isard 0.0.0-stage → 0.2.1
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/CHANGELOG.md +176 -0
- package/LICENSE +21 -0
- package/README.md +150 -2
- package/dist/basemap.worker.d.ts +76 -0
- package/dist/basemap.worker.js +4 -0
- package/dist/basemap.worker.js.map +13 -0
- package/dist/basemaps.d.ts +48 -0
- package/dist/basemaps.js +97 -0
- package/dist/basemaps.js.map +1 -0
- package/dist/color.d.ts +8 -0
- package/dist/color.js +98 -0
- package/dist/color.js.map +1 -0
- package/dist/controls.d.ts +43 -0
- package/dist/controls.js +115 -0
- package/dist/controls.js.map +1 -0
- package/dist/decoder.worker.js +6 -0
- package/dist/decoder.worker.js.map +12 -0
- package/dist/decoders.d.ts +27 -0
- package/dist/decoders.js +109 -0
- package/dist/decoders.js.map +1 -0
- package/dist/equirectangular.d.ts +35 -0
- package/dist/equirectangular.js +143 -0
- package/dist/equirectangular.js.map +1 -0
- package/dist/extrusions.d.ts +79 -0
- package/dist/extrusions.js +224 -0
- package/dist/extrusions.js.map +1 -0
- package/dist/features.d.ts +159 -0
- package/dist/features.js +387 -0
- package/dist/features.js.map +1 -0
- package/dist/geoplateforme.d.ts +35 -0
- package/dist/geoplateforme.js +56 -0
- package/dist/geoplateforme.js.map +1 -0
- package/dist/glyphs.d.ts +104 -0
- package/dist/glyphs.js +383 -0
- package/dist/glyphs.js.map +1 -0
- package/dist/index.d.ts +34 -0
- package/dist/index.js +25 -0
- package/dist/index.js.map +1 -0
- package/dist/interaction.d.ts +53 -0
- package/dist/interaction.js +259 -0
- package/dist/interaction.js.map +1 -0
- package/dist/isard_bg.wasm +0 -0
- package/dist/isard_core_bg.wasm +0 -0
- package/dist/layers.d.ts +103 -0
- package/dist/layers.js +290 -0
- package/dist/layers.js.map +1 -0
- package/dist/loader.d.ts +30 -0
- package/dist/loader.js +102 -0
- package/dist/loader.js.map +1 -0
- package/dist/map.d.ts +211 -0
- package/dist/map.js +1222 -0
- package/dist/map.js.map +1 -0
- package/dist/mvt.d.ts +19 -0
- package/dist/mvt.js +231 -0
- package/dist/mvt.js.map +1 -0
- package/dist/overlay.d.ts +118 -0
- package/dist/overlay.js +334 -0
- package/dist/overlay.js.map +1 -0
- package/dist/protocol.d.ts +30 -0
- package/dist/protocol.js +2 -0
- package/dist/protocol.js.map +1 -0
- package/dist/style.d.ts +7 -0
- package/dist/style.js +130 -0
- package/dist/style.js.map +1 -0
- package/dist/symbols.d.ts +61 -0
- package/dist/symbols.js +238 -0
- package/dist/symbols.js.map +1 -0
- package/dist/terrain.d.ts +14 -0
- package/dist/terrain.js +56 -0
- package/dist/terrain.js.map +1 -0
- package/dist/types.d.ts +312 -0
- package/dist/types.js +2 -0
- package/dist/types.js.map +1 -0
- package/dist/vectorstyle.d.ts +83 -0
- package/dist/vectorstyle.js +518 -0
- package/dist/vectorstyle.js.map +1 -0
- package/dist/vectortiles.d.ts +124 -0
- package/dist/vectortiles.js +523 -0
- package/dist/vectortiles.js.map +1 -0
- package/dist/wasm/isard.d.ts +612 -0
- package/dist/wasm/isard.js +2623 -0
- package/dist/wasm/isard_core.d.ts +469 -0
- package/dist/wasm/isard_core.js +2385 -0
- package/package.json +49 -4
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/* tslint:disable */
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/* eslint-disable */
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/** A primitive of a tile decoded by `decodeTile`: vertices x, y, z, u, v around the anchor; the image still encoded */
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export interface EncodedPrimitive {
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vertices: Float32Array<ArrayBuffer>;
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indices: Uint32Array<ArrayBuffer>;
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image?: Uint8Array<ArrayBuffer>;
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mime?: string;
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}
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/** A tile decoded by `decodeTile` */
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export interface EncodedTile {
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/** ECEF origin of the vertices (metres) */
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anchor: Float64Array<ArrayBuffer>;
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primitives: EncodedPrimitive[];
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}
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/** A texture transcoded for the GPU (KTX2 / Basis Universal): a WebGL internal format and its mip levels */
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export interface CompressedTexture {
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/** WebGL internal format (compressed, or RGBA8 when the GPU supports none of the targets) */
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format: number;
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levels: { width: number; height: number; data: Uint8Array<ArrayBuffer> }[];
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}
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/** A primitive ready for the GPU: its image decoded (bitmap) or transcoded (texture) */
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export interface DecodedPrimitive {
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vertices: Float32Array<ArrayBuffer>;
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indices: Uint32Array<ArrayBuffer>;
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bitmap: ImageBitmap | null;
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texture?: CompressedTexture;
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}
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/** A Draco-compressed primitive of a tile (`KHR_draco_mesh_compression`), to decode with the Draco module */
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export interface DracoRequest {
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mesh: number;
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primitive: number;
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data: Uint8Array<ArrayBuffer>;
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/** Draco attribute ids */
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position: number;
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uv?: number;
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}
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/** The Draco module's output for a request: positions and uv as stored, triangles */
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export interface DracoGeometry {
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mesh: number;
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primitive: number;
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positions: Float32Array;
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uvs?: Float32Array;
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indices: Uint32Array;
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}
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/** Compressed texture formats supported by the GPU */
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export interface TextureFormats {
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astc: boolean;
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bptc: boolean;
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etc: boolean;
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s3tc: boolean;
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}
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/** A tile ready for the GPU, as the decoding workers deliver it */
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export interface DecodedTile {
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anchor: Float64Array<ArrayBuffer>;
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primitives: DecodedPrimitive[];
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}
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/** What the engine expects from a pool of decoding workers (`Engine.setTileLoader`) */
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export interface TileLoaderLike {
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/**
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* `reload`: bypass the HTTP cache (the tile failed before: the cache may hold the error); `priority`: the Fetch
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* Priority for the download (the first tiles in view of a frame are urgent)
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*/
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load(
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id: number,
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url: string,
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transform: Float64Array,
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yUp: boolean,
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reload: boolean,
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priority?: 'high' | 'low',
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): Promise<DecodedTile>;
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abort(id: number): void;
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}
