jeopi-tui 16.2.13

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Files changed (75) hide show
  1. package/CHANGELOG.md +1861 -0
  2. package/README.md +705 -0
  3. package/dist/types/autocomplete.d.ts +99 -0
  4. package/dist/types/bracketed-paste.d.ts +51 -0
  5. package/dist/types/components/box.d.ts +31 -0
  6. package/dist/types/components/cancellable-loader.d.ts +21 -0
  7. package/dist/types/components/editor.d.ts +155 -0
  8. package/dist/types/components/image.d.ts +112 -0
  9. package/dist/types/components/input.d.ts +23 -0
  10. package/dist/types/components/loader.d.ts +20 -0
  11. package/dist/types/components/markdown.d.ts +64 -0
  12. package/dist/types/components/scroll-view.d.ts +62 -0
  13. package/dist/types/components/select-list.d.ts +68 -0
  14. package/dist/types/components/settings-list.d.ts +123 -0
  15. package/dist/types/components/spacer.d.ts +11 -0
  16. package/dist/types/components/tab-bar.d.ts +89 -0
  17. package/dist/types/components/text.d.ts +14 -0
  18. package/dist/types/components/truncated-text.d.ts +10 -0
  19. package/dist/types/deccara.d.ts +49 -0
  20. package/dist/types/desktop-notify.d.ts +51 -0
  21. package/dist/types/editor-component.d.ts +38 -0
  22. package/dist/types/fuzzy.d.ts +32 -0
  23. package/dist/types/index.d.ts +32 -0
  24. package/dist/types/keybindings.d.ts +191 -0
  25. package/dist/types/keys.d.ts +208 -0
  26. package/dist/types/kill-ring.d.ts +20 -0
  27. package/dist/types/kitty-graphics.d.ts +79 -0
  28. package/dist/types/latex-block.d.ts +7 -0
  29. package/dist/types/latex-to-unicode.d.ts +33 -0
  30. package/dist/types/loop-watchdog.d.ts +39 -0
  31. package/dist/types/mouse.d.ts +67 -0
  32. package/dist/types/stdin-buffer.d.ts +60 -0
  33. package/dist/types/symbols.d.ts +25 -0
  34. package/dist/types/terminal-capabilities.d.ts +284 -0
  35. package/dist/types/terminal.d.ts +107 -0
  36. package/dist/types/ttyid.d.ts +9 -0
  37. package/dist/types/tui.d.ts +423 -0
  38. package/dist/types/utils.d.ts +95 -0
  39. package/package.json +73 -0
  40. package/src/autocomplete.ts +1026 -0
  41. package/src/bracketed-paste.ts +123 -0
  42. package/src/components/box.ts +194 -0
  43. package/src/components/cancellable-loader.ts +40 -0
  44. package/src/components/editor.ts +3092 -0
  45. package/src/components/image.ts +444 -0
  46. package/src/components/input.ts +474 -0
  47. package/src/components/loader.ts +103 -0
  48. package/src/components/markdown.ts +2068 -0
  49. package/src/components/scroll-view.ts +227 -0
  50. package/src/components/select-list.ts +531 -0
  51. package/src/components/settings-list.ts +793 -0
  52. package/src/components/spacer.ts +32 -0
  53. package/src/components/tab-bar.ts +300 -0
  54. package/src/components/text.ts +122 -0
  55. package/src/components/truncated-text.ts +69 -0
  56. package/src/deccara.ts +314 -0
  57. package/src/desktop-notify.ts +186 -0
  58. package/src/editor-component.ts +74 -0
  59. package/src/fuzzy.ts +356 -0
  60. package/src/index.ts +51 -0
  61. package/src/keybindings.ts +337 -0
  62. package/src/keys.ts +561 -0
  63. package/src/kill-ring.ts +51 -0
  64. package/src/kitty-graphics.ts +171 -0
  65. package/src/latex-block.ts +461 -0
  66. package/src/latex-to-unicode.ts +1994 -0
  67. package/src/loop-watchdog.ts +106 -0
  68. package/src/mouse.ts +105 -0
  69. package/src/stdin-buffer.ts +669 -0
  70. package/src/symbols.ts +26 -0
  71. package/src/terminal-capabilities.ts +1152 -0
  72. package/src/terminal.ts +1463 -0
  73. package/src/ttyid.ts +84 -0
  74. package/src/tui.ts +3901 -0
  75. package/src/utils.ts +570 -0
package/src/tui.ts ADDED
@@ -0,0 +1,3901 @@
1
+ /**
2
+ * Minimal TUI implementation with differential rendering.
3
+ *
4
+ * Append-only render contract: rows committed to native scrollback are
5
+ * immutable. All mutation is confined to the visible window; rows enter
6
+ * history exactly once, in order, when the component-reported commit boundary
7
+ * (`NativeScrollbackLiveRegion`) says they are final. ED3 (`CSI 3 J`) is
8
+ * emitted only for gesture-driven replays (session replace, resize,
9
+ * resetDisplay) where snapping the viewport is acceptable. The engine never
10
+ * probes or guesses the terminal's scroll position, and the hot path clamps
11
+ * over-wide lines instead of throwing. See `docs/tui-core-renderer.md`.
12
+ */
13
+ import * as fs from "node:fs";
14
+ import { performance } from "node:perf_hooks";
15
+ import { $flag, getDebugLogPath } from "jeopi-utils";
16
+ import { DEFAULT_MAX_INLINE_IMAGES, ImageBudget } from "./components/image";
17
+ import { planDeccaraFills } from "./deccara";
18
+ import { isKeyRelease, matchesKey } from "./keys";
19
+ import { LoopWatchdog } from "./loop-watchdog";
20
+ import { isConPTYHosted, setAltScreenActive, type Terminal } from "./terminal";
21
+ import {
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+ encodeKittyDeleteImage,
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+ ImageProtocol,
24
+ isInsideTerminalMultiplexer,
25
+ setCellDimensions,
26
+ setTerminalImageProtocol,
27
+ shouldEnableSynchronizedOutputByDefault,
28
+ synchronizedOutputUserOverride,
29
+ TERMINAL,
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+ } from "./terminal-capabilities";
31
+ import {
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+ Ellipsis,
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+ extractSegments,
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+ normalizeTerminalOutput,
35
+ sliceByColumn,
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+ sliceWithWidth,
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+ truncateToWidth,
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+ visibleWidth,
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+ } from "./utils";
40
+
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+ const SEGMENT_RESET = "\x1b[0m";
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+ /**
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+ * Per-line terminator written after every non-image content row. It closes both
44
+ * SGR state and any in-flight OSC 8 hyperlink so styles/links cannot bleed
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+ * across lines in scrollback. Kept out of the diff/width cache because reset
46
+ * bytes are deterministic write framing, not content.
47
+ */
48
+ const LINE_TERMINATOR = "\x1b[0m\x1b]8;;\x07";
49
+ const ERASE_LINE = "\x1b[2K";
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+ const ERASE_TO_END_OF_LINE = "\x1b[K";
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+ // Keep the common short-row path out of native width/truncation. Longer rows
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+ // are fit by visible cells, not source code units, so zero-width-heavy prefixes
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+ // cannot hide visible suffix text that still belongs in the viewport.
54
+ const LINE_FIT_MIN_SOURCE_CODE_UNITS = 4096;
55
+ const LINE_FIT_MAX_SOURCE_CODE_UNITS = 65536;
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+ const LINE_FIT_SOURCE_WIDTH_MULTIPLIER = 64;
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+ // Hide the hardware cursor before each paint/move write. Ghostty-style bar
58
+ // cursors can otherwise leave visual afterimages while the TUI repaints the
59
+ // row under a visible cursor. Paint writes also disable terminal autowrap:
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+ // several terminals keep a "pending wrap" flag after an exact-width row, so a
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+ // following cursor move can first wrap to the next row and produce staircase
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+ // trails. The TUI emits explicit CRLFs and restores autowrap before leaving the
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+ // paint. Synchronized output can be disabled for terminals with broken DEC 2026
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+ // implementations; autowrap discipline stays on either way.
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+ const HIDE_CURSOR = "\x1b[?25l";
66
+ const SYNC_OUTPUT_BEGIN = "\x1b[?2026h";
67
+ const SYNC_OUTPUT_END = "\x1b[?2026l";
68
+ const DISABLE_AUTOWRAP = "\x1b[?7l";
69
+ const ENABLE_AUTOWRAP = "\x1b[?7h";
70
+ const PAINT_BEGIN = `${HIDE_CURSOR}${SYNC_OUTPUT_BEGIN}${DISABLE_AUTOWRAP}`;
71
+ const PAINT_END = `${ENABLE_AUTOWRAP}${SYNC_OUTPUT_END}`;
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+ const PAINT_BEGIN_NO_SYNC = `${HIDE_CURSOR}${DISABLE_AUTOWRAP}`;
73
+ const PAINT_END_NO_SYNC = ENABLE_AUTOWRAP;
74
+ const CURSOR_BEGIN = `${HIDE_CURSOR}${SYNC_OUTPUT_BEGIN}`;
75
+ const CURSOR_BEGIN_NO_SYNC = HIDE_CURSOR;
76
+ const CURSOR_END = SYNC_OUTPUT_END;
77
+ const CURSOR_END_NO_SYNC = "";
78
+ // Mouse reporting, enabled only for the lifetime of a fullscreen overlay so the
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+ // rest of the app keeps the terminal's native text selection. 1000h = button
80
+ // click tracking, 1003h = any-motion tracking so overlays can light up hover
81
+ // targets (the pointer moving with no button held), 1006h = SGR extended
82
+ // coordinates so columns/rows past 223 are reported.
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+ const MOUSE_TRACKING_ON = "\x1b[?1000h\x1b[?1003h\x1b[?1006h";
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+ const MOUSE_TRACKING_OFF = "\x1b[?1006l\x1b[?1003l\x1b[?1000l";
85
+ const ALT_SCREEN_ENTER = "\x1b[?1049h";
86
+ const ALT_SCREEN_EXIT = "\x1b[?1049l";
87
+
88
+ type InputListenerResult = { consume?: boolean; data?: string } | undefined;
89
+ type InputListener = (data: string) => InputListenerResult;
90
+ type StartListener = () => void;
91
+
92
+ export interface RenderTimer {
93
+ cancel(): void;
94
+ }
95
+
96
+ export interface RenderScheduler {
97
+ now(): number;
98
+ scheduleImmediate(callback: () => void): void;
99
+ scheduleRender(callback: () => void, delayMs: number): RenderTimer;
100
+ }
101
+
102
+ export interface TUIOptions {
103
+ renderScheduler?: RenderScheduler;
104
+ }
105
+
106
+ export interface TUIStartOptions {
107
+ /** Clear saved native scrollback before the first paint. */
108
+ clearScrollback?: boolean;
109
+ }
110
+
111
+ const DEFAULT_RENDER_SCHEDULER: RenderScheduler = {
112
+ now: () => performance.now(),
113
+ scheduleImmediate: callback => {
114
+ setImmediate(callback);
115
+ },
116
+ scheduleRender: (callback, delayMs) => {
117
+ const timer = setTimeout(callback, delayMs);
118
+ return {
119
+ cancel: () => {
120
+ clearTimeout(timer);
121
+ },
122
+ };
123
+ },
124
+ };
125
+
126
+ /**
127
+ * Component interface - all components must implement this
128
+ *
129
+ * Render contract: the returned array (and its rows) belongs to the component.
130
+ * Callers MUST NOT mutate it — components are allowed to return a cached array
131
+ * and will return the exact same reference for as long as their rendered
132
+ * content is unchanged. Conversely, a component MUST return a fresh array
133
+ * reference whenever its content changed; reference equality across two
134
+ * render() calls is the engine's proof that the rows are byte-identical
135
+ * (containers memoize their concatenation on it, and the TUI derives the
136
+ * frame's stable prefix from it). A component that mutates a previously
137
+ * returned array in place must implement {@link RenderStablePrefix} to declare
138
+ * which leading rows survived.
139
+ */
140
+ export interface Component {
141
+ /**
142
+ * Render the component to an array of physical rows at the given width.
143
+ * The result is component-owned and `readonly` to the caller; an unchanged
144
+ * component may (and should) return the same array reference it returned
145
+ * last time.
146
+ */
147
+ render(width: number): readonly string[];
148
+
149
+ /**
150
+ * Optional handler for keyboard input when component has focus
151
+ */
152
+ handleInput?(data: string): void;
153
+
154
+ /**
155
+ * If true, component receives key release events (Kitty protocol).
156
+ * Default is false - release events are filtered out.
157
+ */
158
+ wantsKeyRelease?: boolean;
159
+
160
+ /**
161
+ * Optional hook to invalidate any cached rendering state.
162
+ * Called when theme changes or when component needs to re-render from scratch.
163
+ */
164
+ invalidate?(): void;
165
+ /**
166
+ * Optional hook to set whether this component ignores tight layout mode.
167
+ */
168
+ setIgnoreTight?(ignore: boolean): any;
169
+
170
+ /**
171
+ * Optional teardown. Called when the component is permanently removed from
172
+ * the live tree (e.g. a transcript reset). Release timers, intervals, and
173
+ * subscriptions here. Must be idempotent. Containers propagate dispose to
174
+ * their children; leaf components without resources may omit it.
175
+ */
176
+ dispose?(): void;
177
+ }
178
+
179
+ /** Lets an overlay root delegate keyboard focus to components it owns. */
180
+ export interface OverlayFocusOwner {
181
+ /** Returns true when `component` is a focus target inside this overlay. */
182
+ ownsOverlayFocusTarget(component: Component): boolean;
183
+ }
184
+
185
+ /**
186
+ * Component seam for append-only native-scrollback commits. A component that
187
+ * renders a finalized prefix followed by a live/mutating suffix reports the
188
+ * local line index where that suffix begins after each render. The engine
189
+ * commits rows to native scrollback only up to that boundary; everything
190
+ * below repaints in place inside the visible window and never enters history
191
+ * until it finalizes.
192
+ *
193
+ * `getNativeScrollbackCommitSafeEnd` optionally reports a *deeper* boundary
194
+ * inside the live suffix: the line index up to which the live region is
195
+ * append-only (earlier rows never re-layout — a streaming assistant message).
196
+ * Rows in `[liveRegionStart, commitSafeEnd)` may commit even though they are
197
+ * technically live, because they will never change. Without it, a single live
198
+ * block that alone overflows the window would hold its scrolled-off head out
199
+ * of history until it finalizes. Volatile live blocks (tool previews that
200
+ * collapse) omit it. Defaults to `liveRegionStart` when absent; a root that
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+ * reports no seam at all commits everything that scrolls (shell semantics).
202
+ * `getNativeScrollbackSnapshotSafeEnd` optionally reports a still deeper
203
+ * boundary: the line index up to which the live region is *durable* — its rows
204
+ * may still change bytes later (a streaming markdown table re-aligning its
205
+ * columns every row), but their CURRENT snapshot is permanent content, so
206
+ * dropping them when they scroll above the window is forbidden. Unlike
207
+ * `commitSafeEnd` (byte-stable: offered rows are asserted never to re-layout and
208
+ * stay under the committed-prefix audit), rows committed under the snapshot end
209
+ * are audit-EXEMPT once they pass the window top — the engine appends their
210
+ * scroll-off snapshot and never recommits them, so later layout drift becomes a
211
+ * frozen stale row in history (duplication never loss) instead of either a
212
+ * dropped row or an audit re-anchor spray. Provisional live blocks (collapsing
213
+ * tool/edit previews whose head is a throwaway tail window) omit it. Defaults to
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+ * `commitSafeEnd ?? liveRegionStart` when absent.
215
+ *
216
+ * When several root children report a seam in the same frame, the topmost
217
+ * one (and its commit-safe / snapshot-safe extension) defines the boundary:
218
+ * commits are prefix-only, so everything below the first seam is already
219
+ * excluded.
220
+ */
221
+ export interface NativeScrollbackLiveRegion {
222
+ getNativeScrollbackLiveRegionStart(): number | undefined;
223
+ getNativeScrollbackCommitSafeEnd?(): number | undefined;
224
+ getNativeScrollbackSnapshotSafeEnd?(): number | undefined;
225
+ }
226
+
227
+ export interface NativeScrollbackCommittedRows {
228
+ setNativeScrollbackCommittedRows(rows: number): void;
229
+ }
230
+
231
+ function setNativeScrollbackCommittedRows(component: Component, rows: number): void {
232
+ (component as Component & Partial<NativeScrollbackCommittedRows>).setNativeScrollbackCommittedRows?.(rows);
233
+ }
234
+
235
+ function isOverlayFocusTarget(owner: Component, component: Component | null): boolean {
236
+ if (component === owner) return true;
237
+ if (!component) return false;
238
+ const candidate = owner as Component & Partial<OverlayFocusOwner>;
239
+ return candidate.ownsOverlayFocusTarget?.(component) === true;
240
+ }
241
+
242
+ function getNativeScrollbackLiveRegionStart(component: Component): number | undefined {
243
+ return (component as Component & Partial<NativeScrollbackLiveRegion>).getNativeScrollbackLiveRegionStart?.();
244
+ }
245
+
246
+ function getNativeScrollbackCommitSafeEnd(component: Component): number | undefined {
247
+ return (component as Component & Partial<NativeScrollbackLiveRegion>).getNativeScrollbackCommitSafeEnd?.();
248
+ }
249
+
250
+ function getNativeScrollbackSnapshotSafeEnd(component: Component): number | undefined {
251
+ return (component as Component & Partial<NativeScrollbackLiveRegion>).getNativeScrollbackSnapshotSafeEnd?.();
252
+ }
253
+
254
+ /**
255
+ * Opt-in stability report for components that mutate their returned render
256
+ * array in place across frames (instead of returning a fresh array per
257
+ * change). The engine reads it right after the component's `render()` returns:
258
+ * the report counts the leading rows of the just-returned array that are
259
+ * byte-identical to the array state the reader last observed. The engine uses
260
+ * it to reuse the composed frame's prefix — skipping marker extraction, line
261
+ * preparation, and the committed-prefix audit for those rows.
262
+ *
263
+ * Contract:
264
+ * - Reading CONSUMES the report: it re-bases the baseline to the current
265
+ * array state. The accumulated count therefore covers every render since
266
+ * the previous read, so out-of-band `render()` calls between engine frames
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+ * (an exporter walking the tree) can only lower the report, never inflate
268
+ * it past what the engine actually has.
269
+ * - An implementer that cannot prove stability for a frame must lower the
270
+ * accumulated count to 0 for that render.
271
+ * - Rows at or beyond the report may have been mutated in place; rows before
272
+ * it must be the identical string values at the identical indices.
273
+ */
274
+ export interface RenderStablePrefix {
275
+ getRenderStablePrefixRows(): number;
276
+ }
277
+
278
+ function getRenderStablePrefixRows(component: Component): number | undefined {
279
+ return (component as Component & Partial<RenderStablePrefix>).getRenderStablePrefixRows?.();
280
+ }
281
+
282
+ /**
283
+ * Opt-in fast path for composing only the visible tail of a tall component
284
+ * during a terminal resize. A drag emits a SIGWINCH burst, and the width
285
+ * changes on every event: a full compose re-lays-out (and, for markdown,
286
+ * re-lexes) the entire transcript per event — O(history) work that is
287
+ * discarded the instant the next event arrives. While the resize is in flight
288
+ * the engine paints only the viewport, so it asks each tall root child for at
289
+ * most `maxRows` rows from the bottom of its render at `width` and skips
290
+ * composing everything above the fold. The authoritative full paint replays
291
+ * once the drag settles (see {@link TUI} resize handling).
292
+ *
293
+ * Contract:
294
+ * - Returns the BOTTOM rows of the component's full render at `width`, in
295
+ * top-to-bottom order, capped at `maxRows` (fewer when the component is
296
+ * shorter). The rows MUST be byte-identical to the corresponding tail of
297
+ * what `render(width)` would have returned, modulo a one-row separator at
298
+ * the very top edge (a transient frame the settle paint overwrites).
299
+ * - MUST NOT mutate any persistent full-compose state: the next `render()`
300
+ * (the settle paint) has to reconcile exactly as if the tail render never
301
+ * happened. Warming pure per-width render caches is fine and desirable.
302
+ */
303
+ export interface ViewportTailProvider {
304
+ renderViewportTail(width: number, maxRows: number): readonly string[];
305
+ }
306
+
307
+ function asViewportTailProvider(component: Component): ViewportTailProvider | undefined {
308
+ const candidate = component as Component & Partial<ViewportTailProvider>;
309
+ return typeof candidate.renderViewportTail === "function" ? (candidate as ViewportTailProvider) : undefined;
310
+ }
311
+
312
+ /**
313
+ * Interface for components that can receive focus and display a cursor.
314
+ * When focused, the component should emit CURSOR_MARKER at the cursor position
315
+ * in its render output. TUI will find this marker and position the hardware
316
+ * cursor there for proper IME candidate window positioning.
317
+ *
318
+ * Components that can switch between terminal-cursor and software-cursor
319
+ * rendering expose `setUseTerminalCursor`; TUI keeps that mode in sync with
320
+ * its resolved hardware-cursor preference whenever focus or the preference
321
+ * changes.
322
+ */
323
+ export interface Focusable {
324
+ /** Set by TUI when focus changes. Component should emit CURSOR_MARKER when true. */
325
+ focused: boolean;
326
+ /** Set by TUI when hardware cursor rendering is enabled or disabled. */
327
+ setUseTerminalCursor?(useTerminalCursor: boolean): void;
328
+ }
329
+
330
+ /** Options for scheduling a TUI render. */
331
+ export interface RenderRequestOptions {
332
+ /** Clear terminal scrollback for intentional transcript replacement. */
333
+ clearScrollback?: boolean;
334
+ }
335
+ /** Type guard to check if a component implements Focusable */
336
+ export function isFocusable(component: Component | null): component is Component & Focusable {
337
+ return component !== null && "focused" in component;
338
+ }
339
+
340
+ /**
341
+ * Cursor position marker - APC (Application Program Command) sequence.
342
+ * This is a zero-width escape sequence that terminals ignore.
343
+ * Components emit this at the cursor position when focused.
344
+ * TUI finds and strips this marker, then positions the hardware cursor there.
345
+ */
346
+ export const CURSOR_MARKER = "\x1b_pi:c\x07";
347
+
348
+ export { visibleWidth };
349
+
350
+ /**
351
+ * Anchor position for overlays
352
+ */
353
+ export type OverlayAnchor =
354
+ | "center"
355
+ | "top-left"
356
+ | "top-right"
357
+ | "bottom-left"
358
+ | "bottom-right"
359
+ | "top-center"
360
+ | "bottom-center"
361
+ | "left-center"
362
+ | "right-center";
363
+
364
+ /**
365
+ * Margin configuration for overlays
366
+ */
367
+ export interface OverlayMargin {
368
+ top?: number;
369
+ right?: number;
370
+ bottom?: number;
371
+ left?: number;
372
+ }
373
+
374
+ /** Value that can be absolute (number) or percentage (string like "50%") */
375
+ export type SizeValue = number | `${number}%`;
376
+
377
+ /** Parse a SizeValue into absolute value given a reference size */
378
+ function parseSizeValue(value: SizeValue | undefined, referenceSize: number): number | undefined {
379
+ if (value === undefined) return undefined;
380
+ if (typeof value === "number") return value;
381
+ // Parse percentage string like "50%"
382
+ const match = value.match(/^(\d+(?:\.\d+)?)%$/);
383
+ if (match) {
384
+ return Math.floor((referenceSize * parseFloat(match[1])) / 100);
385
+ }
386
+ return undefined;
387
+ }
388
+
389
+ /** Detect terminal multiplexers where scrollback clearing and height-change redraws are hostile. */
390
+ function isMultiplexerSession(): boolean {
391
+ return isInsideTerminalMultiplexer();
392
+ }
393
+
394
+ /**
395
+ * Terminals that re-report their size whenever the alternate screen buffer is
396
+ * toggled. The non-multiplexer resize fast path ({@link TUI.#beginResizeViewport})
397
+ * borrows the alternate screen for throwaway drag frames; on these terminals
398
+ * entering/leaving the alt buffer emits a fresh SIGWINCH (Warp reports a height
399
+ * one row different for the alt buffer), which re-enters the fast path — a
400
+ * self-sustaining resize loop that floods ED3 full repaints even though the
401
+ * geometry never actually changes. Routing them through the in-place
402
+ * (multiplexer) resize path never touches the alt buffer, breaking the loop.
403
+ *
404
+ * `PI_TUI_RESIZE_IN_PLACE=1|0` forces this on/off for any terminal.
405
+ */
406
+ function reportsSizeOnAltScreenToggle(): boolean {
407
+ const override = Bun.env.PI_TUI_RESIZE_IN_PLACE;
408
+ if (override === "0" || override === "false") return false;
409
+ if (override === "1" || override === "true") return true;
410
+ return Bun.env.TERM_PROGRAM?.toLowerCase() === "warpterminal";
411
+ }
412
+
413
+ /**
414
+ * Resize should repaint the visible window in place — no alternate-screen
415
+ * borrow, no ED3 scrollback rewrap — for multiplexer panes and for terminals
416
+ * that loop on alt-screen toggles. The tradeoff is identical to a multiplexer:
417
+ * scrollback above the window keeps its old wrap instead of being re-flowed.
418
+ */
419
+ function resizeRepaintsInPlace(): boolean {
420
+ return isMultiplexerSession() || reportsSizeOnAltScreenToggle();
421
+ }
422
+
423
+ /**
424
+ * Options for overlay positioning and sizing.
