itowns 2.44.3-next.40 → 2.44.3-next.42

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (199) hide show
  1. package/README.md +3 -129
  2. package/package.json +16 -72
  3. package/CODING.md +0 -120
  4. package/CONTRIBUTING.md +0 -150
  5. package/CONTRIBUTORS.md +0 -56
  6. package/LICENSE.md +0 -44
  7. package/changelog.md +0 -1361
  8. package/dist/455.js +0 -2
  9. package/dist/455.js.map +0 -1
  10. package/dist/debug.js +0 -3
  11. package/dist/debug.js.LICENSE.txt +0 -13
  12. package/dist/debug.js.map +0 -1
  13. package/dist/itowns.js +0 -3
  14. package/dist/itowns.js.LICENSE.txt +0 -5
  15. package/dist/itowns.js.map +0 -1
  16. package/dist/itowns_lasparser.js +0 -2
  17. package/dist/itowns_lasparser.js.map +0 -1
  18. package/dist/itowns_lasworker.js +0 -2
  19. package/dist/itowns_lasworker.js.map +0 -1
  20. package/dist/itowns_potree2worker.js +0 -2
  21. package/dist/itowns_potree2worker.js.map +0 -1
  22. package/dist/itowns_widgets.js +0 -2
  23. package/dist/itowns_widgets.js.map +0 -1
  24. package/examples/.eslintrc.cjs +0 -35
  25. package/examples/jsm/.eslintrc.cjs +0 -38
  26. package/lib/Controls/FirstPersonControls.js +0 -308
  27. package/lib/Controls/FlyControls.js +0 -175
  28. package/lib/Controls/GlobeControls.js +0 -1179
  29. package/lib/Controls/PlanarControls.js +0 -1025
  30. package/lib/Controls/StateControl.js +0 -432
  31. package/lib/Controls/StreetControls.js +0 -392
  32. package/lib/Converter/Feature2Mesh.js +0 -614
  33. package/lib/Converter/Feature2Texture.js +0 -175
  34. package/lib/Converter/convertToTile.js +0 -70
  35. package/lib/Converter/textureConverter.js +0 -43
  36. package/lib/Core/3DTiles/C3DTBatchTable.js +0 -131
  37. package/lib/Core/3DTiles/C3DTBatchTableHierarchyExtension.js +0 -96
  38. package/lib/Core/3DTiles/C3DTBoundingVolume.js +0 -157
  39. package/lib/Core/3DTiles/C3DTExtensions.js +0 -97
  40. package/lib/Core/3DTiles/C3DTFeature.js +0 -110
  41. package/lib/Core/3DTiles/C3DTilesEnums.js +0 -20
  42. package/lib/Core/3DTiles/C3DTileset.js +0 -99
  43. package/lib/Core/3DTiles/utils/BinaryPropertyAccessor.js +0 -100
  44. package/lib/Core/AnimationPlayer.js +0 -142
  45. package/lib/Core/CopcNode.js +0 -174
  46. package/lib/Core/Deprecated/Undeprecator.js +0 -74
  47. package/lib/Core/EntwinePointTileNode.js +0 -126
  48. package/lib/Core/Feature.js +0 -489
  49. package/lib/Core/Geographic/CoordStars.js +0 -80
  50. package/lib/Core/Geographic/Coordinates.js +0 -331
  51. package/lib/Core/Geographic/Crs.js +0 -170
  52. package/lib/Core/Geographic/Extent.js +0 -550
  53. package/lib/Core/Geographic/GeoidGrid.js +0 -109
  54. package/lib/Core/Label.js +0 -222
  55. package/lib/Core/MainLoop.js +0 -209
  56. package/lib/Core/Math/Ellipsoid.js +0 -185
  57. package/lib/Core/Picking.js +0 -255
  58. package/lib/Core/PointCloudNode.js +0 -42
  59. package/lib/Core/Potree2Node.js +0 -206
  60. package/lib/Core/Potree2PointAttributes.js +0 -139
  61. package/lib/Core/PotreeNode.js +0 -101
  62. package/lib/Core/Prefab/Globe/Atmosphere.js +0 -295
  63. package/lib/Core/Prefab/Globe/GlobeLayer.js +0 -152
  64. package/lib/Core/Prefab/Globe/GlobeTileBuilder.js +0 -111
  65. package/lib/Core/Prefab/Globe/SkyShader.js +0 -78
  66. package/lib/Core/Prefab/GlobeView.js +0 -156
  67. package/lib/Core/Prefab/Planar/PlanarLayer.js +0 -59
  68. package/lib/Core/Prefab/Planar/PlanarTileBuilder.js +0 -72
  69. package/lib/Core/Prefab/PlanarView.js +0 -62
  70. package/lib/Core/Prefab/TileBuilder.js +0 -82
  71. package/lib/Core/Prefab/computeBufferTileGeometry.js +0 -248
  72. package/lib/Core/Scheduler/Cache.js +0 -17
  73. package/lib/Core/Scheduler/CancelledCommandException.js +0 -15
  74. package/lib/Core/Scheduler/Scheduler.js +0 -294
  75. package/lib/Core/Style.js +0 -660
  76. package/lib/Core/StyleOptions.js +0 -486
  77. package/lib/Core/System/Capabilities.js +0 -63
  78. package/lib/Core/Tile/Tile.js +0 -207
  79. package/lib/Core/Tile/TileGrid.js +0 -49
  80. package/lib/Core/TileGeometry.js +0 -124
  81. package/lib/Core/TileMesh.js +0 -108
  82. package/lib/Core/View.js +0 -1116
  83. package/lib/Layer/C3DTilesLayer.js +0 -459
  84. package/lib/Layer/ColorLayer.js +0 -154
  85. package/lib/Layer/CopcLayer.js +0 -63
  86. package/lib/Layer/ElevationLayer.js +0 -139
  87. package/lib/Layer/EntwinePointTileLayer.js +0 -71
  88. package/lib/Layer/FeatureGeometryLayer.js +0 -77
  89. package/lib/Layer/GeoidLayer.js +0 -80
  90. package/lib/Layer/GeometryLayer.js +0 -233
  91. package/lib/Layer/InfoLayer.js +0 -64
  92. package/lib/Layer/LabelLayer.js +0 -470
  93. package/lib/Layer/Layer.js +0 -335
  94. package/lib/Layer/LayerUpdateState.js +0 -89
  95. package/lib/Layer/LayerUpdateStrategy.js +0 -80
  96. package/lib/Layer/OGC3DTilesLayer.js +0 -543
  97. package/lib/Layer/OrientedImageLayer.js +0 -228
  98. package/lib/Layer/PointCloudLayer.js +0 -405
  99. package/lib/Layer/Potree2Layer.js +0 -171
  100. package/lib/Layer/PotreeLayer.js +0 -72
  101. package/lib/Layer/RasterLayer.js +0 -37
  102. package/lib/Layer/ReferencingLayerProperties.js +0 -62
  103. package/lib/Layer/TiledGeometryLayer.js +0 -459
  104. package/lib/Loader/LASLoader.js +0 -193
  105. package/lib/Loader/Potree2BrotliLoader.js +0 -261
  106. package/lib/Loader/Potree2Loader.js +0 -207
  107. package/lib/Main.js +0 -115
  108. package/lib/MainBundle.js +0 -4
  109. package/lib/Parser/B3dmParser.js +0 -174
  110. package/lib/Parser/CameraCalibrationParser.js +0 -94
  111. package/lib/Parser/GDFParser.js +0 -72
  112. package/lib/Parser/GTXParser.js +0 -75
  113. package/lib/Parser/GeoJsonParser.js +0 -212
  114. package/lib/Parser/GpxParser.js +0 -25
  115. package/lib/Parser/ISGParser.js +0 -71
  116. package/lib/Parser/KMLParser.js +0 -25
  117. package/lib/Parser/LASParser.js +0 -137
  118. package/lib/Parser/MapBoxUrlParser.js +0 -83
  119. package/lib/Parser/PntsParser.js +0 -131
