jp.ms.common.modules 1.0.30 → 1.0.31

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (143) hide show
  1. package/dist/dto/app-screen/index.d.ts +1 -0
  2. package/dist/dto/app-screen/index.js +3 -1
  3. package/dist/dto/app-screen/index.js.map +1 -1
  4. package/dist/dto/{table-game/cards → app-table}/card.dto.d.ts +2 -2
  5. package/dist/dto/app-table/card.dto.js.map +1 -0
  6. package/dist/dto/app-table/cards-deck.dto.d.ts +6 -0
  7. package/dist/dto/app-table/cards-deck.dto.js +38 -0
  8. package/dist/dto/app-table/cards-deck.dto.js.map +1 -0
  9. package/dist/dto/{table-game/cards/card-pair-slot.dto.d.ts → app-table/cards-pair-slots-item.dto.d.ts} +2 -2
  10. package/dist/dto/{table-game/cards/card-pair-slot.dto.js → app-table/cards-pair-slots-item.dto.js} +9 -9
  11. package/dist/dto/app-table/cards-pair-slots-item.dto.js.map +1 -0
  12. package/dist/dto/app-table/cards-pair-slots.dto.d.ts +5 -0
  13. package/dist/dto/app-table/cards-pair-slots.dto.js +27 -0
  14. package/dist/dto/app-table/cards-pair-slots.dto.js.map +1 -0
  15. package/dist/dto/app-table/cards-panel.dto.d.ts +10 -0
  16. package/dist/dto/{table-game/cards → app-table}/cards-panel.dto.js +4 -4
  17. package/dist/dto/app-table/cards-panel.dto.js.map +1 -0
  18. package/dist/dto/app-table/cards-player.dto.d.ts +6 -0
  19. package/dist/dto/{table-game/cards/card-player.dto.js → app-table/cards-player.dto.js} +6 -6
  20. package/dist/dto/app-table/cards-player.dto.js.map +1 -0
  21. package/dist/dto/app-table/index.d.ts +11 -0
  22. package/dist/dto/app-table/index.js +26 -0
  23. package/dist/dto/app-table/index.js.map +1 -0
  24. package/dist/dto/app-table/moves-panel-button.dto.d.ts +5 -0
  25. package/dist/dto/{table-game/base/base-table-yours-action.dto.js → app-table/moves-panel-button.dto.js} +6 -6
  26. package/dist/dto/app-table/moves-panel-button.dto.js.map +1 -0
  27. package/dist/dto/app-table/moves-panel.dto.d.ts +6 -0
  28. package/dist/dto/{table-game/base/base-table-moves-panel.dto.js → app-table/moves-panel.dto.js} +9 -9
  29. package/dist/dto/app-table/moves-panel.dto.js.map +1 -0
  30. package/dist/dto/{table-game/base/game-player.dto.d.ts → app-table/player.dto.d.ts} +2 -2
  31. package/dist/dto/{table-game/base/game-player.dto.js → app-table/player.dto.js} +11 -11
  32. package/dist/dto/app-table/player.dto.js.map +1 -0
  33. package/dist/dto/app-table/summary-item.dto.d.ts +8 -0
  34. package/dist/dto/{table-game/base/base-table-summary-item.dto.js → app-table/summary-item.dto.js} +9 -9
  35. package/dist/dto/app-table/summary-item.dto.js.map +1 -0
  36. package/dist/dto/app-table/summary.dto.d.ts +5 -0
  37. package/dist/dto/{table-game/base/base-table-summary.dto.js → app-table/summary.dto.js} +7 -7
  38. package/dist/dto/app-table/summary.dto.js.map +1 -0
  39. package/dist/dto/games/fool/fool-player.dto.d.ts +3 -0
  40. package/dist/dto/games/fool/fool-player.dto.js +8 -0
  41. package/dist/dto/games/fool/fool-player.dto.js.map +1 -0
  42. package/dist/dto/games/fool/fool-table.dto.d.ts +18 -0
  43. package/dist/dto/games/fool/fool-table.dto.js +105 -0
  44. package/dist/dto/games/fool/fool-table.dto.js.map +1 -0
  45. package/dist/dto/games/index.d.ts +1 -0
  46. package/dist/dto/games/index.js +18 -0
  47. package/dist/dto/games/index.js.map +1 -0
  48. package/dist/dto/index.d.ts +2 -1
  49. package/dist/dto/index.js +2 -1
  50. package/dist/dto/index.js.map +1 -1
  51. package/dist/index.d.ts +1 -1
  52. package/dist/index.js +1 -1
  53. package/dist/index.js.map +1 -1
  54. package/dist/modules/many-tables-tournament/many-tables-tournament.controller.d.ts +3 -3
  55. package/dist/modules/many-tables-tournament/many-tables-tournament.service.d.ts +3 -3
  56. package/dist/modules/one-table-tournament/one-table-tournament.controller.d.ts +3 -3
  57. package/dist/modules/one-table-tournament/one-table-tournament.service.d.ts +3 -3
  58. package/dist/modules/simple-rooms/simple-rooms.controller.d.ts +5 -5
  59. package/dist/modules/simple-rooms/simple-rooms.service.d.ts +5 -5
  60. package/dist/tsconfig.tsbuildinfo +1 -1
  61. package/dist/views/index.d.ts +3 -0
  62. package/dist/views/index.js +7 -1
  63. package/dist/views/index.js.map +1 -1
  64. package/dist/views/many-tables-tournament-conifrm-exit-dialog.view.d.ts +4 -0
  65. package/dist/views/many-tables-tournament-conifrm-exit-dialog.view.js +11 -0
  66. package/dist/views/many-tables-tournament-conifrm-exit-dialog.view.js.map +1 -0
  67. package/dist/views/one-table-tournament-conifrm-exit-dialog.view.d.ts +4 -0
  68. package/dist/views/one-table-tournament-conifrm-exit-dialog.view.js +11 -0
  69. package/dist/views/one-table-tournament-conifrm-exit-dialog.view.js.map +1 -0
  70. package/dist/views/table-summary.view.d.ts +11 -0
  71. package/dist/views/table-summary.view.js +47 -0
  72. package/dist/views/table-summary.view.js.map +1 -0
  73. package/package.json +3 -3
  74. package/src/dto/app-screen/index.ts +1 -0
  75. package/src/dto/{table-game/cards → app-table}/card.dto.ts +2 -2
  76. package/src/dto/app-table/cards-deck.dto.ts +22 -0
