itowns 2.44.3-next.40 → 2.44.3-next.41

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (199) hide show
  1. package/README.md +3 -129
  2. package/package.json +16 -72
  3. package/CODING.md +0 -120
  4. package/CONTRIBUTING.md +0 -150
  5. package/CONTRIBUTORS.md +0 -56
  6. package/LICENSE.md +0 -44
  7. package/changelog.md +0 -1361
  8. package/dist/455.js +0 -2
  9. package/dist/455.js.map +0 -1
  10. package/dist/debug.js +0 -3
  11. package/dist/debug.js.LICENSE.txt +0 -13
  12. package/dist/debug.js.map +0 -1
  13. package/dist/itowns.js +0 -3
  14. package/dist/itowns.js.LICENSE.txt +0 -5
  15. package/dist/itowns.js.map +0 -1
  16. package/dist/itowns_lasparser.js +0 -2
  17. package/dist/itowns_lasparser.js.map +0 -1
  18. package/dist/itowns_lasworker.js +0 -2
  19. package/dist/itowns_lasworker.js.map +0 -1
  20. package/dist/itowns_potree2worker.js +0 -2
  21. package/dist/itowns_potree2worker.js.map +0 -1
  22. package/dist/itowns_widgets.js +0 -2
  23. package/dist/itowns_widgets.js.map +0 -1
  24. package/examples/.eslintrc.cjs +0 -35
  25. package/examples/jsm/.eslintrc.cjs +0 -38
  26. package/lib/Controls/FirstPersonControls.js +0 -308
  27. package/lib/Controls/FlyControls.js +0 -175
  28. package/lib/Controls/GlobeControls.js +0 -1179
  29. package/lib/Controls/PlanarControls.js +0 -1025
  30. package/lib/Controls/StateControl.js +0 -432
  31. package/lib/Controls/StreetControls.js +0 -392
  32. package/lib/Converter/Feature2Mesh.js +0 -614
  33. package/lib/Converter/Feature2Texture.js +0 -175
  34. package/lib/Converter/convertToTile.js +0 -70
  35. package/lib/Converter/textureConverter.js +0 -43
  36. package/lib/Core/3DTiles/C3DTBatchTable.js +0 -131
  37. package/lib/Core/3DTiles/C3DTBatchTableHierarchyExtension.js +0 -96
  38. package/lib/Core/3DTiles/C3DTBoundingVolume.js +0 -157
  39. package/lib/Core/3DTiles/C3DTExtensions.js +0 -97
  40. package/lib/Core/3DTiles/C3DTFeature.js +0 -110
  41. package/lib/Core/3DTiles/C3DTilesEnums.js +0 -20
  42. package/lib/Core/3DTiles/C3DTileset.js +0 -99
  43. package/lib/Core/3DTiles/utils/BinaryPropertyAccessor.js +0 -100
  44. package/lib/Core/AnimationPlayer.js +0 -142
  45. package/lib/Core/CopcNode.js +0 -174
  46. package/lib/Core/Deprecated/Undeprecator.js +0 -74
  47. package/lib/Core/EntwinePointTileNode.js +0 -126
  48. package/lib/Core/Feature.js +0 -489
  49. package/lib/Core/Geographic/CoordStars.js +0 -80
  50. package/lib/Core/Geographic/Coordinates.js +0 -331
  51. package/lib/Core/Geographic/Crs.js +0 -170
  52. package/lib/Core/Geographic/Extent.js +0 -550
  53. package/lib/Core/Geographic/GeoidGrid.js +0 -109
  54. package/lib/Core/Label.js +0 -222
  55. package/lib/Core/MainLoop.js +0 -209
  56. package/lib/Core/Math/Ellipsoid.js +0 -185
  57. package/lib/Core/Picking.js +0 -255
  58. package/lib/Core/PointCloudNode.js +0 -42
  59. package/lib/Core/Potree2Node.js +0 -206
  60. package/lib/Core/Potree2PointAttributes.js +0 -139
  61. package/lib/Core/PotreeNode.js +0 -101
  62. package/lib/Core/Prefab/Globe/Atmosphere.js +0 -295
  63. package/lib/Core/Prefab/Globe/GlobeLayer.js +0 -152
  64. package/lib/Core/Prefab/Globe/GlobeTileBuilder.js +0 -111
  65. package/lib/Core/Prefab/Globe/SkyShader.js +0 -78
  66. package/lib/Core/Prefab/GlobeView.js +0 -156
  67. package/lib/Core/Prefab/Planar/PlanarLayer.js +0 -59
  68. package/lib/Core/Prefab/Planar/PlanarTileBuilder.js +0 -72
  69. package/lib/Core/Prefab/PlanarView.js +0 -62
  70. package/lib/Core/Prefab/TileBuilder.js +0 -82
  71. package/lib/Core/Prefab/computeBufferTileGeometry.js +0 -248
  72. package/lib/Core/Scheduler/Cache.js +0 -17
  73. package/lib/Core/Scheduler/CancelledCommandException.js +0 -15
  74. package/lib/Core/Scheduler/Scheduler.js +0 -294
  75. package/lib/Core/Style.js +0 -660
  76. package/lib/Core/StyleOptions.js +0 -486
  77. package/lib/Core/System/Capabilities.js +0 -63
