isaacscript-common 9.8.4 → 9.9.0
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/dist/functions/entities.d.ts +6 -0
- package/dist/functions/entities.d.ts.map +1 -1
- package/dist/functions/entities.lua +11 -0
- package/dist/functions/logEntities.d.ts +10 -0
- package/dist/functions/logEntities.d.ts.map +1 -1
- package/dist/functions/logEntities.lua +19 -0
- package/dist/functions/minimap.d.ts +3 -0
- package/dist/functions/minimap.d.ts.map +1 -1
- package/dist/functions/minimap.lua +3 -0
- package/dist/index.d.ts +22 -0
- package/dist/maps/cardMap.lua +2 -2
- package/package.json +1 -1
- package/src/functions/entities.ts +10 -0
- package/src/functions/logEntities.ts +25 -1
- package/src/functions/minimap.ts +3 -0
- package/src/maps/cardMap.ts +2 -2
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@@ -71,6 +71,12 @@ export declare function getEntities(entityType?: EntityType, variant?: number, s
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* as comparing other types is non-trivial.
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*/
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export declare function getEntityFields(entity: Entity): LuaMap<string, boolean | number | string>;
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+
/**
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* Helper function to get an entity from a `PtrHash`. Note that doing this is very expensive, so you
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* should only use this function when debugging. (Normally, if you need to work backwards from a
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* reference, you would use an `EntityPtr` instead of a `PtrHash`.
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*/
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export declare function getEntityFromPtrHash(ptrHash: PtrHash): Entity | undefined;
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/** Helper function to return a string containing the entity's type, variant, and sub-type. */
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export declare function getEntityID(entity: Entity): string;
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/**
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@@ -1 +1 @@
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1
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-
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{"version":3,"file":"entities.d.ts","sourceRoot":"","sources":["../../src/functions/entities.ts"],"names":[],"mappings":";AAAA,OAAO,EAAE,UAAU,EAAE,MAAM,8BAA8B,CAAC;AAI1D,OAAO,EAAE,SAAS,EAAE,MAAM,oBAAoB,CAAC;AAO/C;;;;;;;;;GASG;AACH,wBAAgB,aAAa,CAC3B,UAAU,GAAE,UAAe,EAC3B,OAAO,SAAK,EACZ,OAAO,SAAK,EACZ,cAAc,UAAQ,GACrB,GAAG,CAcL;AAED;;;;;;;;GAQG;AACH,wBAAgB,eAAe,CAC7B,UAAU,GAAE,UAAe,EAC3B,OAAO,SAAK,EACZ,OAAO,SAAK,EACZ,cAAc,UAAQ,GACrB,OAAO,CAGT;AAED;;;;;;;;;;;GAWG;AACH,wBAAgB,kBAAkB,CAAC,CAAC,SAAS,SAAS,EACpD,eAAe,EAAE,MAAM,EACvB,QAAQ,EAAE,CAAC,EAAE,GACZ,CAAC,GAAG,SAAS,CAaf;AAED;;;;;;;;;;;;;;;;;;;;;;;;;;GA0BG;AACH,wBAAgB,WAAW,CACzB,UAAU,GAAE,UAAe,EAC3B,OAAO,SAAK,EACZ,OAAO,SAAK,EACZ,cAAc,UAAQ,GACrB,MAAM,EAAE,CAMV;AAED;;;;;;GAMG;AACH,wBAAgB,eAAe,CAC7B,MAAM,EAAE,MAAM,GACb,MAAM,CAAC,MAAM,EAAE,OAAO,GAAG,MAAM,GAAG,MAAM,CAAC,CA8B3C;AA0BD;;;;GAIG;AACH,wBAAgB,oBAAoB,CAAC,OAAO,EAAE,OAAO,GAAG,MAAM,GAAG,SAAS,CAGzE;AAED,8FAA8F;AAC9F,wBAAgB,WAAW,CAAC,MAAM,EAAE,MAAM,GAAG,MAAM,CAElD;AAED;;;GAGG;AACH,wBAAgB,2BAA2B,CACzC,UAAU,EAAE,UAAU,EACtB,OAAO,EAAE,GAAG,EACZ,OAAO,EAAE,GAAG,GACX,MAAM,CAER;AAED;;;GAGG;AACH,wBAAgB,sBAAsB,CAAC,CAAC,SAAS,SAAS,EACxD,WAAW,EAAE,CAAC,EAAE,EAChB,WAAW,EAAE,CAAC,EAAE,GACf,CAAC,EAAE,CAWL;AAED;;;;;;;;;GASG;AACH,wBAAgB,cAAc,CAAC,MAAM,EAAE,MAAM,EAAE,SAAS,SAAO,GAAG,OAAO,CAExE;AAED;;;;GAIG;AACH,wBAAgB,WAAW,CAAC,UAAU,EAAE,UAAU,GAAG,OAAO,CAE3D;AAED;;;;;;;GAOG;AACH,wBAAgB,aAAa,CAC3B,QAAQ,EAAE,MAAM,GACf,CAAC,UAAU,EAAE,UAAU,EAAE,OAAO,EAAE,GAAG,EAAE,OAAO,EAAE,GAAG,CAAC,GAAG,SAAS,CAwBlE;AAED;;;;;;;GAOG;AACH,wBAAgB,4BAA4B,CAC1C,uBAAuB,EAAE,MAAM,GAC9B,CAAC,UAAU,EAAE,UAAU,EAAE,OAAO,EAAE,GAAG,CAAC,GAAG,SAAS,CAmBpD;AAED;;;;;;;;;GASG;AACH,wBAAgB,yBAAyB,CACvC,UAAU,EAAE,UAAU,EACtB,aAAa,SAAK,EAClB,aAAa,SAAK,EAClB,GAAG,GAAE,GAAG,GAAG,SAAqB,GAC/B,MAAM,EAAE,CAGV;AAED;;;;;;GAMG;AACH,wBAAgB,cAAc,CAAC,CAAC,SAAS,SAAS,EAChD,QAAQ,EAAE,CAAC,EAAE,EACb,GAAG,CAAC,EAAE,GAAG,GACR,CAAC,EAAE,CAgBL;AAED;;;;;;;GAOG;AACH,wBAAgB,WAAW,CAAC,MAAM,EAAE,MAAM,GAAG,MAAM,GAAG,SAAS,CAgB9D;AAED,wBAAgB,oBAAoB,CAAC,MAAM,EAAE,MAAM,GAAG,IAAI,CASzD;AAED;;;;;GAKG;AACH,wBAAgB,KAAK,CACnB,UAAU,EAAE,UAAU,EACtB,OAAO,EAAE,GAAG,EACZ,OAAO,EAAE,GAAG,EACZ,QAAQ,EAAE,MAAM,EAChB,QAAQ,GAAE,MAAmB,EAC7B,OAAO,GAAE,MAAM,GAAG,SAAqB,EACvC,SAAS,GAAE,IAAI,GAAG,GAAG,GAAG,SAAqB,GAC5C,MAAM,CAsCR;AAED;;;GAGG;AACH,wBAAgB,aAAa,CAC3B,UAAU,EAAE,UAAU,EACtB,OAAO,EAAE,GAAG,EACZ,OAAO,EAAE,GAAG,EACZ,QAAQ,EAAE,MAAM,EAChB,SAAS,EAAE,IAAI,GAAG,GAAG,EACrB,QAAQ,GAAE,MAAmB,EAC7B,OAAO,GAAE,MAAM,GAAG,SAAqB,GACtC,MAAM,CAUR"}
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@@ -1,4 +1,5 @@
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local ____lualib = require("lualib_bundle")
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local __TS__ArrayFind = ____lualib.__TS__ArrayFind
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local Set = ____lualib.Set
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local __TS__New = ____lualib.__TS__New
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local __TS__ArrayFilter = ____lualib.__TS__ArrayFilter
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@@ -208,6 +209,16 @@ function ____exports.getEntityFields(self, entity)
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setPrimitiveEntityFields(nil, entity, parentTable, entityFields)
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return entityFields
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end
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--- Helper function to get an entity from a `PtrHash`. Note that doing this is very expensive, so you
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-- should only use this function when debugging. (Normally, if you need to work backwards from a
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-- reference, you would use an `EntityPtr` instead of a `PtrHash`.
