/dist/src/data/slices/game-table-screen-slice/actions/action-types.d.ts +0 -12
  52. package/dist/src/data/slices/game-table-screen-slice/actions/actions.d.ts +0 -24
  53. package/dist/src/data/slices/game-table-screen-slice/index.d.ts +0 -13
  54. package/dist/src/data/slices/game-table-screen-slice/reducer/reducer.d.ts +0 -9
  55. package/dist/src/data/slices/game-table-screen-slice/selectors/base-selectors.d.ts +0 -1296
  56. package/dist/src/data/slices/game-table-screen-slice/selectors/cards-selectors.d.ts +0 -901
  57. package/dist/src/screens/table/table-screen.d.ts +0 -6
  58. package/dist/src/utils/jp-client-logger.d.ts +0 -7
@@ -1,1296 +0,0 @@
1
- import type { IBaseTableGameState, IBaseTableGameStateMovesPanel, IBaseTableGameStateSummary } from 'jp.common.models';
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- import type { RootState } from '../../../store';
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- import type { IBaseTableScreenState } from '../reducer/reducer';
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- export declare const getTableScreenSliceData: ((state: any, ...params: any) => IBaseTableGameState | undefined) & {
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- clearCache: () => void;
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- resultsCount: () => number;
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- resetResultsCount: () => void;
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- } & {
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- resultFunc: (resultFuncArgs_0: IBaseTableScreenState) => IBaseTableGameState | undefined;
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- memoizedResultFunc: ((resultFuncArgs_0: IBaseTableScreenState) => IBaseTableGameState | undefined) & {
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- clearCache: () => void;
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- resultsCount: () => number;
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- resetResultsCount: () => void;
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- };
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- lastResult: () => IBaseTableGameState | undefined;
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- dependencies: [(state: RootState) => IBaseTableScreenState];
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- recomputations: () => number;
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- resetRecomputations: () => void;
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- dependencyRecomputations: () => number;
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- resetDependencyRecomputations: () => void;
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- } & {
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- argsMemoize: typeof import("reselect").weakMapMemoize;
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- memoize: typeof import("reselect").weakMapMemoize;
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- };
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- export declare const isLoading: ((state: any, ...params: any) => boolean) & {
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- clearCache: () => void;
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- resultsCount: () => number;
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- resetResultsCount: () => void;
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- } & {
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- resultFunc: (resultFuncArgs_0: IBaseTableScreenState) => boolean;
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- memoizedResultFunc: ((resultFuncArgs_0: IBaseTableScreenState) => boolean) & {
32
- clearCache: () => void;
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- resultsCount: () => number;
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- resetResultsCount: () => void;
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- };
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- lastResult: () => boolean;
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- dependencies: [(state: RootState) => IBaseTableScreenState];
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- recomputations: () => number;
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- resetRecomputations: () => void;
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- dependencyRecomputations: () => number;
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- resetDependencyRecomputations: () => void;
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- } & {
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- argsMemoize: typeof import("reselect").weakMapMemoize;
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- memoize: typeof import("reselect").weakMapMemoize;
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- };
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- export declare const isError: ((state: any, ...params: any) => boolean) & {
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- clearCache: () => void;
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- resultsCount: () => number;
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- resetResultsCount: () => void;
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- } & {
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- resultFunc: (resultFuncArgs_0: IBaseTableScreenState) => boolean;
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- memoizedResultFunc: ((resultFuncArgs_0: IBaseTableScreenState) => boolean) & {
53
- clearCache: () => void;
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- resultsCount: () => number;
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- resetResultsCount: () => void;
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- };
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- lastResult: () => boolean;
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- dependencies: [(state: RootState) => IBaseTableScreenState];
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- recomputations: () => number;
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- resetRecomputations: () => void;
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- dependencyRecomputations: () => number;
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- resetDependencyRecomputations: () => void;
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- } & {
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- argsMemoize: typeof import("reselect").weakMapMemoize;
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- memoize: typeof import("reselect").weakMapMemoize;
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- };
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- export declare const getRoomId: ((state: any, ...params: any) => string) & {
68
- clearCache: () => void;
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- resultsCount: () => number;
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- resetResultsCount: () => void;
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- } & {
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- resultFunc: (resultFuncArgs_0: IBaseTableGameState | undefined) => string;
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- memoizedResultFunc: ((resultFuncArgs_0: IBaseTableGameState | undefined) => string) & {
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- clearCache: () => void;
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- resultsCount: () => number;
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- resetResultsCount: () => void;
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- };
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- lastResult: () => string;
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- dependencies: [((state: any, ...params: any) => IBaseTableGameState | undefined) & {
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- clearCache: () => void;
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- resultsCount: () => number;
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- resetResultsCount: () => void;
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- } & {
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- resultFunc: (resultFuncArgs_0: IBaseTableScreenState) => IBaseTableGameState | undefined;
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- memoizedResultFunc: ((resultFuncArgs_0: IBaseTableScreenState) => IBaseTableGameState | undefined) & {
86
- clearCache: () => void;
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- resultsCount: () => number;
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- resetResultsCount: () => void;
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- };
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- lastResult: () => IBaseTableGameState | undefined;
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- dependencies: [(state: RootState) => IBaseTableScreenState];
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- recomputations: () => number;
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- resetRecomputations: () => void;
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- dependencyRecomputations: () => number;
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- resetDependencyRecomputations: () => void;
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- } & {
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- argsMemoize: typeof import("reselect").weakMapMemoize;