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/** Camera, with the conventions of MapLibre */
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export interface Camera {
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center: [lon: number, lat: number];
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zoom: number;
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/** Degrees from the vertical, 0 to 70 */
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pitch: number;
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/** Degrees clockwise from the north */
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bearing: number;
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}
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/** The feature under a screen point */
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export interface PickHit {
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/** Id of the layer */
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layer: number;
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/** Index of the feature in the layer (the edge of a network) */
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index: number;
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}
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/** Tile counters of a raster layer */
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export interface RasterLayerStats {
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id: number;
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/** Tiles drawn in the last frame (stand-ins included) */
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drawn: number;
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/** Tiles held on the GPU */
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loaded: number;
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/** Requests in flight */
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inFlight: number;
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/** Arrived tiles waiting for their upload */
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queued: number;
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/** Drawn with an ancestor's texture: the tile itself is not loaded yet */
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standIns: number;
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/** Waiting before a new attempt after errors */
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cooling: number;
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/** Not served (404), covered by an ancestor */
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missing: number;
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}
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/** Counters of a 3D Tiles layer */
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export interface Tiles3dStats {
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/** Tiles drawn in the last frame */
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drawn: number;
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/** Meshes held on the GPU */
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loaded: number;
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/** Downloads of tiles in view */
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inFlight: number;
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/** Downloads of tiles just out of view (siblings of refined tiles), in the background */
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prefetching: number;
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/** GPU memory of the meshes, MB */
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gpuMb: number;
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/** Tiles known in the tree (external tilesets included once loaded) */
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tiles: number;
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}
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/** Pieces of a network layer: its edges cut along their lines, sorted by square; only the squares in view are drawn */
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export interface NetworkStats {
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pieces: number;
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/** Drawn in the last frame */
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drawn: number;
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}
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/** The answer to `requestPick`, from `pollPick` */
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export interface PickResult {
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/** The screen point asked about (CSS pixels) */
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x: number;
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y: number;
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/** The feature there, if any */
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hit?: PickHit;
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/** The position there, on the relief; undefined above the horizon */
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lonLat?: [lon: number, lat: number];
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}
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export class Engine {
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free(): void;
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/**
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* Circle layer of `feature_count` features: points (Mercator [0, 1], interleaved) and the feature of each
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*/
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addCircles(points: Float64Array, feature: Uint32Array, feature_count: number): number;
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/**
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* An empty extrusion layer: its blocks come in batches (`setExtrusionBatch`)
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*/
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addExtrusions(): number;
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/**
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* Fill layer of `feature_count` features: polygons given by their points (Mercator [0, 1], interleaved), the first
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* point of each ring (`ring_start`, one more entry than rings), the first ring of each polygon (`polygon_start`,
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* one more entry than polygons; the first ring is the outer one, the others holes) and the feature of each polygon
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*/
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addFills(points: Float64Array, ring_start: Uint32Array, polygon_start: Uint32Array, feature: Uint32Array, feature_count: number): number;
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/**
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* Ground layer running `code` (GLSL ES 3.0 defining `vec4 ground(vec2 offset)`, see `render::ground`) over the
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* ground; `anchor`: Mercator point the offsets are taken from; bounds: Mercator box it shows in. Compilation errors
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* come back with the shader's info log (line numbers of `code`)
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*/
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addGround(code: string, anchor_x: number, anchor_y: number, min_x: number, min_y: number, max_x: number, max_y: number): number;
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/**
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* Line layer of `feature_count` features: polylines given by their points (Mercator [0, 1], interleaved), the
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* first point of each (`start`, one more entry than lines) and the feature each one belongs to
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*/
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addLines(points: Float64Array, start: Uint32Array, feature: Uint32Array, feature_count: number): number;
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/**
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* Network of `mercator.length / 2` nodes (Mercator [0, 1], y towards the south, interleaved: converted by the
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* JavaScript side, where `Math.tan` and `Math.log` are much faster than in WebAssembly) and `edges.length / 2`
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* edges (node index pairs, interleaved). `line_start` and `line_points`: the line of each edge from A to B, points
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* `line_start[e] .. line_start[e + 1]` of `line_points` (Mercator, interleaved; straight if fewer than two). `costs`: per edge, the
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* cost of travelling it from A to B then from B to A; without, values are interpolated along the edges.