  77. package/src/dto/{table-game/cards/card-pair-slot.dto.ts → app-table/cards-pair-slots-item.dto.ts} +2 -2
  78. package/src/dto/app-table/cards-pair-slots.dto.ts +13 -0
  79. package/src/dto/{table-game/cards → app-table}/cards-panel.dto.ts +5 -6
  80. package/src/dto/app-table/cards-player.dto.ts +14 -0
  81. package/src/dto/app-table/index.ts +11 -0
  82. package/src/dto/{table-game/base/base-table-yours-action.dto.ts → app-table/moves-panel-button.dto.ts} +2 -3
  83. package/src/dto/{table-game/base/base-table-moves-panel.dto.ts → app-table/moves-panel.dto.ts} +5 -5
  84. package/src/dto/{table-game/base/game-player.dto.ts → app-table/player.dto.ts} +2 -2
  85. package/src/dto/{table-game/base/base-table-summary-item.dto.ts → app-table/summary-item.dto.ts} +2 -3
  86. package/src/dto/app-table/summary.dto.ts +13 -0
  87. package/src/dto/games/fool/fool-player.dto.ts +3 -0
  88. package/src/dto/games/fool/fool-table.dto.ts +79 -0
  89. package/src/dto/games/index.ts +1 -0
  90. package/src/dto/index.ts +2 -1
  91. package/src/index.ts +1 -1
  92. package/src/modules/many-tables-tournament/many-tables-tournament.controller.ts +3 -3
  93. package/src/modules/many-tables-tournament/many-tables-tournament.service.ts +3 -3
  94. package/src/modules/one-table-tournament/one-table-tournament.controller.ts +3 -3
  95. package/src/modules/one-table-tournament/one-table-tournament.service.ts +3 -3
  96. package/src/modules/simple-rooms/simple-rooms.controller.ts +5 -5
  97. package/src/modules/simple-rooms/simple-rooms.service.ts +5 -5
  98. package/src/views/index.ts +4 -1
  99. package/src/views/many-tables-tournament-conifrm-exit-dialog.view.ts +21 -0
  100. package/src/views/one-table-tournament-conifrm-exit-dialog.view.ts +21 -0
  101. package/src/views/table-summary.view.ts +87 -0
  102. package/dist/adapter/base-table-game-state-adapter.d.ts +0 -36
  103. package/dist/adapter/base-table-game-state-adapter.js +0 -183
  104. package/dist/adapter/base-table-game-state-adapter.js.map +0 -1
  105. package/dist/adapter/card-table-game-state-adapter.d.ts +0 -14
  106. package/dist/adapter/card-table-game-state-adapter.js +0 -51
  107. package/dist/adapter/card-table-game-state-adapter.js.map +0 -1
  108. package/dist/adapter/index.d.ts +0 -1
  109. package/dist/adapter/index.js +0 -6
  110. package/dist/adapter/index.js.map +0 -1
  111. package/dist/dto/table-game/base/base-table-game-state.dto.d.ts +0 -17
  112. package/dist/dto/table-game/base/base-table-game-state.dto.js +0 -128
  113. package/dist/dto/table-game/base/base-table-game-state.dto.js.map +0 -1
  114. package/dist/dto/table-game/base/base-table-moves-panel.dto.d.ts +0 -6
  115. package/dist/dto/table-game/base/base-table-moves-panel.dto.js.map +0 -1
  116. package/dist/dto/table-game/base/base-table-summary-item.dto.d.ts +0 -8
  117. package/dist/dto/table-game/base/base-table-summary-item.dto.js.map +0 -1
  118. package/dist/dto/table-game/base/base-table-summary.dto.d.ts +0 -5
  119. package/dist/dto/table-game/base/base-table-summary.dto.js.map +0 -1
  120. package/dist/dto/table-game/base/base-table-yours-action.dto.d.ts +0 -5
  121. package/dist/dto/table-game/base/base-table-yours-action.dto.js.map +0 -1
  122. package/dist/dto/table-game/base/game-player.dto.js.map +0 -1
  123. package/dist/dto/table-game/cards/card-pair-slot.dto.js.map +0 -1
  124. package/dist/dto/table-game/cards/card-player.dto.d.ts +0 -6
  125. package/dist/dto/table-game/cards/card-player.dto.js.map +0 -1
  126. package/dist/dto/table-game/cards/card-table-game-state.dto.d.ts +0 -16
  127. package/dist/dto/table-game/cards/card-table-game-state.dto.js +0 -68
  128. package/dist/dto/table-game/cards/card-table-game-state.dto.js.map +0 -1
  129. package/dist/dto/table-game/cards/card.dto.js.map +0 -1
  130. package/dist/dto/table-game/cards/cards-panel.dto.d.ts +0 -10
  131. package/dist/dto/table-game/cards/cards-panel.dto.js.map +0 -1
  132. package/dist/dto/table-game/index.d.ts +0 -1
  133. package/dist/dto/table-game/index.js +0 -6
  134. package/dist/dto/table-game/index.js.map +0 -1
  135. package/src/adapter/base-table-game-state-adapter.ts +0 -272
  136. package/src/adapter/card-table-game-state-adapter.ts +0 -78
  137. package/src/adapter/index.ts +0 -1
  138. package/src/dto/table-game/base/base-table-game-state.dto.ts +0 -95
  139. package/src/dto/table-game/base/base-table-summary.dto.ts +0 -13
  140. package/src/dto/table-game/cards/card-player.dto.ts +0 -15
  141. package/src/dto/table-game/cards/card-table-game-state.dto.ts +0 -50
  142. package/src/dto/table-game/index.ts +0 -2
  143. /package/dist/dto/{table-game/cards → app-table}/card.dto.js +0 -0
@@ -1,6 +0,0 @@
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- import { IBaseTableGameStateMovesPanel } from 'jp.common.models';
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- import { BaseTableYoursActionDto } from './base-table-yours-action.dto';
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- export declare class BaseTableMovesPanelDto implements IBaseTableGameStateMovesPanel {
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- isOpen: boolean;