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- memoize: typeof import("reselect").weakMapMemoize;
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- }];
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- recomputations: () => number;
101
- resetRecomputations: () => void;
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- dependencyRecomputations: () => number;
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- resetDependencyRecomputations: () => void;
104
- } & {
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- argsMemoize: typeof import("reselect").weakMapMemoize;
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- memoize: typeof import("reselect").weakMapMemoize;
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- };
108
- export declare const getTableId: ((state: any, ...params: any) => string) & {
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- clearCache: () => void;
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- resultsCount: () => number;
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- resetResultsCount: () => void;
112
- } & {
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- resultFunc: (resultFuncArgs_0: IBaseTableGameState | undefined) => string;
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- memoizedResultFunc: ((resultFuncArgs_0: IBaseTableGameState | undefined) => string) & {
115
- clearCache: () => void;
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- resultsCount: () => number;
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- resetResultsCount: () => void;
118
- };
119
- lastResult: () => string;
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- dependencies: [((state: any, ...params: any) => IBaseTableGameState | undefined) & {
121
- clearCache: () => void;
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- resultsCount: () => number;
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- resetResultsCount: () => void;
124
- } & {
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- resultFunc: (resultFuncArgs_0: IBaseTableScreenState) => IBaseTableGameState | undefined;
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- memoizedResultFunc: ((resultFuncArgs_0: IBaseTableScreenState) => IBaseTableGameState | undefined) & {
127
- clearCache: () => void;
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- resultsCount: () => number;
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- resetResultsCount: () => void;
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- };
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- lastResult: () => IBaseTableGameState | undefined;
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- dependencies: [(state: RootState) => IBaseTableScreenState];
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- recomputations: () => number;
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- resetRecomputations: () => void;
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- dependencyRecomputations: () => number;
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- resetDependencyRecomputations: () => void;
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- } & {
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- argsMemoize: typeof import("reselect").weakMapMemoize;
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- memoize: typeof import("reselect").weakMapMemoize;
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- }];
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- recomputations: () => number;
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- resetRecomputations: () => void;
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- dependencyRecomputations: () => number;
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- resetDependencyRecomputations: () => void;
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- } & {
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- argsMemoize: typeof import("reselect").weakMapMemoize;
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- memoize: typeof import("reselect").weakMapMemoize;
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- };
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- export declare const getGameId: ((state: any, ...params: any) => string) & {
150
- clearCache: () => void;
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- resultsCount: () => number;
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- resetResultsCount: () => void;
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- } & {
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- resultFunc: (resultFuncArgs_0: IBaseTableGameState | undefined) => string;
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- memoizedResultFunc: ((resultFuncArgs_0: IBaseTableGameState | undefined) => string) & {
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- clearCache: () => void;
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- resultsCount: () => number;
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- resetResultsCount: () => void;
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- };
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- lastResult: () => string;
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- dependencies: [((state: any, ...params: any) => IBaseTableGameState | undefined) & {
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- clearCache: () => void;
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- resultsCount: () => number;
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- resetResultsCount: () => void;
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- } & {
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- resultFunc: (resultFuncArgs_0: IBaseTableScreenState) => IBaseTableGameState | undefined;
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- memoizedResultFunc: ((resultFuncArgs_0: IBaseTableScreenState) => IBaseTableGameState | undefined) & {
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- clearCache: () => void;
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- resultsCount: () => number;
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- resetResultsCount: () => void;
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- };
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- lastResult: () => IBaseTableGameState | undefined;
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- dependencies: [(state: RootState) => IBaseTableScreenState];
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- recomputations: () => number;
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- resetRecomputations: () => void;
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- dependencyRecomputations: () => number;
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- resetDependencyRecomputations: () => void;
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- } & {
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- argsMemoize: typeof import("reselect").weakMapMemoize;
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- memoize: typeof import("reselect").weakMapMemoize;
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- }];
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- recomputations: () => number;
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- resetRecomputations: () => void;
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- dependencyRecomputations: () => number;
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- resetDependencyRecomputations: () => void;
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- } & {
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- argsMemoize: typeof import("reselect").weakMapMemoize;
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- memoize: typeof import("reselect").weakMapMemoize;
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- };
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- export declare const getTableSize: ((state: any, ...params: any) => number) & {
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- clearCache: () => void;
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- resultsCount: () => number;
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- resetResultsCount: () => void;
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- } & {
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- resultFunc: (resultFuncArgs_0: IBaseTableGameState | undefined) => number;
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- memoizedResultFunc: ((resultFuncArgs_0: IBaseTableGameState | undefined) => number) & {
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- clearCache: () => void;
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- resultsCount: () => number;
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- resetResultsCount: () => void;
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- };
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- lastResult: () => number;
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- dependencies: [((state: any, ...params: any) => IBaseTableGameState | undefined) & {
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- clearCache: () => void;
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- resultsCount: () => number;
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- resetResultsCount: () => void;
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- } & {