  78. package/lib/Core/Tile/Tile.js +0 -207
  79. package/lib/Core/Tile/TileGrid.js +0 -49
  80. package/lib/Core/TileGeometry.js +0 -124
  81. package/lib/Core/TileMesh.js +0 -108
  82. package/lib/Core/View.js +0 -1116
  83. package/lib/Layer/C3DTilesLayer.js +0 -459
  84. package/lib/Layer/ColorLayer.js +0 -154
  85. package/lib/Layer/CopcLayer.js +0 -63
  86. package/lib/Layer/ElevationLayer.js +0 -139
  87. package/lib/Layer/EntwinePointTileLayer.js +0 -71
  88. package/lib/Layer/FeatureGeometryLayer.js +0 -77
  89. package/lib/Layer/GeoidLayer.js +0 -80
  90. package/lib/Layer/GeometryLayer.js +0 -233
  91. package/lib/Layer/InfoLayer.js +0 -64
  92. package/lib/Layer/LabelLayer.js +0 -470
  93. package/lib/Layer/Layer.js +0 -335
  94. package/lib/Layer/LayerUpdateState.js +0 -89
  95. package/lib/Layer/LayerUpdateStrategy.js +0 -80
  96. package/lib/Layer/OGC3DTilesLayer.js +0 -543
  97. package/lib/Layer/OrientedImageLayer.js +0 -228
  98. package/lib/Layer/PointCloudLayer.js +0 -405
  99. package/lib/Layer/Potree2Layer.js +0 -171
  100. package/lib/Layer/PotreeLayer.js +0 -72
  101. package/lib/Layer/RasterLayer.js +0 -37
  102. package/lib/Layer/ReferencingLayerProperties.js +0 -62
  103. package/lib/Layer/TiledGeometryLayer.js +0 -459
  104. package/lib/Loader/LASLoader.js +0 -193
  105. package/lib/Loader/Potree2BrotliLoader.js +0 -261
  106. package/lib/Loader/Potree2Loader.js +0 -207
  107. package/lib/Main.js +0 -115
  108. package/lib/MainBundle.js +0 -4
  109. package/lib/Parser/B3dmParser.js +0 -174
  110. package/lib/Parser/CameraCalibrationParser.js +0 -94
  111. package/lib/Parser/GDFParser.js +0 -72
  112. package/lib/Parser/GTXParser.js +0 -75
  113. package/lib/Parser/GeoJsonParser.js +0 -212
  114. package/lib/Parser/GpxParser.js +0 -25
  115. package/lib/Parser/ISGParser.js +0 -71
  116. package/lib/Parser/KMLParser.js +0 -25
  117. package/lib/Parser/LASParser.js +0 -137
  118. package/lib/Parser/MapBoxUrlParser.js +0 -83
  119. package/lib/Parser/PntsParser.js +0 -131
  120. package/lib/Parser/Potree2BinParser.js +0 -92
  121. package/lib/Parser/PotreeBinParser.js +0 -106
  122. package/lib/Parser/PotreeCinParser.js +0 -29
  123. package/lib/Parser/ShapefileParser.js +0 -78
  124. package/lib/Parser/VectorTileParser.js +0 -215
  125. package/lib/Parser/XbilParser.js +0 -120
  126. package/lib/Parser/deprecated/LegacyGLTFLoader.js +0 -1386
  127. package/lib/Parser/iGLTFLoader.js +0 -168
  128. package/lib/Process/3dTilesProcessing.js +0 -304
  129. package/lib/Process/FeatureProcessing.js +0 -76
  130. package/lib/Process/LayeredMaterialNodeProcessing.js +0 -221
  131. package/lib/Process/ObjectRemovalHelper.js +0 -97
  132. package/lib/Process/handlerNodeError.js +0 -23
  133. package/lib/Provider/3dTilesProvider.js +0 -149
  134. package/lib/Provider/DataSourceProvider.js +0 -8
  135. package/lib/Provider/Fetcher.js +0 -233
  136. package/lib/Provider/PointCloudProvider.js +0 -45
  137. package/lib/Provider/TileProvider.js +0 -16
  138. package/lib/Provider/URLBuilder.js +0 -116
  139. package/lib/Renderer/Camera.js +0 -281
  140. package/lib/Renderer/Color.js +0 -56
  141. package/lib/Renderer/ColorLayersOrdering.js +0 -115
  142. package/lib/Renderer/CommonMaterial.js +0 -31
  143. package/lib/Renderer/Label2DRenderer.js +0 -192
  144. package/lib/Renderer/LayeredMaterial.js +0 -243
  145. package/lib/Renderer/OBB.js +0 -151
  146. package/lib/Renderer/OrientedImageCamera.js +0 -118
  147. package/lib/Renderer/OrientedImageMaterial.js +0 -167
  148. package/lib/Renderer/PointsMaterial.js +0 -485
  149. package/lib/Renderer/RasterTile.js +0 -208
  150. package/lib/Renderer/RenderMode.js +0 -31
  151. package/lib/Renderer/Shader/ShaderChunk.js +0 -160
  152. package/lib/Renderer/Shader/ShaderUtils.js +0 -47
  153. package/lib/Renderer/SphereHelper.js +0 -17
  154. package/lib/Renderer/WebXR.js +0 -51