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- moves: Array<BaseTableYoursActionDto>;
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- }
@@ -1 +0,0 @@
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- {"version":3,"file":"base-table-moves-panel.dto.js","sourceRoot":"","sources":["../../../../src/dto/table-game/base/base-table-moves-panel.dto.ts"],"names":[],"mappings":";;;;;;;;;;;;AAAA,yDAAiD;AACjD,qDAAqE;AAErE,6CAA8C;AAE9C,+EAAwE;AAExE,MAAa,sBAAsB;IAQjC,MAAM,CAAU;IAMhB,KAAK,CAAiC;CACvC;AAfD,wDAeC;AAPC;IAPC,IAAA,qBAAW,EAAC;QACX,WAAW,EAAE,QAAQ;QACrB,QAAQ,EAAE,IAAI;QACd,IAAI,EAAE,OAAO;KACd,CAAC;IACD,IAAA,0BAAM,GAAE;IACR,IAAA,2BAAS,GAAE;;sDACI;AAMhB;IAJC,IAAA,yBAAO,GAAE;IACT,IAAA,gCAAc,EAAC,EAAE,IAAI,EAAE,IAAI,EAAE,CAAC;IAC9B,IAAA,wBAAI,EAAC,GAAG,EAAE,CAAC,qDAAuB,CAAC;IACnC,IAAA,0BAAM,GAAE;8BACF,KAAK;qDAA0B"}
@@ -1,8 +0,0 @@
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- import { IBaseTableGameStateSummaryItem } from 'jp.common.models';
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- export declare class BaseTableSummaryItemDto implements IBaseTableGameStateSummaryItem {
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- id: string;
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- label: string;
5
- size: string;
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- type: string;
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- value: string;
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- }
@@ -1 +0,0 @@
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- {"version":3,"file":"base-table-summary-item.dto.js","sourceRoot":"","sources":["../../../../src/dto/table-game/base/base-table-summary-item.dto.ts"],"names":[],"mappings":";;;;;;;;;;;;AAAA,6CAA8C;AAC9C,yDAA2C;AAC3C,qDAA2C;AAI3C,MAAa,uBAAuB;IAQlC,EAAE,CAAS;IASX,KAAK,CAAS;IASd,IAAI,CAAS;IASb,IAAI,CAAS;IASb,KAAK,CAAS;CACf;AA7CD,0DA6CC;AArCC;IAPC,IAAA,qBAAW,EAAC;QACX,WAAW,EAAE,IAAI;QACjB,QAAQ,EAAE,IAAI;QACd,IAAI,EAAE,MAAM;KACb,CAAC;IACD,IAAA,0BAAM,GAAE;IACR,IAAA,0BAAQ,GAAE;;mDACA;AASX;IAPC,IAAA,qBAAW,EAAC;QACX,WAAW,EAAE,OAAO;QACpB,QAAQ,EAAE,IAAI;QACd,IAAI,EAAE,MAAM;KACb,CAAC;IACD,IAAA,0BAAM,GAAE;IACR,IAAA,0BAAQ,GAAE;;sDACG;AASd;IAPC,IAAA,qBAAW,EAAC;QACX,WAAW,EAAE,MAAM;QACnB,QAAQ,EAAE,IAAI;QACd,IAAI,EAAE,MAAM;KACb,CAAC;IACD,IAAA,0BAAM,GAAE;IACR,IAAA,0BAAQ,GAAE;;qDACE;AASb;IAPC,IAAA,qBAAW,EAAC;QACX,WAAW,EAAE,MAAM;QACnB,QAAQ,EAAE,IAAI;QACd,IAAI,EAAE,MAAM;KACb,CAAC;IACD,IAAA,0BAAM,GAAE;IACR,IAAA,0BAAQ,GAAE;;qDACE;AASb;IAPC,IAAA,qBAAW,EAAC;QACX,WAAW,EAAE,OAAO;QACpB,QAAQ,EAAE,IAAI;QACd,IAAI,EAAE,MAAM;KACb,CAAC;IACD,IAAA,0BAAM,GAAE;IACR,IAAA,0BAAQ,GAAE;;sDACG"}
@@ -1,5 +0,0 @@
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- import { IBaseTableGameStateSummary } from 'jp.common.models';
2
- import { BaseTableSummaryItemDto } from './base-table-summary-item.dto';
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- export declare class BaseTableSummaryDto implements IBaseTableGameStateSummary {
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- list: Array<BaseTableSummaryItemDto>;
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- }
@@ -1 +0,0 @@
1
- {"version":3,"file":"base-table-summary.dto.js","sourceRoot":"","sources":["../../../../src/dto/table-game/base/base-table-summary.dto.ts"],"names":[],"mappings":";;;;;;;;;;;;AAAA,yDAAiD;AACjD,qDAA0D;AAG1D,+EAAwE;AAExE,MAAa,mBAAmB;IAK9B,IAAI,CAAiC;CACtC;AAND,kDAMC;AADC;IAJC,IAAA,yBAAO,GAAE;IACT,IAAA,gCAAc,EAAC,EAAE,IAAI,EAAE,IAAI,EAAE,CAAC;IAC9B,IAAA,wBAAI,EAAC,GAAG,EAAE,CAAC,qDAAuB,CAAC;IACnC,IAAA,0BAAM,GAAE;8BACH,KAAK;iDAA0B"}
@@ -1,5 +0,0 @@
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- import { IBaseTableGameStateYoursActionItem } from 'jp.common.models';
2
- export declare class BaseTableYoursActionDto implements IBaseTableGameStateYoursActionItem {
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- id: string;
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- title: string;
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- }
@@ -1 +0,0 @@
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- {"version":3,"file":"base-table-yours-action.dto.js","sourceRoot":"","sources":["../../../../src/dto/table-game/base/base-table-yours-action.dto.ts"],"names":[],"mappings":";;;;;;;;;;;;AAAA,6CAA8C;AAC9C,yDAA2C;AAC3C,qDAA2C;AAI3C,MAAa,uBAAuB;IAQlC,EAAE,CAAS;IASX,KAAK,CAAS;CACf;AAlBD,0DAkBC;AAVC;IAPC,IAAA,qBAAW,EAAC;QACX,WAAW,EAAE,IAAI;QACjB,QAAQ,EAAE,IAAI;QACd,IAAI,EAAE,MAAM;KACb,CAAC;IACD,IAAA,0BAAM,GAAE;IACR,IAAA,0BAAQ,GAAE;;mDACA;AASX;IAPC,IAAA,qBAAW,EAAC;QACX,WAAW,EAAE,OAAO;QACpB,QAAQ,EAAE,IAAI;QACd,IAAI,EAAE,MAAM;KACb,CAAC;IACD,IAAA,0BAAM,GAAE;IACR,IAAA,0BAAQ,GAAE;;sDACG"}
@@ -1 +0,0 @@