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*/
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addNetwork(mercator: Float64Array, edges: Uint32Array, line_start: Uint32Array | null | undefined, line_points: Float64Array | null | undefined, costs: Float32Array | null | undefined, style: Float32Array): number;
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/**
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* Raster tiles in Web Mercator; `url` holds {z}, {x} and {y}. `size`: side of the tiles' textures (256 by
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* default); `loader`: draws each tile instead of fetching `url`, `(z, x, y, signal) => Promise<ImageBitmap |
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* null>`, an image of `size` × `size` (null: nothing there)
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*/
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addRaster(url: string, min_z: number, max_z: number, opacity: number, saturation: number, size: number | null | undefined, loader: ((z: number, x: number, y: number, signal: AbortSignal) => Promise<ImageBitmap | null>) | undefined): number;
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/**
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* An empty symbol layer
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*/
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addSymbols(): number;
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/**
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* 3D Tiles (b3dm / glb textured meshes, external tilesets) from the URL of a `tileset.json`. `max_error`:
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* screen-space error (CSS pixels) above which a tile is refined; 16 is the usual value, lower is finer.
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*/
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addTiles3d(url: string, max_error: number): number;
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/**
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* Longitudes and latitudes the view covers on the ground, `[west, south, east, north]` (degrees): the screen's
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* border cast on the ground, or on the far plane where it passes the horizon
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*/
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bounds(): Float64Array;
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camera(): Camera;
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clearPreload(): void;
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/**
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* Position under a screen point (CSS pixels), undefined above the horizon; on the relief itself
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*/
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ground(x: number, y: number): [lon: number, lat: number] | undefined;
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/**
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* Colors an extrusion layer by the node values of network layer `network` (undefined: by its own values):
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* each block takes min(value(A) + cost from A, value(B) + cost from B) from its anchors (`setExtrusionAnchors`),
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* through the layer's ramp, up to `max` (above: its own color)
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*/
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linkExtrusionNetwork(id: number, network: number | null | undefined, max: number): void;
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/**
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* Moves a layer to a drawing position (0 = bottom)
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*/
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moveLayer(id: number, index: number): void;
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/**
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* Pieces of a network in all and drawn in the last frame (only the squares in view are)
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*/
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networkStats(id: number): NetworkStats | undefined;
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/**
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* `redraw` is called when the engine needs a new frame (a tile arrived)
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*/
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constructor(canvas: HTMLCanvasElement, redraw: () => void);
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/**
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* Drags the ground from one screen point to another (CSS pixels); in relief, the ground point grabbed stays
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* under the cursor
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*/
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pan(x0: number, y0: number, x1: number, y1: number): void;
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/**
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* Feature under a screen point (CSS pixels), or the nearest one within `radius` CSS pixels: its layer and its
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* index there (the edge of a network, the feature of a line, circle or fill layer), undefined if none. The
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* pickable layers are drawn with each feature colored by its number; then the fills are tested on the ground.
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* `only`: the ids of the layers to look in (all if undefined): the others are not drawn and hide nothing.
|
|
254
|
+
* Reads the pixels back at once (the GPU finishes its work first): for clicks; `requestPick` for the hover
|
|
255
|
+
*/
|
|
256
|
+
pick(x: number, y: number, radius?: number | null, only?: Uint32Array | null): PickHit | undefined;
|
|
257
|
+
/**
|
|
258
|
+
* The answer to the last `requestPick` once the GPU has delivered it (then forgotten), undefined while it is not