425
+ * Values can be absolute numbers or percentage strings (e.g., "50%").
426
+ */
427
+ export interface OverlayOptions {
428
+ // === Sizing ===
429
+ /** Width in columns, or percentage of terminal width (e.g., "50%") */
430
+ width?: SizeValue;
431
+ /** Minimum width in columns */
432
+ minWidth?: number;
433
+ /** Maximum height in rows, or percentage of terminal height (e.g., "50%") */
434
+ maxHeight?: SizeValue;
435
+
436
+ // === Positioning - anchor-based ===
437
+ /** Anchor point for positioning (default: 'center') */
438
+ anchor?: OverlayAnchor;
439
+ /** Horizontal offset from anchor position (positive = right) */
440
+ offsetX?: number;
441
+ /** Vertical offset from anchor position (positive = down) */
442
+ offsetY?: number;
443
+
444
+ // === Positioning - percentage or absolute ===
445
+ /** Row position: absolute number, or percentage (e.g., "25%" = 25% from top) */
446
+ row?: SizeValue;
447
+ /** Column position: absolute number, or percentage (e.g., "50%" = centered horizontally) */
448
+ col?: SizeValue;
449
+
450
+ // === Margin from terminal edges ===
451
+ /** Margin from terminal edges. Number applies to all sides. */
452
+ margin?: OverlayMargin | number;
453
+
454
+ // === Visibility ===
455
+ /**
456
+ * Control overlay visibility based on terminal dimensions.
457
+ * If provided, overlay is only rendered when this returns true.
458
+ * Called each render cycle with current terminal dimensions.
459
+ */
460
+ visible?: (termWidth: number, termHeight: number) => boolean;
461
+
462
+ // === Fullscreen ===
463
+ /**
464
+ * Borrow the terminal's alternate screen buffer for this overlay's lifetime
465
+ * (vim/less idiom). While the topmost visible overlay sets this, the engine
466
+ * paints only the modal on the alt screen and emits no ED3 / scrollback
467
+ * bytes, so the transcript on the normal screen stays untouched and is not
468
+ * scrollable behind the modal. Defaults off — all other overlays are
469
+ * unchanged and still draw over the transcript on the normal screen.
470
+ */
471
+ fullscreen?: boolean;
472
+ }
473
+
474
+ /**
475
+ * Handle returned by showOverlay for controlling the overlay
476
+ */
477
+ export interface OverlayHandle {
478
+ /** Permanently remove the overlay (cannot be shown again) */
479
+ hide(): void;
480
+ /** Temporarily hide or show the overlay */
481
+ setHidden(hidden: boolean): void;
482
+ /** Check if overlay is temporarily hidden */
483
+ isHidden(): boolean;
484
+ }
485
+
486
+ /**
487
+ * Container - a component that contains other components
488
+ */
489
+ export class Container implements Component {
490
+ children: Component[] = [];
491
+
492
+ // Memoized concatenation of the children's latest renders. Children are
493
+ // still rendered every frame (renders carry side effects: image placement
494
+ // registration, seam/stability reports); the memo only skips rebuilding
495
+ // the concatenated array when every child returned the exact same array
496
+ // reference at the same width — which, per the Component render contract,
497
+ // proves the rows are byte-identical. Cleared on any child-list change and
498
+ // on invalidate().
499
+ #memoLines: string[] | undefined;
500
+ #memoChildLines: (readonly string[])[] = [];
501
+ #memoWidth = -1;
502
+
503
+ #ignoreTight = false;
504
+
505
+ setIgnoreTight(ignore: boolean): this {
506
+ this.#ignoreTight = ignore;
507
+ for (const child of this.children) {
508
+ child.setIgnoreTight?.(ignore);
509
+ }
510
+ this.invalidate();
511
+ return this;
512
+ }
513
+
514
+ addChild(component: Component): void {
515
+ this.children.push(component);
516
+ if (this.#ignoreTight) {
517
+ component.setIgnoreTight?.(true);
518
+ }
519
+ this.#memoLines = undefined;
520
+ }
521
+
522
+ removeChild(component: Component): void {
523
+ const index = this.children.indexOf(component);
524
+ if (index !== -1) {
525
+ this.children.splice(index, 1);
526
+ this.#memoLines = undefined;
527
+ }
528
+ }
529
+
530
+ clear(): void {
531
+ this.children = [];
532
+ this.#memoLines = undefined;
533
+ }
534
+
535
+ invalidate(): void {
536
+ this.#memoLines = undefined;
537
+ for (const child of this.children) {
538
+ child.invalidate?.();
539
+ }
540
+ }
541
+
542
+ /**
543
+ * Propagate teardown to children. Call when the container's children are
544
+ * being permanently discarded (not when they are detached for reuse — use
545
+ * {@link clear} for that). Idempotent per child via each child's own dispose.
546
+ */
547
+ dispose(): void {
548
+ for (const child of this.children) {
549
+ child.dispose?.();
550
+ }
551
+ }
552
+
553
+ render(width: number): readonly string[] {
554
+ width = Math.max(1, width);
555
+ const children = this.children;
556
+ const count = children.length;
557
+ let refs = this.#memoChildLines;
558
+ let unchanged = this.#memoLines !== undefined && this.#memoWidth === width && refs.length === count;
559
+ if (refs.length !== count) {
560
+ refs = new Array(count);
561
+ this.#memoChildLines = refs;
562
+ }
563
+ for (let i = 0; i < count; i++) {
564
+ const childLines = children[i]!.render(width);
565
+ if (refs[i] !== childLines) {
566
+ unchanged = false;
567
+ refs[i] = childLines;
568
+ }
569
+ }
570
+ this.#memoWidth = width;
571
+ if (unchanged) return this.#memoLines!;
572
+ const lines: string[] = [];
573
+ for (let i = 0; i < count; i++) {
574
+ const childLines = refs[i]!;
575
+ for (let j = 0; j < childLines.length; j++) lines.push(childLines[j]!);
576
+ }
577
+ this.#memoLines = lines;
578
+ return lines;
579
+ }
580
+ }
581
+
582
+ /**
583
+ * Render intent. `#doRender` classifies each frame, and the matching `#emit*`
584
+ * method owns the bytes written and the state update.
585
+ *
586
+ * - `fullPaint`: gesture-driven replay — initial paint, session replacement,
587
+ * resize, resetDisplay. Clears the viewport and (for destructive replaces,
588
+ * outside multiplexers) native scrollback via ED3, then writes the
589
+ * committed prefix and the visible window. The only ED3 callsite in the
590
+ * engine.
591
+ * - `update`: ordinary frame. Commits the newly settled chunk at the
592
+ * scrollback seam (if any) and repaints the window with relative moves.
593
+ */
594
+ type RenderIntent =
595
+ | { kind: "fullPaint"; clearScrollback: boolean }
596
+ | { kind: "update"; chunkTo: number; windowTop: number };
597
+
598
+ interface HardwareCursorState {
599
+ row: number;
600
+ col: number;
601
+ visible: boolean;
602
+ }
603
+
604
+ interface HardwareCursorUpdate {
605
+ toRow: number;
606
+ state: HardwareCursorState | null;
607
+ visible?: boolean;
608
+ }
609
+
610
+ interface CursorControlResult extends HardwareCursorUpdate {
611
+ seq: string;
612
+ toCol: number;
613
+ visible: boolean;
614
+ }
615
+
616
+ /**
617
+ * One root child's contribution to the composed frame: the array reference its
618
+ * render() returned, the frame row it starts at, the row count recorded at
619
+ * compose time (in-place mutators keep the reference but may change length),
620
+ * and the child-local seam reports captured at render time — replayed verbatim
621
+ * when a component-scoped frame reuses this segment without re-rendering.
622
+ */
623
+ interface FrameSegment {
624
+ component: Component;
625
+ lines: readonly string[];
626
+ start: number;
627
+ rowCount: number;
628
+ liveLocalStart?: number;
629
+ commitLocalEnd?: number;
630
+ snapshotLocalEnd?: number;
631
+ }
632
+
633
+ /** Depth-first identity search through `Container`-shaped children. */
634
+ function subtreeContains(root: Component, target: Component): boolean {
635
+ if (root === target) return true;
636
+ const children = (root as Partial<Container>).children;
637
+ if (!Array.isArray(children)) return false;
638
+ for (let i = 0; i < children.length; i++) {
639
+ if (subtreeContains(children[i]!, target)) return true;
640
+ }
641
+ return false;
642
+ }
643
+
644
+ interface PreparedLine {
645
+ raw: string;
646
+ width: number;
647
+ line: string;
648
+ }
649
+
650
+ const SGR_SEQUENCE = /\x1b\[[0-9;:]*m/g;
651
+
652
+ // SGR coalescing. The renderer's component tree emits a styled span as
653
+ // `<set-color>text<reset>`, so adjacent spans produce runs of byte-adjacent
654
+ // SGR sequences (e.g. a `CSI 39 m` fg-reset immediately followed by the next
655
+ // span's `CSI 38;2;r;g;b m`). Two byte-adjacent SGR sequences are semantically
656
+ // identical to one SGR carrying both parameter lists (SGR params apply
657
+ // left-to-right), so merging the run into a single `CSI … m` is
658
+ // behavior-preserving: it drops the redundant `ESC[`/`m` framing and lets the
659
+ // terminal dispatch one SGR instead of several. On a real transcript ~40% of
660
+ // all SGR sequences are collapsible this way, which meaningfully cuts the
661
+ // per-frame byte volume and SGR-dispatch count a slow (xterm.js/WebGL) terminal
662
+ // must process. On by default; `PI_NO_SGR_COALESCE=1` disables it.
663
+ const SGR_COALESCE_ENABLED = !$flag("PI_NO_SGR_COALESCE");
664
+ const CC_ESC = 0x1b;
665
+ const CC_BRACKET = 0x5b; // [
666
+ const CC_M = 0x6d; // m
667
+ const CC_SEMI = 0x3b; // ;
668
+ const CC_COLON = 0x3a; // :
669
+ // Max parameter tokens per emitted merged SGR. Kept well under xterm.js's
670
+ // 32-param cap (and the tighter limits of some real terminals) so a long
671
+ // adjacent run is split into several valid CSIs instead of overflowing one.
672
+ const MERGE_TOKEN_CAP = 16;
673
+
674
+ function isSgrParamByte(c: number): boolean {
675
+ return (c >= 0x30 && c <= 0x39) || c === CC_SEMI || c === CC_COLON;
676
+ }
677
+
678
+ // True when a parameter list ends mid extended-color spec in the ambiguous
679
+ // semicolon form: `38/48/58;2` with fewer than three channel values, or
680
+ // `38/48/58;5` with no palette index. Concatenating another list after such a
681
+ // run would let the next code be absorbed as the missing channel/index (e.g.
682
+ // `38;2;255;0` + `31` → `38;2;255;0;31`, where `31` becomes blue instead of a
683
+ // standalone fg-red), changing the rendered color. The self-delimiting colon
684
+ // form (`38:2::r:g:b`) is unambiguous — its tokens never equal a bare `38`, so
685
+ // the scan treats it as a complete unit and merging stays safe.
686
+ function endsWithIncompleteExtendedColor(params: string): boolean {
687
+ const t = params.split(";");
688
+ let i = 0;
689
+ while (i < t.length) {
690
+ const tok = t[i];
691
+ if (tok === "38" || tok === "48" || tok === "58") {
692
+ const mode = t[i + 1];
693
+ if (mode === undefined) return true; // introducer with no mode
694
+ if (mode === "2") {
695
+ if (i + 4 >= t.length) return true; // missing r/g/b
696
+ i += 5;
697
+ continue;
698
+ }
699
+ if (mode === "5") {
700
+ if (i + 2 >= t.length) return true; // missing index
701
+ i += 3;
702
+ continue;
703
+ }
704
+ }
705
+ i += 1;
706
+ }
707
+ return false;
708
+ }
709
+
710
+ /**
711
+ * Merge runs of byte-adjacent SGR sequences (`CSI [0-9;:]* m`) into one. Only
712
+ * CSI-SGR sequences are touched; text, cursor moves, OSC, hyperlinks and image
713
+ * payloads pass through verbatim. Returns the original reference when nothing
714
+ * merges, so SGR-light lines incur only a single `indexOf` scan.
715
+ */
716
+ export function coalesceAdjacentSgr(line: string): string {
717
+ if (!SGR_COALESCE_ENABLED || line.indexOf("\x1b[") === -1) return line;
718
+ const n = line.length;
719
+ let out = "";
720
+ let copiedUpto = 0;
721
+ let i = 0;
722
+ while (i < n) {
723
+ if (line.charCodeAt(i) !== CC_ESC || line.charCodeAt(i + 1) !== CC_BRACKET) {
724
+ i++;
725
+ continue;
726
+ }
727
+ // Scan a candidate SGR sequence: ESC [ <params> m.
728
+ let j = i + 2;
729
+ while (j < n && isSgrParamByte(line.charCodeAt(j))) j++;
730
+ if (j >= n || line.charCodeAt(j) !== CC_M) {
731
+ // Not an SGR (e.g. cursor move); leave it in the pending region.
732
+ i = j;
733
+ continue;
734
+ }
735
+ // Collect the run of adjacent SGR sequences starting here.
736
+ const params: string[] = [line.slice(i + 2, j)];
737
+ let k = j + 1;
738
+ while (k < n && line.charCodeAt(k) === CC_ESC && line.charCodeAt(k + 1) === CC_BRACKET) {
739
+ let p = k + 2;
740
+ while (p < n && isSgrParamByte(line.charCodeAt(p))) p++;
741
+ if (p >= n || line.charCodeAt(p) !== CC_M) break;
742
+ params.push(line.slice(k + 2, p));
743
+ k = p + 1;
744
+ }
745
+ if (params.length > 1) {
746
+ out += line.slice(copiedUpto, i);
747
+ // Emit the merged run, but flush the current group before appending a
748
+ // list when (a) the previous list ended mid extended-color, so the
749
+ // next code cannot be absorbed as its missing channel/index, or (b)
750
+ // the token count would exceed MERGE_TOKEN_CAP. SGR params apply
751
+ // left-to-right regardless of how they are grouped across adjacent
752
+ // CSIs, so a capped/guarded split stays behavior-preserving — while a
753
+ // single unbounded merge would overflow a terminal's CSI parameter
754
+ // buffer (xterm.js caps at 32 and silently truncates the rest,
755
+ // corrupting colors). Empty params (`CSI m`) mean a full reset;
756
+ // normalize to `0` so the merged list stays unambiguous.
757
+ let group = "";
758
+ let groupTokens = 0;
759
+ let groupOpenSafe = true;
760
+ for (let q = 0; q < params.length; q++) {
761
+ const norm = params[q]!.length === 0 ? "0" : params[q]!;
762
+ let tk = 1;
763
+ for (let z = 0; z < norm.length; z++) {
764
+ const cc = norm.charCodeAt(z);
765
+ if (cc === CC_SEMI || cc === CC_COLON) tk++;
766
+ }
767
+ if (groupTokens > 0 && (!groupOpenSafe || groupTokens + tk > MERGE_TOKEN_CAP)) {
768
+ out += `\x1b[${group}m`;
769
+ group = "";
770
+ groupTokens = 0;
771
+ }
772
+ group += group.length === 0 ? norm : `;${norm}`;
773
+ groupTokens += tk;
774
+ groupOpenSafe = !endsWithIncompleteExtendedColor(norm);
775
+ }
776
+ if (group.length > 0) out += `\x1b[${group}m`;
777
+ copiedUpto = k;
778
+ }
779
+ i = k;
780
+ }
781
+ if (copiedUpto === 0) return line;
782
+ return out + line.slice(copiedUpto);
783
+ }
784
+
785
+ /** Compare two rows ignoring SGR styling (theme restyles keep alignment). */
786
+ function rowsEquivalent(a: string, b: string): boolean {
787
+ if (a === b) return true;
788
+ return a.replace(SGR_SEQUENCE, "") === b.replace(SGR_SEQUENCE, "");
789
+ }
790
+
791
+ function isBlankRow(row: string): boolean {
792
+ if (row.length === 0) return true;
793
+ return row.replace(SGR_SEQUENCE, "").trim().length === 0;
794
+ }
795
+
796
+ // Tail-alignment sampling bounds: look back through up to LOOKBACK rows of
797
+ // the committed prefix to collect SAMPLES non-blank comparisons.
798
+ const RESYNC_TAIL_LOOKBACK = 24;
799
+ const RESYNC_TAIL_SAMPLES = 8;
800
+
801
+ /**
802
+ * Decide whether `frame` still aligns with the committed prefix, and where to
803
+ * re-anchor the commit index when it does not. Returns the resync row index,
804
+ * or -1 when no resync is needed.
805
+ *
806
+ * Audits the committed prefix [0, auditTo) EXCEPT the exempt window
807
+ * [exemptFrom, exemptTo): rows in the window are durable snapshots (a streaming
808
+ * table re-aligning its columns) that may drift legitimately, so their drift
809
+ * never triggers a re-anchor. Rows below the window — including forced-overflow
810
+ * rows committed only because they scrolled above the viewport under a
811
+ * commit-unstable barrier — ARE audited.
812
+ *
813
+ * Two detectors run over the audited rows:
814
+ *
815
+ * 1. Hard scan of the now-permanent forced suffix [exemptTo, permanentEnd):
816
+ * forced-overflow rows that THIS frame asserts are durable/permanent (index <
817
+ * permanentEnd — the barrier above them finalized or cleared, so durableBoundary
818
+ * rose past them). A content change there is real finalized content, so ANY
819
+ * mismatch re-anchors. Scanned in FULL, not sampled, so a single edit far above
820
+ * the commit boundary with an unchanged tail still re-anchors (duplication,
821
+ * never loss) instead of being committed nowhere and painted nowhere.
822
+ * 2. Tail sample (only when the hard scan is clean): exploits the asymmetry
823
+ * between the two mutation classes — an in-place edit/restyle of a committed
824
+ * row disturbs only the touched rows (alignment below intact; the stale copy
825
+ * in history is the long-accepted artifact), while an insertion/deletion
826
+ * shifts EVERY row below it. So up to 8 non-blank rows within the last 24
827
+ * audited rows are compared SGR-stripped (theme changes stay quiet),
828
+ * tolerating a SINGLE non-hard mismatch (a legitimate one-row edit): aligned ⇒
829
+ * no resync; misaligned ⇒ resync at the first non-equivalent audited row. The
830
+ * tolerance keeps both an offscreen still-live barrier (a ticking spinner) and
831
+ * a no-seam in-place row edit from spraying duplicate snapshots every frame;
832
+ * the hard scan above is what forbids it from swallowing a finalized row.
833
+ *
834
+ * Highly repetitive tails (identical filler rows) can mask a shift in the tail
835
+ * sample, in which case the skipped rows are content-identical to the committed
836
+ * ones — observationally harmless. Exported for the render-stress harness, whose
837
+ * shadow commit ledger must mirror the engine's law exactly.
838
+ */
839
+ export function findCommittedPrefixResync(
840
+ frame: readonly string[],
841
+ prefix: readonly string[],
842
+ auditTo: number = prefix.length,
843
+ exemptFrom: number = auditTo,
844
+ exemptTo: number = exemptFrom,
845
+ permanentEnd = 0,
846
+ ): number {
847
+ const committed = Math.min(prefix.length, Math.max(0, Math.trunc(auditTo)));
848
+ if (committed === 0) return -1;
849
+ // Exempt window [exFrom, exTo) clamped into the committed prefix. Rows there
850
+ // are durable-snapshot drift and skipped by both detectors and the scan.
851
+ const exFrom = Math.max(0, Math.min(committed, Math.trunc(exemptFrom)));
852
+ const exTo = Math.max(exFrom, Math.min(committed, Math.trunc(exemptTo)));
853
+ const audited = (i: number): boolean => i < exFrom || i >= exTo;
854
+ if (frame.length >= committed) {
855
+ // 1. Hard scan: forced-overflow rows now asserted permanent. Full scan, no
856
+ // tolerance — a finalized row that changed must re-anchor.
857
+ const hardEnd = Math.min(committed, Math.max(0, Math.trunc(permanentEnd)));
858
+ let hardMismatch = false;
859
+ for (let i = exTo; i < hardEnd; i++) {
860
+ if (!rowsEquivalent(frame[i]!, prefix[i]!)) {
861
+ hardMismatch = true;
862
+ break;
863
+ }
864
+ }
865
+ if (!hardMismatch) {
866
+ // 2. Tail sample. Walk up from the commit boundary, skipping exempt
867
+ // rows, until LOOKBACK audited rows or SAMPLES non-blank comparisons.
868
+ let samples = 0;
869
+ let mismatches = 0;
870
+ let scanned = 0;
871
+ for (let j = 1; j <= committed && scanned < RESYNC_TAIL_LOOKBACK && samples < RESYNC_TAIL_SAMPLES; j++) {
872
+ const idx = committed - j;
873
+ if (!audited(idx)) continue;
874
+ scanned++;
875
+ const row = frame[idx]!;
876
+ const old = prefix[idx]!;
877
+ if (row === old) {
878
+ if (!isBlankRow(row)) samples++;
879
+ continue;
880
+ }
881
+ if (isBlankRow(row) && isBlankRow(old)) continue;
882
+ samples++;
883
+ if (!rowsEquivalent(row, old)) mismatches++;
884
+ }
885
+ // No signal (all-blank/all-exempt tail) or at most one edited row: aligned.
886
+ if (samples === 0 || mismatches <= 1) return -1;
887
+ }
888
+ }
889
+ // Misaligned (hard mismatch, tail-sample shift, or the frame no longer covers
890
+ // the prefix): re-anchor at the first audited row whose content changed.
891
+ const limit = Math.min(committed, frame.length);
892
+ for (let i = 0; i < limit; i++) {
893
+ if (!audited(i)) continue;
894
+ if (!rowsEquivalent(frame[i]!, prefix[i]!)) return i;
895
+ }
896
+ return limit < committed ? limit : -1;
897
+ }
898
+
899
+ /**
900
+ * TUI - Main class for managing terminal UI with differential rendering
901
+ */
902
+ export class TUI extends Container {
903
+ terminal: Terminal;
904
+ #previousFrameLength = 0;
905
+ #previousWidth = 0;
906
+ #previousHeight = 0;
907
+ #focusedComponent: Component | null = null;
908
+ #inputListeners = new Set<InputListener>();
909
+ #startListeners = new Set<StartListener>();
910
+
911
+ /** Global callback for debug key (Shift+Ctrl+D). Called before input is forwarded to focused component. */
912
+ onDebug?: () => void;
913
+ #renderRequested = false;
914
+ #renderTimer: RenderTimer | undefined;
915
+ #renderScheduler: RenderScheduler;
916
+ #lastRenderAt = 0;
917
+ /**
918
+ * Wall-clock cost of the most recent `#doRender()` call. Used by
919
+ * `#scheduleRender` to inflate the next render delay proportionally so a
920
+ * spike of slow frames (large transcript diffs, huge assistant text wrap,
921
+ * component-tree walks) does not busy-loop the CPU: the throttle would
922
+ * otherwise collapse to zero once `elapsed >= MIN_RENDER_INTERVAL_MS` and
923
+ * fire the next frame immediately (see #4145).
924
+ */
925
+ #lastFrameCostMs = 0;
926
+ static readonly #MIN_RENDER_INTERVAL_MS = 1000 / 30;
927
+ static readonly #INPUT_RENDER_GRACE_MS = TUI.#MIN_RENDER_INTERVAL_MS;
928
+ /**
929
+ * Cap on the adaptive floor derived from `#lastFrameCostMs`. Bounds the UI
930
+ * responsiveness at ~5 fps under sustained heavy renders — anything slower
931
+ * feels dead to the user and no longer justifies further CPU savings.
932
+ */
933
+ static readonly #MAX_ADAPTIVE_RENDER_MS = 200;
934
+ #inputRenderGraceUntilMs = 0;
935
+ // Pane-reflow settle window for tmux/screen/zellij. The host process gets
936
+ // SIGWINCH (and `process.stdout` already reports the new geometry) before
937
+ // the multiplexer finishes repainting the pane at the new size, and
938
+ // drag-resize/pane-close animations fire several events in flight. A forced
939
+ // render on each SIGWINCH races those mid-reflow paints — the multiplexer's
940
+ // catch-up paint then partially overwrites the TUI output, which the user
941
+ // sees as a viewport flash or blank screen before the next throttled frame
942
+ // arrives (issue #2088). Coalescing every SIGWINCH inside this window into
943
+ // a single forced render lets the multiplexer settle first.
944
+ static readonly #MULTIPLEXER_RESIZE_DEBOUNCE_MS = 50;
945
+ // Resize viewport fast path (non-multiplexer). A drag emits a SIGWINCH burst,
946
+ // and outside a multiplexer the host gets each new geometry atomically. The
947
+ // authoritative resize paint erases and replays the entire transcript so it
948
+ // rewraps at the new width — O(history) compose (markdown re-lexes every
949
+ // block, the per-width cache missing on every distinct drag width) plus an
950
+ // O(history) write that pushes all of it back through native scrollback. At
951
+ // drag rates that whole-history pass is recomputed dozens of times a second
952
+ // and discarded the instant the next event lands. While the drag is in
953
+ // flight the engine instead composes and paints ONLY the viewport (see
954
+ // `#renderResizeViewport`): a state-isolated, throwaway frame that never
955
+ // touches the commit ledger. The authoritative full replay fires once, after
956
+ // the drag has been quiet for this long. Multiplexer sessions keep their own
957
+ // debounce (`#armMultiplexerResizeTimer`, see #2088) and never take this path.