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- {"version":3,"file":"game-player.dto.js","sourceRoot":"","sources":["../../../../src/dto/table-game/base/game-player.dto.ts"],"names":[],"mappings":";;;;;;;;;;;;AAAA,6CAA8C;AAC9C,yDAA2C;AAC3C,qDAAgE;AAGhE,MAAa,aAAa;IAQxB,EAAE,CAAS;IASX,QAAQ,CAAS;IASjB,SAAS,CAAS;IASlB,KAAK,CAAS;IASd,UAAU,CAAS;IASnB,MAAM,CAAU;IAShB,OAAO,CAAS;CACjB;AA/DD,sCA+DC;AAvDC;IAPC,IAAA,qBAAW,EAAC;QACX,WAAW,EAAE,SAAS;QACtB,QAAQ,EAAE,IAAI;QACd,IAAI,EAAE,MAAM;KACb,CAAC;IACD,IAAA,0BAAM,GAAE;IACR,IAAA,0BAAQ,GAAE;;yCACA;AASX;IAPC,IAAA,qBAAW,EAAC;QACX,WAAW,EAAE,WAAW;QACxB,QAAQ,EAAE,IAAI;QACd,IAAI,EAAE,MAAM;KACb,CAAC;IACD,IAAA,0BAAM,GAAE;IACR,IAAA,0BAAQ,GAAE;;+CACM;AASjB;IAPC,IAAA,qBAAW,EAAC;QACX,WAAW,EAAE,YAAY;QACzB,QAAQ,EAAE,IAAI;QACd,IAAI,EAAE,MAAM;KACb,CAAC;IACD,IAAA,0BAAM,GAAE;IACR,IAAA,0BAAQ,GAAE;;gDACO;AASlB;IAPC,IAAA,qBAAW,EAAC;QACX,WAAW,EAAE,OAAO;QACpB,QAAQ,EAAE,IAAI;QACd,IAAI,EAAE,MAAM;KACb,CAAC;IACD,IAAA,0BAAM,GAAE;IACR,IAAA,0BAAQ,GAAE;;4CACG;AASd;IAPC,IAAA,qBAAW,EAAC;QACX,WAAW,EAAE,aAAa;QAC1B,QAAQ,EAAE,IAAI;QACd,IAAI,EAAE,MAAM;KACb,CAAC;IACD,IAAA,0BAAM,GAAE;IACR,IAAA,0BAAQ,GAAE;;iDACQ;AASnB;IAPC,IAAA,qBAAW,EAAC;QACX,WAAW,EAAE,QAAQ;QACrB,QAAQ,EAAE,IAAI;QACd,IAAI,EAAE,OAAO;KACd,CAAC;IACD,IAAA,0BAAM,GAAE;IACR,IAAA,2BAAS,GAAE;;6CACI;AAShB;IAPC,IAAA,qBAAW,EAAC;QACX,WAAW,EAAE,SAAS;QACtB,QAAQ,EAAE,IAAI;QACd,IAAI,EAAE,MAAM;KACb,CAAC;IACD,IAAA,0BAAM,GAAE;IACR,IAAA,0BAAQ,GAAE;;8CACK"}
@@ -1 +0,0 @@
1
- {"version":3,"file":"card-pair-slot.dto.js","sourceRoot":"","sources":["../../../../src/dto/table-game/cards/card-pair-slot.dto.ts"],"names":[],"mappings":";;;;;;;;;;;;AAAA,yDAAiD;AACjD,qDAAsE;AAEtE,6CAA8C;AAE9C,yCAAqC;AAErC,MAAa,eAAe;IAQ1B,EAAE,CAAS;IAKX,GAAG,CAAiB;IAKpB,MAAM,CAAiB;IASvB,SAAS,CAAU;IASnB,QAAQ,CAAU;CACnB;AArCD,0CAqCC;AA7BC;IAPC,IAAA,qBAAW,EAAC;QACX,WAAW,EAAE,IAAI;QACjB,QAAQ,EAAE,IAAI;QACd,IAAI,EAAE,MAAM;KACb,CAAC;IACD,IAAA,0BAAM,GAAE;IACR,IAAA,0BAAQ,GAAE;;2CACA;AAKX;IAHC,IAAA,gCAAc,GAAE;IAChB,IAAA,wBAAI,EAAC,GAAG,EAAE,CAAC,kBAAO,CAAC;IACnB,IAAA,0BAAM,GAAE;;4CACW;AAKpB;IAHC,IAAA,gCAAc,GAAE;IAChB,IAAA,wBAAI,EAAC,GAAG,EAAE,CAAC,kBAAO,CAAC;IACnB,IAAA,0BAAM,GAAE;;+CACc;AASvB;IAPC,IAAA,qBAAW,EAAC;QACX,WAAW,EAAE,WAAW;QACxB,QAAQ,EAAE,IAAI;QACd,IAAI,EAAE,OAAO;KACd,CAAC;IACD,IAAA,0BAAM,GAAE;IACR,IAAA,2BAAS,GAAE;;kDACO;AASnB;IAPC,IAAA,qBAAW,EAAC;QACX,WAAW,EAAE,WAAW;QACxB,QAAQ,EAAE,IAAI;QACd,IAAI,EAAE,OAAO;KACd,CAAC;IACD,IAAA,0BAAM,GAAE;IACR,IAAA,2BAAS,GAAE;;iDACM"}
@@ -1,6 +0,0 @@
1
- import { ICardPlayerState } from 'jp.common.models';
2
- import { CardDto } from './card.dto';
3
- import { GamePlayerDto } from '../base/game-player.dto';
4
- export declare class CardPlayerDto extends GamePlayerDto implements ICardPlayerState {
5
- cards: Array<CardDto>;
6
- }
@@ -1 +0,0 @@
1
- {"version":3,"file":"card-player.dto.js","sourceRoot":"","sources":["../../../../src/dto/table-game/cards/card-player.dto.ts"],"names":[],"mappings":";;;;;;;;;;;;AAAA,yDAAiD;AACjD,qDAAyF;AAIzF,yCAAqC;AACrC,6DAAwD;AAExD,MAAa,aAAc,SAAQ,+BAAa;IAK5C,KAAK,CAAiB;CACzB;AAND,sCAMC;AADG;IAJC,IAAA,yBAAO,GAAE;IACT,IAAA,gCAAc,EAAC,EAAE,IAAI,EAAE,IAAI,EAAE,CAAC;IAC9B,IAAA,wBAAI,EAAC,GAAG,EAAE,CAAC,kBAAO,CAAC;IACnB,IAAA,0BAAM,GAAE;8BACF,KAAK;4CAAU"}
@@ -1,16 +0,0 @@
1
- import { ICardTableGameState } from 'jp.common.models';
2
- import { CardTableGameStateAdapter } from '../../../adapter';
3
- import { CardPlayerDto } from './card-player.dto';
4
- import { CardPairSlotDto } from './card-pair-slot.dto';
5
- import { CardDto } from './card.dto';
6
- import { CardsPanelDto } from './cards-panel.dto';
7
- import { BaseTableGameStateDto } from '../base/base-table-game-state.dto';
8
- export declare class CardTableGameStateDto extends BaseTableGameStateDto implements ICardTableGameState {
9
- players: Array<CardPlayerDto>;
10
- gameCards: Array<CardDto>;
11
- gameCardsPair: Array<CardPairSlotDto>;
12
- baseCard?: CardDto;
13
- cardsPanel: CardsPanelDto;
14
- constructor(entity: ICardTableGameState);
15
- static fromAdapter(adapter: CardTableGameStateAdapter): CardTableGameStateDto;
16
- }
@@ -1,68 +0,0 @@
1
- "use strict";
2
- var __decorate = (this && this.__decorate) || function (decorators, target, key, desc) {
3
- var c = arguments.length, r = c < 3 ? target : desc === null ? desc = Object.getOwnPropertyDescriptor(target, key) : desc, d;
4
- if (typeof Reflect === "object" && typeof Reflect.decorate === "function") r = Reflect.decorate(decorators, target, key, desc);
5
- else for (var i = decorators.length - 1; i >= 0; i--) if (d = decorators[i]) r = (c < 3 ? d(r) : c > 3 ? d(target, key, r) : d(target, key)) || r;
6
- return c > 3 && r && Object.defineProperty(target, key, r), r;
7
- };
8
- var __metadata = (this && this.__metadata) || function (k, v) {
9
- if (typeof Reflect === "object" && typeof Reflect.metadata === "function") return Reflect.metadata(k, v);
10
- };
11
- Object.defineProperty(exports, "__esModule", { value: true });
12
- exports.CardTableGameStateDto = void 0;
13
- const class_transformer_1 = require("class-transformer");
14
- const class_validator_1 = require("class-validator");
15
- const card_player_dto_1 = require("./card-player.dto");
16
- const card_pair_slot_dto_1 = require("./card-pair-slot.dto");
17
- const card_dto_1 = require("./card.dto");
18
- const cards_panel_dto_1 = require("./cards-panel.dto");
19
- const base_table_game_state_dto_1 = require("../base/base-table-game-state.dto");
20
- class CardTableGameStateDto extends base_table_game_state_dto_1.BaseTableGameStateDto {
21
- players;
22
- gameCards;
23
- gameCardsPair;
24
- baseCard;
25
- cardsPanel;
26
- constructor(entity) {