|
|
259
|
+
* there yet (or nothing was asked, or the context was lost)
|
|
260
|
+
*/
|
|
261
|
+
pollPick(): PickResult | undefined;
|
|
262
|
+
/**
|
|
263
|
+
* Loads in advance the tiles of a camera flight's destination; `clearPreload` when the flight ends
|
|
264
|
+
*/
|
|
265
|
+
preload(lon: number, lat: number, zoom: number, pitch: number, bearing: number): void;
|
|
266
|
+
/**
|
|
267
|
+
* Screen point (CSS pixels) of a ground position, undefined behind the camera
|
|
268
|
+
*/
|
|
269
|
+
project(lon: number, lat: number): [x: number, y: number] | undefined;
|
|
270
|
+
removeExtrusionBatch(id: number, key: number): void;
|
|
271
|
+
removeLayer(id: number): void;
|
|
272
|
+
/**
|
|
273
|
+
* Draws a frame; returns true while tiles are still loading (a new frame will be asked through `redraw`)
|
|
274
|
+
*/
|
|
275
|
+
render(): boolean;
|
|
276
|
+
/**
|
|
277
|
+
* Asks what is under a screen point without waiting for the GPU (as `pick`, with the position there): the
|
|
278
|
+
* picking pass is drawn now and read back into a buffer; `pollPick` gives the answer on a later frame. A new
|
|
279
|
+
* request replaces the one in flight. Returns false if nothing could be asked (no WebGL2 fence)
|
|
280
|
+
*/
|
|
281
|
+
requestPick(x: number, y: number, radius?: number | null, only?: Uint32Array | null): boolean;
|
|
282
|
+
/**
|
|
283
|
+
* Viewport in CSS pixels and device pixel ratio
|
|
284
|
+
*/
|
|
285
|
+
resize(width: number, height: number, pixel_ratio: number): void;
|
|
286
|
+
/**
|
|
287
|
+
* Turns and tilts around the screen center, in degrees
|
|
288
|
+
*/
|
|
289
|
+
rotate(bearing: number, pitch: number): void;
|
|
290
|
+
/**
|
|
291
|
+
* Sky over the plane (`MapLibre`'s `setSky`): colors of the sky, the horizon and the fog (RGB 0-1, 9 numbers),
|
|
292
|
+
* then the sky-horizon, horizon-fog and fog-ground blends; `undefined` for none (the background color shows)
|
|
293
|
+
*/
|
|
294
|
+
setAtmosphere(settings?: Float32Array | null): void;
|
|
295
|
+
setBackground(r: number, g: number, b: number): void;
|
|
296
|
+
/**
|
|
297
|
+
* The body the map is drawn on: its equatorial radius (metres) and flattening (0 for a sphere), the halo of its
|
|
298
|
+
* atmosphere around the globe (RGB 0-1 and its strength, 4 numbers; `undefined` for an airless body), and the
|
|
299
|
+
* lowest and highest altitudes of its ground (metres: what its relief may raise into view). WGS 84, the Earth's
|
|
300
|
+
* blue halo and the range of its relief worldwide (-450 m to 8900 m) by default; set before the layers and the
|
|
301
|
+
* relief, whose shaders may take its size (`ISARD_EARTH` of the ground layers)
|
|
302
|
+
*/
|
|
303
|
+
setBody(radius: number, flattening: number, halo: Float32Array | null | undefined, lowest: number, highest: number): void;
|
|
304
|
+
setCamera(lon: number, lat: number, zoom: number, pitch: number, bearing: number): void;
|
|
305
|
+
/**
|
|
306
|
+
* Circles lying on the ground (true) or facing the screen
|
|
307
|
+
*/
|
|
308
|
+
setCircleAlignment(id: number, on_ground: boolean): void;
|
|
309
|
+
/**
|
|
310
|
+
* New points for a circle layer (same features)
|
|
311
|
+
*/
|
|
312
|
+
setCircles(id: number, points: Float64Array, feature: Uint32Array): void;
|
|
313
|
+
/**
|
|
314
|
+
* Anchors of batch `key` on the linked network: per feature, node A, node B, cost from A, cost from B
|
|
315
|
+
*/
|
|
316
|
+
setExtrusionAnchors(id: number, key: number, anchors: Float32Array): void;
|
|
317
|
+
/**
|
|
318
|
+
* Adds or replaces batch `key` of an extrusion layer: polygons as for `addFills`, `feature_count` features (the
|
|
319
|
+
* feature style gives each its height and base height as its two sizes, metres)
|
|
320
|
+
*/
|
|
321
|
+
setExtrusionBatch(id: number, key: number, points: Float64Array, ring_start: Uint32Array, polygon_start: Uint32Array, feature: Uint32Array, feature_count: number): void;
|
|
322
|
+
/**
|
|
323
|
+
* Layer-wide style of a feature layer: opacity as zoom stops (four zooms then four values), the zoom range it
|
|
324
|
+
* shows in (`min_zoom` included, `max_zoom` excluded), whether it shows at all
|
|
325
|
+
*/
|
|
326
|
+
setFeatureLayer(id: number, opacity: Float32Array, min_zoom: number, max_zoom: number, visible: boolean): void;
|
|
327
|
+
/**
|
|
328
|
+
* One byte per feature, 0 hiding it (the filter)
|
|
329
|
+
*/
|
|
330
|
+
setFeatureMask(id: number, mask: Uint8Array, key?: number | null): void;
|
|
331
|
+
/**
|
|
332
|
+
* Colors of the values `min` to `max`, 256 RGBA texels (1024 bytes); undefined: none
|
|
333
|
+
*/
|
|
334
|
+
setFeatureRamp(id: number, rgba: Uint8Array | null | undefined, min: number, max: number): void;
|
|
335
|
+
/**
|
|
336
|
+
* Style of the features of a line, circle, fill or extrusion layer (batch `key` of the latter): 32 floats per
|
|
337
|
+
* feature, its color (RGBA 0-1), its second color (a circle's stroke), then two sizes as zoom stops (four zooms,
|
|
338
|
+
* four values each): a line's width; a circle's radius and stroke width, CSS pixels; a block's height and base
|
|
339
|
+
* height, metres
|
|
340
|
+
*/
|
|
341
|
+
setFeatureStyle(id: number, style: Float32Array, key?: number | null): void;
|
|
342
|
+
/**
|
|
343
|
+
* One value per feature, colored through the layer's ramp (`setFeatureRamp`); 1e30 or NaN: its own color
|
|
344
|
+
*/
|
|
345
|
+
setFeatureValues(id: number, values: Float32Array, key?: number | null): void;
|
|
346
|
+
/**
|
|
347
|
+
* New polygons for a fill layer (same arguments as `addFills`, the same features)
|
|
348
|
+
*/
|
|
349
|
+
setFills(id: number, points: Float64Array, ring_start: Uint32Array, polygon_start: Uint32Array, feature: Uint32Array): void;
|
|
350
|
+
/**
|
|
351
|
+
* Color of the globe under the tiles (polar caps)
|
|
352
|
+
*/
|
|
353
|
+
setGlobeColor(r: number, g: number, b: number): void;
|
|
354
|
+
/**
|
|
355
|
+
* Globe (true) or Web Mercator (false)
|
|
356
|
+
*/
|
|
357
|
+
setGlobe(globe: boolean): void;
|
|
358
|
+
/**
|
|
359
|
+
* The glyph atlas shared by the symbol layers, one page: `width` × `height` bytes of signed distances