958
+ static readonly #RESIZE_VIEWPORT_SETTLE_MS = 120;
959
+ // Ghostty can drop Kitty graphics commands sent during its first post-startup
960
+ // settle window, leaving only Unicode placeholder cells. Hold the first image
961
+ // paint until that window has passed; later images render normally.
962
+ static readonly #GHOSTTY_INITIAL_IMAGE_DELAY_MS = 100;
963
+ // Post-paint settle window for ConPTY hosts. The `sessionReplace` /
964
+ // `historyRebuild` / `overlayRebuild` intents drive `#emitFullPaint` over
965
+ // a transcript that overflows the viewport, scroll-pushing everything past
966
+ // the last `height` rows into native scrollback. Windows Terminal's
967
+ // viewport-follow logic gets lossy during that burst: spinner/blink-driven
968
+ // `requestRender(false)` calls firing inside the window each produce another
969
+ // diff write, and the WT host processes them faster than its viewport
970
+ // tracker can keep up — the visible tail ends up parked a few rows above
971
+ // the actual last row until any focus event (Alt+Tab) forces a host repaint.
972
+ // Coalescing every non-forced render inside this window into a single
973
+ // trailing render lets the host fully settle the big paint before any
974
+ // follow-up writes touch the buffer. The first-ever `initial` paint is
975
+ // deliberately exempt: nothing has been on screen yet, so no drift can
976
+ // have accumulated, and tests that start the TUI over an over-tall
977
+ // component depend on the next paint firing without delay. Only armed on
978
+ // ConPTY hosts (`isConPTYHosted()`); other terminals do not exhibit the
979
+ // drift and would just see an unnecessary post-paint latency. See #2095.
980
+ static readonly #CONPTY_POST_FULL_PAINT_SETTLE_MS = 150;
981
+ static readonly #CONPTY_FRAME_TRUNCATE_THRESHOLD_BYTES = 512 * 1024;
982
+ static readonly #CONPTY_FRAME_RETAIN_BYTES = 64 * 1024;
983
+ #postFullPaintSettleUntilMs = 0;
984
+ #postFullPaintSettleTimer: RenderTimer | undefined;
985
+ #hardwareCursorRow = 0; // Actual terminal cursor row (may differ due to IME positioning)
986
+ #hardwareCursorState: HardwareCursorState | null = null;
987
+ #hardwareCursorVisibilityKnown = false;
988
+ #hardwareCursorVisible = false;
989
+ #sixelProbePendingDa = false;
990
+ #sixelProbePendingGraphics = false;
991
+ #sixelProbeBuffer = "";
992
+ #sixelProbeTimeout?: NodeJS.Timeout;
993
+ #sixelProbeUnsubscribe?: () => void;
994
+ #showHardwareCursor = $flag("PI_HARDWARE_CURSOR");
995
+ #synchronizedOutputEnabled = shouldEnableSynchronizedOutputByDefault();
996
+ #paintBeginSequence = this.#synchronizedOutputEnabled ? PAINT_BEGIN : PAINT_BEGIN_NO_SYNC;
997
+ #paintEndSequence = this.#synchronizedOutputEnabled ? PAINT_END : PAINT_END_NO_SYNC;
998
+ #cursorBeginSequence = this.#synchronizedOutputEnabled ? CURSOR_BEGIN : CURSOR_BEGIN_NO_SYNC;
999
+ #cursorEndSequence = this.#synchronizedOutputEnabled ? CURSOR_END : CURSOR_END_NO_SYNC;
1000
+ // Rows of the current frame physically committed to the terminal tape
1001
+ // (native scrollback or scrolled past the window top). Immutable by
1002
+ // contract: the engine never rewrites them, and components keep mutable
1003
+ // rows below the `NativeScrollbackLiveRegion` boundary so they never get
1004
+ // here while they can still change.
1005
+ #committedRows = 0;
1006
+ // Raw rows mirroring [0, #committedRows) — the engine's claim of what it
1007
+ // committed, audited each ordinary frame against the current render to
1008
+ // detect components re-laying-out committed content (see
1009
+ // #auditCommittedPrefix). Holds references to component-cached strings, so
1010
+ // the audit is a pointer walk in the common case.
1011
+ #committedPrefix: string[] = [];
1012
+ // The committed prefix [0, committedRows) splits into three audit zones by
1013
+ // two monotone marks auditRows ≤ durableRows ≤ committedRows:
1014
+ // [0, auditRows) BYTE-STABLE — audited (re-anchor on any shift).
1015
+ // [auditRows, durableRows) DURABLE snapshot — exempt: rows may drift in
1016
+ // place (a streaming table widening) without re-anchoring, so their
1017
+ // expected drift never sprays duplicate snapshots.
1018
+ // [durableRows, committedRows) FORCED-overflow — audited: rows committed
1019
+ // only because they scrolled above the window under a commit-unstable
1020
+ // barrier; auditing them re-anchors (duplication, never loss) when the
1021
+ // barrier later shifts/finalizes/removes, instead of stranding a stale
1022
+ // prefix that silently drops the rows beneath it.
1023
+ // Both marks re-base on a wholesale re-slice (full paint / shrink / geometry)
1024
+ // and otherwise advance per the persistence rules in #updateCommittedAuditRows.
1025
+ // #auditCommittedPrefix audits [0, committedRows) skipping the exempt window
1026
+ // [auditRows, durableRows).
1027
+ #committedPrefixAuditRows = 0;
1028
+ #committedPrefixDurableRows = 0;
1029
+ // Frame row currently mapped to screen row 0. Monotonic between full
1030
+ // paints: a shrink never re-exposes scrolled-off rows (they cannot be
1031
+ // un-scrolled without rewriting history); live rows repaint at fixed
1032
+ // positions with blank rows below the shrunken tail.
1033
+ #windowTopRow = 0;
1034
+ // Exactly what is painted on the screen rows (post-composite, prepared).
1035
+ #previousWindow: string[] = [];
1036
+ #nativeScrollbackLiveRegionStart: number | undefined;
1037
+ #nativeScrollbackCommitSafeEnd: number | undefined;
1038
+ #nativeScrollbackSnapshotSafeEnd: number | undefined;
1039
+ #fullRedrawCount = 0;
1040
+ // Caps how many inline images render as live graphics; older ones fall back
1041
+ // to text via a purge + full redraw. Cap is configured by the host app.
1042
+ #imageBudget = new ImageBudget(DEFAULT_MAX_INLINE_IMAGES, () => this.requestRender());
1043
+ #ghosttyInitialImageDelayDone = false;
1044
+ #ghosttyInitialImageDelayTimer: RenderTimer | undefined;
1045
+ #ghosttyImageReadyAtMs = 0;
1046
+ #clearScrollbackOnNextRender = false;
1047
+ #forceViewportRepaintOnNextRender = false;
1048
+ #hasEverRendered = false;
1049
+ // Set by the terminal resize callback; consumed by the next render. A resize
1050
+ // event invalidates the committed screen even when the dimensions net out
1051
+ // unchanged by render time (e.g. a 6→4→6 round trip coalesced into one frame
1052
+ // budget): the terminal reflowed its buffer on each event, moving rows
1053
+ // between the viewport and scrollback, so the previous frame no longer
1054
+ // describes the screen. Tracking only the dimension delta misses this.
1055
+ #resizeEventPending = false;
1056
+ // Active multiplexer SIGWINCH debounce. Reset on each event so the timer
1057
+ // only fires once the pane stops resizing. Forced renders (resetDisplay,
1058
+ // finishSixelProbe, …) issued during the settle window route through the
1059
+ // same timer; their `clearScrollback` intent is OR'd into the deferred
1060
+ // flag below so the settled paint still honours every caller's request.
1061
+ #multiplexerResizeTimer: RenderTimer | undefined;
1062
+ #deferredForcedClearScrollback = false;
1063
+ // True from the first SIGWINCH of a non-multiplexer drag until the settle
1064
+ // timer fires. While set, every `#doRender` short-circuits to the viewport
1065
+ // fast path (`#renderResizeViewport`) instead of an authoritative full
1066
+ // paint, and no commit/window/diff state is advanced.
1067
+ #resizeViewportActive = false;
1068
+ // Quiet-window timer that ends the drag: its callback clears the flag and
1069
+ // drives the one authoritative full paint. Reset on every resize event so it
1070
+ // only fires once the drag stops. Cancelled on stop().
1071
+ #resizeViewportSettleTimer: RenderTimer | undefined;
1072
+ // Count of transient viewport-only resize paints emitted. Distinct from
1073
+ // `#fullRedrawCount`: these never enter native scrollback and exist only for
1074
+ // the lifetime of the drag. Exposed for tests/diagnostics.
1075
+ #resizeViewportPaintCount = 0;
1076
+ // During a live resize drag the terminal's normal buffer may reflow full-width
1077
+ // rows before our repaint lands. Borrow the alternate screen for throwaway
1078
+ // resize frames so width changes truncate the transient viewport instead of
1079
+ // pushing wrapped fragments into native scrollback.
1080
+ #resizeAltActive = false;
1081
+ #stopped = false;
1082
+ // Always-on event-loop lag probe. The high default threshold keeps it quiet;
1083
+ // it only logs `ui.loop-blocked` (with the current loop phase) when a frame
1084
+ // budget is genuinely starved. Armed in start(), disarmed in stop().
1085
+ #watchdog: LoopWatchdog;
1086
+
1087
+ // Transient alternate-screen state for a fullscreen overlay. While active, the
1088
+ // engine paints only the modal on the alt buffer and leaves every
1089
+ // normal-screen accounting field (#previousFrameLength, #viewportTopRow, …)
1090
+ // untouched, so exiting reconciles cleanly against the terminal-restored
1091
+ // normal screen. #altPreviousLines is the last alt frame, for repaint-skip.
1092
+ #altActive = false;
1093
+ #altPreviousLines: string[] = [];
1094
+ #altEnterWidth = 0;
1095
+ #altEnterHeight = 0;
1096
+
1097
+ // Persistent composed frame. The render override splices only rows at/after
1098
+ // the stable prefix each frame; cursor markers are stripped at ingestion so
1099
+ // the frame never carries them. Returned to render() callers — treated as
1100
+ // immutable by them per the Component render contract.
1101
+ #composedFrame: string[] = [];
1102
+ // Per-root-child segment ledger backing the stable-prefix computation.
1103
+ #frameSegments: FrameSegment[] = [];
1104
+ #composeWidth = -1;
1105
+ // Cursor markers stripped at ingestion, ascending by frame row.
1106
+ #frameCursorMarkers: { row: number; col: number }[] = [];
1107
+ // Leading rows of #composedFrame byte-identical to the previous compose.
1108
+ #renderStablePrefixRows = 0;
1109
+
1110
+ // Component-scoped render accumulation. Targets are the components handed
1111
+ // to requestComponentRender() since the last frame; the flag stays true
1112
+ // only while EVERY pending request is component-scoped. Both are consumed
1113
+ // once per frame by #doRender.
1114
+ #componentRenderTargets = new Set<Component>();
1115
+ #pendingRenderComponentsOnly = false;
1116
+ // Root children that must re-render during the current compose; null for a
1117
+ // full compose. Non-null only for the duration of a component-scoped
1118
+ // render() call inside #doRender (the scratch set below, reused per frame).
1119
+ #partialComposeRoots: Set<Component> | null = null;
1120
+ #partialComposeRootsScratch = new Set<Component>();
1121
+ // Target component -> containing root child, so animation-rate requests do
1122
+ // not re-walk a huge transcript subtree every frame.
1123
+ #componentRootCache = new WeakMap<Component, Component>();
1124
+
1125
+ // Persistent prepared frame, row-aligned with #composedFrame. Entries store
1126
+ // normalized, width-fitted content rows without the per-line terminal
1127
+ // terminator; terminators are appended only at write time so width checks
1128
+ // stay on content, not reset bytes. #preparedValidRows counts the leading
1129
+ // rows known prepared against the CURRENT composed frame: a compose lowers
1130
+ // it to the stable prefix, a completed prepare raises it to the frame
1131
+ // length, and an abandoned frame (ghostty image defer) leaves it lowered so
1132
+ // the next prepare revalidates the splice.
1133
+ #preparedFrame: string[] = [];
1134
+ #preparedMeta: PreparedLine[] = [];
1135
+ #preparedValidRows = 0;
1136
+
1137
+ // Overlay stack for modal components rendered on top of base content
1138
+ overlayStack: {
1139
+ component: Component;
1140
+ options?: OverlayOptions;
1141
+ preFocus: Component | null;
1142
+ hidden: boolean;
1143
+ }[] = [];
1144
+
1145
+ constructor(terminal: Terminal, showHardwareCursor?: boolean, options?: TUIOptions) {
1146
+ super();
1147
+ this.terminal = terminal;
1148
+ this.#renderScheduler = options?.renderScheduler ?? DEFAULT_RENDER_SCHEDULER;
1149
+ this.#showHardwareCursor = showHardwareCursor === undefined ? this.#showHardwareCursor : showHardwareCursor;
1150
+ this.#watchdog = new LoopWatchdog();
1151
+ }
1152
+
1153
+ override render(width: number): readonly string[] {
1154
+ width = Math.max(1, width);
1155
+ this.#nativeScrollbackLiveRegionStart = undefined;
1156
+ this.#nativeScrollbackCommitSafeEnd = undefined;
1157
+ this.#nativeScrollbackSnapshotSafeEnd = undefined;
1158
+ const children = this.children;
1159
+ const previousSegments = this.#frameSegments;
1160
+ const segments: FrameSegment[] = new Array(children.length);
1161
+ // A width change re-renders every child; nothing carries over.
1162
+ let chainStable = this.#composeWidth === width;
1163
+ this.#composeWidth = width;
1164
+ let offset = 0;
1165
+ let stableRows = 0;
1166
+ const partialRoots = this.#partialComposeRoots;
1167
+ for (let index = 0; index < children.length; index++) {
1168
+ const child = children[index]!;
1169
+ const previous = previousSegments[index];
1170
+ // Component-scoped frame: a root child outside every requested
1171
+ // subtree provably did not change (content mutations route through
1172
+ // a render request, which would have made this frame a full one) —
1173
+ // reuse its previous rows and seam report without calling render().
1174
+ const reuse =
1175
+ partialRoots !== null && previous !== undefined && previous.component === child && !partialRoots.has(child);
1176
+ let childLines: readonly string[];
1177
+ let liveLocalStart: number | undefined;
1178
+ let commitLocalEnd: number | undefined;
1179
+ let snapshotLocalEnd: number | undefined;
1180
+ let reported: number | undefined;
1181
+ if (reuse) {
1182
+ childLines = previous.lines;
1183
+ liveLocalStart = previous.liveLocalStart;
1184
+ commitLocalEnd = previous.commitLocalEnd;
1185
+ snapshotLocalEnd = previous.snapshotLocalEnd;
1186
+ } else {
1187
+ // Feed the engine's committed-row claim (from the previous frame's
1188
+ // emit) before rendering so the child can skip re-deriving blocks
1189
+ // that already live in immutable native scrollback. Reused segments
1190
+ // skip this: they never call render(), so the signal is moot.
1191
+ setNativeScrollbackCommittedRows(child, Math.max(0, this.#committedRows - offset));
1192
+ childLines = child.render(width);
1193
+ const liveRegionStart = getNativeScrollbackLiveRegionStart(child);
1194
+ if (liveRegionStart !== undefined) {
1195
+ liveLocalStart = Number.isFinite(liveRegionStart)
1196
+ ? Math.max(0, Math.min(childLines.length, Math.trunc(liveRegionStart)))
1197
+ : childLines.length;
1198
+ const commitSafeEnd = getNativeScrollbackCommitSafeEnd(child);
1199
+ if (commitSafeEnd !== undefined) {
1200
+ commitLocalEnd = Number.isFinite(commitSafeEnd)
1201
+ ? Math.max(liveLocalStart, Math.min(childLines.length, Math.trunc(commitSafeEnd)))
1202
+ : childLines.length;
1203
+ }
1204
+ // Durable snapshot end: clamped at/above the byte-stable end (or
1205
+ // the live-region start when none) so a child can never report a
1206
+ // shallower durable boundary than its byte-stable one.
1207
+ const snapshotSafeEnd = getNativeScrollbackSnapshotSafeEnd(child);
1208
+ if (snapshotSafeEnd !== undefined) {
1209
+ const snapshotFloor = commitLocalEnd ?? liveLocalStart;
1210
+ snapshotLocalEnd = Number.isFinite(snapshotSafeEnd)
1211
+ ? Math.max(snapshotFloor, Math.min(childLines.length, Math.trunc(snapshotSafeEnd)))
1212
+ : childLines.length;
1213
+ }
1214
+ }
1215
+ // Consume the stability report unconditionally for implementers:
1216
+ // reading re-bases the component's baseline to the state this
1217
+ // compose is about to ingest (used or not, the current rows are
1218
+ // what ends up in the composed frame). Reused segments are
1219
+ // deliberately NOT read — their baseline must stay anchored to
1220
+ // the last render the engine actually observed.
1221
+ reported = getRenderStablePrefixRows(child);
1222
+ }
1223
+ // Topmost seam wins. Commits are prefix-only: the first child that
1224
+ // reports a live region (plus its own commit-safe extension) already
1225
+ // bounds everything below it, so a lower sibling's seam (e.g. a
1226
+ // status loader under a streaming transcript) must never overwrite
1227
+ // it — moving the boundary down would commit the earlier child's
1228
+ // still-mutable rows as stale history.
1229
+ if (liveLocalStart !== undefined && this.#nativeScrollbackLiveRegionStart === undefined) {
1230
+ this.#nativeScrollbackLiveRegionStart = offset + liveLocalStart;
1231
+ if (commitLocalEnd !== undefined) {
1232
+ this.#nativeScrollbackCommitSafeEnd = offset + commitLocalEnd;
1233
+ }
1234
+ if (snapshotLocalEnd !== undefined) {
1235
+ this.#nativeScrollbackSnapshotSafeEnd = offset + snapshotLocalEnd;
1236
+ }
1237
+ }
1238
+ if (chainStable) {
1239
+ if (previous !== undefined && previous.component === child && previous.start === offset) {
1240
+ let stableCount = 0;
1241
+ if (reported !== undefined) {
1242
+ // In-place mutator: its report overrides reference equality.
1243
+ // Rows beyond the previous row count cannot be "unchanged".
1244
+ stableCount = Number.isFinite(reported)
1245
+ ? Math.max(0, Math.min(childLines.length, previous.rowCount, Math.trunc(reported)))
1246
+ : 0;
1247
+ } else if (previous.lines === childLines) {
1248
+ stableCount = childLines.length;
1249
+ }
1250
+ stableRows += stableCount;
1251
+ // The chain survives only a fully stable segment: identical rows
1252
+ // AND identical row count (a grown/shrunk segment shifts every
1253
+ // row below it).
1254
+ if (stableCount < childLines.length || previous.rowCount !== childLines.length) chainStable = false;
1255
+ } else {
1256
+ chainStable = false;
1257
+ }
1258
+ }
1259
+ segments[index] = {
1260
+ component: child,
1261
+ lines: childLines,
1262
+ start: offset,
1263
+ rowCount: childLines.length,
1264
+ liveLocalStart,
1265
+ commitLocalEnd,
1266
+ snapshotLocalEnd,
1267
+ };
1268
+ offset += childLines.length;
1269
+ }
1270
+ this.#frameSegments = segments;
1271
+
1272
+ const frame = this.#composedFrame;
1273
+ // Defensive clamp: stable rows can never exceed what the previous
1274
+ // compose actually materialized (only reachable if a child render threw
1275
+ // mid-compose on the previous frame).
1276
+ if (stableRows > frame.length) stableRows = frame.length;
1277
+ if (stableRows !== offset || frame.length !== offset) {
1278
+ // Re-ingest every row at/after the stable prefix: truncate, strip
1279
+ // cursor markers, record their positions.
1280
+ frame.length = stableRows;
1281
+ this.#pruneFrameCursorMarkers(stableRows);
1282
+ for (const segment of segments) {
1283
+ const lines = segment.lines;
1284
+ const from = segment.start >= stableRows ? 0 : stableRows - segment.start;
1285
+ for (let i = from; i < lines.length; i++) this.#ingestFrameRow(lines[i]!);
1286
+ }
1287
+ }
1288
+ this.#renderStablePrefixRows = stableRows;
1289
+ this.#preparedValidRows = Math.min(this.#preparedValidRows, stableRows);
1290
+ return frame;
1291
+ }
1292
+
1293
+ /** Drop cached cursor markers at/after `fromRow` (those rows re-ingest). */
1294
+ #pruneFrameCursorMarkers(fromRow: number): void {
1295
+ const markers = this.#frameCursorMarkers;
1296
+ let keep = markers.length;
1297
+ while (keep > 0 && markers[keep - 1]!.row >= fromRow) keep--;
1298
+ markers.length = keep;
1299
+ }
1300
+
1301
+ /**
1302
+ * Append one row to the composed frame, stripping CURSOR_MARKER occurrences
1303
+ * (internal sentinels that must never reach the terminal, the committed
1304
+ * prefix, or the resync audit) and recording the first marker's position.
1305
+ */
1306
+ #ingestFrameRow(line: string): void {
1307
+ let markerIndex = line.indexOf(CURSOR_MARKER);
1308
+ if (markerIndex === -1) {
1309
+ this.#composedFrame.push(line);
1310
+ return;
1311
+ }
1312
+ this.#frameCursorMarkers.push({
1313
+ row: this.#composedFrame.length,
1314
+ col: visibleWidth(line.slice(0, markerIndex)),
1315
+ });
1316
+ let stripped = line;
1317
+ while (markerIndex !== -1) {
1318
+ stripped = stripped.slice(0, markerIndex) + stripped.slice(markerIndex + CURSOR_MARKER.length);
1319
+ markerIndex = stripped.indexOf(CURSOR_MARKER, markerIndex);
1320
+ }
1321
+ this.#composedFrame.push(stripped);
1322
+ }
1323
+
1324
+ #syncTerminalCursorMode(component: Component | null): void {
1325
+ if (isFocusable(component)) {
1326
+ component.setUseTerminalCursor?.(this.#showHardwareCursor);
1327
+ }
1328
+ }
1329
+
1330
+ get fullRedraws(): number {
1331
+ return this.#fullRedrawCount;
1332
+ }
1333
+
1334
+ /**
1335
+ * Transient viewport-only paints emitted by the non-multiplexer resize fast
1336
+ * path. These never touch native scrollback or the commit ledger, so they
1337
+ * are counted apart from {@link fullRedraws}.
1338
+ */
1339
+ get resizeViewportPaints(): number {
1340
+ return this.#resizeViewportPaintCount;
1341
+ }
1342
+
1343
+ /** Whether a non-multiplexer resize drag is currently in flight. */
1344
+ get resizeViewportActive(): boolean {
1345
+ return this.#resizeViewportActive;
1346
+ }
1347
+
1348
+ /** Shared budget that caps how many inline images render as live graphics. */
1349
+ get imageBudget(): ImageBudget {
1350
+ return this.#imageBudget;
1351
+ }
1352
+
1353
+ /**
1354
+ * Set how many inline images stay live graphics before older ones fall back
1355
+ * to text (`0` disables the cap). Older images are hidden via a graphics purge
1356
+ * plus a full redraw on the frame after a new image exceeds the cap.
1357
+ */
1358
+ setMaxInlineImages(cap: number): void {
1359
+ this.#imageBudget.setCap(cap);
1360
+ }
1361
+
1362
+ getShowHardwareCursor(): boolean {
1363
+ return this.#showHardwareCursor;
1364
+ }
1365
+
1366
+ setShowHardwareCursor(enabled: boolean): void {
1367
+ if (this.#showHardwareCursor === enabled) return;
1368
+ this.#showHardwareCursor = enabled;
1369
+ this.#syncTerminalCursorMode(this.#focusedComponent);
1370
+ if (!enabled) {
1371
+ this.terminal.hideCursor();
1372
+ this.#recordHardwareCursorHidden();
1373
+ }
1374
+ this.requestRender();
1375
+ }
1376
+
1377
+ /**
1378
+ * Whether DEC 2026 synchronized-output wrappers are currently emitted around
1379
+ * paints. Starts from conservative terminal/env detection and is reconciled at
1380
+ * runtime against the terminal's DECRQM mode-2026 report — enabled on a
1381
+ * positive report, disabled on a negative one.
1382
+ */
1383
+ get synchronizedOutput(): boolean {
1384
+ return this.#synchronizedOutputEnabled;
1385
+ }
1386
+ #deccaraFillsEnabled(): boolean {
1387
+ // DECCARA fill rectangles arrive after shortened row text; synchronized
1388
+ // output hides that intermediate default-background state from users.
1389
+ return TERMINAL.deccara && this.#synchronizedOutputEnabled;
1390
+ }
1391
+
1392
+ setFocus(component: Component | null): void {
1393
+ const topVisibleOverlay = this.#getTopmostVisibleOverlay();
1394
+ if (topVisibleOverlay && !isOverlayFocusTarget(topVisibleOverlay.component, component)) {
1395
+ const currentFocus = this.#focusedComponent;
1396
+ component = isOverlayFocusTarget(topVisibleOverlay.component, currentFocus)
1397
+ ? currentFocus
1398
+ : topVisibleOverlay.component;
1399
+ }
1400
+
1401
+ const previousFocusedComponent = this.#focusedComponent;
1402
+ // Clear focused flag on old component
1403
+ if (isFocusable(previousFocusedComponent)) {
1404
+ previousFocusedComponent.focused = false;
1405
+ }
1406
+
1407
+ this.#focusedComponent = component;
1408
+
1409
+ // Set focused flag on new component and keep its software/hardware cursor
1410
+ // rendering mode aligned with TUI's single cursor-visibility preference.