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function ____exports.getEntityFromPtrHash(self, ptrHash)
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local entities = ____exports.getEntities(nil)
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return __TS__ArrayFind(
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entities,
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function(____, entity) return GetPtrHash(entity) == ptrHash end
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)
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end
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--- Helper function to return a string containing the entity's type, variant, and sub-type.
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function ____exports.getEntityID(self, entity)
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return (((tostring(entity.Type) .. ".") .. tostring(entity.Variant)) .. ".") .. tostring(entity.SubType)
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@@ -13,4 +13,14 @@ export declare function logEntity(this: void, entity: Entity): void;
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export declare function logGridEntities(this: void, gridEntities: GridEntity[]): void;
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/** Helper function for log information about a specific grid entity. */
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export declare function logGridEntity(this: void, gridEntity: GridEntity): void;
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/**
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* Helper function to log information about the entity that corresponding to a pointer hash. (Only
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* use this when debugging, since retrieving the corresponding entity is expensive.)
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*/
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export declare function logPtrHash(this: void, ptrHash: PtrHash): void;
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/**
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* Helper function to log information about the entity that corresponding to one or more pointer
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* hashes. (Only use this when debugging, since retrieving the corresponding entity is expensive.)
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*/
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export declare function logPtrHashes(this: void, ptrHashes: PtrHash[]): void;
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//# sourceMappingURL=logEntities.d.ts.map
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{"version":3,"file":"logEntities.d.ts","sourceRoot":"","sources":["../../src/functions/logEntities.ts"],"names":[],"mappings":"AAAA,OAAO,EAEL,UAAU,EACV,cAAc,EACf,MAAM,8BAA8B,CAAC;AAiBtC,8FAA8F;AAC9F,wBAAgB,cAAc,CAC5B,IAAI,EAAE,IAAI,EACV,wBAAwB,EAAE,OAAO,EACjC,gBAAgB,CAAC,EAAE,UAAU,GAC5B,IAAI,CAuCN;AAED;;GAEG;AACH,wBAAgB,kBAAkB,CAChC,IAAI,EAAE,IAAI,EACV,YAAY,EAAE,OAAO,EACrB,oBAAoB,CAAC,EAAE,cAAc,GACpC,IAAI,CA6CN;AAED,iEAAiE;AACjE,wBAAgB,WAAW,CAAC,IAAI,EAAE,IAAI,EAAE,QAAQ,EAAE,MAAM,EAAE,GAAG,IAAI,CAIhE;AAED,kEAAkE;AAClE,wBAAgB,SAAS,CAAC,IAAI,EAAE,IAAI,EAAE,MAAM,EAAE,MAAM,GAAG,IAAI,CAG1D;AA2ED,sEAAsE;AACtE,wBAAgB,eAAe,CAAC,IAAI,EAAE,IAAI,EAAE,YAAY,EAAE,UAAU,EAAE,GAAG,IAAI,CAI5E;AAED,wEAAwE;AACxE,wBAAgB,aAAa,CAAC,IAAI,EAAE,IAAI,EAAE,UAAU,EAAE,UAAU,GAAG,IAAI,CAGtE"}
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{"version":3,"file":"logEntities.d.ts","sourceRoot":"","sources":["../../src/functions/logEntities.ts"],"names":[],"mappings":"AAAA,OAAO,EAEL,UAAU,EACV,cAAc,EACf,MAAM,8BAA8B,CAAC;AAiBtC,8FAA8F;AAC9F,wBAAgB,cAAc,CAC5B,IAAI,EAAE,IAAI,EACV,wBAAwB,EAAE,OAAO,EACjC,gBAAgB,CAAC,EAAE,UAAU,GAC5B,IAAI,CAuCN;AAED;;GAEG;AACH,wBAAgB,kBAAkB,CAChC,IAAI,EAAE,IAAI,EACV,YAAY,EAAE,OAAO,EACrB,oBAAoB,CAAC,EAAE,cAAc,GACpC,IAAI,CA6CN;AAED,iEAAiE;AACjE,wBAAgB,WAAW,CAAC,IAAI,EAAE,IAAI,EAAE,QAAQ,EAAE,MAAM,EAAE,GAAG,IAAI,CAIhE;AAED,kEAAkE;AAClE,wBAAgB,SAAS,CAAC,IAAI,EAAE,IAAI,EAAE,MAAM,EAAE,MAAM,GAAG,IAAI,CAG1D;AA2ED,sEAAsE;AACtE,wBAAgB,eAAe,CAAC,IAAI,EAAE,IAAI,EAAE,YAAY,EAAE,UAAU,EAAE,GAAG,IAAI,CAI5E;AAED,wEAAwE;AACxE,wBAAgB,aAAa,CAAC,IAAI,EAAE,IAAI,EAAE,UAAU,EAAE,UAAU,GAAG,IAAI,CAGtE;AA2DD;;;GAGG;AACH,wBAAgB,UAAU,CAAC,IAAI,EAAE,IAAI,EAAE,OAAO,EAAE,OAAO,GAAG,IAAI,CAQ7D;AAED;;;GAGG;AACH,wBAAgB,YAAY,CAAC,IAAI,EAAE,IAAI,EAAE,SAAS,EAAE,OAAO,EAAE,GAAG,IAAI,CAInE"}