  155. package/lib/Renderer/c3DEngine.js +0 -214
  156. package/lib/Source/C3DTilesGoogleSource.js +0 -74
  157. package/lib/Source/C3DTilesIonSource.js +0 -54
  158. package/lib/Source/C3DTilesSource.js +0 -30
  159. package/lib/Source/CopcSource.js +0 -126
  160. package/lib/Source/EntwinePointTileSource.js +0 -72
  161. package/lib/Source/FileSource.js +0 -188
  162. package/lib/Source/OGC3DTilesGoogleSource.js +0 -29
  163. package/lib/Source/OGC3DTilesIonSource.js +0 -34
  164. package/lib/Source/OGC3DTilesSource.js +0 -21
  165. package/lib/Source/OrientedImageSource.js +0 -59
  166. package/lib/Source/Potree2Source.js +0 -167
  167. package/lib/Source/PotreeSource.js +0 -82
  168. package/lib/Source/Source.js +0 -203
  169. package/lib/Source/TMSSource.js +0 -144
  170. package/lib/Source/VectorTilesSource.js +0 -182
  171. package/lib/Source/WFSSource.js +0 -170
  172. package/lib/Source/WMSSource.js +0 -168
  173. package/lib/Source/WMTSSource.js +0 -92
  174. package/lib/ThreeExtended/capabilities/WebGL.js +0 -69
  175. package/lib/ThreeExtended/libs/ktx-parse.module.js +0 -506
  176. package/lib/ThreeExtended/libs/zstddec.module.js +0 -29
  177. package/lib/ThreeExtended/loaders/DDSLoader.js +0 -200
  178. package/lib/ThreeExtended/loaders/DRACOLoader.js +0 -400
  179. package/lib/ThreeExtended/loaders/GLTFLoader.js +0 -2879
  180. package/lib/ThreeExtended/loaders/KTX2Loader.js +0 -709
  181. package/lib/ThreeExtended/math/ColorSpaces.js +0 -59
  182. package/lib/ThreeExtended/utils/BufferGeometryUtils.js +0 -846
  183. package/lib/ThreeExtended/utils/WorkerPool.js +0 -70
  184. package/lib/Utils/CameraUtils.js +0 -555
  185. package/lib/Utils/DEMUtils.js +0 -350
  186. package/lib/Utils/FeaturesUtils.js +0 -156
  187. package/lib/Utils/Gradients.js +0 -16
  188. package/lib/Utils/OrientationUtils.js +0 -457
  189. package/lib/Utils/ThreeUtils.js +0 -115
  190. package/lib/Utils/gui/C3DTilesStyle.js +0 -215
  191. package/lib/Utils/gui/Main.js +0 -7
  192. package/lib/Utils/gui/Minimap.js +0 -154
  193. package/lib/Utils/gui/Navigation.js +0 -245
  194. package/lib/Utils/gui/Scale.js +0 -107
  195. package/lib/Utils/gui/Searchbar.js +0 -234
  196. package/lib/Utils/gui/Widget.js +0 -80
  197. package/lib/Utils/placeObjectOnGround.js +0 -136
  198. package/lib/Worker/LASLoaderWorker.js +0 -19
  199. package/lib/Worker/Potree2Worker.js +0 -21
@@ -1,255 +0,0 @@
1
- import * as THREE from 'three';
2
- import RenderMode from "../Renderer/RenderMode.js";
3
- import { unpack1K } from "../Renderer/LayeredMaterial.js";
4
- import Coordinates from "./Geographic/Coordinates.js";
5
- const depthRGBA = new THREE.Vector4();
6
- // TileMesh picking support function
7
- function screenCoordsToNodeId(view, tileLayer, viewCoords) {
8
- let radius = arguments.length > 3 && arguments[3] !== undefined ? arguments[3] : 0;
9
- const dim = view.mainLoop.gfxEngine.getWindowSize();
10
- viewCoords = viewCoords || new THREE.Vector2(Math.floor(dim.x / 2), Math.floor(dim.y / 2));
11
- const restore = tileLayer.level0Nodes.map(n => RenderMode.push(n, RenderMode.MODES.ID));
12
- const buffer = view.mainLoop.gfxEngine.renderViewToBuffer({
13
- camera: view.camera,
14
- scene: tileLayer.object3d
15
- }, {
16
- x: viewCoords.x - radius,
17
- y: viewCoords.y - radius,
18
- width: 1 + radius * 2,
19
- height: 1 + radius * 2
20
- });
21
- restore.forEach(r => r());
22
- const ids = [];
23
- traversePickingCircle(radius, (x, y) => {
24
- const idx = (y * 2 * radius + x) * 4;
25
- const data = buffer.slice(idx, idx + 4 || undefined);
26
- depthRGBA.fromArray(data).divideScalar(255.0);
27
- const unpack = unpack1K(depthRGBA, 256 ** 3);
28
- const _id = Math.round(unpack);
29
- if (!ids.includes(_id)) {
30
- ids.push(_id);
31
- }
32
- });
33
- return ids;
34
- }
35
- function traversePickingCircle(radius, callback) {
36
- // iterate on radius so we get closer to the mouse
37
- // results first.