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- resultFunc: (resultFuncArgs_0: IBaseTableScreenState) => IBaseTableGameState | undefined;
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- memoizedResultFunc: ((resultFuncArgs_0: IBaseTableScreenState) => IBaseTableGameState | undefined) & {
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- clearCache: () => void;
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- resultsCount: () => number;
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- resetResultsCount: () => void;
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- };
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- lastResult: () => IBaseTableGameState | undefined;
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- dependencies: [(state: RootState) => IBaseTableScreenState];
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- recomputations: () => number;
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- resetRecomputations: () => void;
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- dependencyRecomputations: () => number;
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- resetDependencyRecomputations: () => void;
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- } & {
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- argsMemoize: typeof import("reselect").weakMapMemoize;
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- memoize: typeof import("reselect").weakMapMemoize;
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- }];
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- recomputations: () => number;
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- resetRecomputations: () => void;
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- dependencyRecomputations: () => number;
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- resetDependencyRecomputations: () => void;
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- } & {
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- argsMemoize: typeof import("reselect").weakMapMemoize;
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- memoize: typeof import("reselect").weakMapMemoize;
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- };
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- export declare const getCheckPlayersTurnTimerRemain: ((state: any, ...params: any) => number | undefined) & {
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- clearCache: () => void;
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- resultsCount: () => number;
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- resetResultsCount: () => void;
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- } & {
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- resultFunc: (resultFuncArgs_0: IBaseTableGameState | undefined) => number | undefined;
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- memoizedResultFunc: ((resultFuncArgs_0: IBaseTableGameState | undefined) => number | undefined) & {
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- clearCache: () => void;
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- resultsCount: () => number;
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- resetResultsCount: () => void;
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- };
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- lastResult: () => number | undefined;
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- dependencies: [((state: any, ...params: any) => IBaseTableGameState | undefined) & {
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- clearCache: () => void;
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- resultsCount: () => number;
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- resetResultsCount: () => void;
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- } & {
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- resultFunc: (resultFuncArgs_0: IBaseTableScreenState) => IBaseTableGameState | undefined;
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- memoizedResultFunc: ((resultFuncArgs_0: IBaseTableScreenState) => IBaseTableGameState | undefined) & {
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- clearCache: () => void;
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- resultsCount: () => number;
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- resetResultsCount: () => void;
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- };
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- lastResult: () => IBaseTableGameState | undefined;
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- dependencies: [(state: RootState) => IBaseTableScreenState];
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- recomputations: () => number;
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- resetRecomputations: () => void;
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- dependencyRecomputations: () => number;
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- resetDependencyRecomputations: () => void;
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- } & {
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- argsMemoize: typeof import("reselect").weakMapMemoize;
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- memoize: typeof import("reselect").weakMapMemoize;
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- }];
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- recomputations: () => number;
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- resetRecomputations: () => void;
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- dependencyRecomputations: () => number;
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- resetDependencyRecomputations: () => void;
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- } & {
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- argsMemoize: typeof import("reselect").weakMapMemoize;
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- memoize: typeof import("reselect").weakMapMemoize;
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- };
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- export declare const getRestartTimerRemain: ((state: any, ...params: any) => number | undefined) & {
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- clearCache: () => void;
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- resultsCount: () => number;
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- resetResultsCount: () => void;
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- } & {
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- resultFunc: (resultFuncArgs_0: IBaseTableGameState | undefined) => number | undefined;
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- memoizedResultFunc: ((resultFuncArgs_0: IBaseTableGameState | undefined) => number | undefined) & {
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- clearCache: () => void;
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- resultsCount: () => number;
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- resetResultsCount: () => void;
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- };
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- lastResult: () => number | undefined;
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- dependencies: [((state: any, ...params: any) => IBaseTableGameState | undefined) & {
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- clearCache: () => void;
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- resultsCount: () => number;
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- resetResultsCount: () => void;
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- } & {
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- resultFunc: (resultFuncArgs_0: IBaseTableScreenState) => IBaseTableGameState | undefined;
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- memoizedResultFunc: ((resultFuncArgs_0: IBaseTableScreenState) => IBaseTableGameState | undefined) & {
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- clearCache: () => void;
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- resultsCount: () => number;
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- resetResultsCount: () => void;
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- };
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- lastResult: () => IBaseTableGameState | undefined;
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- dependencies: [(state: RootState) => IBaseTableScreenState];
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- recomputations: () => number;
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- resetRecomputations: () => void;
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- dependencyRecomputations: () => number;
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- resetDependencyRecomputations: () => void;
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- } & {
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- argsMemoize: typeof import("reselect").weakMapMemoize;
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- memoize: typeof import("reselect").weakMapMemoize;
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- }];
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- recomputations: () => number;
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- resetRecomputations: () => void;
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- dependencyRecomputations: () => number;
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- resetDependencyRecomputations: () => void;