  120. package/lib/Parser/Potree2BinParser.js +0 -92
  121. package/lib/Parser/PotreeBinParser.js +0 -106
  122. package/lib/Parser/PotreeCinParser.js +0 -29
  123. package/lib/Parser/ShapefileParser.js +0 -78
  124. package/lib/Parser/VectorTileParser.js +0 -215
  125. package/lib/Parser/XbilParser.js +0 -120
  126. package/lib/Parser/deprecated/LegacyGLTFLoader.js +0 -1386
  127. package/lib/Parser/iGLTFLoader.js +0 -168
  128. package/lib/Process/3dTilesProcessing.js +0 -304
  129. package/lib/Process/FeatureProcessing.js +0 -76
  130. package/lib/Process/LayeredMaterialNodeProcessing.js +0 -221
  131. package/lib/Process/ObjectRemovalHelper.js +0 -97
  132. package/lib/Process/handlerNodeError.js +0 -23
  133. package/lib/Provider/3dTilesProvider.js +0 -149
  134. package/lib/Provider/DataSourceProvider.js +0 -8
  135. package/lib/Provider/Fetcher.js +0 -233
  136. package/lib/Provider/PointCloudProvider.js +0 -45
  137. package/lib/Provider/TileProvider.js +0 -16
  138. package/lib/Provider/URLBuilder.js +0 -116
  139. package/lib/Renderer/Camera.js +0 -281
  140. package/lib/Renderer/Color.js +0 -56
  141. package/lib/Renderer/ColorLayersOrdering.js +0 -115
  142. package/lib/Renderer/CommonMaterial.js +0 -31
  143. package/lib/Renderer/Label2DRenderer.js +0 -192
  144. package/lib/Renderer/LayeredMaterial.js +0 -243
  145. package/lib/Renderer/OBB.js +0 -151
  146. package/lib/Renderer/OrientedImageCamera.js +0 -118
  147. package/lib/Renderer/OrientedImageMaterial.js +0 -167
  148. package/lib/Renderer/PointsMaterial.js +0 -485
  149. package/lib/Renderer/RasterTile.js +0 -208
  150. package/lib/Renderer/RenderMode.js +0 -31
  151. package/lib/Renderer/Shader/ShaderChunk.js +0 -160
  152. package/lib/Renderer/Shader/ShaderUtils.js +0 -47
  153. package/lib/Renderer/SphereHelper.js +0 -17
  154. package/lib/Renderer/WebXR.js +0 -51
  155. package/lib/Renderer/c3DEngine.js +0 -214
  156. package/lib/Source/C3DTilesGoogleSource.js +0 -74
  157. package/lib/Source/C3DTilesIonSource.js +0 -54
  158. package/lib/Source/C3DTilesSource.js +0 -30
  159. package/lib/Source/CopcSource.js +0 -126
  160. package/lib/Source/EntwinePointTileSource.js +0 -72
  161. package/lib/Source/FileSource.js +0 -188
  162. package/lib/Source/OGC3DTilesGoogleSource.js +0 -29
  163. package/lib/Source/OGC3DTilesIonSource.js +0 -34
  164. package/lib/Source/OGC3DTilesSource.js +0 -21
  165. package/lib/Source/OrientedImageSource.js +0 -59
  166. package/lib/Source/Potree2Source.js +0 -167
  167. package/lib/Source/PotreeSource.js +0 -82
  168. package/lib/Source/Source.js +0 -203
  169. package/lib/Source/TMSSource.js +0 -144
  170. package/lib/Source/VectorTilesSource.js +0 -182
  171. package/lib/Source/WFSSource.js +0 -170
  172. package/lib/Source/WMSSource.js +0 -168
  173. package/lib/Source/WMTSSource.js +0 -92
  174. package/lib/ThreeExtended/capabilities/WebGL.js +0 -69
  175. package/lib/ThreeExtended/libs/ktx-parse.module.js +0 -506
  176. package/lib/ThreeExtended/libs/zstddec.module.js +0 -29
  177. package/lib/ThreeExtended/loaders/DDSLoader.js +0 -200
  178. package/lib/ThreeExtended/loaders/DRACOLoader.js +0 -400
  179. package/lib/ThreeExtended/loaders/GLTFLoader.js +0 -2879
  180. package/lib/ThreeExtended/loaders/KTX2Loader.js +0 -709
  181. package/lib/ThreeExtended/math/ColorSpaces.js +0 -59
  182. package/lib/ThreeExtended/utils/BufferGeometryUtils.js +0 -846
  183. package/lib/ThreeExtended/utils/WorkerPool.js +0 -70
  184. package/lib/Utils/CameraUtils.js +0 -555
  185. package/lib/Utils/DEMUtils.js +0 -350
  186. package/lib/Utils/FeaturesUtils.js +0 -156
  187. package/lib/Utils/Gradients.js +0 -16
  188. package/lib/Utils/OrientationUtils.js +0 -457
  189. package/lib/Utils/ThreeUtils.js +0 -115
  190. package/lib/Utils/gui/C3DTilesStyle.js +0 -215
  191. package/lib/Utils/gui/Main.js +0 -7
  192. package/lib/Utils/gui/Minimap.js +0 -154
  193. package/lib/Utils/gui/Navigation.js +0 -245
  194. package/lib/Utils/gui/Scale.js +0 -107
  195. package/lib/Utils/gui/Searchbar.js +0 -234
  196. package/lib/Utils/gui/Widget.js +0 -80
  197. package/lib/Utils/placeObjectOnGround.js +0 -136
  198. package/lib/Worker/LASLoaderWorker.js +0 -19
  199. package/lib/Worker/Potree2Worker.js +0 -21
@@ -1,261 +0,0 @@
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- /*
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- ============
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- == POTREE ==
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- ============
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-
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- http://potree.org
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-
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- Copyright (c) 2011-2020, Markus Schütz
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- All rights reserved.
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-
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- Redistribution and use in source and binary forms, with or without
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- modification, are permitted provided that the following conditions are met:
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-
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- 1. Redistributions of source code must retain the above copyright notice, this
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- list of conditions and the following disclaimer.
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- 2. Redistributions in binary form must reproduce the above copyright notice,
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- this list of conditions and the following disclaimer in the documentation
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- and/or other materials provided with the distribution.
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-