1411
+ if (isFocusable(component)) {
1412
+ component.focused = true;
1413
+ this.#syncTerminalCursorMode(component);
1414
+ }
1415
+ }
1416
+
1417
+ /** Component currently receiving keyboard input, if any. */
1418
+ getFocused(): Component | null {
1419
+ return this.#focusedComponent;
1420
+ }
1421
+
1422
+ /**
1423
+ * Show an overlay component with configurable positioning and sizing.
1424
+ * Returns a handle to control the overlay's visibility.
1425
+ */
1426
+ showOverlay(component: Component, options?: OverlayOptions): OverlayHandle {
1427
+ component.setIgnoreTight?.(true);
1428
+ const entry = { component, options, preFocus: this.#focusedComponent, hidden: false };
1429
+ this.overlayStack.push(entry);
1430
+ // Only focus if overlay is actually visible
1431
+ if (this.#isOverlayVisible(entry)) {
1432
+ this.setFocus(component);
1433
+ }
1434
+ this.terminal.hideCursor();
1435
+ this.#recordHardwareCursorHidden();
1436
+ this.requestRender();
1437
+
1438
+ // Return handle for controlling this overlay
1439
+ return {
1440
+ hide: () => {
1441
+ const index = this.overlayStack.indexOf(entry);
1442
+ if (index !== -1) {
1443
+ this.overlayStack.splice(index, 1);
1444
+ // Restore focus if this overlay or one of its owned targets had focus
1445
+ if (isOverlayFocusTarget(component, this.#focusedComponent)) {
1446
+ const topVisible = this.#getTopmostVisibleOverlay();
1447
+ this.setFocus(topVisible?.component ?? entry.preFocus);
1448
+ }
1449
+ if (this.overlayStack.length === 0) {
1450
+ this.terminal.hideCursor();
1451
+ this.#recordHardwareCursorHidden();
1452
+ }
1453
+ this.requestRender();
1454
+ }
1455
+ },
1456
+ setHidden: (hidden: boolean) => {
1457
+ if (entry.hidden === hidden) return;
1458
+ entry.hidden = hidden;
1459
+ // Update focus when hiding/showing
1460
+ if (hidden) {
1461
+ // If this overlay or one of its owned targets had focus, move focus to next visible or preFocus
1462
+ if (isOverlayFocusTarget(component, this.#focusedComponent)) {
1463
+ const topVisible = this.#getTopmostVisibleOverlay();
1464
+ this.setFocus(topVisible?.component ?? entry.preFocus);
1465
+ }
1466
+ } else {
1467
+ // Restore focus to this overlay when showing (if it's actually visible)
1468
+ if (this.#isOverlayVisible(entry)) {
1469
+ this.setFocus(component);
1470
+ }
1471
+ }
1472
+ this.requestRender();
1473
+ },
1474
+ isHidden: () => entry.hidden,
1475
+ };
1476
+ }
1477
+
1478
+ /** Hide the topmost overlay and restore previous focus. */
1479
+ hideOverlay(): void {
1480
+ const overlay = this.overlayStack.pop();
1481
+ if (!overlay) return;
1482
+ // Find topmost visible overlay, or fall back to preFocus
1483
+ const topVisible = this.#getTopmostVisibleOverlay();
1484
+ this.setFocus(topVisible?.component ?? overlay.preFocus);
1485
+ if (this.overlayStack.length === 0) {
1486
+ this.terminal.hideCursor();
1487
+ this.#recordHardwareCursorHidden();
1488
+ }
1489
+ this.requestRender();
1490
+ }
1491
+
1492
+ /** Check if there are any visible overlays */
1493
+ hasOverlay(): boolean {
1494
+ return this.overlayStack.some(o => this.#isOverlayVisible(o));
1495
+ }
1496
+
1497
+ /** Check if an overlay entry is currently visible */
1498
+ #isOverlayVisible(entry: (typeof this.overlayStack)[number]): boolean {
1499
+ if (entry.hidden) return false;
1500
+ if (entry.options?.visible) {
1501
+ return entry.options.visible(this.terminal.columns, this.terminal.rows);
1502
+ }
1503
+ return true;
1504
+ }
1505
+
1506
+ /** Find the topmost visible overlay, if any */
1507
+ #getTopmostVisibleOverlay(): (typeof this.overlayStack)[number] | undefined {
1508
+ for (let i = this.overlayStack.length - 1; i >= 0; i--) {
1509
+ if (this.#isOverlayVisible(this.overlayStack[i])) {
1510
+ return this.overlayStack[i];
1511
+ }
1512
+ }
1513
+ return undefined;
1514
+ }
1515
+
1516
+ override invalidate(): void {
1517
+ super.invalidate();
1518
+ for (const overlay of this.overlayStack) overlay.component.invalidate?.();
1519
+ }
1520
+
1521
+ start(options?: TUIStartOptions): void {
1522
+ this.#stopped = false;
1523
+ this.#watchdog.start();
1524
+ this.#ghosttyInitialImageDelayDone = false;
1525
+ this.#ghosttyImageReadyAtMs = this.#renderScheduler.now() + TUI.#GHOSTTY_INITIAL_IMAGE_DELAY_MS;
1526
+ // A DECRQM report for mode 2026 is authoritative: enable synchronized
1527
+ // output when the terminal reports support (upgrading conservatively
1528
+ // defaulted-off hosts like zellij/tmux-master/foot) and disable it when
1529
+ // the terminal reports it unsupported. An explicit user opt-out/force
1530
+ // (resolved at construction) still wins, so skip the probe in that case.
1531
+ this.terminal.onPrivateModeReport?.((mode, supported) => {
1532
+ if (mode !== 2026) return;
1533
+ if (synchronizedOutputUserOverride() !== null) return;
1534
+ this.#setSynchronizedOutput(supported);
1535
+ });
1536
+ this.terminal.start(
1537
+ data => this.#handleInput(data),
1538
+ () => {
1539
+ // Real terminals deliver SIGWINCH (and the equivalent ConPTY
1540
+ // notification) atomically with the new `process.stdout` geometry, so
1541
+ // a forced render must fire immediately: it clears and replays at the
1542
+ // fresh size before the terminal's reflow settles into a state a
1543
+ // throttled frame would race. Multiplexer panes (tmux/screen/zellij)
1544
+ // do not give that guarantee. The host receives SIGWINCH while the
1545
+ // multiplexer is still mid-reflow — it has not finished repainting
1546
+ // the pane buffer at the new size — and a drag-resize or pane-close
1547
+ // animation fires several events in flight. Forcing a render on each
1548
+ // event races those mid-reflow paints: the multiplexer's catch-up
1549
+ // paint then partially overwrites the TUI output, which the user sees
1550
+ // as a viewport flash or blank screen before the next throttled
1551
+ // frame arrives (issue #2088). `#armMultiplexerResizeTimer` coalesces
1552
+ // SIGWINCHes (and any forced repaints arriving during the settle
1553
+ // window) into a single render once the pane is quiet —
1554
+ // `#resizeEventPending` is set first so the eventual render still
1555
+ // classifies as a resize.
1556
+ this.#resizeEventPending = true;
1557
+ if (!resizeRepaintsInPlace()) {
1558
+ // Enter the viewport fast path and (re)arm the settle timer, then
1559
+ // request the cheap viewport-only paint. The authoritative full
1560
+ // replay fires from the settle timer once the drag goes quiet.
1561
+ this.#beginResizeViewport();
1562
+ this.#requestResizeViewportPaint();
1563
+ return;
1564
+ }
1565
+ this.#armMultiplexerResizeTimer(false);
1566
+ },
1567
+ );
1568
+ for (const listener of this.#startListeners) {
1569
+ try {
1570
+ listener();
1571
+ } catch {
1572
+ // Startup listeners are feature hooks; one broken hook must not prevent rendering.
1573
+ }
1574
+ }
1575
+ this.terminal.hideCursor();
1576
+ this.#recordHardwareCursorHidden();
1577
+ this.#querySixelSupport();
1578
+ this.#queryCellSize();
1579
+ this.requestRender(true, { clearScrollback: options?.clearScrollback === true });
1580
+ }
1581
+
1582
+ addStartListener(listener: StartListener): () => void {
1583
+ this.#startListeners.add(listener);
1584
+ return () => {
1585
+ this.#startListeners.delete(listener);
1586
+ };
1587
+ }
1588
+
1589
+ addInputListener(listener: InputListener): () => void {
1590
+ this.#inputListeners.add(listener);
1591
+ return () => {
1592
+ this.#inputListeners.delete(listener);
1593
+ };
1594
+ }
1595
+
1596
+ removeInputListener(listener: InputListener): void {
1597
+ this.#inputListeners.delete(listener);
1598
+ }
1599
+
1600
+ #querySixelSupport(): void {
1601
+ if (TERMINAL.imageProtocol) return;
1602
+ if (process.platform !== "win32") return;
1603
+ if (!Bun.env.WT_SESSION) return;
1604
+ if (!process.stdin.isTTY || !process.stdout.isTTY) return;
1605
+
1606
+ this.#clearSixelProbeState();
1607
+ this.#sixelProbePendingDa = true;
1608
+ this.#sixelProbePendingGraphics = true;
1609
+ this.#sixelProbeUnsubscribe = this.addInputListener(data => this.#handleSixelProbeInput(data));
1610
+ this.terminal.write("\x1b[c");
1611
+ this.terminal.write("\x1b[?2;1;0S");
1612
+ this.#sixelProbeTimeout = setTimeout(() => {
1613
+ this.#finishSixelProbe(false);
1614
+ }, 250);
1615
+ }
1616
+
1617
+ #handleSixelProbeInput(data: string): InputListenerResult {
1618
+ if (!this.#sixelProbePendingDa && !this.#sixelProbePendingGraphics) {
1619
+ return undefined;
1620
+ }
1621
+
1622
+ this.#sixelProbeBuffer += data;
1623
+ let passthrough = "";
1624
+ let probeOutcome: boolean | null = null;
1625
+
1626
+ while (this.#sixelProbeBuffer.length > 0) {
1627
+ const daMatch = this.#sixelProbeBuffer.match(/\x1b\[\?([0-9;]+)c/u);
1628
+ const graphicsMatch = this.#sixelProbeBuffer.match(/\x1b\[\?2;(\d+);([0-9;]+)S/u);
1629
+
1630
+ if (!daMatch && !graphicsMatch) break;
1631
+
1632
+ const daIndex = daMatch?.index ?? Number.POSITIVE_INFINITY;
1633
+ const graphicsIndex = graphicsMatch?.index ?? Number.POSITIVE_INFINITY;
1634
+ const useDa = daIndex <= graphicsIndex;
1635
+ const match = useDa ? daMatch : graphicsMatch;
1636
+ if (!match || match.index === undefined) break;
1637
+
1638
+ passthrough += this.#sixelProbeBuffer.slice(0, match.index);
1639
+ this.#sixelProbeBuffer = this.#sixelProbeBuffer.slice(match.index + match[0].length);
1640
+
1641
+ if (useDa && this.#sixelProbePendingDa) {
1642
+ this.#sixelProbePendingDa = false;
1643
+ const attributes = (match[1] ?? "")
1644
+ .split(";")
1645
+ .map(value => Number.parseInt(value, 10))
1646
+ .filter(value => Number.isFinite(value));
1647
+ const hasSixelAttribute = attributes.includes(4);
1648
+ if (hasSixelAttribute) {
1649
+ this.#sixelProbePendingGraphics = false;
1650
+ probeOutcome = true;
1651
+ } else if (!this.#sixelProbePendingGraphics) {
1652
+ probeOutcome = false;
1653
+ }
1654
+ } else if (!useDa && this.#sixelProbePendingGraphics) {
1655
+ this.#sixelProbePendingGraphics = false;
1656
+ const status = Number.parseInt(match[1] ?? "", 10);
1657
+ const supportsSixel = !Number.isNaN(status) && status !== 0;
1658
+ if (supportsSixel) {
1659
+ this.#sixelProbePendingDa = false;
1660
+ probeOutcome = true;
1661
+ } else if (!this.#sixelProbePendingDa) {
1662
+ probeOutcome = false;
1663
+ }
1664
+ }
1665
+ }
1666
+
1667
+ if (this.#sixelProbePendingDa || this.#sixelProbePendingGraphics) {
1668
+ const partialStart = this.#getSixelProbePartialStart(this.#sixelProbeBuffer);
1669
+ if (partialStart >= 0) {
1670
+ passthrough += this.#sixelProbeBuffer.slice(0, partialStart);
1671
+ this.#sixelProbeBuffer = this.#sixelProbeBuffer.slice(partialStart);
1672
+ } else {
1673
+ passthrough += this.#sixelProbeBuffer;
1674
+ this.#sixelProbeBuffer = "";
1675
+ }
1676
+ } else {
1677
+ passthrough += this.#sixelProbeBuffer;
1678
+ this.#sixelProbeBuffer = "";
1679
+ }
1680
+
1681
+ if (probeOutcome !== null) {
1682
+ this.#finishSixelProbe(probeOutcome);
1683
+ }
1684
+
1685
+ if (passthrough.length === 0) {
1686
+ return { consume: true };
1687
+ }
1688
+
1689
+ return { data: passthrough };
1690
+ }
1691
+
1692
+ #getSixelProbePartialStart(buffer: string): number {
1693
+ const lastEsc = buffer.lastIndexOf("\x1b");
1694
+ if (lastEsc < 0) return -1;
1695
+ const tail = buffer.slice(lastEsc);
1696
+ if (/^\x1b\[\?[0-9;]*$/u.test(tail)) {
1697
+ return lastEsc;
1698
+ }
1699
+ return -1;
1700
+ }
1701
+
1702
+ #clearSixelProbeState(): void {
1703
+ if (this.#sixelProbeTimeout) {
1704
+ clearTimeout(this.#sixelProbeTimeout);
1705
+ this.#sixelProbeTimeout = undefined;
1706
+ }
1707
+ if (this.#sixelProbeUnsubscribe) {
1708
+ this.#sixelProbeUnsubscribe();
1709
+ this.#sixelProbeUnsubscribe = undefined;
1710
+ }
1711
+ this.#sixelProbePendingDa = false;
1712
+ this.#sixelProbePendingGraphics = false;
1713
+ this.#sixelProbeBuffer = "";
1714
+ }
1715
+
1716
+ #finishSixelProbe(supported: boolean): void {
1717
+ this.#clearSixelProbeState();
1718
+ if (!supported || TERMINAL.imageProtocol) return;
1719
+
1720
+ setTerminalImageProtocol(ImageProtocol.Sixel);
1721
+ this.#queryCellSize();
1722
+ this.invalidate();
1723
+ this.requestRender(true);
1724
+ }
1725
+ #queryCellSize(): void {
1726
+ // Only query if terminal supports images (cell size is only used for image rendering)
1727
+ if (!TERMINAL.imageProtocol) {
1728
+ return;
1729
+ }
1730
+ // Query terminal for cell size in pixels: CSI 16 t
1731
+ // Response format: CSI 6 ; height ; width t
1732
+ this.terminal.write("\x1b[16t");
1733
+ }
1734
+
1735
+ /**
1736
+ * Toggle synchronized-output (DEC 2026) wrappers on paint/cursor writes and
1737
+ * recompute the cached begin/end sequences. Driven by the terminal's DECRQM
1738
+ * mode-2026 report (#1765 covers the static env opt-out).
1739
+ */
1740
+ #setSynchronizedOutput(enabled: boolean): void {
1741
+ if (this.#synchronizedOutputEnabled === enabled) return;
1742
+ this.#synchronizedOutputEnabled = enabled;
1743
+ this.#paintBeginSequence = enabled ? PAINT_BEGIN : PAINT_BEGIN_NO_SYNC;
1744
+ this.#paintEndSequence = enabled ? PAINT_END : PAINT_END_NO_SYNC;
1745
+ this.#cursorBeginSequence = enabled ? CURSOR_BEGIN : CURSOR_BEGIN_NO_SYNC;
1746
+ this.#cursorEndSequence = enabled ? CURSOR_END : CURSOR_END_NO_SYNC;
1747
+ }
1748
+
1749
+ stop(): void {
1750
+ // Leave the alt buffer first so the teardown cursor math below runs against
1751
+ // the restored normal screen (which #previousLines still describes).
1752
+ if (this.#resizeAltActive) {
1753
+ this.terminal.write(this.#leaveResizeAltSequence());
1754
+ }
1755
+ if (this.#altActive) {
1756
+ const enhancementExit = this.#keyboardEnhancementExit();
1757
+ this.terminal.write(`${MOUSE_TRACKING_OFF}${enhancementExit}\x1b[?1049l`);
1758
+ setAltScreenActive(false);
1759
+ this.#altActive = false;
1760
+ this.#altPreviousLines = [];
1761
+ }
1762
+ if (TERMINAL.imageProtocol === ImageProtocol.Kitty) {
1763
+ for (const id of this.#imageBudget.takeAllTransmittedIds()) {
1764
+ this.terminal.write(encodeKittyDeleteImage(id));
1765
+ }
1766
+ }
1767
+ this.#clearSixelProbeState();
1768
+ this.#stopped = true;
1769
+ this.#watchdog.stop();
1770
+ if (this.#renderTimer) {
1771
+ this.#renderTimer.cancel();
1772
+ this.#renderTimer = undefined;
1773
+ }
1774
+ if (this.#ghosttyInitialImageDelayTimer) {
1775
+ this.#ghosttyInitialImageDelayTimer.cancel();
1776
+ this.#ghosttyInitialImageDelayTimer = undefined;
1777
+ }
1778
+ if (this.#multiplexerResizeTimer) {
1779
+ this.#multiplexerResizeTimer.cancel();
1780
+ this.#multiplexerResizeTimer = undefined;
1781
+ }
1782
+ if (this.#resizeViewportSettleTimer) {
1783
+ this.#resizeViewportSettleTimer.cancel();
1784
+ this.#resizeViewportSettleTimer = undefined;
1785
+ }
1786
+ this.#resizeViewportActive = false;
1787
+ this.#clearPostFullPaintSettle();
1788
+ this.#deferredForcedClearScrollback = false;
1789
+ // Place the parent shell on the first line after the rendered content. When
1790
+ // that line is still inside the viewport, moving there and writing `\r` is
1791
+ // enough; emitting `\r\n` would create an extra blank row. If the content
1792
+ // already reaches the viewport bottom, scroll exactly once so the prompt
1793
+ // lands directly below the last visible TUI row.
1794
+ if (this.#previousFrameLength > 0) {
1795
+ const targetRow = this.#previousFrameLength;
1796
+ const viewportBottom = this.#windowTopRow + this.terminal.rows - 1;
1797
+ const clampedCursorRow = Math.max(this.#windowTopRow, Math.min(this.#hardwareCursorRow, viewportBottom));
1798
+ const moveTargetRow = Math.min(targetRow, viewportBottom);
1799
+ const lineDiff = moveTargetRow - clampedCursorRow;
1800
+ if (lineDiff > 0) {
1801
+ this.terminal.write(`\x1b[${lineDiff}B`);
1802
+ } else if (lineDiff < 0) {
1803
+ this.terminal.write(`\x1b[${-lineDiff}A`);
1804
+ }
1805
+ this.terminal.write(targetRow <= viewportBottom ? "\r" : "\r\n");
1806
+ }
1807
+
1808
+ this.terminal.showCursor();
1809
+ this.#forgetHardwareCursorState();
1810
+ this.terminal.stop();
1811
+ }
1812
+
1813
+ /**
1814
+ * Force an immediate full replay of the current frame, including native
1815
+ * scrollback. This is the keyboard-accessible equivalent of the resize reset:
1816
+ * no queued diff frame or terminal scrollback probe can downgrade it to a
1817
+ * viewport-only repaint.
1818
+ *
1819
+ * Invalidates every component first so the replay reflects current state. A
1820
+ * geometry-driven reset thaws frozen scrollback snapshots implicitly (the new
1821
+ * width misses every cached snapshot), but a same-width reset would otherwise
1822
+ * replay stale snapshots — leaving host-frozen blocks (e.g. a transcript whose
1823
+ * committed rows are immutable on ED3-risk terminals) showing pre-mutation
1824
+ * content. Invalidation is the generic signal those containers use to retire
1825
+ * their snapshots, which is exactly what a user-driven display reset wants.
1826
+ */
1827
+ resetDisplay(): void {
1828
+ if (this.#stopped) return;
1829
+ this.invalidate();
1830
+ // A reset that lands inside a tmux/screen/zellij resize burst would
1831
+ // paint mid-reflow and re-introduce the flash race (issue #2088).
1832
+ // Fold it into the in-flight debounce instead; the settled paint runs
1833
+ // the same `#prepareForcedRender(!isMultiplexerSession())` path via
1834
+ // `requestRender(true)`, so the clear-scrollback intent is preserved.
1835
+ if (this.#multiplexerResizeTimer) {
1836
+ this.#armMultiplexerResizeTimer(!isMultiplexerSession());
1837
+ return;
1838
+ }
1839
+ this.#prepareForcedRender(!isMultiplexerSession());
1840
+ this.#resizeEventPending = true;
1841
+ this.#renderRequested = false;
1842
+ this.#executeRender();
1843
+ }
1844
+
1845
+ requestRender(force = false, options?: RenderRequestOptions): void {
1846
+ // Any non-component-scoped request makes the pending frame a full one.
1847
+ this.#pendingRenderComponentsOnly = false;
1848
+ if (force) {
1849
+ // Forced repaints landing inside the multiplexer resize debounce
1850
+ // (e.g. `#finishSixelProbe`, image-budget eviction, a programmatic
1851
+ // `requestRender(true)`) would paint into a still-reflowing pane
1852
+ // and reintroduce the flash race. Fold them into the in-flight
1853
+ // debounce while preserving the caller's `clearScrollback` intent
1854
+ // for the settled paint. The timer's own callback clears
1855
+ // `#multiplexerResizeTimer` before re-entering `requestRender(true)`,
1856
+ // so this guard only catches external callers — the deferred render
1857
+ // itself proceeds straight to `#prepareForcedRender`.
1858
+ if (this.#multiplexerResizeTimer) {
1859
+ this.#armMultiplexerResizeTimer(options?.clearScrollback === true);
1860
+ return;
1861
+ }
1862
+ // A forced render preempts the post-full-paint ConPTY settle: it owns
1863
+ // the next paint and is going to redraw the buffer anyway, so the
1864
+ // trailing coalesced render queued by the settle would only race it.
1865
+ this.#clearPostFullPaintSettle();
1866
+ this.#prepareForcedRender(options?.clearScrollback === true);
1867
+ this.#renderRequested = true;
1868
+ this.#renderScheduler.scheduleImmediate(() => {
1869
+ if (this.#stopped || !this.#renderRequested) {
1870
+ return;
1871
+ }
1872
+ this.#renderRequested = false;
1873
+ this.#executeRender();
1874
+ });
1875
+ return;
1876
+ }
1877
+ this.#requestOrdinaryRender();
1878
+ }
1879
+
1880
+ /**
1881
+ * Schedule a render on behalf of `component` after a self-contained change
1882
+ * (spinner frame, blink) that cannot have affected any other component.
1883
+ *
1884
+ * When every request since the last frame is component-scoped and the
1885
+ * frame is otherwise quiet — no resize or geometry change, no overlays, no
1886
+ * live inline images, no forced repaint, unchanged root child list — the
1887
+ * next compose re-renders only the root subtrees containing the requesting
1888
+ * components and reuses the previous frame's rows (and seam reports) for
1889
+ * every other root child, skipping the full component-tree walk that makes
1890
+ * long transcripts expensive to repaint at animation rate. Any concurrent
1891
+ * full request or unsafe condition downgrades the frame to a normal full
1892
+ * compose, so this is never less correct than `requestRender()` — only
1893
+ * cheaper.
1894
+ */
1895
+ requestComponentRender(component: Component): void {
1896
+ if (this.#stopped) return;
1897
+ // Start a component-scoped accumulation only when nothing else is in
1898
+ // flight (a pending throttled request or a deferred ConPTY settle
1899
+ // replay may carry full-render intent that must not be narrowed).
1900
+ if (!this.#renderRequested && this.#postFullPaintSettleTimer === undefined) {
1901
+ this.#pendingRenderComponentsOnly = true;
1902
+ }
1903
+ this.#componentRenderTargets.add(component);
1904
+ this.#requestOrdinaryRender();
1905
+ }
1906
+
1907
+ /** Ordinary (non-forced) scheduling shared by full and component-scoped requests. */
1908
+ #requestOrdinaryRender(): void {
1909
+ // Coalesce non-forced renders inside the post-full-paint ConPTY settle
1910
+ // window into one trailing render. Spinner/blink/streaming components
1911
+ // otherwise fire `requestRender(false)` at 30 Hz while the host is still
1912
+ // catching up with the previous big paint, and each follow-up viewport
1913
+ // repaint nudges Windows Terminal's viewport tracker further off the
1914
+ // last row (see #2095).
