itmar-block-packages 1.6.1 → 1.6.3

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
@@ -1,18 +1,15 @@
1
-
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- import { __ } from '@wordpress/i18n';
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- import {
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- __experimentalPanelColorGradientSettings as PanelColorGradientSettings,
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- } from '@wordpress/block-editor';
1
+ import { __ } from "@wordpress/i18n";
2
+ import { __experimentalPanelColorGradientSettings as PanelColorGradientSettings } from "@wordpress/block-editor";
6
3
  import {
7
4
  PanelBody,
8
5
  PanelRow,
9
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  ToggleControl,
10
7
  RangeControl,
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- RadioControl
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- } from '@wordpress/components';
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- import { useState, useEffect } from '@wordpress/element';
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- import { dispatch } from '@wordpress/data';
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- import { hslToRgb16, HexToRGB, rgb16ToHsl } from './hslToRgb';
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+ RadioControl,
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+ } from "@wordpress/components";
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+ import { useState, useEffect } from "@wordpress/element";
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+ import { dispatch } from "@wordpress/data";
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+ import { hslToRgb16, HexToRGB, rgb16ToHsl } from "./hslToRgb";
16
13
 
17
14
  //方向と距離
18
15
  const dirctionDigit = (direction, distance) => {
@@ -55,23 +52,23 @@ const dirctionDigit = (direction, distance) => {
55
52
  destBottomRight = distance;
56
53
  break;
57
54
  }
58
- return (
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- {
60
- topLeft: destTopLeft,
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- topRight: destTopRight,
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- bottomLeft: destBottomLeft,
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- bottmRight: destBottomRight
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- }
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- )
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- }
55
+ return {
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+ topLeft: destTopLeft,
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+ topRight: destTopRight,
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+ bottomLeft: destBottomLeft,
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+ bottmRight: destBottomRight,
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+ };
61
+ };
67
62
 
68
63
  // グラデーションの色値は通常'linear-gradient'または'radial-gradient'で始まるので、
69
64
  // これらのキーワードを探すことでグラデーションかどうかを判断します。
70
65
  function isGradient(colorValue) {
71
- return colorValue.includes('linear-gradient') || colorValue.includes('radial-gradient');
66
+ return (
67
+ colorValue.includes("linear-gradient") ||
68
+ colorValue.includes("radial-gradient")
69
+ );
72
70
  }
73
71
 
74
-
75
72
  export const ShadowElm = (shadowState) => {
76
73
  //let baseColor;
77
74
  const {
@@ -94,41 +91,50 @@ export const ShadowElm = (shadowState) => {
94
91
  glassblur,
95
92
  glassopa,
96
93
  hasOutline,
97
- baseColor
94
+ baseColor,
98
95
  } = shadowState;
99
96
 
