isard 1.1.0 → 1.2.0
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/CHANGELOG.md +33 -0
- package/dist/basemap/basemaps.d.ts +1 -1
- package/dist/basemap/basemaps.js +2 -2
- package/dist/basemap/basemaps.js.map +1 -1
- package/dist/basemap/grid.d.ts +5 -5
- package/dist/basemap/grid.js +59 -65
- package/dist/basemap/grid.js.map +1 -1
- package/dist/basemap/mvt.d.ts +1 -1
- package/dist/basemap/mvt.js +6 -6
- package/dist/basemap/mvt.js.map +1 -1
- package/dist/basemap/pmtiles.d.ts +10 -10
- package/dist/basemap/pmtiles.js +39 -31
- package/dist/basemap/pmtiles.js.map +1 -1
- package/dist/basemap/resample.d.ts +2 -2
- package/dist/basemap/resample.js +16 -14
- package/dist/basemap/resample.js.map +1 -1
- package/dist/basemap/terrain.d.ts +3 -3
- package/dist/basemap/terrain.js +6 -6
- package/dist/basemap/terrain.js.map +1 -1
- package/dist/basemap/vectorstyle.d.ts +12 -10
- package/dist/basemap/vectorstyle.js +128 -110
- package/dist/basemap/vectorstyle.js.map +1 -1
- package/dist/basemap/vectortiles.d.ts +11 -11
- package/dist/basemap/vectortiles.js +141 -103
- package/dist/basemap/vectortiles.js.map +1 -1
- package/dist/basemap/wmts.d.ts +3 -3
- package/dist/basemap/wmts.js +16 -11
- package/dist/basemap/wmts.js.map +1 -1
- package/dist/basemap.worker.js +2 -2
- package/dist/basemap.worker.js.map +14 -13
- package/dist/bind/layers.d.ts +13 -4
- package/dist/bind/layers.js +64 -40
- package/dist/bind/layers.js.map +1 -1
- package/dist/data/crs.d.ts +10 -10
- package/dist/data/crs.js +38 -34
- package/dist/data/crs.js.map +1 -1
- package/dist/data/gpx.d.ts +1 -1
- package/dist/data/gpx.js +20 -20
- package/dist/data/gpx.js.map +1 -1
- package/dist/data/kml.d.ts +1 -1
- package/dist/data/kml.js +42 -39
- package/dist/data/kml.js.map +1 -1
- package/dist/data/topojson.d.ts +1 -1
- package/dist/data/topojson.js +15 -10
- package/dist/data/topojson.js.map +1 -1
- package/dist/data/xml.d.ts +5 -5
- package/dist/data/xml.js +19 -18
- package/dist/data/xml.js.map +1 -1
- package/dist/decoder.worker.js +4 -4
- package/dist/decoder.worker.js.map +6 -6
- package/dist/engine/decoders.d.ts +2 -2
- package/dist/engine/decoders.js +28 -25
- package/dist/engine/decoders.js.map +1 -1
- package/dist/engine/loader.js +13 -14
- package/dist/engine/loader.js.map +1 -1
- package/dist/engine/requests.d.ts +1 -1
- package/dist/engine/requests.js +19 -16
- package/dist/engine/requests.js.map +1 -1
- package/dist/engine-loader.d.ts +8 -8
- package/dist/engine-loader.js +27 -27
- package/dist/engine-loader.js.map +1 -1
- package/dist/geoplateforme.d.ts +10 -10
- package/dist/geoplateforme.js +22 -20
- package/dist/geoplateforme.js.map +1 -1
- package/dist/index.d.ts +1 -0
- package/dist/index.js.map +1 -1
- package/dist/isard_bg.wasm +0 -0
- package/dist/isard_core_bg.wasm +0 -0
- package/dist/isard_points_bg.wasm +0 -0
- package/dist/layers/extrusions.d.ts +1 -1
- package/dist/layers/extrusions.js +10 -5
- package/dist/layers/extrusions.js.map +1 -1
- package/dist/layers/features.d.ts +10 -10
- package/dist/layers/features.js +41 -42
- package/dist/layers/features.js.map +1 -1
- package/dist/layers/glyphs.d.ts +3 -3
- package/dist/layers/glyphs.js +34 -40
- package/dist/layers/glyphs.js.map +1 -1
- package/dist/layers/icons.d.ts +8 -8
- package/dist/layers/icons.js +76 -68
- package/dist/layers/icons.js.map +1 -1
- package/dist/layers/layers.d.ts +1 -1
- package/dist/layers/layers.js +33 -29
- package/dist/layers/layers.js.map +1 -1
- package/dist/layers/panoramas.d.ts +2 -2
- package/dist/layers/panoramas.js +52 -41
- package/dist/layers/panoramas.js.map +1 -1
- package/dist/layers/pointclouds.d.ts +3 -3
- package/dist/layers/pointclouds.js +25 -33
- package/dist/layers/pointclouds.js.map +1 -1
- package/dist/layers/symbols.d.ts +1 -1
- package/dist/layers/symbols.js +68 -71
- package/dist/layers/symbols.js.map +1 -1
- package/dist/map/basemap-layers.d.ts +26 -0
- package/dist/map/basemap-layers.js +61 -0
- package/dist/map/basemap-layers.js.map +1 -0
- package/dist/map/canvas.d.ts +17 -0
- package/dist/map/canvas.js +56 -0
- package/dist/map/canvas.js.map +1 -0
- package/dist/map/checks.d.ts +11 -0
- package/dist/map/checks.js +39 -0
- package/dist/map/checks.js.map +1 -0
- package/dist/map/credits.d.ts +17 -0
- package/dist/map/credits.js +34 -0
- package/dist/map/credits.js.map +1 -0
- package/dist/map/engine-settings.d.ts +15 -0
- package/dist/map/engine-settings.js +45 -0
- package/dist/map/engine-settings.js.map +1 -0
- package/dist/map/engines.d.ts +41 -0
- package/dist/map/engines.js +77 -0
- package/dist/map/engines.js.map +1 -0
- package/dist/map/events.d.ts +14 -0
- package/dist/map/events.js +46 -0
- package/dist/map/events.js.map +1 -0
- package/dist/map/frame-loop.d.ts +61 -0
- package/dist/map/frame-loop.js +139 -0
- package/dist/map/frame-loop.js.map +1 -0
- package/dist/map/hover-pick.d.ts +30 -0
- package/dist/map/hover-pick.js +56 -0