38
- // Result traversal order for radius=2
39
- // --3--
40
- // -323-
41
- // 32123
42
- // -323
43
- // --3--
44
- let prevSq;
45
- for (let r = 0; r <= radius; r++) {
46
- const sq = r * r;
47
- for (let x = -r; x <= r; x++) {
48
- const sqx = x * x;
49
- for (let y = -r; y <= r; y++) {
50
- const dist = sqx + y * y;
51
- // skip if too far
52
- if (dist > sq) {
53
- continue;
54
- }
55
- // skip if belongs to previous
56
- if (dist <= prevSq) {
57
- continue;
58
- }
59
- if (callback(x, y) === false) {
60
- return;
61
- }
62
- }
63
- }
64
- prevSq = sq;
65
- }
66
- }
67
- function findLayerInParent(obj) {
68
- if (obj.layer) {
69
- return obj.layer;
70
- }
71
- if (obj.parent) {
72
- return findLayerInParent(obj.parent);
73
- }
74
- }
75
- const raycaster = new THREE.Raycaster();
76
- const normalized = new THREE.Vector2();
77
- const pointPos = new THREE.Vector3();
78
- const pointPosCoord = new Coordinates('EPSG:4978'); // default crs, will be set to view crs when used
79
- const cameraPos = new THREE.Vector3();
80
- const cameraPosCoord = new Coordinates('EPSG:4978'); // default crs, will be set to view crs when used
81
-
82
- /**
83
- * @module Picking
84
- *
85
- * Implement various picking methods for geometry layers.
86
- * These methods are not meant to be used directly, see View.pickObjectsAt
87
- * instead.
88
- *
89
- * All the methods here takes the same parameters:
90
- * - the View instance
91
- * - view coordinates (in pixels) where picking should be done
92
- * - radius (in pixels) of the picking circle
93
- * - layer: the geometry layer used for picking
94
- */
95
- export default {
96
- pickTilesAt(view, viewCoords, radius, layer) {
97
- let results = arguments.length > 4 && arguments[4] !== undefined ? arguments[4] : [];
98
- const _ids = screenCoordsToNodeId(view, layer, viewCoords, radius);
99
- const extractResult = node => {
100
- if (_ids.includes(node.id) && node.isTileMesh) {
101
- results.push({
102
- object: node,
103
- layer
104
- });
105
- }
106
- };
107
- for (const n of layer.level0Nodes) {
108
- n.traverse(extractResult);
109
- }
110
- return results;
111
- },
112
- pickPointsAt(view, viewCoords, radius, layer) {
113
- let result = arguments.length > 4 && arguments[4] !== undefined ? arguments[4] : [];
114
- if (!layer.root) {
115
- return;
116
- }
117
-
118
- // enable picking mode for points material
119
- layer.object3d.traverse(o => {
120
- if (o.isPoints && o.baseId) {
121
- o.material.enablePicking(true);
122
- }
123
- });
124
-
125
- // render 1 pixel
126
- // TODO: support more than 1 pixel selection
127
- const buffer = view.mainLoop.gfxEngine.renderViewToBuffer({
128
- camera: view.camera,
129
- scene: layer.object3d
130
- }, {
131
- x: viewCoords.x - radius,
132
- y: viewCoords.y - radius,
133
- width: 1 + radius * 2,
134
- height: 1 + radius * 2
135
- });
136
- const candidates = [];
137
- traversePickingCircle(radius, (x, y) => {
138
- const idx = (y * 2 * radius + x) * 4;
139
- const data = buffer.slice(idx, idx + 4);
140
-
141
- // see PotreeProvider and the construction of unique_id
142
- const objId = data[0] << 8 | data[1];
143
- const index = data[2] << 8 | data[3];
144
- const r = {
145
- objId,
146
- index
147
- };
148
- for (let i = 0; i < candidates.length; i++) {
149
- if (candidates[i].objId == r.objId && candidates[i].index == r.index) {
150
- return;
151
- }
152
- }
153
- candidates.push(r);
154
- });
155
- layer.object3d.traverse(o => {
156
- if (o.isPoints && o.baseId) {
157
- // disable picking mode
158
- o.material.enablePicking(false);
159
-
160
- // if baseId matches objId, the clicked point belongs to `o`
161
- for (let i = 0; i < candidates.length; i++) {
162
- if (candidates[i].objId == o.baseId) {
163
- // Get point position: get the picked point from the buffer geometry and apply local to world
164
- // transform of the picked object
165
- pointPos.fromBufferAttribute(o.geometry.attributes.position, candidates[i].index);
166
- o.localToWorld(pointPos);
167
- // Compute distance to the camera
168
- pointPosCoord.setCrs(view.referenceCrs);
169
- pointPosCoord.setFromVector3(pointPos);
170
- view.camera3D.getWorldPosition(cameraPos);
171
- cameraPosCoord.setCrs(view.referenceCrs);
172
- cameraPosCoord.setFromVector3(cameraPos);
173
- const dist = pointPosCoord.spatialEuclideanDistanceTo(cameraPosCoord);
174
- result.push({
175
- object: o,
176
- point: pointPos.clone(),
177
- // the position of the point in the 3D view. Same name and value than what's returned by pickObjectsAt
178
- index: candidates[i].index,
179
- distance: dist,
180
- layer
181
- });
182
- }
183
- }
184
- }
185
- });
186
- return result;
187
- },
188
- /*
189
- * Default picking method. Uses THREE.Raycaster
190
- */
191
- pickObjectsAt(view, viewCoords, radius, object) {
192
- let target = arguments.length > 4 && arguments[4] !== undefined ? arguments[4] : [];
193
- // Raycaster use NDC coordinate
194
- view.viewToNormalizedCoords(viewCoords, normalized);
195
- if (radius < 0) {
196
- raycaster.setFromCamera(normalized, view.camera3D);
197
- const intersects = raycaster.intersectObject(object, true);
198
- for (const inter of intersects) {
199
- inter.layer = findLayerInParent(inter.object);
200
- target.push(inter);
201
- }
202
- return target;
203
- }
204
- // Instead of doing N raycast (1 per x,y returned by traversePickingCircle),
205
- // we force render the zone of interest.