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- THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" AND
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- ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
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- WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
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- DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR CONTRIBUTORS BE LIABLE FOR
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- ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
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- (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
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- LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
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- ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
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- (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
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- SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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-
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- The views and conclusions contained in the software and documentation are those
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- of the authors and should not be interpreted as representing official policies,
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- either expressed or implied, of the FreeBSD Project.
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- */
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-
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- import { PointAttribute, PointAttributeTypes } from "../Core/Potree2PointAttributes.js";
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- import { decompress } from 'brotli-compress/js.mjs';
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- const typedArrayMapping = {
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- int8: Int8Array,
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- int16: Int16Array,
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- int32: Int32Array,
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- int64: Float64Array,
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- uint8: Uint8Array,
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- uint16: Uint16Array,
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- uint32: Uint32Array,
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- uint64: Float64Array,
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- float: Float32Array,
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- double: Float64Array
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- };
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- function dealign24b(mortoncode) {
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- // see https://stackoverflow.com/questions/45694690/how-i-can-remove-all-odds-bits-in-c
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-
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- // input alignment of desired bits
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- // ..a..b..c..d..e..f..g..h..i..j..k..l..m..n..o..p
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- let x = mortoncode;
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-
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- // ..a..b..c..d..e..f..g..h..i..j..k..l..m..n..o..p ..a..b..c..d..e..f..g..h..i..j..k..l..m..n..o..p
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- // ..a.....c.....e.....g.....i.....k.....m.....o... .....b.....d.....f.....h.....j.....l.....n.....p
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- // ....a.....c.....e.....g.....i.....k.....m.....o. .....b.....d.....f.....h.....j.....l.....n.....p
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- x = (x & 0b001000001000001000001000) >> 2 | (x & 0b000001000001000001000001) >> 0;
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- // ....ab....cd....ef....gh....ij....kl....mn....op ....ab....cd....ef....gh....ij....kl....mn....op
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- // ....ab..........ef..........ij..........mn...... ..........cd..........gh..........kl..........op
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- // ........ab..........ef..........ij..........mn.. ..........cd..........gh..........kl..........op
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- x = (x & 0b000011000000000011000000) >> 4 | (x & 0b000000000011000000000011) >> 0;
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- // ........abcd........efgh........ijkl........mnop ........abcd........efgh........ijkl........mnop
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- // ........abcd....................ijkl............ ....................efgh....................mnop
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- // ................abcd....................ijkl.... ....................efgh....................mnop
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- x = (x & 0b000000001111000000000000) >> 8 | (x & 0b000000000000000000001111) >> 0;
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- // ................abcdefgh................ijklmnop ................abcdefgh................ijklmnop
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- // ................abcdefgh........................ ........................................ijklmnop
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- // ................................abcdefgh........ ........................................ijklmnop
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- x = (x & 0b000000000000000000000000) >> 16 | (x & 0b000000000000000011111111) >> 0;
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-
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- // sucessfully realigned!