- package/dist/map/hover-pick.js.map +1 -0
- package/dist/map/layer-spec.d.ts +42 -0
- package/dist/map/layer-spec.js +34 -0
- package/dist/map/layer-spec.js.map +1 -0
- package/dist/map/layer-stack.d.ts +36 -0
- package/dist/map/layer-stack.js +101 -0
- package/dist/map/layer-stack.js.map +1 -0
- package/dist/map/overlay-host.d.ts +36 -0
- package/dist/map/overlay-host.js +101 -0
- package/dist/map/overlay-host.js.map +1 -0
- package/dist/map/panorama-host.d.ts +5 -0
- package/dist/map/panorama-host.js +32 -0
- package/dist/map/panorama-host.js.map +1 -0
- package/dist/map/raster-source.d.ts +11 -0
- package/dist/map/raster-source.js +26 -0
- package/dist/map/raster-source.js.map +1 -0
- package/dist/map/symbol-atlases.d.ts +26 -0
- package/dist/map/symbol-atlases.js +59 -0
- package/dist/map/symbol-atlases.js.map +1 -0
- package/dist/map/viewshed.d.ts +5 -0
- package/dist/map/viewshed.js +28 -0
- package/dist/map/viewshed.js.map +1 -0
- package/dist/map/workers.d.ts +46 -0
- package/dist/map/workers.js +73 -0
- package/dist/map/workers.js.map +1 -0
- package/dist/map.d.ts +33 -120
- package/dist/map.js +164 -689
- package/dist/map.js.map +1 -1
- package/dist/react/Control.d.ts +11 -0
- package/dist/react/Control.js +18 -0
- package/dist/react/Control.js.map +1 -0
- package/dist/react/CustomLayer.d.ts +11 -0
- package/dist/react/CustomLayer.js +30 -0
- package/dist/react/CustomLayer.js.map +1 -0
- package/dist/react/IsardMap.d.ts +43 -0
- package/dist/react/IsardMap.js +146 -0
- package/dist/react/IsardMap.js.map +1 -0
- package/dist/react/Layer.d.ts +42 -0
- package/dist/react/Layer.js +74 -0
- package/dist/react/Layer.js.map +1 -0
- package/dist/react/Marker.d.ts +24 -0
- package/dist/react/Marker.js +53 -0
- package/dist/react/Marker.js.map +1 -0
- package/dist/react/Panel.d.ts +11 -0
- package/dist/react/Panel.js +37 -0
- package/dist/react/Panel.js.map +1 -0
- package/dist/react/Popup.d.ts +18 -0
- package/dist/react/Popup.js +60 -0
- package/dist/react/Popup.js.map +1 -0
- package/dist/react/Swipe.d.ts +9 -0
- package/dist/react/Swipe.js +41 -0
- package/dist/react/Swipe.js.map +1 -0
- package/dist/react/Viewshed.d.ts +5 -0
- package/dist/react/Viewshed.js +28 -0
- package/dist/react/Viewshed.js.map +1 -0
- package/dist/react/context.d.ts +32 -0
- package/dist/react/context.js +20 -0
- package/dist/react/context.js.map +1 -0
- package/dist/react/index.d.ts +15 -108
- package/dist/react/index.js +10 -397
- package/dist/react/index.js.map +1 -1
- package/dist/settings.d.ts +5 -9
- package/dist/settings.js +17 -15
- package/dist/settings.js.map +1 -1
- package/dist/types.d.ts +3 -3
- package/dist/types.js.map +1 -1
- package/dist/ui/controls.js +6 -4
- package/dist/ui/controls.js.map +1 -1
- package/dist/ui/interaction.d.ts +2 -2
- package/dist/ui/interaction.js +8 -7
- package/dist/ui/interaction.js.map +1 -1
- package/dist/ui/overlay.js +18 -20
- package/dist/ui/overlay.js.map +1 -1
- package/dist/ui/style.d.ts +1 -1
- package/dist/ui/style.js +2 -2
- package/dist/ui/style.js.map +1 -1
- package/dist/util/animation.d.ts +3 -3
- package/dist/util/animation.js +6 -6
- package/dist/util/animation.js.map +1 -1
- package/dist/util/color.d.ts +1 -1
- package/dist/util/color.js +14 -16
- package/dist/util/color.js.map +1 -1
- package/dist/util/geo.d.ts +6 -6
- package/dist/util/geo.js +12 -12
- package/dist/util/geo.js.map +1 -1
- package/dist/util/guards.d.ts +7 -0
- package/dist/util/guards.js +8 -0
- package/dist/util/guards.js.map +1 -0
- package/dist/util/lru.js.map +1 -1
- package/dist/wasm/isard.d.ts +168 -0
- package/dist/wasm/isard.js +146 -0
- package/dist/wasm/isard_core.d.ts +144 -0
- package/dist/wasm/isard_core.js +122 -0
- package/dist/workers/basemap.worker.d.ts +3 -3
- package/dist/workers/basemap.worker.js +94 -83
- package/dist/workers/basemap.worker.js.map +1 -1
- package/package.json +1 -1
package/dist/wasm/isard.d.ts
CHANGED
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@@ -266,10 +266,19 @@ export interface PickResult {
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/**
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* A map on one canvas: its WebGL2 context, camera, ground (raster layers over the relief) and the layers over it.
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* Draws only when `render` is called (the JavaScript side calls it after `redraw` asks for a frame)
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*/
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export class Engine {
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free(): void;
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/**
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* Circle layer of `feature_count` features: points (Mercator [0, 1], interleaved) and the feature of each
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*
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* # Errors