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- } & {
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- argsMemoize: typeof import("reselect").weakMapMemoize;
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- memoize: typeof import("reselect").weakMapMemoize;
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- };
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- export declare const getMovesPanel: ((state: any, ...params: any) => IBaseTableGameStateMovesPanel) & {
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- clearCache: () => void;
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- resultsCount: () => number;
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- resetResultsCount: () => void;
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- } & {
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- resultFunc: (resultFuncArgs_0: IBaseTableGameState | undefined) => IBaseTableGameStateMovesPanel;
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- memoizedResultFunc: ((resultFuncArgs_0: IBaseTableGameState | undefined) => IBaseTableGameStateMovesPanel) & {
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- clearCache: () => void;
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- resultsCount: () => number;
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- resetResultsCount: () => void;
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- };
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- lastResult: () => IBaseTableGameStateMovesPanel;
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- dependencies: [((state: any, ...params: any) => IBaseTableGameState | undefined) & {
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- clearCache: () => void;
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- resultsCount: () => number;
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- resetResultsCount: () => void;
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- } & {
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- resultFunc: (resultFuncArgs_0: IBaseTableScreenState) => IBaseTableGameState | undefined;
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- memoizedResultFunc: ((resultFuncArgs_0: IBaseTableScreenState) => IBaseTableGameState | undefined) & {
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- clearCache: () => void;
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- resultsCount: () => number;
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- resetResultsCount: () => void;
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- };
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- lastResult: () => IBaseTableGameState | undefined;
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- dependencies: [(state: RootState) => IBaseTableScreenState];
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- recomputations: () => number;
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- resetRecomputations: () => void;
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- dependencyRecomputations: () => number;
341
- resetDependencyRecomputations: () => void;
342
- } & {
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- argsMemoize: typeof import("reselect").weakMapMemoize;
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- memoize: typeof import("reselect").weakMapMemoize;
345
- }];
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- recomputations: () => number;
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- resetRecomputations: () => void;
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- dependencyRecomputations: () => number;
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- resetDependencyRecomputations: () => void;
350
- } & {
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- argsMemoize: typeof import("reselect").weakMapMemoize;
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- memoize: typeof import("reselect").weakMapMemoize;
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- };
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- export declare const getMovesPanelIsOpen: ((state: any, ...params: any) => boolean) & {
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- clearCache: () => void;
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- resultsCount: () => number;
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- resetResultsCount: () => void;
358
- } & {
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- resultFunc: (resultFuncArgs_0: IBaseTableGameStateMovesPanel) => boolean;
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- memoizedResultFunc: ((resultFuncArgs_0: IBaseTableGameStateMovesPanel) => boolean) & {
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- clearCache: () => void;
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- resultsCount: () => number;
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- resetResultsCount: () => void;
364
- };
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- lastResult: () => boolean;
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- dependencies: [((state: any, ...params: any) => IBaseTableGameStateMovesPanel) & {
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- clearCache: () => void;
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- resultsCount: () => number;
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- resetResultsCount: () => void;
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- } & {
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- resultFunc: (resultFuncArgs_0: IBaseTableGameState | undefined) => IBaseTableGameStateMovesPanel;
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- memoizedResultFunc: ((resultFuncArgs_0: IBaseTableGameState | undefined) => IBaseTableGameStateMovesPanel) & {
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- clearCache: () => void;
374
- resultsCount: () => number;
375
- resetResultsCount: () => void;
376
- };
377
- lastResult: () => IBaseTableGameStateMovesPanel;
378
- dependencies: [((state: any, ...params: any) => IBaseTableGameState | undefined) & {
379
- clearCache: () => void;
380
- resultsCount: () => number;
381
- resetResultsCount: () => void;
382
- } & {
383
- resultFunc: (resultFuncArgs_0: IBaseTableScreenState) => IBaseTableGameState | undefined;
384
- memoizedResultFunc: ((resultFuncArgs_0: IBaseTableScreenState) => IBaseTableGameState | undefined) & {
385
- clearCache: () => void;
386
- resultsCount: () => number;
387
- resetResultsCount: () => void;
388
- };
389
- lastResult: () => IBaseTableGameState | undefined;
390
- dependencies: [(state: RootState) => IBaseTableScreenState];
391
- recomputations: () => number;
392
- resetRecomputations: () => void;
393
- dependencyRecomputations: () => number;
394
- resetDependencyRecomputations: () => void;
395
- } & {
396
- argsMemoize: typeof import("reselect").weakMapMemoize;
397
- memoize: typeof import("reselect").weakMapMemoize;
398
- }];
399
- recomputations: () => number;
400
- resetRecomputations: () => void;
401
- dependencyRecomputations: () => number;
402
- resetDependencyRecomputations: () => void;
403
- } & {
404
- argsMemoize: typeof import("reselect").weakMapMemoize;
405
- memoize: typeof import("reselect").weakMapMemoize;
406
- }];
407
- recomputations: () => number;
408
- resetRecomputations: () => void;
409
- dependencyRecomputations: () => number;
410
- resetDependencyRecomputations: () => void;
411
- } & {
412
- argsMemoize: typeof import("reselect").weakMapMemoize;
413
- memoize: typeof import("reselect").weakMapMemoize;
414
- };
415
- export declare const getMovesPanelMoves: ((state: any, ...params: any) => import("jp.common.models").IBaseTableGameStateYoursActionItem[]) & {
416
- clearCache: () => void;
417
- resultsCount: () => number;
418
- resetResultsCount: () => void;
419
- } & {
420
- resultFunc: (resultFuncArgs_0: IBaseTableGameStateMovesPanel) => import("jp.common.models").IBaseTableGameStateYoursActionItem[];
421
- memoizedResultFunc: ((resultFuncArgs_0: IBaseTableGameStateMovesPanel) => import("jp.common.models").IBaseTableGameStateYoursActionItem[]) & {
422
- clearCache: () => void;
423
- resultsCount: () => number;
424
- resetResultsCount: () => void;
425
- };
426
- lastResult: () => import("jp.common.models").IBaseTableGameStateYoursActionItem[];
427
- dependencies: [((state: any, ...params: any) => IBaseTableGameStateMovesPanel) & {
428
- clearCache: () => void;
429
- resultsCount: () => number;
430
- resetResultsCount: () => void;
431
- } & {
432
- resultFunc: (resultFuncArgs_0: IBaseTableGameState | undefined) => IBaseTableGameStateMovesPanel;
433
- memoizedResultFunc: ((resultFuncArgs_0: IBaseTableGameState | undefined) => IBaseTableGameStateMovesPanel) & {
434
- clearCache: () => void;
435
- resultsCount: () => number;
436
- resetResultsCount: () => void;
437
- };
438
- lastResult: () => IBaseTableGameStateMovesPanel;
439
- dependencies: [((state: any, ...params: any) => IBaseTableGameState | undefined) & {
440
- clearCache: () => void;
441
- resultsCount: () => number;
442
- resetResultsCount: () => void;
443
- } & {
444
- resultFunc: (resultFuncArgs_0: IBaseTableScreenState) => IBaseTableGameState | undefined;
445
- memoizedResultFunc: ((resultFuncArgs_0: IBaseTableScreenState) => IBaseTableGameState | undefined) & {
446
- clearCache: () => void;
447
- resultsCount: () => number;
448
- resetResultsCount: () => void;
449
- };
450
- lastResult: () => IBaseTableGameState | undefined;
451
