jp.keijiro.ai.assistant.extensions 1.1.0 → 1.1.2

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
package/.attestation.p7m CHANGED
Binary file
package/CHANGELOG.md CHANGED
@@ -5,6 +5,27 @@ All notable changes to this project will be documented in this file.
5
5
  The format is based on [Keep a Changelog](http://keepachangelog.com/en/1.0.0/)
6
6
  and this project adheres to [Semantic Versioning](http://semver.org/spec/v2.0.0.html).
7
7
 
8
+ ## [1.1.2] - 2026-05-08
9
+
10
+ ### Fixed
11
+
12
+ - Fixed `game-view-capture` skill compatibility with AI Assistant 2.7.0-pre.2 by removing redundant package requirement metadata.
13
+
14
+ ### Changed
15
+
16
+ - Updated project and package metadata for AI Assistant 2.7.0-pre.2.
17
+
18
+ ## [1.1.1] - 2026-05-02
19
+
20
+ ### Fixed
21
+
22
+ - Fixed package skill re-registration after AI Assistant skill rescans.
23
+
24
+ ### Changed
25
+
26
+ - Updated project and package metadata for AI Assistant 2.7.0-pre.1.
27
+ - Updated README installation and issue reporting documentation.
28
+
8
29
  ## [1.1.0] - 2026-04-25
9
30
 
10
31
  ### Added
@@ -10,10 +10,10 @@ namespace AIAssistantExtensions {
10
10
 
11
11
  static class PackageSkillRegistrar
12
12
  {
13
- static readonly string[] SkillNames = { "game-view-capture", "game-view-ui-capture" };
14
-
15
13
  // The settings UI only displays Project/User/Internal source tags.
16
14
  const string SkillTag = "Skills.User.Filesystem.Project";
15
+ const string PackageSkillTag =
16
+ "Skills.User.Filesystem.Project.Package.AIAssistantExtensions";
17
17
 
18
18
  const string SkillPath =
19
19
  "Packages/jp.keijiro.ai.assistant.extensions/Skills/GameViewCapture/SKILL.md";
@@ -40,7 +40,8 @@ static class PackageSkillRegistrar
40
40
  return;
41
41
 
42
42
  AddTag(skill, SkillTag);
43
- RemoveExistingSkill();
43
+ AddTag(skill, PackageSkillTag);
44
+ RemoveExistingSkills();
44
45
  AddSkills(skill);
45
46
  }
46
47
  catch (Exception ex)
@@ -114,21 +115,23 @@ static class PackageSkillRegistrar
114
115
  method.Invoke(null, new object[] { list, null });
115
116
  }
116
117
 
117
- static void RemoveExistingSkill()
118
+ static void RemoveExistingSkills()
118
119
  {
119
120
  var registryType = FindType("Unity.AI.Assistant.Skills.SkillsRegistry");
120
121
  if (registryType == null)
121
122
  return;
122
123
 
124
+ RemoveByTag(registryType, PackageSkillTag);
125
+ }
126
+
127
+ static void RemoveByTag(Type registryType, string tag)
128
+ {
123
129
  var method = registryType.GetMethod
124
- ("GetSkills", BindingFlags.Static | BindingFlags.Public);
125
- var skills = method?.Invoke(null, null) as IDictionary;
126
- if (skills == null)
130
+ ("RemoveByTag", BindingFlags.Static | BindingFlags.Public);
131
+ if (method == null)
127
132
  return;
128
133
 
129
- foreach (var skillName in SkillNames)
130
- if (skills.Contains(skillName))
131
- skills.Remove(skillName);
134
+ method.Invoke(null, new object[] { tag });
132
135
  }
133
136
 
134
137
  static Type FindType(string fullName)
package/README.md CHANGED
@@ -2,16 +2,29 @@
2
2
 
3
3
  **AIA Extensions** is a custom Unity package that extends Unity AI Assistant.
4
4
 
5
+ ## Installation
6
+
7
+ Send the following prompt to the AI Assistant:
8
+
9
+ ```
10
+ Install jp.keijiro.ai.assistant.extensions via Package Manager.
11
+ If the Keijiro scoped registry is missing, add:
12
+ Name Keijiro, URL https://registry.npmjs.com, Scope jp.keijiro.
13
+ ```
14
+
5
15
  ## IME Proxy
6
16
 