27
- super();
28
- return (0, class_transformer_1.plainToInstance)(CardTableGameStateDto, entity, { excludeExtraneousValues: true });
29
- }
30
- static fromAdapter(adapter) {
31
- return new CardTableGameStateDto(adapter.getState());
32
- }
33
- }
34
- exports.CardTableGameStateDto = CardTableGameStateDto;
35
- __decorate([
36
- (0, class_validator_1.IsArray)(),
37
- (0, class_validator_1.ValidateNested)({ each: true }),
38
- (0, class_transformer_1.Type)(() => card_player_dto_1.CardPlayerDto),
39
- (0, class_transformer_1.Expose)(),
40
- __metadata("design:type", Array)
41
- ], CardTableGameStateDto.prototype, "players", void 0);
42
- __decorate([
43
- (0, class_validator_1.IsArray)(),
44
- (0, class_validator_1.ValidateNested)({ each: true }),
45
- (0, class_transformer_1.Type)(() => card_dto_1.CardDto),
46
- (0, class_transformer_1.Expose)(),
47
- __metadata("design:type", Array)
48
- ], CardTableGameStateDto.prototype, "gameCards", void 0);
49
- __decorate([
50
- (0, class_validator_1.IsArray)(),
51
- (0, class_validator_1.ValidateNested)({ each: true }),
52
- (0, class_transformer_1.Type)(() => card_pair_slot_dto_1.CardPairSlotDto),
53
- (0, class_transformer_1.Expose)(),
54
- __metadata("design:type", Array)
55
- ], CardTableGameStateDto.prototype, "gameCardsPair", void 0);
56
- __decorate([
57
- (0, class_validator_1.ValidateNested)(),
58
- (0, class_transformer_1.Type)(() => card_dto_1.CardDto),
59
- (0, class_transformer_1.Expose)(),
60
- __metadata("design:type", card_dto_1.CardDto)
61
- ], CardTableGameStateDto.prototype, "baseCard", void 0);
62
- __decorate([
63
- (0, class_validator_1.ValidateNested)(),
64
- (0, class_transformer_1.Type)(() => cards_panel_dto_1.CardsPanelDto),
65
- (0, class_transformer_1.Expose)(),
66
- __metadata("design:type", cards_panel_dto_1.CardsPanelDto)
67
- ], CardTableGameStateDto.prototype, "cardsPanel", void 0);
68
- //# sourceMappingURL=card-table-game-state.dto.js.map
@@ -1 +0,0 @@
1
- {"version":3,"file":"card-table-game-state.dto.js","sourceRoot":"","sources":["../../../../src/dto/table-game/cards/card-table-game-state.dto.ts"],"names":[],"mappings":";;;;;;;;;;;;AAAA,yDAAkE;AAClE,qDAA0D;AAK1D,uDAAkD;AAClD,6DAAuD;AACvD,yCAAqC;AACrC,uDAAkD;AAClD,iFAA0E;AAE1E,MAAa,qBAAsB,SAAQ,iDAAqB;IAK9D,OAAO,CAAuB;IAM9B,SAAS,CAAiB;IAM1B,aAAa,CAAyB;IAKtC,QAAQ,CAAW;IAKnB,UAAU,CAAgB;IAE1B,YAAY,MAA2B;QACrC,KAAK,EAAE,CAAC;QACR,OAAO,IAAA,mCAAe,EAAC,qBAAqB,EAAE,MAAM,EAAE,EAAE,uBAAuB,EAAE,IAAI,EAAE,CAAC,CAAA;IAC1F,CAAC;IAED,MAAM,CAAC,WAAW,CAAE,OAAkC;QACpD,OAAO,IAAI,qBAAqB,CAAC,OAAO,CAAC,QAAQ,EAAE,CAAC,CAAC;IACvD,CAAC;CACF;AArCD,sDAqCC;AAhCC;IAJC,IAAA,yBAAO,GAAE;IACT,IAAA,gCAAc,EAAC,EAAE,IAAI,EAAE,IAAI,EAAE,CAAC;IAC9B,IAAA,wBAAI,EAAC,GAAG,EAAE,CAAC,+BAAa,CAAC;IACzB,IAAA,0BAAM,GAAE;8BACA,KAAK;sDAAgB;AAM9B;IAJC,IAAA,yBAAO,GAAE;IACT,IAAA,gCAAc,EAAC,EAAE,IAAI,EAAE,IAAI,EAAE,CAAC;IAC9B,IAAA,wBAAI,EAAC,GAAG,EAAE,CAAC,kBAAO,CAAC;IACnB,IAAA,0BAAM,GAAE;8BACE,KAAK;wDAAU;AAM1B;IAJC,IAAA,yBAAO,GAAE;IACT,IAAA,gCAAc,EAAC,EAAE,IAAI,EAAE,IAAI,EAAE,CAAC;IAC9B,IAAA,wBAAI,EAAC,GAAG,EAAE,CAAC,oCAAe,CAAC;IAC3B,IAAA,0BAAM,GAAE;8BACM,KAAK;4DAAkB;AAKtC;IAHC,IAAA,gCAAc,GAAE;IAChB,IAAA,wBAAI,EAAC,GAAG,EAAE,CAAC,kBAAO,CAAC;IACnB,IAAA,0BAAM,GAAE;8BACE,kBAAO;uDAAC;AAKnB;IAHC,IAAA,gCAAc,GAAE;IAChB,IAAA,wBAAI,EAAC,GAAG,EAAE,CAAC,+BAAa,CAAC;IACzB,IAAA,0BAAM,GAAE;8BACG,+BAAa;yDAAC"}
@@ -1 +0,0 @@
1
- {"version":3,"file":"card.dto.js","sourceRoot":"","sources":["../../../../src/dto/table-game/cards/card.dto.ts"],"names":[],"mappings":";;;;;;;;;;;;AAAA,6CAA8C;AAC9C,yDAAiD;AACjD,qDAAyF;AAGzF,MAAa,OAAO;IAQlB,EAAE,CAAS;IASX,IAAI,CAAS;IASb,IAAI,CAAS;IASb,SAAS,CAAU;IAMnB,OAAO,CAAgB;CACxB;AA1CD,0BA0CC;AAlCC;IAPC,IAAA,qBAAW,EAAC;QACX,WAAW,EAAE,SAAS;QACtB,QAAQ,EAAE,IAAI;QACd,IAAI,EAAE,MAAM;KACb,CAAC;IACD,IAAA,0BAAM,GAAE;IACR,IAAA,0BAAQ,GAAE;;mCACA;AASX;IAPC,IAAA,qBAAW,EAAC;QACX,WAAW,EAAE,MAAM;QACnB,QAAQ,EAAE,IAAI;QACd,IAAI,EAAE,MAAM;KACb,CAAC;IACD,IAAA,0BAAM,GAAE;IACR,IAAA,0BAAQ,GAAE;;qCACE;AASb;IAPC,IAAA,qBAAW,EAAC;QACX,WAAW,EAAE,MAAM;QACnB,QAAQ,EAAE,IAAI;QACd,IAAI,EAAE,MAAM;KACb,CAAC;IACD,IAAA,0BAAM,GAAE;IACR,IAAA,0BAAQ,GAAE;;qCACE;AASb;IAPC,IAAA,qBAAW,EAAC;QACX,WAAW,EAAE,UAAU;QACvB,QAAQ,EAAE,IAAI;QACd,IAAI,EAAE,OAAO;KACd,CAAC;IACD,IAAA,0BAAM,GAAE;IACR,IAAA,2BAAS,GAAE;;0CACO;AAMnB;IAJC,IAAA,yBAAO,GAAE;IACT,IAAA,gCAAc,EAAC,EAAE,IAAI,EAAE,IAAI,EAAE,CAAC;IAC9B,IAAA,wBAAI,EAAC,GAAG,EAAE,CAAC,MAAM,CAAC;IAClB,IAAA,0BAAM,GAAE;8BACA,KAAK;wCAAS"}
@@ -1,10 +0,0 @@
1
- import { ICardsPanelState } from 'jp.common.models';
2
- import { BaseTableYoursActionDto } from '../base/base-table-yours-action.dto';
3
- import { CardDto } from './card.dto';
4
- export declare class CardsPanelDto implements ICardsPanelState {
5
- isOpen: boolean;
6
- enableDragging: boolean;
7
- moves: Array<BaseTableYoursActionDto>;
8
- cards: Array<CardDto>;
9
- description: string;
10
- }
@@ -1 +0,0 @@
1