- dependencies: [(state: RootState) => IBaseTableScreenState];
452
- recomputations: () => number;
453
- resetRecomputations: () => void;
454
- dependencyRecomputations: () => number;
455
- resetDependencyRecomputations: () => void;
456
- } & {
457
- argsMemoize: typeof import("reselect").weakMapMemoize;
458
- memoize: typeof import("reselect").weakMapMemoize;
459
- }];
460
- recomputations: () => number;
461
- resetRecomputations: () => void;
462
- dependencyRecomputations: () => number;
463
- resetDependencyRecomputations: () => void;
464
- } & {
465
- argsMemoize: typeof import("reselect").weakMapMemoize;
466
- memoize: typeof import("reselect").weakMapMemoize;
467
- }];
468
- recomputations: () => number;
469
- resetRecomputations: () => void;
470
- dependencyRecomputations: () => number;
471
- resetDependencyRecomputations: () => void;
472
- } & {
473
- argsMemoize: typeof import("reselect").weakMapMemoize;
474
- memoize: typeof import("reselect").weakMapMemoize;
475
- };
476
- export declare const getYoursMessage: ((state: any, ...params: any) => string) & {
477
- clearCache: () => void;
478
- resultsCount: () => number;
479
- resetResultsCount: () => void;
480
- } & {
481
- resultFunc: (resultFuncArgs_0: IBaseTableGameState | undefined) => string;
482
- memoizedResultFunc: ((resultFuncArgs_0: IBaseTableGameState | undefined) => string) & {
483
- clearCache: () => void;
484
- resultsCount: () => number;
485
- resetResultsCount: () => void;
486
- };
487
- lastResult: () => string;
488
- dependencies: [((state: any, ...params: any) => IBaseTableGameState | undefined) & {
489
- clearCache: () => void;
490
- resultsCount: () => number;
491
- resetResultsCount: () => void;
492
- } & {
493
- resultFunc: (resultFuncArgs_0: IBaseTableScreenState) => IBaseTableGameState | undefined;
494
- memoizedResultFunc: ((resultFuncArgs_0: IBaseTableScreenState) => IBaseTableGameState | undefined) & {
495
- clearCache: () => void;
496
- resultsCount: () => number;
497
- resetResultsCount: () => void;
498
- };
499
- lastResult: () => IBaseTableGameState | undefined;
500
- dependencies: [(state: RootState) => IBaseTableScreenState];
501
- recomputations: () => number;
502
- resetRecomputations: () => void;
503
- dependencyRecomputations: () => number;
504
- resetDependencyRecomputations: () => void;
505
- } & {
506
- argsMemoize: typeof import("reselect").weakMapMemoize;
507
- memoize: typeof import("reselect").weakMapMemoize;
508
- }];
509
- recomputations: () => number;
510
- resetRecomputations: () => void;
511
- dependencyRecomputations: () => number;
512
- resetDependencyRecomputations: () => void;
513
- } & {
514
- argsMemoize: typeof import("reselect").weakMapMemoize;
515
- memoize: typeof import("reselect").weakMapMemoize;
516
- };
517
- export declare const getExtraButtons: ((state: any, ...params: any) => import("jp.common.models").IBaseTableGameStateExtraButtons | undefined) & {
518
- clearCache: () => void;
519
- resultsCount: () => number;
520
- resetResultsCount: () => void;
521
- } & {
522
- resultFunc: (resultFuncArgs_0: IBaseTableGameState | undefined) => import("jp.common.models").IBaseTableGameStateExtraButtons | undefined;
523
- memoizedResultFunc: ((resultFuncArgs_0: IBaseTableGameState | undefined) => import("jp.common.models").IBaseTableGameStateExtraButtons | undefined) & {
524
- clearCache: () => void;
525
- resultsCount: () => number;
526
- resetResultsCount: () => void;
527
- };
528
- lastResult: () => import("jp.common.models").IBaseTableGameStateExtraButtons | undefined;
529
- dependencies: [((state: any, ...params: any) => IBaseTableGameState | undefined) & {
530
- clearCache: () => void;
531
- resultsCount: () => number;
532
- resetResultsCount: () => void;
533
- } & {
534
- resultFunc: (resultFuncArgs_0: IBaseTableScreenState) => IBaseTableGameState | undefined;
535
- memoizedResultFunc: ((resultFuncArgs_0: IBaseTableScreenState) => IBaseTableGameState | undefined) & {
536
- clearCache: () => void;
537
- resultsCount: () => number;
538
- resetResultsCount: () => void;
539
- };
540
- lastResult: () => IBaseTableGameState | undefined;
541
- dependencies: [(state: RootState) => IBaseTableScreenState];
542
- recomputations: () => number;
543
- resetRecomputations: () => void;
544
- dependencyRecomputations: () => number;
545
- resetDependencyRecomputations: () => void;
546
- } & {
547
- argsMemoize: typeof import("reselect").weakMapMemoize;
548
- memoize: typeof import("reselect").weakMapMemoize;
549
- }];
550
- recomputations: () => number;
551
- resetRecomputations: () => void;
552
- dependencyRecomputations: () => number;
553
- resetDependencyRecomputations: () => void;
554
- } & {
555
- argsMemoize: typeof import("reselect").weakMapMemoize;
556
- memoize: typeof import("reselect").weakMapMemoize;
557
- };
558
- export declare const getSummary: ((state: any, ...params: any) => IBaseTableGameStateSummary) & {
559
- clearCache: () => void;
560
- resultsCount: () => number;
561
- resetResultsCount: () => void;
562
- } & {
563
- resultFunc: (resultFuncArgs_0: IBaseTableGameState | undefined) => IBaseTableGameStateSummary;
564
- memoizedResultFunc: ((resultFuncArgs_0: IBaseTableGameState | undefined) => IBaseTableGameStateSummary) & {
565
- clearCache: () => void;
566
- resultsCount: () => number;
567
- resetResultsCount: () => void;
568
- };
569
- lastResult: () => IBaseTableGameStateSummary;
570
- dependencies: [((state: any, ...params: any) => IBaseTableGameState | undefined) & {
571
- clearCache: () => void;
572
- resultsCount: () => number;
573
- resetResultsCount: () => void;
574
- } & {
575
- resultFunc: (resultFuncArgs_0: IBaseTableScreenState) => IBaseTableGameState | undefined;
576
- memoizedResultFunc: ((resultFuncArgs_0: IBaseTableScreenState) => IBaseTableGameState | undefined) & {
577
- clearCache: () => void;
578
- resultsCount: () => number;
579
- resetResultsCount: () => void;
580
- };
581
- lastResult: () => IBaseTableGameState | undefined;
582
- dependencies: [(state: RootState) => IBaseTableScreenState];
583
- recomputations: () => number;
584
- resetRecomputations: () => void;
585
- dependencyRecomputations: () => number;
586
- resetDependencyRecomputations: () => void;
587
- } & {
588
- argsMemoize: typeof import("reselect").weakMapMemoize;
589
- memoize: typeof import("reselect").weakMapMemoize;
590
- }];
591
- recomputations: () => number;
592
- resetRecomputations: () => void;
593
- dependencyRecomputations: () => number;
594
- resetDependencyRecomputations: () => void;
595
- } & {
596
- argsMemoize: typeof import("reselect").weakMapMemoize;
597
- memoize: typeof import("reselect").weakMapMemoize;
598
- };
599
- export declare const getSummaryList: ((state: any, ...params: any) => import("jp.common.models").IBaseTableGameStateSummaryItem[]) & {
600
- clearCache: () => void;
601
- resultsCount: () => number;
602
- resetResultsCount: () => void;
603
- } & {
604
- resultFunc: (resultFuncArgs_0: IBaseTableGameStateSummary) => import("jp.common.models").IBaseTableGameStateSummaryItem[];
605
- memoizedResultFunc: ((resultFuncArgs_0: IBaseTableGameStateSummary) => import("jp.common.models").IBaseTableGameStateSummaryItem[]) & {
606
- clearCache: () => void;
607
- resultsCount: () => number;
608
- resetResultsCount: () => void;
609
- };
610
- lastResult: () => import("jp.common.models").IBaseTableGameStateSummaryItem[];
611
- dependencies: [((state: any, ...params: any) => IBaseTableGameStateSummary) & {
612
- clearCache: () => void;
613
- resultsCount: () => number;
614
- resetResultsCount: () => void;
615
- } & {
616
- resultFunc: (resultFuncArgs_0: IBaseTableGameState | undefined) => IBaseTableGameStateSummary;
617
- memoizedResultFunc: ((resultFuncArgs_0: IBaseTableGameState | undefined) => IBaseTableGameStateSummary) & {
618
- clearCache: () => void;
619
- resultsCount: () => number;
620
- resetResultsCount: () => void;
621
- };
622
- lastResult: () => IBaseTableGameStateSummary;
623
- dependencies: [((state: any, ...params: any) => IBaseTableGameState | undefined) & {
624
- clearCache: () => void;
625
- resultsCount: () => number;
626
- resetResultsCount: () => void;
627
- } & {
628
- resultFunc: (resultFuncArgs_0: IBaseTableScreenState) => IBaseTableGameState | undefined;
629
- memoizedResultFunc: ((resultFuncArgs_0: IBaseTableScreenState) => IBaseTableGameState | undefined) & {
630
- clearCache: () => void;
631
- resultsCount: () => number;
632
- resetResultsCount: () => void;
633
- };
634
- lastResult: () => IBaseTableGameState | undefined;
635
- dependencies: [(state: RootState) => IBaseTableScreenState];
636
- recomputations: () => number;
637
- resetRecomputations: () => void;
638
- dependencyRecomputations: () => number;
639
- resetDependencyRecomputations: () => void;
640
- } & {
641
- argsMemoize: typeof import("reselect").weakMapMemoize;
642
- memoize: typeof import("reselect").weakMapMemoize;
643
- }];
644
- recomputations: () => number;
645
- resetRecomputations: () => void;
646
- dependencyRecomputations: () => number;
647
- resetDependencyRecomputations: () => void;
648
- } & {
649
- argsMemoize: typeof import("reselect").weakMapMemoize;
650
- memoize: typeof import("reselect").weakMapMemoize;
651
- }];
652
- recomputations: () => number;
653
- resetRecomputations: () => void;
654
- dependencyRecomputations: () => number;
655
- resetDependencyRecomputations: () => void;
656
- } & {
657
- argsMemoize: typeof import("reselect").weakMapMemoize;
658
- memoize: typeof import("reselect").weakMapMemoize;
659