206
- // Then we'll only do raycasting for the pixels where something was drawn.
207
- const zone = {
208
- x: viewCoords.x - radius,
209
- y: viewCoords.y - radius,
210
- width: 1 + radius * 2,
211
- height: 1 + radius * 2
212
- };
213
- const pixels = view.mainLoop.gfxEngine.renderViewToBuffer({
214
- scene: object,
215
- camera: view.camera
216
- }, zone);
217
- const clearColor = new THREE.Color();
218
- view.mainLoop.gfxEngine.renderer.getClearColor(clearColor);
219
- const clearR = Math.round(255 * clearColor.r);
220
- const clearG = Math.round(255 * clearColor.g);
221
- const clearB = Math.round(255 * clearColor.b);
222
-
223
- // Raycaster use NDC coordinate
224
- const tmp = normalized.clone();
225
- traversePickingCircle(radius, (x, y) => {
226
- // x, y are offset from the center of the picking circle,
227
- // and pixels is a square where 0, 0 is the top-left corner.
228
- // So we need to shift x,y by radius.
229
-
230
- const offset = ((y + radius) * (radius * 2 + 1) + (x + radius)) * 4;
231
- const r = pixels[offset];
232
- const g = pixels[offset + 1];
233
- const b = pixels[offset + 2];
234
- // Use approx. test to avoid rounding error or to behave
235
- // differently depending on hardware rounding mode.
236
- if (Math.abs(clearR - r) <= 1 && Math.abs(clearG - g) <= 1 && Math.abs(clearB - b) <= 1) {
237
- // skip because nothing has been rendered here
238
- return;
239
- }
240
-
241
- // Perform raycasting
242
- tmp.setX(normalized.x + x / view.camera.width).setY(normalized.y + y / view.camera.height);
243
- raycaster.setFromCamera(tmp, view.camera3D);
244
- const intersects = raycaster.intersectObject(object, true);
245
- for (const inter of intersects) {
246
- inter.layer = findLayerInParent(inter.object);
247
- target.push(inter);
248
- }
249
-
250
- // Stop at first hit
251
- return target.length == 0;
252
- });
253
- return target;
254
- }
255
- };
@@ -1,42 +0,0 @@
1
- import * as THREE from 'three';
2
- class PointCloudNode extends THREE.EventDispatcher {
3
- constructor() {
4
- let numPoints = arguments.length > 0 && arguments[0] !== undefined ? arguments[0] : 0;
5
- let layer = arguments.length > 1 ? arguments[1] : undefined;
6
- super();
7
- this.numPoints = numPoints;
8
- this.layer = layer;
9
- this.children = [];
10
- this.bbox = new THREE.Box3();
11
- this.sse = -1;
12
- }
13
- add(node, indexChild) {
14
- this.children.push(node);
15
- node.parent = this;
16
- this.createChildAABB(node, indexChild);
17
- }
18
- load() {
19
- // Query octree/HRC if we don't have children potreeNode yet.
20
- if (!this.octreeIsLoaded) {
21
- this.loadOctree();
22
- }
23
- return this.layer.source.fetcher(this.url, this.layer.source.networkOptions).then(file => this.layer.source.parse(file, {
24
- out: this.layer,
25
- in: this.layer.source
26
- }));
27
- }
28
- findCommonAncestor(node) {
29
- if (node.depth == this.depth) {
30
- if (node.id == this.id) {
31
- return node;
32
- } else if (node.depth != 0) {
33
- return this.parent.findCommonAncestor(node.parent);
34
- }
35
- } else if (node.depth < this.depth) {
36
- return this.parent.findCommonAncestor(node);
37
- } else {
38
- return this.findCommonAncestor(node.parent);
39
- }
40
- }
41
- }
42
- export default PointCloudNode;
@@ -1,206 +0,0 @@
1
- /*
2
- ============
3
- == POTREE ==
4
- ============
5
-
6
- http://potree.org
7
-
8
- Copyright (c) 2011-2020, Markus Schütz
9
- All rights reserved.