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- // ................................abcdefghijklmnop
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-
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- return x;
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- }
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- export default async function load(buffer, options) {
80
- const {
81
- pointAttributes,
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- scale,
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- min,
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- size,
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- offset,
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- numPoints
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- } = options;
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- let bytes;
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- if (numPoints === 0) {
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- bytes = {
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- buffer: new ArrayBuffer(0)
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- };
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- } else {
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- try {
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- bytes = await decompress(new Int8Array(buffer));
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- } catch (e) {
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- bytes = {
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- buffer: new ArrayBuffer(numPoints * (pointAttributes.byteSize + 12))
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- };
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- console.error(`problem with node ${name}: `, e);
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- }
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- }
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- const view = new DataView(bytes.buffer);
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- const attributeBuffers = {};
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- const gridSize = 32;
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- const grid = new Uint32Array(gridSize ** 3);
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- const toIndex = (x, y, z) => {
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- // min is already subtracted
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- const dx = gridSize * x / size.x;
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- const dy = gridSize * y / size.y;
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- const dz = gridSize * z / size.z;
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- const ix = Math.min(parseInt(dx, 10), gridSize - 1);
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- const iy = Math.min(parseInt(dy, 10), gridSize - 1);
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- const iz = Math.min(parseInt(dz, 10), gridSize - 1);
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- return ix + iy * gridSize + iz * gridSize * gridSize;
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- };
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- let numOccupiedCells = 0;
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- let byteOffset = 0;
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- for (const pointAttribute of pointAttributes.attributes) {
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- if (['POSITION_CARTESIAN', 'position'].includes(pointAttribute.name)) {
121
- const buff = new ArrayBuffer(numPoints * 4 * 3);
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- const positions = new Float32Array(buff);
123
- for (let j = 0; j < numPoints; j++) {
124
- const mc_0 = view.getUint32(byteOffset + 4, true);
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- const mc_1 = view.getUint32(byteOffset + 0, true);
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- const mc_2 = view.getUint32(byteOffset + 12, true);
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- const mc_3 = view.getUint32(byteOffset + 8, true);
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- byteOffset += 16;
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- let X = dealign24b((mc_3 & 0x00FFFFFF) >>> 0) | dealign24b((mc_3 >>> 24 | mc_2 << 8) >>> 0) << 8;
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- let Y = dealign24b((mc_3 & 0x00FFFFFF) >>> 1) | dealign24b((mc_3 >>> 24 | mc_2 << 8) >>> 1) << 8;
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- let Z = dealign24b((mc_3 & 0x00FFFFFF) >>> 2) | dealign24b((mc_3 >>> 24 | mc_2 << 8) >>> 2) << 8;
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- if (mc_1 != 0 || mc_2 != 0) {
133
- X = X | dealign24b((mc_1 & 0x00FFFFFF) >>> 0) << 16 | dealign24b((mc_1 >>> 24 | mc_0 << 8) >>> 0) << 24;
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- Y = Y | dealign24b((mc_1 & 0x00FFFFFF) >>> 1) << 16 | dealign24b((mc_1 >>> 24 | mc_0 << 8) >>> 1) << 24;
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- Z = Z | dealign24b((mc_1 & 0x00FFFFFF) >>> 2) << 16 | dealign24b((mc_1 >>> 24 | mc_0 << 8) >>> 2) << 24;
136
- }
137
- const x = parseInt(X, 10) * scale[0] + offset[0] - min.x;
138
- const y = parseInt(Y, 10) * scale[1] + offset[1] - min.y;
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- const z = parseInt(Z, 10) * scale[2] + offset[2] - min.z;
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- const index = toIndex(x, y, z);
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- const count = grid[index]++;
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- if (count === 0) {
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- numOccupiedCells++;
144
- }
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- positions[3 * j + 0] = x;
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- positions[3 * j + 1] = y;
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- positions[3 * j + 2] = z;
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- }
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- attributeBuffers[pointAttribute.name] = {
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- buffer: buff,
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- attribute: pointAttribute
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- };
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- } else if (['RGBA', 'rgba'].includes(pointAttribute.name)) {
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- const buff = new ArrayBuffer(numPoints * 4);
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- const colors = new Uint8Array(buff);
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- for (let j = 0; j < numPoints; j++) {
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- const mc_0 = view.getUint32(byteOffset + 4, true);
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- const mc_1 = view.getUint32(byteOffset + 0, true);
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- byteOffset += 8;
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- const r = dealign24b((mc_1 & 0x00FFFFFF) >>> 0) | dealign24b((mc_1 >>> 24 | mc_0 << 8) >>> 0) << 8;
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- const g = dealign24b((mc_1 & 0x00FFFFFF) >>> 1) | dealign24b((mc_1 >>> 24 | mc_0 << 8) >>> 1) << 8;