- };
660
- export declare const baseSelectors: {
661
- isError: ((state: any, ...params: any) => boolean) & {
662
- clearCache: () => void;
663
- resultsCount: () => number;
664
- resetResultsCount: () => void;
665
- } & {
666
- resultFunc: (resultFuncArgs_0: IBaseTableScreenState) => boolean;
667
- memoizedResultFunc: ((resultFuncArgs_0: IBaseTableScreenState) => boolean) & {
668
- clearCache: () => void;
669
- resultsCount: () => number;
670
- resetResultsCount: () => void;
671
- };
672
- lastResult: () => boolean;
673
- dependencies: [(state: RootState) => IBaseTableScreenState];
674
- recomputations: () => number;
675
- resetRecomputations: () => void;
676
- dependencyRecomputations: () => number;
677
- resetDependencyRecomputations: () => void;
678
- } & {
679
- argsMemoize: typeof import("reselect").weakMapMemoize;
680
- memoize: typeof import("reselect").weakMapMemoize;
681
- };
682
- isLoading: ((state: any, ...params: any) => boolean) & {
683
- clearCache: () => void;
684
- resultsCount: () => number;
685
- resetResultsCount: () => void;
686
- } & {
687
- resultFunc: (resultFuncArgs_0: IBaseTableScreenState) => boolean;
688
- memoizedResultFunc: ((resultFuncArgs_0: IBaseTableScreenState) => boolean) & {
689
- clearCache: () => void;
690
- resultsCount: () => number;
691
- resetResultsCount: () => void;
692
- };
693
- lastResult: () => boolean;
694
- dependencies: [(state: RootState) => IBaseTableScreenState];
695
- recomputations: () => number;
696
- resetRecomputations: () => void;
697
- dependencyRecomputations: () => number;
698
- resetDependencyRecomputations: () => void;
699
- } & {
700
- argsMemoize: typeof import("reselect").weakMapMemoize;
701
- memoize: typeof import("reselect").weakMapMemoize;
702
- };
703
- getRoomId: ((state: any, ...params: any) => string) & {
704
- clearCache: () => void;
705
- resultsCount: () => number;
706
- resetResultsCount: () => void;
707
- } & {
708
- resultFunc: (resultFuncArgs_0: IBaseTableGameState | undefined) => string;
709
- memoizedResultFunc: ((resultFuncArgs_0: IBaseTableGameState | undefined) => string) & {
710
- clearCache: () => void;
711
- resultsCount: () => number;
712
- resetResultsCount: () => void;
713
- };
714
- lastResult: () => string;
715
- dependencies: [((state: any, ...params: any) => IBaseTableGameState | undefined) & {
716
- clearCache: () => void;
717
- resultsCount: () => number;
718
- resetResultsCount: () => void;
719
- } & {
720
- resultFunc: (resultFuncArgs_0: IBaseTableScreenState) => IBaseTableGameState | undefined;
721
- memoizedResultFunc: ((resultFuncArgs_0: IBaseTableScreenState) => IBaseTableGameState | undefined) & {
722
- clearCache: () => void;
723
- resultsCount: () => number;
724
- resetResultsCount: () => void;
725
- };
726
- lastResult: () => IBaseTableGameState | undefined;
727
- dependencies: [(state: RootState) => IBaseTableScreenState];
728
- recomputations: () => number;
729
- resetRecomputations: () => void;
730
- dependencyRecomputations: () => number;
731
- resetDependencyRecomputations: () => void;
732
- } & {
733
- argsMemoize: typeof import("reselect").weakMapMemoize;
734
- memoize: typeof import("reselect").weakMapMemoize;
735
- }];
736
- recomputations: () => number;
737
- resetRecomputations: () => void;
738
- dependencyRecomputations: () => number;
739
- resetDependencyRecomputations: () => void;
740
- } & {
741
- argsMemoize: typeof import("reselect").weakMapMemoize;
742
- memoize: typeof import("reselect").weakMapMemoize;
743
- };
744
- getTableId: ((state: any, ...params: any) => string) & {
745
- clearCache: () => void;
746
- resultsCount: () => number;
747
- resetResultsCount: () => void;
748
- } & {
749
- resultFunc: (resultFuncArgs_0: IBaseTableGameState | undefined) => string;
750
- memoizedResultFunc: ((resultFuncArgs_0: IBaseTableGameState | undefined) => string) & {
751
- clearCache: () => void;
752
- resultsCount: () => number;
753
- resetResultsCount: () => void;
754
- };
755
- lastResult: () => string;
756
- dependencies: [((state: any, ...params: any) => IBaseTableGameState | undefined) & {
757
- clearCache: () => void;
758
- resultsCount: () => number;
759
- resetResultsCount: () => void;
760
- } & {
761
- resultFunc: (resultFuncArgs_0: IBaseTableScreenState) => IBaseTableGameState | undefined;
762
- memoizedResultFunc: ((resultFuncArgs_0: IBaseTableScreenState) => IBaseTableGameState | undefined) & {
763
- clearCache: () => void;
764
- resultsCount: () => number;
765
- resetResultsCount: () => void;
766
- };
767
- lastResult: () => IBaseTableGameState | undefined;
768
- dependencies: [(state: RootState) => IBaseTableScreenState];
769
- recomputations: () => number;
770
- resetRecomputations: () => void;
771
- dependencyRecomputations: () => number;
772
- resetDependencyRecomputations: () => void;
773
- } & {
774
- argsMemoize: typeof import("reselect").weakMapMemoize;
775
- memoize: typeof import("reselect").weakMapMemoize;
776
- }];
777
- recomputations: () => number;
778
- resetRecomputations: () => void;
779
- dependencyRecomputations: () => number;
780
- resetDependencyRecomputations: () => void;
781
- } & {
782
- argsMemoize: typeof import("reselect").weakMapMemoize;
783
- memoize: typeof import("reselect").weakMapMemoize;
784
- };
785
- getGameId: ((state: any, ...params: any) => string) & {
786
- clearCache: () => void;
787
- resultsCount: () => number;
788
- resetResultsCount: () => void;
789
- } & {
790
- resultFunc: (resultFuncArgs_0: IBaseTableGameState | undefined) => string;
791
- memoizedResultFunc: ((resultFuncArgs_0: IBaseTableGameState | undefined) => string) & {
792
- clearCache: () => void;
793
- resultsCount: () => number;
794
- resetResultsCount: () => void;
795
- };
796
- lastResult: () => string;
797
- dependencies: [((state: any, ...params: any) => IBaseTableGameState | undefined) & {
798
- clearCache: () => void;
799
- resultsCount: () => number;
800
- resetResultsCount: () => void;
801
- } & {
802
- resultFunc: (resultFuncArgs_0: IBaseTableScreenState) => IBaseTableGameState | undefined;
803
- memoizedResultFunc: ((resultFuncArgs_0: IBaseTableScreenState) => IBaseTableGameState | undefined) & {
804
- clearCache: () => void;
805
- resultsCount: () => number;
806
- resetResultsCount: () => void;
807
- };
808
- lastResult: () => IBaseTableGameState | undefined;
809
- dependencies: [(state: RootState) => IBaseTableScreenState];
810
- recomputations: () => number;
811
- resetRecomputations: () => void;
812
- dependencyRecomputations: () => number;
813
- resetDependencyRecomputations: () => void;
814
- } & {
815
- argsMemoize: typeof import("reselect").weakMapMemoize;
816
- memoize: typeof import("reselect").weakMapMemoize;
817
- }];
818
- recomputations: () => number;
819
- resetRecomputations: () => void;
820
- dependencyRecomputations: () => number;
821
- resetDependencyRecomputations: () => void;
822
- } & {
823
- argsMemoize: typeof import("reselect").weakMapMemoize;
824
- memoize: typeof import("reselect").weakMapMemoize;
825
- };
826
- getTableSize: ((state: any, ...params: any) => number) & {
827
- clearCache: () => void;
828
- resultsCount: () => number;
829
- resetResultsCount: () => void;
830
- } & {
831
- resultFunc: (resultFuncArgs_0: IBaseTableGameState | undefined) => number;
832
- memoizedResultFunc: ((resultFuncArgs_0: IBaseTableGameState | undefined) => number) & {
833
- clearCache: () => void;
834
- resultsCount: () => number;
835
- resetResultsCount: () => void;
836
- };
837
- lastResult: () => number;
838
- dependencies: [((state: any, ...params: any) => IBaseTableGameState | undefined) & {
839
- clearCache: () => void;
840
- resultsCount: () => number;
841
- resetResultsCount: () => void;
842
- } & {
843
- resultFunc: (resultFuncArgs_0: IBaseTableScreenState) => IBaseTableGameState | undefined;
844
- memoizedResultFunc: ((resultFuncArgs_0: IBaseTableScreenState) => IBaseTableGameState | undefined) & {
845
- clearCache: () => void;
846
- resultsCount: () => number;
847
- resetResultsCount: () => void;
848
- };
849
- lastResult: () => IBaseTableGameState | undefined;
850
- dependencies: [(state: RootState) => IBaseTableScreenState];
851
- recomputations: () => number;
852
- resetRecomputations: () => void;
853
- dependencyRecomputations: () => number;
854
- resetDependencyRecomputations: () => void;
855
- } & {
856
- argsMemoize: typeof import("reselect").weakMapMemoize;
857
- memoize: typeof import("reselect").weakMapMemoize;
858
- }];
859
- recomputations: () => number;
860
- resetRecomputations: () => void;
861
- dependencyRecomputations: () => number;
862
- resetDependencyRecomputations: () => void;
863
- } & {
864
- argsMemoize: typeof import("reselect").weakMapMemoize;
865
- memoize: typeof import("reselect").weakMapMemoize;
866
- };
867
- getCheckPlayersTurnTimerRemain: ((state: any, ...params: any) => number | undefined) & {
868
- clearCache: () => void;
869
- resultsCount: () => number;
870
- resetResultsCount: () => void;
871
- } & {
872
- resultFunc: (resultFuncArgs_0: IBaseTableGameState | undefined) => number | undefined;
873
- memoizedResultFunc: ((resultFuncArgs_0: IBaseTableGameState | undefined) => number | undefined) & {
874
- clearCache: () => void;
875
- resultsCount: () => number;
876
- resetResultsCount: () => void;
877
- };
878
- lastResult: () => number | undefined;
879
- dependencies: [((state: any, ...params: any) => IBaseTableGameState | undefined) & {
880
- clearCache: () => void;
881
- resultsCount: () => number;
882
- resetResultsCount: () => void;