7
17
  <img width="400" height="284" alt="IME Proxy" src="https://github.com/user-attachments/assets/a6b5146d-1b63-47dd-ab4d-633357996974" />
8
18
 
9
- **IME Proxy** is a custom window that works around several IME-related issues,
10
- especially when entering Japanese text. Open it from
11
- `Window > AI > IME Proxy`. It automatically copies the contents of its text
12
- field to the AI Assistant chat field and sends the message when you press
19
+ **IME Proxy** is a custom window that works around several IME-related issues
20
+ ([UUM-134009]) ([UUM-136872]), especially when entering Japanese text. Open it
21
+ from `Window > AI > IME Proxy`. It automatically copies the contents of its
22
+ text field to the AI Assistant chat field and sends the message when you press
13
23
  `⌘ + Enter`.
14
24
 
25
+ [UUM-134009]: https://issuetracker.unity3d.com/issues/enter-key-submits-prompt-when-confirming-japanese-ime-composition
26
+ [UUM-136872]: https://issuetracker.unity3d.com/issues/argumentoutofrangeexception-is-thrown-when-using-japanese-ime-and-rewriting-the-field-during-composition
27
+
15
28
  ## Conversation Extractor
16
29
 
17
30
  <img width="400" height="312" alt="Conversation Extractor" src="https://github.com/user-attachments/assets/aba49e99-3751-47de-a7fd-7b9a4667866f" />
@@ -29,4 +42,6 @@ visual effects, and screen-space UI without entering Play Mode.
29
42
 
30
43
  This package includes `AssistantFontModifier`, which replaces the fonts used in
31
44
  the AI Assistant chat window with Noto Sans JP. This helps prevent the font
32
- atlas overflow issue that occurs in the Unity Editor on macOS.
45
+ atlas overflow issue that occurs in the Unity Editor on macOS ([UUM-133847]).
46
+
47
+ [UUM-133847]: https://issuetracker.unity3d.com/issues/japanese-glyphs-are-missing-when-text-is-overflown
@@ -1,8 +1,6 @@
1
1
  ---
2
2
  name: game-view-capture
3
3
  description: Capture the Unity Game view in Edit Mode so Assistant can visually inspect the rendered game output without entering Play Mode.
4
- required_packages:
5
- com.unity.ai.assistant: 2.6.0-pre.1
6
4
  tools:
7
5
  - Unity.RunCommand
8
6
  - Unity.FindProjectAssets
package/package.json CHANGED
@@ -1,23 +1,23 @@
1
1
  {
2
2
  "name": "jp.keijiro.ai.assistant.extensions",
3
- "version": "1.1.0",
3
+ "version": "1.1.2",
4
4
  "displayName": "AI Assistant Extensions",
5
5
  "description": "Custom Unity package that provides extensions for Unity AI Assistant.",
6
6
  "unity": "6000.0",
7
7
  "author": "Keijiro Takahashi",
8
8
  "dependencies": {
9
- "com.unity.ai.assistant": "2.6.0-pre.1"
9
+ "com.unity.ai.assistant": "2.7.0-pre.2"
10
10
  },
11
11
  "changelogUrl": "https://github.com/keijiro/AIA-Extensions/blob/master/CHANGELOG.md",
12
12
  "documentationUrl": "https://github.com/keijiro/AIA-Extensions",
13
13
  "licensesUrl": "https://github.com/keijiro/AIA-Extensions/blob/master/LICENSE",
14
14
  "license": "Unlicense",
15
15
  "_upm": {
16
- "changelog": "<b>Added</b><br>- Added the `game-view-capture` skill for capturing the Unity Game view through AI Assistant.<br>- Added test UI assets for validating Game view and UI capture workflows.<br><br><b>Changed</b><br>- Updated README documentation for the current package features."
16
+ "changelog": "<b>Fixed</b><br>- Fixed `game-view-capture` skill compatibility with AI Assistant 2.7.0-pre.2 by removing redundant package requirement metadata.<br><br><b>Changed</b><br>- Updated project and package metadata for AI Assistant 2.7.0-pre.2."
17
17
  },
18
18
  "repository": {
19
19
  "url": "git@github.com:keijiro/AIA-Extensions.git",
20
20
  "type": "git",
21
- "revision": "2ef3199be43d000696a167e3b8db61bf12b479a2"
21
+ "revision": "22b8dc7818b1bc47202ea464116601c6e91d88c0"
22
22
  }
23
23
  }