1915
+ if (this.#postFullPaintSettleUntilMs > 0) {
1916
+ const now = this.#renderScheduler.now();
1917
+ if (now < this.#postFullPaintSettleUntilMs) {
1918
+ if (this.#postFullPaintSettleTimer === undefined) {
1919
+ this.#postFullPaintSettleTimer = this.#renderScheduler.scheduleRender(() => {
1920
+ this.#postFullPaintSettleTimer = undefined;
1921
+ this.#postFullPaintSettleUntilMs = 0;
1922
+ if (this.#stopped) return;
1923
+ this.#requestOrdinaryRender();
1924
+ }, this.#postFullPaintSettleUntilMs - now);
1925
+ }
1926
+ return;
1927
+ }
1928
+ this.#postFullPaintSettleUntilMs = 0;
1929
+ }
1930
+ if (this.#renderRequested) return;
1931
+ this.#renderRequested = true;
1932
+ this.#renderScheduler.scheduleImmediate(() => this.#scheduleRender());
1933
+ }
1934
+
1935
+ /**
1936
+ * Decide whether this frame may compose component-scoped, and resolve the
1937
+ * requested components to the root children that must re-render. Returns
1938
+ * null — full compose — whenever a global condition could invalidate rows
1939
+ * the partial compose would reuse, or when a requested component is not
1940
+ * reachable from the current root child list.
1941
+ */
1942
+ #resolvePartialComposeRoots(width: number, height: number): Set<Component> | null {
1943
+ if (this.#componentRenderTargets.size === 0) return null;
1944
+ if (!this.#hasEverRendered || this.#resizeEventPending) return null;
1945
+ if (width !== this.#previousWidth || height !== this.#previousHeight || width !== this.#composeWidth) return null;
1946
+ if (this.#clearScrollbackOnNextRender || this.#forceViewportRepaintOnNextRender) return null;
1947
+ if (this.overlayStack.length > 0) return null;
1948
+ // The image budget audits display order across the whole frame; a
1949
+ // partial walk would under-count it. Engage only on image-free frames.
1950
+ if (!this.#imageBudget.quiescent) return null;
1951
+ // The root child list must match the segment ledger exactly — a
1952
+ // structural change shifts offsets under every reused segment.
1953
+ const children = this.children;
1954
+ const segments = this.#frameSegments;
1955
+ if (segments.length !== children.length) return null;
1956
+ for (let i = 0; i < children.length; i++) {
1957
+ if (segments[i]!.component !== children[i]) return null;
1958
+ }
1959
+ const roots = this.#partialComposeRootsScratch;
1960
+ roots.clear();
1961
+ for (const target of this.#componentRenderTargets) {
1962
+ const root = this.#resolveComponentRoot(target);
1963
+ if (root === null) return null;
1964
+ roots.add(root);
1965
+ }
1966
+ return roots;
1967
+ }
1968
+
1969
+ /** Root child whose subtree contains `target`, memoized per component. */
1970
+ #resolveComponentRoot(target: Component): Component | null {
1971
+ const cached = this.#componentRootCache.get(target);
1972
+ if (cached !== undefined && this.children.includes(cached) && subtreeContains(cached, target)) {
1973
+ return cached;
1974
+ }
1975
+ for (const child of this.children) {
1976
+ if (subtreeContains(child, target)) {
1977
+ this.#componentRootCache.set(target, child);
1978
+ return child;
1979
+ }
1980
+ }
1981
+ this.#componentRootCache.delete(target);
1982
+ return null;
1983
+ }
1984
+
1985
+ /**
1986
+ * Arm or extend the multiplexer-resize debounce so a single forced render
1987
+ * fires once the pane is quiet. Called by the SIGWINCH callback on every
1988
+ * resize event, and by `requestRender(true)` / `resetDisplay()` when they
1989
+ * land inside an in-flight settle window. Each call cancels the prior
1990
+ * timer, supersedes any queued throttled render (otherwise it would race
1991
+ * tmux's mid-reflow paint), and OR's the caller's `clearScrollback`
1992
+ * intent into `#deferredForcedClearScrollback` — the timer's callback
1993
+ * consumes that flag exactly once when it re-enters `requestRender(true)`.
1994
+ */
1995
+ #armMultiplexerResizeTimer(clearScrollback: boolean): void {
1996
+ this.#deferredForcedClearScrollback ||= clearScrollback;
1997
+ if (this.#renderTimer) {
1998
+ this.#renderTimer.cancel();
1999
+ this.#renderTimer = undefined;
2000
+ }
2001
+ this.#renderRequested = false;
2002
+ if (this.#multiplexerResizeTimer) {
2003
+ this.#multiplexerResizeTimer.cancel();
2004
+ }
2005
+ this.#multiplexerResizeTimer = this.#renderScheduler.scheduleRender(() => {
2006
+ this.#multiplexerResizeTimer = undefined;
2007
+ if (this.#stopped) {
2008
+ this.#deferredForcedClearScrollback = false;
2009
+ return;
2010
+ }
2011
+ const deferredClearScrollback = this.#deferredForcedClearScrollback;
2012
+ this.#deferredForcedClearScrollback = false;
2013
+ this.requestRender(true, { clearScrollback: deferredClearScrollback });
2014
+ }, TUI.#MULTIPLEXER_RESIZE_DEBOUNCE_MS);
2015
+ }
2016
+
2017
+ /**
2018
+ * Arm the post-full-paint settle window after an `#emitFullPaint` that
2019
+ * pushed content into native scrollback on a ConPTY host. Idempotent inside
2020
+ * the window: a later overflowing paint extends `until` to the later
2021
+ * deadline so back-to-back big paints do not double-fire the trailing
2022
+ * coalesced render, and the existing deferred timer is rescheduled to the
2023
+ * later deadline.
2024
+ *
2025
+ * Mid-composition callers (most notably `ImageBudget.endPass()`, which can
2026
+ * call `requestRender()` from inside the in-flight paint when a new image
2027
+ * trips the budget) queue their render *before* the settle exists, so they
2028
+ * fall through the gate and set `#renderRequested` / `#renderTimer` on the
2029
+ * 30 Hz throttle. Without absorbing those, the throttled follow-up fires
2030
+ * inside the 150 ms quiet window and reintroduces the cascade the settle
2031
+ * was meant to stop. Cancel both, then eagerly arm the trailing settle
2032
+ * timer so the in-flight request still rides one coalesced render at the
2033
+ * end of the window. See #2095.
2034
+ */
2035
+ #armPostFullPaintSettle(): void {
2036
+ if (!isConPTYHosted()) return;
2037
+ const until = this.#renderScheduler.now() + TUI.#CONPTY_POST_FULL_PAINT_SETTLE_MS;
2038
+ if (until <= this.#postFullPaintSettleUntilMs) return;
2039
+ this.#postFullPaintSettleUntilMs = until;
2040
+ const hadPendingRender = this.#renderRequested || this.#renderTimer !== undefined;
2041
+ // Reclaim any render that was queued during the in-flight composition:
2042
+ // `#renderRequested` was set before the settle existed and would
2043
+ // otherwise fire on the standard throttle inside the window.
2044
+ this.#renderRequested = false;
2045
+ if (this.#renderTimer) {
2046
+ this.#renderTimer.cancel();
2047
+ this.#renderTimer = undefined;
2048
+ }
2049
+ if (this.#postFullPaintSettleTimer) {
2050
+ this.#postFullPaintSettleTimer.cancel();
2051
+ this.#postFullPaintSettleTimer = undefined;
2052
+ }
2053
+ if (hadPendingRender) {
2054
+ // Replay the absorbed request via the trailing settle timer so the
2055
+ // caller's render still happens — just deferred to the end of the
2056
+ // window. Subsequent `requestRender(false)` calls during the
2057
+ // settle see this timer and fold into it (existing gate at L1263).
2058
+ this.#postFullPaintSettleTimer = this.#renderScheduler.scheduleRender(() => {
2059
+ this.#postFullPaintSettleTimer = undefined;
2060
+ this.#postFullPaintSettleUntilMs = 0;
2061
+ if (this.#stopped) return;
2062
+ this.#requestOrdinaryRender();
2063
+ }, TUI.#CONPTY_POST_FULL_PAINT_SETTLE_MS);
2064
+ }
2065
+ }
2066
+
2067
+ #clearPostFullPaintSettle(): void {
2068
+ if (this.#postFullPaintSettleTimer) {
2069
+ this.#postFullPaintSettleTimer.cancel();
2070
+ this.#postFullPaintSettleTimer = undefined;
2071
+ }
2072
+ this.#postFullPaintSettleUntilMs = 0;
2073
+ }
2074
+
2075
+ #maybeDeferGhosttyInitialImagePaint(): boolean {
2076
+ if (this.#ghosttyInitialImageDelayDone) return false;
2077
+ if (TERMINAL.id !== "ghostty" || TERMINAL.imageProtocol !== ImageProtocol.Kitty) {
2078
+ this.#ghosttyInitialImageDelayDone = true;
2079
+ return false;
2080
+ }
2081
+ if (!this.#imageBudget.hasPendingTransmits()) return false;
2082
+ if (this.#ghosttyInitialImageDelayTimer) return true;
2083
+
2084
+ const delayMs = Math.max(0, this.#ghosttyImageReadyAtMs - this.#renderScheduler.now());
2085
+ if (delayMs === 0) {
2086
+ this.#ghosttyInitialImageDelayDone = true;
2087
+ return false;
2088
+ }
2089
+
2090
+ this.#ghosttyInitialImageDelayTimer = this.#renderScheduler.scheduleRender(() => {
2091
+ this.#ghosttyInitialImageDelayTimer = undefined;
2092
+ this.#ghosttyInitialImageDelayDone = true;
2093
+ if (this.#stopped) return;
2094
+ this.#executeRender();
2095
+ if (this.#renderRequested) this.#scheduleRender();
2096
+ }, delayMs);
2097
+ return true;
2098
+ }
2099
+ #prepareForcedRender(clearScrollback: boolean): void {
2100
+ this.#clearScrollbackOnNextRender ||= clearScrollback;
2101
+ this.#forceViewportRepaintOnNextRender = true;
2102
+ if (this.#renderTimer) {
2103
+ this.#renderTimer.cancel();
2104
+ this.#renderTimer = undefined;
2105
+ }
2106
+ }
2107
+
2108
+ #scheduleRender(): void {
2109
+ if (this.#stopped || this.#renderTimer || !this.#renderRequested) {
2110
+ return;
2111
+ }
2112
+ // Defer any new throttled render scheduled inside the multiplexer
2113
+ // resize settle window: it would race tmux's mid-reflow pane repaint.
2114
+ // `#renderRequested` stays set so the eventual forced render — armed
2115
+ // by the SIGWINCH callback — picks up the latest component state.
2116
+ if (this.#multiplexerResizeTimer) {
2117
+ return;
2118
+ }
2119
+ const now = this.#renderScheduler.now();
2120
+ const elapsed = now - this.#lastRenderAt;
2121
+ const cadenceDelay = Math.max(0, TUI.#MIN_RENDER_INTERVAL_MS - elapsed);
2122
+ // Adaptive backpressure — target ~50% render duty cycle: the next frame
2123
+ // starts no sooner than `last_frame_end + last_frame_cost`, i.e.
2124
+ // `last_frame_start + 2 × last_frame_cost`. So `elapsed` (which counts
2125
+ // from the last frame's start) must already exceed twice the cost
2126
+ // before we allow the follow-up render to fire. Capped so a
2127
+ // pathological one-off spike doesn't lock the UI (#4145).
2128
+ const adaptiveFloor = Math.min(TUI.#MAX_ADAPTIVE_RENDER_MS, this.#lastFrameCostMs * 2);
2129
+ const adaptiveDelay = Math.max(0, adaptiveFloor - elapsed);
2130
+ const inputGraceDelay = Math.max(0, this.#inputRenderGraceUntilMs - now);
2131
+ const delay = Math.max(cadenceDelay, adaptiveDelay, inputGraceDelay);
2132
+ this.#renderTimer = this.#renderScheduler.scheduleRender(() => {
2133
+ this.#renderTimer = undefined;
2134
+ if (this.#stopped || !this.#renderRequested) {
2135
+ return;
2136
+ }
2137
+ this.#renderRequested = false;
2138
+ this.#executeRender();
2139
+ if (this.#renderRequested) {
2140
+ this.#scheduleRender();
2141
+ }
2142
+ }, delay);
2143
+ }
2144
+
2145
+ /**
2146
+ * Wrap `#doRender()` so every path records the wall-clock frame cost that
2147
+ * feeds adaptive backpressure. Set `#lastRenderAt` first (some render code
2148
+ * reads it re-entrantly) and compute the cost once the paint returns.
2149
+ */
2150
+ #executeRender(): void {
2151
+ const start = this.#renderScheduler.now();
2152
+ this.#lastRenderAt = start;
2153
+ this.#doRender();
2154
+ this.#lastFrameCostMs = this.#renderScheduler.now() - start;
2155
+ }
2156
+
2157
+ #handleInput(data: string): void {
2158
+ // Raw-mode Ctrl+C/Esc arrive as stdin data, not process signals. If the
2159
+ // first key in a double-key gesture schedules an immediate slow repaint,
2160
+ // the queued second key can sit behind that repaint long enough for the
2161
+ // app-level double-press window to expire. Give the input queue one frame
2162
+ // before ordinary paints; forced repaints still bypass this path.
2163
+ this.#inputRenderGraceUntilMs = this.#renderScheduler.now() + TUI.#INPUT_RENDER_GRACE_MS;
2164
+ if (this.#inputListeners.size > 0) {
2165
+ let current = data;
2166
+ for (const listener of this.#inputListeners) {
2167
+ const result = listener(current);
2168
+ if (result?.consume) {
2169
+ return;
2170
+ }
2171
+ if (result?.data !== undefined) {
2172
+ current = result.data;
2173
+ }
2174
+ }
2175
+ if (current.length === 0) {
2176
+ return;
2177
+ }
2178
+ data = current;
2179
+ }
2180
+
2181
+ // Consume terminal cell size responses without blocking unrelated input.
2182
+ if (this.#consumeCellSizeResponse(data)) {
2183
+ return;
2184
+ }
2185
+
2186
+ // Global debug key handler (Shift+Ctrl+D)
2187
+ if (matchesKey(data, "shift+ctrl+d") && this.onDebug) {
2188
+ this.onDebug();
2189
+ return;
2190
+ }
2191
+
2192
+ // If focused component is an overlay, verify it's still visible
2193
+ // (visibility can change due to terminal resize or visible() callback)
2194
+ const focusedOverlay = this.overlayStack.find(o => o.component === this.#focusedComponent);
2195
+ if (focusedOverlay && !this.#isOverlayVisible(focusedOverlay)) {
2196
+ // Focused overlay is no longer visible, redirect to topmost visible overlay
2197
+ const topVisible = this.#getTopmostVisibleOverlay();
2198
+ if (topVisible) {
2199
+ this.setFocus(topVisible.component);
2200
+ } else {
2201
+ // No visible overlays, restore to preFocus
2202
+ this.setFocus(focusedOverlay.preFocus);
2203
+ }
2204
+ }
2205
+
2206
+ // Pass input to focused component (including Ctrl+C)
2207
+ // The focused component can decide how to handle Ctrl+C
2208
+ if (this.#focusedComponent?.handleInput) {
2209
+ // Filter out key release events unless component opts in
2210
+ if (isKeyRelease(data) && !this.#focusedComponent.wantsKeyRelease) {
2211
+ return;
2212
+ }
2213
+ this.#focusedComponent.handleInput(data);
2214
+ this.requestRender();
2215
+ }
2216
+ }
2217
+
2218
+ #consumeCellSizeResponse(data: string): boolean {
2219
+ // Response format: ESC [ 6 ; height ; width t
2220
+ const match = data.match(/^\x1b\[6;(\d+);(\d+)t$/);
2221
+ if (!match) {
2222
+ return false;
2223
+ }
2224
+
2225
+ const heightPx = parseInt(match[1], 10);
2226
+ const widthPx = parseInt(match[2], 10);
2227
+ if (heightPx <= 0 || widthPx <= 0) {
2228
+ return true;
2229
+ }
2230
+
2231
+ setCellDimensions({ widthPx, heightPx });
2232
+ // Invalidate all components so images re-render with correct dimensions.
2233
+ this.invalidate();
2234
+ this.requestRender();
2235
+ return true;
2236
+ }
2237
+
2238
+ /**
2239
+ * Resolve overlay layout from options.
2240
+ * Returns { width, row, col, maxHeight } for rendering.
2241
+ */
2242
+ #resolveOverlayLayout(
2243
+ options: OverlayOptions | undefined,
2244
+ overlayHeight: number,
2245
+ termWidth: number,
2246
+ termHeight: number,
2247
+ ): { width: number; row: number; col: number; maxHeight: number } {
2248
+ const opt = options ?? {};
2249
+
2250
+ // Parse margin (clamp to non-negative)
2251
+ const margin =
2252
+ typeof opt.margin === "number"
2253
+ ? { top: opt.margin, right: opt.margin, bottom: opt.margin, left: opt.margin }
2254
+ : (opt.margin ?? {});
2255
+ const marginTop = Math.max(0, margin.top ?? 0);
2256
+ const marginRight = Math.max(0, margin.right ?? 0);
2257
+ const marginBottom = Math.max(0, margin.bottom ?? 0);
2258
+ const marginLeft = Math.max(0, margin.left ?? 0);
2259
+
2260
+ // Available space after margins
2261
+ const availWidth = Math.max(1, termWidth - marginLeft - marginRight);
2262
+ const availHeight = Math.max(1, termHeight - marginTop - marginBottom);
2263
+
2264
+ // === Resolve width ===
2265
+ let width = parseSizeValue(opt.width, termWidth) ?? Math.min(80, availWidth);
2266
+ // Apply minWidth
2267
+ if (opt.minWidth !== undefined) {
2268
+ width = Math.max(width, opt.minWidth);
2269
+ }
2270
+ // Clamp to available space
2271
+ width = Math.max(1, Math.min(width, availWidth));
2272
+
2273
+ // === Resolve maxHeight ===
2274
+ let maxHeight = parseSizeValue(opt.maxHeight, termHeight) ?? availHeight;
2275
+ maxHeight = Math.max(1, Math.min(maxHeight, availHeight));
2276
+
2277
+ // Effective overlay height: maxHeight is always resolved (defaults to
2278
+ // availHeight above), so the overlay is unconditionally clamped to fit.
2279
+ const effectiveHeight = Math.min(overlayHeight, maxHeight);
2280
+
2281
+ // === Resolve position ===
2282
+ let row: number;
2283
+ let col: number;
2284
+
2285
+ if (opt.row !== undefined) {
2286
+ if (typeof opt.row === "string") {
2287
+ // Percentage: 0% = top, 100% = bottom (overlay stays within bounds)
2288
+ const match = opt.row.match(/^(\d+(?:\.\d+)?)%$/);
2289
+ if (match) {
2290
+ const maxRow = Math.max(0, availHeight - effectiveHeight);
2291
+ const percent = parseFloat(match[1]) / 100;
2292
+ row = marginTop + Math.floor(maxRow * percent);
2293
+ } else {
2294
+ // Invalid format, fall back to center
2295
+ row = this.#resolveAnchorRow("center", effectiveHeight, availHeight, marginTop);
2296
+ }
2297
+ } else {
2298
+ // Absolute row position
2299
+ row = opt.row;
2300
+ }
2301
+ } else {
2302
+ // Anchor-based (default: center)
2303
+ const anchor = opt.anchor ?? "center";
2304
+ row = this.#resolveAnchorRow(anchor, effectiveHeight, availHeight, marginTop);
2305
+ }
2306
+
2307
+ if (opt.col !== undefined) {
2308
+ if (typeof opt.col === "string") {
2309
+ // Percentage: 0% = left, 100% = right (overlay stays within bounds)
2310
+ const match = opt.col.match(/^(\d+(?:\.\d+)?)%$/);
2311
+ if (match) {
2312
+ const maxCol = Math.max(0, availWidth - width);
2313
+ const percent = parseFloat(match[1]) / 100;
2314
+ col = marginLeft + Math.floor(maxCol * percent);
2315
+ } else {
2316
+ // Invalid format, fall back to center
2317
+ col = this.#resolveAnchorCol("center", width, availWidth, marginLeft);
2318
+ }
2319
+ } else {
2320
+ // Absolute column position
2321
+ col = opt.col;
2322
+ }
2323
+ } else {
2324
+ // Anchor-based (default: center)
2325
+ const anchor = opt.anchor ?? "center";
2326
+ col = this.#resolveAnchorCol(anchor, width, availWidth, marginLeft);
2327
+ }
2328
+
2329
+ // Apply offsets
2330
+ if (opt.offsetY !== undefined) row += opt.offsetY;
2331
+ if (opt.offsetX !== undefined) col += opt.offsetX;
2332
+
2333
+ // Clamp to terminal bounds (respecting margins)
2334
+ row = Math.max(marginTop, Math.min(row, termHeight - marginBottom - effectiveHeight));
2335
+ col = Math.max(marginLeft, Math.min(col, termWidth - marginRight - width));
2336
+
2337
+ return { width, row, col, maxHeight };
2338
+ }
2339
+
2340
+ #resolveAnchorRow(anchor: OverlayAnchor, height: number, availHeight: number, marginTop: number): number {
2341
+ switch (anchor) {
2342
+ case "top-left":
2343
+ case "top-center":
2344
+ case "top-right":
2345
+ return marginTop;
2346
+ case "bottom-left":
2347
+ case "bottom-center":
2348
+ case "bottom-right":
2349
+ return marginTop + availHeight - height;
2350
+ case "left-center":
2351
+ case "center":
2352
+ case "right-center":
2353
+ return marginTop + Math.floor((availHeight - height) / 2);
2354
+ }
2355
+ }
2356
+
2357
+ #resolveAnchorCol(anchor: OverlayAnchor, width: number, availWidth: number, marginLeft: number): number {
2358
+ switch (anchor) {
2359
+ case "top-left":
2360
+ case "left-center":
2361
+ case "bottom-left":
2362
+ return marginLeft;
2363
+ case "top-right":
2364
+ case "right-center":
2365
+ case "bottom-right":
2366
+ return marginLeft + availWidth - width;
2367
+ case "top-center":
2368
+ case "center":
2369
+ case "bottom-center":
2370
+ return marginLeft + Math.floor((availWidth - width) / 2);
2371
+ }
2372
+ }
2373
+
2374
+ /**
2375
+ * Composite all visible overlays into the window slice (screen
2376
+ * coordinates, in stack order, later = on top). Overlays never touch the
2377
+ * frame: composited rows exist only in the painted window, and commits are
2378
+ * frozen while an overlay is visible, so overlay pixels can never enter
2379
+ * native scrollback.
2380
+ */
2381
+ #compositeOverlaysIntoWindow(window: string[], termWidth: number, termHeight: number): string[] {
2382
+ const result = [...window];
2383
+ for (const entry of this.overlayStack) {
2384
+ if (!this.#isOverlayVisible(entry)) continue;
2385
+ const { component, options } = entry;
2386
+ // Get layout with height=0 first to determine width and maxHeight
2387
+ // (width and maxHeight don't depend on overlay height).
2388
+ const { width, maxHeight } = this.#resolveOverlayLayout(options, 0, termWidth, termHeight);
2389
+ let overlayLines = component.render(width);
2390
+ if (overlayLines.length > maxHeight) {
2391
+ const anchor = options?.anchor ?? "center";
2392
+ overlayLines =
2393
+ anchor === "bottom-left" || anchor === "bottom-center" || anchor === "bottom-right"
2394
+ ? overlayLines.slice(overlayLines.length - maxHeight)
2395
+ : overlayLines.slice(0, maxHeight);
2396
+ }
2397
+ const { row, col } = this.#resolveOverlayLayout(options, overlayLines.length, termWidth, termHeight);
2398
+ for (let i = 0; i < overlayLines.length; i++) {
2399
+ const idx = row + i;
2400
+ if (idx < 0 || idx >= result.length) continue;
2401
+ const truncatedOverlayLine =
2402
+ visibleWidth(overlayLines[i]) > width ? sliceByColumn(overlayLines[i], 0, width, true) : overlayLines[i];
2403
+ result[idx] = this.#compositeLineAt(result[idx], truncatedOverlayLine, col, width, termWidth);
2404
+ }
2405
+ }
2406
+ return result;
2407
+ }
2408
+
2409
+ /** Splice overlay content into a base line at a specific column. Single-pass optimized. */
2410
+ #compositeLineAt(
2411
+ baseLine: string,
2412
+ overlayLine: string,
2413
+ startCol: number,
2414
+ overlayWidth: number,
2415
+ totalWidth: number,
2416
+ ): string {
2417
+ if (TERMINAL.isImageLine(baseLine)) return baseLine;
2418
+
2419
+ // Single pass through baseLine extracts both before and after segments
2420
+ const afterStart = startCol + overlayWidth;
2421
+ const base = extractSegments(baseLine, startCol, afterStart, totalWidth - afterStart, true);
2422
+
2423
+ // Extract overlay with width tracking (strict=true to exclude wide chars at boundary)
2424
+ const overlay = sliceWithWidth(overlayLine, 0, overlayWidth, true);
2425
+
2426
+ // Pad segments to target widths
2427
+ const beforePad = Math.max(0, startCol - base.beforeWidth);
2428
+ const overlayPad = Math.max(0, overlayWidth - overlay.width);
2429
+ const actualBeforeWidth = Math.max(startCol, base.beforeWidth);
2430
+ const actualOverlayWidth = Math.max(overlayWidth, overlay.width);
2431
+ const afterTarget = Math.max(0, totalWidth - actualBeforeWidth - actualOverlayWidth);
2432
+ const afterPad = Math.max(0, afterTarget - base.afterWidth);
2433
+
2434
+ // Compose result
2435
+ const r = SEGMENT_RESET;
2436
+ const result =
2437
+ base.before +
2438
+ " ".repeat(beforePad) +
2439
+ r +
2440
+ overlay.text +
2441
+ " ".repeat(overlayPad) +
2442
+ r +
2443
+ base.after +
2444
+ " ".repeat(afterPad);
2445
+
2446
+ // CRITICAL: Always verify and truncate to terminal width.