883
- } & {
884
- resultFunc: (resultFuncArgs_0: IBaseTableScreenState) => IBaseTableGameState | undefined;
885
- memoizedResultFunc: ((resultFuncArgs_0: IBaseTableScreenState) => IBaseTableGameState | undefined) & {
886
- clearCache: () => void;
887
- resultsCount: () => number;
888
- resetResultsCount: () => void;
889
- };
890
- lastResult: () => IBaseTableGameState | undefined;
891
- dependencies: [(state: RootState) => IBaseTableScreenState];
892
- recomputations: () => number;
893
- resetRecomputations: () => void;
894
- dependencyRecomputations: () => number;
895
- resetDependencyRecomputations: () => void;
896
- } & {
897
- argsMemoize: typeof import("reselect").weakMapMemoize;
898
- memoize: typeof import("reselect").weakMapMemoize;
899
- }];
900
- recomputations: () => number;
901
- resetRecomputations: () => void;
902
- dependencyRecomputations: () => number;
903
- resetDependencyRecomputations: () => void;
904
- } & {
905
- argsMemoize: typeof import("reselect").weakMapMemoize;
906
- memoize: typeof import("reselect").weakMapMemoize;
907
- };
908
- getRestartTimerRemain: ((state: any, ...params: any) => number | undefined) & {
909
- clearCache: () => void;
910
- resultsCount: () => number;
911
- resetResultsCount: () => void;
912
- } & {
913
- resultFunc: (resultFuncArgs_0: IBaseTableGameState | undefined) => number | undefined;
914
- memoizedResultFunc: ((resultFuncArgs_0: IBaseTableGameState | undefined) => number | undefined) & {
915
- clearCache: () => void;
916
- resultsCount: () => number;
917
- resetResultsCount: () => void;
918
- };
919
- lastResult: () => number | undefined;
920
- dependencies: [((state: any, ...params: any) => IBaseTableGameState | undefined) & {
921
- clearCache: () => void;
922
- resultsCount: () => number;
923
- resetResultsCount: () => void;
924
- } & {
925
- resultFunc: (resultFuncArgs_0: IBaseTableScreenState) => IBaseTableGameState | undefined;
926
- memoizedResultFunc: ((resultFuncArgs_0: IBaseTableScreenState) => IBaseTableGameState | undefined) & {
927
- clearCache: () => void;
928
- resultsCount: () => number;
929
- resetResultsCount: () => void;
930
- };
931
- lastResult: () => IBaseTableGameState | undefined;
932
- dependencies: [(state: RootState) => IBaseTableScreenState];
933
- recomputations: () => number;
934
- resetRecomputations: () => void;
935
- dependencyRecomputations: () => number;
936
- resetDependencyRecomputations: () => void;
937
- } & {
938
- argsMemoize: typeof import("reselect").weakMapMemoize;
939
- memoize: typeof import("reselect").weakMapMemoize;
940
- }];
941
- recomputations: () => number;
942
- resetRecomputations: () => void;
943
- dependencyRecomputations: () => number;
944
- resetDependencyRecomputations: () => void;
945
- } & {
946
- argsMemoize: typeof import("reselect").weakMapMemoize;
947
- memoize: typeof import("reselect").weakMapMemoize;
948
- };
949
- getMovesPanel: ((state: any, ...params: any) => IBaseTableGameStateMovesPanel) & {
950
- clearCache: () => void;
951
- resultsCount: () => number;
952
- resetResultsCount: () => void;
953
- } & {
954
- resultFunc: (resultFuncArgs_0: IBaseTableGameState | undefined) => IBaseTableGameStateMovesPanel;
955
- memoizedResultFunc: ((resultFuncArgs_0: IBaseTableGameState | undefined) => IBaseTableGameStateMovesPanel) & {
956
- clearCache: () => void;
957
- resultsCount: () => number;
958
- resetResultsCount: () => void;
959
- };
960
- lastResult: () => IBaseTableGameStateMovesPanel;
961
- dependencies: [((state: any, ...params: any) => IBaseTableGameState | undefined) & {
962
- clearCache: () => void;
963
- resultsCount: () => number;
964
- resetResultsCount: () => void;
965
- } & {
966
- resultFunc: (resultFuncArgs_0: IBaseTableScreenState) => IBaseTableGameState | undefined;
967
- memoizedResultFunc: ((resultFuncArgs_0: IBaseTableScreenState) => IBaseTableGameState | undefined) & {
968
- clearCache: () => void;
969
- resultsCount: () => number;
970
- resetResultsCount: () => void;
971
- };
972
- lastResult: () => IBaseTableGameState | undefined;
973
- dependencies: [(state: RootState) => IBaseTableScreenState];
974
- recomputations: () => number;
975
- resetRecomputations: () => void;
976
- dependencyRecomputations: () => number;
977
- resetDependencyRecomputations: () => void;
978
- } & {
979
- argsMemoize: typeof import("reselect").weakMapMemoize;
980
- memoize: typeof import("reselect").weakMapMemoize;
981
- }];
982
- recomputations: () => number;
983
- resetRecomputations: () => void;
984
- dependencyRecomputations: () => number;
985
- resetDependencyRecomputations: () => void;
986
- } & {
987
- argsMemoize: typeof import("reselect").weakMapMemoize;
988
- memoize: typeof import("reselect").weakMapMemoize;
989
- };
990
- getMovesPanelIsOpen: ((state: any, ...params: any) => boolean) & {
991
- clearCache: () => void;
992
- resultsCount: () => number;
993
- resetResultsCount: () => void;
994
- } & {
995
- resultFunc: (resultFuncArgs_0: IBaseTableGameStateMovesPanel) => boolean;
996
- memoizedResultFunc: ((resultFuncArgs_0: IBaseTableGameStateMovesPanel) => boolean) & {
997
- clearCache: () => void;
998
- resultsCount: () => number;
999
- resetResultsCount: () => void;
1000
- };
1001
- lastResult: () => boolean;
1002
- dependencies: [((state: any, ...params: any) => IBaseTableGameStateMovesPanel) & {
1003
- clearCache: () => void;
1004
- resultsCount: () => number;
1005
- resetResultsCount: () => void;
1006
- } & {
1007
- resultFunc: (resultFuncArgs_0: IBaseTableGameState | undefined) => IBaseTableGameStateMovesPanel;
1008
- memoizedResultFunc: ((resultFuncArgs_0: IBaseTableGameState | undefined) => IBaseTableGameStateMovesPanel) & {
1009
- clearCache: () => void;
1010
- resultsCount: () => number;
1011
- resetResultsCount: () => void;
1012
- };
1013
- lastResult: () => IBaseTableGameStateMovesPanel;
1014
- dependencies: [((state: any, ...params: any) => IBaseTableGameState | undefined) & {
1015
- clearCache: () => void;
1016
- resultsCount: () => number;
1017
- resetResultsCount: () => void;
1018
- } & {
1019
- resultFunc: (resultFuncArgs_0: IBaseTableScreenState) => IBaseTableGameState | undefined;
1020
- memoizedResultFunc: ((resultFuncArgs_0: IBaseTableScreenState) => IBaseTableGameState | undefined) & {
1021
- clearCache: () => void;
1022
- resultsCount: () => number;
1023
- resetResultsCount: () => void;
1024
- };
1025
- lastResult: () => IBaseTableGameState | undefined;
1026
- dependencies: [(state: RootState) => IBaseTableScreenState];
1027
- recomputations: () => number;
1028
- resetRecomputations: () => void;
1029
- dependencyRecomputations: () => number;
1030
- resetDependencyRecomputations: () => void;
1031
- } & {
1032
- argsMemoize: typeof import("reselect").weakMapMemoize;
1033
- memoize: typeof import("reselect").weakMapMemoize;
1034
- }];
1035
- recomputations: () => number;
1036
- resetRecomputations: () => void;
1037
- dependencyRecomputations: () => number;
1038
- resetDependencyRecomputations: () => void;
1039
- } & {
1040
- argsMemoize: typeof import("reselect").weakMapMemoize;
1041
- memoize: typeof import("reselect").weakMapMemoize;
1042
- }];
1043
- recomputations: () => number;
1044
- resetRecomputations: () => void;
1045
- dependencyRecomputations: () => number;
1046
- resetDependencyRecomputations: () => void;
1047
- } & {
1048
- argsMemoize: typeof import("reselect").weakMapMemoize;
1049
- memoize: typeof import("reselect").weakMapMemoize;
1050
- };
1051
- getMovesPanelMoves: ((state: any, ...params: any) => import("jp.common.models").IBaseTableGameStateYoursActionItem[]) & {
1052
- clearCache: () => void;
1053
- resultsCount: () => number;
1054
- resetResultsCount: () => void;
1055
- } & {
1056
- resultFunc: (resultFuncArgs_0: IBaseTableGameStateMovesPanel) => import("jp.common.models").IBaseTableGameStateYoursActionItem[];
1057
- memoizedResultFunc: ((resultFuncArgs_0: IBaseTableGameStateMovesPanel) => import("jp.common.models").IBaseTableGameStateYoursActionItem[]) & {
1058
- clearCache: () => void;
1059
- resultsCount: () => number;
1060
- resetResultsCount: () => void;
1061
- };
1062
- lastResult: () => import("jp.common.models").IBaseTableGameStateYoursActionItem[];
1063
- dependencies: [((state: any, ...params: any) => IBaseTableGameStateMovesPanel) & {
1064
- clearCache: () => void;
1065
- resultsCount: () => number;
1066
- resetResultsCount: () => void;
1067
- } & {
1068
- resultFunc: (resultFuncArgs_0: IBaseTableGameState | undefined) => IBaseTableGameStateMovesPanel;
1069
- memoizedResultFunc: ((resultFuncArgs_0: IBaseTableGameState | undefined) => IBaseTableGameStateMovesPanel) & {
1070
- clearCache: () => void;
1071
- resultsCount: () => number;
1072
- resetResultsCount: () => void;
1073
- };
1074
- lastResult: () => IBaseTableGameStateMovesPanel;
1075
- dependencies: [((state: any, ...params: any) => IBaseTableGameState | undefined) & {
1076
- clearCache: () => void;
1077
- resultsCount: () => number;
1078
- resetResultsCount: () => void;
1079
- } & {
1080
- resultFunc: (resultFuncArgs_0: IBaseTableScreenState) => IBaseTableGameState | undefined;
1081
- memoizedResultFunc: ((resultFuncArgs_0: IBaseTableScreenState) => IBaseTableGameState | undefined) & {
1082
- clearCache: () => void;
1083
- resultsCount: () => number;
1084
- resetResultsCount: () => void;
1085
- };
1086
- lastResult: () => IBaseTableGameState | undefined;
1087
- dependencies: [(state: RootState) => IBaseTableScreenState];
1088
- recomputations: () => number;
1089
- resetRecomputations: () => void;
1090