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*
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* Throws (to JavaScript) when a WebGL object cannot be created or a shader fails to compile (the error carries its
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* info log), or when `feature_count` features need a table texture past the GPU's `MAX_TEXTURE_SIZE`
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*/
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addCircles(points: Float64Array, feature: Uint32Array, feature_count: number): number;
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/**
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addCustomLayer(render: () => void, depth: boolean): number;
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/**
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* An empty extrusion layer: its blocks come in batches (`setExtrusionBatch`)
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*
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*
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* Throws (to JavaScript) when a WebGL object cannot be created or a shader fails to compile (the error carries its
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* info log)
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*/
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addExtrusions(): number;
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/**
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* Fill layer of `feature_count` features: polygons given by their points (Mercator [0, 1], interleaved), the first
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* point of each ring (`ring_start`, one more entry than rings), the first ring of each polygon (`polygon_start`,
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* one more entry than polygons; the first ring is the outer one, the others holes) and the feature of each polygon
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*
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*
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* Throws (to JavaScript) when a WebGL object cannot be created or a shader fails to compile (the error carries its
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* info log), or when `feature_count` features need a table texture past the GPU's `MAX_TEXTURE_SIZE`
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*/
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addFills(points: Float64Array, ring_start: Uint32Array, polygon_start: Uint32Array, feature: Uint32Array, feature_count: number): number;
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/**
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* Ground layer running `code` (GLSL ES 3.0 defining `vec4 ground(vec2 offset)`, see `render::ground`) over the
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* ground; `anchor`: Mercator point the offsets are taken from; bounds: Mercator box it shows in. Compilation errors
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* come back with the shader's info log (line numbers of `code`)
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*
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*
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* Throws (to JavaScript) when `code` does not compile or link, with the shader's info log
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*/
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addGround(code: string, anchor_x: number, anchor_y: number, min_x: number, min_y: number, max_x: number, max_y: number): number;
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/**
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* Line layer of `feature_count` features: polylines given by their points (Mercator [0, 1], interleaved), the
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* first point of each (`start`, one more entry than lines) and the feature each one belongs to
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*
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*
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* Throws (to JavaScript) when a WebGL object cannot be created or a shader fails to compile (the error carries its
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* info log), or when the features or the lines need a table texture past the GPU's `MAX_TEXTURE_SIZE`
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*/
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addLines(points: Float64Array, start: Uint32Array, feature: Uint32Array, feature_count: number): number;
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/**
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* A glTF / GLB model (its URL, a `blob:` one for data of the page) drawn at each instance of `instances`