2447
+ // This is the final safeguard against width overflow which would crash the TUI.
2448
+ // Width tracking can drift from actual visible width due to:
2449
+ // - Complex ANSI/OSC sequences (hyperlinks, colors)
2450
+ // - Wide characters at segment boundaries
2451
+ // - Edge cases in segment extraction
2452
+ const resultWidth = visibleWidth(result);
2453
+ if (resultWidth <= totalWidth) {
2454
+ return result;
2455
+ }
2456
+ // Truncate with strict=true to ensure we don't exceed totalWidth
2457
+ return sliceByColumn(result, 0, totalWidth, true);
2458
+ }
2459
+
2460
+ /**
2461
+ * Strip every CURSOR_MARKER from the rendered lines (markers are internal
2462
+ * sentinels and must never reach the terminal, the committed prefix, or
2463
+ * the resync audit) and return the positions of the stripped markers,
2464
+ * bottom-most first. Callers pick the visible one once the window top is
2465
+ * known.
2466
+ */
2467
+ #extractCursorMarkers(lines: string[]): { row: number; col: number }[] {
2468
+ const markers: { row: number; col: number }[] = [];
2469
+ for (let row = lines.length - 1; row >= 0; row--) {
2470
+ const line = lines[row];
2471
+ let markerIndex = line.indexOf(CURSOR_MARKER);
2472
+ if (markerIndex === -1) continue;
2473
+ const beforeMarker = line.slice(0, markerIndex);
2474
+ markers.push({ row, col: visibleWidth(beforeMarker) });
2475
+ let stripped = line;
2476
+ while (markerIndex !== -1) {
2477
+ stripped = stripped.slice(0, markerIndex) + stripped.slice(markerIndex + CURSOR_MARKER.length);
2478
+ markerIndex = stripped.indexOf(CURSOR_MARKER, markerIndex);
2479
+ }
2480
+ lines[row] = stripped;
2481
+ }
2482
+ return markers;
2483
+ }
2484
+
2485
+ #truncateLargeConptyFrame(
2486
+ lines: string[],
2487
+ width: number,
2488
+ height: number,
2489
+ cursorPos: { row: number; col: number } | null,
2490
+ ): { lines: string[]; cursorPos: { row: number; col: number } | null } {
2491
+ if (!isConPTYHosted()) return { lines, cursorPos };
2492
+
2493
+ let totalBytes = 0;
2494
+ let exceedsThreshold = false;
2495
+ for (const line of lines) {
2496
+ totalBytes += Buffer.byteLength(line, "utf8") + 8;
2497
+ if (totalBytes > TUI.#CONPTY_FRAME_TRUNCATE_THRESHOLD_BYTES) {
2498
+ exceedsThreshold = true;
2499
+ break;
2500
+ }
2501
+ }
2502
+ if (!exceedsThreshold) return { lines, cursorPos };
2503
+
2504
+ let retainedBytes = 0;
2505
+ let retainedStart = lines.length;
2506
+ while (
2507
+ retainedStart > 0 &&
2508
+ (retainedBytes < TUI.#CONPTY_FRAME_RETAIN_BYTES || lines.length - retainedStart < height)
2509
+ ) {
2510
+ retainedStart -= 1;
2511
+ retainedBytes += Buffer.byteLength(lines[retainedStart] ?? "", "utf8") + 8;
2512
+ }
2513
+ if (retainedStart <= 0) return { lines, cursorPos };
2514
+
2515
+ const marker = truncateToWidth(
2516
+ `[${retainedStart} older lines hidden to keep Windows console resume responsive]`,
2517
+ width,
2518
+ Ellipsis.Omit,
2519
+ );
2520
+ const truncated = new Array<string>(lines.length - retainedStart + 1);
2521
+ truncated[0] = marker;
2522
+ for (let i = retainedStart; i < lines.length; i++) {
2523
+ truncated[i - retainedStart + 1] = lines[i] ?? "";
2524
+ }
2525
+
2526
+ if (cursorPos === null || cursorPos.row < retainedStart) {
2527
+ return { lines: truncated, cursorPos: null };
2528
+ }
2529
+ return {
2530
+ lines: truncated,
2531
+ cursorPos: { row: cursorPos.row - retainedStart + 1, col: cursorPos.col },
2532
+ };
2533
+ }
2534
+
2535
+ #terminalLine(line: string): string {
2536
+ if (TERMINAL.isImageLine(line)) return line;
2537
+ const coalesced = coalesceAdjacentSgr(line);
2538
+ return coalesced + (line.includes("\x1b]8;") ? LINE_TERMINATOR : SEGMENT_RESET);
2539
+ }
2540
+
2541
+ /**
2542
+ * Render one frame.
2543
+ *
2544
+ * Append-only pipeline: compose the frame, derive the commit boundary from
2545
+ * the component-reported live-region seam, advance the committed-row count
2546
+ * monotonically, and emit either a gesture-driven full paint or an
2547
+ * incremental update. Scrollback is `frame[0..committedRows)` at all
2548
+ * times — no viewport probes, no deferred reconciliation.
2549
+ */
2550
+ #doRender(): void {
2551
+ if (this.#stopped) return;
2552
+ const width = this.terminal.columns;
2553
+ const height = this.terminal.rows;
2554
+
2555
+ // Consume the component-scoped accumulation: it describes the render
2556
+ // requests made up to this frame, whichever path the frame takes.
2557
+ const componentScopedOnly = this.#pendingRenderComponentsOnly;
2558
+ this.#pendingRenderComponentsOnly = false;
2559
+
2560
+ // Fullscreen alt-screen short-circuit. While the topmost visible overlay
2561
+ // requests it, borrow the terminal's alternate buffer and paint only the
2562
+ // modal there; the normal screen and all accounting stay untouched.
2563
+ const wantAlt = this.#wantsAltScreen();
2564
+ if (wantAlt && !this.#altActive) {
2565
+ // Enhanced keyboard modes can be buffer-local: re-push the active
2566
+ // modified-key reporting sequence on the freshly entered alternate
2567
+ // screen, or Esc/modified keys revert to legacy encoding inside
2568
+ // fullscreen overlays (Ghostty/kitty/iTerm2).
2569
+ this.terminal.write(`\x1b[?1049h${this.#keyboardEnhancementEnter()}${MOUSE_TRACKING_ON}`);
2570
+ setAltScreenActive(true);
2571
+ this.terminal.hideCursor();
2572
+ this.#forgetHardwareCursorState();
2573
+ this.#recordHardwareCursorHidden();
2574
+ this.#altActive = true;
2575
+ this.#altPreviousLines = [];
2576
+ this.#altEnterWidth = width;
2577
+ this.#altEnterHeight = height;
2578
+ } else if (!wantAlt && this.#altActive) {
2579
+ const enhancementExit = this.#keyboardEnhancementExit();
2580
+ this.terminal.write(`${MOUSE_TRACKING_OFF}${enhancementExit}\x1b[?1049l`);
2581
+ setAltScreenActive(false);
2582
+ this.#forgetHardwareCursorState();
2583
+ this.#altActive = false;
2584
+ this.#altPreviousLines = [];
2585
+ // A resize while on the alt buffer reflowed the terminal's saved
2586
+ // normal screen; it no longer matches our accounting, so force the
2587
+ // geometry rebuild path instead of a stale diff.
2588
+ if (width !== this.#altEnterWidth || height !== this.#altEnterHeight) {
2589
+ this.#resizeEventPending = true;
2590
+ }
2591
+ }
2592
+ if (this.#altActive) {
2593
+ this.#componentRenderTargets.clear();
2594
+ this.#renderAltFrame(width, height);
2595
+ return;
2596
+ }
2597
+
2598
+ // Resize viewport fast path. While a non-multiplexer drag is in flight,
2599
+ // paint only the viewport and skip composing the off-screen history.
2600
+ // Strictly state-isolated: it never consumes #resizeEventPending nor
2601
+ // advances any commit/window/diff field, so the authoritative full paint
2602
+ // the settle timer queues reconciles as if these throwaway frames never
2603
+ // ran. Two render sources reach here mid-drag and BOTH must stay on this
2604
+ // path:
2605
+ // - the resize callback's own cheap paint after each SIGWINCH;
2606
+ // - an ordinary (non-forced) render from a live block that keeps
2607
+ // animating through the drag — a spinner tick, a streamed token, a
2608
+ // cursor blink — firing requestRender(false)/requestComponentRender.
2609
+ // #resizeEventPending is still set (the fast path never consumed it),
2610
+ // so without this branch the ordinary render falls through to the
2611
+ // geometry-rebuild full paint below, which LEAVES the borrowed
2612
+ // alternate screen to repaint the whole transcript on the normal
2613
+ // screen — then the next SIGWINCH re-enters the alt screen and paints
2614
+ // only the tail, so the block flashes in for one frame and vanishes.
2615
+ // A forced render (tool finalization, reset, image reconciliation) must
2616
+ // still preempt: it set #forceViewportRepaintOnNextRender via
2617
+ // #prepareForcedRender and owns the next authoritative paint, so it falls
2618
+ // through. A visible overlay composites over the transcript and needs the
2619
+ // whole window, so it also falls through (overlay resizes are not on the
2620
+ // drag-cost hot path).
2621
+ if (
2622
+ this.#resizeViewportActive &&
2623
+ !this.#forceViewportRepaintOnNextRender &&
2624
+ this.#hasEverRendered &&
2625
+ this.#getTopmostVisibleOverlay() === undefined
2626
+ ) {
2627
+ this.#componentRenderTargets.clear();
2628
+ this.#renderResizeViewport(width, height);
2629
+ return;
2630
+ }
2631
+
2632
+ // 1. Compose the frame. Bracket the render so the image budget observes
2633
+ // every inline image in display order (overlays carry none). A
2634
+ // component-scoped frame skips the budget pass instead — it is gated on
2635
+ // a quiescent budget, and a partial tree walk would under-count display
2636
+ // order — and re-renders only the requested root subtrees, reusing the
2637
+ // previous segment of every other root child.
2638
+ const partialRoots = componentScopedOnly ? this.#resolvePartialComposeRoots(width, height) : null;
2639
+ this.#componentRenderTargets.clear();
2640
+ let rawFrame: readonly string[];
2641
+ if (partialRoots !== null) {
2642
+ this.#partialComposeRoots = partialRoots;
2643
+ try {
2644
+ rawFrame = this.render(width);
2645
+ } finally {
2646
+ this.#partialComposeRoots = null;
2647
+ }
2648
+ } else {
2649
+ this.#imageBudget.beginPass();
2650
+ rawFrame = this.render(width);
2651
+ this.#imageBudget.endPass();
2652
+ }
2653
+ // Ghostty initial-image deferral must run before any render state is
2654
+ // consumed (#resizeEventPending, hardware-cursor state, commit
2655
+ // re-anchoring): the early return abandons this frame and the deferred
2656
+ // render recomposes from scratch, so consuming state here would
2657
+ // misclassify a pending resize as an ordinary diff and corrupt the paint.
2658
+ if (this.#maybeDeferGhosttyInitialImagePaint()) return;
2659
+ // Cursor markers were stripped at compose time (they are internal
2660
+ // sentinels and must never reach the terminal, the committed prefix, or
2661
+ // the audit); the visible marker is chosen after the window top is
2662
+ // known. Ascending by frame row.
2663
+ const cursorMarkers = this.#frameCursorMarkers;
2664
+ const liveRegionStart = this.#nativeScrollbackLiveRegionStart;
2665
+ const commitSafeEnd = this.#nativeScrollbackCommitSafeEnd;
2666
+ const snapshotSafeEnd = this.#nativeScrollbackSnapshotSafeEnd;
2667
+
2668
+ // Commit boundaries (also used by the window/commit math in section 3),
2669
+ // hoisted above the audit gate because the resync needs byteStableBoundary
2670
+ // to tell a now-permanent forced row (must re-anchor) from a still-live one.
2671
+ // The commit floor is windowTop in every non-frozen path (see chunkTo), so
2672
+ // whatever scrolls above the window is committed — never committed nowhere
2673
+ // AND painted nowhere (the loss bug). The boundaries no longer gate the
2674
+ // commit; they define the audit-exempt span. byteStableBoundary: rows below
2675
+ // it are byte-stable (never re-layout), audited. durableBoundary: rows in
2676
+ // [byteStableBoundary, durableBoundary) are durable — permanent on scroll-off
2677
+ // but may drift in place (a streaming table re-aligning), committed
2678
+ // audit-EXEMPT. Rows at/beyond durableBoundary committed only because they
2679
+ // scrolled above the window (a commit-unstable barrier over a long tail) are
2680
+ // forced-overflow rows: audited, so a later shift/finalize/removal re-anchors
2681
+ // (duplication, never loss) instead of stranding a stale prefix. Built on the
2682
+ // finalized prefix (live-region start); the whole frame when the root reports
2683
+ // no seam (shell semantics: whatever scrolls is final).
2684
+ const frameLength = rawFrame.length;
2685
+ const byteStableBoundary = Math.max(0, Math.min(frameLength, commitSafeEnd ?? liveRegionStart ?? frameLength));
2686
+ const durableBoundary = Math.max(
2687
+ byteStableBoundary,
2688
+ Math.min(frameLength, snapshotSafeEnd ?? byteStableBoundary),
2689
+ );
2690
+
2691
+ // 2. Transition state captured before any emitter runs.
2692
+ const prevWindowTop = this.#windowTopRow;
2693
+ const prevHardwareCursorRow = this.#hardwareCursorRow;
2694
+ const resizeEventOccurred = this.#resizeEventPending;
2695
+ this.#resizeEventPending = false;
2696
+ if (resizeEventOccurred) this.#forgetHardwareCursorState();
2697
+ const widthChanged = this.#previousWidth > 0 && this.#previousWidth !== width;
2698
+ // A resize event with net-unchanged dimensions still reflowed the
2699
+ // terminal buffer; classify it as a height change so geometry handling
2700
+ // repaints instead of diffing against a screen that no longer exists.
2701
+ const heightChanged =
2702
+ (this.#previousHeight > 0 && this.#previousHeight !== height) ||
2703
+ (resizeEventOccurred && this.#previousHeight > 0);
2704
+ const geometryChanged = widthChanged || heightChanged;
2705
+
2706
+ // Committed-prefix audit: rows below the commit index are physically in
2707
+ // terminal history and must never re-layout. When a component violates
2708
+ // that — a budget-demoted image collapsing to its one-line fallback, a
2709
+ // TTSR rewind truncating a block whose sealed prefix already committed —
2710
+ // keeping the old index would silently skip that many rows of
2711
+ // everything below (content loss). Re-anchor at the divergence instead:
2712
+ // the stale copy stays in history and rows recommit from there —
2713
+ // duplication, never loss. Skipped on geometry frames (a rewrap
2714
+ // legitimately reflows every row; the mux branch re-bases the prefix
2715
+ // and non-mux geometry replays from scratch), and skipped when the
2716
+ // composed frame's stable prefix covers every committed row — bytes
2717
+ // that provably did not change since the last (aligned) frame cannot
2718
+ // have diverged.
2719
+ let committedRowsResynced = false;
2720
+ // Audit covers [0, auditRows) and the forced suffix [durableRows,
2721
+ // committedRows); the durable middle [auditRows, durableRows) is exempt
2722
+ // (in-place drift). Two reasons to run the audit this frame:
2723
+ // - the stable prefix does not cover every audited row (auditUpper); or
2724
+ // - a forced-overflow row this frame became durable/permanent
2725
+ // (committedPrefixDurableRows < hardAuditEnd): the barrier above it
2726
+ // finalized, so its committed bytes must be re-checked even though the
2727
+ // stable prefix says nothing moved — a stale committed copy there would
2728
+ // silently drop the row. The hard scan in findCommittedPrefixResync
2729
+ // covers [durableRows, hardAuditEnd) in full (no tail-sample miss).
2730
+ const auditUpper =
2731
+ this.#committedPrefixDurableRows < this.#committedRows ? this.#committedRows : this.#committedPrefixAuditRows;
2732
+ const hardAuditEnd = Math.min(this.#committedRows, durableBoundary);
2733
+ const needHardAudit = this.#committedPrefixDurableRows < hardAuditEnd;
2734
+ const auditRan =
2735
+ this.#hasEverRendered &&
2736
+ !geometryChanged &&
2737
+ !this.#clearScrollbackOnNextRender &&
2738
+ (this.#renderStablePrefixRows < auditUpper || needHardAudit);
2739
+ if (auditRan) {
2740
+ const committedRowsBeforeAudit = this.#committedRows;
2741
+ this.#auditCommittedPrefix(rawFrame, durableBoundary);
2742
+ committedRowsResynced = this.#committedRows !== committedRowsBeforeAudit;
2743
+ }
2744
+ // Committed-prefix state this frame's commit math extends from (post-audit).
2745
+ // Drives the audit-rows / durable-rows caps recomputed after the emit.
2746
+ const preCommitRows = this.#committedRows;
2747
+ const preCommitAuditRows = this.#committedPrefixAuditRows;
2748
+ const preCommitDurableRows = this.#committedPrefixDurableRows;
2749
+
2750
+ // 3. Window and commit math (lengths only; content prepared below).
2751
+ let hasVisibleOverlay = false;
2752
+ for (const entry of this.overlayStack) {
2753
+ if (this.#isOverlayVisible(entry)) {
2754
+ hasVisibleOverlay = true;
2755
+ break;
2756
+ }
2757
+ }
2758
+
2759
+ // 4. Classify. A resize is an explicit user gesture: normally the engine
2760
+ // erases and replays so history rewraps at the new geometry (the reader
2761
+ // snapped to the bottom just dragged the window). Multiplexer panes — and
2762
+ // terminals that re-report size on alt-screen toggles — instead repaint in
2763
+ // place, because an ED3 rewrap is unsafe (pane scrollback / alt-screen
2764
+ // feedback loop), so committed history keeps its old wrap.
2765
+ const firstPaint = !this.#hasEverRendered;
2766
+ const replaceRequested = this.#clearScrollbackOnNextRender;
2767
+ const geometryRebuild = geometryChanged && !resizeRepaintsInPlace();
2768
+ const fullPaint = firstPaint || replaceRequested || geometryRebuild;
2769
+ let windowTop: number;
2770
+ let chunkTo: number;
2771
+ let committedPrefixResliced = false;
2772
+ if (fullPaint) {
2773
+ committedPrefixResliced = true;
2774
+ windowTop = Math.max(0, frameLength - height);
2775
+ chunkTo = windowTop;
2776
+ } else if (
2777
+ frameLength <= this.#committedRows ||
2778
+ (committedRowsResynced &&
2779
+ frameLength - this.#committedRows < height &&
2780
+ cursorMarkers.some(marker => marker.row >= this.#committedRows))
2781
+ ) {
2782
+ // Either the frame shrank into the committed prefix, or a
2783
+ // committed-prefix resync left a focused cursor tail shorter than the
2784
+ // viewport. The latter happens when a streaming/live block had an
2785
+ // append-only prefix committed, then collapses on abort/finalize:
2786
+ // the audit re-anchors #committedRows at the first divergent row, but
2787
+ // flooring windowTop there would pin the editor near the top and
2788
+ // leave blank rows underneath. Re-show the frame tail instead. The
2789
+ // stale committed copy stays in native history; duplicating a few rows
2790
+ // is preferable to a live editor gap and matches the existing
2791
+ // "duplication, never loss" resync contract.
2792
+ windowTop = Math.max(0, frameLength - height);
2793
+ chunkTo = windowTop;
2794
+ committedPrefixResliced = true;
2795
+ this.#committedRows = chunkTo;
2796
+ this.#committedPrefix = rawFrame.slice(0, chunkTo);
2797
+ } else {
2798
+ // Re-anchor to the frame tail, floored at the committed boundary: a
2799
+ // shrink (or overlay close) pulls the window back down, but never
2800
+ // onto rows already in native history — re-showing those on the
2801
+ // grid would duplicate them for a scrolling reader. On a
2802
+ // multiplexer resize the pane reflowed its own history; committed
2803
+ // rows keep their old wrap there, same as any shell output.
2804
+ windowTop = Math.max(this.#committedRows, frameLength - height, 0);
2805
+ // Overlays freeze commits: composited rows must never enter
2806
+ // history, and the hidden gap backfills via the chunk once the
2807
+ // overlay closes. A multiplexer resize also commits nothing — the
2808
+ // pane keeps its own (old-wrap) history — and re-bases the audit
2809
+ // prefix at the new width so the accepted wrap drift does not read
2810
+ // as a violation on the next ordinary frame.
2811
+ chunkTo = hasVisibleOverlay || geometryChanged ? this.#committedRows : windowTop;
2812
+ if (geometryChanged) {
2813
+ committedPrefixResliced = true;
2814
+ this.#committedPrefix = rawFrame.slice(0, this.#committedRows);
2815
+ }
2816
+ }
2817
+
2818
+ // 5. Pick the visible cursor marker (bottom-most at or below the window
2819
+ // top), prepare lines, and build the visible window slice.
2820
+ let cursorPos: { row: number; col: number } | null = null;
2821
+ for (let i = cursorMarkers.length - 1; i >= 0; i--) {
2822
+ const marker = cursorMarkers[i]!;
2823
+ if (marker.row >= windowTop) {
2824
+ cursorPos = marker;
2825
+ break;
2826
+ }
2827
+ }
2828
+ const frame = this.#prepareFrame(rawFrame, width);
2829
+ let window: string[] = new Array(height);
2830
+ for (let r = 0; r < height; r++) window[r] = frame[windowTop + r] ?? "";
2831
+ if (hasVisibleOverlay) {
2832
+ window = this.#compositeOverlaysIntoWindow(window, width, height);
2833
+ const overlayMarkers = this.#extractCursorMarkers(window);
2834
+ if (overlayMarkers.length > 0) {
2835
+ cursorPos = { row: windowTop + overlayMarkers[0]!.row, col: overlayMarkers[0]!.col };
2836
+ }
2837
+ window = this.#prepareLinesArray(window, width);
2838
+ }
2839
+ const cursorTrackingLineCount = hasVisibleOverlay ? Math.max(frame.length, windowTop + height) : frame.length;
2840
+
2841
+ const intent: RenderIntent = fullPaint
2842
+ ? { kind: "fullPaint", clearScrollback: replaceRequested || geometryRebuild ? !isMultiplexerSession() : false }
2843
+ : { kind: "update", chunkTo, windowTop };
2844
+ this.#logRedraw(intent, frameLength, height);
2845
+
2846
+ // Load newly-displayed image data once, before this frame's placements
2847
+ // reference it. For full paints, the emitter may need to place the
2848
+ // transmit after a destructive clear (ED2/ED3) but before row replay, so
2849
+ // build the buffer here and let the emitter decide where it lands.
2850
+ let imageTransmitBuffer = "";
2851
+ for (const seq of this.#imageBudget.takeTransmits()) imageTransmitBuffer += seq;
2852
+ // Purge graphics for images the budget demoted to text. Kitty keeps
2853
+ // images in a store that text clears don't touch; demoted rows still
2854
+ // visible re-render as text and the window diff repaints them.
2855
+ // Committed placements are immutable — their pixels are deleted but
2856
+ // their rows are not rewritten.
2857
+ let purgeSequence = "";
2858
+ if (TERMINAL.imageProtocol === ImageProtocol.Kitty) {
2859
+ for (const id of this.#imageBudget.takePurgeIds()) purgeSequence += encodeKittyDeleteImage(id);
2860
+ } else {
2861
+ this.#imageBudget.takePurgeIds();
2862
+ }
2863
+
2864
+ // 6. Emit.
2865
+ if (intent.kind === "fullPaint") {
2866
+ this.#emitFullPaint(frame, window, width, height, cursorPos, purgeSequence, imageTransmitBuffer, {
2867
+ clearScrollback: intent.clearScrollback,
2868
+ chunkTo,
2869
+ windowTop,
2870
+ cursorTrackingLineCount,
2871
+ });
2872
+ this.#committedPrefix = rawFrame.slice(0, chunkTo);
2873
+ this.#updateCommittedAuditRows(
2874
+ true,
2875
+ preCommitRows,
2876
+ preCommitAuditRows,
2877
+ preCommitDurableRows,
2878
+ byteStableBoundary,
2879
+ durableBoundary,
2880
+ false,
2881
+ );
2882
+ this.#clearScrollbackOnNextRender = false;
2883
+ this.#hasEverRendered = true;
2884
+ if (!firstPaint && frameLength > height) this.#armPostFullPaintSettle();
2885
+ return;
2886
+ }
2887
+ if (imageTransmitBuffer.length > 0) {
2888
+ this.terminal.write(imageTransmitBuffer);
2889
+ }
2890
+ this.#emitUpdate(frame, window, width, height, cursorPos, purgeSequence, {
2891
+ chunkTo,
2892
+ windowTop,
2893
+ prevWindowTop,
2894
+ prevHardwareCursorRow,
2895
+ forceWindowRewrite: this.#forceViewportRepaintOnNextRender || (geometryChanged && resizeRepaintsInPlace()),
2896
+ repaintVirtualScrollInPlace: hasVisibleOverlay,
2897
+ cursorTrackingLineCount,
2898
+ });
2899
+ for (let i = this.#committedPrefix.length; i < chunkTo; i++) {
2900
+ this.#committedPrefix.push(rawFrame[i] ?? "");
2901
+ }
2902
+ this.#updateCommittedAuditRows(
2903
+ committedPrefixResliced,
2904
+ preCommitRows,
2905
+ preCommitAuditRows,
2906
+ preCommitDurableRows,
2907
+ byteStableBoundary,
2908
+ durableBoundary,
2909
+ auditRan,
2910
+ );
2911
+ }
2912
+
2913
+ /**
2914
+ * Detect committed-prefix violations and re-anchor the commit index at the
2915
+ * first moved row, so subsequent rows recommit instead of being skipped:
2916
+ * the stale copy stays in history — duplication, never loss. Pure in-place
2917
+ * restyles keep their alignment and are left alone (stale styling in
2918
+ * history was always the accepted artifact).