- dependencyRecomputations: () => number;
1091
- resetDependencyRecomputations: () => void;
1092
- } & {
1093
- argsMemoize: typeof import("reselect").weakMapMemoize;
1094
- memoize: typeof import("reselect").weakMapMemoize;
1095
- }];
1096
- recomputations: () => number;
1097
- resetRecomputations: () => void;
1098
- dependencyRecomputations: () => number;
1099
- resetDependencyRecomputations: () => void;
1100
- } & {
1101
- argsMemoize: typeof import("reselect").weakMapMemoize;
1102
- memoize: typeof import("reselect").weakMapMemoize;
1103
- }];
1104
- recomputations: () => number;
1105
- resetRecomputations: () => void;
1106
- dependencyRecomputations: () => number;
1107
- resetDependencyRecomputations: () => void;
1108
- } & {
1109
- argsMemoize: typeof import("reselect").weakMapMemoize;
1110
- memoize: typeof import("reselect").weakMapMemoize;
1111
- };
1112
- getYoursMessage: ((state: any, ...params: any) => string) & {
1113
- clearCache: () => void;
1114
- resultsCount: () => number;
1115
- resetResultsCount: () => void;
1116
- } & {
1117
- resultFunc: (resultFuncArgs_0: IBaseTableGameState | undefined) => string;
1118
- memoizedResultFunc: ((resultFuncArgs_0: IBaseTableGameState | undefined) => string) & {
1119
- clearCache: () => void;
1120
- resultsCount: () => number;
1121
- resetResultsCount: () => void;
1122
- };
1123
- lastResult: () => string;
1124
- dependencies: [((state: any, ...params: any) => IBaseTableGameState | undefined) & {
1125
- clearCache: () => void;
1126
- resultsCount: () => number;
1127
- resetResultsCount: () => void;
1128
- } & {
1129
- resultFunc: (resultFuncArgs_0: IBaseTableScreenState) => IBaseTableGameState | undefined;
1130
- memoizedResultFunc: ((resultFuncArgs_0: IBaseTableScreenState) => IBaseTableGameState | undefined) & {
1131
- clearCache: () => void;
1132
- resultsCount: () => number;
1133
- resetResultsCount: () => void;
1134
- };
1135
- lastResult: () => IBaseTableGameState | undefined;
1136
- dependencies: [(state: RootState) => IBaseTableScreenState];
1137
- recomputations: () => number;
1138
- resetRecomputations: () => void;
1139
- dependencyRecomputations: () => number;
1140
- resetDependencyRecomputations: () => void;
1141
- } & {
1142
- argsMemoize: typeof import("reselect").weakMapMemoize;
1143
- memoize: typeof import("reselect").weakMapMemoize;
1144
- }];
1145
- recomputations: () => number;
1146
- resetRecomputations: () => void;
1147
- dependencyRecomputations: () => number;
1148
- resetDependencyRecomputations: () => void;
1149
- } & {
1150
- argsMemoize: typeof import("reselect").weakMapMemoize;
1151
- memoize: typeof import("reselect").weakMapMemoize;
1152
- };
1153
- getExtraButtons: ((state: any, ...params: any) => import("jp.common.models").IBaseTableGameStateExtraButtons | undefined) & {
1154
- clearCache: () => void;
1155
- resultsCount: () => number;
1156
- resetResultsCount: () => void;
1157
- } & {
1158
- resultFunc: (resultFuncArgs_0: IBaseTableGameState | undefined) => import("jp.common.models").IBaseTableGameStateExtraButtons | undefined;
1159
- memoizedResultFunc: ((resultFuncArgs_0: IBaseTableGameState | undefined) => import("jp.common.models").IBaseTableGameStateExtraButtons | undefined) & {
1160
- clearCache: () => void;
1161
- resultsCount: () => number;
1162
- resetResultsCount: () => void;
1163
- };
1164
- lastResult: () => import("jp.common.models").IBaseTableGameStateExtraButtons | undefined;
1165
- dependencies: [((state: any, ...params: any) => IBaseTableGameState | undefined) & {
1166
- clearCache: () => void;
1167
- resultsCount: () => number;
1168
- resetResultsCount: () => void;
1169
- } & {
1170
- resultFunc: (resultFuncArgs_0: IBaseTableScreenState) => IBaseTableGameState | undefined;
1171
- memoizedResultFunc: ((resultFuncArgs_0: IBaseTableScreenState) => IBaseTableGameState | undefined) & {
1172
- clearCache: () => void;
1173
- resultsCount: () => number;
1174
- resetResultsCount: () => void;
1175
- };
1176
- lastResult: () => IBaseTableGameState | undefined;
1177
- dependencies: [(state: RootState) => IBaseTableScreenState];
1178
- recomputations: () => number;
1179
- resetRecomputations: () => void;
1180
- dependencyRecomputations: () => number;
1181
- resetDependencyRecomputations: () => void;
1182
- } & {
1183
- argsMemoize: typeof import("reselect").weakMapMemoize;
1184
- memoize: typeof import("reselect").weakMapMemoize;
1185
- }];
1186
- recomputations: () => number;
1187
- resetRecomputations: () => void;
1188
- dependencyRecomputations: () => number;
1189
- resetDependencyRecomputations: () => void;
1190
- } & {
1191
- argsMemoize: typeof import("reselect").weakMapMemoize;
1192
- memoize: typeof import("reselect").weakMapMemoize;
1193
- };
1194
- getSummary: ((state: any, ...params: any) => IBaseTableGameStateSummary) & {
1195
- clearCache: () => void;
1196
- resultsCount: () => number;
1197
- resetResultsCount: () => void;
1198
- } & {
1199
- resultFunc: (resultFuncArgs_0: IBaseTableGameState | undefined) => IBaseTableGameStateSummary;
1200
- memoizedResultFunc: ((resultFuncArgs_0: IBaseTableGameState | undefined) => IBaseTableGameStateSummary) & {
1201
- clearCache: () => void;
1202
- resultsCount: () => number;
1203
- resetResultsCount: () => void;
1204
- };
1205
- lastResult: () => IBaseTableGameStateSummary;
1206
- dependencies: [((state: any, ...params: any) => IBaseTableGameState | undefined) & {
1207
- clearCache: () => void;
1208
- resultsCount: () => number;
1209
- resetResultsCount: () => void;
1210
- } & {
1211
- resultFunc: (resultFuncArgs_0: IBaseTableScreenState) => IBaseTableGameState | undefined;
1212
- memoizedResultFunc: ((resultFuncArgs_0: IBaseTableScreenState) => IBaseTableGameState | undefined) & {
1213
- clearCache: () => void;
1214
- resultsCount: () => number;
1215
- resetResultsCount: () => void;
1216
- };
1217
- lastResult: () => IBaseTableGameState | undefined;
1218
- dependencies: [(state: RootState) => IBaseTableScreenState];
1219
- recomputations: () => number;
1220
- resetRecomputations: () => void;
1221
- dependencyRecomputations: () => number;
1222
- resetDependencyRecomputations: () => void;
1223
- } & {
1224
- argsMemoize: typeof import("reselect").weakMapMemoize;
1225
- memoize: typeof import("reselect").weakMapMemoize;
1226
- }];
1227
- recomputations: () => number;
1228
- resetRecomputations: () => void;
1229
- dependencyRecomputations: () => number;
1230
- resetDependencyRecomputations: () => void;
1231
- } & {
1232
- argsMemoize: typeof import("reselect").weakMapMemoize;
1233
- memoize: typeof import("reselect").weakMapMemoize;
1234
- };
1235
- getSummaryList: ((state: any, ...params: any) => import("jp.common.models").IBaseTableGameStateSummaryItem[]) & {
1236
- clearCache: () => void;
1237
- resultsCount: () => number;
1238
- resetResultsCount: () => void;
1239
- } & {
1240
- resultFunc: (resultFuncArgs_0: IBaseTableGameStateSummary) => import("jp.common.models").IBaseTableGameStateSummaryItem[];
1241
- memoizedResultFunc: ((resultFuncArgs_0: IBaseTableGameStateSummary) => import("jp.common.models").IBaseTableGameStateSummaryItem[]) & {
1242
- clearCache: () => void;
1243
- resultsCount: () => number;
1244
- resetResultsCount: () => void;
1245
- };
1246
- lastResult: () => import("jp.common.models").IBaseTableGameStateSummaryItem[];
1247
- dependencies: [((state: any, ...params: any) => IBaseTableGameStateSummary) & {
1248
- clearCache: () => void;
1249
- resultsCount: () => number;
1250
- resetResultsCount: () => void;
1251
- } & {
1252
- resultFunc: (resultFuncArgs_0: IBaseTableGameState | undefined) => IBaseTableGameStateSummary;
1253
- memoizedResultFunc: ((resultFuncArgs_0: IBaseTableGameState | undefined) => IBaseTableGameStateSummary) & {
1254
- clearCache: () => void;
1255
- resultsCount: () => number;
1256
- resetResultsCount: () => void;
1257
- };
1258
- lastResult: () => IBaseTableGameStateSummary;
1259
- dependencies: [((state: any, ...params: any) => IBaseTableGameState | undefined) & {
1260
- clearCache: () => void;
1261
- resultsCount: () => number;
1262
- resetResultsCount: () => void;
1263
- } & {
1264
- resultFunc: (resultFuncArgs_0: IBaseTableScreenState) => IBaseTableGameState | undefined;
1265
- memoizedResultFunc: ((resultFuncArgs_0: IBaseTableScreenState) => IBaseTableGameState | undefined) & {
1266
- clearCache: () => void;
1267
- resultsCount: () => number;
1268
- resetResultsCount: () => void;
1269
- };
1270
- lastResult: () => IBaseTableGameState | undefined;
1271
- dependencies: [(state: RootState) => IBaseTableScreenState];
1272
- recomputations: () => number;
1273
- resetRecomputations: () => void;
1274
- dependencyRecomputations: () => number;
1275
- resetDependencyRecomputations: () => void;
1276
- } & {
1277
- argsMemoize: typeof import("reselect").weakMapMemoize;
1278
- memoize: typeof import("reselect").weakMapMemoize;
1279
- }];
1280
- recomputations: () => number;
1281
- resetRecomputations: () => void;
1282
- dependencyRecomputations: () => number;
1283
- resetDependencyRecomputations: () => void;
1284
- } & {
1285
- argsMemoize: typeof import("reselect").weakMapMemoize;
1286
- memoize: typeof import("reselect").weakMapMemoize;
1287
- }];
1288
- recomputations: () => number;
1289
- resetRecomputations: () => void;
1290
- dependencyRecomputations: () => number;
1291
- resetDependencyRecomputations: () => void;
1292
- } & {
1293
- argsMemoize: typeof import("reselect").weakMapMemoize;
1294
- memoize: typeof import("reselect").weakMapMemoize;
1295
- };
1296
- };