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- const b = dealign24b((mc_1 & 0x00FFFFFF) >>> 2) | dealign24b((mc_1 >>> 24 | mc_0 << 8) >>> 2) << 8;
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- colors[4 * j + 0] = r > 255 ? r / 256 : r;
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- colors[4 * j + 1] = g > 255 ? g / 256 : g;
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- colors[4 * j + 2] = b > 255 ? b / 256 : b;
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- }
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- attributeBuffers[pointAttribute.name] = {
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- buffer: buff,
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- attribute: pointAttribute
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- };
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- } else {
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- const buff = new ArrayBuffer(numPoints * 4);
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- const f32 = new Float32Array(buff);
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- const TypedArray = typedArrayMapping[pointAttribute.type.name];
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- const preciseBuffer = new TypedArray(numPoints);
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- let [offset, scale] = [0, 1];
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- const getterMap = {
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- int8: view.getInt8,
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- int16: view.getInt16,
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- int32: view.getInt32,
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- uint8: view.getUint8,
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- uint16: view.getUint16,
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- uint32: view.getUint32,
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- float: view.getFloat32,
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- double: view.getFloat64
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- };
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- const getter = getterMap[pointAttribute.type.name].bind(view);
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-
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- // compute offset and scale to pack larger types into 32 bit floats
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- if (pointAttribute.type.size > 4) {
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- const [amin, amax] = pointAttribute.range;
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- offset = amin;
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- scale = 1 / (amax - amin);
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- }
195
- for (let j = 0; j < numPoints; j++) {
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- const value = getter(byteOffset, true);
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- byteOffset += pointAttribute.byteSize;
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- f32[j] = (value - offset) * scale;
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- preciseBuffer[j] = value;
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- }
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- attributeBuffers[pointAttribute.name] = {
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- buffer: buff,
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- preciseBuffer,
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- attribute: pointAttribute,
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- offset,
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- scale
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- };
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- }
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- }
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- const occupancy = parseInt(numPoints / numOccupiedCells, 10);
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- {
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- // add indices
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- const buff = new ArrayBuffer(numPoints * 4);
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- const indices = new Uint32Array(buff);
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- for (let i = 0; i < numPoints; i++) {
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- indices[i] = i;
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- }
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- attributeBuffers.INDICES = {
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- buffer: buff,
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- attribute: PointAttribute.INDICES
221
- };
222
- }
223
- {
224
- // handle attribute vectors
225
- const vectors = pointAttributes.vectors;
226
- for (const vector of vectors) {
227
- const {
228
- name,
229
- attributes
230
- } = vector;
231
- const numVectorElements = attributes.length;
232
- const buffer = new ArrayBuffer(numVectorElements * numPoints * 4);
233
- const f32 = new Float32Array(buffer);
234
- let iElement = 0;
235
- for (const sourceName of attributes) {
236
- const sourceBuffer = attributeBuffers[sourceName];
237
- const {
238
- offset,
239
- scale
240
- } = sourceBuffer;
241
- const view = new DataView(sourceBuffer.buffer);
242
- const getter = view.getFloat32.bind(view);
243
- for (let j = 0; j < numPoints; j++) {
244
- const value = getter(j * 4, true);
245
- f32[j * numVectorElements + iElement] = value / scale + offset;
246
- }
247
- iElement++;
248
- }
249
- const vecAttribute = new PointAttribute(name, PointAttributeTypes.DATA_TYPE_FLOAT, 3);
250
- attributeBuffers[name] = {
251
- buffer,
252
- attribute: vecAttribute
253
- };
254
- }
255
- }
256
- return {
257
- buffer,
258
- attributeBuffers,
259
- density: occupancy
260
- };
261
- }
@@ -1,207 +0,0 @@
1
- /*
2
- ============
3
- == POTREE ==
4
- ============
5
-
6
- http://potree.org
7
-
8
- Copyright (c) 2011-2020, Markus Schütz
9
- All rights reserved.
10
-
11
- Redistribution and use in source and binary forms, with or without
12
- modification, are permitted provided that the following conditions are met:
13
-
14
- 1. Redistributions of source code must retain the above copyright notice, this
15
- list of conditions and the following disclaimer.
16
- 2. Redistributions in binary form must reproduce the above copyright notice,
17
- this list of conditions and the following disclaimer in the documentation
18
- and/or other materials provided with the distribution.
19
-
20
- THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" AND
21
- ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
22
- WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
23
- DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR CONTRIBUTORS BE LIABLE FOR
24
- ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
25
- (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
26
- LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
27
- ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
28
- (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
29
- SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
30
-
31
- The views and conclusions contained in the software and documentation are those
32
- of the authors and should not be interpreted as representing official policies,
33
- either expressed or implied, of the FreeBSD Project.