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@@ -9,6 +9,7 @@ local EffectVariant = ____isaac_2Dtypescript_2Ddefinitions.EffectVariant
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local GridEntityType = ____isaac_2Dtypescript_2Ddefinitions.GridEntityType
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local ____entities = require("functions.entities")
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local getEntities = ____entities.getEntities
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local getEntityFromPtrHash = ____entities.getEntityFromPtrHash
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local getEntityID = ____entities.getEntityID
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local ____gridEntities = require("functions.gridEntities")
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local getGridEntities = ____gridEntities.getGridEntities
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____exports.logGridEntity(gridEntity)
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end
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end
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--- Helper function to log information about the entity that corresponding to a pointer hash. (Only
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-- use this when debugging, since retrieving the corresponding entity is expensive.)
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function ____exports.logPtrHash(ptrHash)
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log("PtrHash: " .. tostring(ptrHash))
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local entity = getEntityFromPtrHash(nil, ptrHash)
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log("No corresponding entity found.")
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else
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____exports.logEntity(entity)
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end
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end
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--- Helper function to log information about the entity that corresponding to one or more pointer
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-- hashes. (Only use this when debugging, since retrieving the corresponding entity is expensive.)
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function ____exports.logPtrHashes(ptrHashes)
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for ____, ptrHash in ipairs(ptrHashes) do
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____exports.logPtrHash(ptrHash)
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end
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end
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return ____exports
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@@ -33,6 +33,9 @@ export declare function setFloorDisplayFlags(displayFlagsMap: Map<int, BitFlags<
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* Helper function to set a particular room's minimap display flags (e.g. whether or not it is
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* visible and so on).
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* You must call the `Level.UpdateVisibility` method after using this function for the changes to
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* take effect.
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*
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* @param roomGridIndex Set to undefined to use the current room index.
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* @param displayFlags The bit flags value to set. (See the `DisplayFlag` enum.)
