isaacscript-common 9.8.2 → 9.8.3
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
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@@ -282,7 +282,7 @@ end
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--- Toggles permanent Curse of the Blind.
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function ____exports.blind(self)
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v.persistent.blind = not v.persistent.blind
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-
printEnabled(nil,
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printEnabled(nil, v.persistent.blind, "permanent Curse of the Blind")
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end
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--- Gives a blood charge. This only affects Bethany. Provide a number to give a custom amount of
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-- charges. (You can use negative numbers to remove charges.)
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@@ -505,7 +505,7 @@ end
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--- Toggles permanent Curse of the Cursed.
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function ____exports.cursed(self)
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v.persistent.cursed = not v.persistent.cursed
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printEnabled(nil,
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printEnabled(nil, v.persistent.cursed, "permanent Curse of the Cursed")
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end
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--- Uses the D20.
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function ____exports.d20(self)
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@@ -531,7 +531,7 @@ end
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--- Toggles permanent Curse of Darkness.
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function ____exports.darkness(self)
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v.persistent.darkness = not v.persistent.darkness
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534
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printEnabled(nil,
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printEnabled(nil, v.persistent.darkness, "permanent Curse of Darkness")
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end
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--- Alias for the "devil" command.
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function ____exports.dd(self)
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@@ -611,7 +611,7 @@ end
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--- Toggles permanent Curse of the Giant.
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function ____exports.giant(self)
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v.persistent.giant = not v.persistent.giant
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printEnabled(nil,
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printEnabled(nil, v.persistent.giant, "permanent Curse of the Giant")
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end
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--- Gives a Giga Bomb. Provide a number to give a custom amount of Giga Bombs. (You can use negative
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-- numbers to remove bombs.)
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@@ -715,7 +715,7 @@ end
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--- Toggles permanent Curse of the Labyrinth.
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function ____exports.labyrinth(self)
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v.persistent.labyrinth = not v.persistent.labyrinth
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printEnabled(nil,
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printEnabled(nil, v.persistent.labyrinth, "permanent Curse of the Labyrinth")
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end
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--- Moves the player 0.5 units left. Provide a number to move a custom amount of units.
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function ____exports.left(self, params)
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@@ -754,7 +754,7 @@ end
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--- Toggles permanent Curse of the Lost.
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function ____exports.lost(self)
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v.persistent.lost = not v.persistent.lost
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printEnabled(nil,
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printEnabled(nil, v.persistent.lost, "permanent Curse of the Lost")
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end
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--- Alias for the "1hp" command.
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function ____exports.lowHP(self)
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@@ -786,7 +786,7 @@ end
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--- Toggles permanent Curse of the Maze.
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function ____exports.maze(self)
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v.persistent.maze = not v.persistent.maze
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printEnabled(nil,
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printEnabled(nil, v.persistent.maze, "permanent Curse of the Maze")
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end
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--- Warps to the first Miniboss Room on the floor.
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function ____exports.miniboss(self)
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@@ -1163,7 +1163,7 @@ end
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--- Toggles permanent Curse of the Unknown.
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function ____exports.unknown(self)
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v.persistent.unknown = not v.persistent.unknown
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printEnabled(nil,
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printEnabled(nil, v.persistent.unknown, "permanent Curse of the Unknown")
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end
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--- If currently on a set seed, changes to an unseeded state and restarts the game.
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function ____exports.unseed(self)
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package/package.json
CHANGED
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@@ -227,7 +227,7 @@ export function blackMarket(): void {
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/** Toggles permanent Curse of the Blind. */
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export function blind(): void {
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v.persistent.blind = !v.persistent.blind;
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printEnabled(
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printEnabled(v.persistent.blind, "permanent Curse of the Blind");
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}
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/**
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@@ -497,7 +497,7 @@ export function crawlSpace(): void {
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/** Toggles permanent Curse of the Cursed. */
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export function cursed(): void {
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v.persistent.cursed = !v.persistent.cursed;
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printEnabled(
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printEnabled(v.persistent.cursed, "permanent Curse of the Cursed");
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}
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/** Uses the D20. */
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@@ -528,7 +528,7 @@ export function damage(): void {
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/** Toggles permanent Curse of Darkness. */
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export function darkness(): void {
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v.persistent.darkness = !v.persistent.darkness;
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printEnabled(
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printEnabled(v.persistent.darkness, "permanent Curse of Darkness");
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}
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/** Alias for the "devil" command. */
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@@ -645,7 +645,7 @@ export function getPosition(): void {
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/** Toggles permanent Curse of the Giant. */
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export function giant(): void {
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v.persistent.giant = !v.persistent.giant;
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printEnabled(
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printEnabled(v.persistent.giant, "permanent Curse of the Giant");
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}
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/**
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@@ -801,7 +801,7 @@ export function keys(params: string): void {
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/** Toggles permanent Curse of the Labyrinth. */
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export function labyrinth(): void {
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v.persistent.labyrinth = !v.persistent.labyrinth;
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printEnabled(
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printEnabled(v.persistent.labyrinth, "permanent Curse of the Labyrinth");
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}
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/** Moves the player 0.5 units left. Provide a number to move a custom amount of units. */
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@@ -855,7 +855,7 @@ export function listGridAll(params: string): void {
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/** Toggles permanent Curse of the Lost. */
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export function lost(): void {
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v.persistent.lost = !v.persistent.lost;
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printEnabled(
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printEnabled(v.persistent.lost, "permanent Curse of the Lost");
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}
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/** Alias for the "1hp" command. */
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@@ -903,7 +903,7 @@ export function maxHearts(params: string): void {
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/** Toggles permanent Curse of the Maze. */
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export function maze(): void {
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v.persistent.maze = !v.persistent.maze;
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-
printEnabled(
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printEnabled(v.persistent.maze, "permanent Curse of the Maze");
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}
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/** Warps to the first Miniboss Room on the floor. */
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@@ -1403,7 +1403,7 @@ export function ultraSecretRoom(): void {
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/** Toggles permanent Curse of the Unknown. */
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export function unknown(): void {
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v.persistent.unknown = !v.persistent.unknown;
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printEnabled(
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printEnabled(v.persistent.unknown, "permanent Curse of the Unknown");
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}
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/** If currently on a set seed, changes to an unseeded state and restarts the game. */
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