- {"version":3,"file":"cards-panel.dto.js","sourceRoot":"","sources":["../../../../src/dto/table-game/cards/cards-panel.dto.ts"],"names":[],"mappings":";;;;;;;;;;;;AAAA,yDAAiD;AACjD,qDAA+E;AAE/E,6CAA8C;AAE9C,qFAA8E;AAE9E,yCAAqC;AAErC,MAAa,aAAa;IAQxB,MAAM,CAAU;IAShB,cAAc,CAAU;IAMxB,KAAK,CAAiC;IAMtC,KAAK,CAAiB;IAStB,WAAW,CAAS;CACrB;AAvCD,sCAuCC;AA/BC;IAPC,IAAA,qBAAW,EAAC;QACX,WAAW,EAAE,QAAQ;QACrB,QAAQ,EAAE,IAAI;QACd,IAAI,EAAE,OAAO;KACd,CAAC;IACD,IAAA,0BAAM,GAAE;IACR,IAAA,2BAAS,GAAE;;6CACI;AAShB;IAPC,IAAA,qBAAW,EAAC;QACX,WAAW,EAAE,gBAAgB;QAC7B,QAAQ,EAAE,IAAI;QACd,IAAI,EAAE,OAAO;KACd,CAAC;IACD,IAAA,0BAAM,GAAE;IACR,IAAA,2BAAS,GAAE;;qDACY;AAMxB;IAJC,IAAA,yBAAO,GAAE;IACT,IAAA,gCAAc,EAAC,EAAE,IAAI,EAAE,IAAI,EAAE,CAAC;IAC9B,IAAA,wBAAI,EAAC,GAAG,EAAE,CAAC,qDAAuB,CAAC;IACnC,IAAA,0BAAM,GAAE;8BACF,KAAK;4CAA0B;AAMtC;IAJC,IAAA,yBAAO,GAAE;IACT,IAAA,gCAAc,EAAC,EAAE,IAAI,EAAE,IAAI,EAAE,CAAC;IAC9B,IAAA,wBAAI,EAAC,GAAG,EAAE,CAAC,kBAAO,CAAC;IACnB,IAAA,0BAAM,GAAE;8BACF,KAAK;4CAAU;AAStB;IAPC,IAAA,qBAAW,EAAC;QACX,WAAW,EAAE,aAAa;QAC1B,QAAQ,EAAE,IAAI;QACd,IAAI,EAAE,MAAM;KACb,CAAC;IACD,IAAA,0BAAM,GAAE;IACR,IAAA,0BAAQ,GAAE;;kDACS"}
@@ -1 +0,0 @@
1
- export { CardTableGameStateDto } from './cards/card-table-game-state.dto';
@@ -1,6 +0,0 @@
1
- "use strict";
2
- Object.defineProperty(exports, "__esModule", { value: true });
3
- exports.CardTableGameStateDto = void 0;
4
- var card_table_game_state_dto_1 = require("./cards/card-table-game-state.dto");
5
- Object.defineProperty(exports, "CardTableGameStateDto", { enumerable: true, get: function () { return card_table_game_state_dto_1.CardTableGameStateDto; } });
6
- //# sourceMappingURL=index.js.map
@@ -1 +0,0 @@
1
- {"version":3,"file":"index.js","sourceRoot":"","sources":["../../../src/dto/table-game/index.ts"],"names":[],"mappings":";;;AAAA,+EAA0E;AAAjE,kIAAA,qBAAqB,OAAA"}
@@ -1,272 +0,0 @@
1
- import {
2
- IBaseTableGameStateExtraButtons,
3
- IBaseTableGameStatePlayer,
4
- IBaseTableGameStateSummary,
5
- IBaseTableGameState,
6
- IBaseTableGameStateMovesPanel,
7
- IBaseTableGameStateYoursActionItem,
8
- BaseTableGameStateYoursAction,
9
- BaseTablePlayerActionsEnum,
10
- BaseTableGameStateExtraButtons,
11
- BaseTableGameStatePlayer,
12
- BaseTableGameStateSummary,
13
- BaseTableGameSummaryItem,
14
- BaseTableGameStateMovesPanel,
15
- IAppScreenDialog,
16
- } from 'jp.common.models';
17
- import { GameMaster, GamePlayer } from 'jp.ms.common.engine';
18
- import { formatChips, getPropsFromObject, replacePattern } from 'jp.common.utils';
19
-
20
- import { SimpleRoomConfirmExitDialogView } from '../views'
21
-
22
- export abstract class BaseTableGameStateAdapter {
23
- private readonly _master: GameMaster;
24
- private readonly _currentPlayer: GamePlayer;
25
-
26
- constructor(master: GameMaster, currentPlayer: GamePlayer) {
27
- this._master = master;
28
- this._currentPlayer = currentPlayer;
29
- }
30
-
31
- getMaster<T extends GameMaster> () {
32
- return this._master as T;
33
- }
34
-
35
- getCurrentPlayer<T extends GamePlayer> () {
36
- return this._currentPlayer as T;
37
- }
38
-
39
- get lang (): string {
40
- return this._currentPlayer.language.replace('language__', '');
41
- }
42
-
43
- t (key: string, options: object) {
44
- const fullCommonKey = `common.${key}`;
45
- const fullSpecificKey = `${this._master.getRoom().getGameType().replace('JUST_', '').toLowerCase()}.${key}`;
46
-
47
- let resource = this._master.getRoom().getLocaleService().t(fullSpecificKey, { ...options, defaultValue: '' });
48
- if (!resource) {
49
- resource = this._master.getRoom().getLocaleService().t(fullCommonKey, { ...options, defaultValue: '' });
50
- }
51
-
52
- return resource || key;
53
- }
54
-
55
- getRoomId (): string {
56
- return this._master.getRoom().getId();
57
- }
58
-
59
- getTableTitle (): string {
60
- return this._master.getTable().getTitleWithNumber(this.lang);
61
- }
62
-
63
- getTableId (): string {
64
- return this._master.getTable().getId();
65
- }
66
-
67
- getGameId (): string {
68
- return this._master.getGameRound()?.getId() ?? '';
69
- }
70
-
71
- getTableSize (): number {
72
- return this._master.getTable().getTableSize();
73
- }
74
-
75
- getPlayerTurnTimerRemain (): number | undefined {
76
- return this._master.getPlayerTurnTimerRemain();
77
- }
78
-
79
- getRestartTimerRemain (): number | undefined {
80
- return this._master.getRestartTimerRemain();
81
- }
82
-
83
- getYoursMessage (): string {
84
- if (this._currentPlayer.isRoomQueuer()) {
85
- if (this._master.getTable().isFull()) {
86
- return this.t(`room.screen.info.message.title.WAITING_FREE_SEAT`, { lang: this.lang });
87
- } else {
88
- return this.t(`room.screen.info.message.title.WAITING_NEXT_GAME`, { lang: this.lang });
89
- }
90
- }
91
-
92
- return '';
93
- }
94
-
95
- getPlayerComment (player: GamePlayer): string {
96
- if (this._master.isInProgress()) {
97
- if (this._master.isActivePlayer(player.id)) {
98
- return this.getPlayerCommentInProgressActive(player);
99
- } else {
100
- return this.getPlayerCommentInProgressNotActive(player);
101
- }
102
- } else if (this._master.isFinish()) {
103
- return this.getPlayerCommentFinish(player)
104
- }
105
-
106
- return ''
107
- }
108
-
109
- getPlayerCommentInProgressActive (player: GamePlayer): string {
110
- return this.t('room.screen.player.turn.timeout', { lang: this.lang });
111
- }
112
-
113
- getPlayerCommentInProgressNotActive (player: GamePlayer): string {
114
- return this.t(