10
-
11
- Redistribution and use in source and binary forms, with or without
12
- modification, are permitted provided that the following conditions are met:
13
-
14
- 1. Redistributions of source code must retain the above copyright notice, this
15
- list of conditions and the following disclaimer.
16
- 2. Redistributions in binary form must reproduce the above copyright notice,
17
- this list of conditions and the following disclaimer in the documentation
18
- and/or other materials provided with the distribution.
19
-
20
- THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" AND
21
- ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
22
- WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
23
- DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR CONTRIBUTORS BE LIABLE FOR
24
- ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
25
- (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
26
- LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
27
- ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
28
- (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
29
- SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
30
-
31
- The views and conclusions contained in the software and documentation are those
32
- of the authors and should not be interpreted as representing official policies,
33
- either expressed or implied, of the FreeBSD Project.
34
- */
35
-
36
- import * as THREE from 'three';
37
- import PointCloudNode from "./PointCloudNode.js";
38
-
39
- // Create an A(xis)A(ligned)B(ounding)B(ox) for the child `childIndex` of one aabb.
40
- // (PotreeConverter protocol builds implicit octree hierarchy by applying the same
41
- // subdivision algo recursively)
42
- const dHalfLength = new THREE.Vector3();
43
- const NODE_TYPE = {
44
- NORMAL: 0,
45
- LEAF: 1,
46
- PROXY: 2
47
- };
48
- class Potree2Node extends PointCloudNode {
49
- constructor() {
50
- let numPoints = arguments.length > 0 && arguments[0] !== undefined ? arguments[0] : 0;
51
- let childrenBitField = arguments.length > 1 && arguments[1] !== undefined ? arguments[1] : 0;
52
- let layer = arguments.length > 2 ? arguments[2] : undefined;
53
- super(numPoints, layer);
54
- this.childrenBitField = childrenBitField;
55
- this.id = '';
56
- this.depth = 0;
57
- this.baseurl = layer.source.baseurl;
58
- }
59
- add(node, indexChild) {
60
- super.add(node, indexChild);
61
- node.id = this.id + indexChild;
62
- node.depth = this.depth + 1;
63
- }
64
- createChildAABB(node, childIndex) {
65
- // Code inspired from potree
66
- node.bbox.copy(this.bbox);
67
- this.bbox.getCenter(node.bbox.max);
68
- dHalfLength.copy(node.bbox.max).sub(this.bbox.min);
69
- if (childIndex === 1) {
70
- node.bbox.min.z += dHalfLength.z;
71
- node.bbox.max.z += dHalfLength.z;
72
- } else if (childIndex === 3) {
73
- node.bbox.min.z += dHalfLength.z;
74
- node.bbox.max.z += dHalfLength.z;
75
- node.bbox.min.y += dHalfLength.y;
76
- node.bbox.max.y += dHalfLength.y;
77
- } else if (childIndex === 0) {
78
- //
79
- } else if (childIndex === 2) {
80
- node.bbox.min.y += dHalfLength.y;
81
- node.bbox.max.y += dHalfLength.y;
82
- } else if (childIndex === 5) {
83
- node.bbox.min.z += dHalfLength.z;
84
- node.bbox.max.z += dHalfLength.z;
85
- node.bbox.min.x += dHalfLength.x;
86
- node.bbox.max.x += dHalfLength.x;
87
- } else if (childIndex === 7) {
88
- node.bbox.min.add(dHalfLength);
89
- node.bbox.max.add(dHalfLength);
90
- } else if (childIndex === 4) {
91
- node.bbox.min.x += dHalfLength.x;
92
- node.bbox.max.x += dHalfLength.x;
93
- } else if (childIndex === 6) {
94
- node.bbox.min.y += dHalfLength.y;
95
- node.bbox.max.y += dHalfLength.y;
96
- node.bbox.min.x += dHalfLength.x;
97
- node.bbox.max.x += dHalfLength.x;
98
- }
99
- }
100
- get octreeIsLoaded() {
101
- return !(this.childrenBitField && this.children.length === 0);
102
- }
103
- get url() {
104
- return `${this.baseurl}/octree.bin`;
105
- }
106
- networkOptions(byteOffset, byteSize) {
107
- const first = byteOffset;
108
- // When we specify 'multipart/byteranges' on headers request it trigger a preflight request
109
- // Actually github doesn't support it https://github.com/orgs/community/discussions/24659
110
- // But if we omit header parameter, github seems to know it's a 'multipart/byteranges' request (thanks to 'Range' parameter)
111
- const networkOptions = {
112
- ...this.layer.source.networkOptions,
113
- headers: {
114
- ...this.layer.source.networkOptions.headers,
115
- ...(this.url.startsWith('https://raw.githubusercontent.com') ? {} : {
116
- 'content-type': 'multipart/byteranges'
117
- }),
118
- Range: `bytes=${first}-${first + byteSize - 1n}`
119
- }
120
- };
121
- return networkOptions;
122
- }
123
- async load() {
124
- // Query octree if we don't have children potreeNode yet.