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* (`INSTANCE_NUMBERS` numbers each: longitude, latitude, altitude, heading, pitch, roll in degrees, scale);
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* `ground`: altitudes above the relief, else above the ellipsoid
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*
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*
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* Throws (to JavaScript) when a WebGL object cannot be created or a shader fails to compile (the error carries its
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* info log). A model that fails to load or decode does not throw: the layer stays empty
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*/
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addModels(url: string, instances: Float64Array, ground: boolean): number;
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/**
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* edges (node index pairs, interleaved). `line_start` and `line_points`: the line of each edge from A to B, points
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* `line_start[e] .. line_start[e + 1]` of `line_points` (Mercator, interleaved; straight if fewer than two). `costs`: per edge, the
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* cost of travelling it from A to B then from B to A; without, values are interpolated along the edges.
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*
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*
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* Throws (to JavaScript) when `style` is not 25 numbers, `edges` is not node pairs or names a node past
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* those of `mercator`, the nodes or edges need a table texture past the GPU's `MAX_TEXTURE_SIZE`, or when
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*/
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addNetwork(mercator: Float64Array, edges: Uint32Array, line_start: Uint32Array | null | undefined, line_points: Float64Array | null | undefined, costs: Float32Array | null | undefined, style: Float32Array): number;
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/**
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* A COPC point cloud from its URL (HTTP range requests). `resolve(wkt)` gives the CRS of the file from its WKT
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* (undefined if it has none): its inverse projection, whether its altitudes are above the geoid, the metres of
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* a unit of z; it may throw (an unknown CRS), the layer then stays empty
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*
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*
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* info log). The file itself is read later: a bad file, or a `resolve` that throws, leaves the layer empty
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addPointCloud(url: string, resolve: (wkt: string | undefined) => PointCloudCrs): number;
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/**
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* Raster tiles in Web Mercator; `url` holds {z}, {x} and {y}. `size`: side of the tiles' textures (256 by
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* default); `loader`: draws each tile instead of fetching `url`, `(z, x, y, signal) => Promise<ImageBitmap |
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* null>`, an image of `size` × `size` (null: nothing there)
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*
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*
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* Throws (to JavaScript) when the texture holding the layer's tiles cannot be created
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addRaster(url: string, min_z: number, max_z: number, opacity: number, saturation: number, size: number | null | undefined, loader: ((z: number, x: number, y: number, signal: AbortSignal) => Promise<ImageBitmap | null>) | undefined): number;
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/**
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* An empty symbol layer
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* info log)
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addSymbols(): number;
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/**
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* 3D Tiles (b3dm / glb textured meshes, external tilesets) from the URL of a `tileset.json`. `max_error`:
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* screen-space error (CSS pixels) above which a tile is refined; 16 is the usual value, lower is finer.
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* `geoid`: its heights are altitudes (NGF-IGN69), each tile raised by the RAF20 geoid onto the relief.