100
97
  //ノーマル
101
- if (shadowType === 'nomal') {
98
+ if (shadowType === "nomal") {
102
99
  //boxshadowの生成
103
- const ShadowStyle = embos === 'dent' ? {
104
- style: {
105
- boxShadow: `${lateral}px ${longitude}px ${nomalBlur}px ${spread}px transparent, inset ${lateral}px ${longitude}px ${nomalBlur}px ${spread}px ${shadowColor}`
106
- }
107
- } : {
108
- style: {
109
- boxShadow: `${lateral}px ${longitude}px ${nomalBlur}px ${spread}px ${shadowColor}, inset ${lateral}px ${longitude}px ${nomalBlur}px ${spread}px transparent`
110
- }
111
- }
100
+ const ShadowStyle =
101
+ embos === "dent"
102
+ ? {
103
+ style: {
104
+ boxShadow: `${lateral}px ${longitude}px ${nomalBlur}px ${spread}px transparent, inset ${lateral}px ${longitude}px ${nomalBlur}px ${spread}px ${shadowColor}`,
105
+ },
106
+ }
107
+ : {
108
+ style: {
109
+ boxShadow: `${lateral}px ${longitude}px ${nomalBlur}px ${spread}px ${shadowColor}, inset ${lateral}px ${longitude}px ${nomalBlur}px ${spread}px transparent`,
110
+ },
111
+ };
112
112
  //Shadowのスタイルを返す
113
113
  return ShadowStyle;
114
114
  }
115
115
  //ニューモフィズム
116
- else if (shadowType === 'newmor') {
117
-
116
+ else if (shadowType === "newmor") {
118
117
  //背景がグラデーションのときはセットしない
119
118
  if (isGradient(baseColor)) {
120
- dispatch('core/notices').createNotice(
121
- 'error',
122
- __('Neumorphism cannot be set when the background color is a gradient. ', 'itmar_guest_contact_block'),
123
- { type: 'snackbar', isDismissible: true, }
119
+ dispatch("core/notices").createNotice(
120
+ "error",
121
+ __(
122
+ "Neumorphism cannot be set when the background color is a gradient. ",
123
+ "itmar_guest_contact_block"
124
+ ),
125
+ { type: "snackbar", isDismissible: true }
124
126
  );
125
127
  return null;
126
128
  }
127
129
  //ボタン背景色のHSL値
128
130
  const hslValue = rgb16ToHsl(baseColor);
129
131
  //影の明るさを変更
130
- const lightVal = (hslValue.lightness + intensity) < 100 ? hslValue.lightness + intensity : 100;
131
- const darkVal = (hslValue.lightness - intensity) > 0 ? hslValue.lightness - intensity : 0;
132
+ const lightVal =
133
+ hslValue.lightness + intensity < 100
134
+ ? hslValue.lightness + intensity
135
+ : 100;
136
+ const darkVal =
137
+ hslValue.lightness - intensity > 0 ? hslValue.lightness - intensity : 0;
132
138
  const lightValue = hslToRgb16(hslValue.hue, hslValue.saturation, lightVal);
133
139
  const darkValue = hslToRgb16(hslValue.hue, hslValue.saturation, darkVal);
134
140
  //boxshadowの生成
@@ -137,90 +143,105 @@ export const ShadowElm = (shadowState) => {
137
143
 
138
144
  const baseStyle = {
139
145
  style: {
140
- border: 'none',
141
- background: baseColor
142
- }
143
- }
146
+ border: "none",
147
+ background: baseColor,
148
+ },
149
+ };
144
150
 
145
- const newmorStyle = embos === 'swell' ? {
146
- style: {
147
- ...baseStyle.style,
148
- boxShadow: `${dircObj.topLeft}px ${dircObj.topRight}px ${blur}px ${darkValue}, ${dircObj.bottomLeft}px ${dircObj.bottmRight}px ${blur}px ${lightValue}, inset ${dircObj.topLeft}px ${dircObj.topRight}px ${blur}px transparent, inset ${dircObj.bottomLeft}px ${dircObj.bottmRight}px ${blur}px transparent`
149
- }
150
- } : {
151
- style: {
152
- ...baseStyle.style,
153
- boxShadow: `${dircObj.topLeft}px ${dircObj.topRight}px ${blur}px transparent, ${dircObj.bottomLeft}px ${dircObj.bottmRight}px ${blur}px transparent, inset ${dircObj.topLeft}px ${dircObj.topRight}px ${blur}px ${darkValue}, inset ${dircObj.bottomLeft}px ${dircObj.bottmRight}px ${blur}px ${lightValue}`
154
- }
155
- }
151
+ const newmorStyle =
152
+ embos === "swell"
153
+ ? {
154
+ style: {
155
+ ...baseStyle.style,
156
+ boxShadow: `${dircObj.topLeft}px ${dircObj.topRight}px ${blur}px ${darkValue}, ${dircObj.bottomLeft}px ${dircObj.bottmRight}px ${blur}px ${lightValue}, inset ${dircObj.topLeft}px ${dircObj.topRight}px ${blur}px transparent, inset ${dircObj.bottomLeft}px ${dircObj.bottmRight}px ${blur}px transparent`,
157
+ },
158
+ }
159
+ : {
160
+ style: {
161
+ ...baseStyle.style,
162
+ boxShadow: `${dircObj.topLeft}px ${dircObj.topRight}px ${blur}px transparent, ${dircObj.bottomLeft}px ${dircObj.bottmRight}px ${blur}px transparent, inset ${dircObj.topLeft}px ${dircObj.topRight}px ${blur}px ${darkValue}, inset ${dircObj.bottomLeft}px ${dircObj.bottmRight}px ${blur}px ${lightValue}`,
163
+ },
164
+ };
156
165
 