34
- */
35
-
36
- import { PointAttribute, PointAttributeTypes } from "../Core/Potree2PointAttributes.js";
37
- const typedArrayMapping = {
38
- int8: Int8Array,
39
- int16: Int16Array,
40
- int32: Int32Array,
41
- int64: Float64Array,
42
- uint8: Uint8Array,
43
- uint16: Uint16Array,
44
- uint32: Uint32Array,
45
- uint64: Float64Array,
46
- float: Float32Array,
47
- double: Float64Array
48
- };
49
- export default function load(buffer, options) {
50
- const {
51
- pointAttributes,
52
- scale,
53
- min,
54
- size,
55
- offset,
56
- numPoints
57
- } = options;
58
- const view = new DataView(buffer);
59
- const attributeBuffers = {};
60
- let attributeOffset = 0;
61
- let bytesPerPoint = 0;
62
- for (const pointAttribute of pointAttributes.attributes) {
63
- bytesPerPoint += pointAttribute.byteSize;
64
- }
65
- const gridSize = 32;
66
- const grid = new Uint32Array(gridSize ** 3);
67
- const toIndex = (x, y, z) => {
68
- // min is already subtracted
69
- const dx = gridSize * x / size.x;
70
- const dy = gridSize * y / size.y;
71
- const dz = gridSize * z / size.z;
72
- const ix = Math.min(parseInt(dx, 10), gridSize - 1);
73
- const iy = Math.min(parseInt(dy, 10), gridSize - 1);
74
- const iz = Math.min(parseInt(dz, 10), gridSize - 1);
75
- return ix + iy * gridSize + iz * gridSize * gridSize;
76
- };
77
- let numOccupiedCells = 0;
78
- for (const pointAttribute of pointAttributes.attributes) {
79
- if (['POSITION_CARTESIAN', 'position'].includes(pointAttribute.name)) {
80
- const buff = new ArrayBuffer(numPoints * 4 * 3);
81
- const positions = new Float32Array(buff);
82
- for (let j = 0; j < numPoints; j++) {
83
- const pointOffset = j * bytesPerPoint;
84
- const x = view.getInt32(pointOffset + attributeOffset + 0, true) * scale[0] + offset[0] - min.x;
85
- const y = view.getInt32(pointOffset + attributeOffset + 4, true) * scale[1] + offset[1] - min.y;
86
- const z = view.getInt32(pointOffset + attributeOffset + 8, true) * scale[2] + offset[2] - min.z;
87
- const index = toIndex(x, y, z);
88
- const count = grid[index]++;
89
- if (count === 0) {
90
- numOccupiedCells++;
91
- }
92
- positions[3 * j + 0] = x;
93
- positions[3 * j + 1] = y;
94
- positions[3 * j + 2] = z;
95
- }
96
- attributeBuffers[pointAttribute.name] = {
97
- buffer: buff,
98
- attribute: pointAttribute
99
- };
100
- } else if (['RGBA', 'rgba'].includes(pointAttribute.name)) {
101
- const buff = new ArrayBuffer(numPoints * 4);
102
- const colors = new Uint8Array(buff);
103
- for (let j = 0; j < numPoints; j++) {
104
- const pointOffset = j * bytesPerPoint;
105
- const r = view.getUint16(pointOffset + attributeOffset + 0, true);
106
- const g = view.getUint16(pointOffset + attributeOffset + 2, true);
107
- const b = view.getUint16(pointOffset + attributeOffset + 4, true);
108
- colors[4 * j + 0] = r > 255 ? r / 256 : r;
109
- colors[4 * j + 1] = g > 255 ? g / 256 : g;
110
- colors[4 * j + 2] = b > 255 ? b / 256 : b;
111
- }
112
- attributeBuffers[pointAttribute.name] = {
113
- buffer: buff,
114
- attribute: pointAttribute
115
- };
116
- } else {
117
- const buff = new ArrayBuffer(numPoints * 4);
118
- const f32 = new Float32Array(buff);
119
- const TypedArray = typedArrayMapping[pointAttribute.type.name];
120
- const preciseBuffer = new TypedArray(numPoints);
121
- let [offset, scale] = [0, 1];
122
- const getterMap = {
123
- int8: view.getInt8,
124
- int16: view.getInt16,
125
- int32: view.getInt32,
126
- uint8: view.getUint8,
127
- uint16: view.getUint16,
128
- uint32: view.getUint32,
129
- float: view.getFloat32,
130
- double: view.getFloat64
131
- };
132
- const getter = getterMap[pointAttribute.type.name].bind(view);
133
-
134
- // compute offset and scale to pack larger types into 32 bit floats
135
- if (pointAttribute.type.size > 4) {
136
- const [amin, amax] = pointAttribute.range;
137
- offset = amin;
138
- scale = 1 / (amax - amin);
139
- }
140
- for (let j = 0; j < numPoints; j++) {
141
- const pointOffset = j * bytesPerPoint;
142
- const value = getter(pointOffset + attributeOffset, true);
143
- f32[j] = (value - offset) * scale;
144
- preciseBuffer[j] = value;
145
- }
146
- attributeBuffers[pointAttribute.name] = {
147
- buffer: buff,
148
- preciseBuffer,
149
- attribute: pointAttribute,
150
- offset,
151
- scale
152
- };
153
- }
154
- attributeOffset += pointAttribute.byteSize;
155
- }
156
- const occupancy = parseInt(numPoints / numOccupiedCells, 10);
157
- {
158
- // add indices
159
- const buff = new ArrayBuffer(numPoints * 4);
160
- const indices = new Uint32Array(buff);
161
- for (let i = 0; i < numPoints; i++) {
162
- indices[i] = i;
163
- }
164
- attributeBuffers.INDICES = {
165
- buffer: buff,
166
- attribute: PointAttribute.INDICES
167
- };
168
- }
169
- {
170
- // handle attribute vectors