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*
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* Throws (to JavaScript) when one of the layer's programs fails to compile or link (the error carries
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* its info log). The tileset itself is read later: a bad one leaves the layer empty, it does not throw
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*/
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addTiles3d(url: string, max_error: number, geoid?: boolean | null): number;
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/**
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* border cast on the ground, or on the far plane where it passes the horizon
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bounds(): Float64Array;
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/**
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* The camera as set or moved: center (degrees), zoom, pitch and bearing (degrees)
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*/
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camera(): Camera;
|
|
344
405
|
/**
|
|
345
406
|
* Removes the panorama
|
|
346
407
|
*/
|
|
347
408
|
clearPanorama(): void;
|
|
409
|
+
/**
|
|
410
|
+
* Stops loading the tiles of the flight's destination (`preload`)
|
|
411
|
+
*/
|
|
348
412
|
clearPreload(): void;
|
|
349
413
|
/**
|
|
350
414
|
* Removes the viewshed
|
|
@@ -392,6 +456,11 @@ export class Engine {
|
|
|
392
456
|
networkStats(id: number): NetworkStats | undefined;
|
|
393
457
|
/**
|
|
394
458
|
* `redraw` is called when the engine needs a new frame (a tile arrived)
|
|
459
|
+
*
|
|
460
|
+
* # Errors
|
|
461
|
+
*
|
|
462
|
+
* Throws (to JavaScript) when the canvas gives no WebGL2 context ("WebGL2 is not available"), or when a WebGL
|
|
463
|
+
* object of the globe, the sky or the raster pass cannot be created or one of their shaders fails to compile
|
|
395
464
|
*/
|
|
396
465
|
constructor(canvas: HTMLCanvasElement, redraw: () => void);
|
|
397
466
|
/**
|
|
@@ -433,8 +502,18 @@ export class Engine {
|
|
|
433
502
|
* Screen point (CSS pixels) of a ground position, or `height` metres above it, undefined behind the camera
|
|
434
503
|
*/
|
|
435
504
|
project(lon: number, lat: number, height?: number | null): [x: number, y: number] | undefined;
|
|
505
|
+
/**
|
|
506
|
+
* Removes batch `key` of an extrusion layer (nothing if there is none)
|
|
507
|
+
*/
|
|
436
508
|
removeExtrusionBatch(id: number, key: number): void;
|
|
509
|
+
/**
|
|
510
|
+
* Removes a layer and frees its GPU objects; the other layers forget it (a layer that referred to it)
|
|
511
|
+
*/
|
|
437
512
|
removeLayer(id: number): void;
|
|
513
|
+
/**
|
|
514
|
+
* Draws a frame: the backdrop, the ground and the layers over it bottom to top, then the panorama and the
|
|
515
|
+
* viewshed; returns true while tiles are still loading (a new frame will be asked through `redraw`)
|
|
516
|
+
*/
|
|
438
517
|
render(): boolean;
|
|
439
518
|
/**
|
|
440
519
|
* Asks what is under a screen point without waiting for the GPU (as `pick`, with the position there): the
|
|
@@ -455,6 +534,9 @@ export class Engine {
|
|
|
455
534
|
* then the sky-horizon, horizon-fog and fog-ground blends; `undefined` for none (the background color shows)
|
|
456
535
|
*/
|
|
457
536
|
setAtmosphere(settings?: Float32Array | null): void;
|
|
537
|
+
/**
|
|
538
|
+
* Color the canvas is cleared to (RGB 0-1), where neither ground nor sky is drawn
|
|
539
|
+
*/
|
|
458
540
|
setBackground(r: number, g: number, b: number): void;
|
|
459
541
|
/**
|
|
460
542
|
* The body the map is drawn on: its equatorial radius (metres) and flattening (0 for a sphere), the halo of its
|
|
@@ -464,6 +546,10 @@ export class Engine {
|
|
|
464
546
|