2919
+ */
2920
+ #auditCommittedPrefix(rawFrame: readonly string[], permanentEnd: number): void {
2921
+ const prefix = this.#committedPrefix;
2922
+ if (prefix.length === 0) return;
2923
+ const resyncTo = findCommittedPrefixResync(
2924
+ rawFrame,
2925
+ prefix,
2926
+ prefix.length,
2927
+ this.#committedPrefixAuditRows,
2928
+ this.#committedPrefixDurableRows,
2929
+ permanentEnd,
2930
+ );
2931
+ if (resyncTo < 0) return;
2932
+ this.#committedRows = resyncTo;
2933
+ this.#committedPrefixAuditRows = Math.min(this.#committedPrefixAuditRows, resyncTo);
2934
+ this.#committedPrefixDurableRows = Math.min(this.#committedPrefixDurableRows, resyncTo);
2935
+ prefix.length = resyncTo;
2936
+ if ($flag("PI_DEBUG_REDRAW")) {
2937
+ const msg = `[${new Date().toISOString()}] commit resync: committed prefix diverged at row ${resyncTo}; recommitting\n`;
2938
+ fs.appendFileSync(getDebugLogPath(), msg);
2939
+ }
2940
+ }
2941
+
2942
+ /**
2943
+ * Recompute the audit-rows / durable-rows marks after a commit (see the
2944
+ * #committedPrefixAuditRows field doc for the three audit zones).
2945
+ *
2946
+ * auditRows tracks the byte-stable boundary; durableRows the durable snapshot
2947
+ * boundary. A wholesale re-slice (full paint / shrink / geometry) re-bases
2948
+ * each mark from the current frame (min(committed, boundary)). An incremental
2949
+ * extend keeps a mark once a row past it has committed (mark < committed): a
2950
+ * later RISE in a boundary (a table finalizing) must neither pull
2951
+ * already-committed stale snapshots back under the byte-stable cap nor
2952
+ * retroactively exempt forced-overflow rows already audited. durableRows is
2953
+ * floored at auditRows so the exempt window can never invert.
2954
+ */
2955
+ #updateCommittedAuditRows(
2956
+ resliced: boolean,
2957
+ preCommittedRows: number,
2958
+ preAuditRows: number,
2959
+ preDurableRows: number,
2960
+ byteStableBoundary: number,
2961
+ durableBoundary: number,
2962
+ hardAudited: boolean,
2963
+ ): void {
2964
+ const committed = this.#committedRows;
2965
+ const auditRows =
2966
+ resliced || preAuditRows >= preCommittedRows
2967
+ ? Math.min(committed, byteStableBoundary)
2968
+ : Math.min(preAuditRows, committed);
2969
+ // durableRows also advances when a hard audit ran this frame: the resync's
2970
+ // full hard scan verified the forced suffix [durableRows, min(committed,
2971
+ // durableBoundary)) (re-anchoring on any divergence), so those rows are now
2972
+ // proven durable and may leave the audited set — otherwise the durable-rise
2973
+ // gate would re-fire the full scan every frame (and spray on later drift).
2974
+ const durableRows =
2975
+ resliced || preDurableRows >= preCommittedRows || hardAudited
2976
+ ? Math.min(committed, durableBoundary)
2977
+ : Math.min(preDurableRows, committed);
2978
+ this.#committedPrefixAuditRows = auditRows;
2979
+ this.#committedPrefixDurableRows = Math.max(auditRows, durableRows);
2980
+ }
2981
+
2982
+ /**
2983
+ * Prepare the composed frame for emission, in place. Rows below
2984
+ * `#preparedValidRows` are already prepared against the current frame (the
2985
+ * compose lowered that floor to the stable prefix); rows at/after it are
2986
+ * revalidated positionally — a row whose raw content and width match its
2987
+ * cached entry reuses the prepared line, anything else re-prepares.
2988
+ */
2989
+ #prepareFrame(frame: readonly string[], width: number): string[] {
2990
+ const prepared = this.#preparedFrame;
2991
+ const meta = this.#preparedMeta;
2992
+ if (prepared.length > frame.length) {
2993
+ prepared.length = frame.length;
2994
+ meta.length = frame.length;
2995
+ }
2996
+ for (let i = Math.min(this.#preparedValidRows, prepared.length); i < frame.length; i++) {
2997
+ const raw = frame[i]!;
2998
+ const cached = meta[i];
2999
+ if (cached !== undefined && cached.raw === raw && cached.width === width) {
3000
+ prepared[i] = cached.line;
3001
+ continue;
3002
+ }
3003
+ const entry = this.#prepareLine(raw, width);
3004
+ meta[i] = entry;
3005
+ prepared[i] = entry.line;
3006
+ }
3007
+ this.#preparedValidRows = frame.length;
3008
+ return prepared;
3009
+ }
3010
+
3011
+ /** Stateless variant for overlay-composited windows and alt-screen frames. */
3012
+ #prepareLinesArray(lines: readonly string[], width: number): string[] {
3013
+ const prepared: string[] = new Array(lines.length);
3014
+ for (let i = 0; i < lines.length; i++) {
3015
+ prepared[i] = this.#prepareLine(lines[i]!, width).line;
3016
+ }
3017
+ return prepared;
3018
+ }
3019
+
3020
+ #prepareLine(raw: string, width: number): PreparedLine {
3021
+ if (TERMINAL.isImageLine(raw)) {
3022
+ return { raw, width, line: raw };
3023
+ }
3024
+ const source = this.#lineFitSource(raw, width);
3025
+ const normalized = normalizeTerminalOutput(source);
3026
+ const asciiWidth = this.#ansiAsciiLineWidth(normalized, width);
3027
+ if ((asciiWidth ?? visibleWidth(normalized)) <= width) {
3028
+ return { raw, width, line: normalized };
3029
+ }
3030
+ const line = truncateToWidth(normalized, width, Ellipsis.Omit);
3031
+ return { raw, width, line };
3032
+ }
3033
+
3034
+ #lineFitSource(raw: string, width: number): string {
3035
+ const safeWidth = Number.isFinite(width) ? Math.max(1, Math.trunc(width)) : 1;
3036
+ const maxSourceLength = Math.min(
3037
+ LINE_FIT_MAX_SOURCE_CODE_UNITS,
3038
+ Math.max(LINE_FIT_MIN_SOURCE_CODE_UNITS, safeWidth * LINE_FIT_SOURCE_WIDTH_MULTIPLIER),
3039
+ );
3040
+ if (raw.length <= maxSourceLength) return raw;
3041
+
3042
+ let output = "";
3043
+ let cells = 0;
3044
+ for (let i = 0; i < raw.length && cells < safeWidth; ) {
3045
+ if (raw.charCodeAt(i) === 0x1b) {
3046
+ const end = this.#ansiSequenceEnd(raw, i);
3047
+ if (end < 0) break;
3048
+ if (this.#ansiSequenceHasVisiblePayload(raw, i)) {
3049
+ const sequence = raw.slice(i, end);
3050
+ if (output.length + sequence.length <= maxSourceLength) {
3051
+ output += sequence;
3052
+ cells += visibleWidth(sequence);
3053
+ }
3054
+ }
3055
+ i = end;
3056
+ continue;
3057
+ }
3058
+
3059
+ const code = raw.charCodeAt(i);
3060
+ const next = code >= 0xd800 && code <= 0xdbff && i + 1 < raw.length ? i + 2 : i + 1;
3061
+ const char = raw.slice(i, next);
3062
+ const charWidth = visibleWidth(char);
3063
+ if (charWidth > 0 && cells + charWidth > safeWidth) break;
3064
+ if (output.length + char.length > maxSourceLength) {
3065
+ if (charWidth > 0) break;
3066
+ i = next;
3067
+ continue;
3068
+ }
3069
+ if (charWidth === 0) {
3070
+ const remainingVisibleCells = safeWidth - cells;
3071
+ const reservedCodeUnits = remainingVisibleCells * 2;
3072
+ if (output.length + char.length > maxSourceLength - reservedCodeUnits) {
3073
+ i = next;
3074
+ continue;
3075
+ }
3076
+ }
3077
+ output += char;
3078
+ cells += charWidth;
3079
+ i = next;
3080
+ }
3081
+
3082
+ return output + SEGMENT_RESET;
3083
+ }
3084
+
3085
+ #ansiSequenceEnd(line: string, start: number): number {
3086
+ const next = line.charCodeAt(start + 1);
3087
+ if (next === 0x5b) {
3088
+ let i = start + 2;
3089
+ while (i < line.length) {
3090
+ const final = line.charCodeAt(i);
3091
+ if (final >= 0x40 && final <= 0x7e) return i + 1;
3092
+ i++;
3093
+ }
3094
+ return -1;
3095
+ }
3096
+ if (next === 0x5d) {
3097
+ let i = start + 2;
3098
+ while (i < line.length) {
3099
+ const osc = line.charCodeAt(i);
3100
+ if (osc === 0x07) return i + 1;
3101
+ if (osc === 0x1b && line.charCodeAt(i + 1) === 0x5c) return i + 2;
3102
+ i++;
3103
+ }
3104
+ return -1;
3105
+ }
3106
+ return start + 2 <= line.length ? start + 2 : -1;
3107
+ }
3108
+
3109
+ #ansiSequenceHasVisiblePayload(line: string, start: number): boolean {
3110
+ // OSC 66 (`\x1b]66;META;TEXT\x1b\\`) carries visible cells inside the payload.
3111
+ return (
3112
+ line.charCodeAt(start + 1) === 0x5d &&
3113
+ line.charCodeAt(start + 2) === 0x36 &&
3114
+ line.charCodeAt(start + 3) === 0x36 &&
3115
+ line.charCodeAt(start + 4) === 0x3b
3116
+ );
3117
+ }
3118
+
3119
+ #ansiAsciiLineWidth(line: string, maxWidth: number): number | undefined {
3120
+ let col = 0;
3121
+ for (let i = 0; i < line.length; ) {
3122
+ const code = line.charCodeAt(i);
3123
+ if (code === 0x1b) {
3124
+ const next = line.charCodeAt(i + 1);
3125
+ if (next === 0x5b) {
3126
+ let j = i + 2;
3127
+ while (j < line.length) {
3128
+ const final = line.charCodeAt(j);
3129
+ if (final >= 0x40 && final <= 0x7e) break;
3130
+ j++;
3131
+ }
3132
+ if (j >= line.length) return undefined;
3133
+ i = j + 1;
3134
+ continue;
3135
+ }
3136
+ if (next === 0x5d) {
3137
+ // OSC 66 text-sizing spans carry visible payload inside the OSC.
3138
+ // Fall back to visibleWidth() so scaled cells stay exact.
3139
+ if (
3140
+ line.charCodeAt(i + 2) === 0x36 &&
3141
+ line.charCodeAt(i + 3) === 0x36 &&
3142
+ line.charCodeAt(i + 4) === 0x3b
3143
+ ) {
3144
+ return undefined;
3145
+ }
3146
+ let j = i + 2;
3147
+ while (j < line.length) {
3148
+ const osc = line.charCodeAt(j);
3149
+ if (osc === 0x07) {
3150
+ i = j + 1;
3151
+ break;
3152
+ }
3153
+ if (osc === 0x1b && line.charCodeAt(j + 1) === 0x5c) {
3154
+ i = j + 2;
3155
+ break;
3156
+ }
3157
+ j++;
3158
+ }
3159
+ if (j >= line.length) return undefined;
3160
+ continue;
3161
+ }
3162
+ return undefined;
3163
+ }
3164
+ if (code < 0x20 || code > 0x7e) return undefined;
3165
+ col++;
3166
+ if (col > maxWidth) return col;
3167
+ i++;
3168
+ }
3169
+ return col;
3170
+ }
3171
+
3172
+ #lineRewriteSequence(line: string, width: number): string {
3173
+ if (TERMINAL.isImageLine(line)) return ERASE_LINE + line;
3174
+ const terminalLine = this.#terminalLine(line);
3175
+ const asciiWidth = this.#ansiAsciiLineWidth(line, width);
3176
+ if (asciiWidth !== undefined) {
3177
+ // Exact width model: skip the erase only when the row truly fills
3178
+ // the line (an EL there would eat the last cell via pending-wrap).
3179
+ return asciiWidth >= width ? terminalLine : terminalLine + ERASE_TO_END_OF_LINE;
3180
+ }
3181
+ // Non-ASCII rows: the native measure can over-count combining-heavy
3182
+ // scripts, so a row it calls "full" may render short and leave stale
3183
+ // cells from the previous occupant — which would then scroll into
3184
+ // history baked into the committed row. Erase the line first instead
3185
+ // (rewrites always start at column 1, so EL-to-end clears the whole
3186
+ // row); the leading reset keeps BCE on the default background.
3187
+ return SEGMENT_RESET + ERASE_TO_END_OF_LINE + terminalLine;
3188
+ }
3189
+
3190
+ /**
3191
+ * Single state-transition point. Every emitter calls this exactly once at
3192
+ * the end so cursor/window accounting stays consistent.
3193
+ */
3194
+ #commit(
3195
+ lines: readonly string[],
3196
+ window: string[],
3197
+ width: number,
3198
+ height: number,
3199
+ hardwareCursor: HardwareCursorUpdate,
3200
+ ): void {
3201
+ this.#previousFrameLength = lines.length;
3202
+ this.#previousWindow = window;
3203
+ this.#forceViewportRepaintOnNextRender = false;
3204
+ this.#previousWidth = width;
3205
+ this.#previousHeight = height;
3206
+ this.#recordHardwareCursorUpdate(hardwareCursor);
3207
+ }
3208
+
3209
+ #targetHardwareCursorState(
3210
+ cursorPos: { row: number; col: number } | null,
3211
+ totalLines: number,
3212
+ ): HardwareCursorState | null {
3213
+ if (!cursorPos || totalLines <= 0) return null;
3214
+ return {
3215
+ row: Math.max(0, Math.min(cursorPos.row, totalLines - 1)),
3216
+ col: Math.max(0, cursorPos.col),
3217
+ visible: this.#showHardwareCursor,
3218
+ };
3219
+ }
3220
+
3221
+ #recordHardwareCursorState(state: HardwareCursorState): void {
3222
+ this.#hardwareCursorRow = state.row;
3223
+ this.#hardwareCursorState = state;
3224
+ this.#hardwareCursorVisible = state.visible;
3225
+ this.#hardwareCursorVisibilityKnown = true;
3226
+ }
3227
+
3228
+ #recordHardwareCursorRowOnly(row: number, visible?: boolean): void {
3229
+ this.#hardwareCursorRow = row;
3230
+ this.#hardwareCursorState = null;
3231
+ if (visible !== undefined) {
3232
+ this.#hardwareCursorVisible = visible;
3233
+ this.#hardwareCursorVisibilityKnown = true;
3234
+ }
3235
+ }
3236
+
3237
+ #recordHardwareCursorUpdate(update: HardwareCursorUpdate): void {
3238
+ if (update.state) {
3239
+ this.#recordHardwareCursorState(update.state);
3240
+ return;
3241
+ }
3242
+ this.#recordHardwareCursorRowOnly(update.toRow, update.visible);
3243
+ }
3244
+
3245
+ #recordHardwareCursorHidden(): void {
3246
+ this.#hardwareCursorVisible = false;
3247
+ this.#hardwareCursorVisibilityKnown = true;
3248
+ if (!this.#hardwareCursorState) return;
3249
+ this.#hardwareCursorState = { ...this.#hardwareCursorState, visible: false };
3250
+ }
3251
+
3252
+ #forgetHardwareCursorState(): void {
3253
+ this.#hardwareCursorState = null;
3254
+ this.#hardwareCursorVisibilityKnown = false;
3255
+ }
3256
+
3257
+ #sameHardwareCursorState(state: HardwareCursorState): boolean {
3258
+ const current = this.#hardwareCursorState;
3259
+ return (
3260
+ current !== null && current.row === state.row && current.col === state.col && current.visible === state.visible
3261
+ );
3262
+ }
3263
+
3264
+ /**
3265
+ * Clear the viewport (optionally native scrollback) and replay the frame:
3266
+ * committed prefix `[0, chunkTo)` followed by the visible window. ED3
3267
+ * (`CSI 3 J`) is emitted here and only here, and only for gesture-driven
3268
+ * paints (session replace, resize, resetDisplay, or an explicit
3269
+ * `clearScrollback` initial paint).
3270
+ */
3271
+ #emitFullPaint(
3272
+ frame: readonly string[],
3273
+ window: string[],
3274
+ width: number,
3275
+ height: number,
3276
+ cursorPos: { row: number; col: number } | null,
3277
+ purgeSequence: string,
3278
+ imageTransmitBuffer: string,
3279
+ options: {
3280
+ clearScrollback: boolean;
3281
+ chunkTo: number;
3282
+ windowTop: number;
3283
+ cursorTrackingLineCount: number;
3284
+ },
3285
+ ): void {
3286
+ this.#fullRedrawCount += 1;
3287
+ const { chunkTo, windowTop, cursorTrackingLineCount } = options;
3288
+ // Map the frame-space cursor into paint space: committed-prefix rows
3289
+ // keep their index, visible-window rows land after the prefix, and a
3290
+ // cursor in neither region (hidden behind the overlay gap) hides.
3291
+ let paintCursorPos: { row: number; col: number } | null = null;
3292
+ if (cursorPos !== null) {
3293
+ if (cursorPos.row < chunkTo) {
3294
+ paintCursorPos = cursorPos;
3295
+ } else if (cursorPos.row >= windowTop && cursorPos.row < windowTop + height) {
3296
+ paintCursorPos = { row: chunkTo + cursorPos.row - windowTop, col: cursorPos.col };
3297
+ }
3298
+ }
3299
+ // ConPTY hosts bound the replay: merge prefix + window into one array
3300
+ // so #truncateLargeConptyFrame can measure the payload and retain only
3301
+ // the tail. Gated on the host check — everywhere else the merge would
3302
+ // copy a pointer per committed row (a 50k-row session = 50k-entry
3303
+ // array per resize step / theme change / session replace) just to be
3304
+ // returned unchanged. `paintLines` stays null unless truncation
3305
+ // actually rewrote the replay.
3306
+ let paintLines: string[] | null = null;
3307
+ let paintLineCount = chunkTo + height;
3308
+ if (isConPTYHosted()) {
3309
+ const merged = new Array<string>(chunkTo + height);
3310
+ for (let i = 0; i < chunkTo; i++) merged[i] = frame[i] ?? "";
3311
+ for (let screenRow = 0; screenRow < height; screenRow++) {
3312
+ merged[chunkTo + screenRow] = window[screenRow] ?? "";
3313
+ }
3314
+ const paint = this.#truncateLargeConptyFrame(merged, width, height, paintCursorPos);
3315
+ if (paint.lines !== merged) {
3316
+ paintLines = paint.lines;
3317
+ paintLineCount = paint.lines.length;
3318
+ paintCursorPos = paint.cursorPos;
3319
+ }
3320
+ }
3321
+ let buffer = this.#paintBeginSequence + this.#leaveResizeAltSequence() + purgeSequence;
3322
+ if (options.clearScrollback) {
3323
+ buffer += "\x1b[2J\x1b[H\x1b[3J";
3324
+ } else {
3325
+ // Best-effort: push the pre-paint screen into scrollback on
3326
+ // terminals that implement kitty's ED 22
3327
+ // (copy-screen-to-scrollback-then-erase). Always follow with ED 2 so
3328
+ // the viewport is cleared regardless; on real kitty, ED 2 over the
3329
+ // now-blank screen is a no-op and does not push a second copy.
3330
+ if (TERMINAL.supportsScreenToScrollback) buffer += "\x1b[22J";
3331
+ buffer += "\x1b[2J\x1b[H";
3332
+ }
3333
+ if (imageTransmitBuffer.length > 0) buffer += imageTransmitBuffer;
3334
+ // DECCARA fills optimize only the rows that stay visible; history-bound
3335
+ // rows are written as full styled strings (their background must
3336
+ // survive in scrollback, which DECCARA cannot reach).
3337
+ const visibleStart = Math.max(0, paintLineCount - height);
3338
+ let fillSequence = "";
3339
+ let visibleTexts: string[] | null = null;
3340
+ if (this.#deccaraFillsEnabled() && visibleStart < paintLineCount) {
3341
+ // Untruncated, the visible slice is exactly the caller's window
3342
+ // (visibleStart === chunkTo) — reuse it rather than copying;
3343
+ // planDeccaraFills fills its own `texts` and never mutates input.
3344
+ let visible = window;
3345
+ if (paintLines !== null) {
3346
+ visible = new Array<string>(paintLineCount - visibleStart);
3347
+ for (let k = 0; k < visible.length; k++) visible[k] = paintLines[visibleStart + k] ?? "";
3348
+ }
3349
+ const plan = planDeccaraFills(visible, width);
3350
+ visibleTexts = plan.texts;
3351
+ fillSequence = plan.sequence;
3352
+ }
3353
+ if (paintLines === null) {
3354
+ // Common path: emit straight from the source arrays (the
3355
+ // pre-merge two-loop form); byte-identical to replaying the
3356
+ // merged array.
3357
+ for (let i = 0; i < chunkTo; i++) {
3358
+ if (i > 0) buffer += "\r\n";
3359
+ buffer += this.#terminalLine(frame[i] ?? "");
3360
+ }
3361
+ for (let screenRow = 0; screenRow < height; screenRow++) {
3362
+ if (chunkTo + screenRow > 0) buffer += "\r\n";
3363
+ buffer += this.#terminalLine(visibleTexts ? (visibleTexts[screenRow] ?? "") : (window[screenRow] ?? ""));
3364
+ }
3365
+ } else {
3366
+ for (let i = 0; i < paintLines.length; i++) {
3367
+ if (i > 0) buffer += "\r\n";
3368
+ buffer += this.#terminalLine(
3369
+ visibleTexts && i >= visibleStart ? visibleTexts[i - visibleStart] : (paintLines[i] ?? ""),
3370
+ );
3371
+ }
3372
+ }
3373
+ buffer += fillSequence;
3374
+ // Park the hardware cursor at real content bottom, not the padded
3375
+ // window bottom — a later height shrink would otherwise scroll live
3376
+ // rows into scrollback and duplicate them per resize step.
3377
+ const contentRows = Math.max(1, Math.min(height, frame.length - windowTop));
3378
+ const parkUp = height - contentRows;
3379
+ if (parkUp > 0) buffer += `\x1b[${parkUp}A`;
3380
+ const contentBottomRow = windowTop + contentRows - 1;
3381
+ const paintContentBottomRow = Math.max(0, paintLineCount - 1 - parkUp);
3382
+ const cursorControl = this.#cursorControlSequence(paintCursorPos, paintLineCount, paintContentBottomRow);
3383
+ buffer += cursorControl.seq;
3384
+ buffer += this.#paintEndSequence;
3385
+ this.terminal.write(buffer);
3386
+
3387
+ const committedCursorState = paintCursorPos
3388
+ ? this.#targetHardwareCursorState(cursorPos, cursorTrackingLineCount)
3389
+ : null;
3390
+ const committedCursor = committedCursorState
3391
+ ? {
3392
+ toRow: committedCursorState.row,
3393
+ state: committedCursorState,
3394
+ visible: committedCursorState.visible,
3395
+ }
3396
+ : {
3397
+ toRow: contentBottomRow,
3398
+ state: null,
3399
+ visible: cursorControl.visible,
3400
+ };
3401
+
3402
+ this.#committedRows = chunkTo;
3403
+ this.#windowTopRow = windowTop;
3404
+ this.#commit(frame, window, width, height, committedCursor);
3405
+ }
3406
+
3407
+ /**
3408
+ * Enter (or extend) the non-multiplexer resize fast path. Marks the drag
3409
+ * active so subsequent `#doRender` calls paint viewport-only, then (re)arms
3410
+ * the quiet-window timer whose callback ends the drag with one authoritative
3411
+ * full paint. Reset on every SIGWINCH, so the full replay fires only once the
3412
+ * user stops dragging.
3413
+ */
3414
+ #beginResizeViewport(): void {
3415
+ this.#resizeViewportActive = true;
3416
+ this.#resizeViewportSettleTimer?.cancel();
3417
+ this.#resizeViewportSettleTimer = this.#renderScheduler.scheduleRender(() => {
3418
+ this.#resizeViewportSettleTimer = undefined;
3419
+ this.#resizeViewportActive = false;
3420
+ if (this.#stopped) return;
3421
+ // The drag is quiet: replay the rewrapped transcript authoritatively.
3422
+ // #resizeEventPending was preserved across every viewport-only frame
3423
+ // (the fast path never consumes it), so this classifies as a geometry
3424
+ // rebuild — ED3 + full history — and the clearScrollback intent below
3425
+ // matches the gesture-driven reset path.
3426
+ this.#resizeEventPending = true;
3427
+ this.requestRender(true, { clearScrollback: !isMultiplexerSession() });
3428
+ }, TUI.#RESIZE_VIEWPORT_SETTLE_MS);
3429
+ }
3430
+
3431
+ #requestResizeViewportPaint(): void {
3432
+ if (this.#stopped) return;
3433
+ this.#renderRequested = false;
3434
+ this.#executeRender();
3435
+ if (this.#renderRequested) this.#scheduleRender();
3436
+ }
3437
+
3438
+ /**
3439
+ * Compose and paint only the viewport for one resize fast-path frame.