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{"version":3,"file":"minimap.d.ts","sourceRoot":"","sources":["../../src/functions/minimap.ts"],"names":[],"mappings":"AAAA,OAAO,EAAE,WAAW,EAAmB,MAAM,8BAA8B,CAAC;AAK5E;;;;;GAKG;AACH,wBAAgB,sBAAsB,IAAI,IAAI,CAS7C;AAED;;;GAGG;AACH,wBAAgB,oBAAoB,IAAI,GAAG,CAAC,GAAG,EAAE,QAAQ,CAAC,WAAW,CAAC,CAAC,CAYtE;AAED;;;;;GAKG;AACH,wBAAgB,mBAAmB,CACjC,aAAa,CAAC,EAAE,GAAG,GAClB,QAAQ,CAAC,WAAW,CAAC,CAGvB;AAED;;;;;;;GAOG;AACH,wBAAgB,eAAe,CAC7B,eAAe,EAAE,GAAG,CAAC,GAAG,EAAE,QAAQ,CAAC,WAAW,CAAC,CAAC,GAC/C,IAAI,CAgBN;AAED,gDAAgD;AAChD,wBAAgB,oBAAoB,CAClC,eAAe,EAAE,GAAG,CAAC,GAAG,EAAE,QAAQ,CAAC,WAAW,CAAC,CAAC,GAC/C,IAAI,CAEN;AAED
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+
{"version":3,"file":"minimap.d.ts","sourceRoot":"","sources":["../../src/functions/minimap.ts"],"names":[],"mappings":"AAAA,OAAO,EAAE,WAAW,EAAmB,MAAM,8BAA8B,CAAC;AAK5E;;;;;GAKG;AACH,wBAAgB,sBAAsB,IAAI,IAAI,CAS7C;AAED;;;GAGG;AACH,wBAAgB,oBAAoB,IAAI,GAAG,CAAC,GAAG,EAAE,QAAQ,CAAC,WAAW,CAAC,CAAC,CAYtE;AAED;;;;;GAKG;AACH,wBAAgB,mBAAmB,CACjC,aAAa,CAAC,EAAE,GAAG,GAClB,QAAQ,CAAC,WAAW,CAAC,CAGvB;AAED;;;;;;;GAOG;AACH,wBAAgB,eAAe,CAC7B,eAAe,EAAE,GAAG,CAAC,GAAG,EAAE,QAAQ,CAAC,WAAW,CAAC,CAAC,GAC/C,IAAI,CAgBN;AAED,gDAAgD;AAChD,wBAAgB,oBAAoB,CAClC,eAAe,EAAE,GAAG,CAAC,GAAG,EAAE,QAAQ,CAAC,WAAW,CAAC,CAAC,GAC/C,IAAI,CAEN;AAED;;;;;;;;;GASG;AACH,wBAAgB,mBAAmB,CACjC,aAAa,EAAE,GAAG,GAAG,SAAS,EAC9B,YAAY,EAAE,QAAQ,CAAC,WAAW,CAAC,GAClC,IAAI,CAGN"}
|
|
@@ -14,6 +14,9 @@ local getRoomsInsideGrid = ____rooms.getRoomsInsideGrid
|
|
|
14
14
|
--- Helper function to set a particular room's minimap display flags (e.g. whether or not it is
|
|
15
15
|
-- visible and so on).
|
|
16
16
|
--
|
|
17
|
+
-- You must call the `Level.UpdateVisibility` method after using this function for the changes to
|
|
18
|
+
-- take effect.
|
|
19
|
+
--
|
|
17
20
|
-- @param roomGridIndex Set to undefined to use the current room index.
|
|
18
21
|
-- @param displayFlags The bit flags value to set. (See the `DisplayFlag` enum.)
|
|
19
22
|
function ____exports.setRoomDisplayFlags(self, roomGridIndex, displayFlags)
|
package/dist/index.d.ts
CHANGED
|
@@ -2983,6 +2983,13 @@ export declare function getEntities(entityType?: EntityType, variant?: number, s
|
|
|
2983
2983
|
*/
|
|
2984
2984
|
export declare function getEntityFields(entity: Entity): LuaMap<string, boolean | number | string>;
|
|
2985
2985
|
|
|
2986
|
+
/**
|
|
2987
|
+
* Helper function to get an entity from a `PtrHash`. Note that doing this is very expensive, so you
|
|
2988
|
+
* should only use this function when debugging. (Normally, if you need to work backwards from a
|
|
2989
|
+
* reference, you would use an `EntityPtr` instead of a `PtrHash`.
