isaacscript 2.9.3 → 2.9.4

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package/package.json CHANGED
@@ -1,6 +1,6 @@
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  {
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  "name": "isaacscript",
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- "version": "2.9.3",
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+ "version": "2.9.4",
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  "description": "A command line tool for managing Isaac mods written in TypeScript.",
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  "keywords": [
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  "isaac",
@@ -69,6 +69,10 @@
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  "description": "The name of the custom stage. Mandatory.",
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  "type": "string"
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  },
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+ "rocksPNGPath": {
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+ "description": "Optional. The path to the spritesheet that will style the rocks/blocks/urns/etc. for the floor.\n\nIf specified, it is assumed that you have your own custom rock alt type, and all vanilla rewards/enemies that spawn from urns will be automatically removed. Use the `POST_GRID_ENTITY_BROKEN` callback to make your own custom rewards. Or, if you want to emulate a vanilla urn/mushroom/skull/polyp/bucket, use the `spawnRockAltReward` helper function.\n\nIf not specified, the vanilla Basement rocks spritesheet will be used. For reference, this is located at: `C:\\Program Files (x86)\\Steam\\steamapps\\common\\The Binding of Isaac Rebirth\\resources\\gfx\\grid\\rocks_basement.png`",
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+ "type": "string"
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+ },
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  "roomVariantPrefix": {
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  "description": "An arbitrarily chosen prefix in the range of 101-999. Mandatory.",
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  "type": "number"
@@ -118,7 +122,8 @@
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  "roomVariantPrefix",
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  "baseStage",
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  "baseStageType",
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- "backdrop"
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+ "backdrop",
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+ "rocksPNGPath"
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  ],
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  "type": "object"
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  },