157
166
  //Shadowのスタイルを返す
158
167
  return newmorStyle;
159
168
  }
160
169
 
161
170
  //クレイモーフィズム
162
- else if (shadowType === 'claymor') {
171
+ else if (shadowType === "claymor") {
163
172
  //背景がグラデーションのときはセットしない
164
173
  if (isGradient(baseColor)) {
165
- dispatch('core/notices').createNotice(
166
- 'error',
167
- __('claymorphism cannot be set when the background color is a gradient. ', 'itmar_guest_contact_block'),
168
- { type: 'snackbar', isDismissible: true, }
174
+ dispatch("core/notices").createNotice(
175
+ "error",
176
+ __(
177
+ "claymorphism cannot be set when the background color is a gradient. ",
178
+ "itmar_guest_contact_block"
179
+ ),
180
+ { type: "snackbar", isDismissible: true }
169
181
  );
170
182
  return null;
171
183
  }
172
- const rgbValue = HexToRGB(baseColor)
173
- const outsetObj = dirctionDigit(clayDirection, expand)
174
- const insetObj = dirctionDigit(clayDirection, depth)
184
+ const rgbValue = HexToRGB(baseColor);
185
+ const outsetObj = dirctionDigit(clayDirection, expand);
186
+ const insetObj = dirctionDigit(clayDirection, depth);
175
187
  const baseStyle = {
176
188
  style: {
177
189
  background: `rgba(255, 255, 255, ${opacity})`,
178
190
  backdropFilter: `blur(${bdBlur}px)`,
179
- border: 'none',
180
- }
181
- }
191
+ border: "none",
192
+ },
193
+ };
182
194
  const claymorStyle = {
183
195
  ...baseStyle,
184
196
  style: {
185
197
  ...baseStyle.style,
186
- boxShadow: `${outsetObj.topLeft}px ${outsetObj.bottmRight}px ${expand * 2}px 0px rgba(${rgbValue.red}, ${rgbValue.green}, ${rgbValue.blue}, 0.5), inset ${insetObj.topRight}px ${insetObj.bottomLeft}px 16px 0px rgba(${rgbValue.red}, ${rgbValue.green}, ${rgbValue.blue}, 0.6), inset 0px 11px 28px 0px rgb(255, 255, 255)`,
187
- }
188
- }
198
+ boxShadow: `${outsetObj.topLeft}px ${outsetObj.bottmRight}px ${
199
+ expand * 2
200
+ }px 0px rgba(${rgbValue.red}, ${rgbValue.green}, ${
201
+ rgbValue.blue
202
+ }, 0.5), inset ${insetObj.topRight}px ${
203
+ insetObj.bottomLeft
204
+ }px 16px 0px rgba(${rgbValue.red}, ${rgbValue.green}, ${
205
+ rgbValue.blue
206
+ }, 0.6), inset 0px 11px 28px 0px rgb(255, 255, 255)`,
207
+ },
208
+ };
189
209
  //attributesに保存
190
210
  return claymorStyle;
191
211
  }
192
212
 
193
213
  //グラスモーフィズム
194
- else if (shadowType === 'glassmor') {
195
-
214
+ else if (shadowType === "glassmor") {
196
215
  const baseStyle = {
197
216
  style: {
198
217
  backgroundColor: `rgba(255, 255, 255, ${glassopa})`,
199
- ...hasOutline ? { border: `1px solid rgba(255, 255, 255, 0.4)` } : {},
218
+ ...(hasOutline ? { border: `1px solid rgba(255, 255, 255, 0.4)` } : {}),
200
219
  borderRightColor: `rgba(255, 255, 255, 0.2)`,
201
220
  borderBottomColor: `rgba(255, 255, 255, 0.2)`,
202
- backdropFilter: `blur( ${glassblur}px )`
203
- }
204
- }
205
- const glassmorStyle = embos === 'swell' ? {
206
- ...baseStyle,
207
- style: {
208
- ...baseStyle.style,
209
- boxShadow: `0 8px 12px 0 rgba( 31, 38, 135, 0.37 ), inset 0 8px 12px 0 transparent`
210
- }
211
- } : {
212
- ...baseStyle,
213
- style: {
214
- ...baseStyle.style,
215
- boxShadow: `0 8px 12px 0 transparent, inset 0 8px 12px 0 rgba( 31, 38, 135, 0.37 )`
216
-
217
- }
218
- }
221
+ backdropFilter: `blur( ${glassblur}px )`,
222
+ },
223
+ };
224
+ const glassmorStyle =
225
+ embos === "swell"
226
+ ? {
227
+ ...baseStyle,
228
+ style: {
229
+ ...baseStyle.style,
230
+ boxShadow: `0 8px 12px 0 rgba( 31, 38, 135, 0.37 ), inset 0 8px 12px 0 transparent`,
231
+ },
232
+ }
233
+ : {
234
+ ...baseStyle,
235
+ style: {
236
+ ...baseStyle.style,
237
+ boxShadow: `0 8px 12px 0 transparent, inset 0 8px 12px 0 rgba( 31, 38, 135, 0.37 )`,
238
+ },
239
+ };
219
240
 