|
|
360
|
+
* (allocated again, filled with `data` if given)
|
|
361
|
+
*/
|
|
362
|
+
setGlyphAtlas(width: number, height: number, data?: Uint8Array | null): void;
|
|
363
|
+
/**
|
|
364
|
+
* The glyph atlas shared by the symbol layers, `pages` pages of `width` × `height` bytes of signed distances,
|
|
365
|
+
* allocated again and empty (`updateGlyphPage` fills them). A glyph on page `p` at row `v` has the atlas
|
|
366
|
+
* coordinate `v + p × height`
|
|
367
|
+
*/
|
|
368
|
+
setGlyphPages(width: number, height: number, pages: number): void;
|
|
369
|
+
setGroundBounds(id: number, min_x: number, min_y: number, max_x: number, max_y: number): void;
|
|
370
|
+
/**
|
|
371
|
+
* Creates the texture of sampler `name` (`format`: r8, r8ui, r16ui, r16i, r32ui, r32f, rg16ui, rg32f, rgba8,
|
|
372
|
+
* rgba8ui, rgba16ui, rgba32f; `depth` 0 for 2D, else a 2D array of that many layers; `linear` filtering for the
|
|
373
|
+
* non-integer formats); `data`: its texels as bytes, or undefined for an empty texture
|
|
374
|
+
*/
|
|
375
|
+
setGroundTexture(id: number, name: string, format: string, width: number, height: number, depth: number, linear: boolean, data?: Uint8Array | null): void;
|
|
376
|
+
/**
|
|
377
|
+
* A uniform of a ground layer's code, as numbers
|
|
378
|
+
*/
|
|
379
|
+
setGroundUniform(id: number, name: string, values: Float64Array): void;
|
|
380
|
+
setGroundVisible(id: number, visible: boolean): void;
|
|
381
|
+
/**
|
|
382
|
+
* How tiles load and show: `true`, immediately (everything visible loads, no fade, the default); `false`,
|
|
383
|
+
* smoothly (levels skipped during flights, off-center tiles waiting while the camera moves, fade-in)
|
|
384
|
+
*/
|
|
385
|
+
setImmediateLoading(immediate: boolean): void;
|
|
386
|
+
/**
|
|
387
|
+
* Dashes of a line layer, in line widths (`MapLibre`'s `line-dasharray`); 0, 0: solid
|
|
388
|
+
*/
|
|
389
|
+
setLineDash(id: number, dash: number, gap: number): void;
|
|
390
|
+
/**
|
|
391
|
+
* New lines for a line layer (same arguments as `addLines`, the same features)
|
|
392
|
+
*/
|
|
393
|
+
setLines(id: number, points: Float64Array, start: Uint32Array, feature: Uint32Array): void;
|
|
394
|
+
/**
|
|
395
|
+
* Highest pitch the camera accepts, degrees (up to 85)
|
|
396
|
+
*/
|
|
397
|
+
setMaxPitch(max: number): void;
|
|
398
|
+
/**
|
|
399
|
+
* Costs of a network's edges (see `addNetwork`), when the way it is travelled changes; null: interpolated values
|
|
400
|
+
*/
|
|
401
|
+
setNetworkCosts(id: number, costs?: Float32Array | null): void;
|
|
402
|
+
/**
|
|
403
|
+
* Colors of the values from 0 to the maximum, 256 RGBA texels (1024 bytes); undefined: green to red
|
|
404
|
+
*/
|
|
405
|
+
setNetworkRamp(id: number, rgba?: Uint8Array | null): void;
|
|
406
|
+
/**
|
|
407
|
+
* Width factor of each edge (1 without): rail lines wider than streets
|
|
408
|
+
*/
|
|
409
|
+
setNetworkScales(id: number, scales?: Float32Array | null): void;
|
|
410
|
+
/**
|
|
411
|
+
* Style of a network: width (CSS pixels) and halo width as zoom stops (8 numbers each: four zooms, four values),
|
|
412
|
+
* then the maximum, the contour interval, the opacity, the halo opacity, the color of the unreached parts (RGBA
|
|
413
|
+
* 0-1) and the share of the maximum over which the colors fade out: 25 numbers
|
|
414
|
+
*/
|
|
415
|
+
setNetworkStyle(id: number, style: Float32Array): void;
|
|
416
|
+
/**
|
|
417
|
+
* One value per node; negative = unreached
|
|
418
|
+
*/
|
|
419
|
+
setNetworkValues(id: number, values: Float32Array): void;
|
|
420
|
+
setRasterStyle(id: number, opacity: number, saturation: number): void;
|
|
421
|
+
/**
|
|
422
|
+
* Space behind the globe (stars, atmosphere halo), in the globe projection
|
|
423
|
+
*/
|
|
424
|
+
setSky(enabled: boolean): void;
|
|
425
|
+
/**
|
|
426
|
+
* Layer-wide style of a symbol layer: size scale and opacity as zoom stops (four zooms then four values each),
|
|
427
|
+
* zoom range, visibility
|
|
428
|
+
*/
|
|
429
|
+
setSymbolLayer(id: number, size: Float32Array, opacity: Float32Array, min_zoom: number, max_zoom: number, visible: boolean): void;
|
|
430
|
+
/**
|
|
431
|
+
* Labels of a symbol layer, shaped by the page: anchors (Mercator, interleaved), boxes (min x, min y, max x, max y,
|
|
432
|
+
* CSS pixels from the anchor), styles (20 floats each, see `LABEL_FLOATS`) and glyph quads (10 floats each: label, x, y, width, height from the anchor, atlas u0, v0, u1, v1 in
|
|
433
|
+
* texels, font scale)
|
|
434
|
+
*/
|
|
435
|
+
setSymbols(id: number, anchors: Float64Array, boxes: Float32Array, styles: Float32Array, quads: Float32Array): void;
|
|
436
|
+
/**
|
|
437
|
+
* Relief under the raster layers, from raw altitudes (`image/x-bil;bits=32`, 256 × 256, or the same followed by
|
|
438
|
+
* the validity mask of an `ArcGIS` raw grid): `url` is a template with `{bbox}` (WMS `GetMap` in EPSG:3857, or in
|
|
439
|
+
* the Mercator metres of another body) or `{z}/{x}/{y}`; `undefined` turns it off. `exaggeration` scales the
|
|
440
|
+
* heights (1: true relief); `max_z`: finest level loaded (up to 15, from 6 on the Earth, coarser on bodies of a
|
|
441
|
+
* larger relief for their size: `terrain_levels`); `geoid`: altitudes raised by the RAF20 geoid height (heights
|
|
442
|
+
* above the ellipsoid, those of 3D Tiles; over France, on the Earth only), else left as served (the default);
|
|
443
|
+
* `loader`: gives the
|
|
444
|
+
* altitudes of each tile instead of fetching `url` (an encoding decoded by the page: Terrarium, Terrain-RGB)
|
|
445
|
+
*/
|
|
446
|
+
setTerrain(url: string | null | undefined, exaggeration: number, max_z: number | null | undefined, geoid: boolean | null | undefined, loader: ((z: number, x: number, y: number, signal: AbortSignal) => Promise<Float32Array | null>) | undefined): void;
|
|
447
|
+
/**
|
|
448
|
+
* Pool of workers that fetch and decode 3D Tiles content off the main thread: an object with
|
|
449
|
+
* `load(id, url, transform, yUp, reload, priority) → Promise<{ anchor, primitives }>` and `abort(id)`. Without
|
|
450
|
+
* it, tiles are decoded on the main thread. Set it before adding 3D Tiles layers.