|
|
2990
|
+
*/
|
|
2991
|
+
export declare function getEntityFromPtrHash(ptrHash: PtrHash): Entity | undefined;
|
|
2992
|
+
|
|
2986
2993
|
/** Helper function to return a string containing the entity's type, variant, and sub-type. */
|
|
2987
2994
|
export declare function getEntityID(entity: Entity): string;
|
|
2988
2995
|
|
|
@@ -6588,6 +6595,18 @@ export declare function logPlayerHealth(this: void, player: EntityPlayer): void;
|
|
|
6588
6595
|
*/
|
|
6589
6596
|
export declare function logProjectileFlags(this: void, flags: ProjectileFlag | BitFlags<ProjectileFlag>): void;
|
|
6590
6597
|
|
|
6598
|
+
/**
|
|
6599
|
+
* Helper function to log information about the entity that corresponding to a pointer hash. (Only
|
|
6600
|
+
* use this when debugging, since retrieving the corresponding entity is expensive.)
|
|
6601
|
+
*/
|
|
6602
|
+
export declare function logPtrHash(this: void, ptrHash: PtrHash): void;
|
|
6603
|
+
|
|
6604
|
+
/**
|
|
6605
|
+
* Helper function to log information about the entity that corresponding to one or more pointer
|
|
6606
|
+
* hashes. (Only use this when debugging, since retrieving the corresponding entity is expensive.)
|
|
6607
|
+
*/
|
|
6608
|
+
export declare function logPtrHashes(this: void, ptrHashes: PtrHash[]): void;
|
|
6609
|
+
|
|
6591
6610
|
/** Helper function for logging information about the current room. */
|
|
6592
6611
|
export declare function logRoom(this: void): void;
|
|
6593
6612
|
|
|
@@ -10630,6 +10649,9 @@ export declare function setRoomData(roomGridIndex: int, roomData: Readonly<RoomC
|
|
|
10630
10649
|
* Helper function to set a particular room's minimap display flags (e.g. whether or not it is
|
|
10631
10650
|
* visible and so on).
|
|
10632
10651
|
*
|
|
10652
|
+
* You must call the `Level.UpdateVisibility` method after using this function for the changes to
|
|
10653
|
+
* take effect.
|
|
10654
|
+
*
|
|
10633
10655
|
* @param roomGridIndex Set to undefined to use the current room index.
|
|
10634
10656
|
* @param displayFlags The bit flags value to set. (See the `DisplayFlag` enum.)
|
|
10635
10657
|
*/
|
package/dist/maps/cardMap.lua
CHANGED
|
@@ -73,8 +73,8 @@ ____exports.CARD_MAP = __TS__New(Map, {
|
|
|
73
73
|
{"algiz", CardType.RUNE_ALGIZ},
|
|
74
74
|
{"resistance", CardType.RUNE_ALGIZ},
|
|
75
75
|
{"shield", CardType.RUNE_ALGIZ},
|
|
76
|
-
{"
|
|
77
|
-
{"
|
|
76
|
+
{"blankRune", CardType.RUNE_BLANK},
|
|
77
|
+
{"blackRune", CardType.RUNE_BLACK},
|
|
78
78
|
{"chaos", CardType.CHAOS},
|
|
79
79
|
{"credit", CardType.CREDIT},
|
|
80
80
|
{"rules", CardType.RULES},
|
package/package.json
CHANGED
|
@@ -194,6 +194,16 @@ function setPrimitiveEntityFields(
|
|
|
194
194
|
}
|
|
195
195
|
}
|
|
196
196
|
|
|
197
|
+
/**
|
|
198
|
+
* Helper function to get an entity from a `PtrHash`. Note that doing this is very expensive, so you
|
|
199
|
+
* should only use this function when debugging. (Normally, if you need to work backwards from a
|
|
200
|
+
* reference, you would use an `EntityPtr` instead of a `PtrHash`.