220
241
  //attributesに保存
221
242
  return glassmorStyle;
222
243
  }
223
- }
244
+ };
224
245
 
225
246
  const ShadowStyle = ({ shadowStyle, onChange }) => {
226
247
  const [shadowState, setShadowState] = useState(shadowStyle);
@@ -244,51 +265,66 @@ const ShadowStyle = ({ shadowStyle, onChange }) => {
244
265
  expand,
245
266
  glassblur,
246
267
  glassopa,
247
- hasOutline
268
+ hasOutline,
248
269
  } = shadowState;
249
270
 
250
271
  //シャドーのスタイル変更と背景色変更に伴う親コンポーネントの変更
251
272
  useEffect(() => {
252
273
  const shadowElm = ShadowElm(shadowState);
253
- if (shadowElm) onChange(shadowElm, shadowState)
274
+ if (shadowElm) onChange(shadowElm, shadowState);
254
275
  }, [shadowState]);
255
276
 
256
277
  return (
257
278
  <>
258
- <PanelBody title={__("Shadow Type", 'block-collections')} initialOpen={true}>
279
+ <PanelBody
280
+ title={__("Shadow Type", "block-collections")}
281
+ initialOpen={true}
282
+ >
259
283
  <div className="itmar_shadow_type">
260
284
  <RadioControl
261
285
  selected={shadowType}
262
286
  options={[
263
- { label: __("Nomal", 'block-collections'), value: 'nomal' },
264
- { label: __("Neumorphism", 'block-collections'), value: 'newmor' },
265
- { label: __("Claymorphism", 'block-collections'), value: 'claymor' },
266
- { label: __("Grassmophism", 'block-collections'), value: 'glassmor' },
287
+ { label: __("Nomal", "block-collections"), value: "nomal" },
288
+ {
289
+ label: __("Neumorphism", "block-collections"),
290
+ value: "newmor",
291
+ },
292
+ {
293
+ label: __("Claymorphism", "block-collections"),
294
+ value: "claymor",
295
+ },
296
+ {
297
+ label: __("Grassmophism", "block-collections"),
298
+ value: "glassmor",
299
+ },
267
300
  ]}
268
- onChange={(changeOption) => setShadowState({ ...shadowState, shadowType: changeOption })}
301
+ onChange={(changeOption) =>
302
+ setShadowState({ ...shadowState, shadowType: changeOption })
303
+ }
269
304
  />
270
305
  </div>
271
- {(shadowType !== 'claymor') &&
306
+ {shadowType !== "claymor" && (
272
307
  <div className="embos">
273
308
  <RadioControl
274
- label={__("unevenness", 'block-collections')}
309
+ label={__("unevenness", "block-collections")}
275
310
  selected={embos}
276
- options={[
277
- { value: 'swell' },
278
- { value: 'dent' },
279
-
280
- ]}
281
- onChange={(changeOption) => setShadowState({ ...shadowState, embos: changeOption })}
311
+ options={[{ value: "swell" }, { value: "dent" }]}
312
+ onChange={(changeOption) =>
313
+ setShadowState({ ...shadowState, embos: changeOption })
314
+ }
282
315
  />
283
316
  </div>
284
- }
317
+ )}
285
318
  </PanelBody>
286
319
 