|
|
451
|
+
*/
|
|
452
|
+
setTileLoader(loader: TileLoaderLike | null): void;
|
|
453
|
+
/**
|
|
454
|
+
* Screen-space error threshold and opacity of a 3D Tiles layer
|
|
455
|
+
*/
|
|
456
|
+
setTiles3dStyle(id: number, max_error: number, opacity: number): void;
|
|
457
|
+
setZoomRange(min: number, max: number): void;
|
|
458
|
+
/**
|
|
459
|
+
* Tile counters of the raster layers, for diagnostics
|
|
460
|
+
*/
|
|
461
|
+
stats(): RasterLayerStats[];
|
|
462
|
+
/**
|
|
463
|
+
* Compressed texture formats of the GPU (their WebGL extensions get enabled), for the KTX2 transcoding
|
|
464
|
+
*/
|
|
465
|
+
textureFormats(): TextureFormats;
|
|
466
|
+
/**
|
|
467
|
+
* Counters of a 3D Tiles layer, undefined if there is none with this id
|
|
468
|
+
*/
|
|
469
|
+
tiles3dStats(id: number): Tiles3dStats | undefined;
|
|
470
|
+
/**
|
|
471
|
+
* A region of the first page of the glyph atlas: `width` × `height` bytes at (`x`, `y`)
|
|
472
|
+
*/
|
|
473
|
+
updateGlyphAtlas(x: number, y: number, width: number, height: number, data: Uint8Array): void;
|
|
474
|
+
/**
|
|
475
|
+
* A region of a page of the glyph atlas: `width` × `height` bytes at (`x`, `y`) of the page
|
|
476
|
+
*/
|
|
477
|
+
updateGlyphPage(page: number, x: number, y: number, width: number, height: number, data: Uint8Array): void;
|
|
478
|
+
/**
|
|
479
|
+
* Replaces a region of a ground layer's texture (one layer of a 2D array)
|
|
480
|
+
*/
|
|
481
|
+
updateGroundTexture(id: number, name: string, x: number, y: number, layer: number, width: number, height: number, data: Uint8Array): void;
|
|
482
|
+
zoomAt(delta: number, x: number, y: number): void;
|
|
483
|
+
}
|
|
484
|
+
|
|
485
|
+
/**
|
|
486
|
+
* Decodes a `.b3dm` / `.glb` tile: `{ anchor: Float64Array(3), primitives: [{ vertices: Float32Array (x, y, z, u,
|
|
487
|
+
* v per vertex, relative to the anchor), indices: Uint32Array, image?: Uint8Array, mime?: string }] }`.
|
|
488
|
+
* `transform`: the tile's world transform (16 numbers, column-major).
|
|
489
|
+
* `draco`: the decoded geometries of its Draco primitives (`dracoRequests`), if any.
|
|
490
|
+
*/
|
|
491
|
+
export function decodeTile(bytes: Uint8Array, transform: Float64Array, y_up: boolean, draco: DracoGeometry[] | undefined): EncodedTile;
|
|
492
|
+
|
|
493
|
+
/**
|
|
494
|
+
* The Draco-compressed primitives of a tile, to decode before `decodeTile`
|
|
495
|
+
*/
|
|
496
|
+
export function dracoRequests(bytes: Uint8Array): DracoRequest[];
|
|
497
|
+
|
|
498
|
+
export type InitInput = RequestInfo | URL | Response | BufferSource | WebAssembly.Module;
|
|
499
|
+
|
|
500
|
+
export interface InitOutput {
|
|
501
|
+
readonly memory: WebAssembly.Memory;
|
|
502
|
+
readonly __wbg_engine_free: (a: number, b: number) => void;
|
|
503
|
+
readonly decodeTile: (a: number, b: number, c: number, d: number, e: number, f: any) => [number, number, number];
|
|
504
|
+
readonly dracoRequests: (a: number, b: number) => [number, number, number];
|
|
505
|
+
readonly engine_addCircles: (a: number, b: number, c: number, d: number, e: number, f: number) => [number, number, number];
|
|
506
|
+
readonly engine_addExtrusions: (a: number) => [number, number, number];
|
|
507
|
+
readonly engine_addFills: (a: number, b: number, c: number, d: number, e: number, f: number, g: number, h: number, i: number, j: number) => [number, number, number];
|
|
508
|
+
readonly engine_addGround: (a: number, b: number, c: number, d: number, e: number, f: number, g: number, h: number, i: number) => [number, number, number];
|
|
509
|
+
readonly engine_addLines: (a: number, b: number, c: number, d: number, e: number, f: number, g: number, h: number) => [number, number, number];
|
|
510
|
+
readonly engine_addNetwork: (a: number, b: number, c: number, d: number, e: number, f: number, g: number, h: number, i: number, j: number, k: number, l: number, m: number) => [number, number, number];
|
|
511
|
+
readonly engine_addRaster: (a: number, b: number, c: number, d: number, e: number, f: number, g: number, h: number, i: number) => [number, number, number];
|
|
512
|
+
readonly engine_addSymbols: (a: number) => [number, number, number];
|
|
513
|
+
readonly engine_addTiles3d: (a: number, b: number, c: number, d: number) => [number, number, number];
|
|
514
|
+
readonly engine_bounds: (a: number) => [number, number];
|
|
515
|
+
readonly engine_camera: (a: number) => any;
|
|
516
|
+
readonly engine_clearPreload: (a: number) => void;
|
|
517
|
+
