isard 2.4.0 → 2.4.1

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
package/CHANGELOG.md CHANGED
@@ -5,6 +5,23 @@ versions [Semantic Versioning](https://semver.org) (before 1.0.0, a minor versio
5
5
 
6
6
  ## [Unreleased]
7
7
 
8
+ ## [2.4.1] - 2026-11-02
9
+
10
+ With `isard-react-native` and `isard-map` (Python) 2.4.1.
11
+
12
+ ### Changed
13
+
14
+ - `<IsardMapView>`'s `onReady` gets the view's handle, the object its ref gives (`onReady={(view) => …}`): what the app
15
+ adds once by isard's API, or reads in the page, goes there in place of an effect, called again if the page loads
16
+ again. A callback without an argument goes on working. React Native's examples write no `useEffect` any more: their
17
+ layers added in `onReady`, the map changed where the app's state changes, the phone's position watched by a hook of
18
+ their own (`useLocation`)
19
+
20
+ ### Fixed
21
+
22
+ - The documentation site built again: the React page *Loading data* had double braces in its text, read by VitePress
23
+ as an expression
24
+
8
25
  ## [2.4.0] - 2026-11-01
9
26
 
10
27
  With `isard-react-native` and `isard-map` (Python) 2.4.0.
Binary file
Binary file
Binary file
package/package.json CHANGED
@@ -1,6 +1,6 @@
1
1
  {
2
2
  "name": "isard",
3
- "version": "2.4.0",
3
+ "version": "2.4.1",
4
4
  "description": "A WebGL2 map engine for large, interactive data layers, labels and 3D Tiles over raster or vector basemaps (Rust core in WebAssembly)",
5
5
  "license": "MIT",
6
6
  "author": "Kevin Graff",