287
- {shadowType === 'nomal' &&
288
- <PanelBody title={__("Nomal settings", 'block-collections')} initialOpen={false}>
320
+ {shadowType === "nomal" && (
321
+ <PanelBody
322
+ title={__("Nomal settings", "block-collections")}
323
+ initialOpen={false}
324
+ >
289
325
  <RangeControl
290
326
  value={spread}
291
- label={__("Spread", 'block-collections')}
327
+ label={__("Spread", "block-collections")}
292
328
  max={50}
293
329
  min={0}
294
330
  onChange={(val) => setShadowState({ ...shadowState, spread: val })}
@@ -296,7 +332,7 @@ const ShadowStyle = ({ shadowStyle, onChange }) => {
296
332
  />
297
333
  <RangeControl
298
334
  value={lateral}
299
- label={__("Lateral direction", 'block-collections')}
335
+ label={__("Lateral direction", "block-collections")}
300
336
  max={50}
301
337
  min={0}
302
338
  onChange={(val) => setShadowState({ ...shadowState, lateral: val })}
@@ -304,55 +340,66 @@ const ShadowStyle = ({ shadowStyle, onChange }) => {
304
340
  />
305
341
  <RangeControl
306
342
  value={longitude}
307
- label={__("Longitudinal direction", 'block-collections')}
343
+ label={__("Longitudinal direction", "block-collections")}
308
344
  max={50}
309
345
  min={0}
310
- onChange={(val) => setShadowState({ ...shadowState, longitude: val })}
346
+ onChange={(val) =>
347
+ setShadowState({ ...shadowState, longitude: val })
348
+ }
311
349
  withInputField={false}
312
350
  />
313
351
  <RangeControl
314
352
  value={nomalBlur}
315
- label={__("Blur", 'block-collections')}
353
+ label={__("Blur", "block-collections")}
316
354
  max={20}
317
355
  min={0}
318
- onChange={(val) => setShadowState({ ...shadowState, nomalBlur: val })}
356
+ onChange={(val) =>
357
+ setShadowState({ ...shadowState, nomalBlur: val })
358
+ }
319
359
  withInputField={false}
320
360
  />
321
361
  <PanelColorGradientSettings
322
- title={__("Shadow Color Setting", 'block-collections')}
362
+ title={__("Shadow Color Setting", "block-collections")}
323
363
  settings={[
324
364
  {
325
365
  colorValue: shadowColor,
326
- label: __("Choose Shadow color", 'block-collections'),
327
- onColorChange: (newValue) => setShadowState({ ...shadowState, shadowColor: newValue }),
366
+ label: __("Choose Shadow color", "block-collections"),
367
+ onColorChange: (newValue) =>
368
+ setShadowState({ ...shadowState, shadowColor: newValue }),
328
369
  },
329
370
  ]}
330
371
  />
331
-
332
372
  </PanelBody>
333
- }
373
+ )}
334
374
 