* relief, whose shaders may take its size (`ISARD_CIRCUMFERENCE` of the ground layers)
|
|
465
547
|
*/
|
|
466
548
|
setBody(radius: number, flattening: number, halo: Float32Array | null | undefined, lowest: number, highest: number): void;
|
|
549
|
+
/**
|
|
550
|
+
* Sets the camera (degrees, the conventions of `MapLibre`): leaves a street-level view, and the camera keeps this
|
|
551
|
+
* center as the relief comes in
|
|
552
|
+
*/
|
|
467
553
|
setCamera(lon: number, lat: number, zoom: number, pitch: number, bearing: number): void;
|
|
468
554
|
/**
|
|
469
555
|
* Circles lying on the ground (true) or facing the screen
|
|
@@ -475,11 +561,21 @@ export class Engine {
|
|
|
475
561
|
setCircles(id: number, points: Float64Array, feature: Uint32Array): void;
|
|
476
562
|
/**
|
|
477
563
|
* Anchors of batch `key` on the linked network: per feature, node A, node B, cost from A, cost from B
|
|
564
|
+
*
|
|
565
|
+
* # Errors
|
|
566
|
+
*
|
|
567
|
+
* Throws (to JavaScript) when the batch's features need an anchor texture past the GPU's
|
|
568
|
+
* `MAX_TEXTURE_SIZE`, or when it cannot be created
|
|
478
569
|
*/
|
|
479
570
|
setExtrusionAnchors(id: number, key: number, anchors: Float32Array): void;
|
|
480
571
|
/**
|
|
481
572
|
* Adds or replaces batch `key` of an extrusion layer: polygons as for `addFills`, `feature_count` features (the
|
|
482
573
|
* feature style gives each its height and base height as its two sizes, metres)
|
|
574
|
+
*
|
|
575
|
+
* # Errors
|
|
576
|
+
*
|
|
577
|
+
* Throws (to JavaScript) when a WebGL buffer or vertex array of the batch cannot be created, or when
|
|
578
|
+
* `feature_count` features need a table texture past the GPU's `MAX_TEXTURE_SIZE`
|
|
483
579
|
*/
|
|
484
580
|
setExtrusionBatch(id: number, key: number, points: Float64Array, ring_start: Uint32Array, polygon_start: Uint32Array, feature: Uint32Array, feature_count: number): void;
|
|
485
581
|
/**
|
|
@@ -527,29 +623,59 @@ export class Engine {
|
|
|
527
623
|
/**
|
|
528
624
|
* The glyph atlas shared by the symbol layers, one page: `width` × `height` bytes of signed distances
|
|
529
625
|
* (allocated again, filled with `data` if given)
|
|
626
|
+
*
|
|
627
|
+
* # Errors
|
|
628
|
+
*
|
|
629
|
+
* Throws (to JavaScript) as `setGlyphPages` does: a size that is not positive, or the texture not created
|
|
530
630
|
*/
|
|
531
631
|
setGlyphAtlas(width: number, height: number, data?: Uint8Array | null): void;
|
|
532
632
|
/**
|
|
533
633
|
* The glyph atlas shared by the symbol layers, `pages` pages of `width` × `height` bytes of signed distances,
|
|
534
634
|
* allocated again and empty (`updateGlyphPage` fills them). A glyph on page `p` at row `v` has the atlas
|
|
535
635
|
* coordinate `v + p × height`
|
|
636
|
+
*
|
|
637
|
+
* # Errors
|
|
638
|
+
*
|
|
639
|
+
* Throws (to JavaScript) when `width` or `height` is not positive (or their product overflows), `pages`
|
|
640
|
+
* is not 1 to 256, or the atlas texture cannot be created
|
|
536
641
|
*/
|
|
537
642
|
setGlyphPages(width: number, height: number, pages: number): void;
|
|
643
|
+
/**
|
|
644
|
+
* Moves the Mercator box (0-1) a ground layer shows in
|
|
645
|
+
*/
|
|
538
646
|
setGroundBounds(id: number, min_x: number, min_y: number, max_x: number, max_y: number): void;
|
|
539
647
|
/**
|
|
540
648
|
* Creates the texture of sampler `name` (`format`: r8, r8ui, r16ui, r16i, r32ui, r32f, rg16ui, rg32f, rgba8,
|
|
541
649
|
* rgba8ui, rgba16ui, rgba32f; `depth` 0 for 2D, else a 2D array of that many layers; `linear` filtering for the
|
|
542
650
|
* non-integer formats); `data`: its texels as bytes, or undefined for an empty texture
|
|
651
|
+
*
|
|
652
|
+
* # Errors
|
|
653
|
+
*
|
|
654
|
+
* Throws (to JavaScript) on an unknown `format`, a size not positive (or overflowing), `data` shorter
