jp.ui.app.ds 1.0.13 → 1.0.15

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package/dist/index.d.ts CHANGED
@@ -201,6 +201,7 @@ type PlayerMoveButtonsType = {
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  title: string;
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  };
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  type PlayerMoveButtonsProps = {
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+ isOpen: boolean;
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  moves: Array<PlayerMoveButtonsType>;
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  onMoveButtonClick?: (id: string) => void;
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  infoMessage?: string;
@@ -305,7 +306,7 @@ type DragAndDropZoneClick = {
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  activated: boolean;
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  };
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- type CardDropTableProps = {
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+ type CardDropTableProps$1 = {
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  onSuccessDrop?: (event: DragAndDropEvent) => void;
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  onFailDrop?: (event: DragAndDropEvent) => void;
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  onDragItemClick?: (event: DragAndDropEvent) => void;
@@ -318,12 +319,15 @@ type CardDropTableProps = {
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  seatNumber: number;
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  player: JSX$1.Element;
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  }>;
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+ baseCard?: GameCardType;
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  cardPairSlots: Array<CardPair>;
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  cardsPanelCards: Array<GameCardType>;
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  cardsPanelIsOpen: boolean;
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  cardsPanelMoves: Array<PlayerMoveButtonsType$1>;
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+ summaryRequisites?: Array<SummaryRequisiteItem>;
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+ summaryRequisitesTimer?: number;
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  };
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- declare const CardDragAndDropTable: (props: CardDropTableProps) => JSX$1.Element;
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+ declare const CardDragAndDropTable: (props: CardDropTableProps$1) => JSX$1.Element;
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  type CardsPlayerProps = {
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  playerId: string;
@@ -443,6 +447,12 @@ type CardsRowProps = {
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  };
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  declare const TableCardsRow: ({ cards }: CardsRowProps) => React$1.JSX.Element;
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+ type CardDropTableProps = {
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+ card?: GameCardType;
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+ suit: string;
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+ };
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+ declare const CardDeck: (props: CardDropTableProps) => React$1.JSX.Element;
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+
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  declare const Badge: _emotion_styled.StyledComponent<{
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  theme?: Theme;
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  as?: React.ElementType;
@@ -867,4 +877,4 @@ type UniversalScreenProps = {
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  };
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  declare const UniversalScreen: (props: UniversalScreenProps) => React$1.JSX.Element;
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- export { Alert, AppBarHeader, Avatar, AvatarBadge, AvatarImage, Badge, Banner, Body, BottomSelectionPanel, BottomSheet, Card, CardButton, CardDragAndDropTable, CardItem, CardProduct, CardTable, CardsPlayer, CardsPlayerOnMobileTable, CardsPlayerOnMobileTableYours, CardsPlayerYours, Checkbox, CircularProgress, Dialog, Display, Divider, FilledButton, GameCardRankEnum, GameCardSizeEnum, GameCardSkinEnum, GameCardSuitEnum, Headline, IconButton, Label, LastActionPanel, ListItem, OutlinedButton, OutlinedTextField, OutlinedTextarea, PageScreen, PlayerMoveButtons, PlayerMoveButtonsExtra, PlayerMoveButtonsPanel, PlayersRow, PlayersSkeleton, PlayersSkeletonRow, PopupScreen, RadioButtonGroup, RuStoreBanner, Screen, ScreenProgress, ScrollList, Skeleton, Snackbar, Tab, TableCardsRow, TableSummary, Tabs, TextButton, Title, TopAppBar, UniversalScreen, WorkflowButtonsStyled, common_d as common, createGameCard, media_d as media, palette_d as palette, zIndex_d as zIndex };
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+ export { Alert, AppBarHeader, Avatar, AvatarBadge, AvatarImage, Badge, Banner, Body, BottomSelectionPanel, BottomSheet, Card, CardButton, CardDeck, CardDragAndDropTable, CardItem, CardProduct, CardTable, CardsPlayer, CardsPlayerOnMobileTable, CardsPlayerOnMobileTableYours, CardsPlayerYours, Checkbox, CircularProgress, Dialog, Display, Divider, FilledButton, GameCardRankEnum, GameCardSizeEnum, GameCardSkinEnum, GameCardSuitEnum, Headline, IconButton, Label, LastActionPanel, ListItem, OutlinedButton, OutlinedTextField, OutlinedTextarea, PageScreen, PlayerMoveButtons, PlayerMoveButtonsExtra, PlayerMoveButtonsPanel, PlayersRow, PlayersSkeleton, PlayersSkeletonRow, PopupScreen, RadioButtonGroup, RuStoreBanner, Screen, ScreenProgress, ScrollList, Skeleton, Snackbar, Tab, TableCardsRow, TableSummary, Tabs, TextButton, Title, TopAppBar, UniversalScreen, WorkflowButtonsStyled, common_d as common, createGameCard, media_d as media, palette_d as palette, zIndex_d as zIndex };