125
- if (!this.octreeIsLoaded) {
126
- await this.loadOctree();
127
- }
128
- return this.layer.source.fetcher(this.url, this.networkOptions(this.byteOffset, this.byteSize)).then(file => this.layer.source.parser(file, {
129
- in: {
130
- source: this.layer.source,
131
- bbox: this.bbox,
132
- numPoints: this.numPoints
133
- },
134
- out: this.layer
135
- })).then(data => {
136
- this.loaded = true;
137
- this.loading = false;
138
- return data.geometry;
139
- });
140
- }
141
- async loadOctree() {
142
- if (this.loaded || this.loading) {
143
- return;
144
- }
145
- this.loading = true;
146
- return this.nodeType === NODE_TYPE.PROXY ? this.loadHierarchy() : Promise.resolve();
147
- }
148
- async loadHierarchy() {
149
- const hierarchyPath = `${this.baseurl}/hierarchy.bin`;
150
- const buffer = await this.layer.source.fetcher(hierarchyPath, this.networkOptions(this.hierarchyByteOffset, this.hierarchyByteSize));
151
- this.parseHierarchy(buffer);
152
- }
153
- parseHierarchy(buffer) {
154
- const view = new DataView(buffer);
155
- const bytesPerNode = 22;
156
- const numNodes = buffer.byteLength / bytesPerNode;
157
- const stack = [];
158
- stack.push(this);
159
- for (let indexNode = 0; indexNode < numNodes; indexNode++) {
160
- const current = stack.shift();
161
- const offset = indexNode * bytesPerNode;
162
- const type = view.getUint8(offset + 0);
163
- const childMask = view.getUint8(offset + 1);
164
- const numPoints = view.getUint32(offset + 2, true);
165
- const byteOffset = view.getBigInt64(offset + 6, true);
166
- const byteSize = view.getBigInt64(offset + 14, true);
167
- if (current.nodeType === NODE_TYPE.PROXY) {
168
- // replace proxy with real node
169
- current.byteOffset = byteOffset;
170
- current.byteSize = byteSize;
171
- current.numPoints = numPoints;
172
- } else if (type === NODE_TYPE.PROXY) {
173
- // load proxy
174
- current.hierarchyByteOffset = byteOffset;
175
- current.hierarchyByteSize = byteSize;
176
- current.numPoints = numPoints;
177
- } else {
178
- // load real node
179
- current.byteOffset = byteOffset;
180
- current.byteSize = byteSize;
181
- current.numPoints = numPoints;
182
- }
183
- if (current.byteSize === 0n) {
184
- // workaround for issue potree/potree#1125
185
- // some inner nodes erroneously report >0 points even though have 0 points
186
- // however, they still report a byteSize of 0, so based on that we now set node.numPoints to 0
187
- current.numPoints = 0;
188
- }
189
- current.nodeType = type;
190
- if (current.nodeType === NODE_TYPE.PROXY) {
191
- continue;
192
- }
193
- for (let childIndex = 0; childIndex < 8; childIndex++) {
194
- const childExists = (1 << childIndex & childMask) !== 0;
195
- if (!childExists) {
196
- continue;
197
- }
198
- const child = new Potree2Node(numPoints, childMask, this.layer);
199
- child.spacing = current.spacing / 2;
200
- current.add(child, childIndex);
201
- stack.push(child);
202
- }
203
- }
204
- }
205
- }
206
- export default Potree2Node;
@@ -1,139 +0,0 @@
1
- /*
2
- ============
3
- == POTREE ==
4
- ============
5
-
6
- http://potree.org
7
-
8
- Copyright (c) 2011-2020, Markus Schütz
9
- All rights reserved.
10
-
11
- Redistribution and use in source and binary forms, with or without
12
- modification, are permitted provided that the following conditions are met:
13
-
14
- 1. Redistributions of source code must retain the above copyright notice, this
15
- list of conditions and the following disclaimer.
16
- 2. Redistributions in binary form must reproduce the above copyright notice,
17
- this list of conditions and the following disclaimer in the documentation
18
- and/or other materials provided with the distribution.
19
-
20
- THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" AND
21
- ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
22
- WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
23
- DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR CONTRIBUTORS BE LIABLE FOR
24
- ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
25
- (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
26
- LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
27
- ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
28
- (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
29
- SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
30
-
31
- The views and conclusions contained in the software and documentation are those
32
- of the authors and should not be interpreted as representing official policies,
33
- either expressed or implied, of the FreeBSD Project.