|
|
655
|
+
* than the texels, more textures than the layer takes, or a texture WebGL cannot create
|
|
543
656
|
*/
|
|
544
657
|
setGroundTexture(id: number, name: string, format: string, width: number, height: number, depth: number, linear: boolean, data?: Uint8Array | null): void;
|
|
545
658
|
/**
|
|
546
659
|
* A uniform of a ground layer's code, as numbers
|
|
660
|
+
*
|
|
661
|
+
* # Errors
|
|
662
|
+
*
|
|
663
|
+
* Throws (to JavaScript) when the shader has no uniform `name` (one its code does not use is removed
|
|
664
|
+
* by the compiler)
|
|
547
665
|
*/
|
|
548
666
|
setGroundUniform(id: number, name: string, values: Float64Array): void;
|
|
667
|
+
/**
|
|
668
|
+
* Shows or hides a ground layer (kept, with its uniforms and textures)
|
|
669
|
+
*/
|
|
549
670
|
setGroundVisible(id: number, visible: boolean): void;
|
|
550
671
|
/**
|
|
551
672
|
* The icon atlas shared by the symbol layers: `width` × `height` RGBA texels, premultiplied, allocated again
|
|
552
673
|
* and empty (`updateIconAtlas` fills it)
|
|
674
|
+
*
|
|
675
|
+
* # Errors
|
|
676
|
+
*
|
|
677
|
+
* Throws (to JavaScript) when `width` or `height` is not positive (or their product overflows), or the
|
|
678
|
+
* atlas texture cannot be created
|
|
553
679
|
*/
|
|
554
680
|
setIconAtlas(width: number, height: number): void;
|
|
555
681
|
/**
|
|
@@ -563,6 +689,11 @@ export class Engine {
|
|
|
563
689
|
setLineDash(id: number, dash: number, gap: number): void;
|
|
564
690
|
/**
|
|
565
691
|
* New lines for a line layer (same arguments as `addLines`, the same features)
|
|
692
|
+
*
|
|
693
|
+
* # Errors
|
|
694
|
+
*
|
|
695
|
+
* Throws (to JavaScript) when the lines need a table texture past the GPU's `MAX_TEXTURE_SIZE`, or
|
|
696
|
+
* when it cannot be created; the layer then keeps its lines
|
|
566
697
|
*/
|
|
567
698
|
setLines(id: number, points: Float64Array, start: Uint32Array, feature: Uint32Array): void;
|
|
568
699
|
/**
|
|
@@ -597,6 +728,10 @@ export class Engine {
|
|
|
597
728
|
setNetworkValues(id: number, values: Float32Array): void;
|
|
598
729
|
/**
|
|
599
730
|
* The image of camera `index` of the panorama (the images sharing the size of the first)
|
|
731
|
+
*
|
|
732
|
+
* # Errors
|
|
733
|
+
*
|
|
734
|
+
* Throws (to JavaScript) when WebGL refuses the upload of `image` into the panorama's texture
|
|
600
735
|
*/
|
|
601
736
|
setPanoramaImage(index: number, image: ImageBitmap): void;
|
|
602
737
|
/**
|
|
@@ -605,6 +740,11 @@ export class Engine {
|
|
|
605
740
|
* frame, row-major, 9; position in it, 3; focal x, y; center x, y; skew; image width, height; principal point of
|
|
606
741
|
* the distortion x, y; its coefficients r³, r⁵, r⁷; its limit, pixels), a backdrop sphere of `radius` metres, at
|
|
607
742
|
* `opacity`. Its images come after (`setPanoramaImage`)
|
|
743
|
+
*
|
|
744
|
+
* # Errors
|
|
745
|
+
*
|
|
746
|
+
* Throws (to JavaScript) when `rotation` holds fewer than 9 numbers, or when a WebGL object cannot be created or a
|
|
747
|
+
* shader fails to compile (the error carries its info log)
|
|
608
748
|
*/
|
|
609
749
|
setPanorama(lon: number, lat: number, height: number, rotation: Float64Array, cameras: Float64Array, radius: number, opacity: number): void;
|
|
610
750
|
/**
|
|
@@ -612,6 +752,9 @@ export class Engine {
|
|
|
612
752
|
* alpha 0 hides a class) and the ramp of the altitudes (256 RGBA texels)
|
|
613
753
|
*/
|
|
614
754
|
setPointCloudStyle(id: number, style: Float64Array, palette: Uint8Array, ramp: Uint8Array): void;
|
|
755
|
+
/**
|
|
756
|
+
* Opacity and saturation (0-1) of a raster layer; nothing for another id
|
|
757
|
+
*/
|
|
615
758
|
setRasterStyle(id: number, opacity: number, saturation: number): void;
|
|
616
759
|
/**
|
|
617
760
|