171
- const vectors = pointAttributes.vectors;
172
- for (const vector of vectors) {
173
- const {
174
- name,
175
- attributes
176
- } = vector;
177
- const numVectorElements = attributes.length;
178
- const buffer = new ArrayBuffer(numVectorElements * numPoints * 4);
179
- const f32 = new Float32Array(buffer);
180
- let iElement = 0;
181
- for (const sourceName of attributes) {
182
- const sourceBuffer = attributeBuffers[sourceName];
183
- const {
184
- offset,
185
- scale
186
- } = sourceBuffer;
187
- const view = new DataView(sourceBuffer.buffer);
188
- const getter = view.getFloat32.bind(view);
189
- for (let j = 0; j < numPoints; j++) {
190
- const value = getter(j * 4, true);
191
- f32[j * numVectorElements + iElement] = value / scale + offset;
192
- }
193
- iElement++;
194
- }
195
- const vecAttribute = new PointAttribute(name, PointAttributeTypes.DATA_TYPE_FLOAT, 3);
196
- attributeBuffers[name] = {
197
- buffer,
198
- attribute: vecAttribute
199
- };
200
- }
201
- }
202
- return {
203
- buffer,
204
- attributeBuffers,
205
- density: occupancy
206
- };
207
- }
package/lib/Main.js DELETED
@@ -1,115 +0,0 @@
1
- const conf = {
2
- version: '2.44.2'
3
- };
4
- export const REVISION = conf.version;
5
-
6
- // Geographic tools
7
- export { default as Extent } from "./Core/Geographic/Extent.js";
8
- export { default as Coordinates } from "./Core/Geographic/Coordinates.js";
9
- export { default as GeoidGrid } from "./Core/Geographic/GeoidGrid.js";
10
- export * as CRS from "./Core/Geographic/Crs.js";
11
- export { default as Ellipsoid, ellipsoidSizes } from "./Core/Math/Ellipsoid.js";
12
- export { default as GlobeView, GLOBE_VIEW_EVENTS } from "./Core/Prefab/GlobeView.js";
13
- export { default as PlanarView } from "./Core/Prefab/PlanarView.js";
14
- export { default as Fetcher } from "./Provider/Fetcher.js";
15
- export { MAIN_LOOP_EVENTS } from "./Core/MainLoop.js";
16
- export { default as View } from "./Core/View.js";
17
- export { VIEW_EVENTS } from "./Core/View.js";
18
- export { default as FeatureProcessing } from "./Process/FeatureProcessing.js";
19
- export { updateLayeredMaterialNodeImagery, updateLayeredMaterialNodeElevation } from "./Process/LayeredMaterialNodeProcessing.js";
20
- export { default as OrientedImageCamera } from "./Renderer/OrientedImageCamera.js";
21
- export { default as PointsMaterial, PNTS_MODE, PNTS_SHAPE, PNTS_SIZE_MODE, ClassificationScheme } from "./Renderer/PointsMaterial.js";
22
- export { default as GlobeControls } from "./Controls/GlobeControls.js";
23
- export { default as FlyControls } from "./Controls/FlyControls.js";
24
- export { default as FirstPersonControls } from "./Controls/FirstPersonControls.js";
25
- export { default as StreetControls } from "./Controls/StreetControls.js";
26
- export { default as PlanarControls } from "./Controls/PlanarControls.js";
27
- export { CONTROL_EVENTS } from "./Controls/GlobeControls.js";
28
- export { PLANAR_CONTROL_EVENT } from "./Controls/PlanarControls.js";
29
- export { default as Feature2Mesh } from "./Converter/Feature2Mesh.js";
30
- export { default as FeaturesUtils } from "./Utils/FeaturesUtils.js";
31
- export { default as DEMUtils } from "./Utils/DEMUtils.js";
32
- export { default as CameraUtils } from "./Utils/CameraUtils.js";
33
- export { default as OrientationUtils } from "./Utils/OrientationUtils.js";
34
- export { default as ShaderChunk } from "./Renderer/Shader/ShaderChunk.js";
35
- export { getMaxColorSamplerUnitsCount, colorLayerEffects } from "./Renderer/LayeredMaterial.js";
36
- export { default as Capabilities } from "./Core/System/Capabilities.js";
37
- export { CAMERA_TYPE } from "./Renderer/Camera.js";
38
-
39
- // Internal itowns format
40
- export { default as Feature, FeatureCollection, FeatureGeometry, FEATURE_TYPES } from "./Core/Feature.js";
41
- export { default as Style } from "./Core/Style.js";
42
- export { default as Label } from "./Core/Label.js";
43
-
44
- // Layers provided by default in iTowns
45
- // A custom layer should at least implements Layer
46
- // See http://www.itowns-project.org/itowns/docs/#api/Layer/Layer
47
- export { default as Layer, ImageryLayers } from "./Layer/Layer.js";
48
- export { default as ColorLayer } from "./Layer/ColorLayer.js";
49
- export { default as ElevationLayer } from "./Layer/ElevationLayer.js";
50
- export { default as GeometryLayer } from "./Layer/GeometryLayer.js";
51
- export { default as FeatureGeometryLayer } from "./Layer/FeatureGeometryLayer.js";
52
- export { default as PointCloudLayer } from "./Layer/PointCloudLayer.js";
53
- export { default as PotreeLayer } from "./Layer/PotreeLayer.js";
54
- export { default as Potree2Layer } from "./Layer/Potree2Layer.js";
55