|
|
201
|
+
*/
|
|
202
|
+
export function getEntityFromPtrHash(ptrHash: PtrHash): Entity | undefined {
|
|
203
|
+
const entities = getEntities();
|
|
204
|
+
return entities.find((entity) => GetPtrHash(entity) === ptrHash);
|
|
205
|
+
}
|
|
206
|
+
|
|
197
207
|
/** Helper function to return a string containing the entity's type, variant, and sub-type. */
|
|
198
208
|
export function getEntityID(entity: Entity): string {
|
|
199
209
|
return `${entity.Type}.${entity.Variant}.${entity.SubType}`;
|
|
@@ -3,7 +3,7 @@ import {
|
|
|
3
3
|
EntityType,
|
|
4
4
|
GridEntityType,
|
|
5
5
|
} from "isaac-typescript-definitions";
|
|
6
|
-
import { getEntities, getEntityID } from "./entities";
|
|
6
|
+
import { getEntities, getEntityFromPtrHash, getEntityID } from "./entities";
|
|
7
7
|
import { getGridEntities, getGridEntityID } from "./gridEntities";
|
|
8
8
|
import { log } from "./log";
|
|
9
9
|
|
|
@@ -274,3 +274,27 @@ function getGridEntityLogLine(gridEntity: GridEntity, num?: int): string {
|
|
|
274
274
|
|
|
275
275
|
return msg;
|
|
276
276
|
}
|
|
277
|
+
|
|
278
|
+
/**
|
|
279
|
+
* Helper function to log information about the entity that corresponding to a pointer hash. (Only
|
|
280
|
+
* use this when debugging, since retrieving the corresponding entity is expensive.)
|
|
281
|
+
*/
|
|
282
|
+
export function logPtrHash(this: void, ptrHash: PtrHash): void {
|
|
283
|
+
log(`PtrHash: ${ptrHash}`);
|
|
284
|
+
const entity = getEntityFromPtrHash(ptrHash);
|
|
285
|
+
if (entity === undefined) {
|
|
286
|
+
log("No corresponding entity found.");
|
|
287
|
+
} else {
|
|
288
|
+
logEntity(entity);
|
|
289
|
+
}
|
|
290
|
+
}
|
|
291
|
+
|
|
292
|
+
/**
|
|
293
|
+
* Helper function to log information about the entity that corresponding to one or more pointer
|
|
294
|
+
* hashes. (Only use this when debugging, since retrieving the corresponding entity is expensive.)
|
|
295
|
+
*/
|
|
296
|
+
export function logPtrHashes(this: void, ptrHashes: PtrHash[]): void {
|
|
297
|
+
for (const ptrHash of ptrHashes) {
|
|
298
|
+
logPtrHash(ptrHash);
|
|
299
|
+
}
|
|
300
|
+
}
|
package/src/functions/minimap.ts
CHANGED
|
@@ -90,6 +90,9 @@ export function setFloorDisplayFlags(
|
|
|
90
90
|
* Helper function to set a particular room's minimap display flags (e.g. whether or not it is
|
|
91
91
|
* visible and so on).
|
|
92
92
|
*
|
|
93
|
+
* You must call the `Level.UpdateVisibility` method after using this function for the changes to
|
|
94
|
+
* take effect.
|
|
95
|
+
*
|
|
93
96
|
* @param roomGridIndex Set to undefined to use the current room index.
|
|
94
97
|
* @param displayFlags The bit flags value to set. (See the `DisplayFlag` enum.)
|
|
95
98
|
*/
|
package/src/maps/cardMap.ts
CHANGED
|
@@ -71,8 +71,8 @@ export const CARD_MAP: ReadonlyMap<string, CardType> = new Map([
|
|
|
71
71
|
["algiz", CardType.RUNE_ALGIZ], // 39
|
|
72
72
|
["resistance", CardType.RUNE_ALGIZ], // 39
|
|
73
73
|
["shield", CardType.RUNE_ALGIZ], // 39
|
|
74
|
-
["
|
|
75
|
-
["
|
|
74
|
+
["blankRune", CardType.RUNE_BLANK], // 40
|
|
75
|
+
["blackRune", CardType.RUNE_BLACK], // 41
|
|
76
76
|
["chaos", CardType.CHAOS], // 42
|
|
77
77
|
["credit", CardType.CREDIT], // 43
|
|
78
78
|
["rules", CardType.RULES], // 44
|