34
- */
35
-
36
- /**
37
- * Some types of possible point attribute data formats
38
- *
39
- * @class
40
- */
41
- const PointAttributeTypes = {
42
- DATA_TYPE_DOUBLE: {
43
- name: 'double',
44
- size: 8
45
- },
46
- DATA_TYPE_FLOAT: {
47
- name: 'float',
48
- size: 4
49
- },
50
- DATA_TYPE_INT8: {
51
- name: 'int8',
52
- size: 1
53
- },
54
- DATA_TYPE_UINT8: {
55
- name: 'uint8',
56
- size: 1
57
- },
58
- DATA_TYPE_INT16: {
59
- name: 'int16',
60
- size: 2
61
- },
62
- DATA_TYPE_UINT16: {
63
- name: 'uint16',
64
- size: 2
65
- },
66
- DATA_TYPE_INT32: {
67
- name: 'int32',
68
- size: 4
69
- },
70
- DATA_TYPE_UINT32: {
71
- name: 'uint32',
72
- size: 4
73
- },
74
- DATA_TYPE_INT64: {
75
- name: 'int64',
76
- size: 8
77
- },
78
- DATA_TYPE_UINT64: {
79
- name: 'uint64',
80
- size: 8
81
- }
82
- };
83
- Object.keys(PointAttributeTypes).forEach((type, index) => {
84
- PointAttributeTypes[index] = PointAttributeTypes[type];
85
- });
86
- export { PointAttributeTypes };
87
- class PointAttribute {
88
- constructor(name, type, numElements) {
89
- this.name = name;
90
- this.type = type;
91
- this.numElements = numElements;
92
- this.byteSize = this.numElements * this.type.size;
93
- this.description = '';
94
- this.range = [Infinity, -Infinity];
95
- }
96
- }
97
- PointAttribute.POSITION_CARTESIAN = new PointAttribute('POSITION_CARTESIAN', PointAttributeTypes.DATA_TYPE_FLOAT, 3);
98
- PointAttribute.RGBA_PACKED = new PointAttribute('COLOR_PACKED', PointAttributeTypes.DATA_TYPE_INT8, 4);
99
- PointAttribute.COLOR_PACKED = PointAttribute.RGBA_PACKED;
100
- PointAttribute.RGB_PACKED = new PointAttribute('COLOR_PACKED', PointAttributeTypes.DATA_TYPE_INT8, 3);
101
- PointAttribute.NORMAL_FLOATS = new PointAttribute('NORMAL_FLOATS', PointAttributeTypes.DATA_TYPE_FLOAT, 3);
102
- PointAttribute.INTENSITY = new PointAttribute('INTENSITY', PointAttributeTypes.DATA_TYPE_UINT16, 1);
103
- PointAttribute.CLASSIFICATION = new PointAttribute('CLASSIFICATION', PointAttributeTypes.DATA_TYPE_UINT8, 1);
104
- PointAttribute.NORMAL_SPHEREMAPPED = new PointAttribute('NORMAL_SPHEREMAPPED', PointAttributeTypes.DATA_TYPE_UINT8, 2);
105
- PointAttribute.NORMAL_OCT16 = new PointAttribute('NORMAL_OCT16', PointAttributeTypes.DATA_TYPE_UINT8, 2);
106
- PointAttribute.NORMAL = new PointAttribute('NORMAL', PointAttributeTypes.DATA_TYPE_FLOAT, 3);
107
- PointAttribute.RETURN_NUMBER = new PointAttribute('RETURN_NUMBER', PointAttributeTypes.DATA_TYPE_UINT8, 1);
108
- PointAttribute.NUMBER_OF_RETURNS = new PointAttribute('NUMBER_OF_RETURNS', PointAttributeTypes.DATA_TYPE_UINT8, 1);
109
- PointAttribute.SOURCE_ID = new PointAttribute('SOURCE_ID', PointAttributeTypes.DATA_TYPE_UINT16, 1);
110
- PointAttribute.INDICES = new PointAttribute('INDICES', PointAttributeTypes.DATA_TYPE_UINT32, 1);
111
- PointAttribute.SPACING = new PointAttribute('SPACING', PointAttributeTypes.DATA_TYPE_FLOAT, 1);
112
- PointAttribute.GPS_TIME = new PointAttribute('GPS_TIME', PointAttributeTypes.DATA_TYPE_DOUBLE, 1);
113
- export { PointAttribute };
114
- export class Potree2PointAttributes {
115
- constructor() {
116
- this.attributes = [];
117
- this.byteSize = 0;
118
- this.size = 0;
119
- this.vectors = [];
120
- }
121
- add(pointAttribute) {
122
- this.attributes.push(pointAttribute);
123
- this.byteSize += pointAttribute.byteSize;
124
- this.size++;
125
- }
126
- addVector(vector) {
127
- this.vectors.push(vector);
128
- }
129
- hasNormals() {
130
- for (let index = 0; index < this.attributes.length; index++) {
131
- const name = this.attributes[index];
132
- const pointAttribute = this.attributes[name];
133
- if (pointAttribute === PointAttribute.NORMAL_SPHEREMAPPED || pointAttribute === PointAttribute.NORMAL_FLOATS || pointAttribute === PointAttribute.NORMAL || pointAttribute === PointAttribute.NORMAL_OCT16) {
134
- return true;
135
- }
136
- }
137
- return false;
138
- }
139
- }