* The headers added to the engine's requests by URL prefix (`setRequestHeaders`, the same for every map of the
|
|
@@ -636,6 +779,11 @@ export class Engine {
|
|
|
636
779
|
* Labels of a symbol layer, shaped by the page: anchors (Mercator, interleaved), their texts' boxes (min x, min y,
|
|
637
780
|
* max x, max y, CSS pixels from the anchor), styles (36 floats each, see `LABEL_FLOATS`) and glyph and icon quads
|
|
638
781
|
* (11 floats each, see `QUAD_FLOATS`)
|
|
782
|
+
*
|
|
783
|
+
* # Errors
|
|
784
|
+
*
|
|
785
|
+
* Throws (to JavaScript) when the labels need a table texture past the GPU's `MAX_TEXTURE_SIZE`, or
|
|
786
|
+
* when it cannot be created; the layer then keeps its labels
|
|
639
787
|
*/
|
|
640
788
|
setSymbols(id: number, anchors: Float64Array, boxes: Float32Array, styles: Float32Array, quads: Float32Array): void;
|
|
641
789
|
/**
|
|
@@ -647,6 +795,10 @@ export class Engine {
|
|
|
647
795
|
* above the ellipsoid, those of 3D Tiles; over France, on the Earth only), else left as served (the default);
|
|
648
796
|
* `loader`: gives the
|
|
649
797
|
* altitudes of each tile instead of fetching `url` (an encoding decoded by the page: Terrarium, Terrain-RGB)
|
|
798
|
+
*
|
|
799
|
+
* # Errors
|
|
800
|
+
*
|
|
801
|
+
* Throws (to JavaScript) when the texture holding the relief's tiles cannot be created
|
|
650
802
|
*/
|
|
651
803
|
setTerrain(url: string | null | undefined, exaggeration: number, max_z: number | null | undefined, geoid: boolean | null | undefined, loader: ((z: number, x: number, y: number, signal: AbortSignal) => Promise<Float32Array | null>) | undefined): void;
|
|
652
804
|
/**
|
|
@@ -666,8 +818,16 @@ export class Engine {
|
|
|
666
818
|
* only heading, tilt, angles of view across and up (degrees), the heading NaN to look all around. What some
|
|
667
819
|
* observer sees is tinted with `visible`, what is hidden from all those that reach it with `hidden` (RGB 0-1),
|
|
668
820
|
* at `opacity`; `outline` (RGB 0-1, or empty) the color of the cones' edges drawn in 3D
|
|
821
|
+
*
|
|
822
|
+
* # Errors
|
|
823
|
+
*
|
|
824
|
+
* Throws (to JavaScript) when, on the first call, a WebGL object cannot be created or a shader fails to compile
|
|
825
|
+
* (the error carries its info log)
|
|
669
826
|
*/
|
|
670
827
|
setViewshed(observers: Float64Array, visible: Float32Array, hidden: Float32Array, opacity: number, outline: Float32Array): void;
|
|
828
|
+
/**
|
|
829
|
+
* Lowest and highest zoom levels the camera accepts
|
|
830
|
+
*/
|
|
671
831
|
setZoomRange(min: number, max: number): void;
|
|
672
832
|
/**
|
|
673
833
|
* Tile counters of the raster layers, for diagnostics
|
|
@@ -709,6 +869,11 @@ export class Engine {
|
|
|
709
869
|
updateGlyphPage(page: number, x: number, y: number, width: number, height: number, data: Uint8Array): void;
|
|
710
870
|
/**
|
|
711
871
|
* Replaces a region of a ground layer's texture (one layer of a 2D array)
|
|
872
|
+
*
|
|
873
|
+
* # Errors
|
|
874
|
+
*
|
|
875
|
+
* Throws (to JavaScript) when there is no texture `name`, or when the region is out of its bounds or
|
|
876
|
+
* `data` holds too few bytes
|
|
712
877
|
*/
|
|
713
878
|
updateGroundTexture(id: number, name: string, x: number, y: number, layer: number, width: number, height: number, data: Uint8Array): void;
|
|
714
879
|
/**
|
|
@@ -720,6 +885,9 @@ export class Engine {
|
|
|
720
885
|
* the eye first: the level each area of the ground is drawn at, for the labels of a vector style to follow it
|
|
721
886
|
*/
|
|
722
887
|
wantedTiles(id: number): Uint32Array;
|
|
888
|
+
/**
|
|
889
|
+
* Zooms by `delta` levels around a screen point (CSS pixels), which keeps the same ground point under it
|
|
890
|
+
*/
|
|
723
891
|
zoomAt(delta: number, x: number, y: number): void;
|
|
724
892
|
}
|
|
725
893
|
|