- export { default as C3DTilesLayer, C3DTILES_LAYER_EVENTS } from "./Layer/C3DTilesLayer.js";
56
- export { default as OGC3DTilesLayer, OGC3DTILES_LAYER_EVENTS, enableDracoLoader, enableKtx2Loader, enableMeshoptDecoder } from "./Layer/OGC3DTilesLayer.js";
57
- export { default as TiledGeometryLayer } from "./Layer/TiledGeometryLayer.js";
58
- export { default as OrientedImageLayer } from "./Layer/OrientedImageLayer.js";
59
- export { STRATEGY_MIN_NETWORK_TRAFFIC, STRATEGY_GROUP, STRATEGY_PROGRESSIVE, STRATEGY_DICHOTOMY } from "./Layer/LayerUpdateStrategy.js";
60
- export { default as ColorLayersOrdering } from "./Renderer/ColorLayersOrdering.js";
61
- export { default as GlobeLayer } from "./Core/Prefab/Globe/GlobeLayer.js";
62
- export { default as PlanarLayer } from "./Core/Prefab/Planar/PlanarLayer.js";
63
- export { default as LabelLayer } from "./Layer/LabelLayer.js";
64
- export { default as EntwinePointTileLayer } from "./Layer/EntwinePointTileLayer.js";
65
- export { default as CopcLayer } from "./Layer/CopcLayer.js";
66
- export { default as GeoidLayer } from "./Layer/GeoidLayer.js";
67
-
68
- // Sources provided by default in iTowns
69
- // A custom source should at least implements Source
70
- // See http://www.itowns-project.org/itowns/docs/#api/Source/Source
71
- export { default as Source } from "./Source/Source.js";
72
- export { default as FileSource } from "./Source/FileSource.js";
73
- export { default as TMSSource } from "./Source/TMSSource.js";
74
- export { default as WFSSource } from "./Source/WFSSource.js";
75
- export { default as WMSSource } from "./Source/WMSSource.js";
76
- export { default as WMTSSource } from "./Source/WMTSSource.js";
77
- export { default as VectorTilesSource } from "./Source/VectorTilesSource.js";
78
- export { default as OrientedImageSource } from "./Source/OrientedImageSource.js";
79
- export { default as PotreeSource } from "./Source/PotreeSource.js";
80
- export { default as Potree2Source } from "./Source/Potree2Source.js";
81
- export { default as C3DTilesSource } from "./Source/C3DTilesSource.js";
82
- export { default as C3DTilesIonSource } from "./Source/C3DTilesIonSource.js";
83
- export { default as C3DTilesGoogleSource } from "./Source/C3DTilesGoogleSource.js";
84
- export { default as OGC3DTilesSource } from "./Source/OGC3DTilesSource.js";
85
- export { default as OGC3DTilesIonSource } from "./Source/OGC3DTilesIonSource.js";
86
- export { default as OGC3DTilesGoogleSource } from "./Source/OGC3DTilesGoogleSource.js";
87
- export { default as EntwinePointTileSource } from "./Source/EntwinePointTileSource.js";
88
- export { default as CopcSource } from "./Source/CopcSource.js";
89
-
90
- // Parsers provided by default in iTowns
91
- // Custom parser can be implemented as wanted, as long as the main function
92
- // takes the data as the first argument and options as the second.
93
- export { default as GpxParser } from "./Parser/GpxParser.js";
94
- export { default as GeoJsonParser } from "./Parser/GeoJsonParser.js";
95
- export { default as KMLParser } from "./Parser/KMLParser.js";
96
- export { default as CameraCalibrationParser } from "./Parser/CameraCalibrationParser.js";
97
- export { default as ShapefileParser } from "./Parser/ShapefileParser.js";
98
- export { default as LASParser } from "./Parser/LASParser.js";
99
- export { default as ISGParser } from "./Parser/ISGParser.js";
100
- export { default as GDFParser } from "./Parser/GDFParser.js";
101
- export { default as GTXParser } from "./Parser/GTXParser.js";
102
- export { default as B3dmParser } from "./Parser/B3dmParser.js";
103
- export { default as iGLTFLoader } from "./Parser/iGLTFLoader.js";
104
-
105
- // 3D Tiles classes and extensions
106
- // Exported to allow one to implement its own 3D Tiles extension which needs to
107
- // know the classes it extends
108
- export { default as C3DTFeature } from "./Core/3DTiles/C3DTFeature.js";
109
- export { default as C3DTileset } from "./Core/3DTiles/C3DTileset.js";
110
- export { default as C3DTBoundingVolume } from "./Core/3DTiles/C3DTBoundingVolume.js";
111
- export { default as C3DTBatchTable } from "./Core/3DTiles/C3DTBatchTable.js";
112
- export { default as C3DTExtensions } from "./Core/3DTiles/C3DTExtensions.js";
113
- export { C3DTilesTypes, C3DTilesBoundingVolumeTypes } from "./Core/3DTiles/C3DTilesEnums.js";
114
- export { default as C3DTBatchTableHierarchyExtension } from "./Core/3DTiles/C3DTBatchTableHierarchyExtension.js";
115
- export { process3dTilesNode, $3dTilesCulling, $3dTilesSubdivisionControl } from "./Process/3dTilesProcessing.js";
package/lib/MainBundle.js DELETED
@@ -1,4 +0,0 @@
1
- import * as THREE from 'three';
2
- export { THREE };
3
- export { default as proj4 } from 'proj4';
4
- export * from "./Main.js";