3440
+ * State-isolated: advances no commit/window/diff field and calls neither
3441
+ * `#commit` nor `#emitFullPaint`, so the settle full paint reconciles against
3442
+ * the pre-drag screen state.
3443
+ */
3444
+ #renderResizeViewport(width: number, height: number): void {
3445
+ if (width <= 0 || height <= 0) return;
3446
+ // Tail renders call block.render(), which observes inline images on the
3447
+ // budget. This is a STABLE (partial) pass: the tail walk is bottom-up and
3448
+ // sees only the visible subset, so display-order-by-call-order is wrong
3449
+ // here — `beginPass(true)` makes observe() replay the last committed
3450
+ // live/text split per image id instead, so images keep their on-screen
3451
+ // state through the drag. Reset the pass each frame so a long drag does
3452
+ // not accumulate; never endPass() here — that mutates the demotion ledger
3453
+ // off a partial walk. The settle paint's own beginPass()/endPass() is the
3454
+ // authoritative accounting, and its beginPass() wipes these frames.
3455
+ this.#imageBudget.beginPass(true);
3456
+ const { window, contentRows } = this.#composeResizeViewport(width, height);
3457
+ this.#emitResizeViewport(window, height, contentRows, width);
3458
+ this.#resizeViewportPaintCount += 1;
3459
+ }
3460
+
3461
+ /**
3462
+ * Build the viewport window for a resize fast-path frame: the bottom
3463
+ * `height` rows of the would-be full frame, collected bottom-up across root
3464
+ * children. {@link ViewportTailProvider}s (the transcript) yield only their
3465
+ * tail; the small live-region children below render in full — so every child
3466
+ * entirely above the fold is skipped. A frame shorter than the viewport is
3467
+ * top-aligned with blank rows below, matching the full-paint window geometry
3468
+ * (windowTop = max(0, frameLength - height)). Cursor markers are stripped
3469
+ * (the drag hides the hardware cursor) and rows are width-fitted via the
3470
+ * stateless preparer, so no persistent prepared-frame cache is touched.
3471
+ */
3472
+ #composeResizeViewport(width: number, height: number): { window: readonly string[]; contentRows: number } {
3473
+ const tail: string[] = []; // bottom-first
3474
+ const children = this.children;
3475
+ for (let i = children.length - 1; i >= 0 && tail.length < height; i--) {
3476
+ const child = children[i]!;
3477
+ const provider = asViewportTailProvider(child);
3478
+ const rows = provider ? provider.renderViewportTail(width, height - tail.length) : child.render(width);
3479
+ for (let r = rows.length - 1; r >= 0 && tail.length < height; r--) {
3480
+ tail.push(rows[r]!);
3481
+ }
3482
+ }
3483
+ const count = tail.length;
3484
+ const window: string[] = new Array(height);
3485
+ for (let screenRow = 0; screenRow < height; screenRow++) {
3486
+ // `tail` holds the bottom `count` frame rows, bottom-first. They fill
3487
+ // the viewport when the frame overflows it and sit at the top (blanks
3488
+ // below) when it underflows.
3489
+ window[screenRow] = screenRow < count ? tail[count - 1 - screenRow]! : "";
3490
+ }
3491
+ this.#extractCursorMarkers(window);
3492
+ return { window: this.#prepareLinesArray(window, width), contentRows: count };
3493
+ }
3494
+
3495
+ /**
3496
+ * Resolve the active keyboard-enhancement enter sequence. Falls back to the
3497
+ * legacy `kittyEnableSequence` when a custom Terminal predates the
3498
+ * `keyboardEnhancementEnterSequence` property.
3499
+ */
3500
+ #keyboardEnhancementEnter(): string {
3501
+ return this.terminal.keyboardEnhancementEnterSequence ?? this.terminal.kittyEnableSequence ?? "";
3502
+ }
3503
+
3504
+ /**
3505
+ * Resolve the active keyboard-enhancement exit sequence. Falls back to popping
3506
+ * kitty whenever a custom Terminal exposes its push sequence but predates the
3507
+ * `keyboardEnhancementExitSequence` property.
3508
+ */
3509
+ #keyboardEnhancementExit(): string {
3510
+ const exit = this.terminal.keyboardEnhancementExitSequence;
3511
+ if (exit !== undefined) return exit ?? "";
3512
+ return this.terminal.kittyEnableSequence ? "\x1b[<u" : "";
3513
+ }
3514
+
3515
+ #enterResizeAltSequence(): string {
3516
+ if (this.#resizeAltActive || this.#altActive) return "";
3517
+ this.#resizeAltActive = true;
3518
+ setAltScreenActive(true);
3519
+ this.#forgetHardwareCursorState();
3520
+ this.#recordHardwareCursorHidden();
3521
+ return `${ALT_SCREEN_ENTER}${this.#keyboardEnhancementEnter()}`;
3522
+ }
3523
+
3524
+ #leaveResizeAltSequence(): string {
3525
+ if (!this.#resizeAltActive) return "";
3526
+ const enhancementExit = this.#keyboardEnhancementExit();
3527
+ this.#resizeAltActive = false;
3528
+ setAltScreenActive(false);
3529
+ this.#forgetHardwareCursorState();
3530
+ return `${enhancementExit}${ALT_SCREEN_EXIT}`;
3531
+ }
3532
+
3533
+ /**
3534
+ * Emit a throwaway viewport repaint for the resize fast path as an alternate-
3535
+ * screen per-row overwrite. The normal buffer may reflow full-width rows on a
3536
+ * width change before the app can repaint; keeping the drag on the alternate
3537
+ * screen makes those transient resizes truncate instead of pushing wrapped
3538
+ * fragments into native scrollback. Normal-screen history is rebuilt once at
3539
+ * settle via `#emitFullPaint`.
3540
+ */
3541
+ #emitResizeViewport(window: readonly string[], height: number, contentRows: number, width: number): void {
3542
+ let buffer = `${this.#paintBeginSequence + this.#enterResizeAltSequence()}\x1b[H`;
3543
+ for (let r = 0; r < height; r++) {
3544
+ if (r > 0) buffer += "\r\n";
3545
+ buffer += this.#lineRewriteSequence(window[r] ?? "", width);
3546
+ }
3547
+ // Park the hardware cursor at the real content bottom, not the padded
3548
+ // viewport bottom: a later height shrink would otherwise scroll the live
3549
+ // rows below the cursor into native scrollback and duplicate them until
3550
+ // the settle rebuild erases it.
3551
+ const parkUp = height - Math.max(1, contentRows);
3552
+ if (parkUp > 0) buffer += `\x1b[${parkUp}A`;
3553
+ buffer += this.#paintEndSequence;
3554
+ this.terminal.write(buffer);
3555
+ }
3556
+
3557
+ /** Topmost visible overlay requests the alternate-screen buffer. */
3558
+ #wantsAltScreen(): boolean {
3559
+ for (let i = this.overlayStack.length - 1; i >= 0; i--) {
3560
+ const entry = this.overlayStack[i]!;
3561
+ if (!this.#isOverlayVisible(entry)) continue;
3562
+ return entry.options?.fullscreen === true;
3563
+ }
3564
+ return false;
3565
+ }
3566
+
3567
+ /**
3568
+ * Compose and paint a single fullscreen overlay frame on the alt buffer.
3569
+ * Cursor markers are stripped (the modal draws its own in-band caret and
3570
+ * keeps the hardware cursor hidden), and only the modal is composited over a
3571
+ * blank base — the transcript is never touched while the alt buffer is up.
3572
+ */
3573
+ #renderAltFrame(width: number, height: number): void {
3574
+ const base: string[] = new Array(Math.max(0, height)).fill("");
3575
+ let lines = this.#compositeOverlaysIntoWindow(base, width, height);
3576
+ this.#extractCursorMarkers(lines);
3577
+ lines = this.#prepareLinesArray(lines, width);
3578
+ this.#emitAltFrame(lines, width, height);
3579
+ }
3580
+
3581
+ /**
3582
+ * Full per-row viewport rewrite on the alt buffer. Emits only sync-output
3583
+ * brackets, a cursor home, and per-row rewrites — never ED3, append-tail, or
3584
+ * any native-scrollback byte, so it is fully isolated from the planner and
3585
+ * #commit. The hardware cursor stays hidden (it is never re-shown here).
3586
+ */
3587
+ #emitAltFrame(lines: string[], width: number, height: number): void {
3588
+ const fitted: string[] = new Array(height);
3589
+ for (let r = 0; r < height; r++) fitted[r] = lines[r] ?? "";
3590
+ // Flush queued image-data transmits (`a=t`, no visible output) before the
3591
+ // paint so id-keyed placements and placeholder cells composed into this
3592
+ // frame resolve against loaded data. The normal-screen path flushes these
3593
+ // ahead of its paint; without this, an image first shown inside a
3594
+ // fullscreen overlay (e.g. the settings shape preview) would render as
3595
+ // blank placeholder cells until the overlay closed.
3596
+ const imageTransmits = this.#imageBudget.takeTransmits();
3597
+ if (imageTransmits.length > 0) {
3598
+ let transmitBuffer = "";
3599
+ for (const seq of imageTransmits) transmitBuffer += seq;
3600
+ this.terminal.write(transmitBuffer);
3601
+ }
3602
+ // Skip an identical repaint (the modal is mostly static between
3603
+ // keystrokes) — unless a forced repaint (resetDisplay,
3604
+ // requestRender(true)) is pending: the redraw gesture must repair a
3605
+ // corrupted modal even when our cached frame is byte-identical.
3606
+ const force = this.#forceViewportRepaintOnNextRender;
3607
+ this.#forceViewportRepaintOnNextRender = false;
3608
+ if (!force && this.#altPreviousLines.length === height) {
3609
+ let same = true;
3610
+ for (let r = 0; r < height; r++) {
3611
+ if (fitted[r] !== this.#altPreviousLines[r]) {
3612
+ same = false;
3613
+ break;
3614
+ }
3615
+ }
3616
+ if (same) return;
3617
+ }
3618
+ let buffer = `${this.#paintBeginSequence}\x1b[H`;
3619
+ for (let r = 0; r < height; r++) {
3620
+ if (r > 0) buffer += "\r\n";
3621
+ buffer += this.#lineRewriteSequence(fitted[r], width);
3622
+ }
3623
+ buffer += this.#paintEndSequence;
3624
+ this.terminal.write(buffer);
3625
+ this.#altPreviousLines = fitted;
3626
+ this.#fullRedrawCount += 1;
3627
+ }
3628
+
3629
+ /**
3630
+ * Incremental frame update. Three byte shapes:
3631
+ *
3632
+ * - scroll-append: the rows leaving the screen are exactly the newly
3633
+ * committed chunk, already painted with final content — emit `\r\n` plus
3634
+ * the new bottom rows, then rewrite whatever else changed in place;
3635
+ * - in-window diff: nothing scrolls, nothing commits — rewrite the changed
3636
+ * row range (cursor-only when nothing changed);
3637
+ * - seam rewrite: write the chunk at the scrollback seam, then rewrite the
3638
+ * whole window (live-region re-layout, hidden-gap backfill, mux resize).
3639
+ *
3640
+ * Only chunk rows ever enter native history; the live window repaints in
3641
+ * place with relative moves. This path never emits ED2/ED3 or an absolute
3642
+ * cursor home — those snap a reader scrolled into history back to the
3643
+ * bottom on several terminal families.
3644
+ */
3645
+ #emitUpdate(
3646
+ frame: readonly string[],
3647
+ window: string[],
3648
+ width: number,
3649
+ height: number,
3650
+ cursorPos: { row: number; col: number } | null,
3651
+ purgeSequence: string,
3652
+ options: {
3653
+ chunkTo: number;
3654
+ windowTop: number;
3655
+ prevWindowTop: number;
3656
+ prevHardwareCursorRow: number;
3657
+ forceWindowRewrite: boolean;
3658
+ repaintVirtualScrollInPlace: boolean;
3659
+ cursorTrackingLineCount: number;
3660
+ },
3661
+ ): void {
3662
+ const {
3663
+ chunkTo,
3664
+ windowTop,
3665
+ prevWindowTop,
3666
+ prevHardwareCursorRow,
3667
+ forceWindowRewrite,
3668
+ repaintVirtualScrollInPlace,
3669
+ cursorTrackingLineCount,
3670
+ } = options;
3671
+ const chunkFrom = this.#committedRows;
3672
+ const chunkLength = chunkTo - chunkFrom;
3673
+ const scroll = windowTop - prevWindowTop;
3674
+ const previousWindow = this.#previousWindow;
3675
+ const contentRows = Math.max(1, Math.min(height, frame.length - windowTop));
3676
+ const contentBottomRow = windowTop + contentRows - 1;
3677
+ // Terminals clamp the hardware cursor to the viewport on resize; clamp
3678
+ // our tracking to match so relative moves land correctly.
3679
+ const clampedCursor = Math.min(prevHardwareCursorRow, prevWindowTop + height - 1);
3680
+ const currentScreenRow = Math.max(0, Math.min(height - 1, clampedCursor - prevWindowTop));
3681
+
3682
+ // Scroll-append: committing exactly the rows that scroll off the top,
3683
+ // with content untouched since they were painted.
3684
+ if (
3685
+ !forceWindowRewrite &&
3686
+ chunkLength > 0 &&
3687
+ chunkLength === scroll &&
3688
+ scroll < height &&
3689
+ chunkFrom === prevWindowTop
3690
+ ) {
3691
+ let prefixIntact = previousWindow.length === height;
3692
+ for (let i = 0; prefixIntact && i < chunkLength; i++) {
3693
+ if (previousWindow[i] !== frame[chunkFrom + i]) prefixIntact = false;
3694
+ }
3695
+ if (prefixIntact) {
3696
+ let buffer = this.#paintBeginSequence + purgeSequence;
3697
+ const moveToBottom = height - 1 - currentScreenRow;
3698
+ if (moveToBottom > 0) buffer += `\x1b[${moveToBottom}B`;
3699
+ for (let r = height - scroll; r < height; r++) {
3700
+ buffer += `\r\n${this.#lineRewriteSequence(window[r] ?? "", width)}`;
3701
+ }
3702
+ // Rewrite any remaining changed rows after the shift.
3703
+ let firstChanged = -1;
3704
+ let lastChanged = -1;
3705
+ for (let r = 0; r < height - scroll; r++) {
3706
+ if ((window[r] ?? "") === (previousWindow[r + scroll] ?? "")) continue;
3707
+ if (firstChanged === -1) firstChanged = r;
3708
+ lastChanged = r;
3709
+ }
3710
+ let cursorFromRow = windowTop + height - 1;
3711
+ if (firstChanged !== -1) {
3712
+ const up = height - 1 - firstChanged;
3713
+ if (up > 0) buffer += `\x1b[${up}A`;
3714
+ buffer += "\r";
3715
+ for (let r = firstChanged; r <= lastChanged; r++) {
3716
+ if (r > firstChanged) buffer += "\r\n";
3717
+ buffer += this.#lineRewriteSequence(window[r] ?? "", width);
3718
+ }
3719
+ cursorFromRow = windowTop + lastChanged;
3720
+ }
3721
+ const cursorControl = this.#cursorControlSequence(cursorPos, cursorTrackingLineCount, cursorFromRow);
3722
+ buffer += cursorControl.seq;
3723
+ buffer += this.#paintEndSequence;
3724
+ this.terminal.write(buffer);
3725
+ this.#committedRows = chunkTo;
3726
+ this.#windowTopRow = windowTop;
3727
+ this.#commit(frame, window, width, height, cursorControl);
3728
+ return;
3729
+ }
3730
+ }
3731
+
3732
+ // In-window diff: nothing commits. While an overlay is visible, repaint
3733
+ // the full viewport in place from a top-clamped cursor origin. Overlay
3734
+ // cursor-only frames can leave the tracked row behind the physical cursor;
3735
+ // a relative partial rewrite from that stale origin can CRLF on the bottom
3736
+ // row and scroll native history without appending to the commit tape.
3737
+ const overlayInPlaceRewrite = repaintVirtualScrollInPlace;
3738
+ if (chunkLength === 0 && (scroll === 0 || overlayInPlaceRewrite)) {
3739
+ if (forceWindowRewrite || overlayInPlaceRewrite) this.#fullRedrawCount += 1;
3740
+ let firstChanged = forceWindowRewrite || overlayInPlaceRewrite ? 0 : -1;
3741
+ let lastChanged = forceWindowRewrite || overlayInPlaceRewrite ? height - 1 : -1;
3742
+ if (!forceWindowRewrite && !overlayInPlaceRewrite) {
3743
+ const comparable = previousWindow.length === height;
3744
+ for (let r = 0; r < height; r++) {
3745
+ if (comparable && (window[r] ?? "") === (previousWindow[r] ?? "")) continue;
3746
+ if (firstChanged === -1) firstChanged = r;
3747
+ lastChanged = r;
3748
+ }
3749
+ }
3750
+ if (firstChanged === -1) {
3751
+ if (purgeSequence.length > 0) this.terminal.write(purgeSequence);
3752
+ this.#writeCursorPosition(cursorPos, cursorTrackingLineCount);
3753
+ this.#previousWidth = width;
3754
+ this.#previousHeight = height;
3755
+ return;
3756
+ }
3757
+ let buffer = this.#paintBeginSequence + purgeSequence;
3758
+ if (overlayInPlaceRewrite) {
3759
+ // The cursor tracker can be stale after overlay-only frames. A large
3760
+ // CUU clamps at the viewport top without using absolute cursor home,
3761
+ // so the following full-window rewrite cannot overflow the bottom.
3762
+ if (height > 1) buffer += `\x1b[${height - 1}A`;
3763
+ } else {
3764
+ const rowDelta = firstChanged - currentScreenRow;
3765
+ if (rowDelta > 0) buffer += `\x1b[${rowDelta}B`;
3766
+ else if (rowDelta < 0) buffer += `\x1b[${-rowDelta}A`;
3767
+ }
3768
+ buffer += "\r";
3769
+ // DECCARA-optimize the contiguous rewritten range (visible rows
3770
+ // only; rectangles are absolute screen rows).
3771
+ let fillTexts: string[] | null = null;
3772
+ let fillSequence = "";
3773
+ if (this.#deccaraFillsEnabled()) {
3774
+ const slice: string[] = new Array(lastChanged - firstChanged + 1);
3775
+ for (let r = firstChanged; r <= lastChanged; r++) slice[r - firstChanged] = window[r] ?? "";
3776
+ const plan = planDeccaraFills(slice, width, firstChanged);
3777
+ fillTexts = plan.texts;
3778
+ fillSequence = plan.sequence;
3779
+ }
3780
+ for (let r = firstChanged; r <= lastChanged; r++) {
3781
+ if (r > firstChanged) buffer += "\r\n";
3782
+ buffer += this.#lineRewriteSequence(fillTexts ? fillTexts[r - firstChanged] : (window[r] ?? ""), width);
3783
+ }
3784
+ buffer += fillSequence;
3785
+ // Never park below real content (a height shrink would scroll live
3786
+ // rows into history and duplicate them per resize step).
3787
+ let cursorFromRow = windowTop + lastChanged;
3788
+ const contentBottomScreenRow = contentBottomRow - windowTop;
3789
+ if (lastChanged > contentBottomScreenRow) {
3790
+ buffer += `\x1b[${lastChanged - contentBottomScreenRow}A`;
3791
+ cursorFromRow = contentBottomRow;
3792
+ }
3793
+ const cursorControl = this.#cursorControlSequence(cursorPos, cursorTrackingLineCount, cursorFromRow);
3794
+ buffer += cursorControl.seq;
3795
+ buffer += this.#paintEndSequence;
3796
+ this.terminal.write(buffer);
3797
+ this.#windowTopRow = windowTop;
3798
+ this.#commit(frame, window, width, height, cursorControl);
3799
+ return;
3800
+ }
3801
+
3802
+ // Seam rewrite: write the chunk into history, then the whole window.
3803
+ // Cursor moves to the window top with a relative move; the chunk rows
3804
+ // pass through the screen and scroll off as the window rows are written
3805
+ // below them, so the rows entering scrollback are exactly the chunk.
3806
+ this.#fullRedrawCount += 1;
3807
+ let buffer = this.#paintBeginSequence + purgeSequence;
3808
+ if (currentScreenRow > 0) buffer += `\x1b[${currentScreenRow}A`;
3809
+ buffer += "\r";
3810
+ let wroteLine = false;
3811
+ for (let i = chunkFrom; i < chunkTo; i++) {
3812
+ if (wroteLine) buffer += "\r\n";
3813
+ buffer += this.#lineRewriteSequence(frame[i] ?? "", width);
3814
+ wroteLine = true;
3815
+ }
3816
+ for (let screenRow = 0; screenRow < height; screenRow++) {
3817
+ if (wroteLine) buffer += "\r\n";
3818
+ buffer += this.#lineRewriteSequence(window[screenRow] ?? "", width);
3819
+ wroteLine = true;
3820
+ }
3821
+ const parkUp = height - 1 - (contentBottomRow - windowTop);
3822
+ if (parkUp > 0) buffer += `\x1b[${parkUp}A`;
3823
+ const cursorControl = this.#cursorControlSequence(cursorPos, cursorTrackingLineCount, contentBottomRow);
3824
+ buffer += cursorControl.seq;
3825
+ buffer += this.#paintEndSequence;
3826
+ this.terminal.write(buffer);
3827
+ this.#committedRows = chunkTo;
3828
+ this.#windowTopRow = windowTop;
3829
+ this.#commit(frame, window, width, height, cursorControl);
3830
+ }
3831
+
3832
+ /** Optional intent log under PI_DEBUG_REDRAW. */
3833
+ #logRedraw(intent: RenderIntent, newLength: number, height: number): void {
3834
+ if (!$flag("PI_DEBUG_REDRAW")) return;
3835
+ const detail =
3836
+ intent.kind === "update"
3837
+ ? `update(chunk=${this.#committedRows}..${intent.chunkTo}, windowTop=${intent.windowTop})`
3838
+ : `fullPaint(clearScrollback=${intent.clearScrollback})`;
3839
+ const state =
3840
+ `committed=${this.#committedRows}, windowTop=${this.#windowTopRow}, ` +
3841
+ `lrStart=${this.#nativeScrollbackLiveRegionStart}, commitSafeEnd=${this.#nativeScrollbackCommitSafeEnd}`;
3842
+ const msg = `[${new Date().toISOString()}] render: ${detail} (prev=${this.#previousFrameLength}, new=${newLength}, height=${height}, ${state})\n`;
3843
+ fs.appendFileSync(getDebugLogPath(), msg);
3844
+ }
3845
+
3846
+ /**
3847
+ * Build cursor control sequences to position the hardware cursor for the IME
3848
+ * candidate window. Returns escape sequences and the resulting cursor row for
3849
+ * the caller to update `#hardwareCursorRow`. The sequences should be appended
3850
+ * into the caller's own synchronized output block to avoid a flicker between
3851
+ * content and cursor frames.
3852
+ */
3853
+ #cursorControlSequence(
3854
+ cursorPos: { row: number; col: number } | null,
3855
+ totalLines: number,
3856
+ fromRow: number,
3857
+ ): CursorControlResult {
3858
+ // No IME target or no content — hide cursor regardless of preference.
3859
+ const target = this.#targetHardwareCursorState(cursorPos, totalLines);
3860
+ if (!target) {
3861
+ return { seq: "\x1b[?25l", toRow: fromRow, toCol: 0, visible: false, state: null };
3862
+ }
3863
+
3864
+ // Move cursor from current position to target.
3865
+ const rowDelta = target.row - fromRow;
3866
+ let seq = "";
3867
+ if (rowDelta > 0) {
3868
+ seq += `\x1b[${rowDelta}B`; // Move down
3869
+ } else if (rowDelta < 0) {
3870
+ seq += `\x1b[${-rowDelta}A`; // Move up
3871
+ }
3872
+ // Move to absolute column (1-indexed)
3873
+ seq += `\x1b[${target.col + 1}G`;
3874
+ seq += target.visible ? "\x1b[?25h" : "\x1b[?25l";
3875
+
3876
+ return { seq, toRow: target.row, toCol: target.col, visible: target.visible, state: target };
3877
+ }
3878
+
3879
+ #isHiddenCursorKnown(): boolean {
3880
+ return this.#hardwareCursorVisibilityKnown && !this.#hardwareCursorVisible;
3881
+ }
3882
+
3883
+ /**
3884
+ * Write the hardware cursor position to the terminal as a standalone
3885
+ * synchronized output block. Use when there is no surrounding render buffer
3886
+ * to embed the sequences into.
3887
+ */
3888
+ #writeCursorPosition(cursorPos: { row: number; col: number } | null, totalLines: number): void {
3889
+ const target = this.#targetHardwareCursorState(cursorPos, totalLines);
3890
+ if (!target) {
3891
+ if (this.#isHiddenCursorKnown()) return;
3892
+ this.terminal.hideCursor();
3893
+ this.#recordHardwareCursorHidden();
3894
+ return;
3895
+ }
3896
+ if (this.#sameHardwareCursorState(target)) return;
3897
+ const cursorControl = this.#cursorControlSequence(cursorPos, totalLines, this.#hardwareCursorRow);
3898
+ this.terminal.write(`${this.#cursorBeginSequence}${cursorControl.seq}${this.#cursorEndSequence}`);
3899
+ this.#recordHardwareCursorUpdate(cursorControl);
3900
+ }
3901
+ }