335
- {shadowType === 'newmor' &&
336
- <PanelBody title={__("Neumorphism settings", 'block-collections')} initialOpen={false}>
375
+ {shadowType === "newmor" && (
376
+ <PanelBody
377
+ title={__("Neumorphism settings", "block-collections")}
378
+ initialOpen={false}
379
+ >
337
380
  <RangeControl
338
381
  value={distance}
339
- label={__("Distance", 'block-collections')}
382
+ label={__("Distance", "block-collections")}
340
383
  max={50}
341
384
  min={0}
342
- onChange={(val) => setShadowState({ ...shadowState, distance: val })}
385
+ onChange={(val) =>
386
+ setShadowState({ ...shadowState, distance: val })
387
+ }
343
388
  withInputField={false}
344
389
  />
345
390
  <RangeControl
346
391
  value={intensity}
347
- label={__("Intensity", 'block-collections')}
392
+ label={__("Intensity", "block-collections")}
348
393
  max={100}
349
394
  min={0}
350
- onChange={(val) => setShadowState({ ...shadowState, intensity: val })}
395
+ onChange={(val) =>
396
+ setShadowState({ ...shadowState, intensity: val })
397
+ }
351
398
  withInputField={false}
352
399
  />
353
400
  <RangeControl
354
401
  value={blur}
355
- label={__("Blur", 'block-collections')}
402
+ label={__("Blur", "block-collections")}
356
403
  max={20}
357
404
  min={0}
358
405
  onChange={(val) => setShadowState({ ...shadowState, blur: val })}
@@ -363,29 +410,30 @@ const ShadowStyle = ({ shadowStyle, onChange }) => {
363
410
  <RadioControl
364
411
  selected={newDirection}
365
412
  options={[
366
- { value: 'top_left' },
367
- { value: 'top_right' },
368
- { value: 'bottom_left' },
369
- { value: 'bottom_right' },
413
+ { value: "top_left" },
414
+ { value: "top_right" },
415
+ { value: "bottom_left" },
416
+ { value: "bottom_right" },
370
417
  ]}
371
- onChange={(changeOption) => setShadowState({ ...shadowState, newDirection: changeOption })}
418
+ onChange={(changeOption) =>
419
+ setShadowState({ ...shadowState, newDirection: changeOption })
420
+ }
372
421
  />
373
422
  </div>
374
-
375
423
  </PanelRow>
376
-
377
424
  </PanelBody>
378
-
379
- }
380
- {shadowType === 'claymor' &&
381
-
382
- <PanelBody title={__("Claymorphism settings", 'block-collections')} initialOpen={false}>
425
+ )}
426
+ {shadowType === "claymor" && (
427
+ <PanelBody
428
+ title={__("Claymorphism settings", "block-collections")}
429
+ initialOpen={false}
430
+ >
383
431
  <RangeControl
384
432
  value={opacity}
385
- label={__("Opacity", 'block-collections')}
433
+ label={__("Opacity", "block-collections")}
386
434
  max={1}
387
435
  min={0}
388
- step={.1}
436
+ step={0.1}
389
437
  onChange={(val) => setShadowState({ ...shadowState, opacity: val })}
390
438
  withInputField={false}
391
439
  />
@@ -417,47 +465,56 @@ const ShadowStyle = ({ shadowStyle, onChange }) => {
417
465
  <RadioControl
418
466
  selected={clayDirection}
419
467
  options={[
420
- { value: 'right_bottom' },
421
- { value: 'top_right' },
422
- { value: 'top' },
468
+ { value: "right_bottom" },
469
+ { value: "top_right" },
470
+ { value: "top" },
423
471
  ]}
424
- onChange={(changeOption) => setShadowState({ ...shadowState, clayDirection: changeOption })}
472
+ onChange={(changeOption) =>
473
+ setShadowState({ ...shadowState, clayDirection: changeOption })
474
+ }
425
475
  />
426
476
  </div>
427
477
  </PanelBody>
428
- }
478
+ )}
429
479
 
430
- {shadowType === 'glassmor' &&
431
- <PanelBody title={__("Grassmophism settings", 'block-collections')} initialOpen={false}>
480
+ {shadowType === "glassmor" && (
481
+ <PanelBody
482
+ title={__("Grassmophism settings", "block-collections")}
483
+ initialOpen={false}
484
+ >
432
485
  <RangeControl
433
486
  value={glassblur}
434
- label={__("Glass blur", 'block-collections')}
487
+ label={__("Glass blur", "block-collections")}
435
488
  max={20}
436
489
  min={0}
437
- onChange={(val) => setShadowState({ ...shadowState, glassblur: val })}
490
+ onChange={(val) =>
491
+ setShadowState({ ...shadowState, glassblur: val })
492
+ }
438
493
  withInputField={false}
439
494
  />
440
495
  <RangeControl
441
496
  value={glassopa}
442
- label={__("Glass Opacity", 'block-collections')}
497
+ label={__("Glass Opacity", "block-collections")}
443
498
  max={1}
444
499
  min={0}
445
- step={.1}
446
- onChange={(val) => setShadowState({ ...shadowState, glassopa: val })}
500
+ step={0.1}
501
+ onChange={(val) =>
502
+ setShadowState({ ...shadowState, glassopa: val })
503
+ }
447
504
  withInputField={false}
448
505
  />
449
506
  <fieldset>
450
507
  <ToggleControl
451
- label={__("Show outline", 'block-collections')}
508
+ label={__("Show outline", "block-collections")}
452
509
  checked={hasOutline}
453
- onChange={() => setShadowState({ ...shadowState, hasOutline: !hasOutline })}
510
+ onChange={() =>
511
+ setShadowState({ ...shadowState, hasOutline: !hasOutline })
512
+ }
454
513
  />
455
514
  </fieldset>
456
515
  </PanelBody>
457
- }
516
+ )}
458
517
  </>
459
-
460
518
  );
461
519
  };
462
520
  export default ShadowStyle;
463
-