115
- `room.screen.last.action.title.${player.getLastMove()?.action}`,
116
- { lang: this.lang, args: getPropsFromObject(player.getLastMove() ?? {}) },
117
- );
118
- }
119
-
120
- getPlayerCommentFinish (player: GamePlayer): string {
121
- const profit = formatChips(player.profit, this.lang, true);
122
-
123
- return player.isWinner ? `+${profit}` : profit;
124
- }
125
-
126
- getPlayer (item: GamePlayer): IBaseTableGameStatePlayer {
127
- return new BaseTableGameStatePlayer({
128
- id: item.id,
129
- fullName: item.fullName,
130
- avatarUrl: item.avatarUrl,
131
- stack: formatChips(item.stack, this.lang, true),
132
- seatNumber: item.seatNumber,
133
- active: item.isWinner || item.isActivePlayer(),
134
- comment: this.getPlayerComment(item),
135
- });
136
- }
137
-
138
- getPlayers (): Array<IBaseTableGameStatePlayer> {
139
- return this._master.getTable().getPlayers<GamePlayer>().map((item) => this.getPlayer(item));
140
- }
141
-
142
- getPlayerActions (): Array<IBaseTableGameStateYoursActionItem> {
143
- return this._master.getPossibleMoves(this._currentPlayer)
144
- .map((action) => new BaseTableGameStateYoursAction(
145
- action,
146
- this.t(`room.screen.action.button.title.${action}`, { lang: this.lang }),
147
- ));
148
- }
149
-
150
- getMovesPanelIsOpen (): boolean {
151
- return true;
152
- }
153
-
154
- getMovesPanel (): IBaseTableGameStateMovesPanel {
155
- return new BaseTableGameStateMovesPanel(this.getMovesPanelIsOpen(), this.getPlayerActions());
156
- }
157
-
158
- getExtraButtons (): IBaseTableGameStateExtraButtons | undefined {
159
- const chat = this._master.hasPossibleMove(this._currentPlayer, BaseTablePlayerActionsEnum.ACTION_CHAT);
160
- const react = this._master.hasPossibleMove(this._currentPlayer, BaseTablePlayerActionsEnum.ACTION_REACT);
161
-
162
- return new BaseTableGameStateExtraButtons(
163
- chat ?
164
- new BaseTableGameStateYoursAction(
165
- BaseTablePlayerActionsEnum.ACTION_CHAT,
166
- this.t(`room.screen.action.button.title.${chat}`, { lang: this.lang }),
167
- )
168
- : undefined,
169
- react ?
170
- new BaseTableGameStateYoursAction(
171
- BaseTablePlayerActionsEnum.ACTION_REACT,
172
- this.t(`room.screen.action.button.title.${react}`, { lang: this.lang }),
173
- )
174
- : undefined,
175
- );
176
- }
177
-
178
- getSummary (): IBaseTableGameStateSummary {
179
- if (this._master.isInProgress()) {
180
- return this.getSummaryPlaying();
181
- } else if (this._master.isTechBreak()) {
182
- return this.getSummaryTechBreak();
183
- } else if (this._master.isWaiting()) {
184
- return this.getSummaryWaiting();
185
- } else if (this._master.isFinish()) {
186
- return this.getSummaryEnd();
187
- }
188
-
189
- return new BaseTableGameStateSummary();
190
- }
191
-
192
- getSummaryTechBreak () {
193
- const summary = new BaseTableGameStateSummary();
194
-
195
- summary.list.push(BaseTableGameSummaryItem.newBodyMdItem(
196
- 'tech-break',
197
- this.t('room.screen.tech.break.message', { lang: this.lang }),
198
- ));
199
-
200
- return summary;
201
- }
202
-
203
- getSummaryPlaying () {
204
- const summary = new BaseTableGameStateSummary();
205
-
206
- summary.list.push(BaseTableGameSummaryItem.newTitleMdItem(
207
- 'pot',
208
- this.t('room.screen.summary.pot', {
209
- lang: this.lang,
210
- args: { POT: formatChips(this.getMaster()?.getGameRound()?.getPot() ?? 0, this.lang, true) },
211
- },
212
- ),
213
- ));
214
-
215
- return summary;
216
- }
217
-
218
- getSummaryWaiting () {
219
- const summary = new BaseTableGameStateSummary();
220
-
221
- summary.list.push(BaseTableGameSummaryItem.newBodyMdItem(
222
- 'waiting',
223
- this.t('room.screen.waiting.for.the.players', { lang: this.lang }),
224
- ));
225
-
226
- return summary;
227
- }
228
-
229
- getSummaryEnd () {
230
- const summary = new BaseTableGameStateSummary();
231
-
232
- summary.list.push(BaseTableGameSummaryItem.newBodySmItem(
233
- 'WINNER',
234
- this.t('room.screen.summary.winner', { lang: this.lang }),
235
- this._master.getGameResultHelper()?.getWinnersName() ?? '',
236
- ));
237
-
238
- summary.list.push(BaseTableGameSummaryItem.newBodySmItem(
239
- 'NEW_GAME',
240
- this.t('room.screen.summary.new.game', { lang: this.lang }),
241
- this.t('room.screen.summary.new.game.value', { lang: this.lang }),
242
- ));
243
-
244
- return summary;
245
- }
246
-
247
- getConfirmExitDialog (): IAppScreenDialog | undefined {
248
- if (this._currentPlayer.isPlayer()) {
249
- return new SimpleRoomConfirmExitDialogView(
250
- this._master.getRoom().getLocaleService(),
251
- this.lang
252
- ).build();
253
- }
254
- }
255
-
256
- getState (): IBaseTableGameState {
257
- return {
258
- roomId: this.getRoomId(),
259
- tableId: this.getTableId(),
260
- gameId: this.getGameId(),
261
- tableSize: this.getTableSize(),
262
- checkPlayersTurnTimerRemain: this.getPlayerTurnTimerRemain(),
263
- restartTimerRemain: this.getRestartTimerRemain(),
264
- yoursMessage: this.getYoursMessage(),
265
- summary: this.getSummary(),
266
- movesPanel: this.getMovesPanel(),
267
- extraButtons: this.getExtraButtons(),
268
- tableTitle: this.getTableTitle(),
269