readonly engine_ground: (a: number, b: number, c: number) => any;
|
|
518
|
+
readonly engine_linkExtrusionNetwork: (a: number, b: number, c: number, d: number) => void;
|
|
519
|
+
readonly engine_moveLayer: (a: number, b: number, c: number) => void;
|
|
520
|
+
readonly engine_networkStats: (a: number, b: number) => any;
|
|
521
|
+
readonly engine_new: (a: any, b: any) => [number, number, number];
|
|
522
|
+
readonly engine_pan: (a: number, b: number, c: number, d: number, e: number) => void;
|
|
523
|
+
readonly engine_pick: (a: number, b: number, c: number, d: number, e: number, f: number, g: number) => any;
|
|
524
|
+
readonly engine_pollPick: (a: number) => any;
|
|
525
|
+
readonly engine_preload: (a: number, b: number, c: number, d: number, e: number, f: number) => void;
|
|
526
|
+
readonly engine_project: (a: number, b: number, c: number) => any;
|
|
527
|
+
readonly engine_removeExtrusionBatch: (a: number, b: number, c: number) => void;
|
|
528
|
+
readonly engine_removeLayer: (a: number, b: number) => void;
|
|
529
|
+
readonly engine_render: (a: number) => number;
|
|
530
|
+
readonly engine_requestPick: (a: number, b: number, c: number, d: number, e: number, f: number, g: number) => number;
|
|
531
|
+
readonly engine_resize: (a: number, b: number, c: number, d: number) => void;
|
|
532
|
+
readonly engine_rotate: (a: number, b: number, c: number) => void;
|
|
533
|
+
readonly engine_setAtmosphere: (a: number, b: number, c: number) => void;
|
|
534
|
+
readonly engine_setBackground: (a: number, b: number, c: number, d: number) => void;
|
|
535
|
+
readonly engine_setBody: (a: number, b: number, c: number, d: number, e: number, f: number, g: number) => void;
|
|
536
|
+
readonly engine_setCamera: (a: number, b: number, c: number, d: number, e: number, f: number) => void;
|
|
537
|
+
readonly engine_setCircleAlignment: (a: number, b: number, c: number) => void;
|
|
538
|
+
readonly engine_setCircles: (a: number, b: number, c: number, d: number, e: number, f: number) => void;
|
|
539
|
+
readonly engine_setExtrusionAnchors: (a: number, b: number, c: number, d: number, e: number) => [number, number];
|
|
540
|
+
readonly engine_setExtrusionBatch: (a: number, b: number, c: number, d: number, e: number, f: number, g: number, h: number, i: number, j: number, k: number, l: number) => [number, number];
|
|
541
|
+
readonly engine_setFeatureLayer: (a: number, b: number, c: number, d: number, e: number, f: number, g: number) => void;
|
|
542
|
+
readonly engine_setFeatureMask: (a: number, b: number, c: number, d: number, e: number) => void;
|
|
543
|
+
readonly engine_setFeatureRamp: (a: number, b: number, c: number, d: number, e: number, f: number) => void;
|
|
544
|
+
readonly engine_setFeatureStyle: (a: number, b: number, c: number, d: number, e: number) => void;
|
|
545
|
+
readonly engine_setFeatureValues: (a: number, b: number, c: number, d: number, e: number) => void;
|
|
546
|
+
readonly engine_setFills: (a: number, b: number, c: number, d: number, e: number, f: number, g: number, h: number, i: number, j: number) => void;
|
|
547
|
+
readonly engine_setGlobe: (a: number, b: number) => void;
|
|
548
|
+
readonly engine_setGlobeColor: (a: number, b: number, c: number, d: number) => void;
|
|
549
|
+
readonly engine_setGlyphAtlas: (a: number, b: number, c: number, d: number, e: number) => [number, number];
|
|
550
|
+
readonly engine_setGlyphPages: (a: number, b: number, c: number, d: number) => [number, number];
|
|
551
|
+
readonly engine_setGroundBounds: (a: number, b: number, c: number, d: number, e: number, f: number) => void;
|
|
552
|
+
readonly engine_setGroundTexture: (a: number, b: number, c: number, d: number, e: number, f: number, g: number, h: number, i: number, j: number, k: number, l: number) => [number, number];
|
|
553
|
+
readonly engine_setGroundUniform: (a: number, b: number, c: number, d: number, e: number, f: number) => [number, number];
|
|
554
|
+
readonly engine_setGroundVisible: (a: number, b: number, c: number) => void;
|
|
555
|
+
readonly engine_setImmediateLoading: (a: number, b: number) => void;
|
|
556
|
+
readonly engine_setLineDash: (a: number, b: number, c: number, d: number) => void;
|
|
557
|
+
readonly engine_setLines: (a: number, b: number, c: number, d: number, e: number, f: number, g: number, h: number) => [number, number];
|
|
558
|
+
readonly engine_setMaxPitch: (a: number, b: number) => void;
|
|
559
|
+
readonly engine_setNetworkCosts: (a: number, b: number, c: number, d: number) => void;
|
|
560
|
+
readonly engine_setNetworkRamp: (a: number, b: number, c: number, d: number) => void;
|
|
561
|
+
readonly engine_setNetworkScales: (a: number, b: number, c: number, d: number) => void;
|
|
562
|
+
readonly engine_setNetworkStyle: (a: number, b: number, c: number, d: number) => void;
|
|
563
|
+
readonly engine_setNetworkValues: (a: number, b: number, c: number, d: number) => void;
|
|
564
|
+
readonly engine_setRasterStyle: (a: number, b: number, c: number, d: number) => void;
|
|
565
|
+
readonly engine_setSky: (a: number, b: number) => void;
|
|
566
|
+
readonly engine_setSymbolLayer: (a: number, b: number, c: number, d: number, e: number, f: number, g: number, h: number, i: number) => void;
|
|
567
|
+
readonly engine_setSymbols: (a: number, b: number, c: number, d: number, e: number, f: number, g: number, h: number, i: number, j: number) => [number, number];
|
|
568
|
+
readonly engine_setTerrain: (a: number, b: number, c: number, d: number, e: number, f: number, g: number) => [number, number];
|
|
569
|
+
readonly engine_setTileLoader: (a: number, b: any) => void;
|
|
570
|
+
readonly engine_setTiles3dStyle: (a: number, b: number, c: number, d: number) => void;
|
|
571
|
+
readonly engine_setZoomRange: (a: number, b: number, c: number) => void;
|
|
572
|
+
readonly engine_stats: (a: number) => any;
|
|
573
|
+
readonly engine_textureFormats: (a: number) => any;
|
|
574
|
+
readonly engine_tiles3dStats: (a: number, b: number) => any;
|
|
575
|
+
readonly engine_updateGlyphAtlas: (a: number, b: number, c: number, d: number, e: number, f: number, g: number) => void;
|
|
576
|
+
readonly engine_updateGlyphPage: (a: number, b: number, c: number, d: number, e: number, f: number, g: number, h: number) => void;
|
|
577
|
+
readonly engine_updateGroundTexture: (a: number, b: number, c: number, d: number, e: number, f: number, g: number, h: number, i: number, j: number, k: number) => [number, number];
|
|
578
|
+
readonly engine_zoomAt: (a: number, b: number, c: number, d: number) => void;
|
|
579
|
+
readonly wasm_bindgen_2e566c63402fe7fa___convert__closures_____invoke___js_sys_b1e1c29ba6b0e6b3___Function_fn_wasm_bindgen_2e566c63402fe7fa___JsValue_____wasm_bindgen_2e566c63402fe7fa___sys__Undefined___js_sys_b1e1c29ba6b0e6b3___Function_fn_wasm_bindgen_2e566c63402fe7fa___JsValue_____wasm_bindgen_2e566c63402fe7fa___sys__Undefined_______true_: (a: number, b: number, c: any, d: any) => void;
|
|
580
|
+
readonly wasm_bindgen_2e566c63402fe7fa___convert__closures_____invoke___wasm_bindgen_2e566c63402fe7fa___JsValue__core_37ee0ce0c4cd57d5___result__Result_____wasm_bindgen_2e566c63402fe7fa___JsError___true_: (a: number, b: number, c: any) => [number, number];
|
|
581
|
+
readonly __wbindgen_malloc: (a: number, b: number) => number;
|
|
582
|
+
readonly __wbindgen_realloc: (a: number, b: number, c: number, d: number) => number;
|
|
583
|
+
readonly __wbindgen_exn_store: (a: number) => void;
|
|
584
|
+
readonly __externref_table_alloc: () => number;
|
|
585
|
+
readonly __wbindgen_externrefs: WebAssembly.Table;
|
|
586
|
+
readonly __wbindgen_destroy_closure: (a: number, b: number) => void;
|
|
587
|
+
readonly __externref_table_dealloc: (a: number) => void;
|
|
588
|
+
readonly __wbindgen_free: (a: number, b: number, c: number) => void;
|
|
589
|
+
readonly __wbindgen_start: () => void;
|
|
590
|
+
}
|
|
591
|
+
|
|
592
|
+
export type SyncInitInput = BufferSource | WebAssembly.Module;
|
|
593
|
+
|
|
594
|
+
/**
|
|
595
|
+
* Instantiates the given `module`, which can either be bytes or
|
|
596
|
+
* a precompiled `WebAssembly.Module`.
|
|
597
|
+
*
|
|
598
|
+
* @param {{ module: SyncInitInput }} module - Passing `SyncInitInput` directly is deprecated.
|
|
599
|
+
*
|
|
600
|
+
* @returns {InitOutput}
|
|
601
|
+
*/
|
|
602
|
+
export function initSync(module: { module: SyncInitInput } | SyncInitInput): InitOutput;
|
|
603
|
+
|
|
604
|
+
/**
|
|
605
|
+
* If `module_or_path` is {RequestInfo} or {URL}, makes a request and
|
|
606
|
+
* for everything else, calls `WebAssembly.instantiate` directly.
|
|
607
|
+
*
|
|
608
|
+
* @param {{ module_or_path: InitInput | Promise<InitInput> }} module_or_path - Passing `InitInput` directly is deprecated.
|
|
609
|
+
*
|
|
610
|
+
* @returns {Promise<InitOutput>}
|
|
611
|
+
*/
|
|
612
|
+
export default function __wbg_init (module_or_path?: { module_or_path: InitInput | Promise<InitInput> } | InitInput | Promise<InitInput>): Promise<InitOutput>;
|