- confirmExitDialog: this.getConfirmExitDialog(),
270
- }
271
- }
272
- }
@@ -1,78 +0,0 @@
1
- import {
2
- ICardTableGameState,
3
- ICardPlayerState,
4
- CardsPanelState,
5
- ICardsPanelState,
6
- ICardPairSlotState,
7
- CardPairSlotState,
8
- } from 'jp.common.models';
9
- import { CardsGameMaster, CardsPlayer } from 'jp.ms.common.engine';
10
-
11
- import { BaseTableGameStateAdapter } from './base-table-game-state-adapter';
12
-
13
- export abstract class CardTableGameStateAdapter extends BaseTableGameStateAdapter {
14
- override getPlayer (item: CardsPlayer): ICardPlayerState {
15
- return {
16
- ...super.getPlayer(item),
17
- cards: item.getCards(),
18
- };
19
- }
20
-
21
- override getPlayers (): Array<ICardPlayerState> {
22
- return this.getMaster<CardsGameMaster>().getTable().getPlayers<CardsPlayer>().map((item) => this.getPlayer(item));
23
- }
24
-
25
- getPlayerCards () {
26
- return this.getCurrentPlayer<CardsPlayer>().getCards();
27
- }
28
-
29
- getCardsPanelIsOpen (): boolean {
30
- return false;
31
- }
32
-
33
- getCardsPanelEnableDragging (): boolean {
34
- return this.getCurrentPlayer().isActivePlayer();
35
- }
36
-
37
- getCardsPanelDescription (): string {
38
- if (this.getCurrentPlayer().isActivePlayer()) {
39
- return this.t('room.screen.yours.player.turn.timeout', { lang: this.lang });
40
- }
41
-
42
- return '';
43
- }
44
-
45
- getCardsPanel (): ICardsPanelState {
46
- return new CardsPanelState(
47
- this.getCardsPanelIsOpen(),
48
- this.getPlayerActions(),
49
- this.getPlayerCards(),
50
- this.getCardsPanelEnableDragging(),
51
- this.getCardsPanelDescription(),
52
- );
53
- }
54
-
55
- getSlots (): Array<ICardPairSlotState> {
56
- const slots = this.getMaster<CardsGameMaster>().getGameCardPairSlots().getSlots()
57
- .map((item) => new CardPairSlotState(
58
- item.id,
59
- item.bottom,
60
- item.top,
61
- item.activated,
62
- this.getCurrentPlayer().isActivePlayer() ? item.disabled : true,
63
- ));
64
-
65
- return slots;
66
- }
67
-
68
- getState (): ICardTableGameState {
69
- return {
70
- ...super.getState(),
71
- players: this.getPlayers(),
72
- baseCard: this.getMaster<CardsGameMaster>().getGameBaseCard(),
73
- gameCards: this.getMaster<CardsGameMaster>().getGameCards(),
74
- gameCardsPair: this.getSlots(),
75
- cardsPanel: this.getCardsPanel(),
76
- };
77
- }
78
- }
@@ -1 +0,0 @@
1
- export { CardTableGameStateAdapter } from './card-table-game-state-adapter';
@@ -1,95 +0,0 @@
1
- import { Expose, Type } from 'class-transformer';
2
- import { IsNumber, IsString, ValidateNested } from 'class-validator';
3
- import { IBaseTableGameState } from 'jp.common.models';
4
- import { ApiProperty } from '@nestjs/swagger';
5
-
6
- import { AppScreenDialogDto } from '../../app-screen/app-screen-dialog.dto';
7
-
8
- import { BaseTableSummaryDto } from './base-table-summary.dto';
9
- import { BaseTableMovesPanelDto } from './base-table-moves-panel.dto';
10
-
11
- export class BaseTableGameStateDto implements IBaseTableGameState {
12
- @ApiProperty({
13
- description: 'Room ID',
14
- required: true,
15
- type: String,
16
- })
17
- @Expose()
18
- @IsString()
19
- roomId: string;
20
-
21
- @ApiProperty({
22
- description: 'Table ID',
23
- required: true,
24
- type: String,
25
- })
26
- @Expose()
27
- @IsString()
28
- tableId: string;
29
-
30
- @ApiProperty({
31
- description: 'Game ID',
32
- required: true,
33
- type: String,
34
- })
35
- @Expose()
36
- @IsString()
37
- gameId: string;
38
-
39
- @ApiProperty({
40
- description: 'Table Size',
41
- type: Number,
42
- })
43
- @IsNumber()
44
- @Expose()
45
- tableSize: number;
46
-
47
- @ApiProperty({
48
- description: 'Your message',
49
- required: true,
50
- type: String,
51
- })
52
- @Expose()
53
- @IsString()
54
- yoursMessage: string;
55
-
56
- @ValidateNested()
57
- @Type(() => BaseTableSummaryDto)
58
- @Expose()
59
- summary: BaseTableSummaryDto;
60
-
61
- @ApiProperty({
62
- description: 'Player Turn Timer Remain',
63
- type: Number,
64
- })
65
- @IsNumber()
66
- @Expose()
67
- checkPlayersTurnTimerRemain?: number;
68
-
69
- @ApiProperty({
70
- description: 'Restart Timer Remain',
71
- type: Number,
72
- })
73
- @IsNumber()
74
- @Expose()
75
- restartTimerRemain?: number;
76
-
77
- @ValidateNested()
78
- @Type(() => BaseTableMovesPanelDto)
79
- @Expose()
80
- movesPanel: BaseTableMovesPanelDto;
81
-
82
- @ApiProperty({
83
- description: 'Table title',
84
- required: true,
85
- type: String,
86
- })
87
- @Expose()
88
- @IsString()
89
- tableTitle: string;
90
-
91
- @ValidateNested()
92
- @Type(() => AppScreenDialogDto)
93
- @Expose()
94
- confirmExitDialog?: AppScreenDialogDto;
95
- }
@@ -1,13 +0,0 @@
1
- import { Expose, Type } from 'class-transformer';
2
- import { IsArray, ValidateNested } from 'class-validator';
3
- import { IBaseTableGameStateSummary } from 'jp.common.models';
4
-
5
- import { BaseTableSummaryItemDto } from './base-table-summary-item.dto';
6
-
7
- export class BaseTableSummaryDto implements IBaseTableGameStateSummary {
8
- @IsArray()
9
- @ValidateNested({ each: true })
10
- @Type(() => BaseTableSummaryItemDto)
11
- @Expose()
12
- list: Array<BaseTableSummaryItemDto>;
13
- }